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authormasao87 <masao87@54d463be-8e91-2dee-dedb-b68131a5f0ec>2012-05-31 22:13:00 +0000
committermasao87 <masao87@54d463be-8e91-2dee-dedb-b68131a5f0ec>2012-05-31 22:13:00 +0000
commitfb10d4b4a1cf11daf0be70c2c03ca12358b22fbe (patch)
treea9b5bc2168d681f851b4cf9b60b7d5e551eae52f /npc/quests/quests_comodo.txt
parent72c4b91d210c6b8885033896d7b6e31b1baa5bc6 (diff)
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- Fixed parenthesis check in most 3rd job change quests. bugreport:5883
- Partially rewrote Rune Knight job change quest. bugreport:5881 - Follow up r16180 where i forgot to rename some Warper NPC from Mina to Warp Agent. - Fixed some comodo quest typos. bugreport:5882 git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@16192 54d463be-8e91-2dee-dedb-b68131a5f0ec
Diffstat (limited to 'npc/quests/quests_comodo.txt')
-rw-r--r--npc/quests/quests_comodo.txt3
1 files changed, 1 insertions, 2 deletions
diff --git a/npc/quests/quests_comodo.txt b/npc/quests/quests_comodo.txt
index c4a4f2cfd..710bd1d42 100644
--- a/npc/quests/quests_comodo.txt
+++ b/npc/quests/quests_comodo.txt
@@ -354,7 +354,6 @@ comodo,273,137,4 script Traveler#head 702,{
mes "If you brought all the required items, I'll go ahead and make it for you~";
next;
mes "[Isac Mari]";
- mes "[Isac Mari]";
mes "But can you check that the items in your inventory aren't upgraded or have cards compounded into them? If any of the required items have forged upgrades or cards, those will be lost once I create the Money Loser's Grief.";
next;
mes "[Isac Mari]";
@@ -419,7 +418,7 @@ comodo,273,137,4 script Traveler#head 702,{
mes "But can you check that the items in your inventory aren't upgraded or have cards compounded into them? If any of the required items have forged upgrades or cards, those will be lost once I create the Opera Masque.";
next;
mes "[Isac Mari]";
- mes "It's better to keep only the items used to make the Mine Hat in your inventory. Did you check? If so, let's get started.";
+ mes "It's better to keep only the items used to make the Opera Mask in your inventory. Did you check? If so, let's get started.";
next;
switch(select("Give me a minute~!:Let's make the Opera Masque.")) {
case 1: