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author | Lupus <Lupus@54d463be-8e91-2dee-dedb-b68131a5f0ec> | 2008-04-03 09:15:22 +0000 |
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committer | Lupus <Lupus@54d463be-8e91-2dee-dedb-b68131a5f0ec> | 2008-04-03 09:15:22 +0000 |
commit | f21ecb9bfff371fb5db70fd3423673391e610ee9 (patch) | |
tree | 32db8b79b150423cbdf3676a2e39099fd7bbece0 /npc/quests/quests_alberta.txt | |
parent | e671f4e068b8b143e4e4cfc76bcad2058f082ac8 (diff) | |
download | hercules-f21ecb9bfff371fb5db70fd3423673391e610ee9.tar.gz hercules-f21ecb9bfff371fb5db70fd3423673391e610ee9.tar.bz2 hercules-f21ecb9bfff371fb5db70fd3423673391e610ee9.tar.xz hercules-f21ecb9bfff371fb5db70fd3423673391e610ee9.zip |
Updated Valkirye, Global_Functions, Turtle Island Quest vars
git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@12463 54d463be-8e91-2dee-dedb-b68131a5f0ec
Diffstat (limited to 'npc/quests/quests_alberta.txt')
-rw-r--r-- | npc/quests/quests_alberta.txt | 35 |
1 files changed, 13 insertions, 22 deletions
diff --git a/npc/quests/quests_alberta.txt b/npc/quests/quests_alberta.txt index f803a87e0..c842f565e 100644 --- a/npc/quests/quests_alberta.txt +++ b/npc/quests/quests_alberta.txt @@ -3,7 +3,7 @@ //===== By: ================================================== //= kobra_k88 //===== Current Version: ===================================== -//= 1.9 +//= 2.0 //===== Compatible With: ===================================== //= eAthena SVN //===== Description: ========================================= @@ -25,6 +25,8 @@ //= 1.8 Re-made the Doll Quest, now with official dialogs. [DZeroX] //= 1.8a Removed .GATs [Lupus] //= 1.9 Updated Turtle Quest to official. [L0ne_W0lf] +//= 2.0 Turtle Island quest now clears TURTLE var and set +//= MISC_QUEST bit (MISC_QUEST & 65536) [Lupus] //============================================================ @@ -949,7 +951,8 @@ alberta_in,23,104,4 script Grandpa Turtle#tur 120,{ mes "I may not know much, but I won't talk to anyone motivated solely by greed. Go home!"; close; case 2: - if (TURTLE > 0) { + if ((MISC_QUEST & 65536) || TURTLE) { + if(MISC_QUEST & 65536) set TURTLE,0; //now clear the var mes "[Grandpa Turtle]"; mes "Well..."; mes "If you go to eastern side of the Alberta port, you should find an old ferryboatman."; @@ -987,7 +990,7 @@ alberta_in,23,104,4 script Grandpa Turtle#tur 120,{ } alberta,247,122,4 script Sailor#tur 709,{ - if (TURTLE > 0) { + if (TURTLE) { mes "[Gotanblue]"; mes "Heh..."; mes "Your eyes..."; @@ -1221,7 +1224,7 @@ alberta_in,18,102,4 script Letter#tur 111,{ } alberta,248,93,4 script Voyage log#tur 111,{ - if (rand(1,2) == 1) { + if (rand(2)) { mes "[Voyage log]"; mes "03:20 am"; mes "There's no light from the stars tonight, and we can't even see a hundred meters ahead of us. The men seem to feel something bad in the air."; @@ -1419,21 +1422,20 @@ tur_dun01,160,81,4 script Skull Stone#tur 111,{ mes "^3355FFthe stone opened and^000000"; mes "^3355FFsome items popped out!!^000000"; next; + set MISC_QUEST,MISC_QUEST | 65536; + set TURTLE,0; switch(rand(1,3)) { case 1: - set TURTLE,20; getitem 532,5; //Banana_Juice mes "^3355FFYou've gained^000000"; mes "^3355FF5 Banana Juice^000000"; close; case 2: - set TURTLE,20; getitem 513,5; //Banana mes "^3355FFYou've gained^000000"; mes "^3355FF5 Banana^000000"; close; case 3: - set TURTLE,20; getitem 513,5; //Banana getitem 532,5; //Banana_Juice mes "^3355FFYou've gained^000000"; @@ -1600,63 +1602,55 @@ tur_dun02,49,158,4 script Turtle Pillar#tur 111,{ next; mes "^3355FFThere are many items^000000"; mes "^3355FFunder the pillar...^000000"; + set MISC_QUEST,MISC_QUEST | 65536; + set TURTLE,0; switch(rand(1,10)) { case 1: - set TURTLE,20; getitem 702,1; //Animal_Blood mes "^3355FFYou've gained ^000000"; mes "^3355FFAnimal Gore.^000000"; close; case 2: - set TURTLE,20; getitem 716,1; //Red_Gemstone mes "^3355FFYou've gained^000000"; mes "^3355FFa Red Gemstone.^000000"; close; case 3: - set TURTLE,20; getitem 734,1; //Red_Frame mes "^3355FFYou've gained^000000"; mes "^3355FFa Red Frame^000000"; close; case 4: - set TURTLE,20; getitem 10019,1; //Red_Muffler mes "^3355FFYou've gained^000000"; mes "^3355FFRed Scarf.^000000"; close; case 5: - set TURTLE,20; getitem 725,1; //Red_Jewel mes "^3355FFYou've gained^000000"; mes "^3355FFa Sardonyx.^000000"; close; case 6: - set TURTLE,20; getitem 716,1; //Red_Gemstone mes "^3355FFYou've gained^000000"; mes "^3355FFa Red Gemstone.^000000"; close; case 7: - set TURTLE,20; getitem 716,1; //Red_Gemstone mes "^3355FFYou've gained^000000"; mes "^3355FFa Red Gemstone.^000000"; close; case 8: - set TURTLE,20; getitem 716,1; //Red_Gemstone mes "^3355FFYou've gained^000000"; mes "^3355FFa Red Gemstone.^000000"; close; case 9: - set TURTLE,20; getitem 716,1; //Red_Gemstone mes "^3355FFYou've gained^000000"; mes "^3355FFa Red Gemstone.^000000"; close; case 10: - set TURTLE,20; getitem 725,1; //Red_Jewel mes "^3355FFYou've gained^000000"; mes "^3355FFa Sardonyx.^000000"; @@ -1836,31 +1830,29 @@ tur_dun04,113,178,4 script Turtle Statue#tur 111,{ mes "metal plate. You pull"; mes "it open like a drawer.^000000"; next; + set MISC_QUEST,MISC_QUEST | 65536; + set TURTLE,0; if (rand(1,20) == 7) { switch(rand(1,4)) { case 1: - set TURTLE,20; getitem 644,1; //Gift_Box mes "^3355FFInside the drawer,"; mes "is a Gift Box. This"; mes "Gift Box is now yours.^000000"; close; case 2: - set TURTLE,20; getitem 616,1; //Old_Card_Album mes "^3355FFInside the drawer,"; mes "is an Old Card Album."; mes "It is now yours to keep.^000000"; close; case 3: - set TURTLE,20; getitem 617,1; //Old_Violet_Box mes "^3355FFInside the drawer,"; mes "is an Old Purple Box."; mes "It is now yours to keep.^000000"; close; case 4: - set TURTLE,20; getitem 617,1; //Old_Violet_Box mes "^3355FFInside the drawer,"; mes "is an Old Purple Box."; @@ -1868,7 +1860,6 @@ tur_dun04,113,178,4 script Turtle Statue#tur 111,{ close; } } - set TURTLE,20; getitem 604,1; //Branch_Of_Dead_Tree mes "^3355FFInside the drawer,"; mes "is a Dead Branch."; |