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author | Haru <haru@dotalux.com> | 2015-12-29 02:16:49 +0100 |
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committer | Haru <haru@dotalux.com> | 2015-12-31 23:39:23 +0100 |
commit | b4c99db7d5a500770383e24ef2fd1f956b19da74 (patch) | |
tree | afb1e9ad57cb48d4bb826183d630e99e840f9f8f /npc/quests/quests_louyang.txt | |
parent | efaaf842dc3717e21b915edf37b3e907b02fa5a1 (diff) | |
download | hercules-b4c99db7d5a500770383e24ef2fd1f956b19da74.tar.gz hercules-b4c99db7d5a500770383e24ef2fd1f956b19da74.tar.bz2 hercules-b4c99db7d5a500770383e24ef2fd1f956b19da74.tar.xz hercules-b4c99db7d5a500770383e24ef2fd1f956b19da74.zip |
Replaced leftover -1 view IDs with FAKE_NPC
Signed-off-by: Haru <haru@dotalux.com>
Diffstat (limited to 'npc/quests/quests_louyang.txt')
-rw-r--r-- | npc/quests/quests_louyang.txt | 10 |
1 files changed, 5 insertions, 5 deletions
diff --git a/npc/quests/quests_louyang.txt b/npc/quests/quests_louyang.txt index 6fa9a4f30..c62c5524b 100644 --- a/npc/quests/quests_louyang.txt +++ b/npc/quests/quests_louyang.txt @@ -4245,7 +4245,7 @@ lou_fild01,225,350,0 script #fire HIDDEN_WARP_NPC,{ end; } -lou_in01,101,125,0 script Trap#lou_in1 -1,20,1,{ +lou_in01,101,125,0 script Trap#lou_in1 FAKE_NPC,20,1,{ OnTouch: if (ch_poison == 12 || ch_poison == 16) { mes "[Soldier]"; @@ -4259,7 +4259,7 @@ OnTouch: end; } -lou_in01,101,129,0 script Trap#lou_in2 -1,20,1,{ +lou_in01,101,129,0 script Trap#lou_in2 FAKE_NPC,20,1,{ OnTouch: if (ch_poison == 12 || ch_poison == 16) { mes "[Soldier]"; @@ -4275,7 +4275,7 @@ OnTouch: end; } -lou_in01,101,134,0 script Trap#lou_in3 -1,20,1,{ +lou_in01,101,134,0 script Trap#lou_in3 FAKE_NPC,20,1,{ OnTouch: if (ch_poison == 12 || ch_poison == 16) { mes "[Soldier]"; @@ -4290,7 +4290,7 @@ OnTouch: end; } -lou_in01,114,163,0 script Trap#lou_in4 -1,6,1,{ +lou_in01,114,163,0 script Trap#lou_in4 FAKE_NPC,6,1,{ OnTouch: if (ch_poison == 12 || ch_poison == 16) { mes "[Soldier]"; @@ -4304,7 +4304,7 @@ OnTouch: end; } -lou_in01,114,165,0 script Trap#lou_in5 -1,1,0,{ +lou_in01,114,165,0 script Trap#lou_in5 FAKE_NPC,1,0,{ OnTouch: if (ch_poison == 12 || ch_poison == 16) { mes "[Soldier]"; |