diff options
author | Haru <haru@dotalux.com> | 2017-06-03 22:47:54 +0200 |
---|---|---|
committer | Haru <haru@dotalux.com> | 2017-06-03 22:47:54 +0200 |
commit | 68059ee62a223edb323abba0bc980faab8ed4b52 (patch) | |
tree | f50fddbe254d80033eeb74752843ebb6d0eda92f /npc/quests/newgears/2004_headgears.txt | |
parent | 1b02f9269f15582c7d211f1d1a3a0c1c7ce68a88 (diff) | |
download | hercules-68059ee62a223edb323abba0bc980faab8ed4b52.tar.gz hercules-68059ee62a223edb323abba0bc980faab8ed4b52.tar.bz2 hercules-68059ee62a223edb323abba0bc980faab8ed4b52.tar.xz hercules-68059ee62a223edb323abba0bc980faab8ed4b52.zip |
Revert "Unify specialeffect, convert legacy scripts (#1746)"
This reverts commit 19883c583e5e1471c87ae80e67f34882a7e75bc6.
The commit was squashed by accident, my fault. I'm merging the PR again,
this time preserving the indivisual commits.
Diffstat (limited to 'npc/quests/newgears/2004_headgears.txt')
-rw-r--r-- | npc/quests/newgears/2004_headgears.txt | 16 |
1 files changed, 8 insertions, 8 deletions
diff --git a/npc/quests/newgears/2004_headgears.txt b/npc/quests/newgears/2004_headgears.txt index eb07fb029..722509fbc 100644 --- a/npc/quests/newgears/2004_headgears.txt +++ b/npc/quests/newgears/2004_headgears.txt @@ -1927,10 +1927,10 @@ alde_alche,88,180,0 script Muscle Man#Alarm Mask 4_M_ALCHE_A,{ enablenpc " #Alarm Mask Man2"; enablenpc " #Alarm Mask Man3"; enablenpc " #Alarm Mask Man4"; - specialeffect(EF_CLAYMORE, AREA, getnpcid(0, " #Alarm Mask Man1")); - specialeffect(EF_CLAYMORE, AREA, getnpcid(0, " #Alarm Mask Man2")); - specialeffect(EF_CLAYMORE, AREA, getnpcid(0, " #Alarm Mask Man3")); - specialeffect(EF_CLAYMORE, AREA, getnpcid(0, " #Alarm Mask Man4")); + specialeffect EF_CLAYMORE,AREA," #Alarm Mask Man1"; + specialeffect EF_CLAYMORE,AREA," #Alarm Mask Man2"; + specialeffect EF_CLAYMORE,AREA," #Alarm Mask Man3"; + specialeffect EF_CLAYMORE,AREA," #Alarm Mask Man4"; initnpctimer; if (countitem(Needle_Of_Alarm) > 2999 && countitem(Mr_Scream) > 0) { if (select("Give him items", "Cancel") == 1) { @@ -2042,10 +2042,10 @@ OnTimer4000: disablenpc " #Alarm Mask Man2"; disablenpc " #Alarm Mask Man3"; disablenpc " #Alarm Mask Man4"; - specialeffect(EF_CLAYMORE, AREA, getnpcid(0, " #Alarm Mask Man1")); - specialeffect(EF_CLAYMORE, AREA, getnpcid(0, " #Alarm Mask Man2")); - specialeffect(EF_CLAYMORE, AREA, getnpcid(0, " #Alarm Mask Man3")); - specialeffect(EF_CLAYMORE, AREA, getnpcid(0, " #Alarm Mask Man4")); + specialeffect EF_CLAYMORE,AREA," #Alarm Mask Man1"; + specialeffect EF_CLAYMORE,AREA," #Alarm Mask Man2"; + specialeffect EF_CLAYMORE,AREA," #Alarm Mask Man3"; + specialeffect EF_CLAYMORE,AREA," #Alarm Mask Man4"; stopnpctimer; end; } |