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authorHaru <haru@dotalux.com>2014-05-13 18:15:14 +0200
committerHaru <haru@dotalux.com>2014-05-13 18:15:14 +0200
commitc03094034f5338016221775bce4b39a0e9b75ee6 (patch)
tree559e52c5207911190ea336eb82a933ce37305065 /npc/quests/kiel_hyre_quest.txt
parent3bd57cf4858696b2586543098bc9eeac70a1854e (diff)
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Removed trailing whitespace (scripts)
Signed-off-by: Haru <haru@dotalux.com>
Diffstat (limited to 'npc/quests/kiel_hyre_quest.txt')
-rw-r--r--npc/quests/kiel_hyre_quest.txt114
1 files changed, 54 insertions, 60 deletions
diff --git a/npc/quests/kiel_hyre_quest.txt b/npc/quests/kiel_hyre_quest.txt
index 3083436cc..29ea57cf8 100644
--- a/npc/quests/kiel_hyre_quest.txt
+++ b/npc/quests/kiel_hyre_quest.txt
@@ -42,7 +42,7 @@
//----------------------------------------------------------------------------
// [Notes]
// - Let it be noted that ALL DIALOG IS OFFICIAL TO IRO UNLESS SPECIFIED.
-// - I've fixed a few of iRO's mistakes, but I'm sure I made some of my own.
+// - I've fixed a few of iRO's mistakes, but I'm sure I made some of my own.
// - Will probably require a major optimizing.
// - Not going to list ALL of the more usless NPCs. (Doors + Empty "Beautiful Ladies")
// - Parties are *NOT REQUIRED* as per Doddler's Wiki information.
@@ -63,9 +63,9 @@
// [Variables in Use]
// KielHyreQuest - Main quest tracking variable (Quest finished at 106)
//
-// KHToastGirlEnd - Pick up delivery if set to 1,
+// KHToastGirlEnd - Pick up delivery if set to 1,
// - picked up delivery if set to 2
-// - finished if set to 3
+// - finished if set to 3
// - Deleted once no longer needed.
//
// KHCottagePoem1 - Tracks Poem 1 quest in cottage. (finished = 5)
@@ -447,14 +447,14 @@ OnTouch:
mes "What am I suposed to do?";
set KielHyreQuest,1;
close;
- }
+ }
}
//----------------------------------------------------------------------------
// Juno Toast Sales Girl.
//----------------------------------------------------------------------------
yuno,217,114,6 script Little Kid#kh 4W_KID,{
- mes "[Cezu]";
+ mes "[Cezu]";
if (KielHyreQuest < 6) {
mes "Fresh, crunchy toast!";
mes "If you want some, come";
@@ -471,7 +471,7 @@ yuno,217,114,6 script Little Kid#kh 4W_KID,{
next;
switch(select("I'm here for Elly:No, thanks")) {
case 1:
- mes "[Cezu]";
+ mes "[Cezu]";
mes "Oh, I see. Elly must have";
mes "wasted another batch of";
mes "ingredients again. Well,";
@@ -479,7 +479,7 @@ yuno,217,114,6 script Little Kid#kh 4W_KID,{
mes "so I really want to help, but";
mes "I can't really do anything.";
next;
- mes "[Cezu]";
+ mes "[Cezu]";
mes "You see, I just ran";
mes "out of ingredients too!";
mes "But I can't really leave";
@@ -487,7 +487,7 @@ yuno,217,114,6 script Little Kid#kh 4W_KID,{
mes "people need to buy toast?";
mes "Listen, can you help me out?";
next;
- mes "[Cezu]";
+ mes "[Cezu]";
mes "Would you please go get";
mes "some flour and eggs for me";
mes "from the ^3355FFLighthalzen Windmill^000000";
@@ -495,7 +495,7 @@ yuno,217,114,6 script Little Kid#kh 4W_KID,{
mes "divide the ingredients, and you";
mes "can deliver some to Elly.";
next;
- mes "[Cezu]";
+ mes "[Cezu]";
mes "I know that I'm basically";
mes "making you do everything";
mes "on your own, but please try";
@@ -684,7 +684,7 @@ yuno_fild08,196,196,5 script Hanie#kh1 8_F,{
// Academy Security Guards
//----------------------------------------------------------------------------
yuno_fild08,158,194,6 script Security Guard#1::KHAGuard 4_M_EIN_SOLDIER,{
- if ((KielHyreQuest < 2) || (KielHyreQuest > 31)) {
+ if ((KielHyreQuest < 2) || (KielHyreQuest > 31)) {
mes "[Security Guard]";
mes "I'm sorry, but if you aren't";
mes "associated with this institution,";
@@ -694,7 +694,7 @@ yuno_fild08,158,194,6 script Security Guard#1::KHAGuard 4_M_EIN_SOLDIER,{
mes "an appointment with the staff.";
close;
}
- else if (KielHyreQuest == 2) {
+ else if (KielHyreQuest == 2) {
mes "[Security Guard]";
mes "I'm sorry, but if you aren't";
mes "associated with this institution,";
@@ -779,7 +779,7 @@ yuno_fild08,158,194,6 script Security Guard#1::KHAGuard 4_M_EIN_SOLDIER,{
close;
}
}
- else if (KielHyreQuest < 32) {
+ else if (KielHyreQuest < 32) {
mes "[Security Guard]";
mes "Oh, did you have";
mes "other business inside";
@@ -855,7 +855,7 @@ kh_school,176,60,4 script Lady#kh 4W_F_01,{
mes "in here, please leave.";
close;
}
- else if (KielHyreQuest == 2) {
+ else if (KielHyreQuest == 2) {
mes "[Mrs. Lecollane]";
mes "Oh, hello. Ah!";
mes "have you come to";
@@ -940,7 +940,7 @@ kh_school,179,39,0 script Cute Student#kh 4_F_KHELLY,{
close;
}
cutin "kh_elly01",2;
- if (KielHyreQuest < 4) {
+ if (KielHyreQuest < 4) {
cutin "kh_elly03",2;
mes "[Elly]";
mes "W-wah! Oh...!";
@@ -949,7 +949,7 @@ kh_school,179,39,0 script Cute Student#kh 4_F_KHELLY,{
mes "again! Why do I have so much";
mes "trouble handling ingredients?";
}
- else if (KielHyreQuest == 4) {
+ else if (KielHyreQuest == 4) {
cutin "kh_elly03",2;
mes "[Elly]";
mes "Oh no, what should";
@@ -1473,7 +1473,7 @@ kh_school,179,39,0 script Cute Student#kh 4_F_KHELLY,{
}
//----------------------------------------------------------------------------
-// Elly's Window
+// Elly's Window
//----------------------------------------------------------------------------
yuno_fild08,69,185,0 script Window#kh HIDDEN_NPC,{
if (KielHyreQuest < 29) {
@@ -2184,12 +2184,11 @@ OnTouch:
getitem 7490,1; //Kyll_Hire_Letter
set KielHyreQuest,20;
close;
- }
- else{
+ } else {
mes "^3355FFYou entered the room.^000000";
close;
}
- end;
+ end;
}
//----------------------------------------------------------------------------
@@ -2258,7 +2257,7 @@ kh_vila,30,184,0 script Apple Box#khp1 HIDDEN_NPC,{
mes "prevented you from";
mes "taking the box.^000000";
close;
- case 2:
+ case 2:
mes "^3355FFSomething is wrong";
mes "with this box of apples.^000000";
close;
@@ -4247,7 +4246,7 @@ kh_mansion,22,28,4 script Kiel Hyre#kh 4_M_KHKYEL,{
mes "the Rekenber Corporation, I'd";
mes "say it was entirely possible!";
next;
- cutin "kh_Kyel03",2;
+ cutin "kh_Kyel03",2;
mes "[Kiel Hyre]";
mes "Well played, adventurer.";
mes "Well played. I don't regret";
@@ -5238,28 +5237,23 @@ yuno,257,140,4 script Odd Grandma 4_F_EINOLD,{
mes "you go? You were";
mes "supposed to come";
mes "home a while ago!";
- if (countitem(7500) < 1) {
+ if (countitem(7500) < 1)
close;
- }
- else {
- next;
- switch(select("Allysia? Isn't she...")) {
- case 1:
- cutin "kh_ellisia_port",1;
- mes "^3355FFYou show Allysia's";
- mes "portrait to the old woman.^000000";
- next;
- cutin "",255;
- mes "[Grandma]";
- mes "Oh, do you know";
- mes "Allysia? She's been";
- mes "missing! She left home";
- mes "yesterday and hasn't";
- mes "come back! C-can you";
- mes "tell me where she is?!";
- close;
- }
- }
+ next;
+ select("Allysia? Isn't she...");
+ cutin "kh_ellisia_port",1;
+ mes "^3355FFYou show Allysia's";
+ mes "portrait to the old woman.^000000";
+ next;
+ cutin "",255;
+ mes "[Grandma]";
+ mes "Oh, do you know";
+ mes "Allysia? She's been";
+ mes "missing! She left home";
+ mes "yesterday and hasn't";
+ mes "come back! C-can you";
+ mes "tell me where she is?!";
+ close;
}
else if (KielHyreQuest >= 60) {
mes "[Grandma]";
@@ -5371,9 +5365,9 @@ yuno,250,132,0 script Old Lady#kh 4_F_05,{
}
else if ((KielHyreQuest == 58) &&
- (countitem(7499) < 1) ||
- (countitem(7500) < 1) ||
- (countitem(7501) < 1) ||
+ (countitem(7499) < 1) ||
+ (countitem(7500) < 1) ||
+ (countitem(7501) < 1) ||
(countitem(7502) < 1)) {
mes "[Old Lady]";
mes "Please hurry and find";
@@ -5386,9 +5380,9 @@ yuno,250,132,0 script Old Lady#kh 4_F_05,{
}
else if ((KielHyreQuest == 58) &&
- (countitem(7499) == 1) &&
- (countitem(7500) == 1) &&
- (countitem(7501) == 1) &&
+ (countitem(7499) == 1) &&
+ (countitem(7500) == 1) &&
+ (countitem(7501) == 1) &&
(countitem(7502) == 1)) {
mes "[Old Lady]";
mes "Oh, you're finished";
@@ -5426,7 +5420,7 @@ yuno,250,132,0 script Old Lady#kh 4_F_05,{
mes "Allysia's body in the river,";
mes "so he might have a better";
mes "idea of what had happened.";
- delitem 7498,1; //Rosimier_Key
+ delitem 7498,1; //Rosimier_Key
set KielHyreQuest,60;
close;
}
@@ -5913,7 +5907,7 @@ kh_kiehl01,17,39,0 script Receiver#kh HIDDEN_NPC,{
}
OnMyMobDead:
- if (mobcount("kh_kiehl01","Receiver#kh::OnMyMobDead") <1) {
+ if (mobcount("kh_kiehl01","Receiver#kh::OnMyMobDead") <1) {
makeitem 7506,1,"this",19,36;
}
end;
@@ -6292,9 +6286,9 @@ kh_kiehl01,15,179,0 script Robots#kh1 HIDDEN_NPC,{
}
OnMyMobDead:
- if (mobcount("kh_kiehl01","Robots#kh1::OnMyMobDead") < 1) {
+ if (mobcount("kh_kiehl01","Robots#kh1::OnMyMobDead") < 1) {
makeitem 7506,1,"this",18,180;
- }
+ }
end;
}
@@ -6338,8 +6332,8 @@ kh_kiehl01,166,187,0 script Big Door#BigDoorKHQ5 HIDDEN_NPC,{
monster "kh_kiehl01",163,179,"Aliot",1740,1;
monster "kh_kiehl01",169,183,"Alicel",1739,1;
monster "kh_kiehl01",169,179,"Aliot",1740,1;
- if (@KHDoorPushAttempt >= 3) {
- set KielHyreQuest,86;
+ if (@KHDoorPushAttempt >= 3) {
+ set KielHyreQuest,86;
}
end;
}
@@ -7035,8 +7029,8 @@ kh_kiehl02,1,1,0 script KiehlRoom -1,{
OnKiehlMobDead:
set .KHKilled,.KHKilled+1;
- if (.KHKilled == 5) {
- hideoffnpc "Kiehl#Original";
+ if (.KHKilled == 5) {
+ hideoffnpc "Kiehl#Original";
}
end;
@@ -7057,7 +7051,7 @@ OnReset:
hideonnpc "Agent#KHAgent3";
hideonnpc "Agent#KHAgent4";
hideonnpc "Kiehl#Copy";
- hideoffnpc "Kiehl#Original";
+ hideoffnpc "Kiehl#Original";
set .KHKilledBoss,0;
set .KHKilled,0;
set getvariableofnpc(.KHTrapSprung,"Kiehl_Room_Trap"),0;
@@ -7114,7 +7108,7 @@ OnInit:
//============================================================
//= 1.0 First version, needs testing [Playtester]
//= 1.1 Copied over some changes made by -Tsuyuki- [L0ne_W0lf]
-//= Reworked variables slightly so that the permenents ones aside from the
+//= Reworked variables slightly so that the permenents ones aside from the
//= main tracking variable, are deleted when no longer needed. Renamed
//= several variables that handle strings to @KHInput$. [L0ne_W0lf]
//= 1.2 Removed duplicate NPCs. [Toms]
@@ -7135,7 +7129,7 @@ OnInit:
//= Corrected not deleting Allysia's Ring from inventory.
//= 1.9 Exit will now enable if you are just retrieving the Ring, keeps you from getting stuck. [L0ne_W0lf]
//= Corrected "KH_Kielh02", was setting off a debug, invalid map index. Should have been "kh_Kiehl02"
-//= Made .KHQuestBusy$ into a temp global variable. $@KHQuestBusy$.
+//= Made .KHQuestBusy$ into a temp global variable. $@KHQuestBusy$.
//= 2.0 Changed the labels on the "Big Doors" to "Identifier Names" to prevent an error with using getvariableofnpc [L0ne_W0lf]
//= 2.1 Fifth door now checks for a variable HIGHER or EQUAL to 74 not 84, as pointed out by Stollen. [L0ne_W0lf]
//= 2.2 Another fix for Elly, no longer RESETS to 26 when you talk to her. [L0ne_W0lf]
@@ -7151,7 +7145,7 @@ OnInit:
//= Fixed typo in the second NPC that gives Black Keycards.
//= Added Monster Warps. (Keeps monsters from being in dungeon quest area.) [Non-functional]
//= 2.6 Stupid mistake, accidentally had 4 copies of the same script in 1... [L0ne_W0lf the bonehead]
-//= 2.7 Fixed the wrong name being displayed for Kiel Hyre in one dialog.
+//= 2.7 Fixed the wrong name being displayed for Kiel Hyre in one dialog.
//= Removed $@KH_DoorInvoker entirely. The quest is now working like it should according to iRO.
//= Fixed up a few more NPC headers. Facing direction fixes mostly this time.
//= More progression changes to Kiehl Hyre. He no longer stops dialog after the agents appear.