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author | Kisuka <kisuka@kisuka.com> | 2013-10-28 00:42:23 -0700 |
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committer | Kisuka <kisuka@kisuka.com> | 2013-10-28 00:42:23 -0700 |
commit | 124ab2a1cdb344f24170a4d91f7000ebabf39b40 (patch) | |
tree | ebc5aeee49da96f88e55358c184d69d90eae9289 /npc/quests/quests_juperos.txt | |
parent | e7efdfe96e1b4c288bca845c03512da6842d6425 (diff) | |
download | hercules-124ab2a1cdb344f24170a4d91f7000ebabf39b40.tar.gz hercules-124ab2a1cdb344f24170a4d91f7000ebabf39b40.tar.bz2 hercules-124ab2a1cdb344f24170a4d91f7000ebabf39b40.tar.xz hercules-124ab2a1cdb344f24170a4d91f7000ebabf39b40.zip |
Added ability to use constants instead of sprite IDs for NPCs. Converted all npcs to use this.
Diffstat (limited to 'npc/quests/quests_juperos.txt')
-rw-r--r-- | npc/quests/quests_juperos.txt | 92 |
1 files changed, 46 insertions, 46 deletions
diff --git a/npc/quests/quests_juperos.txt b/npc/quests/quests_juperos.txt index 7e894b47c..b46c8a82c 100644 --- a/npc/quests/quests_juperos.txt +++ b/npc/quests/quests_juperos.txt @@ -24,7 +24,7 @@ //= 1.9 Added GM management NPC. [Euphy] //============================================================ -yuno_in04,190,125,4 script Scholar 700,{ +yuno_in04,190,125,4 script Scholar 8_F_GIRL,{ switch(yuno_hist) { case 0: mes "[Scholar]"; @@ -922,7 +922,7 @@ function script Func_JupHist { } } -yuno_in04,186,125,4 script Bundle of Files 111,{ +yuno_in04,186,125,4 script Bundle of Files HIDDEN_NPC,{ mes "^8B6914*Thesis: The Fall of Juperos*"; mes "By Fayruz Khrhiyha"; mes "Sage Castle Researcher^000000"; @@ -1190,7 +1190,7 @@ yuno_in04,186,125,4 script Bundle of Files 111,{ } } -yuno_in04,188,118,4 script Book#juperos 111,{ +yuno_in04,188,118,4 script Book#juperos HIDDEN_NPC,{ if (yuno_hist > 7) { mes "^8B6914*Self-Honesty*"; mes "*'Benefits Fo' Life!'*"; @@ -1250,7 +1250,7 @@ yuno_in04,188,118,4 script Book#juperos 111,{ // Bronze Statue - juperos_01 99 112 -juperos_01,99,112,4 script Bronze Statue#1 844,{ +juperos_01,99,112,4 script Bronze Statue#1 CLEAR_NPC,{ if (yuno_hist > 3) { mes "^3355FF''Do you wish to see"; mes "the end of the madness?"; @@ -1311,7 +1311,7 @@ juperos_01,99,112,4 script Bronze Statue#1 844,{ } } -yuno_in04,169,109,1 script Ambitious Hollgrehenn 111,{ +yuno_in04,169,109,1 script Ambitious Hollgrehenn HIDDEN_NPC,{ mes "*Hollgrehenn: The Ambition*"; mes "By Aragham Caul*"; mes " "; @@ -1336,7 +1336,7 @@ yuno_in04,169,109,1 script Ambitious Hollgrehenn 111,{ close; } -yuno_in04,174,111,1 script Penniless Hollgrehenn 111,{ +yuno_in04,174,111,1 script Penniless Hollgrehenn HIDDEN_NPC,{ mes "^8B6914*Penniless Hollgrehenn*"; mes " * Pennyless Hollgrehenn * "; mes "By Hollgrehenn"; @@ -1355,7 +1355,7 @@ yuno_in04,174,111,1 script Penniless Hollgrehenn 111,{ close; } -yuno_in04,102,106,1 script Popular Feasts 111,{ +yuno_in04,102,106,1 script Popular Feasts HIDDEN_NPC,{ mes "^8B6914*Popular Feasts*"; mes "By Cabbage Pickle Community"; mes " "; @@ -1400,14 +1400,14 @@ yuno_in04,102,106,1 script Popular Feasts 111,{ } } -yuno_in04,111,108,1 script Hamerun, Rat Hunter 111,{ +yuno_in04,111,108,1 script Hamerun, Rat Hunter HIDDEN_NPC,{ mes "["+strcharinfo(0)+"]"; mes "I can't..."; mes "reach it...!"; close; } -yuno_in04,167,127,1 script Red Book 111,{ +yuno_in04,167,127,1 script Red Book HIDDEN_NPC,{ mes "^3355FFYou find a book"; mes "with red binding.^000000"; next; @@ -1464,7 +1464,7 @@ yuno_in04,167,127,1 script Red Book 111,{ } } -yuno_in04,121,109,1 script Scroll 111,{ +yuno_in04,121,109,1 script Scroll HIDDEN_NPC,{ mes "^3355FFYou've found an"; mes "antiquated scroll"; mes "that's collected a"; @@ -1517,7 +1517,7 @@ yuno_in04,121,109,1 script Scroll 111,{ } } -yuno_in04,118,116,4 script Paper 111,{ +yuno_in04,118,116,4 script Paper HIDDEN_NPC,{ mes "^3355FFIt's a piece of"; mes "paper that looks"; mes "like a personal letter.^000000"; @@ -1570,7 +1570,7 @@ yuno_in04,118,116,4 script Paper 111,{ } } -juperos_01,123,92,4 script Stone Statue 844,{ +juperos_01,123,92,4 script Stone Statue CLEAR_NPC,{ if (yuno_hist) { mes "^3355FFIt's a stone statue"; mes "that looks exactly like"; @@ -1590,7 +1590,7 @@ juperos_01,123,92,4 script Stone Statue 844,{ close; } -juperos_01,99,71,4 script Bronze Statue#2 844,{ +juperos_01,99,71,4 script Bronze Statue#2 CLEAR_NPC,{ mes "^3355FFIt's an elaborate"; mes "bronze statue that"; mes "is twice the height of"; @@ -1598,13 +1598,13 @@ juperos_01,99,71,4 script Bronze Statue#2 844,{ close; } -juperos_01,79,92,4 script Sculpture 844,{ +juperos_01,79,92,4 script Sculpture CLEAR_NPC,{ mes "^3355FFIt's a sculpture that"; mes "looks familiar to you.^000000"; close; } -juperos_01,215,127,4 script Machine Statue 844,{ +juperos_01,215,127,4 script Machine Statue CLEAR_NPC,{ mes "^3355FFThis is the bust of a"; mes "humanoid machine with"; mes "a familiar Crest Piece"; @@ -1730,7 +1730,7 @@ OnMyMobDead: } -juperos_02,130,149,0 script Restricted Area#jupe 139,2,2,{ +juperos_02,130,149,0 script Restricted Area#jupe HIDDEN_WARP_NPC,2,2,{ OnInit: disablenpc "Restricted Area#jupe"; end; @@ -1815,7 +1815,7 @@ OnTouch: //============================================================ // Security Checkpoint 1-1 //============================================================ -jupe_area1,88,224,0 script #hole#1-1 844,{ +jupe_area1,88,224,0 script #hole#1-1 CLEAR_NPC,{ cutin "1",2; if ($@JupreArea1InUse == 1) { mes "^3355FFThis seems like"; @@ -1923,7 +1923,7 @@ OnTimer22500: end; } -jupe_area1,83,221,0 script Warp#1-1 139,2,2,{ +jupe_area1,83,221,0 script Warp#1-1 HIDDEN_WARP_NPC,2,2,{ OnInit: disablenpc "Warp#1-1"; end; @@ -2107,7 +2107,7 @@ OnMyMobDead: //============================================================ // Security Checkpoint 1-2 //============================================================ -jupe_area1,25,238,0 script #hole#1-2 844,{ +jupe_area1,25,238,0 script #hole#1-2 CLEAR_NPC,{ cutin "2",2; if ($@JupreArea1InUse == 1) { mes "^3355FFThis seems like"; @@ -2217,7 +2217,7 @@ OnTimer22500: end; } -jupe_area1,21,225,0 script Warp#1-2 139,2,2,{ +jupe_area1,21,225,0 script Warp#1-2 HIDDEN_WARP_NPC,2,2,{ OnInit: disablenpc "Warp#1-2"; end; @@ -2396,7 +2396,7 @@ OnMyMobDead: //============================================================ // Security Checkpoint 1-3 //============================================================ -jupe_area1,36,146,0 script #hole#1-3 844,{ +jupe_area1,36,146,0 script #hole#1-3 CLEAR_NPC,{ cutin "3",2; if ($@JupreArea1InUse == 1) { mes "^3355FFThis seems like"; @@ -2504,7 +2504,7 @@ OnTimer22500: end; } -jupe_area1,33,137,0 script Warp#1-3 139,2,2,{ +jupe_area1,33,137,0 script Warp#1-3 HIDDEN_WARP_NPC,2,2,{ OnInit: disablenpc "Warp#1-3"; end; @@ -2684,7 +2684,7 @@ OnMyMobDead: //============================================================ // Security Checkpoint 1-4 //============================================================ -jupe_area1,50,49,0 script #hole#1-4 844,{ +jupe_area1,50,49,0 script #hole#1-4 CLEAR_NPC,{ cutin "4",2; if ($@JupreArea1InUse == 1) { mes "^3355FFThis seems like"; @@ -2793,7 +2793,7 @@ OnTimer5000: end; } -jupe_area1,57,53,0 script Warp#1-4 139,2,2,{ +jupe_area1,57,53,0 script Warp#1-4 HIDDEN_WARP_NPC,2,2,{ OnInit: disablenpc "Warp#1-4"; end; @@ -2972,7 +2972,7 @@ OnMyMobDead: //============================================================ // Move to Elevator //============================================================ -jupe_area1,112,162,0 script Lever#ufe 844,{ +jupe_area1,112,162,0 script Lever#ufe CLEAR_NPC,{ mes "^3355FFIt's a lever"; mes "whose function"; mes "is not known to you.^000000"; @@ -2999,7 +2999,7 @@ OnTimer3000: end; } -jupe_area1,117,157,0 script LeverWarp#ufe 139,2,2,{ +jupe_area1,117,157,0 script LeverWarp#ufe HIDDEN_WARP_NPC,2,2,{ OnInit: disablenpc "LeverWarp#ufe"; end; @@ -3024,7 +3024,7 @@ OnTimer3000: //============================================================ // Security Checkpoint 2-1 //============================================================ -jupe_area2,74,224,0 script #hole#2-1 844,{ +jupe_area2,74,224,0 script #hole#2-1 CLEAR_NPC,{ cutin "1",2; if ($@JupreArea2InUse == 1) { mes "^3355FFThis seems like"; @@ -3132,7 +3132,7 @@ OnTimer22500: end; } -jupe_area2,80,221,0 script Warp#2-1 139,2,2,{ +jupe_area2,80,221,0 script Warp#2-1 HIDDEN_WARP_NPC,2,2,{ OnInit: disablenpc "Warp#2-1"; end; @@ -3316,7 +3316,7 @@ OnMyMobDead: //============================================================ // Security Checkpoint 2-2 //============================================================ -jupe_area2,138,238,0 script #hole#2-2 844,{ +jupe_area2,138,238,0 script #hole#2-2 CLEAR_NPC,{ cutin "2",2; if ($@JupreArea2InUse == 1) { mes "^3355FFThis seems like"; @@ -3426,7 +3426,7 @@ OnTimer22500: end; } -jupe_area2,142,225,0 script Warp#2-2 139,2,2,{ +jupe_area2,142,225,0 script Warp#2-2 HIDDEN_WARP_NPC,2,2,{ OnInit: disablenpc "Warp#2-2"; end; @@ -3605,7 +3605,7 @@ OnMyMobDead: //============================================================ // Security Checkpoint 2-3 //============================================================ -jupe_area2,127,146,0 script #hole#2-3 844,{ +jupe_area2,127,146,0 script #hole#2-3 CLEAR_NPC,{ cutin "3",2; if ($@JupreArea2InUse == 1) { mes "^3355FFThis seems like"; @@ -3713,7 +3713,7 @@ OnTimer22500: end; } -jupe_area2,130,137,0 script Warp#2-3 139,2,2,{ +jupe_area2,130,137,0 script Warp#2-3 HIDDEN_WARP_NPC,2,2,{ OnInit: disablenpc "Warp#2-3"; end; @@ -3895,7 +3895,7 @@ OnMyMobDead: //============================================================ // Security Checkpoint 2-4 //============================================================ -jupe_area2,113,49,0 script #hole#2-4 844,{ +jupe_area2,113,49,0 script #hole#2-4 CLEAR_NPC,{ cutin "4",2; if ($@JupreArea2InUse == 1) { mes "^3355FFThis seems like"; @@ -4004,7 +4004,7 @@ OnTimer5000: end; } -jupe_area2,106,53,0 script Warp#2-4 139,2,2,{ +jupe_area2,106,53,0 script Warp#2-4 HIDDEN_WARP_NPC,2,2,{ OnInit: disablenpc "Warp#2-4"; end; @@ -4185,7 +4185,7 @@ OnMyMobDead: //============================================================ // Move to Elevator //============================================================ -jupe_area2,51,162,0 script Lever#ufe2 844,{ +jupe_area2,51,162,0 script Lever#ufe2 CLEAR_NPC,{ mes "^3355FFIt's a lever"; mes "whose function"; mes "is not known to you.^000000"; @@ -4212,7 +4212,7 @@ OnTimer3000: end; } -jupe_area2,46,157,0 script LeverWarp#ufe2 139,2,2,{ +jupe_area2,46,157,0 script LeverWarp#ufe2 HIDDEN_WARP_NPC,2,2,{ OnInit: disablenpc "LeverWarp#ufe2"; end; @@ -4237,7 +4237,7 @@ OnTimer3000: //============================================================ // Elevator Reception Room //============================================================ -jupe_ele_r,51,98,0 script Switch#ufe 844,{ +jupe_ele_r,51,98,0 script Switch#ufe CLEAR_NPC,{ if ($@JupeElevatorInUse == 1) { mes "^3355FFIt's some sort of"; mes "lever that looks like"; @@ -4388,7 +4388,7 @@ OnTimer27000: end; } -jupe_ele_r,51,98,0 script Switch On#ufe 844,{ +jupe_ele_r,51,98,0 script Switch On#ufe CLEAR_NPC,{ mes "^3355FFIt seems like"; mes "someone else is"; mes "using this machine...^000000"; @@ -4560,7 +4560,7 @@ OnTimer10000: //============================================================ // Elevator NPCs //============================================================ -jupe_ele,14,6,1 script TimeOut#ufe 844,{ +jupe_ele,14,6,1 script TimeOut#ufe CLEAR_NPC,{ OnEnable: initnpctimer; end; @@ -4634,7 +4634,7 @@ OnTimer142000: end; } -jupe_ele,15,6,1 script Guard-1#ufe 844,{ +jupe_ele,15,6,1 script Guard-1#ufe CLEAR_NPC,{ OnEnable: initnpctimer; end; @@ -4689,7 +4689,7 @@ OnMyMobDead: end; } -jupe_ele,16,6,1 script Guard-2#ufe 844,{ +jupe_ele,16,6,1 script Guard-2#ufe CLEAR_NPC,{ OnEnable: initnpctimer; end; @@ -4748,7 +4748,7 @@ OnMyMobDead: end; } -jupe_ele,17,6,1 script Guard-3#ufe 844,{ +jupe_ele,17,6,1 script Guard-3#ufe CLEAR_NPC,{ OnEnable: initnpctimer; end; @@ -4804,7 +4804,7 @@ OnMyMobDead: end; } -jupe_ele,18,6,1 script Guard-4#ufe 844,{ +jupe_ele,18,6,1 script Guard-4#ufe CLEAR_NPC,{ OnEnable: initnpctimer; end; @@ -4845,7 +4845,7 @@ OnMyMobDead: end; } -jupe_ele,19,6,1 script GuardEnd#ufe 844,{ +jupe_ele,19,6,1 script GuardEnd#ufe CLEAR_NPC,{ OnInit: disablenpc "GuardEnd#ufe"; end; @@ -4966,7 +4966,7 @@ OnTimer2000: end; } -juperos_02,33,59,0 script jupe_goto2F 45,2,2,{ +juperos_02,33,59,0 script jupe_goto2F WARPNPC,2,2,{ OnTouch: switch(rand(1,4)) { case 1: warp "juperos_01",120,72; end; @@ -4980,7 +4980,7 @@ OnTouch: //============================================================ // GM Management NPC //============================================================ -sec_in02,39,167,0 script Juperos Manager 864,{ +sec_in02,39,167,0 script Juperos Manager 4_F_OPERATION,{ callfunc "F_GM_NPC"; mes "[Juperos Manager]"; mes "I'm the NPC in"; |