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authorL0ne_W0lf <L0ne_W0lf@54d463be-8e91-2dee-dedb-b68131a5f0ec>2010-06-22 22:09:11 +0000
committerL0ne_W0lf <L0ne_W0lf@54d463be-8e91-2dee-dedb-b68131a5f0ec>2010-06-22 22:09:11 +0000
commitd24c00ac556a924dd79f674db88a8cb812d74640 (patch)
treeb66266fbe98064a2a41b83e6d0dd82337d13640d /npc/quests/quests_hugel.txt
parent179da2f41411d5af47c0319ddda5b484eb07ff51 (diff)
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* Added support for NPC names in the 'specialeffect' script command, go go copy/paste!
* Updated several NPCs to use the updated specialeffect command, updated more NPCs to use the updated emotion command. git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@14353 54d463be-8e91-2dee-dedb-b68131a5f0ec
Diffstat (limited to 'npc/quests/quests_hugel.txt')
-rw-r--r--npc/quests/quests_hugel.txt42
1 files changed, 15 insertions, 27 deletions
diff --git a/npc/quests/quests_hugel.txt b/npc/quests/quests_hugel.txt
index a2f503e80..f8b42a938 100644
--- a/npc/quests/quests_hugel.txt
+++ b/npc/quests/quests_hugel.txt
@@ -312,7 +312,7 @@ hu_in01,387,245,0 script Allen Schuwell 849,2,2,{
mes "medicine you're";
mes "supposed to";
mes "need so badly.";
- donpcevent "Postell Schuwell#D::OnEffect";
+ specialeffect EF_CHANGECOLD,AREA,"Postell Schuwell#D";
next;
mes "[Allen]";
mes "Thank goodness...";
@@ -324,7 +324,7 @@ hu_in01,387,245,0 script Allen Schuwell 849,2,2,{
mes "Something's not";
mes "right. Bunkoll A";
mes "doesn't taste like this...";
- donpcevent "Postell Schuwell#D::OnSweat";
+ emotion e_swt,0,"Postell Schuwell#D";
next;
mes "[Postell]";
mes "Bunkoll A...?";
@@ -469,15 +469,6 @@ OnTimer100000:
disablenpc "Postell Schuwell#D";
stopnpctimer;
end;
-
-OnSweat:
- emotion e_swt;
- end;
-
-OnEffect:
- specialeffect EF_CHANGECOLD;
- end;
-
}
hu_fild06,34,123,3 script Postell Schuwell 97,{
@@ -4467,7 +4458,7 @@ hu_fild06,218,373,1 script Moks Bugs#Bug4 1053,{
mes "- *Whizz Whizz Bzzzz* -";
mes "- *Whizz Whizz*-";
mes "- *Whizz Whizz*-";
- specialeffect2 71;
+ specialeffect2 EF_CONE;
next;
if(rand(1,5) > 4)
{
@@ -4566,7 +4557,7 @@ lhz_dun02,244,226,0 script Unethical Machine 111,{
mes "- You threw a Marine Sphere Bottle toward the machine. -";
next;
mes "BOOM!";
- specialeffect2 183;
+ specialeffect2 EF_SUI_EXPLOSION;
enablenpc "HiddenExplosion";
mapannounce "lhz_dun02","Beep------------------ ",1,0x99CCFF;
delitem 7138,1; //Marine sphere bottle
@@ -4590,7 +4581,7 @@ OnInit:
OnTouch:
percentheal -10,0;
- specialeffect 4;
+ specialeffect EF_HIT5;
disablenpc "HiddenExplosion";
end;
@@ -4644,7 +4635,7 @@ hugel,198,169,0 script #HugelTree 139,2,2,{
}
else if(hg_memory == 6)
{
- specialeffect2 57;
+ specialeffect2 EF_BEGINSPELL5;
mes "^3355FFWhat's this strange";
mes "feeling of dread?";
mes "This peculiar chill...";
@@ -5350,7 +5341,7 @@ hugel,196,164,3 script El Schatt 50,{
mes "It's... I'm Manainne...";
mes "^333333*Sniff*^000000 She had to go back...";
next;
- specialeffect2 71;
+ specialeffect2 EF_CONE;
set hg_memory,12;
getexp 50000,0;
getitem 603,1; //Old blue box
@@ -5680,7 +5671,7 @@ hu_fild06,190,367,3 script Torpy's Mom 701,{
mes "it's not much, but I hope";
mes "you accept this as our thanks.";
mes "Goodbye for now, adventurer~";
- specialeffect2 71;
+ specialeffect2 EF_CONE;
set hg_ubu01,8;
getitem 12065,3; //Green salad
getexp 50000,0;
@@ -5702,7 +5693,7 @@ hu_fild06,190,367,3 script Torpy's Mom 701,{
mes "it's not much, but I hope";
mes "you accept this as our thanks.";
mes "Goodbye for now, adventurer~";
- specialeffect2 68;
+ specialeffect2 EF_MVP;
set hg_ubu01,8;
getitem 12065,3; //Green salad
getexp 50000,0;
@@ -7172,7 +7163,7 @@ yuno,111,156,3 script Euslan 90,{
mes "Take care of yourself...";
close2;
set hg_ma1,13;
- specialeffect 253;
+ specialeffect EF_ABSORBSPIRITS;
getexp 900000,600000;
end;
}
@@ -7725,7 +7716,7 @@ hugel,56,104,3 script Kurupe 709,3,3,{
close;
}
set hg_milk,9;
- specialeffect2 71;
+ specialeffect2 EF_CONE;
getexp 100000,0;
getitem 12063,3;
mes "[Kurupe]";
@@ -10314,9 +10305,6 @@ hu_in01,155,82,4 script Julian#2 86,{
}
moc_fild12,160,372,0 script Hit 139,{
-
-OnEffect:
- specialeffect 122;
end;
}
@@ -10335,7 +10323,7 @@ OnTouch:
mes "followed. Hold on a sec";
mes "while I take care of him.";
next;
- donpcevent "Hit::OnEffect";
+ specialeffect EF_SONICBLOWHIT,AREA,"Hit";
mes "[???]";
mes "Ha!";
next;
@@ -10773,9 +10761,9 @@ OnTouch:
mes "What was";
mes "that noise?!";
next;
- specialeffect 90;
- specialeffect 90;
- specialeffect 90;
+ specialeffect EF_LORD;
+ specialeffect EF_LORD;
+ specialeffect EF_LORD;
mes "["+strcharinfo(0)+"]";
mes "Wa...waaaahhhh!";
close2;