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authorKisuka <kisuka@kisuka.com>2013-10-28 00:42:23 -0700
committerKisuka <kisuka@kisuka.com>2013-10-28 00:42:23 -0700
commit124ab2a1cdb344f24170a4d91f7000ebabf39b40 (patch)
treeebc5aeee49da96f88e55358c184d69d90eae9289 /npc/quests/quests_juperos.txt
parente7efdfe96e1b4c288bca845c03512da6842d6425 (diff)
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Added ability to use constants instead of sprite IDs for NPCs. Converted all npcs to use this.
Diffstat (limited to 'npc/quests/quests_juperos.txt')
-rw-r--r--npc/quests/quests_juperos.txt92
1 files changed, 46 insertions, 46 deletions
diff --git a/npc/quests/quests_juperos.txt b/npc/quests/quests_juperos.txt
index 7e894b47c..b46c8a82c 100644
--- a/npc/quests/quests_juperos.txt
+++ b/npc/quests/quests_juperos.txt
@@ -24,7 +24,7 @@
//= 1.9 Added GM management NPC. [Euphy]
//============================================================
-yuno_in04,190,125,4 script Scholar 700,{
+yuno_in04,190,125,4 script Scholar 8_F_GIRL,{
switch(yuno_hist) {
case 0:
mes "[Scholar]";
@@ -922,7 +922,7 @@ function script Func_JupHist {
}
}
-yuno_in04,186,125,4 script Bundle of Files 111,{
+yuno_in04,186,125,4 script Bundle of Files HIDDEN_NPC,{
mes "^8B6914*Thesis: The Fall of Juperos*";
mes "By Fayruz Khrhiyha";
mes "Sage Castle Researcher^000000";
@@ -1190,7 +1190,7 @@ yuno_in04,186,125,4 script Bundle of Files 111,{
}
}
-yuno_in04,188,118,4 script Book#juperos 111,{
+yuno_in04,188,118,4 script Book#juperos HIDDEN_NPC,{
if (yuno_hist > 7) {
mes "^8B6914*Self-Honesty*";
mes "*'Benefits Fo' Life!'*";
@@ -1250,7 +1250,7 @@ yuno_in04,188,118,4 script Book#juperos 111,{
// Bronze Statue - juperos_01 99 112
-juperos_01,99,112,4 script Bronze Statue#1 844,{
+juperos_01,99,112,4 script Bronze Statue#1 CLEAR_NPC,{
if (yuno_hist > 3) {
mes "^3355FF''Do you wish to see";
mes "the end of the madness?";
@@ -1311,7 +1311,7 @@ juperos_01,99,112,4 script Bronze Statue#1 844,{
}
}
-yuno_in04,169,109,1 script Ambitious Hollgrehenn 111,{
+yuno_in04,169,109,1 script Ambitious Hollgrehenn HIDDEN_NPC,{
mes "*Hollgrehenn: The Ambition*";
mes "By Aragham Caul*";
mes " ";
@@ -1336,7 +1336,7 @@ yuno_in04,169,109,1 script Ambitious Hollgrehenn 111,{
close;
}
-yuno_in04,174,111,1 script Penniless Hollgrehenn 111,{
+yuno_in04,174,111,1 script Penniless Hollgrehenn HIDDEN_NPC,{
mes "^8B6914*Penniless Hollgrehenn*";
mes " * Pennyless Hollgrehenn * ";
mes "By Hollgrehenn";
@@ -1355,7 +1355,7 @@ yuno_in04,174,111,1 script Penniless Hollgrehenn 111,{
close;
}
-yuno_in04,102,106,1 script Popular Feasts 111,{
+yuno_in04,102,106,1 script Popular Feasts HIDDEN_NPC,{
mes "^8B6914*Popular Feasts*";
mes "By Cabbage Pickle Community";
mes " ";
@@ -1400,14 +1400,14 @@ yuno_in04,102,106,1 script Popular Feasts 111,{
}
}
-yuno_in04,111,108,1 script Hamerun, Rat Hunter 111,{
+yuno_in04,111,108,1 script Hamerun, Rat Hunter HIDDEN_NPC,{
mes "["+strcharinfo(0)+"]";
mes "I can't...";
mes "reach it...!";
close;
}
-yuno_in04,167,127,1 script Red Book 111,{
+yuno_in04,167,127,1 script Red Book HIDDEN_NPC,{
mes "^3355FFYou find a book";
mes "with red binding.^000000";
next;
@@ -1464,7 +1464,7 @@ yuno_in04,167,127,1 script Red Book 111,{
}
}
-yuno_in04,121,109,1 script Scroll 111,{
+yuno_in04,121,109,1 script Scroll HIDDEN_NPC,{
mes "^3355FFYou've found an";
mes "antiquated scroll";
mes "that's collected a";
@@ -1517,7 +1517,7 @@ yuno_in04,121,109,1 script Scroll 111,{
}
}
-yuno_in04,118,116,4 script Paper 111,{
+yuno_in04,118,116,4 script Paper HIDDEN_NPC,{
mes "^3355FFIt's a piece of";
mes "paper that looks";
mes "like a personal letter.^000000";
@@ -1570,7 +1570,7 @@ yuno_in04,118,116,4 script Paper 111,{
}
}
-juperos_01,123,92,4 script Stone Statue 844,{
+juperos_01,123,92,4 script Stone Statue CLEAR_NPC,{
if (yuno_hist) {
mes "^3355FFIt's a stone statue";
mes "that looks exactly like";
@@ -1590,7 +1590,7 @@ juperos_01,123,92,4 script Stone Statue 844,{
close;
}
-juperos_01,99,71,4 script Bronze Statue#2 844,{
+juperos_01,99,71,4 script Bronze Statue#2 CLEAR_NPC,{
mes "^3355FFIt's an elaborate";
mes "bronze statue that";
mes "is twice the height of";
@@ -1598,13 +1598,13 @@ juperos_01,99,71,4 script Bronze Statue#2 844,{
close;
}
-juperos_01,79,92,4 script Sculpture 844,{
+juperos_01,79,92,4 script Sculpture CLEAR_NPC,{
mes "^3355FFIt's a sculpture that";
mes "looks familiar to you.^000000";
close;
}
-juperos_01,215,127,4 script Machine Statue 844,{
+juperos_01,215,127,4 script Machine Statue CLEAR_NPC,{
mes "^3355FFThis is the bust of a";
mes "humanoid machine with";
mes "a familiar Crest Piece";
@@ -1730,7 +1730,7 @@ OnMyMobDead:
}
-juperos_02,130,149,0 script Restricted Area#jupe 139,2,2,{
+juperos_02,130,149,0 script Restricted Area#jupe HIDDEN_WARP_NPC,2,2,{
OnInit:
disablenpc "Restricted Area#jupe";
end;
@@ -1815,7 +1815,7 @@ OnTouch:
//============================================================
// Security Checkpoint 1-1
//============================================================
-jupe_area1,88,224,0 script #hole#1-1 844,{
+jupe_area1,88,224,0 script #hole#1-1 CLEAR_NPC,{
cutin "1",2;
if ($@JupreArea1InUse == 1) {
mes "^3355FFThis seems like";
@@ -1923,7 +1923,7 @@ OnTimer22500:
end;
}
-jupe_area1,83,221,0 script Warp#1-1 139,2,2,{
+jupe_area1,83,221,0 script Warp#1-1 HIDDEN_WARP_NPC,2,2,{
OnInit:
disablenpc "Warp#1-1";
end;
@@ -2107,7 +2107,7 @@ OnMyMobDead:
//============================================================
// Security Checkpoint 1-2
//============================================================
-jupe_area1,25,238,0 script #hole#1-2 844,{
+jupe_area1,25,238,0 script #hole#1-2 CLEAR_NPC,{
cutin "2",2;
if ($@JupreArea1InUse == 1) {
mes "^3355FFThis seems like";
@@ -2217,7 +2217,7 @@ OnTimer22500:
end;
}
-jupe_area1,21,225,0 script Warp#1-2 139,2,2,{
+jupe_area1,21,225,0 script Warp#1-2 HIDDEN_WARP_NPC,2,2,{
OnInit:
disablenpc "Warp#1-2";
end;
@@ -2396,7 +2396,7 @@ OnMyMobDead:
//============================================================
// Security Checkpoint 1-3
//============================================================
-jupe_area1,36,146,0 script #hole#1-3 844,{
+jupe_area1,36,146,0 script #hole#1-3 CLEAR_NPC,{
cutin "3",2;
if ($@JupreArea1InUse == 1) {
mes "^3355FFThis seems like";
@@ -2504,7 +2504,7 @@ OnTimer22500:
end;
}
-jupe_area1,33,137,0 script Warp#1-3 139,2,2,{
+jupe_area1,33,137,0 script Warp#1-3 HIDDEN_WARP_NPC,2,2,{
OnInit:
disablenpc "Warp#1-3";
end;
@@ -2684,7 +2684,7 @@ OnMyMobDead:
//============================================================
// Security Checkpoint 1-4
//============================================================
-jupe_area1,50,49,0 script #hole#1-4 844,{
+jupe_area1,50,49,0 script #hole#1-4 CLEAR_NPC,{
cutin "4",2;
if ($@JupreArea1InUse == 1) {
mes "^3355FFThis seems like";
@@ -2793,7 +2793,7 @@ OnTimer5000:
end;
}
-jupe_area1,57,53,0 script Warp#1-4 139,2,2,{
+jupe_area1,57,53,0 script Warp#1-4 HIDDEN_WARP_NPC,2,2,{
OnInit:
disablenpc "Warp#1-4";
end;
@@ -2972,7 +2972,7 @@ OnMyMobDead:
//============================================================
// Move to Elevator
//============================================================
-jupe_area1,112,162,0 script Lever#ufe 844,{
+jupe_area1,112,162,0 script Lever#ufe CLEAR_NPC,{
mes "^3355FFIt's a lever";
mes "whose function";
mes "is not known to you.^000000";
@@ -2999,7 +2999,7 @@ OnTimer3000:
end;
}
-jupe_area1,117,157,0 script LeverWarp#ufe 139,2,2,{
+jupe_area1,117,157,0 script LeverWarp#ufe HIDDEN_WARP_NPC,2,2,{
OnInit:
disablenpc "LeverWarp#ufe";
end;
@@ -3024,7 +3024,7 @@ OnTimer3000:
//============================================================
// Security Checkpoint 2-1
//============================================================
-jupe_area2,74,224,0 script #hole#2-1 844,{
+jupe_area2,74,224,0 script #hole#2-1 CLEAR_NPC,{
cutin "1",2;
if ($@JupreArea2InUse == 1) {
mes "^3355FFThis seems like";
@@ -3132,7 +3132,7 @@ OnTimer22500:
end;
}
-jupe_area2,80,221,0 script Warp#2-1 139,2,2,{
+jupe_area2,80,221,0 script Warp#2-1 HIDDEN_WARP_NPC,2,2,{
OnInit:
disablenpc "Warp#2-1";
end;
@@ -3316,7 +3316,7 @@ OnMyMobDead:
//============================================================
// Security Checkpoint 2-2
//============================================================
-jupe_area2,138,238,0 script #hole#2-2 844,{
+jupe_area2,138,238,0 script #hole#2-2 CLEAR_NPC,{
cutin "2",2;
if ($@JupreArea2InUse == 1) {
mes "^3355FFThis seems like";
@@ -3426,7 +3426,7 @@ OnTimer22500:
end;
}
-jupe_area2,142,225,0 script Warp#2-2 139,2,2,{
+jupe_area2,142,225,0 script Warp#2-2 HIDDEN_WARP_NPC,2,2,{
OnInit:
disablenpc "Warp#2-2";
end;
@@ -3605,7 +3605,7 @@ OnMyMobDead:
//============================================================
// Security Checkpoint 2-3
//============================================================
-jupe_area2,127,146,0 script #hole#2-3 844,{
+jupe_area2,127,146,0 script #hole#2-3 CLEAR_NPC,{
cutin "3",2;
if ($@JupreArea2InUse == 1) {
mes "^3355FFThis seems like";
@@ -3713,7 +3713,7 @@ OnTimer22500:
end;
}
-jupe_area2,130,137,0 script Warp#2-3 139,2,2,{
+jupe_area2,130,137,0 script Warp#2-3 HIDDEN_WARP_NPC,2,2,{
OnInit:
disablenpc "Warp#2-3";
end;
@@ -3895,7 +3895,7 @@ OnMyMobDead:
//============================================================
// Security Checkpoint 2-4
//============================================================
-jupe_area2,113,49,0 script #hole#2-4 844,{
+jupe_area2,113,49,0 script #hole#2-4 CLEAR_NPC,{
cutin "4",2;
if ($@JupreArea2InUse == 1) {
mes "^3355FFThis seems like";
@@ -4004,7 +4004,7 @@ OnTimer5000:
end;
}
-jupe_area2,106,53,0 script Warp#2-4 139,2,2,{
+jupe_area2,106,53,0 script Warp#2-4 HIDDEN_WARP_NPC,2,2,{
OnInit:
disablenpc "Warp#2-4";
end;
@@ -4185,7 +4185,7 @@ OnMyMobDead:
//============================================================
// Move to Elevator
//============================================================
-jupe_area2,51,162,0 script Lever#ufe2 844,{
+jupe_area2,51,162,0 script Lever#ufe2 CLEAR_NPC,{
mes "^3355FFIt's a lever";
mes "whose function";
mes "is not known to you.^000000";
@@ -4212,7 +4212,7 @@ OnTimer3000:
end;
}
-jupe_area2,46,157,0 script LeverWarp#ufe2 139,2,2,{
+jupe_area2,46,157,0 script LeverWarp#ufe2 HIDDEN_WARP_NPC,2,2,{
OnInit:
disablenpc "LeverWarp#ufe2";
end;
@@ -4237,7 +4237,7 @@ OnTimer3000:
//============================================================
// Elevator Reception Room
//============================================================
-jupe_ele_r,51,98,0 script Switch#ufe 844,{
+jupe_ele_r,51,98,0 script Switch#ufe CLEAR_NPC,{
if ($@JupeElevatorInUse == 1) {
mes "^3355FFIt's some sort of";
mes "lever that looks like";
@@ -4388,7 +4388,7 @@ OnTimer27000:
end;
}
-jupe_ele_r,51,98,0 script Switch On#ufe 844,{
+jupe_ele_r,51,98,0 script Switch On#ufe CLEAR_NPC,{
mes "^3355FFIt seems like";
mes "someone else is";
mes "using this machine...^000000";
@@ -4560,7 +4560,7 @@ OnTimer10000:
//============================================================
// Elevator NPCs
//============================================================
-jupe_ele,14,6,1 script TimeOut#ufe 844,{
+jupe_ele,14,6,1 script TimeOut#ufe CLEAR_NPC,{
OnEnable:
initnpctimer;
end;
@@ -4634,7 +4634,7 @@ OnTimer142000:
end;
}
-jupe_ele,15,6,1 script Guard-1#ufe 844,{
+jupe_ele,15,6,1 script Guard-1#ufe CLEAR_NPC,{
OnEnable:
initnpctimer;
end;
@@ -4689,7 +4689,7 @@ OnMyMobDead:
end;
}
-jupe_ele,16,6,1 script Guard-2#ufe 844,{
+jupe_ele,16,6,1 script Guard-2#ufe CLEAR_NPC,{
OnEnable:
initnpctimer;
end;
@@ -4748,7 +4748,7 @@ OnMyMobDead:
end;
}
-jupe_ele,17,6,1 script Guard-3#ufe 844,{
+jupe_ele,17,6,1 script Guard-3#ufe CLEAR_NPC,{
OnEnable:
initnpctimer;
end;
@@ -4804,7 +4804,7 @@ OnMyMobDead:
end;
}
-jupe_ele,18,6,1 script Guard-4#ufe 844,{
+jupe_ele,18,6,1 script Guard-4#ufe CLEAR_NPC,{
OnEnable:
initnpctimer;
end;
@@ -4845,7 +4845,7 @@ OnMyMobDead:
end;
}
-jupe_ele,19,6,1 script GuardEnd#ufe 844,{
+jupe_ele,19,6,1 script GuardEnd#ufe CLEAR_NPC,{
OnInit:
disablenpc "GuardEnd#ufe";
end;
@@ -4966,7 +4966,7 @@ OnTimer2000:
end;
}
-juperos_02,33,59,0 script jupe_goto2F 45,2,2,{
+juperos_02,33,59,0 script jupe_goto2F WARPNPC,2,2,{
OnTouch:
switch(rand(1,4)) {
case 1: warp "juperos_01",120,72; end;
@@ -4980,7 +4980,7 @@ OnTouch:
//============================================================
// GM Management NPC
//============================================================
-sec_in02,39,167,0 script Juperos Manager 864,{
+sec_in02,39,167,0 script Juperos Manager 4_F_OPERATION,{
callfunc "F_GM_NPC";
mes "[Juperos Manager]";
mes "I'm the NPC in";