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authorKisuka <kisuka@kisuka.com>2013-10-28 00:42:23 -0700
committerKisuka <kisuka@kisuka.com>2013-10-28 00:42:23 -0700
commit124ab2a1cdb344f24170a4d91f7000ebabf39b40 (patch)
treeebc5aeee49da96f88e55358c184d69d90eae9289 /npc/quests/quests_amatsu.txt
parente7efdfe96e1b4c288bca845c03512da6842d6425 (diff)
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Added ability to use constants instead of sprite IDs for NPCs. Converted all npcs to use this.
Diffstat (limited to 'npc/quests/quests_amatsu.txt')
-rw-r--r--npc/quests/quests_amatsu.txt58
1 files changed, 29 insertions, 29 deletions
diff --git a/npc/quests/quests_amatsu.txt b/npc/quests/quests_amatsu.txt
index 921d00123..53a11d0b8 100644
--- a/npc/quests/quests_amatsu.txt
+++ b/npc/quests/quests_amatsu.txt
@@ -18,7 +18,7 @@
// Momotaro Event :: japan_momo_q
//============================================================
-amatsu,223,236,3 script Publisher#ama 763,{
+amatsu,223,236,3 script Publisher#ama 4_M_JPN,{
if (checkweight(1201,1) == 0) {
mes "- Wait a moment!! -";
mes "- Currently you are carrying -";
@@ -210,7 +210,7 @@ amatsu,223,236,3 script Publisher#ama 763,{
}
}
-ama_test,52,44,3 script Assistant#ama 109,{
+ama_test,52,44,3 script Assistant#ama 4_M_MANAGER,{
if (event_momo == 0) {
mes "[Satoshi]";
mes "Welcome to <Momotaro Field Trip>";
@@ -401,7 +401,7 @@ OnTouch:
close;
}
-ama_test,49,93,4 script Grandpa#ama 766,{
+ama_test,49,93,4 script Grandpa#ama 4_M_JPNOJI,{
end;
OnInit:
@@ -409,7 +409,7 @@ OnInit:
end;
}
-ama_test,50,93,4 script Grandma#ama1 761,10,10,{
+ama_test,50,93,4 script Grandma#ama1 4_F_JPNOBA,10,10,{
end;
OnInit:
@@ -562,7 +562,7 @@ OnMyMobDead:
end;
}
-ama_test,50,100,3 script Coach#ama 762,15,15,{
+ama_test,50,100,3 script Coach#ama 4_M_JPN2,15,15,{
mes "[Coach]";
mes "Hoho~ Good.";
mes "I've been watching you in the VIP room. You were really something.";
@@ -704,7 +704,7 @@ OnMyMobDead:
end;
}
-ama_test,50,100,3 script Coach#after 762,5,5,{
+ama_test,50,100,3 script Coach#after 4_M_JPN2,5,5,{
end;
OnInit:
@@ -789,7 +789,7 @@ OnTouch:
// Sushi Quest :: japan_sushi
//============================================================
-ama_in01,162,17,1 script Sushi Master#ama 765,{
+ama_in01,162,17,1 script Sushi Master#ama 4_M_JPNOJI2,{
if (MaxWeight - Weight < 5000) {
mes "[Magumagu]";
mes "Hey. You look really heavy.";
@@ -1305,7 +1305,7 @@ ama_in01,162,17,1 script Sushi Master#ama 765,{
// Dungeon Quest :: japan_mono
//============================================================
-amatsu,112,164,4 script Gate Soldier#ama1 767,{
+amatsu,112,164,4 script Gate Soldier#ama1 8_M_JPNSOLDIER,{
mes "[Gate Soldier]";
mes "This is the great palace,";
mes "Toukoujyo.";
@@ -1321,7 +1321,7 @@ amatsu,112,164,4 script Gate Soldier#ama1 767,{
close;
}
-amatsu,119,164,4 script Gate Soldier#ama2 767,{
+amatsu,119,164,4 script Gate Soldier#ama2 8_M_JPNSOLDIER,{
mes "[Gate Soldier]";
mes "Are you from Rune-Midgard?";
mes "Welcome to Amatsu.";
@@ -1336,7 +1336,7 @@ amatsu,119,164,4 script Gate Soldier#ama2 767,{
close;
}
-ama_in02,207,40,6 script Gate Soldier#ama3 767,{
+ama_in02,207,40,6 script Gate Soldier#ama3 8_M_JPNSOLDIER,{
mes "[Gate Soldier]";
mes "Welcome. The lord of the palace";
mes "has specially allowed guests";
@@ -1348,7 +1348,7 @@ ama_in02,207,40,6 script Gate Soldier#ama3 767,{
close;
}
-ama_in02,207,49,6 script Gate Soldier#ama4 767,{
+ama_in02,207,49,6 script Gate Soldier#ama4 8_M_JPNSOLDIER,{
mes "[Gate Soldier]";
mes "The lord is really nice guy.";
mes "Who would know that our town was";
@@ -1363,7 +1363,7 @@ ama_in02,207,49,6 script Gate Soldier#ama4 767,{
close;
}
-amatsu,164,174,4 script Gate Soldier#ama5 767,{
+amatsu,164,174,4 script Gate Soldier#ama5 8_M_JPNSOLDIER,{
mes "[Gate Soldier]";
if (event_amatsu == 0) {
mes "You can't enter here.";
@@ -1401,7 +1401,7 @@ amatsu,164,174,4 script Gate Soldier#ama5 767,{
close;
}
-amatsu,171,174,4 script Gate Soldier#ama6 767,{
+amatsu,171,174,4 script Gate Soldier#ama6 8_M_JPNSOLDIER,{
mes "[Gate Soldier]";
if (event_amatsu == 0) {
mes "You can't enter here.";
@@ -1441,7 +1441,7 @@ amatsu,171,174,4 script Gate Soldier#ama6 767,{
close;
}
-ama_in02,187,57,2 script Soldier#ama1 767,{
+ama_in02,187,57,2 script Soldier#ama1 8_M_JPNSOLDIER,{
mes "[Ichiro]";
mes "Welcome.";
mes "Our lord prepared guest rooms";
@@ -1454,7 +1454,7 @@ ama_in02,187,57,2 script Soldier#ama1 767,{
close;
}
-ama_in02,170,62,4 script Soldier#ama2 767,{
+ama_in02,170,62,4 script Soldier#ama2 8_M_JPNSOLDIER,{
mes "[Jiro]";
mes "I'm Jiro, the administrator";
mes "of this Palace. What can I do for you?";
@@ -1505,7 +1505,7 @@ ama_in02,170,62,4 script Soldier#ama2 767,{
}
}
-ama_in02,37,157,4 script Soldier#ama3 767,{
+ama_in02,37,157,4 script Soldier#ama3 8_M_JPNSOLDIER,{
mes "[Saburo]";
mes "This is the training ground for improving our battle skills.";
mes "Please look around...";
@@ -1531,7 +1531,7 @@ ama_in02,37,157,4 script Soldier#ama3 767,{
close;
}
-ama_in02,32,51,6 script Soldier#ama4 767,{
+ama_in02,32,51,6 script Soldier#ama4 8_M_JPNSOLDIER,{
mes "[Shiro]";
mes "*Cough, Cough* What...";
mes "Don't talk to me...";
@@ -1550,7 +1550,7 @@ ama_in02,32,51,6 script Soldier#ama4 767,{
close;
}
-ama_in02,40,167,3 script Soldier#ama5 767,{
+ama_in02,40,167,3 script Soldier#ama5 8_M_JPNSOLDIER,{
mes "[Goro]";
mes "*Psst*... Please, be quiet.";
mes "I will tell you a story, okay?";
@@ -1578,7 +1578,7 @@ ama_in02,40,167,3 script Soldier#ama5 767,{
close;
}
-ama_in02,32,167,5 script Soldier#ama6 767,{
+ama_in02,32,167,5 script Soldier#ama6 8_M_JPNSOLDIER,{
mes "[Rokuro]";
mes "He always talks nonsense.";
mes "He says that our lord";
@@ -1600,7 +1600,7 @@ ama_in02,32,167,5 script Soldier#ama6 767,{
close;
}
-ama_in02,42,34,2 script Soldier#ama7 767,{
+ama_in02,42,34,2 script Soldier#ama7 8_M_JPNSOLDIER,{
mes "[Shichiro]";
mes "Have a good time.";
mes "My lord prepared some";
@@ -1616,7 +1616,7 @@ ama_in02,42,34,2 script Soldier#ama7 767,{
close;
}
-ama_in02,203,156,4 script Soldier#ama8 767,{
+ama_in02,203,156,4 script Soldier#ama8 8_M_JPNSOLDIER,{
mes "[Hachiro]";
mes "My lord is inside.";
mes "If you'd like to greet him, feel free to enter.";
@@ -1630,7 +1630,7 @@ ama_in02,203,156,4 script Soldier#ama8 767,{
close;
}
-ama_in02,195,156,4 script Soldier#ama9 767,{
+ama_in02,195,156,4 script Soldier#ama9 8_M_JPNSOLDIER,{
mes "[Kyuro]";
mes "This is not good.";
mes "My lord is really kind, but";
@@ -1645,7 +1645,7 @@ ama_in02,195,156,4 script Soldier#ama9 767,{
close;
}
-ama_in02,115,177,7 script Soldier#ama10 767,{
+ama_in02,115,177,7 script Soldier#ama10 8_M_JPNSOLDIER,{
mes "[Jyuro]";
mes "What are you doing in here?";
mes "There is nothing interesting here.";
@@ -1737,7 +1737,7 @@ ama_in02,115,177,7 script Soldier#ama10 767,{
close;
}
-ama_dun01,229,7,0 script Soldier#ama11 767,{
+ama_dun01,229,7,0 script Soldier#ama11 8_M_JPNSOLDIER,{
mes "[Jyuro]";
mes "Do you want to go back?";
next;
@@ -1753,7 +1753,7 @@ ama_dun01,229,7,0 script Soldier#ama11 767,{
close;
}
-ama_in02,200,176,4 script Lord of Palace#ama 768,{
+ama_in02,200,176,4 script Lord of Palace#ama 8_M_JPNMASTER,{
if (event_amatsu == 0) {
mes "[Ishida Yoshinaga]";
mes "What! A foreigner...? *Phew*";
@@ -1908,7 +1908,7 @@ ama_in02,200,176,4 script Lord of Palace#ama 768,{
close;
}
-ama_in01,22,111,0 script Grandma#ama2 761,{
+ama_in01,22,111,0 script Grandma#ama2 4_F_JPNOBA,{
if (event_amatsu == 4) {
mes "[....]";
mes "^FF6060Yelp, Yelp, a foolish human";
@@ -2052,7 +2052,7 @@ ama_in01,22,111,0 script Grandma#ama2 761,{
end;
}
-amatsu,189,166,5 script Kouji#ama 764,{
+amatsu,189,166,5 script Kouji#ama 4_M_JPNCHIBI,{
mes "[Kouji]";
mes "Ralralrah Ralralrah Ralralrahralralrah~";
mes "Ralralrah Ralralrah Ralralrahralralrah~";
@@ -2107,7 +2107,7 @@ amatsu,189,166,5 script Kouji#ama 764,{
close;
}
-ama_in01,169,173,1 script Shaman#ama 769,{
+ama_in01,169,173,1 script Shaman#ama 4_F_JPNMU,{
mes "[Tokako]";
mes "Er, I'm not really a shaman...";
mes "My friend, Takehue-kun brought";
@@ -2128,7 +2128,7 @@ ama_in01,169,173,1 script Shaman#ama 769,{
close;
}
-ama_in01,180,173,3 script Kitsune Mask#ama 762,{
+ama_in01,180,173,3 script Kitsune Mask#ama 4_M_JPN2,{
if (event_amatsu == 3) {
mes "[Takehue]";
mes "Eh, you are a foreigner.";