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authorL0ne_W0lf <L0ne_W0lf@54d463be-8e91-2dee-dedb-b68131a5f0ec>2007-07-13 18:32:28 +0000
committerL0ne_W0lf <L0ne_W0lf@54d463be-8e91-2dee-dedb-b68131a5f0ec>2007-07-13 18:32:28 +0000
commit476aec2e393470fd2b23cc96078140bac34546bf (patch)
treefad246d913671934894f1fe79d5a51968061705c /npc/quests/newgears
parent858c0649f82e6f99ab711f3e22cea8a024f5a55d (diff)
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* Updated "Name" fields for 11.2 headgears.
* Updated NPCs for Al De Baran - Added Inn NPC for Al De Baran * Fixed problems with Hahoe/Lion/Bride masks quests. * Added Zairik's fix for the wizard quest. git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@10879 54d463be-8e91-2dee-dedb-b68131a5f0ec
Diffstat (limited to 'npc/quests/newgears')
-rw-r--r--npc/quests/newgears/2006_headgear.txt139
1 files changed, 69 insertions, 70 deletions
diff --git a/npc/quests/newgears/2006_headgear.txt b/npc/quests/newgears/2006_headgear.txt
index d7c70f404..82fe9086d 100644
--- a/npc/quests/newgears/2006_headgear.txt
+++ b/npc/quests/newgears/2006_headgear.txt
@@ -8,8 +8,8 @@
//= SVN eA
//===== Description: =========================================
//= [Aegis Conversion]
-//= Anonymous Mask, Feather Beret, Valk. Helm, Smiling Mask,
-//= Lion Masquerade, Bride Mask, Judge Hat and A-Yam Hat
+//= Censor Bar, Feather Beret, Valk. Helm, Hahoe Mask,
+//= Mythical Lion Mask, Bride Mask, Magistrate Hat and Ayam
//===== Additional Comments: =================================
//= NPC id's and dialog are custom, please replace
//= 1.0a fixed typos, added missing names, more cleaned and
@@ -17,10 +17,11 @@
//= 1.0b fixed Helm of Valkyries ingredients
//= 1.0c corrected item names according to item_db [Lupus]
//= 1.1 Full update. EuRO (?) dialogs, and positions. [L0ne_W0lf]
+//= 1.2 Fixed bugs in the Hahoe/Lion/Bride Mask NPC. [L0ne_W0lf]
+//= Fixed some of the names to iRO.
//============================================================
-
-//===================== Anonymous Mask =====================================================
+//===================== Censor Bar =====================================================
rachel,91,273,8 script ? 930,{
if (countitem(983) > 0 && countitem(7111) > 99 && countitem(938) > 98 && Zeny > 99999) {
mes "[?]";
@@ -558,71 +559,21 @@ hugel,147,130,3 script Ghenirhemin 897,{
mes "when you show me your money. Hahahaha!";
close;
}
-
-//======================= Smiling Mask / Lion Masquerade / Bride Mask ===============================
+//======================= Hahoe Mask / Mythical Lion Mask / Bride Mask ===============================
payon,135,320,3 script Chungwolmang 97,{
if (moza_tal == 2) {
- if (countitem(7015) > 19 && countitem(952) > 99 && countitem(1028) > 99 || countitem(1048) > 499 && countitem(1053) > 1 && countitem(980) > 0 || countitem(1049) > 19 && countitem(1059) > 499 && countitem(1054) > 1 && countitem(1024) > 99) {
- mes "[Chungwolmang]";
- mes "Oh, you have brought everything";
- mes "to make a Mythical Lion Mask. Excellent.";
- mes "Please give me the materials. I will make the mask right away.";
- next;
- if (select("Give him the items.:Don't give him the items.") == 1) {
- mes "[Chungwolmang]";
- mes "Great, I like your unhesitating attitude!";
- mes "Alright then, I will make the mask as quickly as I can!";
- next;
- mes "[Chungwolmang]";
- mes "- Fumble Fumble Fumble -";
- mes "- Fumble Fumble Fumble -";
- mes "- Fumble Fumble Fumble -";
- mes "- Thud Thud Thud Thud -";
- next;
- mes "[Chungwolmang]";
- mes "- Fumble Fumble Fumble -";
- mes "- Fumble Fumble Fumble -";
- mes "- Fumble Fumble Fumble -";
- mes "- Thud Thud Thud Thud -";
- next;
-
- if (countitem(7015) > 19 && countitem(952) > 99 && countitem(1028) > 99) {
- delitem 7015,20; //Bookclip_In_Memory
- delitem 952,100; //Cactus_Needle
- delitem 1028,100; //Wild_Boar's_Mane
- getitem 5176,1; //Smiling_Mask
- }
- else if (countitem(1049) > 19 && countitem(1059) > 499 && countitem(1054) > 1 && countitem(1024) > 99) {
- delitem 1049,20; //Skirt_Of_Virgin
- delitem 1059,500; //Transparent_Cloth
- delitem 1054,2; //Lip_Of_Ancient_Fish
- delitem 1024,100; //Chinese_Ink
- getitem 5169,1; //Bride_Mask
- }
- else if (countitem(1048) > 499 && countitem(1053) > 1 && countitem(980) > 0) {
- delitem 1048,500; //Slender_Snake
- delitem 1053,2; //Tooth_Of_Ancient_Fish
- delitem 980,1; //Orange_Dyestuffs
- getitem 5177,1; //Lion_Masquerade
- }
- set moza_tal,0;
- mes "[Chungwolmang]";
- mes "Wow, it was a piece of cake!";
- mes "You know, I am not an artisan only in title.";
- mes "Hahaha, here, take your Mythical Lion Mask.";
- mes "I hope that you will wear it with pride, hahaha!";
- next;
- mes "[Chungwolmang]";
- mes "Aright, I need to take a rest";
- mes "until I have next customer. Hahaha, bye!";
- close;
- }
- mes "[Chungwolmang]";
- mes "Err? Don't you want Mythical Lion Mask?";
- mes "Alright then...coward.";
- close;
+ if (countitem(7015) > 19 && countitem(952) > 99 && countitem(1028) > 99) {
+ //Hahoe_Mask: Bookclip_In_Memory, Cactus_Needle, Wild_Boar's_Mane
+ callsub S_MakeMask,5176,7015,20,952,100,1028,100,0,0;
+ }
+ if (countitem(1048) > 499 && countitem(1053) > 1 && countitem(980) > 0) {
+ //Guardian_Lion_Mask: Slender_Snake, Tooth_Of_Ancient_Fishm Orange_Dyestuffs
+ callsub S_MakeMask,5177,1048,500,1053,2,980,1,0,0;
+ }
+ if (countitem(1049) > 19 && countitem(1059) > 499 && countitem(1054) > 1 && countitem(1024) > 99) {
+ //Bride_Mask: Skirt_Of_Virgin, Transparent_Cloth, Lip_Of_Ancient_Fish, Chinese_Ink
+ callsub S_MakeMask,5169,1049,20,1059,500,1054,2,1024,100;
}
-
mes "[Chungwolmang]";
mes "Well well, have you not gathered the materials yet?";
mes "You'd better hurry because I can't wait so long!";
@@ -688,9 +639,6 @@ payon,135,320,3 script Chungwolmang 97,{
next;
switch(select("Hahoe Mask:Bride Mask:Mythical Lion Mask")) {
case 1:
- delitem 7201,500; //Log
- delitem 7200,10; //Flexible_String
- set moza_tal,2;
mes "[Chungwolmang]";
mes "Great, you want Hahoe Mask, eh? That's easy!";
mes "Then you need to bring... ^FF000020 Bookclip in Memory^000000,";
@@ -699,6 +647,7 @@ payon,135,320,3 script Chungwolmang 97,{
mes "Bring the exact amount of materials, then I will give you the mask right away.";
break;
case 2:
+ mes "[Chungwolmang]";
mes "Great, you want Bride Mask, eh? That's easy!";
mes "Then you need to bring... ^FF000020 Skirt of Virgin^000000,";
mes "^FF0000500 Fabric^000000, ^FF00002 Ancient Lips^000000,";
@@ -706,6 +655,7 @@ payon,135,320,3 script Chungwolmang 97,{
mes "Bring the exact amount of materials, then I will give you the mask right away.";
break;
case 3:
+ mes "[Chungwolmang]";
mes "Great, you want Mythical Lion Mask, eh? That's easy!";
mes "Then you need to bring... ^FF0000500 Horrendous Hair^000000,";
mes "^FF00002 Ancient Tooth^000000, and";
@@ -713,6 +663,9 @@ payon,135,320,3 script Chungwolmang 97,{
mes "Bring the exact amount of materials, then I will give you the mask right away.";
break;
}
+ delitem 7201,500; //Log
+ delitem 7200,10; //Flexible_String
+ set moza_tal,2;
next;
mes "[Chungwolmang]";
mes "...Why are you eyeing at me?";
@@ -799,9 +752,55 @@ payon,135,320,3 script Chungwolmang 97,{
mes "I need a ^FF0000Four Leaf Clover^000000!";
mes "Somebody, please bring me a Four Leaf Clover!";
close;
+
+S_MakeMask:
+ mes "[Chungwolmang]";
+ mes "Oh, you have brought everything";
+ mes "to make a "+getitemname(getarg(0))+". Excellent.";
+ mes "Please give me the materials. I will make the mask right away.";
+ next;
+ if (select("Give him the items.:Don't give him the items.") == 1) {
+ mes "[Chungwolmang]";
+ mes "Great, I like your unhesitating attitude!";
+ mes "Alright then, I will make the mask as quickly as I can!";
+ next;
+ mes "[Chungwolmang]";
+ mes "- Fumble Fumble Fumble -";
+ mes "- Fumble Fumble Fumble -";
+ mes "- Fumble Fumble Fumble -";
+ mes "- Thud Thud Thud Thud -";
+ next;
+ mes "[Chungwolmang]";
+ mes "- Fumble Fumble Fumble -";
+ mes "- Fumble Fumble Fumble -";
+ mes "- Fumble Fumble Fumble -";
+ mes "- Thud Thud Thud Thud -";
+ next;
+ delitem getarg(1),getarg(2);
+ delitem getarg(3),getarg(4);
+ delitem getarg(5),getarg(6);
+ delitem getarg(7),getarg(8);
+ getitem getarg(0),1;
+ set moza_tal,0;
+ mes "[Chungwolmang]";
+ mes "Wow, it was a piece of cake!";
+ mes "You know, I am not an artisan only in title.";
+ mes "Hahaha, here, take your "+getitemname(getarg(0))+".";
+ mes "I hope that you will wear it with pride, hahaha!";
+ next;
+ mes "[Chungwolmang]";
+ mes "Aright, I need to take a rest";
+ mes "until I have next customer. Hahaha, bye!";
+ close;
+ }
+ mes "[Chungwolmang]";
+ mes "Err? Don't you want "+getitemname(getarg(0))+"?";
+ mes "Alright then...coward.";
+ close;
}
-//====================== Judge Hat / A-Yam Hat =============================================
+
+//====================== Magistrate Hat / Ayam =============================================
payon_in03,139,124,3 script Han Garam 88,{
if (moza_korea == 2 && countitem(954) > 299 && countitem(733) > 4 && countitem(975) > 0 && countitem(7166) > 49) {
mes "[Han Garam]";