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authorL0ne_W0lf <L0ne_W0lf@54d463be-8e91-2dee-dedb-b68131a5f0ec>2011-02-06 22:10:54 +0000
committerL0ne_W0lf <L0ne_W0lf@54d463be-8e91-2dee-dedb-b68131a5f0ec>2011-02-06 22:10:54 +0000
commit87bb3aad7d8adc4075cf75ce6088ddaa6f571721 (patch)
treeb902d0da558d0a9a47ee40820695335cfb513e55 /npc/quests/quests_13_1.txt
parentd48bc7cc19f8722cf46febfb9853de0b0e820c57 (diff)
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- Changed some duplicates so they use a floating NPC as their original. (bugreport:1395)
- Fixed the NPC looking for missing label in the Cursed Spirit quest. (bugreport:4654) - Applied Uno's fix for the cooldown condition in Endless Tower. (bugreport:4677) - Removed level requirement for the Viens Stone gathering quest. (bugreport:4678) - Added the missing restricted skills to zone 6 for Endless Tower. (bugreport:4707) It's worth noting how much I hate the system for restricting skills per zone. - Fixed Cat Hand warp service warping players to all warp options. (bugreport:4709) - Fixed floor 75 warp in endless tower disabling the wrong warp. (bugreport:4711) - Added a condition for Chungwolmang to only delete items if a certain ID is specified. (bugreport:4719) - Corrected a mobcount specifying the wrong NPC in the Moscovia Ship quest. (bugreport:4736) git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@14697 54d463be-8e91-2dee-dedb-b68131a5f0ec
Diffstat (limited to 'npc/quests/quests_13_1.txt')
-rw-r--r--npc/quests/quests_13_1.txt131
1 files changed, 66 insertions, 65 deletions
diff --git a/npc/quests/quests_13_1.txt b/npc/quests/quests_13_1.txt
index e1b885d5d..a85c3173d 100644
--- a/npc/quests/quests_13_1.txt
+++ b/npc/quests/quests_13_1.txt
@@ -3,7 +3,7 @@
//===== By: ==================================================
//= L0ne_W0lf
//===== Current Version: =====================================
-//= 1.6
+//= 1.7
//===== Compatible With: =====================================
//= eAthena SVN
//===== Description: =========================================
@@ -33,6 +33,7 @@
//= 1.4 Changed killmonsterall -> killmonster. (bugreport:4131)
//= 1.5 Removed a 'close;' which should have been 'close2'. (bugreport:4276)
//= 1.6 Fixed check in cat hand agent.
+//= 1.7 Moved the close in Cat Hand Service Warps. (bugreport:4079) [L0ne_W0lf]
//============================================================
// Onward to the New World
@@ -8956,8 +8957,8 @@ mid_camp,62,125,4 script Cat Hand Agent 421,{
else {
mes "[Cat Hand Agent]";
mes "Don't play with money.";
- close;
}
+ close;
case 2:
break;
}
@@ -8972,8 +8973,8 @@ mid_camp,62,125,4 script Cat Hand Agent 421,{
else {
mes "[Cat Hand Agent]";
mes "Don't play with money.";
- close;
}
+ close;
case 2:
if (Zeny >= 5500) {
set zeny,zeny-5500;
@@ -8982,8 +8983,8 @@ mid_camp,62,125,4 script Cat Hand Agent 421,{
else {
mes "[Cat Hand Agent]";
mes "Don't play with money.";
- close;
}
+ close;
case 3:
break;
}
@@ -8998,8 +8999,8 @@ mid_camp,62,125,4 script Cat Hand Agent 421,{
else {
mes "[Cat Hand Agent]";
mes "Don't play with money.";
- close;
}
+ close;
case 2:
if (Zeny >= 5025) {
set zeny,zeny-5025;
@@ -9008,8 +9009,8 @@ mid_camp,62,125,4 script Cat Hand Agent 421,{
else {
mes "[Cat Hand Agent]";
mes "Don't play with money.";
- close;
}
+ close;
case 3:
if (Zeny >= 5025) {
set zeny,zeny-5025;
@@ -9018,8 +9019,8 @@ mid_camp,62,125,4 script Cat Hand Agent 421,{
else {
mes "[Cat Hand Agent]";
mes "Don't play with money.";
- close;
}
+ close;
case 4:
break;
}
@@ -9034,8 +9035,8 @@ mid_camp,62,125,4 script Cat Hand Agent 421,{
else {
mes "[Cat Hand Agent]";
mes "Don't play with money.";
- close;
}
+ close;
case 2:
if (Zeny >= 5025) {
set zeny,zeny-5025;
@@ -9044,8 +9045,8 @@ mid_camp,62,125,4 script Cat Hand Agent 421,{
else {
mes "[Cat Hand Agent]";
mes "Don't play with money.";
- close;
}
+ close;
case 3:
if (Zeny >= 5025) {
set zeny,zeny-5025;
@@ -9054,8 +9055,8 @@ mid_camp,62,125,4 script Cat Hand Agent 421,{
else {
mes "[Cat Hand Agent]";
mes "Don't play with money.";
- close;
}
+ close;
case 4:
if (Zeny >= 5025) {
set zeny,zeny-5025;
@@ -9064,8 +9065,8 @@ mid_camp,62,125,4 script Cat Hand Agent 421,{
else {
mes "[Cat Hand Agent]";
mes "Don't play with money.";
- close;
}
+ close;
case 5:
break;
}
@@ -9080,8 +9081,8 @@ mid_camp,62,125,4 script Cat Hand Agent 421,{
else {
mes "[Cat Hand Agent]";
mes "Don't play with money.";
- close;
}
+ close;
case 2:
if (Zeny >= 4765) {
set zeny,zeny-4765;
@@ -9090,8 +9091,8 @@ mid_camp,62,125,4 script Cat Hand Agent 421,{
else {
mes "[Cat Hand Agent]";
mes "Don't play with money.";
- close;
}
+ close;
case 3:
if (Zeny >= 4765) {
set zeny,zeny-4765;
@@ -9100,8 +9101,8 @@ mid_camp,62,125,4 script Cat Hand Agent 421,{
else {
mes "[Cat Hand Agent]";
mes "Don't play with money.";
- close;
}
+ close;
case 4:
if (Zeny >= 4765) {
set zeny,zeny-4765;
@@ -9110,8 +9111,8 @@ mid_camp,62,125,4 script Cat Hand Agent 421,{
else {
mes "[Cat Hand Agent]";
mes "Don't play with money.";
- close;
}
+ close;
case 5:
if (Zeny >= 4765) {
set zeny,zeny-4765;
@@ -9120,8 +9121,8 @@ mid_camp,62,125,4 script Cat Hand Agent 421,{
else {
mes "[Cat Hand Agent]";
mes "Don't play with money.";
- close;
}
+ close;
case 6:
break;
}
@@ -9136,8 +9137,8 @@ mid_camp,62,125,4 script Cat Hand Agent 421,{
else {
mes "[Cat Hand Agent]";
mes "Don't play with money.";
- close;
}
+ close;
case 2:
if (Zeny >= 4765) {
set zeny,zeny-4765;
@@ -9146,8 +9147,8 @@ mid_camp,62,125,4 script Cat Hand Agent 421,{
else {
mes "[Cat Hand Agent]";
mes "Don't play with money.";
- close;
}
+ close;
case 3:
if (Zeny >= 4765) {
set zeny,zeny-4765;
@@ -9156,8 +9157,8 @@ mid_camp,62,125,4 script Cat Hand Agent 421,{
else {
mes "[Cat Hand Agent]";
mes "Don't play with money.";
- close;
}
+ close;
case 4:
if (Zeny >= 4765) {
set zeny,zeny-4765;
@@ -9166,8 +9167,8 @@ mid_camp,62,125,4 script Cat Hand Agent 421,{
else {
mes "[Cat Hand Agent]";
mes "Don't play with money.";
- close;
}
+ close;
case 5:
if (Zeny >= 4765) {
set zeny,zeny-4765;
@@ -9176,8 +9177,8 @@ mid_camp,62,125,4 script Cat Hand Agent 421,{
else {
mes "[Cat Hand Agent]";
mes "Don't play with money.";
- close;
}
+ close;
case 6:
if (Zeny >= 4765) {
set zeny,zeny-4765;
@@ -9186,8 +9187,8 @@ mid_camp,62,125,4 script Cat Hand Agent 421,{
else {
mes "[Cat Hand Agent]";
mes "Don't play with money.";
- close;
}
+ close;
case 7:
break;
}
@@ -9202,8 +9203,8 @@ mid_camp,62,125,4 script Cat Hand Agent 421,{
else {
mes "[Cat Hand Agent]";
mes "Don't play with money.";
- close;
}
+ close;
case 2:
if (Zeny >= 4590) {
set zeny,zeny-4590;
@@ -9212,8 +9213,8 @@ mid_camp,62,125,4 script Cat Hand Agent 421,{
else {
mes "[Cat Hand Agent]";
mes "Don't play with money.";
- close;
}
+ close;
case 3:
if (Zeny >= 4590) {
set zeny,zeny-4590;
@@ -9222,8 +9223,8 @@ mid_camp,62,125,4 script Cat Hand Agent 421,{
else {
mes "[Cat Hand Agent]";
mes "Don't play with money.";
- close;
}
+ close;
case 4:
if (Zeny >= 4590) {
set zeny,zeny-4590;
@@ -9232,8 +9233,8 @@ mid_camp,62,125,4 script Cat Hand Agent 421,{
else {
mes "[Cat Hand Agent]";
mes "Don't play with money.";
- close;
}
+ close;
case 5:
if (Zeny >= 4590) {
set zeny,zeny-4590;
@@ -9242,8 +9243,8 @@ mid_camp,62,125,4 script Cat Hand Agent 421,{
else {
mes "[Cat Hand Agent]";
mes "Don't play with money.";
- close;
}
+ close;
case 6:
if (Zeny >= 4590) {
set zeny,zeny-4590;
@@ -9252,8 +9253,8 @@ mid_camp,62,125,4 script Cat Hand Agent 421,{
else {
mes "[Cat Hand Agent]";
mes "Don't play with money.";
- close;
}
+ close;
case 7:
if (Zeny >= 4590) {
set zeny,zeny-4590;
@@ -9262,8 +9263,8 @@ mid_camp,62,125,4 script Cat Hand Agent 421,{
else {
mes "[Cat Hand Agent]";
mes "Don't play with money.";
- close;
}
+ close;
case 8:
break;
}
@@ -9338,8 +9339,8 @@ mid_camp,62,125,4 script Cat Hand Agent 421,{
else {
mes "[Cat Hand Agent]";
mes "Don't play with money.";
- close;
}
+ close;
case 2:
if (Zeny >= 4590) {
set zeny,zeny-4590;
@@ -9348,8 +9349,8 @@ mid_camp,62,125,4 script Cat Hand Agent 421,{
else {
mes "[Cat Hand Agent]";
mes "Don't play with money.";
- close;
}
+ close;
case 3:
if (Zeny >= 4590) {
set zeny,zeny-4590;
@@ -9358,8 +9359,8 @@ mid_camp,62,125,4 script Cat Hand Agent 421,{
else {
mes "[Cat Hand Agent]";
mes "Don't play with money.";
- close;
}
+ close;
case 4:
if (Zeny >= 4590) {
set zeny,zeny-4590;
@@ -9368,8 +9369,8 @@ mid_camp,62,125,4 script Cat Hand Agent 421,{
else {
mes "[Cat Hand Agent]";
mes "Don't play with money.";
- close;
}
+ close;
case 5:
if (Zeny >= 4590) {
set zeny,zeny-4590;
@@ -9378,8 +9379,8 @@ mid_camp,62,125,4 script Cat Hand Agent 421,{
else {
mes "[Cat Hand Agent]";
mes "Don't play with money.";
- close;
}
+ close;
case 6:
if (Zeny >= 4590) {
set zeny,zeny-4590;
@@ -9388,8 +9389,8 @@ mid_camp,62,125,4 script Cat Hand Agent 421,{
else {
mes "[Cat Hand Agent]";
mes "Don't play with money.";
- close;
}
+ close;
case 7:
if (Zeny >= 4590) {
set zeny,zeny-4590;
@@ -9398,8 +9399,8 @@ mid_camp,62,125,4 script Cat Hand Agent 421,{
else {
mes "[Cat Hand Agent]";
mes "Don't play with money.";
- close;
}
+ close;
case 8:
break;
}
@@ -9414,8 +9415,8 @@ mid_camp,62,125,4 script Cat Hand Agent 421,{
else {
mes "[Cat Hand Agent]";
mes "Don't play with money.";
- close;
}
+ close;
case 2:
if (Zeny >= 4170) {
set zeny,zeny-4170;
@@ -9424,8 +9425,8 @@ mid_camp,62,125,4 script Cat Hand Agent 421,{
else {
mes "[Cat Hand Agent]";
mes "Don't play with money.";
- close;
}
+ close;
case 3:
if (Zeny >= 4170) {
set zeny,zeny-4170;
@@ -9434,8 +9435,8 @@ mid_camp,62,125,4 script Cat Hand Agent 421,{
else {
mes "[Cat Hand Agent]";
mes "Don't play with money.";
- close;
}
+ close;
case 4:
if (Zeny >= 4170) {
set zeny,zeny-4170;
@@ -9444,8 +9445,8 @@ mid_camp,62,125,4 script Cat Hand Agent 421,{
else {
mes "[Cat Hand Agent]";
mes "Don't play with money.";
- close;
}
+ close;
case 5:
if (Zeny >= 4170) {
set zeny,zeny-4170;
@@ -9454,8 +9455,8 @@ mid_camp,62,125,4 script Cat Hand Agent 421,{
else {
mes "[Cat Hand Agent]";
mes "Don't play with money.";
- close;
}
+ close;
case 6:
if (Zeny >= 4170) {
set zeny,zeny-4170;
@@ -9464,8 +9465,8 @@ mid_camp,62,125,4 script Cat Hand Agent 421,{
else {
mes "[Cat Hand Agent]";
mes "Don't play with money.";
- close;
}
+ close;
case 7:
if (Zeny >= 4170) {
set zeny,zeny-4170;
@@ -9474,8 +9475,8 @@ mid_camp,62,125,4 script Cat Hand Agent 421,{
else {
mes "[Cat Hand Agent]";
mes "Don't play with money.";
- close;
}
+ close;
case 8:
if (Zeny >= 4170) {
set zeny,zeny-4170;
@@ -9484,8 +9485,8 @@ mid_camp,62,125,4 script Cat Hand Agent 421,{
else {
mes "[Cat Hand Agent]";
mes "Don't play with money.";
- close;
}
+ close;
case 9:
break;
}
@@ -9500,8 +9501,8 @@ mid_camp,62,125,4 script Cat Hand Agent 421,{
else {
mes "[Cat Hand Agent]";
mes "Don't play with money.";
- close;
}
+ close;
case 2:
if (Zeny >= 4025) {
set zeny,zeny-4025;
@@ -9510,8 +9511,8 @@ mid_camp,62,125,4 script Cat Hand Agent 421,{
else {
mes "[Cat Hand Agent]";
mes "Don't play with money.";
- close;
}
+ close;
case 3:
if (Zeny >= 4025) {
set zeny,zeny-4025;
@@ -9520,8 +9521,8 @@ mid_camp,62,125,4 script Cat Hand Agent 421,{
else {
mes "[Cat Hand Agent]";
mes "Don't play with money.";
- close;
}
+ close;
case 4:
if (Zeny >= 4025) {
set zeny,zeny-4025;
@@ -9530,8 +9531,8 @@ mid_camp,62,125,4 script Cat Hand Agent 421,{
else {
mes "[Cat Hand Agent]";
mes "Don't play with money.";
- close;
}
+ close;
case 5:
if (Zeny >= 4025) {
set zeny,zeny-4025;
@@ -9540,8 +9541,8 @@ mid_camp,62,125,4 script Cat Hand Agent 421,{
else {
mes "[Cat Hand Agent]";
mes "Don't play with money.";
- close;
}
+ close;
case 6:
if (Zeny >= 4025) {
set zeny,zeny-4025;
@@ -9550,8 +9551,8 @@ mid_camp,62,125,4 script Cat Hand Agent 421,{
else {
mes "[Cat Hand Agent]";
mes "Don't play with money.";
- close;
}
+ close;
case 7:
if (Zeny >= 4025) {
set zeny,zeny-4025;
@@ -9560,8 +9561,8 @@ mid_camp,62,125,4 script Cat Hand Agent 421,{
else {
mes "[Cat Hand Agent]";
mes "Don't play with money.";
- close;
}
+ close;
case 8:
if (Zeny >= 4025) {
set zeny,zeny-4025;
@@ -9570,8 +9571,8 @@ mid_camp,62,125,4 script Cat Hand Agent 421,{
else {
mes "[Cat Hand Agent]";
mes "Don't play with money.";
- close;
}
+ close;
case 9:
if (Zeny >= 4025) {
set zeny,zeny-4025;
@@ -9580,8 +9581,8 @@ mid_camp,62,125,4 script Cat Hand Agent 421,{
else {
mes "[Cat Hand Agent]";
mes "Don't play with money.";
- close;
}
+ close;
case 10:
break;
}
@@ -9596,8 +9597,8 @@ mid_camp,62,125,4 script Cat Hand Agent 421,{
else {
mes "[Cat Hand Agent]";
mes "Don't play with money.";
- close;
}
+ close;
case 2:
if (Zeny >= 3970) {
set zeny,zeny-3970;
@@ -9606,8 +9607,8 @@ mid_camp,62,125,4 script Cat Hand Agent 421,{
else {
mes "[Cat Hand Agent]";
mes "Don't play with money.";
- close;
}
+ close;
case 3:
if (Zeny >= 3970) {
set zeny,zeny-3970;
@@ -9616,8 +9617,8 @@ mid_camp,62,125,4 script Cat Hand Agent 421,{
else {
mes "[Cat Hand Agent]";
mes "Don't play with money.";
- close;
}
+ close;
case 4:
if (Zeny >= 3970) {
set zeny,zeny-3970;
@@ -9626,8 +9627,8 @@ mid_camp,62,125,4 script Cat Hand Agent 421,{
else {
mes "[Cat Hand Agent]";
mes "Don't play with money.";
- close;
}
+ close;
case 5:
if (Zeny >= 3970) {
set zeny,zeny-3970;
@@ -9636,8 +9637,8 @@ mid_camp,62,125,4 script Cat Hand Agent 421,{
else {
mes "[Cat Hand Agent]";
mes "Don't play with money.";
- close;
}
+ close;
case 6:
if (Zeny >= 3970) {
set zeny,zeny-3970;
@@ -9646,8 +9647,8 @@ mid_camp,62,125,4 script Cat Hand Agent 421,{
else {
mes "[Cat Hand Agent]";
mes "Don't play with money.";
- close;
}
+ close;
case 7:
if (Zeny >= 3970) {
set zeny,zeny-3970;
@@ -9656,8 +9657,8 @@ mid_camp,62,125,4 script Cat Hand Agent 421,{
else {
mes "[Cat Hand Agent]";
mes "Don't play with money.";
- close;
}
+ close;
case 8:
if (Zeny >= 3970) {
set zeny,zeny-3970;
@@ -9666,8 +9667,8 @@ mid_camp,62,125,4 script Cat Hand Agent 421,{
else {
mes "[Cat Hand Agent]";
mes "Don't play with money.";
- close;
}
+ close;
case 9:
if (Zeny >= 3970) {
set zeny,zeny-3970;
@@ -9676,8 +9677,8 @@ mid_camp,62,125,4 script Cat Hand Agent 421,{
else {
mes "[Cat Hand Agent]";
mes "Don't play with money.";
- close;
}
+ close;
case 10:
if (Zeny >= 3970) {
set zeny,zeny-3970;
@@ -9686,8 +9687,8 @@ mid_camp,62,125,4 script Cat Hand Agent 421,{
else {
mes "[Cat Hand Agent]";
mes "Don't play with money.";
- close;
}
+ close;
case 11:
break;
}
@@ -9708,8 +9709,8 @@ mid_camp,62,125,4 script Cat Hand Agent 421,{
else {
mes "[Cat Hand Agent]";
mes "Don't play with money.";
- close;
}
+ close;
case 2:
if (Zeny >= 5500) {
set zeny,zeny-5500;
@@ -9718,8 +9719,8 @@ mid_camp,62,125,4 script Cat Hand Agent 421,{
else {
mes "[Cat Hand Agent]";
mes "Don't play with money.";
- close;
}
+ close;
case 3:
mes "[Cat Hand Agent]";
mes "Thank you for using our service.";