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author | L0ne_W0lf <L0ne_W0lf@54d463be-8e91-2dee-dedb-b68131a5f0ec> | 2010-11-23 00:42:25 +0000 |
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committer | L0ne_W0lf <L0ne_W0lf@54d463be-8e91-2dee-dedb-b68131a5f0ec> | 2010-11-23 00:42:25 +0000 |
commit | 69c077f8ca1a3b7be8f555737850192130fa96e9 (patch) | |
tree | 7e69b0a728c12156210115e4be7cc85ce421ff14 /npc/quests/quests_nameless.txt | |
parent | 815ccfe52ca8be0d2b4b3e0d852a648c964fc35e (diff) | |
download | hercules-69c077f8ca1a3b7be8f555737850192130fa96e9.tar.gz hercules-69c077f8ca1a3b7be8f555737850192130fa96e9.tar.bz2 hercules-69c077f8ca1a3b7be8f555737850192130fa96e9.tar.xz hercules-69c077f8ca1a3b7be8f555737850192130fa96e9.zip |
* Added quest log support for the following quests.
- Factory Quest, Murder Quest, Cursed Spirit Quest, Juno Remedy Quest, Airship Ticket Quest, How the Airship Works, Ice Necklace Quest, Siblings Quest, Thor Volcano Base Quest, Muff's Loan, Broken Diamond, and the Z-Gang Quest
git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/branches/renewal@14490 54d463be-8e91-2dee-dedb-b68131a5f0ec
Diffstat (limited to 'npc/quests/quests_nameless.txt')
-rw-r--r-- | npc/quests/quests_nameless.txt | 84 |
1 files changed, 72 insertions, 12 deletions
diff --git a/npc/quests/quests_nameless.txt b/npc/quests/quests_nameless.txt index 499c1a95a..03725e7aa 100644 --- a/npc/quests/quests_nameless.txt +++ b/npc/quests/quests_nameless.txt @@ -20,7 +20,7 @@ //= - prerequisite Quest to "Broken Diamond" //= - Variable in use: diamond_edq (Max: 14) //= Broken Diamond: -//- - Help Ibrahim rtrieve his stolen diamond. +//- - Help Ibrahim retrieve his stolen diamond. //= - prerequisite Quest to "Unlucky Emerald" //= - Variable in use: diamond_edq (Max: 26) //= Z-Gang Quest: @@ -55,6 +55,10 @@ //= 1.9 Fixed mapwarp warping to disabled map. [L0ne_W0lf] //= 2.0 Removed duplicate dialog. [L0ne_W0lf] //= 2.1 Fixed a race condition blocking progress. [brianluau] +//= 2.2 Added quest log entries for: +//= - Muff's Loan +//= - Broken Diamond +//= - Z-Gang Quest //============================================================ // Nameless Island and Cursed Monestary Access Quest @@ -664,7 +668,7 @@ ve_in,81,296,3 script Soldier#Aru 946,{ mes "Maybe the magistrate would"; mes "know if he was able to finish"; mes "interrogating the smugglers."; - mes "I'm not sure if he did since the smugglers were taken away."; + mes "I'm not sure if he did since the smugglers were taken away."; set aru_monas,10; close; } @@ -681,7 +685,7 @@ ve_in,81,296,3 script Soldier#Aru 946,{ else { mes "[Himus]"; mes "Nice day, isn't it?"; - close; + close; } } @@ -3159,6 +3163,7 @@ comodo,224,187,3 script Muff 86,{ mes "wallet, I'll make sure"; mes "to repay you. Please"; mes "help me if you can!"; + setquest 3100; set diamond_edq,1; close; case 2: @@ -3260,6 +3265,7 @@ comodo,224,187,3 script Muff 86,{ mes "but I really need my bond"; mes "of debt to get my collateral"; mes "back from that Belder."; + setquest 3100; set diamond_edq,1; close; case 2: @@ -3341,6 +3347,7 @@ comodo,224,187,3 script Muff 86,{ mes "him to restore my bond of"; mes "debt. I'll be waiting for"; mes "you right here, okay?"; + changequest 3102,3103; set diamond_edq,6; close; case 2: @@ -3372,6 +3379,7 @@ comodo,224,187,3 script Muff 86,{ mes "him to restore my bond of"; mes "debt. I'll be waiting for"; mes "you right here, okay?"; + changequest 3102,3103; set diamond_edq,6; close; case 2: @@ -3409,6 +3417,7 @@ comodo,224,187,3 script Muff 86,{ mes "You've done well, my friend."; mes "Here, please take these as"; mes "a meager reward for your help."; + completequest 3109; set diamond_edq,14; getitem 603,1; //Old_Blue_Box getitem 608,4; //Seed_Of_Yggdrasil @@ -3588,6 +3597,7 @@ cmd_fild01,55,160,0 script Heap of Earth 844,{ mes "little thing. Now what?"; mes "I dropped it! I have to"; mes "try to dig it up again..."; + changequest 3100,3101; set diamond_edq,2; close; case 2: @@ -3612,6 +3622,7 @@ cmd_fild01,55,160,0 script Heap of Earth 844,{ mes "Well, I've done all"; mes "I can for now. I should"; mes "bring this back to Muff."; + changequest 3101,3102; set diamond_edq,4; close; } @@ -3777,6 +3788,7 @@ izlude_in,110,64,3 script Dorian 878,2,2,{ mes "explain how you can"; mes "repair the Mystic"; mes "Dryer de Elegance."; + changequest 3103,3104; set diamond_edq,9; close; } @@ -3931,6 +3943,7 @@ izlude_in,110,64,3 script Dorian 878,2,2,{ delitem 999,5; //Steel delitem 723,2; //Cardinal_Jewel delitem 716,5; //Red_Gemstone + changequest 3104,3105; set diamond_edq,10; mes "[Dorian]"; mes "I expect you to fail"; @@ -4075,6 +4088,7 @@ izlude_in,110,64,3 script Dorian 878,2,2,{ mes "Elegance? That's expected:"; mes "I didn't really design it for the^FFFFFF ^000000 common user in mind. Well,"; mes "why don't you try it again?"; + erasequest 3106; set diamond_edq,10; close; } @@ -4092,6 +4106,8 @@ izlude_in,110,64,3 script Dorian 878,2,2,{ mes "is insert the damaged"; mes "document and press the"; mes "switch. Simple, yes?"; + erasequest 3106; + changequest 3105,3108; set diamond_edq,13; next; mes "[Dorian]"; @@ -4207,6 +4223,7 @@ izlude_in,113,66,0 script Strange Machine 111,{ mes "The joint is broken..."; mes "You should go back"; mes "to Dorian for help.^000000"; + setquest 3106; set diamond_edq,11; close; } @@ -4244,6 +4261,7 @@ izlude_in,113,66,0 script Strange Machine 111,{ mes "^3355FFYou should tell Dorian"; mes "first so that you can"; mes "use this machine.^000000"; + setquest 3107; set diamond_edq,12; close; } @@ -4267,6 +4285,7 @@ izlude_in,113,66,0 script Strange Machine 111,{ mes "before coming to a sudden"; mes "stop. That was the wrong"; mes "switch. You'd better ask Dorian... ^FFFFFF ^000000"; + setquest 3106; set diamond_edq,11; close; case 1: @@ -4292,6 +4311,7 @@ izlude_in,113,66,0 script Strange Machine 111,{ mes "before coming to a sudden"; mes "stop. That was the wrong"; mes "switch. You'd better ask Dorian... ^FFFFFF ^000000"; + setquest 3106; set diamond_edq,11; close; } @@ -4317,6 +4337,7 @@ izlude_in,113,66,0 script Strange Machine 111,{ mes "before coming to a sudden"; mes "stop. That was the wrong"; mes "switch. You'd better ask Dorian... ^FFFFFF ^000000"; + setquest 3106; set diamond_edq,11; close; case 2: @@ -4342,6 +4363,7 @@ izlude_in,113,66,0 script Strange Machine 111,{ mes "before coming to a sudden"; mes "stop. That was the wrong"; mes "switch. You'd better ask Dorian... ^FFFFFF ^000000"; + setquest 3106; set diamond_edq,11; close; } @@ -4366,6 +4388,7 @@ izlude_in,113,66,0 script Strange Machine 111,{ mes "before coming to a sudden"; mes "stop. That was the wrong"; mes "switch. You'd better ask Dorian... ^FFFFFF ^000000"; + setquest 3106; set diamond_edq,11; close; case 3: @@ -4391,6 +4414,7 @@ izlude_in,113,66,0 script Strange Machine 111,{ mes "before coming to a sudden"; mes "stop. That was the wrong"; mes "switch. You'd better ask Dorian... ^FFFFFF ^000000"; + setquest 3106; set diamond_edq,11; close; } @@ -4416,6 +4440,7 @@ izlude_in,113,66,0 script Strange Machine 111,{ mes "before coming to a sudden"; mes "stop. That was the wrong"; mes "switch. You'd better ask Dorian... ^FFFFFF ^000000"; + setquest 3106; set diamond_edq,11; close; case 4: @@ -4441,6 +4466,7 @@ izlude_in,113,66,0 script Strange Machine 111,{ mes "before coming to a sudden"; mes "stop. That was the wrong"; mes "switch. You'd better ask Dorian... ^FFFFFF ^000000"; + setquest 3106; set diamond_edq,11; close; } @@ -4479,6 +4505,7 @@ izlude_in,113,66,0 script Strange Machine 111,{ mes "So this is the original"; mes "bond of debt that Muff"; mes "lost? It looks... Perfect!"; + changequest 3108,3109; getitem 7722,1; //Debt_Note close; } @@ -4604,6 +4631,7 @@ moc_ruins,152,147,5 script Ibrahim 732,3,3,{ mes "Well, I'll be right"; mes "here. I hope you come"; mes "back with some good news."; + setquest 3110; set diamond_edq,15; close; case 2: @@ -4802,6 +4830,7 @@ moc_ruins,152,147,5 script Ibrahim 732,3,3,{ mes "Well, I don't know if"; mes "it's enough for what you"; mes "did, but I hope you like it."; + completequest 3118; set diamond_edq,26; getitem 732,2; //Crystal_Jewel__ getitem 603,1; //Old_Blue_Box @@ -5359,6 +5388,7 @@ geffen,128,153,3 script Leblo 883,{ mes "she'll give you my medicine..."; mes "I hope. Anyway, her name is"; mes "^0000FFWola^000000, and she's in Payon."; + changequest 3110,3111; set diamond_edq,17; close; case 2: @@ -5435,6 +5465,7 @@ geffen,128,153,3 script Leblo 883,{ mes "learn more about the Z Gang."; mes "Pretty useful info, huh?"; mes "Take care, my friend."; + changequest 3114,3115; set diamond_edq,22; close; } @@ -5630,6 +5661,7 @@ payon_in03,167,149,3 script Wola 75,2,2,{ next; mes "["+ strcharinfo(0) +"]"; mes "You... You got it."; + changequest 3111,3112; set diamond_edq,19; close; } @@ -5684,6 +5716,7 @@ payon_in03,167,149,3 script Wola 75,2,2,{ mes "some medicine? I completely"; mes "forgot about that for a while."; mes "What did you say exactly?"; + changequest 3112,3113; set diamond_edq,20; next; switch(select("Will you go out with me?:Leblo's back medicine?")) { @@ -5749,6 +5782,7 @@ payon_in03,167,149,3 script Wola 75,2,2,{ mes "be okay in my hands. I need"; mes "to get back to work: please"; mes "take care of yourself!"; + changequest 3113,3114; set diamond_edq,21; close; } @@ -5836,6 +5870,7 @@ payon_in03,167,149,3 script Wola 75,2,2,{ mes "be okay in my hands. I need"; mes "to get back to work: please"; mes "take care of yourself!"; + changequest 3113,3114; set diamond_edq,21; close; } @@ -5854,7 +5889,6 @@ payon_in03,167,149,3 script Wola 75,2,2,{ mes "Take care of yourself!"; close; -//OnTouch2: OnTouch: if (diamond_edq == 17) { mes "[Wola]"; @@ -5961,6 +5995,7 @@ in_rogue,366,46,3 script Rogue Investigator 828,{ mes "in Comodo. I doubt you'll"; mes "find anything there, but"; mes "you can go check it out. "; + changequest 3115,3116; set diamond_edq,23; close; } @@ -6032,6 +6067,7 @@ in_rogue,366,46,3 script Rogue Investigator 828,{ mes "is a large warehouse in"; mes "Comodo where I doubt you'll"; mes "find anything. But who knows? "; + changequest 3115,3116; set diamond_edq,23; close; } @@ -6142,6 +6178,7 @@ cmd_in02,69,188,1 script Small Safe 844,{ mes "sneak out of here, and"; mes "return this big diamond"; mes "to Ibrahim as soon as I can."; + changequest 3117,3118; set diamond_edq,25; close; } @@ -6201,6 +6238,7 @@ cmd_in02,80,189,0 script Odd Switch#Switch2 844,{ next; mes "^3355FF*Click Click*^000000"; next; + changequest 3116,3117; set diamond_edq,24; mes "[" + strcharinfo(0) + "]"; mes "That sound...!"; @@ -6246,6 +6284,7 @@ prontera,150,326,0 script Wanted Notice#edq 111,{ mes "be rewarded with the Book"; mes "of Forbidden Mystery, one"; mes "of the kingdom's treasures."; + setquest 3119; set zdan_edq,1; close; } @@ -6277,7 +6316,7 @@ prontera,150,326,0 script Wanted Notice#edq 111,{ mes "^0000ffCatfoii^000000 - Pet Cat"; next; mes "====National Wanted Notice===="; - mes "These infamous members"; + mes "These infamous members"; mes "of the Z Gang are suspected"; mes "of stealing national treasure,"; mes "committing fraud, forgery,"; @@ -6339,6 +6378,7 @@ prontera,148,326,3 script Chief Officer#edq 734,{ mes "Louis, Martha Hertizan a.k.a."; mes "Martha, and Catfoii a.k.a."; mes "Catfoii must be captured!"; + changequest 3119,3120; set zdan_edq,2; close; } @@ -6512,6 +6552,7 @@ prontera,148,326,3 script Chief Officer#edq 734,{ mes "be recorded in the annals"; mes "of Rune-Midgarts history."; mes "Congratulations! "; + completequest 3134; set zdan_edq,19; getexp 1000000,0; close; @@ -6575,6 +6616,7 @@ prt_in,168,18,1 script Valdes 65,2,2,{ mes "5 bottles! Then... Maybe..."; mes "I'll tell you want you really"; mes "wanna know. Heh heh~ ^666666*Hic!*^000000"; + changequest 3120,3121; set zdan_edq,3; close; case 2: @@ -6664,6 +6706,7 @@ prt_in,168,18,1 script Valdes 65,2,2,{ mes "those Z Gang bastards."; mes "^666666*Sigh*^000000 I think I'll go rest"; mes "a bit now. Good luck!"; + changequest 3121,3122; set zdan_edq,4; close; } @@ -6757,6 +6800,7 @@ in_rogue,359,116,3 script Marybell 747,{ mes "or not, I'm gonna continue"; mes "investigating the Z Gang for"; mes "the Rogue Guild and Valdes."; + changequest 3122,3123; set zdan_edq,5; break; case 2: @@ -6924,6 +6968,7 @@ in_rogue,359,116,3 script Marybell 747,{ mes "and check it out. Good"; mes "luck finding those Z Gang"; mes "guys. And take care!"; + changequest 3125,3126; set zdan_edq,9; close; } @@ -6989,7 +7034,7 @@ in_rogue,359,116,3 script Marybell 747,{ mes "decoders in this kingdom."; next; mes "[" + strcharinfo(0) + "]"; - mes "Goohoo Ahn?"; + mes "Gooho Ahn?"; mes "Why does it feel like"; mes "I should know that"; mes "name? It's so familiar..."; @@ -7003,15 +7048,16 @@ in_rogue,359,116,3 script Marybell 747,{ mes "[Marybell]"; mes "Eh, that's not what's"; mes "important right now."; - mes "Would you talk to Goohoo"; + mes "Would you talk to Gooho"; mes "Ahn and see what he found?"; + changequest 3128,3129; set zdan_edq,12; close; } if ((zdan_edq > 11) && (zdan_edq < 14)) { mes "[Marybell]"; mes "Hey, why don't you talk"; - mes "to Goohoo Ahn in Payon,"; + mes "to Gooho Ahn in Payon,"; mes "and ask if he finished"; mes "decoding that secret letter"; mes "from the Z Gang already?"; @@ -7019,7 +7065,7 @@ in_rogue,359,116,3 script Marybell 747,{ } if (zdan_edq == 14) { mes "[Marybell]"; - mes "Oh, Goohoo decoded everything?"; + mes "Oh, Gooho decoded everything?"; mes "Let's see... Something about"; mes "the Book of Forbidden Mystery...^FFFFFF ^000000 Ah. There we go! The location"; mes "of the Z Gang's hideout!"; @@ -7048,6 +7094,7 @@ in_rogue,359,116,3 script Marybell 747,{ mes "hunt them down separately, and"; mes "whoever finds 'em first gets"; mes "dibs on beating them up!"; + changequest 3131,3132; set zdan_edq,15; close; } @@ -7197,6 +7244,7 @@ payon,244,62,3 script Moonho Ahn 897,{ mes "some time to prep the"; mes "game? When you return,"; mes "we'll be ready to play~"; + changequest 3123,3124; set zdan_edq,6; close; } @@ -7419,6 +7467,7 @@ payon,244,62,3 script Moonho Ahn 897,{ mes "feels good to have"; mes "played with a worthy"; mes "opponent. Thank you~"; + changequest 3124,3125; set zdan_edq,7; close; } @@ -7555,6 +7604,7 @@ payon,244,62,3 script Moonho Ahn 897,{ mes "feels good to have"; mes "played with a worthy"; mes "opponent. Thank you~"; + changequest 3124,3125; set zdan_edq,7; close; } @@ -7707,6 +7757,7 @@ payon,192,176,3 script Gooho Ahn 903,{ mes "I need, I should be able"; mes "to decrypt the rest of"; mes "this secret Z Gang letter."; + changequest 3129,3130; set zdan_edq,13; close; } @@ -7809,6 +7860,7 @@ payon,192,176,3 script Gooho Ahn 903,{ mes "^0000ffWeii arr prowd Z G gna^000000"; mes "^0000ffAynoen hwo sspotp uys^000000"; mes "^0000ffwlil eb kckide on htier ssa!^000000"; + changequest 3130,3131; set zdan_edq,14; close; } @@ -7901,6 +7953,7 @@ moc_ruins,90,67,3 script Suspicious Man#1 99,2,2,{ mes "an informer for the Z Gang."; mes "He can't have gotten too far:"; mes "I have a chance to catch him!"; + changequest 3126,3127; set zdan_edq,10; close; } @@ -8013,6 +8066,7 @@ moc_ruins,90,67,3 script Suspicious Man#1 99,2,2,{ mes "I should head back to"; mes "Marybell, and see if she's"; mes "learned any new information."; + changequest 3127,3128; set zdan_edq,11; set $@zdan,0; stopnpctimer; @@ -8096,6 +8150,7 @@ OnTouch: mes "an informer for the Z Gang."; mes "He can't have gotten too far:"; mes "I have a chance to catch him!"; + changequest 3126,3127; set zdan_edq,10; close; } @@ -8145,6 +8200,7 @@ moc_ruins,78,167,3 script Suspicious Man#2 99,2,2,{ mes "an informer for the Z Gang."; mes "He can't have gotten too far:"; mes "I have a chance to catch him!"; + changequest 3126,3127; set zdan_edq,10; close; } @@ -8234,6 +8290,7 @@ moc_ruins,78,167,3 script Suspicious Man#2 99,2,2,{ mes "I should head back to"; mes "Marybell, and see if she's"; mes "learned any new information."; + changequest 3127,3128; set zdan_edq,11; set $@zdan,0; stopnpctimer; @@ -8342,6 +8399,7 @@ OnTouch: mes "an informer for the Z Gang."; mes "He can't have gotten too far:"; mes "I have a chance to catch him!"; + changequest 3126,3127; set zdan_edq,10; close; } @@ -8421,6 +8479,7 @@ moc_fild17,209,235,0 script Odd Slab 111,4,4,{ mes "What th--?! What's"; mes "happening?! I'm being"; mes "sucked away somewhere!"; + changequest 3132,3133; set zdan_edq,16; close2; warp "z_agit",98,40; @@ -8674,7 +8733,6 @@ OnInit: OnEnable: enablenpc "#ZGuard"; initnpctimer; - set .MyMobCount,3; monster "z_agit",97,78,"Catfoii's Guard",1479,1,"#ZGuard::OnMyMobDead"; monster "z_agit",98,79,"Catfoii's Guard",1479,1,"#ZGuard::OnMyMobDead"; monster "z_agit",96,81,"Catfoii's Guard",1523,1,"#ZGuard::OnMyMobDead"; @@ -8691,8 +8749,7 @@ Onreset: end; OnMyMobDead: - set .MyMobCount,.MyMobCount-1; - if (.MyMobCount < 1) { + if (mobcount("z_agit","#ZGuard::OnMyMobDead") < 1) { mes "[" + strcharinfo(0) + "]"; mes "You cowardly Z Gang!"; mes "Come out and surrender!"; @@ -8830,6 +8887,7 @@ z_agit,97,101,3 script Louis 931,{ mes "But how did we lose?!"; close2; getitem 7724,1; //Forbidden_Secret_Art + changequest 3133,3134; set zdan_edq,18; mapwarp "z_agit","moc_fild17",209,235; set $@monster_zgang,0; @@ -8952,6 +9010,7 @@ z_agit,99,101,3 script Martha 101,{ mes "But how did we lose?!"; close2; getitem 7724,1; //Forbidden_Secret_Art + changequest 3133,3134; set zdan_edq,18; mapwarp "z_agit","moc_fild17",209,235; set $@monster_zgang,0; @@ -9071,6 +9130,7 @@ z_agit,95,101,3 script Catfoii 876,{ mes "But how did we lose?!"; close2; getitem 7724,1; //Forbidden_Secret_Art + changequest 3133,3134; set zdan_edq,18; mapwarp "z_agit","moc_fild17",209,235; set $@monster_zgang,0; |