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authorHaru <haru@dotalux.com>2015-11-16 02:40:31 +0100
committerHaru <haru@dotalux.com>2015-12-15 20:53:52 +0100
commit1a6bb87686dd770b3f072fb5d687ba71ff29c51a (patch)
tree6870263be343c2b81e7ef33c6e4ad696321c001b /npc/quests/kiel_hyre_quest.txt
parentfa2cd738a941906700ba3a1f7c5486dcc3ccbea0 (diff)
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Standardized header in scripts (part 9)
- Now including GPL-compliant license/copyright info - Restored some missing copyrights - Quest scripts folders Signed-off-by: Haru <haru@dotalux.com>
Diffstat (limited to 'npc/quests/kiel_hyre_quest.txt')
-rw-r--r--npc/quests/kiel_hyre_quest.txt708
1 files changed, 169 insertions, 539 deletions
diff --git a/npc/quests/kiel_hyre_quest.txt b/npc/quests/kiel_hyre_quest.txt
index f9c08779d..1d5277ece 100644
--- a/npc/quests/kiel_hyre_quest.txt
+++ b/npc/quests/kiel_hyre_quest.txt
@@ -1,221 +1,86 @@
-//===== Hercules Script ======================================
-//= Kiel Hyre Quest
-//===== By: ==================================================
-//= L0ne_W0lf (Script), DZeroX (Timer)
-//===== Current Version: =====================================
-//= 4.7
-//===== Description: =========================================
+//================= Hercules Script =======================================
+//= _ _ _
+//= | | | | | |
+//= | |_| | ___ _ __ ___ _ _| | ___ ___
+//= | _ |/ _ \ '__/ __| | | | |/ _ \/ __|
+//= | | | | __/ | | (__| |_| | | __/\__ \
+//= \_| |_/\___|_| \___|\__,_|_|\___||___/
+//================= License ===============================================
+//= This file is part of Hercules.
+//= http://herc.ws - http://github.com/HerculesWS/Hercules
+//=
+//= Copyright (C) 2012-2015 Hercules Dev Team
+//= Copyright (C) Euphy
+//= Copyright (C) Samuray22
+//= Copyright (C) SinSloth
+//= Copyright (C) Lupus
+//= Copyright (C) Balish
+//= Copyright (C) Toms
+//= Copyright (C) Playtester
+//= Copyright (C) L0ne_W0lf
+//= Copyright (C) DZeroX
+//=
+//= Hercules is free software: you can redistribute it and/or modify
+//= it under the terms of the GNU General Public License as published by
+//= the Free Software Foundation, either version 3 of the License, or
+//= (at your option) any later version.
+//=
+//= This program is distributed in the hope that it will be useful,
+//= but WITHOUT ANY WARRANTY; without even the implied warranty of
+//= MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+//= GNU General Public License for more details.
+//=
+//= You should have received a copy of the GNU General Public License
+//= along with this program. If not, see <http://www.gnu.org/licenses/>.
+//=========================================================================
+//= Kiel Hyre Quest/Robotic Lab Dungeon
+//================= Description ===========================================
//= Quest for opening Robot Factory first and second floors.
-//===== Additional Comments: =================================
-//= 4.0 A whole bunch-a-updates to various npcs. [L0ne_W0lf]
-//= Corrected condition checks throughout the quest.
-//= Npcs no longer make use of the goto command.
-//= Uses temp npc vars now instead of temp char.
-//= Reduced the amount of variables used.
-//= Corrected some of the cutins in npcs with them.
-//= Added the missing dialogs and weight checks.
-//= Fixed many typos, and grammatical errors.
-//= NPC now names use '#<name>' instead of labels.
-//= Updated some NPC positions, and facings.
-//= Changed the way some NPCs work.
-//= Updated comments for get/delitem commands.
-//= 4.1 Added an 'end;' to Kiel Hyre's dialog for the "Yes" option for if you want to confront Kiehl.
-//= 4.2 Fixed some issues reported in bugreport:2129. [L0ne_W0lf]
-//= 4.2a Follow up to last update. [L0ne_W0lf]
-//= 4.2b Missed a condition, fixed it though. [L0ne_W0lf]
-//= 4.2c More various fixes :D [L0ne_W0lf]
-//= 4.3 Fixed improper condition in the Elly NPC. [L0ne_W0lf]
-//= Corrected some typos in the dialogs.
-//= 4.4 Updated reviecer and robots NPC to use mobcount. (bugreport:2380) [L0ne_W0lf]
-//= 4.5 Removed a delitem that was no logner needed. [L0en_W0lf]
-//= 4.6 Fixed impossible condition for security guard. [L0ne_W0lf]
-//= 4.7 Updated RE/Pre-RE EXP. [Euphy]
-//============================================================
-
-//============================================================================
-// Kiel Hyre Quest/Robotic Lab Dungeon
-//
-// Script Dialog Obtained and Copied Down by L0ne_W0lf
-// Timer work and some variable dances by DZeroX
-// Based on [iRO Sakray] as of [03/29/2007]
-//============================================================================
-//----------------------------------------------------------------------------
-// [Notes]
-// - Let it be noted that ALL DIALOG IS OFFICIAL TO IRO UNLESS SPECIFIED.
-// - I've fixed a few of iRO's mistakes, but I'm sure I made some of my own.
-// - Will probably require a major optimizing.
-// - Not going to list ALL of the more usless NPCs. (Doors + Empty "Beautiful Ladies")
-// - Parties are *NOT REQUIRED* as per Doddler's Wiki information.
-//
-//----------------------------------------------------------------------------
-// [Maps] [Use]
-// yuno_in01 ........... Start quest in pub
-// kh_school ........... Deliver Wine here, Meet Elly
-// yuno ................ Get Delivery for/from "Little Kid"
-// lighthalzen ......... Get Delivery package for "Little Kid"
-// kh_vila ............. Kiel Hyre cottage.
-// kh_dun01 ............ Robot Factory; Save Kiel Hyre
-// kh_mansion .......... Kiel Hyre's Mansion in Lighthalzen
-// kh_kiehl01 .......... Kiehl's room/Cave
-// kh_kiehl02 .......... Kiehl's room/Boss Room
-//
-//----------------------------------------------------------------------------
-// [Variables in Use]
-// KielHyreQuest - Main quest tracking variable (Quest finished at 106)
-//
-// KHToastGirlEnd - Pick up delivery if set to 1,
-// - picked up delivery if set to 2
-// - finished if set to 3
-// - Deleted once no longer needed.
-//
-// KHCottagePoem1 - Tracks Poem 1 quest in cottage. (finished = 5)
-// - Deleted once no longer needed.
-//
-// KHCottagePoem2 - Tracks Poem 2 quest in cottage. (finished = 3)
-// - Deleted once no longer needed.
-//
-// .@KHInput$ - Used with "Security Guard"
-// - Used with "Test Tube"
-// - Used when "Elly" (inputing string in attempt to wake her)
-// - Used with "Grave", (twice)
-// - Used with "Heavy Door"
-// - Used with "Mechanical Device"
-// - Used for opening various doors in Kiehl's area.
-//
-// .@KHFirstKeyhole - Holds 1 (green keycard) or 2 (cottage key)
-// .@KHSecondKeyhole - Holds 1 (green keycard) or 2 (cottage key)
-//
-// .@KHPotionColor$ - Holds 'red', 'green', or 'yellow' depending on what wrong potion is selected.
-//
-// .@KHSwords - Used with "Sword Hilt"
-//
-// .@KHQRead - Make sure player has asked questions to Kiel Hyre
-//
-// .@KHTitle$ - Holds "Mr", "Mrs", or "Miss"
-//
-// .@KHDoorPushAttempt - Keeps track of how many times a person has attmepted to push the door open.
-//
-// .@KHPryingItem$ - Used for incorrect options when prying open last door.
-//
-// .KHKilled - Tracks how many monsters have been killed. Used with "Receiver", "Robots", and "Kiehl" NPCs
-//
-// .KHDoor1Open - 0/1 Depending on if the first door is opened.
-// .KHDoor2Open - 0/1 Depending on if the second door is opened.
-// .KHDoor3Open - 0/1 Depending on if the third door is opened.
-// .KHDoor4Open - 0/1 Depending on if the fourth door is opened.
-// .KHDoor5Open - 0/1 Depending on if the fifth door is opened.
-//
-// .KHKilledBoss - 0/1 depending on if the boss has been killed.
-//
-// $@KHQuestBusy - 0/1 depending on if the boss room has been set in motion.
-//
-//----------------------------------------------------------------------------
-// [NPCs] [Location]
-// Pub Master .................. yuno_in01 [ 35,178]
-// Hanie ....................... yuno_fild08 [196,196]
-// Security Guard .............. yuno_fild08 [158,194]
-// Security Guard .............. yuno_fild08 [158,183]
-// Student ..................... kh_school [ 57,142]
-// Student ..................... kh_school [ 57,139]
-// Lady ........................ kh_school [176, 60]
-// Cute Student ................ kh_school [179, 39]
-// Little Kid .................. yuno [217,114]
-// Windmill Owner .............. lighthalzen [365,300]
-// Cottage Keeper .............. yuno_fild02 [ 93,210]
-// Door ........................ yuno_fild02 [ 75,218]
-// Door ........................ yuno_fild02 [109,218]
-// Wall ........................ kh_vila [191, 14]
-// Book ........................ kh_vila [184, 20]
-// Book ........................ kh_vila [181, 20]
-// Book ........................ kh_vila [178, 20]
-// Book ........................ kh_vila [175, 19]
-// Letter ...................... kh_vila [179, 11]
-// Box ......................... kh_vila [ 16,175]
-// Apple Box ................... kh_vila [ 30,184]
-// Map ......................... kh_vila [ 44,125]
-// Pot ......................... kh_vila [ 33,148]
-// Calabash .................... kh_vila [ 14, 55]
-// Pool ........................ kh_vila [ 39, 39]
-// Vicious Dog ................. kh_vila [180,178]
-// Drawer ...................... kh_vila [115,186]
-// Box ......................... kh_vila [107,126]
-// Bookshelf ................... kh_vila [181,138]
-// Sword Hilt .................. kh_vila [136, 69]
-// Test Tube ................... kh_vila [179, 69]
-// Test Tube ................... kh_vila [185, 69]
-// Window ...................... yuno_fild08 [ 69,185]
-// Elly ........................ kh_school [178,180]
-// Cookie Basket ............... kh_school [175,175]
-// Window ...................... kh_school [188,185]
-// Grave ....................... yuno_fild08 [ 72,170]
-// Heavy Door .................. kh_dun01 [236, 48]
-// Beautiful lady .............. kh_school [119,149]
-// Beautiful lady .............. kh_school [122,186]
-// Signboard ................... kh_dun01 [163,223]
-// Mechanical Device ........... kh_dun01 [166,223]
-// Mechanical Device ........... kh_dun01 [162,206]
-// Kiel_Hyre_Door .............. kh_dun01 [224,232]
-// Steward ..................... kh_mansion [ 78, 55]
-// Kiel Hyre ................... kh_mansion [ 22, 27]
-// Allysia ..................... kh_mansion [ 22, 27]
-// Abduction_trigger ........... lighthalzen [188,200]
-// Mysterious Woman ............ kh_mansion [ 25, 79]
-// Odd Granma .................. yuno [250,132]
-// Old Lady .................... yuno [250,132]
-// Rosimmir_Entrance ........... yuno [273,141]
-// Table ....................... kh_rossi [ 23, 23]
-// Shelf ....................... kh_rossi [ 92, 40]
-// Desk ........................ kh_rossi [144,146]
-// Bookshelf ................... kh_rossi [144,146]
-// Bed ......................... kh_rossi [154,286]
-// Old Fisherman ............... yuno_fild12 [232,222]
-// Wooden Board ................ yuno_fild09 [158,217]
-// Kiehl_Room_Warp ............. kh_mansion [ 29, 27]
-// Entrance Device#KHEntry1 .... kh_dun01 [ 44, 20]
-// Entrance Device#KHEntry2 .... kh_dun01 [ 44,203]
-// Security Guard .............. yuno_fild08 [158,194]
-// Receiver .................... kh_kiehl01 [ 17, 39]
-// Flower Vase ................. kh_kiehl01 [ 13, 40]
-// Box ......................... kh_kiehl01 [ 19, 25]
-// Big Door .................... kh_kiehl01 [ 44, 33]
-// Big_Door_1_Warp ............. kh_kiehl01 [ 43, 33]
-// Big Door .................... kh_kiehl01 [174, 40]
-// Big_Door_2_Warp ............. kh_kiehl01 [174, 39]
-// Big Door .................... kh_kiehl01 [ 77,108]
-// Big_Door_3_Warp ............. kh_kiehl01 [ 68,108]
-// Big Door .................... kh_kiehl01 [ 41,177]
-// Big_Door_4_Warp ............. kh_kiehl01 [ 78,177]
-// Robots ...................... kh_kiehl01 [ 15,181]
-// Big Door .................... kh_kiehl01 [166,187]
-// Big_Door_5_Warp ............. kh_kiehl01 [166,186]
-// Kiehl_Room_Trap ............. kh_kiehl02 [ 49, 15]
-// Kiehl#Original .............. kh_kiehl02 [ 50, 52]
-// KiehlRoom ................... kh_kiehl02 [ 1, 1]
-// Mitchell#KiehlRoom .......... kh_kiehl02 [ 49, 55]
-// Agent#KHAgent1 .... ....... kh_kiehl02 [ 53, 52]
-// Agent#KHAgent2 .............. kh_kiehl02 [ 51, 49]
-// Agent#KHAgent3 .............. kh_kiehl02 [ 47, 50]
-// Agent#KHAgent4 .............. kh_kiehl02 [ 46, 53]
-// Kiehl#Copy .................. kh_kiehl02 [ 48, 53]
-// Kiehl_Roomn_Exit ............ kh_kiehl01 [ 50, 59]
-//
-//----------------------------------------------------------------------------
-// [Functions]
-// None
-//
-//----------------------------------------------------------------------------
-// [Conflicts]
-// Resolved
-//
-//============================================================================
-
-//============================================================================
-// Affiliated NPCs
-//============================================================================
-
-//----------------------------------------------------------------------------
-// Juno Pub Master/Starting point.
-//----------------------------------------------------------------------------
+//================= Current Version =======================================
+//= 4.7
+//================= Additional Comments ===================================
+//= Based on [iRO Sakray] as of [03/29/2007]
+//= Let it be noted that ALL DIALOG IS OFFICIAL TO IRO UNLESS SPECIFIED.
+//= I've fixed a few of iRO's mistakes, but I'm sure I made some of my own.
+//= Will probably require a major optimizing.
+//= Not going to list ALL of the more usless NPCs. (Doors + Empty
+//= "Beautiful Ladies")
+//= Parties are *NOT REQUIRED* as per Doddler's Wiki information.
+//================= Maps Used =============================================
+//= yuno_in01 : Start quest in pub
+//= kh_school : Deliver Wine here, Meet Elly
+//= yuno : Get Delivery for/from "Little Kid"
+//= lighthalzen : Get Delivery package for "Little Kid"
+//= kh_vila : Kiel Hyre cottage.
+//= kh_dun01 : Robot Factory; Save Kiel Hyre
+//= kh_mansion : Kiel Hyre's Mansion in Lighthalzen
+//= kh_kiehl01 : Kiehl's room/Cave
+//= kh_kiehl02 : Kiehl's room/Boss Room
+//================= Variables Used ========================================
+//= KielHyreQuest : Main quest tracking variable (Quest finished at 106)
+//= KHToastGirlEnd : 1 - Pick up delivery
+//= 2 - picked up delivery
+//= 3 - finished
+//= Deleted once no longer needed.
+//= KHCottagePoem1 : Tracks Poem 1 quest in cottage. (finished = 5)
+//= Deleted once no longer needed.
+//= KHCottagePoem2 : Tracks Poem 2 quest in cottage. (finished = 3)
+//= Deleted once no longer needed.
+//= .KHKilled : Tracks how many monsters have been killed.
+//= Used with "Receiver", "Robots", and "Kiehl" NPCs
+//= .KHDoor1Open : 0/1 Depending on if the first door is opened.
+//= .KHDoor2Open : 0/1 Depending on if the second door is opened.
+//= .KHDoor3Open : 0/1 Depending on if the third door is opened.
+//= .KHDoor4Open : 0/1 Depending on if the fourth door is opened.
+//= .KHDoor5Open : 0/1 Depending on if the fifth door is opened.
+//= .KHKilledBoss : 0/1 depending on if the boss has been killed.
+//= $@KHQuestBusy : 0/1 depending on if the boss room has been set in
+//= motion.
+//=========================================================================
+
+//== Affiliated NPCs =======================================
+
+//- Juno Pub Master/Starting point -
yuno_in01,35,179,4 script Pub Master#kh 1_ETC_01,5,5,{
if (checkweight(7487,1) == 0) {
mes "[Vandt]";
@@ -450,9 +315,7 @@ OnTouch:
}
}
-//----------------------------------------------------------------------------
-// Juno Toast Sales Girl.
-//----------------------------------------------------------------------------
+//- Juno Toast Sales Girl -
yuno,217,114,6 script Little Kid#kh 4W_KID,{
mes "[Cezu]";
if (KielHyreQuest < 6) {
@@ -541,9 +404,7 @@ yuno,217,114,6 script Little Kid#kh 4W_KID,{
close;
}
-//----------------------------------------------------------------------------
-// Lighthalzen WindMill Owner.
-//----------------------------------------------------------------------------
+//- Lighthalzen WindMill Owner -
lighthalzen,366,299,4 script Windmill Owner#kh 1_ETC_01,{
if (checkweight(7488,1) == 0) {
mes "[Mills]";
@@ -645,13 +506,9 @@ lighthalzen,366,289,2 script Windmill Owner's Helper 4W_M_01,{
}
}
-//============================================================================
-//Kiel Hyre Academy NPCs
-//============================================================================
+//== Kiel Hyre Academy NPCs ================================
-//----------------------------------------------------------------------------
-// Girl (Talks about the academy)
-//----------------------------------------------------------------------------
+//- Girl (Talks about the academy) -
yuno_fild08,196,196,5 script Hanie#kh1 8_F,{
mes "[Hanie]";
mes "Oh, I wish I could study";
@@ -679,10 +536,7 @@ yuno_fild08,196,196,5 script Hanie#kh1 8_F,{
close;
}
-
-//----------------------------------------------------------------------------
-// Academy Security Guards
-//----------------------------------------------------------------------------
+//- Academy Security Guards -
yuno_fild08,158,194,6 script Security Guard#1::KHAGuard 4_M_EIN_SOLDIER,{
if ((KielHyreQuest < 2) || (KielHyreQuest > 31)) {
mes "[Security Guard]";
@@ -795,9 +649,7 @@ yuno_fild08,158,194,6 script Security Guard#1::KHAGuard 4_M_EIN_SOLDIER,{
yuno_fild08,158,183,7 duplicate(KHAGuard) Security Guard#2 4_M_EIN_SOLDIER
-//----------------------------------------------------------------------------
-// Gossiping Teenagers/Story NPCs
-//----------------------------------------------------------------------------
+//- Gossiping Teenagers/Story NPCs -
kh_school,57,142,6 script Student#kha 4_F_HUWOMAN,3,3,{
mes "[Laci]";
mes "Oh, wow! We usually";
@@ -844,9 +696,7 @@ kh_school,57,139,0 script Student#khb 4_F_HUWOMAN,{
close;
}
-//----------------------------------------------------------------------------
-// Mrs. Lecollane
-//----------------------------------------------------------------------------
+//- Mrs. Lecollane -
kh_school,176,60,4 script Lady#kh 4W_F_01,{
if (KielHyreQuest < 2) {
mes "[Mrs. Lecollane]";
@@ -925,9 +775,7 @@ kh_school,176,60,4 script Lady#kh 4W_F_01,{
}
}
-//----------------------------------------------------------------------------
-// Elly (In school)
-//----------------------------------------------------------------------------
+//- Elly (In school) -
kh_school,179,39,0 script Cute Student#kh 4_F_KHELLY,{
if (checkweight(908,200) == 0) {
mes "[Elly]";
@@ -1472,9 +1320,7 @@ kh_school,179,39,0 script Cute Student#kh 4_F_KHELLY,{
end;
}
-//----------------------------------------------------------------------------
-// Elly's Window
-//----------------------------------------------------------------------------
+//- Elly's Window -
yuno_fild08,69,185,0 script Window#kh HIDDEN_NPC,{
if (KielHyreQuest < 29) {
mes "^3355FFYou can see a curtain";
@@ -1538,9 +1384,7 @@ yuno_fild08,69,185,0 script Window#kh HIDDEN_NPC,{
}
}
-//----------------------------------------------------------------------------
-// Elly (In Dormitory)
-//----------------------------------------------------------------------------
+//- Elly (In Dormitory) -
kh_school,178,180,4 script Elly 4_F_KHELLY,{
if (checkweight(908,200) == 0) {
mes "^3355FFJust a second...";
@@ -1717,9 +1561,7 @@ kh_school,178,180,4 script Elly 4_F_KHELLY,{
}
}
-//----------------------------------------------------------------------------
-// Cookie Basket
-//----------------------------------------------------------------------------
+//- Cookie Basket -
kh_school,175,176,0 script Cookie Basket#kh HIDDEN_NPC,{
if (KielHyreQuest < 30) {
mes "^3355FFIt's a cookie";
@@ -1827,17 +1669,13 @@ kh_school,175,176,0 script Cookie Basket#kh HIDDEN_NPC,{
end;
}
-//----------------------------------------------------------------------------
-// Elly's Window (In Dormitory)
-//----------------------------------------------------------------------------
+//- Elly's Window (In Dormitory) -
kh_school,188,185,0 script Window#kh2 HIDDEN_NPC,{
warp "yuno_fild08",69,183;
end;
}
-//----------------------------------------------------------------------------
-// Grave/Kiel Hyre dungeon entry
-//----------------------------------------------------------------------------
+//- Grave/Kiel Hyre dungeon entry -
yuno_fild08,71,170,0 script Grave#kh HIDDEN_NPC,{
if (KielHyreQuest < 36) {
mes "^3355FFIt's just a grave.";
@@ -1957,13 +1795,9 @@ yuno_fild08,71,170,0 script Grave#kh HIDDEN_NPC,{
}
}
-//============================================================================
-//Kiel Hyre Cottage NPCs
-//============================================================================
+//== Kiel Hyre Cottage NPCs ================================
-//----------------------------------------------------------------------------
-// Cottage Keeper
-//----------------------------------------------------------------------------
+//- Cottage Keeper -
yuno_fild02,93,210,4 script Cottage Keeper#kh 4_M_03,{
if ((KielHyreQuest < 12) || (KielHyreQuest > 12)) {
mes "[Cottage Keeper]";
@@ -2012,9 +1846,7 @@ yuno_fild02,93,210,4 script Cottage Keeper#kh 4_M_03,{
}
}
-//----------------------------------------------------------------------------
-// Cottage Door (left)
-//----------------------------------------------------------------------------
+//- Cottage Door (left) -
yuno_fild02,75,218,0 script Door#kh2 HIDDEN_NPC,{
if (KielHyreQuest < 16) {
mes "^3355FFThis door is locked.";
@@ -2066,9 +1898,7 @@ yuno_fild02,75,218,0 script Door#kh2 HIDDEN_NPC,{
}
}
-//----------------------------------------------------------------------------
-// Cottage Door (Right)
-//----------------------------------------------------------------------------
+//- Cottage Door (Right) -
yuno_fild02,109,218,0 script Door#kh1 HIDDEN_NPC,{
if (KielHyreQuest != 16) {
mes "^3355FFThis door is locked.";
@@ -2098,10 +1928,7 @@ yuno_fild02,109,218,0 script Door#kh1 HIDDEN_NPC,{
}
}
-
-//----------------------------------------------------------------------------
-// Store room interior; Wall
-//----------------------------------------------------------------------------
+//- Store room interior; Wall -
kh_vila,191,14,0 script Wall#kh HIDDEN_WARP_NPC,1,1,{
if (KielHyreQuest < 28) {
mes "^3355FFIt's just a wall.";
@@ -2124,9 +1951,7 @@ kh_vila,191,14,0 script Wall#kh HIDDEN_WARP_NPC,1,1,{
}
}
-//----------------------------------------------------------------------------
-// Store room interior; books
-//----------------------------------------------------------------------------
+//- Store room interior; books -
kh_vila,184,20,0 script Book#kh1::BookKHQ1 HIDDEN_NPC,{
if (KielHyreQuest != 26) {
mes "^3355FFThis bookshelf is^000000";
@@ -2160,9 +1985,7 @@ kh_vila,181,20,0 duplicate(BookKHQ1) Book#kh2 HIDDEN_NPC
kh_vila,178,20,0 duplicate(BookKHQ1) Book#kh3 HIDDEN_NPC
kh_vila,175,19,0 duplicate(BookKHQ1) Book#kh4 HIDDEN_NPC
-//----------------------------------------------------------------------------
-// Store room interior; Letter to Elly on the floor.
-//----------------------------------------------------------------------------
+//- Store room interior; Letter to Elly on the floor. -
kh_vila,179,11,0 script Letter#kh -1,1,1,{
//OnTouch2:
OnTouch:
@@ -2191,9 +2014,7 @@ OnTouch:
end;
}
-//----------------------------------------------------------------------------
-// Cottage interior, kitchen; Box (Pet Food vending machine)
-//----------------------------------------------------------------------------
+//- Cottage interior, kitchen; Box (Pet Food vending machine) -
kh_vila,16,175,0 script Box#khp1 HIDDEN_NPC,{
mes "^FFFFFF##^000000*Tasty-Nutricious-Delicious*";
mes "*Cute Pet Doof Vending Machine*";
@@ -2237,9 +2058,7 @@ kh_vila,16,175,0 script Box#khp1 HIDDEN_NPC,{
}
}
-//----------------------------------------------------------------------------
-// Cottage interior, kitchen; Apple Box (Useless?)
-//----------------------------------------------------------------------------
+//- Cottage interior, kitchen; Apple Box (Useless?) -
kh_vila,30,184,0 script Apple Box#khp1 HIDDEN_NPC,{
mes "^3355FFYou find a box filled with";
mes "ripe, delicious apples.^000000";
@@ -2264,9 +2083,7 @@ kh_vila,30,184,0 script Apple Box#khp1 HIDDEN_NPC,{
}
}
-//----------------------------------------------------------------------------
-// Cottage interior, dining room; Map
-//----------------------------------------------------------------------------
+//- Cottage interior, dining room; Map -
kh_vila,44,126,0 script Map#khp1 HIDDEN_NPC,{
if ((KHCottagePoem1 < 2) && (KielHyreQuest < 30)) {
mes "^3355FFA magnificent world map,";
@@ -2378,9 +2195,7 @@ kh_vila,44,126,0 script Map#khp1 HIDDEN_NPC,{
}
}
-//----------------------------------------------------------------------------
-// Cottage interior, kitchen; Pot
-//----------------------------------------------------------------------------
+//- Cottage interior, kitchen; Pot -
kh_vila,33,184,0 script Pot#khp1 HIDDEN_NPC,{
if (KHCottagePoem1 < 1) {
mes "^3355FFYou've found a pot";
@@ -2420,9 +2235,7 @@ kh_vila,33,184,0 script Pot#khp1 HIDDEN_NPC,{
}
}
-//----------------------------------------------------------------------------
-// Cottage interior, fire place; Calabash
-//----------------------------------------------------------------------------
+//- Cottage interior, fire place; Calabash -
kh_vila,14,55,0 script Calabash#khp1 HIDDEN_NPC,{
if ((countitem(7329) < 1) && (countitem(7516) < 1) && (countitem(7491) < 1) && (KielHyreQuest < 38)) {
if (checkweight(7329,1) == 0) {
@@ -2474,9 +2287,7 @@ kh_vila,14,55,0 script Calabash#khp1 HIDDEN_NPC,{
}
}
-//----------------------------------------------------------------------------
-// Cottage interior, garden; Pool
-//----------------------------------------------------------------------------
+//- Cottage interior, garden; Pool -
kh_vila,39,41,0 script Pool#khp1 HIDDEN_NPC,{
if ((KHCottagePoem1 < 3) && (KielHyreQuest < 30)) {
mes "^3355FFYou find a fancy pool";
@@ -2556,9 +2367,7 @@ kh_vila,39,41,0 script Pool#khp1 HIDDEN_NPC,{
}
}
-//----------------------------------------------------------------------------
-// Cottage interior, upstairs; Vicious Dog
-//----------------------------------------------------------------------------
+//- Cottage interior, upstairs; Vicious Dog -
kh_vila,181,178,4 script Vicious Dog#khp1 4_DOG01,7,3,{
//OnTouch2:
OnTouch:
@@ -2621,9 +2430,7 @@ OnTouch:
}
}
-//----------------------------------------------------------------------------
-// Cottage interior, upstairs; Drawer, first room nightstand
-//----------------------------------------------------------------------------
+//- Cottage interior, upstairs; Drawer, first room nightstand -
kh_vila,115,186,0 script Drawer#khp1 HIDDEN_NPC,{
if (checkweight(7492,1) == 0) {
mes "^3355FFThere's something inside";
@@ -2665,9 +2472,7 @@ kh_vila,115,186,0 script Drawer#khp1 HIDDEN_NPC,{
}
}
-//----------------------------------------------------------------------------
-// Cottage interior, upstairs; Box
-//----------------------------------------------------------------------------
+//- Cottage interior, upstairs; Box -
kh_vila,107,126,0 script Box#khp2 HIDDEN_NPC,{
if ((countitem(7329) < 1) && (countitem(7516) < 1) && (countitem(7491) < 1) && (KielHyreQuest < 38)) {
mes "^3355FFA solid box is laid";
@@ -2712,9 +2517,7 @@ kh_vila,107,126,0 script Box#khp2 HIDDEN_NPC,{
}
}
-//----------------------------------------------------------------------------
-// Cottage interior, upstairs; Bookshelf.
-//----------------------------------------------------------------------------
+//- Cottage interior, upstairs; Bookshelf -
kh_vila,181,138,0 script Bookshelf#khp1 HIDDEN_NPC,{
if ((countitem(7491) < 1) && (countitem(7329) >= 1) || (countitem(7516) >= 1)) {
mes "^3355FFOne of the books on";
@@ -2822,9 +2625,7 @@ kh_vila,181,138,0 script Bookshelf#khp1 HIDDEN_NPC,{
}
}
-//----------------------------------------------------------------------------
-// Cottage interior, upstairs; Desk
-//----------------------------------------------------------------------------
+//- Cottage interior, upstairs; Desk -
kh_vila,118,144,0 script Desk#khp1 HIDDEN_NPC,{
if (KHCottagePoem2 < 1) {
mes "^3355FFThere are piles of papers";
@@ -2857,9 +2658,7 @@ kh_vila,118,144,0 script Desk#khp1 HIDDEN_NPC,{
}
}
-//----------------------------------------------------------------------------
-// Cottage interior, upstairs; Medicine Chest
-//----------------------------------------------------------------------------
+//- Cottage interior, upstairs; Medicine Chest -
kh_vila,123,170,0 script Medicine Chest#khp1 HIDDEN_NPC,{
if ((KHCottagePoem2 < 1) && (KielHyreQuest < 30)) {
mes "^3355FFThis medicine cabinet";
@@ -3003,9 +2802,7 @@ kh_vila,123,170,0 script Medicine Chest#khp1 HIDDEN_NPC,{
}
}
-//----------------------------------------------------------------------------
-// Cottage interior, stair case; Sword hilt
-//----------------------------------------------------------------------------
+//- Cottage interior, stair case; Sword hilt -
kh_vila,136,68,0 script Sword Hilt#kh HIDDEN_NPC,{
if ((KHCottagePoem1 < 3) || (KHCottagePoem2 < 2) && (KielHyreQuest < 30)) {
mes "^3355FFThere are four elaborately";
@@ -3144,9 +2941,7 @@ kh_vila,136,68,0 script Sword Hilt#kh HIDDEN_NPC,{
}
}
-//----------------------------------------------------------------------------
-// Cottage interior, Secret Room; left test tube
-//----------------------------------------------------------------------------
+//- Cottage interior, Secret Room; left test tube -
kh_vila,179,68,0 script Test Tube#khp2 HIDDEN_NPC,{
mes "^3355FFThis test tube contains";
mes "a young man dressed in";
@@ -3157,10 +2952,7 @@ kh_vila,179,68,0 script Test Tube#khp2 HIDDEN_NPC,{
close;
}
-
-//----------------------------------------------------------------------------
-// Cottage interior, Secret Room; Right test tube
-//----------------------------------------------------------------------------
+//- Cottage interior, Secret Room; Right test tube -
kh_vila,185,68,0 script Test Tube::TestTubeKHQ2 HIDDEN_NPC,{
if (KielHyreQuest > 28) {
mes "^3355FFA strange looking,";
@@ -3242,13 +3034,9 @@ kh_vila,185,68,0 script Test Tube::TestTubeKHQ2 HIDDEN_NPC,{
end;
}
-//============================================================================
-// Robot Factory NPCs
-//============================================================================
+//== Robot Factory NPCs ====================================
-//----------------------------------------------------------------------------
-// Robotic's Factory; Heavy Door
-//----------------------------------------------------------------------------
+//- Robotic's Factory; Heavy Door -
kh_dun01,235,48,0 script Heavy Door#kh1::HeavyDoorKHQ1 HIDDEN_NPC,{
if (KielHyreQuest < 38) {
mes "^3355FFThere is a large, heavy";
@@ -3308,9 +3096,7 @@ kh_dun01,235,48,0 script Heavy Door#kh1::HeavyDoorKHQ1 HIDDEN_NPC,{
}
}
-//----------------------------------------------------------------------------
-// Robotic's Factory; Heavy Door (These doors don't seem to serve any purpose)
-//----------------------------------------------------------------------------
+//- Robotic's Factory; Heavy Door (These doors don't seem to serve any purpose) -
kh_dun01,76,233,0 script Heavy Door::HeavyDoorKHQ2 HIDDEN_NPC,{
if ((KielHyreQuest >= 38) && (KielHyreQuest < 46)) {
mes "^3355FFThere is a large, heavy";
@@ -3349,9 +3135,7 @@ kh_dun01,235,70,0 duplicate(HeavyDoorKHQ2) Heavy Door#kh9 HIDDEN_NPC
kh_dun01,235,92,0 duplicate(HeavyDoorKHQ2) Heavy Door#kh10 HIDDEN_NPC
kh_dun01,235,114,0 duplicate(HeavyDoorKHQ2) Heavy Door#kh11 HIDDEN_NPC
-//----------------------------------------------------------------------------
-// Beautiful Lady and Beautiful Lady copies.
-//----------------------------------------------------------------------------
+//- Beautiful Lady and Beautiful Lady copies -
kh_school,119,149,4 script Beautiful Lady#kh1::BeatifulLadyKHQ1 4_F_KHELLISIA,{
cutin "kh_ellisia",2;
if (KielHyreQuest < 40) {
@@ -3438,9 +3222,7 @@ kh_school,118,149,4 duplicate(BeatifulLadyKHQ2) Beautiful lady#kh3 4_F_KHELLISIA
kh_school,120,149,4 duplicate(BeatifulLadyKHQ2) Beautiful lady#kh4 4_F_KHELLISIA
kh_school,121,149,4 duplicate(BeatifulLadyKHQ1) Beautiful lady#kh5 4_F_KHELLISIA
-//----------------------------------------------------------------------------
-// Beautiful Lady "Allysia"
-//----------------------------------------------------------------------------
+//- Beautiful Lady "Allysia" -
kh_school,122,186,4 script Beautiful Lady#kh6 4_F_KHELLISIA,{
if (checkweight(7496,1) == 0) {
mes "^3355FFJust a second...";
@@ -3614,9 +3396,7 @@ kh_school,122,186,4 script Beautiful Lady#kh6 4_F_KHELLISIA,{
}
}
-//----------------------------------------------------------------------------
-// Signboard (another useless NPC?)
-//----------------------------------------------------------------------------
+//- Signboard (another useless NPC?) -
kh_dun01,163,223,4 script Signboard#kh 4_BOARD3,{
mes "[Notice]";
mes "Cute Pets are prohibited";
@@ -3627,9 +3407,7 @@ kh_dun01,163,223,4 script Signboard#kh 4_BOARD3,{
close;
}
-//----------------------------------------------------------------------------
-// Mechanical Devices for accessing restricted area
-//----------------------------------------------------------------------------
+//- Mechanical Devices for accessing restricted area -
kh_dun01,166,223,0 script Mechanical Device#kh::KHKeyardReader HIDDEN_NPC,{
if ((KielHyreQuest <= 38) || (KielHyreQuest >= 44)) {
mes "^3355FFYou encounter";
@@ -3663,10 +3441,8 @@ kh_dun01,166,223,0 script Mechanical Device#kh::KHKeyardReader HIDDEN_NPC,{
kh_dun01,162,206,0 duplicate(KHKeyardReader) Mechanical Device HIDDEN_NPC
-//----------------------------------------------------------------------------
-// Keep monsters out of the quest area.
+//- Keep monsters out of the quest area -
// Silly really since the rest of it's a dungeon
-//----------------------------------------------------------------------------
//kh_dun01,180,220,0 script Monster Warp#kh1::KHMobWarp -1,5,20,{
//OnTouchNPC:
// warp "kh_dun01",178,138;
@@ -3678,9 +3454,7 @@ kh_dun01,162,206,0 duplicate(KHKeyardReader) Mechanical Device HIDDEN_NPC
//kh_dun01,210,220,0 duplicate(KHMobWarp) Monster Warp#kh4 -1,5,20
//kh_dun01,220,220,0 duplicate(KHMobWarp) Monster Warp#kh5 -1,5,10
-//----------------------------------------------------------------------------
-// Kiel Hyre - OnTouch
-//----------------------------------------------------------------------------
+//- Kiel Hyre - OnTouch -
kh_dun01,224,233,0 script Factory B Area Door -1,5,5,{
//OnTouch2:
OnTouch:
@@ -3750,9 +3524,7 @@ OnTouch:
}
}
-//----------------------------------------------------------------------------
-// Robot Factory Second Floor Entrances
-//----------------------------------------------------------------------------
+//- Robot Factory Second Floor Entrances -
kh_dun01,44,203,0 script Entrance Device#khd2::KHAccess HIDDEN_NPC,{
if (countitem(7509) < 1) {
mes "^3355FFYou encounter";
@@ -3802,13 +3574,9 @@ kh_dun01,44,203,0 script Entrance Device#khd2::KHAccess HIDDEN_NPC,{
kh_dun01,36,195,0 duplicate(KHAccess) Entrance Device#khd1 HIDDEN_NPC
-//============================================================================
-// Kiel Hyre Mansion NPCs, and Kiehl's Room NPCs
-//============================================================================
+//== Kiel Hyre Mansion NPCs, and Kiehl's Room NPCs =========
-//----------------------------------------------------------------------------
-// Kiel's Steward
-//----------------------------------------------------------------------------
+//- Kiel's Steward -
kh_mansion,78,55,5 script Steward#kh 4_M_MANAGER,{
if (KielHyreQuest < 46) {
mes "[Steward]";
@@ -3908,9 +3676,7 @@ kh_mansion,78,55,5 script Steward#kh 4_M_MANAGER,{
}
}
-//----------------------------------------------------------------------------
-// Kiel Hyre
-//----------------------------------------------------------------------------
+//- Kiel Hyre -
kh_mansion,22,28,4 script Kiel Hyre#kh 4_M_KHKYEL,{
if (checkweight(908,200) == 0) {
mes "^3355FFJust a second...";
@@ -4679,10 +4445,7 @@ kh_mansion,22,28,4 script Kiel Hyre#kh 4_M_KHKYEL,{
end;
}
-
-//----------------------------------------------------------------------------
-// Allysia
-//----------------------------------------------------------------------------
+//- Allysia -
kh_mansion,18,30,4 script Allysia 4_F_KHELLISIA,{
if (KielHyreQuest < 46) {
mes "[Allysia]";
@@ -4847,9 +4610,7 @@ kh_mansion,18,30,4 script Allysia 4_F_KHELLISIA,{
end;
}
-//----------------------------------------------------------------------------
-// Abduction triggering NPC
-//----------------------------------------------------------------------------
+//- Abduction triggering NPC -
lighthalzen,188,200,0 script Abduction_trigger -1,3,1,{
//OnTouch2:
OnTouch:
@@ -4866,9 +4627,7 @@ OnTouch:
end;
}
-//----------------------------------------------------------------------------
-// Mysterious Woman "Mitchell Layla"
-//----------------------------------------------------------------------------
+//- Mysterious Woman "Mitchell Layla" -
kh_mansion,25,79,4 script Mysterious Woman#kh 4_F_JOB_HUNTER,3,3,{
//OnTouch2:
@@ -5150,11 +4909,9 @@ OnTouch:
}
}
-//----------------------------------------------------------------------------
-// Warp portal into Kiehl's 'Room'
-// - Anyone can enter
-// - After 30-40 seonds this NPC should be disabled.
-//----------------------------------------------------------------------------
+//- Warp portal into Kiehl's 'Room' -
+// Anyone can enter
+// After 30-40 seonds this NPC should be disabled.
kh_mansion,29,27,0 script Kiehl_Room_Warp WARPNPC,2,2,{
OnTouch:
warp "kh_kiehl01",10,31;
@@ -5176,13 +4933,9 @@ OnInit:
end;
}
-//============================================================================
-// Rosimier NPCs and other Related NPCs
-//============================================================================
+//== Rosimier NPCs and other Related NPCs ==================
-//----------------------------------------------------------------------------
-// Odd Grandma
-//----------------------------------------------------------------------------
+//- Odd Grandma -
yuno,257,140,4 script Odd Grandma 4_F_EINOLD,{
if (KielHyreQuest < 54) {
mes "[Grandma]";
@@ -5265,9 +5018,7 @@ yuno,257,140,4 script Odd Grandma 4_F_EINOLD,{
}
}
-//----------------------------------------------------------------------------
-// Old Lady; gives you the key to the Rosimier Mansion
-//----------------------------------------------------------------------------
+//- Old Lady; gives you the key to the Rosimier Mansion -
yuno,250,132,0 script Old Lady#kh 4_F_05,{
if (KielHyreQuest < 56) {
mes "[Old Lady]";
@@ -5433,9 +5184,7 @@ yuno,250,132,0 script Old Lady#kh 4_F_05,{
}
-//----------------------------------------------------------------------------
-// Warp portal into Rosimier Mansion
-//----------------------------------------------------------------------------
+//- Warp portal into Rosimier Mansion -
yuno,273,141,0 script Rosimmir_Entrance WARPNPC,2,2,{
OnTouch:
if (countitem(7498) < 1) {
@@ -5452,9 +5201,7 @@ OnTouch:
end;
}
-//----------------------------------------------------------------------------
-// Rosimier Mansion, first floor; Table
-//----------------------------------------------------------------------------
+//- Rosimier Mansion, first floor; Table -
kh_rossi,23,23,0 script Table#khr2 HIDDEN_NPC,{
if (checkweight(7499,1) == 0) {
mes "^3355FFJust a second...";
@@ -5495,9 +5242,7 @@ kh_rossi,23,23,0 script Table#khr2 HIDDEN_NPC,{
end;
}
-//----------------------------------------------------------------------------
-// Rosimier Mansion, first floor; Shelf
-//----------------------------------------------------------------------------
+//- Rosimier Mansion, first floor; Shelf -
kh_rossi,92,40,0 script Shelf#khr HIDDEN_NPC,{
if (checkweight(7500,1) == 0) {
mes "^3355FFJust a second...";
@@ -5568,9 +5313,7 @@ kh_rossi,92,40,0 script Shelf#khr HIDDEN_NPC,{
}
-//----------------------------------------------------------------------------
-// Rosimier Mansion, top floor; Desk
-//----------------------------------------------------------------------------
+//- Rosimier Mansion, top floor; Desk -
kh_rossi,144,286,0 script Desk#khr3 HIDDEN_NPC,{
if (checkweight(7501,1) == 0) {
mes "^3355FFJust a second...";
@@ -5633,9 +5376,7 @@ kh_rossi,144,286,0 script Desk#khr3 HIDDEN_NPC,{
}
}
-//----------------------------------------------------------------------------
-// Rosimier Mansion, top floor; Bookshelf
-//----------------------------------------------------------------------------
+//- Rosimier Mansion, top floor; Bookshelf -
kh_rossi,148,288,0 script Bookshelf#khr HIDDEN_NPC,{
if (checkweight(7502,1) == 0) {
mes "^3355FFJust a second...";
@@ -5677,9 +5418,7 @@ kh_rossi,148,288,0 script Bookshelf#khr HIDDEN_NPC,{
}
}
-//----------------------------------------------------------------------------
-// Rosimier Mansion, top floor; Bed
-//----------------------------------------------------------------------------
+//- Rosimier Mansion, top floor; Bed -
kh_rossi,154,286,0 script Bed#khr HIDDEN_NPC,{
if (KielHyreQuest < 58) {
mes "^3355FFYou found a well made";
@@ -5716,9 +5455,7 @@ kh_rossi,154,286,0 script Bed#khr HIDDEN_NPC,{
}
}
-//----------------------------------------------------------------------------
-// Fisherman
-//----------------------------------------------------------------------------
+//- Fisherman -
yuno_fild12,232,222,0 script Old Fisherman 4_M_SEAMAN,{
if (KielHyreQuest < 60) {
mes "[Fisherman]";
@@ -5824,9 +5561,7 @@ yuno_fild12,232,222,0 script Old Fisherman 4_M_SEAMAN,{
}
}
-//----------------------------------------------------------------------------
-// Kiel Hyre's hut; Wooden Board
-//----------------------------------------------------------------------------
+//- Kiel Hyre's hut; Wooden Board -
yuno_fild09,158,217,0 script Wooden Board#kh HIDDEN_NPC,{
if (checkweight(7503,1) == 0) {
mes "^3355FFJust a second...";
@@ -5867,21 +5602,15 @@ yuno_fild09,158,217,0 script Wooden Board#kh HIDDEN_NPC,{
}
}
-//============================================================================
-// Kiehl Hyre's Room and Boss NPCs
-//============================================================================
-// Beyond here the NPC for the final areas.
-// Now, this area is not someplace you wanna slow down so
-// you can pick up dialog. I used packet logging to pull
-// what I could and for the sake of the two people with me,
-// did not bother doing all the proper NPC positioning
-// or some of the 'error/wrong option' dialogs.
+//== Kiehl Hyre's Room and Boss NPCs =======================
+// Beyond here the NPC for the final areas. Now, this area is not someplace
+// you wanna slow down so you can pick up dialog. I used packet logging to pull
+// what I could and for the sake of the two people with me, did not bother
+// doing all the proper NPC positioning or some of the 'error/wrong option'
+// dialogs.
// All the doors are kind of weird.
-//============================================================================
-//----------------------------------------------------------------------------
-// Kiehl's Room; Receiver (Gives black keycards upon killing mobs)
-//----------------------------------------------------------------------------
+//- Kiehl's Room; Receiver (Gives black keycards upon killing mobs) -
kh_kiehl01,17,39,0 script Receiver#kh HIDDEN_NPC,{
if (mobcount("kh_kiehl01","Receiver#kh::OnMyMobDead") < 1) {
mes "^333333*BBBZZZ*^000000";
@@ -5913,9 +5642,7 @@ OnMyMobDead:
end;
}
-//----------------------------------------------------------------------------
-// Kiehl's Room; Flower Vase (Gives...password...for Box)
-//----------------------------------------------------------------------------
+//- Kiehl's Room; Flower Vase (Gives...password...for Box) -
kh_kiehl01,13,40,0 script Flower Vase#kh1 HIDDEN_NPC,{
if (KielHyreQuest < 74) {
mes "^3355FFYou found";
@@ -5966,9 +5693,7 @@ kh_kiehl01,13,40,0 script Flower Vase#kh1 HIDDEN_NPC,{
}
-//----------------------------------------------------------------------------
-// Kiehl's Room; Box
-//----------------------------------------------------------------------------
+//- Kiehl's Room; Box -
kh_kiehl01,19,25,0 script Box#kh1 HIDDEN_NPC,{
if (checkweight(7505,1) == 0) {
mes "^3355FFJust a second...";
@@ -6023,12 +5748,10 @@ kh_kiehl01,19,25,0 script Box#kh1 HIDDEN_NPC,{
}
}
-//----------------------------------------------------------------------------
-// Kiehl's Room; Big Door, (First)
+//- Kiehl's Room; Big Door, (First) -
// - Anyone can pass through this door
// - Consume one Black KeyCard when opened.
// - Only one person actually needs to open it.
-//----------------------------------------------------------------------------
kh_kiehl01,44,33,0 script Big Door#BigDoorKHQ1 HIDDEN_NPC,{
if (.KHDoor1Opened == 0) {
mes "^3355FFThe door is locked,";
@@ -6085,11 +5808,9 @@ OnTouch:
end;
}
-//----------------------------------------------------------------------------
-// Kiehl's Room; Big Door, (second)
+//- Kiehl's Room; Big Door, (second) -
// - Consume Toy Key when opened.
// - Only one person actually needs to open it.
-//----------------------------------------------------------------------------
kh_kiehl01,174,40,0 script Big Door#BigDoorKHQ2 HIDDEN_NPC,{
if (.KHDoor2Opened == 0) {
mes "^3355FFThe door is locked,";
@@ -6145,11 +5866,9 @@ OnTouch:
end;
}
-//----------------------------------------------------------------------------
-// Kiehl's Room; Big Door, (Third)
+//- Kiehl's Room; Big Door, (Third) -
// - Consume one Black KeyCard when opened.
// - Only one person actually needs to open it.
-//----------------------------------------------------------------------------
kh_kiehl01,77,108,0 script Big Door#BigDoorKHQ3 HIDDEN_NPC,{
if (.KHDoor3Opened == 0) {
mes "^3355FFThe door is locked,";
@@ -6205,11 +5924,9 @@ OnTouch:
end;
}
-//----------------------------------------------------------------------------
-// Kiehl's Room; Big Door, (Fourth)
+//- Kiehl's Room; Big Door, (Fourth) -
// - Consume TWO Black KeyCard when opened.
// - Only one person actually needs to open it.
-//----------------------------------------------------------------------------
kh_kiehl01,42,177,0 script Big Door#BigDoorKHQ4 HIDDEN_NPC,{
if (.KHDoor4Opened == 0) {
mes "^3355FFThe door is locked,";
@@ -6265,9 +5982,7 @@ OnTouch:
end;
}
-//----------------------------------------------------------------------------
-// Kiehl's Room; Robots
-//----------------------------------------------------------------------------
+//- Kiehl's Room; Robots -
kh_kiehl01,15,179,0 script Robots#kh1 HIDDEN_NPC,{
if (mobcount("kh_kiehl01","Robots#kh1::OnMyMobDead") < 1) {
mes "^3355FFAs soon as you";
@@ -6292,9 +6007,7 @@ OnMyMobDead:
end;
}
-//----------------------------------------------------------------------------
-// Kiehl's Room; Dummy Robots
-//----------------------------------------------------------------------------
+//- Kiehl's Room; Dummy Robots -
kh_kiehl01,15,177,0 script Robots#kh2::RobotsKHQ HIDDEN_NPC,{
end;
}
@@ -6305,11 +6018,9 @@ kh_kiehl01,37,187,0 duplicate(RobotsKHQ) Robots#kh6 HIDDEN_NPC
kh_kiehl01,39,187,0 duplicate(RobotsKHQ) Robots#kh7 HIDDEN_NPC
kh_kiehl01,41,187,0 duplicate(RobotsKHQ) Robots#kh8 HIDDEN_NPC
-//----------------------------------------------------------------------------
-// Kiehl's Room; Big Door, (Fifth, and final)
+//- Kiehl's Room; Big Door, (Fifth, and final) -
// - Anyone can pass through this door
// - Consumes 4 Solid Iron Pieces
-//----------------------------------------------------------------------------
kh_kiehl01,166,187,0 script Big Door#BigDoorKHQ5 HIDDEN_NPC,{
if (($@KHQuestBusy == 0) && (KielHyreQuest >= 74) && (KielHyreQuest <= 106)) {
if (KielHyreQuest < 86) {
@@ -6479,9 +6190,7 @@ OnTouch:
end;
}
-//----------------------------------------------------------------------------
-// Kiehl's Room; Kiehl_Room_Trap (Entry way trap)
-//----------------------------------------------------------------------------
+//- Kiehl's Room; Kiehl_Room_Trap (Entry way trap) -
kh_kiehl02,49,10,0 script Kiehl_Room_Trap -1,5,3,{
end;
@@ -6518,10 +6227,8 @@ OnGlobalTimerOff:
end;
}
-//----------------------------------------------------------------------------
-// Kiehl's Room; Kiehl
+//- Kiehl's Room; Kiehl -
// - Timer will drop to 3 minutes once Kiehl is defeated.
-//----------------------------------------------------------------------------
kh_kiehl02,50,52,4 script Kiehl#Original 4_M_KHKIEL,{
if (checkweight(908,200) == 0) {
mes "^3355FFJust a second...";
@@ -7021,9 +6728,7 @@ OnTimer1000:
end;
}
-//----------------------------------------------------------------------------
-// Kiehl's Room; NPC for mob control, timers, and other junk.
-//----------------------------------------------------------------------------
+//- Kiehl's Room; NPC for mob control, timers, and other junk. -
kh_kiehl02,1,1,0 script KiehlRoom -1,{
end;
@@ -7059,9 +6764,7 @@ OnReset:
end;
}
-//----------------------------------------------------------------------------
-// Kiehl's Room; Mitchell and Agents.
-//----------------------------------------------------------------------------
+//- Kiehl's Room; Mitchell and Agents. -
kh_kiehl02,49,55,6 script Mitchell#KiehlRoom 4_F_JOB_HUNTER,{
end;
OnInit:
@@ -7073,9 +6776,7 @@ kh_kiehl02,51,49,1 duplicate(Mitchell#KiehlRoom) Agent#KHAgent2 4_M_MASKMAN
kh_kiehl02,47,50,0 duplicate(Mitchell#KiehlRoom) Agent#KHAgent3 4_M_MASKMAN
kh_kiehl02,46,53,6 duplicate(Mitchell#KiehlRoom) Agent#KHAgent4 4_M_MASKMAN
-//----------------------------------------------------------------------------
-// Kiehl's Room; Copy of Kiehl.
-//----------------------------------------------------------------------------
+//- Kiehl's Room; Copy of Kiehl. -
kh_kiehl02,48,53,6 script Kiehl#Copy 4_M_KHKIEL,{
end;
@@ -7084,9 +6785,7 @@ OnInit:
end;
}
-//----------------------------------------------------------------------------
-// Kiehl's Room; Kiehl_Room_Exit
-//----------------------------------------------------------------------------
+//- Kiehl's Room; Kiehl_Room_Exit -
kh_kiehl02,50,59,0 script Kiehl_Room_Exit WARPNPC,1,1,{
OnTouch:
if (getmapusers("kh_kiehl02") < 1)
@@ -7102,72 +6801,3 @@ OnInit:
disablenpc "Kiehl_Room_Exit";
end;
}
-
-//============================================================
-// Old changelog
-//============================================================
-//= 1.0 First version, needs testing [Playtester]
-//= 1.1 Copied over some changes made by -Tsuyuki- [L0ne_W0lf]
-//= Reworked variables slightly so that the permenents ones aside from the
-//= main tracking variable, are deleted when no longer needed. Renamed
-//= several variables that handle strings to @KHInput$. [L0ne_W0lf]
-//= 1.2 Removed duplicate NPCs. [Toms]
-//= 1.3 More Bug fixes, fixed typo. Updated Additional comments. [L0ne_W0lf]
-//= 1.4 Fixed doors not resetting in kh_kiehl01 after 30 second timer is up. [L0ne_W0lf]
-//= 1.5 Another bug fixed (&& instead of ||). [L0ne_W0lf]
-//= 1.6 More squashed bugs with if checking. [L0ne_W0lf]
-//= 1.7 Corrected some spelling mistakes. [Balish]
-//= Corrected Exploit with the pub man, giving infinite wine and money.
-//= Corrected pool and map not showing text for some states of the quest.
-//= Corrected Elly showing cutin but not text for some states of the quest (causing players to log off to continue).
-//= Let fisherman talk to you when you have 10 fishes OR MORE.
-//= Corrected not letting you enter the tombstone after finishing the quest.
-//= 1.8 Elly now deletes the Iron_Box, and Kiel Hyre deletes the Pin. [L0ne_W0lf]
-//= More security on the 5th Big Door, now makes sure no one outside of who-
-//= acticated it initially can use it. Resets after 10 minutes to make it.
-//= Made it so that you need to be at least step 84 to activate the final door.
-//= Corrected not deleting Allysia's Ring from inventory.
-//= 1.9 Exit will now enable if you are just retrieving the Ring, keeps you from getting stuck. [L0ne_W0lf]
-//= Corrected "KH_Kielh02", was setting off a debug, invalid map index. Should have been "kh_Kiehl02"
-//= Made .KHQuestBusy$ into a temp global variable. $@KHQuestBusy$.
-//= 2.0 Changed the labels on the "Big Doors" to "Identifier Names" to prevent an error with using getvariableofnpc [L0ne_W0lf]
-//= 2.1 Fifth door now checks for a variable HIGHER or EQUAL to 74 not 84, as pointed out by Stollen. [L0ne_W0lf]
-//= 2.2 Another fix for Elly, no longer RESETS to 26 when you talk to her. [L0ne_W0lf]
-//= 2.3 Should NOT have been setting .KHQuestBusy at all. It's not used or accessed anymore. Removed. [L0ne_W0lf]
-//= 2.4 Lots of fixes (4ish) from Valandi. [L0ne_W0lf]
-//= Added a getmapuser check to the mapwarp in KHTimerEnd so it's not trying to warp out 0 users. [L0ne_W0lf]
-//= 2.5 Fixed several small issues (and large one) such as typos in cutins, typos in dialog, etc. [L0ne_W0lf]
-//= Added some of the missing dialogs for several NPCs, and fixed a few NPC locations.
-//= ALL books can now trigger the wall.
-//= Allysia will now summon 4 (was 2) G_CONSTANTS instead of REGULAR constants.
-//= Fixed where Golden_Key and Kiel_Button are deleted.
-//= Removed KHTimerEnd, and instead use OnReset.
-//= Fixed typo in the second NPC that gives Black Keycards.
-//= Added Monster Warps. (Keeps monsters from being in dungeon quest area.) [Non-functional]
-//= 2.6 Stupid mistake, accidentally had 4 copies of the same script in 1... [L0ne_W0lf the bonehead]
-//= 2.7 Fixed the wrong name being displayed for Kiel Hyre in one dialog.
-//= Removed $@KH_DoorInvoker entirely. The quest is now working like it should according to iRO.
-//= Fixed up a few more NPC headers. Facing direction fixes mostly this time.
-//= More progression changes to Kiehl Hyre. He no longer stops dialog after the agents appear.
-//= 2.8 Fixed the weight checking in Vandt, and added official dialog. [L0ne_W0lf]
-//= Added weight checks for all NPCs that give items. Semi-official dialog.
-//= Got the missing portion of dialog for Mills'.
-//= Will add further proper dialogs as I get to them on the second runthrough of the quest.
-//= 2.8a minor optimization with extra goto, else or empty switch [Lupus]
-//= 2.9 Fixed the "enablenpc" problem with the missing spaces. No idea how it happened. [L0ne_W0lf]
-//= 3.0 Fixed a typo in Elly, in her room. (was <= should have been <) [L0ne_W0lf]
-//= Added an 'end;' to the cookie basket. Kiel Hyre's final dialog will now delete all quest-related items.
-//= 3.1 Moved the "delitem" for all related quest items to the proper NPC. [L0ne_W0lf]
-//= 3.2 Fixed error with Allysia teling you to "Go away." maybe. [L0ne_W0lf]
-//= 3.2b Fixed some typos and grammar mistakes. [SinSloth]
-//= 3.3 Fixed the receiver log out bugs. [L0ne_W0lf]
-//= 3.4 Fixed bug when u can't get a Yellow Keycard if u got the Blue one at first [Lupus]
-//= Note: There are many condition checks that should be omitted in the future fixed item names in item_db.txt / txt resources according the quest
-//= for items, should be used bitwise methods in a single variable. So let's fix the rest possible bugs (if they exist) and then optimize ^_-
-//= 3.5 Changed the way the Black Keycard distibuting NPCs work slighty. [L0ne_W0lf]
-//= 3.6 Keil Hyre removes ALL outstanding quest items when he is talked [L0ne_W0lf]
-//= to after finishing the quest.
-//= 3.7 Corrected NPC names to fall within proper restrictions. [L0ne_W0lf]
-//= 3.8 Corrected some delitems. (bugreport:690) [Samuray22]
-//= 3.9 Fixed a cutin not being erased. (bugreport:1539) [L0ne_W0lf]
-//============================================================