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authorxantara <xantara@54d463be-8e91-2dee-dedb-b68131a5f0ec>2011-12-29 00:38:52 +0000
committerxantara <xantara@54d463be-8e91-2dee-dedb-b68131a5f0ec>2011-12-29 00:38:52 +0000
commit5050dd79bd26502737d2cc1626e63a40544124eb (patch)
treed7d9e405ab1a98b90dc52ee3c0bd1f2e917757c4 /npc/quests/newgears/2005_headgears.txt
parent43650052858e3ae997d1055952181f9c4b0782e3 (diff)
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` Updated 2005 Headgears Official Quests. Thanks to [Muad_Dib]
-- Fixed item check bugs -- Added missing airport NPC -- Took out unneeded breaks git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@15299 54d463be-8e91-2dee-dedb-b68131a5f0ec
Diffstat (limited to 'npc/quests/newgears/2005_headgears.txt')
-rw-r--r--npc/quests/newgears/2005_headgears.txt2903
1 files changed, 1445 insertions, 1458 deletions
diff --git a/npc/quests/newgears/2005_headgears.txt b/npc/quests/newgears/2005_headgears.txt
index 6df89a68f..ff4fee6a7 100644
--- a/npc/quests/newgears/2005_headgears.txt
+++ b/npc/quests/newgears/2005_headgears.txt
@@ -3,7 +3,7 @@
//===== By: ==================================================
//= MasterOfMuppets
//===== Current Version: =====================================
-//= 1.2
+//= 1.3
//===== Compatible With: =====================================
//= rAthena
//===== Description: =========================================
@@ -13,10 +13,11 @@
//= 1.0 First version, converted from the official aegis script. [MasterOfMuppets]
//= 1.1 Updated item ids in the zealotus mask npc, now requires a whip [ultramage]
//= 1.2 Replaced effect numerics with constants. [L0ne_W0lf]
+//= 1.3 Fixed item check bugs, added missing airport NPC,
+// and took out unneeded breaks [Xantara] [Muad_Dib]
//============================================================
yuno,222,116,3 script Kasis#LhzHat 851,{
-
if(countitem(519) > 49 && countitem(7031) > 49 && countitem(548) > 49 && countitem(539) > 49)
{
mes "[Kasis]";
@@ -29,76 +30,7 @@ yuno,222,116,3 script Kasis#LhzHat 851,{
next;
switch( select( "Well, I did promise to help you.", "What are you talking about?" ) )
{
- case 1:
- mes "[Kasis]";
- mes "Finally, I can treat my";
- mes "buddies to a wonderful";
- mes "feast! They'll be so pleased!";
- mes "Oh, I'd really like to repay you";
- mes "somehow, but I'm not sure";
- mes "what I could possibly give...";
- next;
- mes "[Kasis]";
- mes "Of course! Why don't";
- mes "you treat yourself to";
- mes "my specialty, Kasis's";
- mes "Crunch Toast? It looks";
- mes "simple, but it actually";
- mes "requires great skill to make.";
- next;
- mes "[Kasis]";
- mes "Here you are!";
- mes "Please enjoy this and always";
- mes "remember that breakfast is the";
- mes "most important meal of the day!";
- mes "Now, I better prepare those";
- mes "lunches. Goodbye, my friend~";
- delitem 519,50;
- delitem 7031,50;
- delitem 548,50;
- delitem 539,50;
- getitem 5107,1;
- close;
- break;
-
- case 2:
- mes "[Kasis]";
- mes "Oh...";
- mes "Oh, I'm so sorry.";
- mes "I must have confused";
- mes "you with someone else.";
- next;
- mes "[Kasis]";
- mes "You see, I've been asking";
- mes "adventurers that have been";
- mes "passing through to provide";
- mes "me with food supplies so that";
- mes "I can make lunch for my friends";
- mes "that are working in Einbroch.";
- next;
- mes "[Kasis]";
- mes "Yes...";
- mes "So...";
- mes "Sorry...";
- mes "To... Bother you.";
- next;
- mes "^3355FFAs if entranced,";
- mes "Kasis continues to";
- mes "stare at the Milk, Cheese";
- mes "Old Frying Pans and Pieces";
- mes "of Cake that you are carrying.^000000";
- next;
- switch( select( "You can have these if you want.", "Um, why are you staring?" ) )
- {
- case 1:
- mes "[Kasis]";
- mes "Really? Is it alright";
- mes "with you for me to have";
- mes "all of this Milk, Cheese,";
- mes "Pieces of Cake and these";
- mes "Old Frying Pans? Oh, bless";
- mes "your kind heart, adventurer~";
- next;
+ case 1:
mes "[Kasis]";
mes "Finally, I can treat my";
mes "buddies to a wonderful";
@@ -128,20 +60,83 @@ yuno,222,116,3 script Kasis#LhzHat 851,{
delitem 539,50;
getitem 5107,1;
close;
- break;
-
case 2:
mes "[Kasis]";
- mes "Oh, let me apologize";
- mes "again. But I can't help";
- mes "but admire the quality of";
- mes "your goods. Er, you know,";
- mes "the food you're carrying. I'm";
- mes "a chef by trade, after all.";
- close;
- break;
+ mes "Oh...";
+ mes "Oh, I'm so sorry.";
+ mes "I must have confused";
+ mes "you with someone else.";
+ next;
+ mes "[Kasis]";
+ mes "You see, I've been asking";
+ mes "adventurers that have been";
+ mes "passing through to provide";
+ mes "me with food supplies so that";
+ mes "I can make lunch for my friends";
+ mes "that are working in Einbroch.";
+ next;
+ mes "[Kasis]";
+ mes "Yes...";
+ mes "So...";
+ mes "Sorry...";
+ mes "To... Bother you.";
+ next;
+ mes "^3355FFAs if entranced,";
+ mes "Kasis continues to";
+ mes "stare at the Milk, Cheese";
+ mes "Old Frying Pans and Pieces";
+ mes "of Cake that you are carrying.^000000";
+ next;
+ switch( select( "You can have these if you want.", "Um, why are you staring?" ) )
+ {
+ case 1:
+ mes "[Kasis]";
+ mes "Really? Is it alright";
+ mes "with you for me to have";
+ mes "all of this Milk, Cheese,";
+ mes "Pieces of Cake and these";
+ mes "Old Frying Pans? Oh, bless";
+ mes "your kind heart, adventurer~";
+ next;
+ mes "[Kasis]";
+ mes "Finally, I can treat my";
+ mes "buddies to a wonderful";
+ mes "feast! They'll be so pleased!";
+ mes "Oh, I'd really like to repay you";
+ mes "somehow, but I'm not sure";
+ mes "what I could possibly give...";
+ next;
+ mes "[Kasis]";
+ mes "Of course! Why don't";
+ mes "you treat yourself to";
+ mes "my specialty, Kasis's";
+ mes "Crunch Toast? It looks";
+ mes "simple, but it actually";
+ mes "requires great skill to make.";
+ next;
+ mes "[Kasis]";
+ mes "Here you are!";
+ mes "Please enjoy this and always";
+ mes "remember that breakfast is the";
+ mes "most important meal of the day!";
+ mes "Now, I better prepare those";
+ mes "lunches. Goodbye, my friend~";
+ delitem 519,50;
+ delitem 7031,50;
+ delitem 548,50;
+ delitem 539,50;
+ getitem 5107,1;
+ close;
+ case 2:
+ mes "[Kasis]";
+ mes "Oh, let me apologize";
+ mes "again. But I can't help";
+ mes "but admire the quality of";
+ mes "your goods. Er, you know,";
+ mes "the food you're carrying. I'm";
+ mes "a chef by trade, after all.";
+ close;
}
- break;
}
}
mes "[Kasis]";
@@ -152,94 +147,86 @@ yuno,222,116,3 script Kasis#LhzHat 851,{
next;
switch( select( "Is something wrong?", "End Conversation." ) )
{
- case 1:
- mes "[Kasis]";
- mes "Well, my current contract";
- mes "with the company that's been";
- mes "providing me with ingredients";
- mes "has expired. Of course, it's";
- mes "bad enough that I don't have";
- mes "the food to run this business.";
- next;
- mes "[Kasis]";
- mes "But I also feel like I'm";
- mes "letting my friends down.";
- mes "You see, I've been sending";
- mes "them lunch every day since";
- mes "they've been working in the";
- mes "Factory over in Einbroch.";
- next;
- mes "[Kasis]";
- mes "I'm unable to make";
- mes "lunch for them at the";
- mes "moment, but I really want to";
- mes "help my buddies, especially";
- mes "since their financial situation";
- mes "seems pretty bad right now.";
- next;
- switch( select( "Do you want me to help you?", "I'm so sorry to hear that." ) )
- {
case 1:
mes "[Kasis]";
- mes "Sure, I'm willing to accept";
- mes "help from wherever I can find";
- mes "it. If you would, I'd like you to bring me some food supplies";
- mes "that I can use to make lunches";
- mes "for my friends at the Factory.";
+ mes "Well, my current contract";
+ mes "with the company that's been";
+ mes "providing me with ingredients";
+ mes "has expired. Of course, it's";
+ mes "bad enough that I don't have";
+ mes "the food to run this business.";
next;
mes "[Kasis]";
- mes "Would you";
- mes "please get me";
- mes "^4D4DFF50 Milk^000000,";
- mes "^4D4DFF50 Cheese^000000,";
- mes "^4D4DFF50 Pieces of Cake^000000 and";
- mes "^4D4DFF50 Old Frying Pans^000000?";
+ mes "But I also feel like I'm";
+ mes "letting my friends down.";
+ mes "You see, I've been sending";
+ mes "them lunch every day since";
+ mes "they've been working in the";
+ mes "Factory over in Einbroch.";
next;
mes "[Kasis]";
- mes "I'd really appreciate";
- mes "your help. My friends seem";
- mes "so depressed to be working";
- mes "in the Factory and I want to";
- mes "do all I can to cheer them up.";
- mes "Thanks for your kind offer~";
- close;
- break;
-
- case 2:
- mes "[Kasis]";
- mes "I'm trying to renew";
- mes "my contract with the";
- mes "company that's been";
- mes "providing me with food";
- mes "supplies, but it hasn't";
- mes "been working out so far...";
+ mes "I'm unable to make";
+ mes "lunch for them at the";
+ mes "moment, but I really want to";
+ mes "help my buddies, especially";
+ mes "since their financial situation";
+ mes "seems pretty bad right now.";
next;
+ switch( select( "Do you want me to help you?", "I'm so sorry to hear that." ) )
+ {
+ case 1:
+ mes "[Kasis]";
+ mes "Sure, I'm willing to accept";
+ mes "help from wherever I can find";
+ mes "it. If you would, I'd like you to bring me some food supplies";
+ mes "that I can use to make lunches";
+ mes "for my friends at the Factory.";
+ next;
+ mes "[Kasis]";
+ mes "Would you";
+ mes "please get me";
+ mes "^4D4DFF50 Milk^000000,";
+ mes "^4D4DFF50 Cheese^000000,";
+ mes "^4D4DFF50 Pieces of Cake^000000 and";
+ mes "^4D4DFF50 Old Frying Pans^000000?";
+ next;
+ mes "[Kasis]";
+ mes "I'd really appreciate";
+ mes "your help. My friends seem";
+ mes "so depressed to be working";
+ mes "in the Factory and I want to";
+ mes "do all I can to cheer them up.";
+ mes "Thanks for your kind offer~";
+ close;
+ case 2:
+ mes "[Kasis]";
+ mes "I'm trying to renew";
+ mes "my contract with the";
+ mes "company that's been";
+ mes "providing me with food";
+ mes "supplies, but it hasn't";
+ mes "been working out so far...";
+ next;
+ mes "[Kasis]";
+ mes "I don't know what's";
+ mes "happening, but hopefully";
+ mes "I can find a new supplier";
+ mes "soon. There are my friends";
+ mes "to worry about, as well as";
+ mes "the sake of my business.";
+ close;
+ }
+ case 2:
mes "[Kasis]";
- mes "I don't know what's";
- mes "happening, but hopefully";
- mes "I can find a new supplier";
- mes "soon. There are my friends";
- mes "to worry about, as well as";
- mes "the sake of my business.";
+ mes "Anyway, please come";
+ mes "again. Hopefully, we'll";
+ mes "have some good bread";
+ mes "in stock next time, okay?";
close;
- break;
- }
- break;
-
- case 2:
- mes "[Kasis]";
- mes "Anyway, please come";
- mes "again. Hopefully, we'll";
- mes "have some good bread";
- mes "in stock next time, okay?";
- close;
- break;
}
-
}
lighthalzen,143,68,0 script Strange Guy#LhzHat 47,{
-
if(DTHATQ == 0)
{
mes "[Strange Guy]";
@@ -251,187 +238,167 @@ lighthalzen,143,68,0 script Strange Guy#LhzHat 47,{
next;
switch( select( "Who are you?", "How did you know?", "Ignore him." ) )
{
- case 1:
- mes "[Morris]";
- mes "Allow me to";
- mes "introduce myself.";
- mes "My name is Morris Poe,";
- mes "detective of great acclaim";
- mes "and world wide fame.";
- next;
- switch( select( "I've never heard of you.", "You're kidding me.", "I'm outta here." ) )
- {
case 1:
mes "[Morris]";
- mes "Morris Poe?";
- mes "Renown detective?";
- mes "Advocate for justice in";
- mes "the Schwarzwald Republic?";
- mes "Surely you recognize one";
- mes "of my esteemed titles.";
+ mes "Allow me to";
+ mes "introduce myself.";
+ mes "My name is Morris Poe,";
+ mes "detective of great acclaim";
+ mes "and world wide fame.";
next;
- switch( select( "Nope, I don't know you.", "You're Morris Poe?!" ) )
+ switch( select( "I've never heard of you.", "You're kidding me.", "I'm outta here." ) )
{
- case 1:
- mes "[Morris]";
- mes "You don't...?";
- mes "But I'm a famous hero.";
- mes "Children look up to me";
- mes "and wish they'd grow";
- mes "up to be as smart as me.";
- next;
- mes "[Morris]";
- mes "I don't get it.";
- mes "I'm famouser than";
- mes "that. A household name";
- mes "even. I've got a sterling";
- mes "public image, how could";
- mes "you never have heard of me...?";
- close;
- break;
-
- case 2:
- break;
- }
- break;
-
- case 2:
- mes "[Morris]";
- mes "Kidding? Ha ha!";
- mes "Look at these keen,";
- mes "deductive and deeply";
- mes "analytical eyes and";
- mes "tell me I'm joking.";
- next;
- switch( select( "Whoa, those ARE keen eyes.", "Okay. You're joking." ) )
- {
- case 1:
- mes "[Morris]";
- mes "Yes, this sharp,";
- mes "penetrating, yet";
- mes "highly intelligent gaze";
- mes "belongs to the world";
- mes "detective and crime";
- mes "fighter, Morris Poe!";
- next;
- switch( select( "I've never heard of you.", "Golly, Morris Poe?!" ) )
- {
case 1:
mes "[Morris]";
- mes "Never heard of...?";
- mes "Impossible! If there are";
- mes "two things I hate more";
- mes "than crime, they would be";
- mes "dishonesty... And rejection";
- mes "from beautiful women.";
+ mes "Morris Poe?";
+ mes "Renown detective?";
+ mes "Advocate for justice in";
+ mes "the Schwarzwald Republic?";
+ mes "Surely you recognize one";
+ mes "of my esteemed titles.";
next;
- mes "[Morris]";
- mes "When you get over your";
- mes "sense of pride and gain";
- mes "a little maturity, then we";
- mes "might share an actual";
- mes "conversation. Until then,";
- mes "you'll just have to grow up.";
- close;
- break;
-
- case 2:
- break;
- }
- break;
-
- case 2:
- mes "[Morris]";
- mes "Hahahahahaah--Huh.";
- mes "If there are two things";
- mes "I hate more than criminals,";
- mes "they would be sarcasm...";
- mes "And receiving fake phone";
- mes "numbers from really cute girls.";
- next;
- switch( select( "Yeah, you're no Don Juan.", "I'm... I'm sorry." ) )
- {
- case 1:
- mes "[Morris]";
- mes "Wah...!";
- mes "Did you just--?!";
- mes "Ugh, you're the worst";
- mes "type of person, you know that?";
- emotion e_omg;
- close;
- break;
-
+ switch( select( "Nope, I don't know you.", "You're Morris Poe?!" ) )
+ {
+ case 1:
+ mes "[Morris]";
+ mes "You don't...?";
+ mes "But I'm a famous hero.";
+ mes "Children look up to me";
+ mes "and wish they'd grow";
+ mes "up to be as smart as me.";
+ next;
+ mes "[Morris]";
+ mes "I don't get it.";
+ mes "I'm famouser than";
+ mes "that. A household name";
+ mes "even. I've got a sterling";
+ mes "public image, how could";
+ mes "you never have heard of me...?";
+ close;
+ case 2:
+ break;
+ }
+ break;
case 2:
mes "[Morris]";
- mes "I think it's too late to";
- mes "apologize. Why would you";
- mes "treat someone of my stature";
- mes "with such caustic sarcasm?!";
- mes "What excuse could possibly";
- mes "exonerate your behavior?!";
+ mes "Kidding? Ha ha!";
+ mes "Look at these keen,";
+ mes "deductive and deeply";
+ mes "analytical eyes and";
+ mes "tell me I'm joking.";
next;
- switch( select( "I... I was intimidated...", "It's how I treat all losers." ) )
+ switch( select( "Whoa, those ARE keen eyes.", "Okay. You're joking." ) )
{
- case 1:
- mes "[Morris]";
- mes "Of course: intense feelings";
- mes "of awe and fear of my vast";
- mes "intellect would result in that";
- mes "kind of deviant behavior. I'll";
- mes "have to forgive you, I suppose.";
- next;
- break;
-
- case 2:
- mes "[Morris]";
- mes "What...?!";
- mes "Morris Poe, a loser?";
- mes "Such defamatory remarks";
- mes "cannot be forgiven, no";
- mes "matter how unfounded";
- mes "and groundless they are!";
- emotion e_omg;
- close;
- break;
+ case 1:
+ mes "[Morris]";
+ mes "Yes, this sharp,";
+ mes "penetrating, yet";
+ mes "highly intelligent gaze";
+ mes "belongs to the world";
+ mes "detective and crime";
+ mes "fighter, Morris Poe!";
+ next;
+ switch( select( "I've never heard of you.", "Golly, Morris Poe?!" ) )
+ {
+ case 1:
+ mes "[Morris]";
+ mes "Never heard of...?";
+ mes "Impossible! If there are";
+ mes "two things I hate more";
+ mes "than crime, they would be";
+ mes "dishonesty... And rejection";
+ mes "from beautiful women.";
+ next;
+ mes "[Morris]";
+ mes "When you get over your";
+ mes "sense of pride and gain";
+ mes "a little maturity, then we";
+ mes "might share an actual";
+ mes "conversation. Until then,";
+ mes "you'll just have to grow up.";
+ close;
+ case 2:
+ break;
+ }
+ break;
+ case 2:
+ mes "[Morris]";
+ mes "Hahahahahaah--Huh.";
+ mes "If there are two things";
+ mes "I hate more than criminals,";
+ mes "they would be sarcasm...";
+ mes "And receiving fake phone";
+ mes "numbers from really cute girls.";
+ next;
+ switch( select( "Yeah, you're no Don Juan.", "I'm... I'm sorry." ) )
+ {
+ case 1:
+ mes "[Morris]";
+ mes "Wah...!";
+ mes "Did you just--?!";
+ mes "Ugh, you're the worst";
+ mes "type of person, you know that?";
+ emotion e_omg;
+ close;
+ case 2:
+ mes "[Morris]";
+ mes "I think it's too late to";
+ mes "apologize. Why would you";
+ mes "treat someone of my stature";
+ mes "with such caustic sarcasm?!";
+ mes "What excuse could possibly";
+ mes "exonerate your behavior?!";
+ next;
+ switch( select( "I... I was intimidated...", "It's how I treat all losers." ) )
+ {
+ case 1:
+ mes "[Morris]";
+ mes "Of course: intense feelings";
+ mes "of awe and fear of my vast";
+ mes "intellect would result in that";
+ mes "kind of deviant behavior. I'll";
+ mes "have to forgive you, I suppose.";
+ next;
+ case 2:
+ mes "[Morris]";
+ mes "What...?!";
+ mes "Morris Poe, a loser?";
+ mes "Such defamatory remarks";
+ mes "cannot be forgiven, no";
+ mes "matter how unfounded";
+ mes "and groundless they are!";
+ emotion e_omg;
+ close;
+ }
+ }
}
- break;
- }
+ break;
+ case 3:
+ mes "[Morris]";
+ mes "Hahaha, oh, that's";
+ mes "funny. Wait. You're...";
+ mes "You're really leaving.";
+ mes "N-no, come baaaack!";
+ close;
+ }
break;
- }
- break;
-
+ case 2:
+ mes "[Strange Guy]";
+ mes "How did I know?";
+ mes "Elementary, my friend.";
+ mes "There was an abundance";
+ mes "of clues for me to make";
+ mes "that sort of simple deduction.";
+ close;
case 3:
- mes "[Morris]";
- mes "Hahaha, oh, that's";
- mes "funny. Wait. You're...";
- mes "You're really leaving.";
- mes "N-no, come baaaack!";
+ mes "[Strange Guy]";
+ mes "Hello...?";
+ mes "...............";
+ mes "Oh, this is embarassing.";
+ mes "I can't believe I'm getting";
+ mes "the silent treatment...";
close;
- break;
- }
- break;
-
- case 2:
- mes "[Strange Guy]";
- mes "How did I know?";
- mes "Elementary, my friend.";
- mes "There was an abundance";
- mes "of clues for me to make";
- mes "that sort of simple deduction.";
- close;
- break;
-
- case 3:
- mes "[Strange Guy]";
- mes "Hello...?";
- mes "...............";
- mes "Oh, this is embarassing.";
- mes "I can't believe I'm getting";
- mes "the silent treatment...";
- close;
- break;
}
-
mes "[Morris]";
mes "Yes, I know it's";
mes "difficult to believe that";
@@ -440,7 +407,7 @@ lighthalzen,143,68,0 script Strange Guy#LhzHat 47,{
mes "presence of genius. Now,";
mes "you must be wondering...";
next;
- menu "Um, wondering what?",-;
+ select("Um, wondering what?");
mes "[Morris]";
mes "You're wondering,";
mes "\"How in the world";
@@ -520,136 +487,129 @@ lighthalzen,143,68,0 script Strange Guy#LhzHat 47,{
next;
switch( select( "Salute.", "Whatever..." ) )
{
- case 1:
- mes "[Morris]";
- mes "Great, done like a pro!";
- mes "Now, I need to check your";
- mes "fee--I mean qualifications.";
- mes "Let's see now, I need to";
- mes "look through your Inventory...";
- next;
- set @lhzhatfailed,0;
- if(countitem(611) < 10)
- {
- mes "[Morris]";
- mes "Wait. You don't have";
- mes "enough Magnifiers. You";
- mes "do want to join this club,";
- mes "don't you? Did you need to";
- mes "hear the requirements again?";
- set @lhzhatfailed,1;
- next;
- }
- if(countitem(7301) < 1887 && @lhzhatfailed == 0)
- {
+ case 1:
mes "[Morris]";
- mes "Magnifiers. Check.";
- mes "Not enough Tassels? Check.";
- set @lhzhatfailed,1;
+ mes "Great, done like a pro!";
+ mes "Now, I need to check your";
+ mes "fee--I mean qualifications.";
+ mes "Let's see now, I need to";
+ mes "look through your Inventory...";
next;
- }
- if(countitem(5120) < 1 && @lhzhatfailed == 0)
- {
- mes "[Morris]";
- mes "Magnifiers. Check.";
- mes "Tassels... Check.";
- mes "Hm. You're missing";
- mes "the slotted Bucket Hat.";
- mes "You were so close...";
- set @lhzhatfailed,1;
- next;
- }
- if(Zeny < 1887 && failed == 0)
- {
+ set @lhzhatfailed,0;
+ if(countitem(611) < 10)
+ {
+ mes "[Morris]";
+ mes "Wait. You don't have";
+ mes "enough Magnifiers. You";
+ mes "do want to join this club,";
+ mes "don't you? Did you need to";
+ mes "hear the requirements again?";
+ set @lhzhatfailed,1;
+ next;
+ }
+ if(countitem(7301) < 1887 && @lhzhatfailed == 0)
+ {
+ mes "[Morris]";
+ mes "Magnifiers. Check.";
+ mes "Not enough Tassels? Check.";
+ set @lhzhatfailed,1;
+ next;
+ }
+ if(countitem(5120) < 1 && @lhzhatfailed == 0)
+ {
+ mes "[Morris]";
+ mes "Magnifiers. Check.";
+ mes "Tassels... Check.";
+ mes "Hm. You're missing";
+ mes "the slotted Bucket Hat.";
+ mes "You were so close...";
+ set @lhzhatfailed,1;
+ next;
+ }
+ if(Zeny < 1887 && @lhzhatfailed == 0)
+ {
+ mes "[Morris]";
+ mes "Magnifiers. Check.";
+ mes "Tassels... Check.";
+ mes "Slotted Bucket Hat. Got it.";
+ mes "Hey. Where's the zeny?!";
+ mes "That's the most important,";
+ mes "er, qualification of all!";
+ set @lhzhatfailed,1;
+ next;
+ }
+ if(@lhzhatfailed == 1)
+ {
+ mes "[Morris]";
+ mes "^333333*Sigh*^000000 You need";
+ mes "^0000FF10 Magnifiers^000000,";
+ mes "^0000FF1887 Tassels^000000,";
+ mes "^0000FF1 Slotted Bucket Hat^000000";
+ mes "and ^0000FF1,887 zeny^000000. That's all!";
+ emotion e_an;
+ next;
+ mes "[Morris]";
+ mes "Now, remember everything";
+ mes "that you need this time, okay?";
+ mes "I'll be waiting to welcome";
+ mes "you into the elite ranks of ";
+ mes "the Young Detective's Club.";
+ close;
+ }
mes "[Morris]";
mes "Magnifiers. Check.";
mes "Tassels... Check.";
mes "Slotted Bucket Hat. Got it.";
- mes "Hey. Where's the zeny?!";
- mes "That's the most important,";
- mes "er, qualification of all!";
- set @lhzhatfailed,1;
+ mes "Aaaand zeny. Heh heh. Perfect.";
next;
- }
-
- if(@lhzhatfailed == 1)
- {
mes "[Morris]";
- mes "^333333*Sigh*^000000 You need";
- mes "^0000FF10 Magnifiers^000000,";
- mes "^0000FF1887 Tassels^000000,";
- mes "^0000FF1 Slotted Bucket Hat^000000";
- mes "and ^0000FF1,887 zeny^000000. That's all!";
- emotion e_an;
+ mes "Great, that's everything!";
+ mes "Welcome to the club! Here's";
+ mes "your Renown Detective's Cap,";
+ mes "so wear it with pride as you";
+ mes "take an active part in our club's";
+ mes "activities and promotion!";
+ delitem 7301,1887;
+ delitem 5120,1;
+ delitem 611,10;
+ set Zeny, Zeny - 1887;
+ set DTHATQ,2;
+ getitem 5108,1;
next;
- mes "[Morris]";
- mes "Now, remember everything";
- mes "that you need this time, okay?";
- mes "I'll be waiting to welcome";
- mes "you into the elite ranks of ";
- mes "the Young Detective's Club.";
- close;
- }
- mes "[Morris]";
- mes "Magnifiers. Check.";
- mes "Tassels... Check.";
- mes "Slotted Bucket Hat. Got it.";
- mes "Aaaand zeny. Heh heh. Perfect.";
- next;
- mes "[Morris]";
- mes "Great, that's everything!";
- mes "Welcome to the club! Here's";
- mes "your Renown Detective's Cap,";
- mes "so wear it with pride as you";
- mes "take an active part in our club's";
- mes "activities and promotion!";
- delitem 7301,1887;
- delitem 5120,1;
- delitem 611,10;
- set Zeny, Zeny - 1887;
- set DTHATQ,2;
- getitem 5108,1;
- next;
- switch( select( "Wait, promotion?", "Hooray!" ) )
- {
- case 1:
- mes "[Morris]";
- mes "Of course, isn't it obvious?";
- mes "As a member, one of your duties";
- mes "will be to sing accolades of this club so that more members";
- mes "will join and earn their own";
- mes "Renown Detective's Caps.";
- next;
- mes "[Morris]";
- mes "Alright, scurry off";
- mes "now and proudly display";
- mes "your new, rakishly stylish";
- mes "Renown Detective's Cap";
- mes "to all of your friends!";
- close;
- break;
-
+ switch( select( "Wait, promotion?", "Hooray!" ) )
+ {
+ case 1:
+ mes "[Morris]";
+ mes "Of course, isn't it obvious?";
+ mes "As a member, one of your duties";
+ mes "will be to sing accolades of this club so that more members";
+ mes "will join and earn their own";
+ mes "Renown Detective's Caps.";
+ next;
+ mes "[Morris]";
+ mes "Alright, scurry off";
+ mes "now and proudly display";
+ mes "your new, rakishly stylish";
+ mes "Renown Detective's Cap";
+ mes "to all of your friends!";
+ close;
+ case 2:
+ mes "[Morris]";
+ mes "Alright, scurry off";
+ mes "now and proudly display";
+ mes "your new, rakishly stylish";
+ mes "Renown Detective's Cap";
+ mes "to all of your friends!";
+ close;
+ }
case 2:
mes "[Morris]";
- mes "Alright, scurry off";
- mes "now and proudly display";
- mes "your new, rakishly stylish";
- mes "Renown Detective's Cap";
- mes "to all of your friends!";
+ mes "Huh. You just failed";
+ mes "the \"Test of Respect.\"";
+ mes "You don't deserve the";
+ mes "honor of wearing the";
+ mes "Renowned Detective's Cap!";
close;
- break;
- }
- break;
-
- case 2:
- mes "[Morris]";
- mes "Huh. You just failed";
- mes "the \"Test of Respect.\"";
- mes "You don't deserve the";
- mes "honor of wearing the";
- mes "Renowned Detective's Cap!";
- close;
- break;
}
}
else if(DTHATQ == 2)
@@ -678,183 +638,126 @@ lighthalzen,143,68,0 script Strange Guy#LhzHat 47,{
next;
switch( select( "I'm not sure~", "Sure!" ) )
{
- case 1:
- mes "[Morris]";
- mes "What...?! Every good";
- mes "detective must have a";
- mes "photographic memory";
- mes "and be able to recall";
- mes "minute details in order";
- mes "to crack the case.";
- emotion e_sob;
- next;
- mes "[Morris]";
- mes "Remember...";
- mes "^0000FF10 Magnifiers^000000,";
- mes "^0000FF1887 Tassels^000000,";
- mes "^0000FF1 Slotted Bucket Hat^000000";
- mes "and ^0000FF1,887 zeny^000000. Okay?";
- close;
- break;
-
- case 2:
- mes "[Morris]";
- mes "Great!";
- mes "Now let me just";
- mes "check to see if you";
- mes "brought everything...";
- next;
- set @lhzhatfailed,0;
- if(countitem(611) < 10)
- {
- mes "[Morris]";
- mes "Hmm, you don't have";
- mes "enough Magnifiers? But";
- mes "those are essential tools";
- mes "for sleuthing. Come now,";
- mes "hurry back with them!";
- set @lhzhatfailed,1;
- next;
- }
- if(countitem(7301) < 1887 && @lhzhatfailed == 0)
- {
- mes "[Morris]";
- mes "Magnifiers. Check.";
- mes "Not enough Tassels? Check.";
- set @lhzhatfailed,1;
- next;
- }
- if(countitem(5120) < 1 && @lhzhatfailed == 0)
- {
- mes "[Morris]";
- mes "Magnifiers. Check.";
- mes "Tassels... Check.";
- mes "Hm. You're missing";
- mes "the slotted Bucket Hat.";
- mes "You were so close...";
- set @lhzhatfailed,1;
- next;
- }
- if(Zeny < 1887 && failed == 0)
- {
+ case 1:
mes "[Morris]";
- mes "Magnifiers. Check.";
- mes "Tassels... Check.";
- mes "Slotted Bucket Hat. Got it.";
- mes "Hey. Where's the zeny?!";
- mes "That's the most important,";
- mes "er, qualification of all!";
- set @lhzhatfailed,1;
+ mes "What...?! Every good";
+ mes "detective must have a";
+ mes "photographic memory";
+ mes "and be able to recall";
+ mes "minute details in order";
+ mes "to crack the case.";
+ emotion e_sob;
next;
- }
-
- if(@lhzhatfailed == 1)
- {
mes "[Morris]";
mes "Remember...";
mes "^0000FF10 Magnifiers^000000,";
mes "^0000FF1887 Tassels^000000,";
mes "^0000FF1 Slotted Bucket Hat^000000";
mes "and ^0000FF1,887 zeny^000000. Okay?";
- emotion e_an;
close;
- } set @lhzhatfailed,0;
- if(countitem(611) < 10)
- {
+ case 2:
mes "[Morris]";
- mes "Hmm, you don't have";
- mes "enough Magnifiers? But";
- mes "those are essential tools";
- mes "for sleuthing. Come now,";
- mes "hurry back with them!";
- set @lhzhatfailed,1;
+ mes "Great!";
+ mes "Now let me just";
+ mes "check to see if you";
+ mes "brought everything...";
next;
- }
- if(countitem(7301) < 1887 && @lhzhatfailed == 0)
- {
- mes "[Morris]";
- mes "Magnifiers. Check.";
- mes "Not enough Tassels? Check.";
- set @lhzhatfailed,1;
- next;
- }
- if(countitem(5120) < 1 && @lhzhatfailed == 0)
- {
+ set @lhzhatfailed,0;
+ if(countitem(611) < 10)
+ {
+ mes "[Morris]";
+ mes "Hmm, you don't have";
+ mes "enough Magnifiers? But";
+ mes "those are essential tools";
+ mes "for sleuthing. Come now,";
+ mes "hurry back with them!";
+ set @lhzhatfailed,1;
+ next;
+ }
+ if(countitem(7301) < 1887 && @lhzhatfailed == 0)
+ {
+ mes "[Morris]";
+ mes "Magnifiers. Check.";
+ mes "Not enough Tassels? Check.";
+ set @lhzhatfailed,1;
+ next;
+ }
+ if(countitem(5120) < 1 && @lhzhatfailed == 0)
+ {
+ mes "[Morris]";
+ mes "Magnifiers. Check.";
+ mes "Tassels... Check.";
+ mes "Hm. You're missing";
+ mes "the slotted Bucket Hat.";
+ mes "You were so close...";
+ set @lhzhatfailed,1;
+ next;
+ }
+ if(Zeny < 1887 && @lhzhatfailed == 0)
+ {
+ mes "[Morris]";
+ mes "Magnifiers. Check.";
+ mes "Tassels... Check.";
+ mes "Slotted Bucket Hat. Got it.";
+ mes "Hey. Where's the zeny?!";
+ mes "That's the most important,";
+ mes "er, qualification of all!";
+ set @lhzhatfailed,1;
+ next;
+ }
+ if(@lhzhatfailed == 1)
+ {
+ mes "[Morris]";
+ mes "Remember...";
+ mes "^0000FF10 Magnifiers^000000,";
+ mes "^0000FF1887 Tassels^000000,";
+ mes "^0000FF1 Slotted Bucket Hat^000000";
+ mes "and ^0000FF1,887 zeny^000000. Okay?";
+ emotion e_an;
+ close;
+ }
mes "[Morris]";
mes "Magnifiers. Check.";
mes "Tassels... Check.";
- mes "Hm. You're missing";
- mes "the slotted Bucket Hat.";
- mes "You were so close...";
- set @lhzhatfailed,1;
+ mes "Slotted Bucket Hat. Got it.";
+ mes "Aaaand zeny. Heh heh. Perfect.";
next;
- }
- if(Zeny < 1887 && failed == 0)
- {
mes "[Morris]";
- mes "Magnifiers. Check.";
- mes "Tassels... Check.";
- mes "Slotted Bucket Hat. Got it.";
- mes "Hey. Where's the zeny?!";
- mes "That's the most important,";
- mes "er, qualification of all!";
- set @lhzhatfailed,1;
+ mes "Great! You've just qualified";
+ mes "to own yet another Renowned";
+ mes "Detective's Cap. Congratulations! Now, let me collect all of these";
+ mes "goods and zeny from you...";
+ delitem 7301,1887;
+ delitem 5120,1;
+ delitem 611,10;
+ set Zeny, Zeny - 1887;
+ set DTHATQ,2;
+ getitem 5108,1;
next;
- }
-
- if(@lhzhatfailed == 1)
- {
mes "[Morris]";
- mes "Remember...";
- mes "^0000FF10 Magnifiers^000000,";
- mes "^0000FF1887 Tassels^000000,";
- mes "^0000FF1 Slotted Bucket Hat^000000";
- mes "and ^0000FF1,887 zeny^000000. Okay?";
- emotion e_an;
+ mes "Hahaha! It's what";
+ mes "I expect from one of";
+ mes "our Junior Gold Members!";
+ mes "How does it feel like to be";
+ mes "the cream of the cream of";
+ mes "the crop? Great, isn't it?";
close;
- }
- mes "[Morris]";
- mes "Magnifiers. Check.";
- mes "Tassels... Check.";
- mes "Slotted Bucket Hat. Got it.";
- mes "Aaaand zeny. Heh heh. Perfect.";
- next;
- mes "[Morris]";
- mes "Great! You've just qualified";
- mes "to own yet another Renowned";
- mes "Detective's Cap. Congratulations! Now, let me collect all of these";
- mes "goods and zeny from you...";
- delitem 7301,1887;
- delitem 5120,1;
- delitem 611,10;
- set Zeny, Zeny - 1887;
- set DTHATQ,2;
- getitem 5108,1;
- next;
- mes "[Morris]";
- mes "Hahaha! It's what";
- mes "I expect from one of";
- mes "our Junior Gold Members!";
- mes "How does it feel like to be";
- mes "the cream of the cream of";
- mes "the crop? Great, isn't it?";
- close;
- break;
}
}
-
}
-lighthalzen,360,313,3 script Boy#LhzHat 706,{
-
- mes "[Boy]";
- mes "Hello, mister!";
+lighthalzen,360,313,3 script Kid#LhzHat 706,{
+ mes "[Kid]";
+ if(sex)
+ mes "Hello, mister!";
+ else
+ mes "Hello, ma'am!";
mes "Um, would you do";
mes "me a favor, please?";
next;
if(countitem(526) && countitem(7270) && countitem(941) && countitem(10004))
{
- mes "[Boy]";
+ mes "[Kid]";
mes "Oh! You brought me";
mes "some Royal Jelly to";
mes "eat, as well as everything";
@@ -864,22 +767,22 @@ lighthalzen,360,313,3 script Boy#LhzHat 706,{
mes "...";
mes "......";
next;
- mes "[Boy]";
+ mes "[Kid]";
mes "Damn.";
mes "That Royal Jelly";
mes "was frickin' delicious!";
mes "Now I can make your";
mes "Baby Pacifier. Let's see";
mes "here. Ah, here we go...";
- delitem 526,1;
next;
- mes "[Boy]";
+ mes "[Kid]";
mes "It's done!";
mes "Now, you're the";
mes "proud owner of your";
mes "very own Baby Pacifier!";
mes "I hope you're happy with";
mes "yourself. Travel safe, okay?";
+ delitem 526,1;
delitem 7270,1;
delitem 941,1;
delitem 10004,1;
@@ -888,98 +791,90 @@ lighthalzen,360,313,3 script Boy#LhzHat 706,{
}
switch( select( "What do you need?", "Sorry, kid..." ) )
{
- case 1:
- mes "[Boy]";
- mes "Well, my mom has been";
- mes "sick recently, so both of";
- mes "us haven't been able to eat";
- mes "for the past few days. But";
- mes "if she doesn't eat, how does";
- mes "she expect to get better?";
- emotion e_sob;
- next;
- mes "[Boy]";
- mes "So I guess what I'm";
- mes "asking is, would you be";
- mes "able to spare some food?";
- next;
- switch( select( "Help him.", "Refuse to help." ) )
- {
case 1:
- if(!countitem(526))
- {
- mes "[Boy]";
- mes "If you would, do you think";
- mes "you can get some Royal Jelly";
- mes "that I can give to my mom? The old lady next door says that it's";
- mes "really nutritious and helps you get better faster if you're sick.";
- next;
- mes "[Boy]";
- mes "My mom would be mad";
- mes "at me if she found out";
- mes "I was begging for it, but";
- mes "Royal Jelly is too expensive";
- mes "for me to get without any help!";
- close;
- }
- mes "[Boy]";
- mes "Oh, would it be alright";
- mes "if I have this Royal Jelly?";
- mes "It would really help my mom";
- mes "feel better. Thanks so much~";
- delitem 526,1;
+ mes "[Kid]";
+ mes "Well, my mom has been";
+ mes "sick recently, so both of";
+ mes "us haven't been able to eat";
+ mes "for the past few days. But";
+ mes "if she doesn't eat, how does";
+ mes "she expect to get better?";
+ emotion e_sob;
next;
- mes "[Boy]";
- mes "Hey, to pay you back, why";
- mes "don't I make a Baby Pacifier";
- mes "for you? I learned how to make";
- mes "one when my baby brother was";
- mes "born. But first, I'll need some";
- mes "materials to put it together...";
+ mes "[Kid]";
+ mes "So I guess what I'm";
+ mes "asking is, would you be";
+ mes "able to spare some food?";
next;
- mes "[Boy]";
- mes "Would you";
- mes "please bring";
- mes "^3131FF1 Nursing Bottle^000000,";
- mes "^3131FF1 Nose Ring^000000 and";
- mes "^3131FF1 Pacifier^000000? Oh, and one";
- mes "more ^3131FFRoyal Jelly^000000 for me~";
- close;
- break;
-
+ switch( select( "Help him.", "Refuse to help." ) )
+ {
+ case 1:
+ if(!countitem(526))
+ {
+ mes "[Kid]";
+ mes "If you would, do you think";
+ mes "you can get some Royal Jelly";
+ mes "that I can give to my mom? The old lady next door says that it's";
+ mes "really nutritious and helps you get better faster if you're sick.";
+ next;
+ mes "[Kid]";
+ mes "My mom would be mad";
+ mes "at me if she found out";
+ mes "I was begging for it, but";
+ mes "Royal Jelly is too expensive";
+ mes "for me to get without any help!";
+ close;
+ }
+ mes "[Kid]";
+ mes "Oh, would it be alright";
+ mes "if I have this Royal Jelly?";
+ mes "It would really help my mom";
+ mes "feel better. Thanks so much~";
+ delitem 526,1;
+ next;
+ mes "[Kid]";
+ mes "Hey, to pay you back, why";
+ mes "don't I make a Baby Pacifier";
+ mes "for you? I learned how to make";
+ mes "one when my baby brother was";
+ mes "born. But first, I'll need some";
+ mes "materials to put it together...";
+ next;
+ mes "[Kid]";
+ mes "Would you";
+ mes "please bring";
+ mes "^3131FF1 Nursing Bottle^000000,";
+ mes "^3131FF1 Nose Ring^000000 and";
+ mes "^3131FF1 Pacifier^000000? Oh, and one";
+ mes "more ^3131FFRoyal Jelly^000000 for me~";
+ close;
+ case 2:
+ mes "[Kid]";
+ mes "Oh... Um, that's";
+ mes "alright. Maybe I was";
+ mes "asking too much from";
+ mes "you. I mean, it's true";
+ mes "that you barely know me...";
+ emotion e_sob;
+ close;
+ }
case 2:
- mes "[Boy]";
- mes "Oh... Um, that's";
- mes "alright. Maybe I was";
- mes "asking too much from";
- mes "you. I mean, it's true";
- mes "that you barely know me...";
+ mes "[Kid]";
+ mes "Th-that's okay.";
+ mes "I guess you must";
+ mes "be so busy that you";
+ mes "don't even have the";
+ mes "time to listen to some";
+ mes "little boy's problems...";
emotion e_sob;
close;
- break;
- }
- break;
-
- case 2:
- mes "[Boy]";
- mes "Th-that's okay.";
- mes "I guess you must";
- mes "be so busy that you";
- mes "don't even have the";
- mes "time to listen to some";
- mes "little boy's problems...";
- emotion e_sob;
- close;
- break;
}
-
}
-einbech,70,222,5 script Mater#LhzHat 91,{
-
+einbech,70,222,5 script Metelle#LhzHat 91,{
if(countitem(983) && countitem(7267) > 998 && countitem(749) && Zeny > 49999)
{
- mes "[Mater]";
+ mes "[Metelle]";
mes "Oh, hello, what's this?";
mes "You're carrying 1 Black";
mes "Dyestuffs, 1 Frozen Rose,";
@@ -987,7 +882,7 @@ einbech,70,222,5 script Mater#LhzHat 91,{
mes "50,000 zeny with you. That's";
mes "enough to make a Winter Hat...";
next;
- mes "[Mater]";
+ mes "[Metelle]";
mes "Um, would you mind letting";
mes "me have those items so that";
mes "I can make a Winter Hat?";
@@ -996,74 +891,71 @@ einbech,70,222,5 script Mater#LhzHat 91,{
next;
switch( select( "Let her have the items.", "Don't give her the items." ) )
{
- case 1:
- mes "[Mater]";
- mes "Oh, thank you so much!";
- mes "I've always wanted to make";
- mes "this hat and try it on, even";
- mes "if it's just once. But don't";
- mes "worry, I'll give it to you~";
- mes "Now please next; a moment...";
- next;
- mes "[Mater]";
- mes "Let's see...";
- mes "I've got to fold";
- mes "the rose like this...";
- mes "Be careful with the dye...";
- mes "Where did I put all those";
- mes "pan--Oh, here we are.";
- next;
- mes "[Mater]";
- mes "^333333*Whew!*^000000";
- mes "Finally, it's done!";
- mes "Now, if you don't mind,";
- mes "let me try this hat on";
- mes "for just a little while.";
- delitem 983,1;
- delitem 7267,999;
- delitem 749,1;
- set Zeny,Zeny - 50000;
- getitem 5115,1;
- next;
- mes "...";
- mes "......";
- next;
- mes "[Mater]";
- mes "Ahhhhhh~";
- mes "It just feels...";
- mes "I felt so free~";
- mes "It was everything";
- mes "I imagined it to be.";
- next;
- mes "[Mater]";
- mes "Here, please take";
- mes "this Winter Hat. I really";
- mes "hope that you'll enjoy it";
- mes "as much as I do. Well then,";
- mes "be safe in your travels, okay?";
- close;
- break;
-
- case 2:
- mes "[Mater]";
- mes "I'm sorry, I know that";
- mes "I was asking a pretty big";
- mes "favor from someone I just";
- mes "met. I hope you understand";
- mes "how much I really want to";
- mes "make that Winter Hat...";
- close;
- break;
+ case 1:
+ mes "[Metelle]";
+ mes "Oh, thank you so much!";
+ mes "I've always wanted to make";
+ mes "this hat and try it on, even";
+ mes "if it's just once. But don't";
+ mes "worry, I'll give it to you~";
+ mes "Now please next; a moment...";
+ next;
+ mes "[Metelle]";
+ mes "Let's see...";
+ mes "I've got to fold";
+ mes "the rose like this...";
+ mes "Be careful with the dye...";
+ mes "Where did I put all those";
+ mes "pan--Oh, here we are.";
+ next;
+ mes "[Metelle]";
+ mes "^333333*Whew!*^000000";
+ mes "Finally, it's done!";
+ mes "Now, if you don't mind,";
+ mes "let me try this hat on";
+ mes "for just a little while.";
+ delitem 983,1;
+ delitem 7267,999;
+ delitem 749,1;
+ set Zeny,Zeny - 50000;
+ getitem 5115,1;
+ next;
+ mes "...";
+ mes "......";
+ next;
+ mes "[Metelle]";
+ mes "Ahhhhhh~";
+ mes "It just feels...";
+ mes "I felt so free~";
+ mes "It was everything";
+ mes "I imagined it to be.";
+ next;
+ mes "[Metelle]";
+ mes "Here, please take";
+ mes "this Winter Hat. I really";
+ mes "hope that you'll enjoy it";
+ mes "as much as I do. Well then,";
+ mes "be safe in your travels, okay?";
+ close;
+ case 2:
+ mes "[Metelle]";
+ mes "I'm sorry, I know that";
+ mes "I was asking a pretty big";
+ mes "favor from someone I just";
+ mes "met. I hope you understand";
+ mes "how much I really want to";
+ mes "make that Winter Hat...";
+ close;
}
}
- mes "[Mater]";
+ mes "[Metelle]";
mes "Look at that blue";
mes "sky. Don't you wish";
mes "you could just soar";
mes "through the heavens";
mes "with your own wings?";
next;
- mes "[Mater]";
+ mes "[Metelle]";
mes "Of course, it's an";
mes "impossible dream,";
mes "but with this Winter Hat,";
@@ -1071,14 +963,14 @@ einbech,70,222,5 script Mater#LhzHat 91,{
mes "sensation of freedom that";
mes "a bird in flight must feel.";
next;
- mes "[Mater]";
+ mes "[Metelle]";
mes "If you would like";
mes "a hat like this, I would";
mes "need to have some items";
mes "that I don't think I can ever";
mes "obtain on my very own.";
next;
- mes "[Mater]";
+ mes "[Metelle]";
mes "^FF00001 Black Dyestuffs^000000,";
mes "^FF0000999 Tiger Panties^000000,";
mes "^FF00001 Frozen Rose^000000 and";
@@ -1100,213 +992,202 @@ lhz_in02,91,38,5 script Margaret Mary#LhzHat 90,{
next;
switch( select( "Make a Mystic Rose.", "End Conversation." ) )
{
- case 1:
- if(countitem(731) > 9 && countitem(748) > 1 && countitem(982) && Zeny > 49999)
- {
- mes "[Margaret Mary]";
- mes "Ah, I see that you've brought";
- mes "what I need to bleach the blood";
- mes "red hue from these Witherless";
- mes "Roses and adorn these flowers";
- mes "with eternal elegance. May I use these items to make a Mystic Rose?";
- next;
- switch( select( "Yes", "No" ) )
+ case 1:
+ if(countitem(731) > 9 && countitem(748) > 2 && countitem(982) && Zeny > 49999)
{
- case 1:
mes "[Margaret Mary]";
- mes "Thank you. Please";
- mes "next; a moment while";
- mes "I concentrate in order to";
- mes "preserve the natural beauty";
- mes "of these gorgeous flowers...";
- next;
- mes "[Margaret Mary]";
- mes "The rose truly is the";
- mes "undisputed queen of all";
- mes "flowers. All other flora must";
- mes "humbly bow to its regal beauty.";
- next;
- mes "...";
- mes "......";
- next;
- mes "...";
- mes "......";
- mes ".........";
+ mes "Ah, I see that you've brought";
+ mes "what I need to bleach the blood";
+ mes "red hue from these Witherless";
+ mes "Roses and adorn these flowers";
+ mes "with eternal elegance. May I use these items to make a Mystic Rose?";
next;
- mes "[Margaret Mary]";
- mes "There, it is finished.";
- mes "Please remember to wear";
- mes "your hair in an elegant and";
- mes "refined manner when wearing";
- mes "the Mystic Rose so as not to disgrace these beautiful flowers.";
- delitem 731,10;
- delitem 748,2;
- delitem 982,1;
- set Zeny,Zeny - 50000;
- getitem 5117,1;
- close;
- break;
+ switch( select( "Yes", "No" ) )
+ {
+ case 1:
+ mes "[Margaret Mary]";
+ mes "Thank you. Please";
+ mes "next; a moment while";
+ mes "I concentrate in order to";
+ mes "preserve the natural beauty";
+ mes "of these gorgeous flowers...";
+ next;
+ mes "[Margaret Mary]";
+ mes "The rose truly is the";
+ mes "undisputed queen of all";
+ mes "flowers. All other flora must";
+ mes "humbly bow to its regal beauty.";
+ next;
+ mes "...";
+ mes "......";
+ next;
+ mes "...";
+ mes "......";
+ mes ".........";
+ next;
+ mes "[Margaret Mary]";
+ mes "There, it is finished.";
+ mes "Please remember to wear";
+ mes "your hair in an elegant and";
+ mes "refined manner when wearing";
+ mes "the Mystic Rose so as not to disgrace these beautiful flowers.";
+ delitem 731,10;
+ delitem 748,3;
+ delitem 982,1;
+ set Zeny,Zeny - 50000;
+ getitem 5117,1;
+ close;
- case 2:
- mes "[Margaret Mary]";
- mes "White roses with thorns";
- mes "makes my heart beat with";
- mes "unceasing trepidation. What";
- mes "if I prick my finger and shed";
- mes "blood on its snow white petals?";
- close;
- break;
+ case 2:
+ mes "[Margaret Mary]";
+ mes "White roses with thorns";
+ mes "makes my heart beat with";
+ mes "unceasing trepidation. What";
+ mes "if I prick my finger and shed";
+ mes "blood on its snow white petals?";
+ close;
+ }
}
- }
- mes "[Margaret Mary]";
- mes "I love roses, but it makes";
- mes "me sad that their beauty";
- mes "fades far too soon. And so,";
- mes "I've found a way to preserve";
- mes "the beauty of the roses, so";
- mes "that it lasts for all eternity.";
- next;
- mes "[Margaret Mary]";
- mes "Do you love roses as well?";
- mes "If you like, I can make a";
- mes "^3131FFMystic Rose^000000 that you can wear";
- mes "upon your crown. It's not easy";
- mes "for me to create, but I believe that you would enjoy it greatly.";
- next;
- mes "[Margaret Mary]";
- mes "Please bring me";
- mes "^3131FF10 2 Carat Diamonds^000000,";
- mes "^3131FF3 Witherless Roses^000000,";
- mes "^3131FF1 White Dyestuffs^000000 and";
- mes "^3131FF50,000 zeny^000000 if you would";
- mes "like to have a Mystic Rose.";
- close;
- break;
+ mes "[Margaret Mary]";
+ mes "I love roses, but it makes";
+ mes "me sad that their beauty";
+ mes "fades far too soon. And so,";
+ mes "I've found a way to preserve";
+ mes "the beauty of the roses, so";
+ mes "that it lasts for all eternity.";
+ next;
+ mes "[Margaret Mary]";
+ mes "Do you love roses as well?";
+ mes "If you like, I can make a";
+ mes "^3131FFMystic Rose^000000 that you can wear";
+ mes "upon your crown. It's not easy";
+ mes "for me to create, but I believe that you would enjoy it greatly.";
+ next;
+ mes "[Margaret Mary]";
+ mes "Please bring me";
+ mes "^3131FF10 2 Carat Diamonds^000000,";
+ mes "^3131FF3 Witherless Roses^000000,";
+ mes "^3131FF1 White Dyestuffs^000000 and";
+ mes "^3131FF50,000 zeny^000000 if you would";
+ mes "like to have a Mystic Rose.";
+ close;
- case 2:
- mes "[Margaret Mary]";
- mes "White roses with thorns";
- mes "makes my heart beat with";
- mes "unceasing trepidation. What";
- mes "if I prick my finger and shed";
- mes "blood on its snow white petals?";
- close;
- break;
+ case 2:
+ mes "[Margaret Mary]";
+ mes "White roses with thorns";
+ mes "makes my heart beat with";
+ mes "unceasing trepidation. What";
+ mes "if I prick my finger and shed";
+ mes "blood on its snow white petals?";
+ close;
}
}
-lighthalzen,182,89,0 script Rich Girl#LhzHat 91,{
-
+lighthalzen,182,89,0 script Relaxed-Looking Lady 91,{
if(LHZBTQ == 0)
{
- mes "[Rich Girl]";
+ mes "[Relaxed-Looking Lady]";
mes "Hmmm...?";
mes "What? Did you";
mes "need something?";
next;
switch( select( "N-Nothing.", "Um, you look so relaxed." ) )
{
- case 1:
- mes "[Rich Girl]";
- mes "Huh.";
- mes "Alright then.";
- mes "Well, try not to stare";
- mes "at people so much.";
- close;
- break;
-
- case 2:
- mes "[Rich Girl]";
- mes "Really? You are probably";
- mes "the twentieth person to";
- mes "tell me that today. Mmm.";
- mes "That's strange, isn't it?";
- next;
- menu "I guess.",-,"It's not strange at all.",-;
- mes "[Rich Girl]";
- mes "Oh yeah.";
- mes "What's your name?";
- mes "That is, if you don't";
- mes "mind me asking you.";
- next;
- mes "[" + strcharinfo(0) + "]";
- mes "My name is " + strcharinfo(0) + "";
- mes "and I'm an adventurer~";
- next;
- mes "[Achiha]";
- mes "Oh, one of those?";
- mes "My name is Achiha, nice";
- mes "to meet you. I don't really";
- mes "do much of anything.";
- mes "Just sit. Relax.";
- set LHZBTQ,1;
- emotion e_heh;
- next;
- mes "[Achiha]";
- mes "I do have a hobby,";
- mes "though. Once in a while,";
- mes "I'll sew a hat. Do you think";
- mes "an adventurer like you would";
- mes "want to have a hat I made?";
- next;
- switch( select( "Er, I dunno.", "Sure." ) )
- {
case 1:
- mes "[Achiha]";
- mes "Mm. I mean, the";
- mes "Red Bonnets I make";
- mes "might not be sturdy";
- mes "enough for battles.";
- mes "But what about those";
- mes "fish and cake hats?";
- next;
- mes "[Achiha]";
- mes "Hats...?";
- mes "That look like";
- mes "fish or cake? Mm.";
- mes "Haha. I just got it.";
- mes "That's, that's funny.";
+ mes "[Relaxed-Looking Lady]";
+ mes "Huh.";
+ mes "Alright then.";
+ mes "Well, try not to stare";
+ mes "at people so much.";
close;
- break;
-
case 2:
- mes "[Achiha]";
- mes "Really? Well, I can sew";
- mes "together a ^0000FFRed Bonnet^000000.";
- mes "It reminds most people";
- mes "of a baby's bonnet, but";
- mes "it does look good on";
- mes "most people I know.";
+ mes "[Relaxed-Looking Lady]";
+ mes "Really? You are probably";
+ mes "the twentieth person to";
+ mes "tell me that today. Mmm.";
+ mes "That's strange, isn't it?";
next;
- mes "[Achiha]";
- mes "Um, did you want me";
- mes "to make you one? I can";
- mes "go ahead and do it if you";
- mes "bring me some materials.";
- mes "Since it's just for fun,";
- mes "I won't ask for too much.";
+ select("I guess.","It's not strange at all.");
+ mes "[Relaxed-Looking Lady]";
+ mes "Oh yeah.";
+ mes "What's your name?";
+ mes "That is, if you don't";
+ mes "mind me asking you.";
+ next;
+ mes "[" + strcharinfo(0) + "]";
+ mes "My name is " + strcharinfo(0) + "";
+ mes "and I'm an adventurer~";
next;
mes "[Achiha]";
- mes "Just bring";
- mes "^0000FF1 Green Lace^000000,";
- mes "^0000FF1 Silk Ribbon^000000,";
- mes "^0000FF1 Scarlet Dyestuffs^000000,";
- mes "^0000FF1 Sunday Hat^000000 and";
- mes "^0000FF50,000 zeny^000000.";
+ mes "Oh, one of those?";
+ mes "My name is Achiha, nice";
+ mes "to meet you. I don't really";
+ mes "do much of anything.";
+ mes "Just sit. Relax.";
+ set LHZBTQ,1;
+ emotion e_heh;
next;
mes "[Achiha]";
- mes "I think I'm going";
- mes "to just sit and relax";
- mes "a little bit longer. But";
- mes "if you want me to make";
- mes "a hat for you, come back";
- mes "with those materials, okay?";
- set LHZBTQ,2;
- close;
- break;
- }
- break;
+ mes "I do have a hobby,";
+ mes "though. Once in a while,";
+ mes "I'll sew a hat. Do you think";
+ mes "an adventurer like you would";
+ mes "want to have a hat I made?";
+ next;
+ switch( select( "Er, I dunno.", "Sure." ) )
+ {
+ case 1:
+ mes "[Achiha]";
+ mes "Mm. I mean, the";
+ mes "Red Bonnets I make";
+ mes "might not be sturdy";
+ mes "enough for battles.";
+ mes "But what about those";
+ mes "fish and cake hats?";
+ next;
+ mes "[Achiha]";
+ mes "Hats...?";
+ mes "That look like";
+ mes "fish or cake? Mm.";
+ mes "Haha. I just got it.";
+ mes "That's, that's funny.";
+ close;
+ case 2:
+ mes "[Achiha]";
+ mes "Really? Well, I can sew";
+ mes "together a ^0000FFRed Bonnet^000000.";
+ mes "It reminds most people";
+ mes "of a baby's bonnet, but";
+ mes "it does look good on";
+ mes "most people I know.";
+ next;
+ mes "[Achiha]";
+ mes "Um, did you want me";
+ mes "to make you one? I can";
+ mes "go ahead and do it if you";
+ mes "bring me some materials.";
+ mes "Since it's just for fun,";
+ mes "I won't ask for too much.";
+ next;
+ mes "[Achiha]";
+ mes "Just bring";
+ mes "^0000FF1 Green Lace^000000,";
+ mes "^0000FF1 Silk Ribbon^000000,";
+ mes "^0000FF1 Scarlet Dyestuffs^000000,";
+ mes "^0000FF1 Sunday Hat^000000 and";
+ mes "^0000FF50,000 zeny^000000.";
+ next;
+ mes "[Achiha]";
+ mes "I think I'm going";
+ mes "to just sit and relax";
+ mes "a little bit longer. But";
+ mes "if you want me to make";
+ mes "a hat for you, come back";
+ mes "with those materials, okay?";
+ set LHZBTQ,2;
+ close;
+ }
}
}
else if(LHZBTQ == 1)
@@ -1318,42 +1199,39 @@ lighthalzen,182,89,0 script Rich Girl#LhzHat 91,{
next;
switch( select( "Indeed.", "Would you please make a hat for me?" ) )
{
- case 1:
- mes "[Achiha]";
- mes "Yeah. Today would";
- mes "be a nice day for a";
- mes "picnic or a long stroll.";
- mes "But all I want to do is";
- mes "just sit and relax...";
- close;
- break;
-
- case 2:
- mes "[Achiha]";
- mes "What are you talking";
- mes "about? Oh, you mean the";
- mes "Red Bonnet? Well, I guess";
- mes "I can make one. But I think";
- mes "I need some materials first.";
- next;
- mes "[Achiha]";
- mes "^0000FF1 Green Lace^000000,";
- mes "^0000FF1 Silk Ribbon^000000,";
- mes "^0000FF1 Scarlet Dyestuffs^000000,";
- mes "^0000FF1 Sunday Hat^000000 and";
- mes "^0000FF50,000 zeny^000000.";
- mes "That's what I need.";
- next;
- mes "[Achiha]";
- mes "Oh, but I don't";
- mes "feel like making it";
- mes "right now. I'm soooo";
- mes "tired. Let me just sit,";
- mes "relax, even if it's just";
- mes "a little while longer...";
- set LHZBTQ,2;
- close;
- break;
+ case 1:
+ mes "[Achiha]";
+ mes "Yeah. Today would";
+ mes "be a nice day for a";
+ mes "picnic or a long stroll.";
+ mes "But all I want to do is";
+ mes "just sit and relax...";
+ close;
+ case 2:
+ mes "[Achiha]";
+ mes "What are you talking";
+ mes "about? Oh, you mean the";
+ mes "Red Bonnet? Well, I guess";
+ mes "I can make one. But I think";
+ mes "I need some materials first.";
+ next;
+ mes "[Achiha]";
+ mes "^0000FF1 Green Lace^000000,";
+ mes "^0000FF1 Silk Ribbon^000000,";
+ mes "^0000FF1 Scarlet Dyestuffs^000000,";
+ mes "^0000FF1 Sunday Hat^000000 and";
+ mes "^0000FF50,000 zeny^000000.";
+ mes "That's what I need.";
+ next;
+ mes "[Achiha]";
+ mes "Oh, but I don't";
+ mes "feel like making it";
+ mes "right now. I'm soooo";
+ mes "tired. Let me just sit,";
+ mes "relax, even if it's just";
+ mes "a little while longer...";
+ set LHZBTQ,2;
+ close;
}
}
else if(LHZBTQ == 2)
@@ -1366,16 +1244,57 @@ lighthalzen,182,89,0 script Rich Girl#LhzHat 91,{
next;
switch( select( "Yes.", "I forgot what I need." ) )
{
- case 1:
- if(countitem(10015) < 1 || countitem(10007) < 1 || countitem(975) < 1 || countitem(5032) < 1 || Zeny < 50000)
- {
+ case 1:
+ if(countitem(10015) < 1 || countitem(10007) < 1 || countitem(975) < 1 || countitem(5032) < 1 || Zeny < 50000)
+ {
+ mes "[Achiha]";
+ mes "Uh oh.";
+ mes "You forgot";
+ mes "a couple things.";
+ mes "Would you like me";
+ mes "to remind you what";
+ mes "you need to bring?";
+ next;
+ mes "[Achiha]";
+ mes "^0000FF1 Green Lace^000000,";
+ mes "^0000FF1 Silk Ribbon^000000,";
+ mes "^0000FF1 Scarlet Dyestuffs^000000,";
+ mes "^0000FF1 Sunday Hat^000000 and";
+ mes "^0000FF50,000 zeny^000000. Come back";
+ mes "when you're ready, okay?";
+ close;
+ }
+ mes "[Achiha]";
+ mes "Oh, you brought";
+ mes "everything. That's";
+ mes "good. Okay, just give";
+ mes "it to me. Um, let's see.";
+ next;
+ mes "[Achiha]";
+ mes "Well, I'm finished.";
+ mes "^333333*Yawn*^000000 And now I'm";
+ mes "even more tired. Here,";
+ mes "take this Red Bonnet.";
+ mes "I hope you like it~";
+ mes "I think I'll relax now...";
+ delitem 10015,1;
+ delitem 10007,1;
+ delitem 975,1;
+ delitem 5032,1;
+ set Zeny,Zeny - 50000;
+ getitem 5109,1;
+ set LHZBTQ,3;
+ next;
+ mes "[Achiha]";
+ mes "I hope you will enjoy the hat~";
+ close;
+ case 2:
mes "[Achiha]";
- mes "Uh oh.";
- mes "You forgot";
- mes "a couple things.";
- mes "Would you like me";
- mes "to remind you what";
- mes "you need to bring?";
+ mes "Oh, you really";
+ mes "forgot? Oh dear,";
+ mes "let me try to remember.";
+ mes "I didn't forget too, did I?";
+ mes "Oh next;, I remember now...";
next;
mes "[Achiha]";
mes "^0000FF1 Green Lace^000000,";
@@ -1385,50 +1304,6 @@ lighthalzen,182,89,0 script Rich Girl#LhzHat 91,{
mes "^0000FF50,000 zeny^000000. Come back";
mes "when you're ready, okay?";
close;
- }
- mes "[Achiha]";
- mes "Oh, you brought";
- mes "everything. That's";
- mes "good. Okay, just give";
- mes "it to me. Um, let's see.";
- next;
- mes "[Achiha]";
- mes "Well, I'm finished.";
- mes "^333333*Yawn*^000000 And now I'm";
- mes "even more tired. Here,";
- mes "take this Red Bonnet.";
- mes "I hope you like it~";
- mes "I think I'll relax now...";
- delitem 10015,1;
- delitem 10007,1;
- delitem 975,1;
- delitem 5032,1;
- set Zeny,Zeny - 50000;
- getitem 5109,1;
- set LHZBTQ,3;
- next;
- mes "[Achiha]";
- mes "I hope you will enjoy the hat~";
- close;
- break;
-
- case 2:
- mes "[Achiha]";
- mes "Oh, you really";
- mes "forgot? Oh dear,";
- mes "let me try to remember.";
- mes "I didn't forget too, did I?";
- mes "Oh next;, I remember now...";
- next;
- mes "[Achiha]";
- mes "^0000FF1 Green Lace^000000,";
- mes "^0000FF1 Silk Ribbon^000000,";
- mes "^0000FF1 Scarlet Dyestuffs^000000,";
- mes "^0000FF1 Sunday Hat^000000 and";
- mes "^0000FF50,000 zeny^000000. Come back";
- mes "when you're ready, okay?";
- close;
- break;
}
}
else if(LHZBTQ == 3)
@@ -1442,16 +1317,56 @@ lighthalzen,182,89,0 script Rich Girl#LhzHat 91,{
next;
switch( select( "Yes.", "I forgot what I need." ) )
{
- case 1:
- if(countitem(10015) < 1 || countitem(10007) < 1 || countitem(975) < 1 || countitem(5032) < 1 || Zeny < 50000)
- {
+ case 1:
+ if(countitem(10015) < 1 || countitem(10007) < 1 || countitem(975) < 1 || countitem(5032) < 1 || Zeny < 50000)
+ {
+ mes "[Achiha]";
+ mes "Uh oh.";
+ mes "You forgot";
+ mes "a couple things.";
+ mes "Would you like me";
+ mes "to remind you what";
+ mes "you need to bring?";
+ next;
+ mes "[Achiha]";
+ mes "^0000FF1 Green Lace^000000,";
+ mes "^0000FF1 Silk Ribbon^000000,";
+ mes "^0000FF1 Scarlet Dyestuffs^000000,";
+ mes "^0000FF1 Sunday Hat^000000 and";
+ mes "^0000FF50,000 zeny^000000. Come back";
+ mes "when you're ready, okay?";
+ close;
+ }
+ mes "[Achiha]";
+ mes "Oh, you brought";
+ mes "everything. That's";
+ mes "good. Okay, just give";
+ mes "it to me. Um, let's see.";
+ next;
+ mes "[Achiha]";
+ mes "Well, I'm finished.";
+ mes "^333333*Yawn*^000000 And now I'm";
+ mes "even more tired. Here,";
+ mes "take this Red Bonnet.";
+ mes "I hope you like it~";
+ mes "I think I'll relax now...";
+ delitem 10015,1;
+ delitem 10007,1;
+ delitem 975,1;
+ delitem 5032,1;
+ set Zeny,Zeny - 50000;
+ getitem 5109,1;
+ next;
+ mes "[Achiha]";
+ mes "I hope you will enjoy the hat~";
+ close;
+ case 2:
mes "[Achiha]";
- mes "Uh oh.";
- mes "You forgot";
- mes "a couple things.";
- mes "Would you like me";
- mes "to remind you what";
- mes "you need to bring?";
+ mes "Oh, you really";
+ mes "forgot? Oh dear,";
+ mes "let me try to remember.";
+ mes "I didn't forget too, did I?";
+ mes "Oh next;, I remember now...";
next;
mes "[Achiha]";
mes "^0000FF1 Green Lace^000000,";
@@ -1461,56 +1376,11 @@ lighthalzen,182,89,0 script Rich Girl#LhzHat 91,{
mes "^0000FF50,000 zeny^000000. Come back";
mes "when you're ready, okay?";
close;
- }
- mes "[Achiha]";
- mes "Oh, you brought";
- mes "everything. That's";
- mes "good. Okay, just give";
- mes "it to me. Um, let's see.";
- next;
- mes "[Achiha]";
- mes "Well, I'm finished.";
- mes "^333333*Yawn*^000000 And now I'm";
- mes "even more tired. Here,";
- mes "take this Red Bonnet.";
- mes "I hope you like it~";
- mes "I think I'll relax now...";
- delitem 10015,1;
- delitem 10007,1;
- delitem 975,1;
- delitem 5032,1;
- set Zeny,Zeny - 50000;
- getitem 5109,1;
- next;
- mes "[Achiha]";
- mes "I hope you will enjoy the hat~";
- close;
- break;
-
- case 2:
- mes "[Achiha]";
- mes "Oh, you really";
- mes "forgot? Oh dear,";
- mes "let me try to remember.";
- mes "I didn't forget too, did I?";
- mes "Oh next;, I remember now...";
- next;
- mes "[Achiha]";
- mes "^0000FF1 Green Lace^000000,";
- mes "^0000FF1 Silk Ribbon^000000,";
- mes "^0000FF1 Scarlet Dyestuffs^000000,";
- mes "^0000FF1 Sunday Hat^000000 and";
- mes "^0000FF50,000 zeny^000000. Come back";
- mes "when you're ready, okay?";
- close;
- break;
}
}
-
}
gl_prison1,137,138,5 script Zealotus#LhzHat 1200,{
-
if(ZLMASKQ == 0)
{
mes "[Zealotus]";
@@ -1528,64 +1398,58 @@ gl_prison1,137,138,5 script Zealotus#LhzHat 1200,{
next;
switch( select( "Oh, your highness!", "Whatever." ) )
{
- case 1:
- mes "[Zealotus]";
- mes "The submissive woman is";
- mes "nothing but an ideal dream";
- mes "for the arrogant male! A true";
- mes "woman revels in her power to";
- mes "have her man do her bidding!";
- next;
- switch( select( "Yes, it's so true!", "Boooo!" ) )
- {
case 1:
mes "[Zealotus]";
- mes "However, in my lust for power, I may have inadventently crushed";
- mes "the spirits of my beloved a little too harshly. His pride crumbled,";
- mes "my man even cowers in front of the humans! It pains me to see it.";
+ mes "The submissive woman is";
+ mes "nothing but an ideal dream";
+ mes "for the arrogant male! A true";
+ mes "woman revels in her power to";
+ mes "have her man do her bidding!";
next;
- mes "[Zealotus]";
- mes "It is beneath me to ask";
- mes "this of you, but it will take";
- mes "a human like you to make";
- mes "him remember who he truly is,";
- mes "a proud creature of darkness";
- mes "who should fear only me!";
- next;
- mes "[Zealotus]";
- mes "Human. I offer you a small";
- mes "share of my power if you can";
- mes "take the pathetic, weeping lump";
- mes "of monster crying in the corner";
- mes "of this prison and make him";
- mes "realize his true nature.";
- set ZLMASKQ,1;
- close;
- break;
-
+ switch( select( "Yes, it's so true!", "Boooo!" ) )
+ {
+ case 1:
+ mes "[Zealotus]";
+ mes "However, in my lust for power, I may have inadventently crushed";
+ mes "the spirits of my beloved a little too harshly. His pride crumbled,";
+ mes "my man even cowers in front of the humans! It pains me to see it.";
+ next;
+ mes "[Zealotus]";
+ mes "It is beneath me to ask";
+ mes "this of you, but it will take";
+ mes "a human like you to make";
+ mes "him remember who he truly is,";
+ mes "a proud creature of darkness";
+ mes "who should fear only me!";
+ next;
+ mes "[Zealotus]";
+ mes "Human. I offer you a small";
+ mes "share of my power if you can";
+ mes "take the pathetic, weeping lump";
+ mes "of monster crying in the corner";
+ mes "of this prison and make him";
+ mes "realize his true nature.";
+ set ZLMASKQ,1;
+ close;
+ case 2:
+ mes "[Zealotus]";
+ mes "You dirty, dirty human...";
+ mes "How dare you have an ";
+ mes "opinion different than mine!";
+ mes "No matter. The day will come";
+ mes "when all of your race shall";
+ mes "address me only as \"queen.\"";
+ close;
+ }
case 2:
mes "[Zealotus]";
- mes "You dirty, dirty human...";
- mes "How dare you have an ";
- mes "opinion different than mine!";
- mes "No matter. The day will come";
- mes "when all of your race shall";
- mes "address me only as \"queen.\"";
+ mes "Mortal simpleton!";
+ mes "Bah! The mocking of";
+ mes "a boorish cur is worthless";
+ mes "to me. I have all the time in";
+ mes "the world to grind your pride";
+ mes "to dust beneath my heels.";
close;
- break;
- }
- break;
-
- case 2:
- mes "[Zealotus]";
- mes "Mortal simpleton!";
- mes "Bah! The mocking of";
- mes "a boorish cur is worthless";
- mes "to me. I have all the time in";
- mes "the world to grind your pride";
- mes "to dust beneath my heels.";
- close;
- break;
}
}
else if(ZLMASKQ > 0 && ZLMASKQ < 6)
@@ -1651,47 +1515,44 @@ gl_prison1,137,138,5 script Zealotus#LhzHat 1200,{
next;
switch( select( "Don't complete the contract.", "Complete the contract." ) )
{
- case 1:
- mes "[Zealotus]";
- mes "Hm? What are you";
- mes "afraid of? This is a";
- mes "minor contract, so";
- mes "you are not selling me";
- mes "your soul, or anything";
- mes "else for that matter.";
- close;
- break;
-
- case 2:
- mes "[Zealotus]";
- mes "I, Zealotus, as ruler";
- mes "of this realm, seal this";
- mes "eternal contract with this";
- mes "Forbidden Red Candle.";
- next;
- mes "[Zealotus]";
- mes "" + strcharinfo(0) + " will";
- mes "forever have a share";
- mes "in my power. Those that";
- mes "bow to me must also bow";
- mes "to " + strcharinfo(0) + ". It shall be done.";
- specialeffect EF_DEVIL;
- specialeffect EF_POISONHIT;
- next;
- mes "[Zealotus]";
- mes "Human, take this";
- mes "mask with you as an";
- mes "everlasting token of our";
- mes "contract. So long as you";
- mes "carry this, I will be at your";
- mes "side. So says Zealotus!";
- delitem 7263,1;
- delitem 660,1;
- delitem 7099,30;
- getitem2 5121,1,1,0,0,254,0,getcharid(0)&0xffff,(getcharid(0)>>16)&0xffff;
- set ZLMASKQ,8;
- close;
- break;
+ case 1:
+ mes "[Zealotus]";
+ mes "Hm? What are you";
+ mes "afraid of? This is a";
+ mes "minor contract, so";
+ mes "you are not selling me";
+ mes "your soul, or anything";
+ mes "else for that matter.";
+ close;
+ case 2:
+ mes "[Zealotus]";
+ mes "I, Zealotus, as ruler";
+ mes "of this realm, seal this";
+ mes "eternal contract with this";
+ mes "Forbidden Red Candle.";
+ next;
+ mes "[Zealotus]";
+ mes "" + strcharinfo(0) + " will";
+ mes "forever have a share";
+ mes "in my power. Those that";
+ mes "bow to me must also bow";
+ mes "to " + strcharinfo(0) + ". It shall be done.";
+ specialeffect EF_DEVIL;
+ specialeffect EF_POISONHIT;
+ next;
+ mes "[Zealotus]";
+ mes "Human, take this";
+ mes "mask with you as an";
+ mes "everlasting token of our";
+ mes "contract. So long as you";
+ mes "carry this, I will be at your";
+ mes "side. So says Zealotus!";
+ delitem 7263,1;
+ delitem 660,1;
+ delitem 7099,30;
+ getnameditem 5121,strcharinfo(0);
+ set ZLMASKQ,8;
+ close;
}
}
mes "[Zealotus]";
@@ -1727,7 +1588,6 @@ gl_prison1,137,138,5 script Zealotus#LhzHat 1200,{
}
gl_prison1,97,104,1 script Phendark#LhzHat 1202,{
-
if(ZLMASKQ == 0)
{
mes "[Phendark]";
@@ -1762,7 +1622,6 @@ gl_prison1,97,104,1 script Phendark#LhzHat 1202,{
mes "Zealotus, heeeeeelp me~!";
emotion e_sob;
-
if(!(
countitem(1950) || countitem(1951) || countitem(1952) ||
countitem(1953) || countitem(1954) || countitem(1955) ||
@@ -1828,65 +1687,62 @@ gl_prison1,97,104,1 script Phendark#LhzHat 1202,{
next;
switch( select( "Feed him Dark Crystal Fragment.", "Threaten him." ) )
{
- case 1:
- mes "[Phendark]";
- mes "What...? You want";
- mes "me to eat these?";
- mes "It doesn't seem natural,";
- mes "but if Rybio says I should,";
- mes "it might not be that bad.";
- next;
- mes "...";
- mes "......";
- next;
- mes "[Phendark]";
- mes "What's supposed to";
- mes "happen now? My inner";
- mes "demon is supposed to";
- mes "awaken by eating these?";
- mes "That sounds ridiculous!";
- mes "Though, I did just eat crystal.";
- next;
- mes "[Phendark]";
- mes "Wh-whoa. Ugh!";
- mes "My chest! Something's";
- mes "burning inside! I c-can't--!";
- mes "Can't think straight... I'm...";
- mes "Slowly... Losing my humanity!";
- next;
- mes "[Phendark]";
- mes "Huh... Huuurg--!";
- mes "Huk-huk! Heeeeh!";
- mes "Heeeeeh! Waaoooooh!";
- next;
- mes "[Phendark]";
- mes "...";
- mes "Grrrrr...!";
- next;
- mes "[Phendark]";
- mes "^333333*Pant pant*^000000";
- mes "What... just...";
- mes "What happened?";
- set ZLMASKQ,4;
- delitem 7315,369;
- close;
- break;
-
- case 2:
- mes "[" + strcharinfo(0) + "]";
- mes "So what happens";
- mes "if I don't decide not";
- mes "to hurt you? Whatcha";
- mes "gonna do then, huh?";
- next;
- mes "...";
- mes "......";
- next;
- mes "[Phendark]";
- mes "S-stop it!";
- mes "Just--Just stop it!";
- close;
- break;
+ case 1:
+ mes "[Phendark]";
+ mes "What...? You want";
+ mes "me to eat these?";
+ mes "It doesn't seem natural,";
+ mes "but if Rybio says I should,";
+ mes "it might not be that bad.";
+ next;
+ mes "...";
+ mes "......";
+ next;
+ mes "[Phendark]";
+ mes "What's supposed to";
+ mes "happen now? My inner";
+ mes "demon is supposed to";
+ mes "awaken by eating these?";
+ mes "That sounds ridiculous!";
+ mes "Though, I did just eat crystal.";
+ next;
+ mes "[Phendark]";
+ mes "Wh-whoa. Ugh!";
+ mes "My chest! Something's";
+ mes "burning inside! I c-can't--!";
+ mes "Can't think straight... I'm...";
+ mes "Slowly... Losing my humanity!";
+ next;
+ mes "[Phendark]";
+ mes "Huh... Huuurg--!";
+ mes "Huk-huk! Heeeeh!";
+ mes "Heeeeeh! Waaoooooh!";
+ next;
+ mes "[Phendark]";
+ mes "...";
+ mes "Grrrrr...!";
+ next;
+ mes "[Phendark]";
+ mes "^333333*Pant pant*^000000";
+ mes "What... just...";
+ mes "What happened?";
+ set ZLMASKQ,4;
+ delitem 7315,369;
+ close;
+ case 2:
+ mes "[" + strcharinfo(0) + "]";
+ mes "So what happens";
+ mes "if I don't decide not";
+ mes "to hurt you? Whatcha";
+ mes "gonna do then, huh?";
+ next;
+ mes "...";
+ mes "......";
+ next;
+ mes "[Phendark]";
+ mes "S-stop it!";
+ mes "Just--Just stop it!";
+ close;
}
}
mes "[Phendark]";
@@ -1919,220 +1775,212 @@ gl_prison1,97,104,1 script Phendark#LhzHat 1202,{
mes "^3131FF[" + strcharinfo(0) + "]^000000";
switch( select( "Rybio", "Injustice", "Zealotus" ) )
{
- case 1:
- mes "Rybio";
- set @temp1,1;
- break;
-
- case 2:
- mes "Injustice";
- set @temp1,2;
- break;
-
- case 3:
- mes "Zealotus";
- set @temp1,3;
- break;
+ case 1:
+ mes "Rybio";
+ break;
+ case 2:
+ mes "Injustice";
+ break;
+ case 3:
+ mes "Zealotus";
+ set .@phen_point,.@phen_point+1;
+ break;
}
switch( select( "hates", "likes" ) )
{
- case 1:
- mes "hates";
- set @temp2,1;
- break;
-
- case 2:
- mes "likes";
- set @temp2,2;
- break;
+ case 1:
+ mes "hates";
+ set .@phen_point,.@phen_point+2;
+ break;
+ case 2:
+ mes "likes";
+ set .@phen_point,.@phen_point+1;
+ break;
}
switch( select( "Rybio.", "Injustice.", "Phendark.", "Zealotus." ) )
{
- case 1:
- mes "Rybio.";
- break;
-
- case 2:
- mes "Injustice.";
- break;
-
- case 3:
- mes "Phendark.";
- next;
- if((@temp1 == 1 || @temp1 == 2) && @temp2 == 1)
- {
- mes "[Phendark]";
- mes "I can't believe";
- mes "something like that!";
- mes "Oh, that doesn't matter.";
- mes "Zealotus is too good for me.";
- mes "I'm not even worthy of tasting";
- mes "the sting of her Love Whip.";
- emotion e_sob;
- close;
- }
- else if(@temp1 == 3 && @temp2 == 1)
- {
- mes "[Phendark]";
- mes "...";
- mes "......";
- mes "Hates me?";
- mes "N-no, that can't--";
- mes "I didn't, that doesn't--";
- next;
- mes "[Phendark]";
- mes "Huh...?";
- mes "What is that";
- mes "supposed to mean?";
+ case 1:
+ mes "Rybio.";
+ break;
+ case 2:
+ mes "Injustice.";
+ break;
+ case 3:
+ mes "Phendark.";
+ set .@phen_point,.@phen_point+1;
+ break;
+ case 4:
+ mes "Zealotus.";
next;
- }
- else if(@temp1 == 3 && @temp2 == 2)
- {
- mes "[Phendark]";
- mes "I can't believe";
- mes "something like that!";
- mes "Oh, that doesn't matter.";
- mes "Zealotus is too good for me.";
- mes "I'm not even worthy of tasting";
- mes "the sting of her Love Whip.";
- emotion e_sob;
- close;
- }
- break;
-
- case 4:
- mes "Zealotus.";
- next;
- break;
}
- switch( select( "Insult him.", "Apologize." ) )
+ if(.@phen_point == 1)
+ {
+ mes "[Phendark]";
+ mes "I don't think";
+ mes "congratulations are";
+ mes "in order, but I guess";
+ mes "that's good news to hear.";
+ mes "Still, what a surprise!";
+ close;
+ }
+ else if(.@phen_point == 2)
+ {
+ mes "[Phendark]";
+ mes "Hey...!";
+ mes "I don't know if";
+ mes "that's something";
+ mes "I want to hear about!";
+ }
+ else if(.@phen_point == 3)
+ {
+ mes "[Phendark]";
+ mes "I can't believe";
+ mes "something like that!";
+ mes "Oh, that doesn't matter.";
+ mes "Zealotus is too good for me.";
+ mes "I'm not even worthy of tasting";
+ mes "the sting of her Love Whip.";
+ emotion e_sob;
+ close;
+ }
+ else if(.@phen_point == 4)
{
- case 1:
- mes "[" + strcharinfo(0) + "]";
- mes "First of all,";
- mes "what exactly sets";
- mes "you apart from all the";
- mes "other eligible monsters";
- mes "that she can choose from?";
- mes "Not like you're much better...";
- next;
mes "[Phendark]";
mes "...";
mes "......";
+ mes "Hates me?";
+ mes "N-no, that can't--";
+ mes "I didn't, that doesn't--";
next;
- switch( select( "Break his pride.", "Tell him you were joking." ) )
- {
+ }
+ else
+ {
+ mes "[Phendark]";
+ mes "Huh...?";
+ mes "What is that";
+ mes "supposed to mean?";
+ close;
+ }
+
+ switch( select( "Insult him.", "Apologize." ) )
+ {
case 1:
- mes "^3131FF[" + strcharinfo(0) + "]^000000";
- mes "I mean, there are guys";
- mes "like Bloody Murderer out";
- mes "there who are more evil";
- mes "than you, and best of all,";
- mes "not afraid of humans!";
+ mes "[" + strcharinfo(0) + "]";
+ mes "First of all,";
+ mes "what exactly sets";
+ mes "you apart from all the";
+ mes "other eligible monsters";
+ mes "that she can choose from?";
+ mes "Not like you're much better...";
+ next;
+ mes "[Phendark]";
+ mes "...";
+ mes "......";
next;
- switch( select( "Go for the low blow.", "Try to salvage his confidence." ) )
+ switch( select( "Break his pride.", "Tell him you were joking." ) )
{
- case 1:
- mes "[" + strcharinfo(0) + "]";
- mes "You know, me and Zealotus";
- mes "were actually talking about";
- mes "you recently. She told me that";
- mes "the sight of you makes her";
- mes "feel sick! I mean, what kind";
- mes "of monster is afraid of humans?";
- next;
- mes "[" + strcharinfo(0) + "]";
- mes "Now you've reached the";
- mes "point where even Injustice";
- mes "is manlier than you now,";
- mes "if you know what I mean!";
- mes "Hahahahahahahahaha!";
- next;
- mes "[Phendark]";
- mes "...";
- mes "......";
- next;
- mes "[Phendark]";
- mes "...";
- mes "......";
- mes ".........";
- next;
- mes "[Phendark]";
- mes "...";
- mes "......";
- mes ".........";
- mes "............";
- next;
- mes "[Phendark]";
- mes "GRRRRRR!";
- mes "THAT'S ENOUGH!";
- emotion e_ag;
- next;
- mes "[Phendark]";
- mes "I don't care who the";
- mes "hell she is, I'm going";
- mes "to see Zealotus and give";
- mes "that tramp a piece of my";
- mes "mind! Grrrr! She'll be sorry!";
- set ZLMASKQ,6;
- emotion e_an;
- close;
- break;
-
- case 2:
- mes "^3131FF[" + strcharinfo(0) + "]^000000";
- mes "But know that I think";
- mes "about it, maybe you look";
- mes "much tougher than that";
- mes "Bloody Murderer guy.";
- next;
- mes "[Phendark]";
- mes "*Sniff sniff*";
- mes "You really think so?";
- next;
- mes "...";
- mes "......";
- next;
- mes "[" + strcharinfo(0) + "]";
- mes "...Yeeeeeah.";
- close;
- break;
+ case 1:
+ mes "^3131FF[" + strcharinfo(0) + "]^000000";
+ mes "I mean, there are guys";
+ mes "like Bloody Murderer out";
+ mes "there who are more evil";
+ mes "than you, and best of all,";
+ mes "not afraid of humans!";
+ next;
+ switch( select( "Go for the low blow.", "Try to salvage his confidence." ) )
+ {
+ case 1:
+ mes "[" + strcharinfo(0) + "]";
+ mes "You know, me and Zealotus";
+ mes "were actually talking about";
+ mes "you recently. She told me that";
+ mes "the sight of you makes her";
+ mes "feel sick! I mean, what kind";
+ mes "of monster is afraid of humans?";
+ next;
+ mes "[" + strcharinfo(0) + "]";
+ mes "Now you've reached the";
+ mes "point where even Injustice";
+ mes "is manlier than you now,";
+ mes "if you know what I mean!";
+ mes "Hahahahahahahahaha!";
+ next;
+ mes "[Phendark]";
+ mes "...";
+ mes "......";
+ next;
+ mes "[Phendark]";
+ mes "...";
+ mes "......";
+ mes ".........";
+ next;
+ mes "[Phendark]";
+ mes "...";
+ mes "......";
+ mes ".........";
+ mes "............";
+ next;
+ mes "[Phendark]";
+ mes "GRRRRRR!";
+ mes "THAT'S ENOUGH!";
+ emotion e_ag;
+ next;
+ mes "[Phendark]";
+ mes "I don't care who the";
+ mes "hell she is, I'm going";
+ mes "to see Zealotus and give";
+ mes "that tramp a piece of my";
+ mes "mind! Grrrr! She'll be sorry!";
+ set ZLMASKQ,6;
+ emotion e_an;
+ close;
+ case 2:
+ mes "^3131FF[" + strcharinfo(0) + "]^000000";
+ mes "But know that I think";
+ mes "about it, maybe you look";
+ mes "much tougher than that";
+ mes "Bloody Murderer guy.";
+ next;
+ mes "[Phendark]";
+ mes "*Sniff sniff*";
+ mes "You really think so?";
+ next;
+ mes "...";
+ mes "......";
+ next;
+ mes "[" + strcharinfo(0) + "]";
+ mes "...Yeeeeeah.";
+ close;
+ }
+ case 2:
+ mes "[" + strcharinfo(0) + "]";
+ mes "But now that I think";
+ mes "about it, you actually";
+ mes "are much better than all";
+ mes "those other monsters.";
+ mes "That stuff I said before?";
+ mes "I was just kidding you.";
+ next;
+ mes "[Phendark]";
+ mes "^333333*Sniff!*^000000";
+ mes "You're...";
+ mes "Not helping!";
+ close;
}
- break;
-
case 2:
mes "[" + strcharinfo(0) + "]";
- mes "But now that I think";
- mes "about it, you actually";
- mes "are much better than all";
- mes "those other monsters.";
- mes "That stuff I said before?";
- mes "I was just kidding you.";
+ mes "I...";
+ mes "I was just kidding!";
+ mes "How could she hate";
+ mes "somebody like you?";
next;
mes "[Phendark]";
- mes "^333333*Sniff!*^000000";
- mes "You're...";
- mes "Not helping!";
+ mes "No... No.";
+ mes "You're right.";
+ mes "I don't deserve love.";
+ mes "Not from Zealotus or";
+ mes "from anybody else...";
close;
- break;
- }
- break;
-
- case 2:
- mes "[" + strcharinfo(0) + "]";
- mes "I...";
- mes "I was just kidding!";
- mes "How could she hate";
- mes "somebody like you?";
- next;
- mes "[Phendark]";
- mes "No... No.";
- mes "You're right.";
- mes "I don't deserve love.";
- mes "Not from Zealotus or";
- mes "from anybody else...";
- close;
- break;
}
}
else if(ZLMASKQ > 5)
@@ -2146,11 +1994,9 @@ gl_prison1,97,104,1 script Phendark#LhzHat 1202,{
mes "Out the way, pithy human!";
close;
}
-
}
gl_prison1,100,48,5 script Rybio#LhzHat 1201,{
-
if(ZLMASKQ == 2)
{
mes "[Rybio]";
@@ -2163,54 +2009,51 @@ gl_prison1,100,48,5 script Rybio#LhzHat 1201,{
next;
switch( select( "Talk about Phendark.", "Run for your life." ) )
{
- case 1:
- mes "[Rybio]";
- mes "What th--? You know the";
- mes "same Phendark I know?";
- mes "Dayam, that's weird. But";
- mes "yeah, him and Zealotus have";
- mes "some kind of... I dunno what";
- mes "it is, actually. Um, love?";
- next;
- mes "[Rybio]";
- mes "Anyway, Phendark has";
- mes "been acting really weird";
- mes "lately. I guess Zealotus";
- mes "loved him to the point that";
- mes "she abused him to the point";
- mes "that he's scared of humans now.";
- next;
- mes "[Rybio]";
- mes "Huh. You know what'd help?";
- mes "Dark Crystal Fragments. It's";
- mes "worthless to humans, but if";
- mes "creatures of darkness eat it,";
- mes "it brings out more of their";
- mes "inner demon. Scary, huh?";
- next;
- mes "[Rybio]";
- mes "Since Phendark's pretty big, and he's acting like a total wuss, you";
- mes "you should probably get him to eat ^3131FF369 Dark Crystal Fragments^000000. Don't";
- mes "worry, you should be able to find those all over Rune-Midgard.";
- next;
- mes "[Rybio]";
- mes "I dunno why a human";
- mes "like you would want to";
- mes "help one of us out, though.";
- mes "What's in it for you, exactly?";
- set ZLMASKQ,3;
- close;
- break;
-
- case 2:
- mes "[Rybio]";
- mes "That's right!";
- mes "Run, get outta here!";
- mes "If you're not fast enough,";
- mes "I might eat you, human!";
- mes "...Well... Probably not.";
- close;
- break;
+ case 1:
+ mes "[Rybio]";
+ mes "What th--? You know the";
+ mes "same Phendark I know?";
+ mes "Dayam, that's weird. But";
+ mes "yeah, him and Zealotus have";
+ mes "some kind of... I dunno what";
+ mes "it is, actually. Um, love?";
+ next;
+ mes "[Rybio]";
+ mes "Anyway, Phendark has";
+ mes "been acting really weird";
+ mes "lately. I guess Zealotus";
+ mes "loved him to the point that";
+ mes "she abused him to the point";
+ mes "that he's scared of humans now.";
+ next;
+ mes "[Rybio]";
+ mes "Huh. You know what'd help?";
+ mes "Dark Crystal Fragments. It's";
+ mes "worthless to humans, but if";
+ mes "creatures of darkness eat it,";
+ mes "it brings out more of their";
+ mes "inner demon. Scary, huh?";
+ next;
+ mes "[Rybio]";
+ mes "Since Phendark's pretty big, and he's acting like a total wuss, you";
+ mes "you should probably get him to eat ^3131FF369 Dark Crystal Fragments^000000. Don't";
+ mes "worry, you should be able to find those all over Rune-Midgard.";
+ next;
+ mes "[Rybio]";
+ mes "I dunno why a human";
+ mes "like you would want to";
+ mes "help one of us out, though.";
+ mes "What's in it for you, exactly?";
+ set ZLMASKQ,3;
+ close;
+ case 2:
+ mes "[Rybio]";
+ mes "That's right!";
+ mes "Run, get outta here!";
+ mes "If you're not fast enough,";
+ mes "I might eat you, human!";
+ mes "...Well... Probably not.";
+ close;
}
}
else if(ZLMASKQ == 3)
@@ -2261,5 +2104,149 @@ gl_prison1,100,48,5 script Rybio#LhzHat 1201,{
mes "bad... Just mostly bad.";
close;
}
+}
+airport,148,41,3 script Freight Manager#toast 852,{
+ mes "[Kirishu]";
+ mes "Oh man...";
+ mes "It's almost lunchtime,";
+ mes "but he hasn't come by";
+ mes "yet. Where could h--Oh!";
+ mes "Hello, welcome to Einbroch~";
+ next;
+ if (isequipped(5107) || countitem(5107)) {
+ mes "[Kirishu]";
+ mes "Wait a sec, that";
+ mes "Crunch Toast! You must";
+ mes "be the guy who helped out";
+ mes "my buddy, Kasis. I owe you";
+ mes "my gratitude since without your help, I wouldn't eat lunch!";
+ next;
+ mes "[Kirishu]";
+ mes "It sounds like Kasis";
+ mes "has been having business";
+ mes "troubles lately, but I'm sure";
+ mes "he'll weather it out. I just don't know what's taking him so long";
+ mes "to get here. I'm sooo hungry!";
+ close;
+ }
+ else {
+ mes "[Kirishu]";
+ mes "By any chance, are you";
+ mes "heading to Juno? I have";
+ mes "a favor to ask if you're";
+ mes "going there. Or did you";
+ mes "need help finding your";
+ mes "way around this city?";
+ next;
+ switch(select("Sure, I'm heading to Juno.","I need help finding my way around!","Cancel.")) {
+ case 1:
+ mes "[Kirishu]";
+ mes "Well, if you're going to";
+ mes "Juno and you're not busy,";
+ mes "would you visit a pastry";
+ mes "chef named Kasis for me?";
+ mes "He's an old friend and I'm";
+ mes "a little worried about him.";
+ next;
+ mes "[Kirishu]";
+ mes "Usually, he sends us";
+ mes "lunches around this time";
+ mes "without fail, but since lunch";
+ mes "hasn't arrived yet, I can't help but wonder, ''What happened?''";
+ next;
+ mes "[Kirishu]";
+ mes "Of course, I'd be lying if";
+ mes "I said my hunger didn't factor";
+ mes "into my concern for his welfare. Anyway, if you have the time,";
+ mes "you can find Kasis in Juno's";
+ mes "Bakery. Thanks, adventurer.";
+ close;
+ case 2:
+ mes "[Kirishu]";
+ mes "First of all, if you";
+ mes "go just outside of the";
+ mes "Airport, you can find";
+ mes "Guides that can tell you";
+ mes "about all the important";
+ mes "places of interest in Einbroch.";
+ next;
+ mes "[Kirishu]";
+ mes "Now, if you want to take";
+ mes "a rest before or after a";
+ mes "flight on one of the Airships,";
+ mes "you can use the passenger";
+ mes "lounge on the second floor.";
+ mes "It's a good tip to know~";
+ next;
+ mes "[Kirishu]";
+ mes "Did you have any";
+ mes "other questions to ask";
+ mes "me while you're here?";
+ next;
+ switch(select("Can I take a picture with you?","About Einbroch","No, thanks.")) {
+ case 1:
+ mes "[Kirishu]";
+ mes "Pardon me?";
+ mes "I don't hear that";
+ mes "request often, but";
+ mes "I suppose it couldn't";
+ mes "do any harm to pose";
+ mes "for just one picture.";
+ next;
+ cutin "ein_soldier.bmp",1;
+ mes "[Kirishu]";
+ mes "Cheese~";
+ close2;
+ cutin "",255;
+ end;
+ case 2:
+ mes "[Kirishu]";
+ mes "You know, it's hard to";
+ mes "believe that Einbroch has";
+ mes "become a major industrial";
+ mes "so quickly. I guess it's the";
+ mes "result of the demand for the";
+ mes "ores mined over in Einbech.";
+ next;
+ mes "[Kirishu]";
+ mes "Although Einbech and Einbroch";
+ mes "can't survive without each other, Einbech is in a pretty sorry state";
+ mes "compared to Einbroch. If you've";
+ mes "ever been there, you know what";
+ mes "I mean. It's almost tragic.";
+ next;
+ mes "[Kirishu]";
+ mes "Most of the prosperity of";
+ mes "this city is attributed to the";
+ mes "productivity of the factories.";
+ mes "But along with great wealth,";
+ mes "these factories have also";
+ mes "brought pollution problems.";
+ next;
+ mes "[Kirishu]";
+ mes "If you hear the";
+ mes "Smog Alert, you should";
+ mes "run to safety as quickly";
+ mes "as you can! It's dangerous";
+ mes "to be out in the open when";
+ mes "the pollution levels are high!";
+ close;
+ case 3:
+ mes "[Kirishu]";
+ mes "Well then, I hope";
+ mes "that you enjoy your";
+ mes "travels here in Einbroch.";
+ close;
+ }
+ case 3:
+ mes "[Kirishu]";
+ mes "Have a good time in";
+ mes "Einbroch, adventurer.";
+ mes "I hope you enjoy your";
+ mes "travels here in the";
+ mes "Schwaltzvalt Republic.";
+ close;
+ }
+ }
}