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authorValaris <Valaris@54d463be-8e91-2dee-dedb-b68131a5f0ec>2006-01-29 16:10:48 +0000
committerValaris <Valaris@54d463be-8e91-2dee-dedb-b68131a5f0ec>2006-01-29 16:10:48 +0000
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AS OF SVN REV. 5901, WE ARE NOW USING TRUNK. ALL UNTESTED BUGFIXES/FEATURES GO INTO TRUNK.
IF YOU HAVE A WORKING AND TESTED BUGFIX PUT IT INTO STABLE AS WELL AS TRUNK. EVERYTHING ELSE GOES INTO TRUNK AND WILL BE MERGED INTO STABLE BY VALARIS AND WIZPUTER. -- VALARIS git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@5094 54d463be-8e91-2dee-dedb-b68131a5f0ec
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+//===== eAthena Script =======================================
+//= Juice Maker Quest
+//===== By: ==================================================
+//= kobra_k88
+//===== Current Version: =====================================
+//= 1.6
+//===== Compatible With: =====================================
+//= eAthena 7.15 +
+//===== Description: =========================================
+//=
+//===== Additional Comments: =================================
+//= Fully working
+//= 1.1 fixed input number check [Lupus]
+//= 1.2 fixed misplaced Grape<->Carrot juices [Lupus]
+//= 1.3 added a loopless menu 'as many as possible' [Lupus]
+//= 1.3a Turned the juice making part of the Juicer npc into a
+//= subfunc. Changed fruit amount needed to 1.[kobra_k88]
+//= Fixed exploits [Lupus]
+//= 1.6 fixed typo (where did @ipnut came from?) [Lance]
+//============================================================
+
+
+// Morrison ------------------------------------------------
+prt_in.gat,47,173,2 script Morrison 97,{
+ mes "[Little Morrison]";
+ if(MEAT > 10) goto L_Candy;
+ if(MARIANNE == 1) goto L_GoAway;
+
+ mes "Wahhhhh!!! Wahh... NO more! NO more!";
+ mes "I won't... eat anymore stupid ^0000ffFruit^000000 things!!";
+ emotion 28;
+ next;
+ menu "Talk",M_Talk,"Cancel",M_End;
+
+ M_Talk:
+ if(countitem(517) > 0) goto L_Meat; //Meat
+
+ mes "[Little Morrison]";
+ mes "Arhhggg!! I'VE HAD ENOUGH!!! I can't eat anymore ^0000ffFruits^000000! They";
+ mes "taste so SOUR..... I have to PEEL them before I can eat them.....";
+ mes "they feel sticky and squishy...... it's really ANNOYING!!!!";
+ emotion 16;
+ next;
+ mes "[LIttle Morrison]";
+ mes "I just HATE FRUIT! I can't even get full off of the stuff.(~sigh~)";
+ mes "Give me something more edible..... give me some...... ^ff0000MEAT^000000!!!";
+ close;
+
+ L_Meat:
+ mes "[Little Morrison]";
+ mes "...(sniff)....(sniff)(sniff).... Oh! Is that ^ff0000Meat^000000???";
+ emotion 5;
+ next;
+ mes "[Little Morrison]";
+ mes "Do you have some ^ff0000Meat^000000?!!!~(drools)~";
+ mes "Umm... that yummy smell is making me SOOO HUNGRYYYY!!!l";
+ emotion 37;
+ next;
+ mes "[Little Morrison]";
+ mes "... Umm... excuse me..... could you give me some of that meat PLEEAASSSE?";
+ emotion 28;
+ next;
+ menu "Give him some",sM_Give,"Ignore him",sM_Ignore;
+
+ sM_Give:
+ if(countitem(517) == 0) goto L_GoAway; //Meat
+ delitem 517,1; //Meat
+ set MORRISON,1;
+ set MEAT,MEAT + 1;
+ mes "[Little Morrison]";
+ mes "Whoah~!!! It's real Meat, Meat!";
+ mes "Mmmm! It makes my mouth water.";
+ mes "Oh thank you. Now I feel happy. Yum Yum...";
+ emotion 38;
+ close;
+
+ sM_Ignore:
+ set MORRISON,2;
+ mes "[Little Morrison]";
+ mes "Boo...";
+ mes "Boo... Fine... Alright, Alright~!!! Selfish meanie!";
+ emotion 36;
+ close;
+ M_End:
+ mes "[Little Morrison]";
+ mes "Wahhhh!!! No matter how hard I try, I just can't eat Vegetables";
+ mes "or ^0000ffFruit^000000! They're plain disgusting!!";
+ emotion 28;
+ close;
+
+L_GoAway:
+ mes "Pffff... Leave me alone! You DON'T CARE about me! I'm gonna DIE";
+ mes "because of these stupid Veggies and Fuits so MIND your own business!";
+ emotion 32;
+ close;
+
+L_Candy:
+ mes "Ah..I am full now. You don't have to feed me any more. I think I";
+ mes "am gonna BURST if I keep eating more.";
+ next;
+ mes "[Little Morrison]";
+ mes "And... um... Take this.";
+ next;
+ getitem 529,3;
+ getitem 530,1;
+ set MEAT,0;
+ mes "[Little Morrison]";
+ mes "It is from my secret stash of Candy that I hide from my Mom. Since";
+ mes "you gave me some Meat, I will give you some candy." ;
+ close;
+
+}
+
+// Housewife Marianne ---------------------------------------------------
+prt_in.gat,49,172,2 script Housewife Marianne 53,{
+ mes "[Housewife Marianne]";
+ if(MORRISON == 1) goto L_GaveMeat;
+ if(MORRISON == 2) goto L_Juice;
+
+ mes "Morrison!! Please eat some fruit will ya? Fruit~!";
+ mes "*Sob*~!! Like father like son...";
+ emotion 28;
+ next;
+ menu "Talk",M_Talk,"Cancel",M_Cancel;
+ close;
+
+ M_Talk:
+ mes "[Housewife Marianne]";
+ mes "(~Sigh~)...This is Morrison... My one and only son. He's going";
+ mes "through some kinda faze and doesn't want to eat any ^0000ffFruits^000000 or";
+ mes "vegetables.";
+ emotion 40;
+ next;
+ mes "[Housewife Marianne]";
+ mes "Look at his face..., it turns sour just hearing about ^0000ffFruit^000000...";
+ next;
+ mes "[Housewife Marianne]";
+ mes "All he wants to eat is but ^ff0000Meat^000000... (sigh)...he needs";
+ mes "^0000ffFruits^000000 and vegetables for a proper diet.";
+ next;
+
+ M_Cancel:
+ mes "[Housewife Marianne]";
+ mes "Morrison!! I will get mad at you if you keep doing this!";
+ emotion 36;
+ close;
+
+L_GaveMeat:
+ set MORRISON,0;
+ mes "Oh MY GOD!!... Oh lord...";
+ emotion 23;
+ next;
+ mes "[Housewife Marianne]";
+ mes "WHAT ARE YOU DOING!! HOW DARE YOU feed my son!! And ^ff0000MEAT^000000 of all things!!!";
+ next;
+ mes "[Housewife Marianne]";
+ mes "Arrrgh~~!! Get Lost right now!!!!!!";
+ emotion 32;
+ close;
+
+L_Juice:
+ set MORRISON,0;
+ set MARIANNE,1;
+ mes "Thank you for not giving my son any meat. I'm trying to feed him";
+ mes "^0000ffFruits^000000 and vegetables, but this child doesn't want to eat";
+ mes "anything except Meat...";
+ next;
+ mes "[Housewife Marianne]";
+ mes "What if I could turn ^0000ffFruits^000000 into a ^0000ffJuice^000000... for example...Orange";
+ mes "juice... Would my child like it?";
+ emotion 20;
+ next;
+ mes "[Housewife Marianne]";
+ mes "Ah! Now I remember..There is a town where you can get a variety of";
+ mes "^0000ffFruit^000000 turned into ^0000ffFruit Juices^000000.";
+ emotion 5;
+ next;
+ mes "[Housewife Marianne]";
+ mes "... Was is it...^ff0000Payon^000000...or ^ff0000Morroc^000000...?";
+ emotion 20;
+ next;
+ close;
+
+}
+
+// Juicer Marx Hansen ---------------------------------------------------------
+payon_in03.gat,188,146,5 script Juicer Marx Hansen 86,{
+ mes "[Juicer Marx Hansen]";
+ if(MARIANNE == 1) goto L_Juice;
+ mes "Welcome to my shop. What brings you here?";
+ next;
+ menu "Conversation",-,"I am just looking around",M_End;
+
+ mes "[Juicer Marx Hansen]";
+ mes "In the earliest years of humanity, fruits were the only substanace availble for people to eat.";
+ mes "Fruits were vital for survival and without them people faced certain death.";
+ mes "During that time Mother Nature was worshiped for her generous offerering.";
+ next;
+ mes "[Juicer Marx Hansen]";
+ mes "Nowadays food is plentifull and it comes in a variety of flavors and forms.";
+ mes "With so many other things to eat, fruits aren't consumed as much as they used to be.";
+ mes "This is especially true among kids who'd rather eat pizza and candy.";
+ next;
+ mes "[Juicer Marx Hansen]";
+ mes "Because of this I wanted to find a way to make young people realize the importance of fuit.";
+ mes "I found that when fruits were turned into juices, they became more digestive and even tasty enough for kids.";
+ close;
+ M_End:
+ mes "[Juicer Marx Hansen]";
+ mes "Ok then.";
+ close;
+
+//--------------
+L_Juice:
+//---------
+ mes "Welcome to my shop. Are you here to process Fruits like everyone else?";
+ next;
+ menu "Yes, I am.",M_1a, "How do you make fruit juice?",M_1b, "Nope.",M_1End;
+
+ M_1a:
+ mes "[Juicer Marx Hansen]";
+ mes "So what kind of fruit juice would you like to process?";
+ next;
+ menu "Apple Juice",sM_1a,"Banana Juice",sM_1b,"Grape Juice",sM_1c,"Carrot Juice",sM_1d,"None.",M_1End;
+
+ sM_1a:
+ callsub sF_Make, 512, "apples", 531;
+ goto M_1a;
+ sM_1b:
+ callsub sF_Make, 513, "bananas", 532;
+ goto M_1a;
+ sM_1c:
+ callsub sF_Make, 514, "grapes", 533;
+ goto M_1a;
+ sM_1d:
+ callsub sF_Make, 515, "carrots", 534;
+ goto M_1a;
+ M_1b:
+ mes "[Juicer Marx Hansen]";
+ mes "# Fruit Juice Info #";
+ mes "- ^FF3355Apple^000000 Juice - Apple x 1 ea, Empty Bottle x 1 ea, 3 zeny.";
+ mes "- ^D5A500Banana^000000 Juice - Banana x 1 ea, Empty Bottle x 1 ea, 3 zeny.";
+ mes "- ^FF8800Carrot^000000 Juice - Carrot x 1 ea, Empty Bottle x 1 ea, 3 zeny.";
+ mes "- ^AA00AAGrape^000000 Juice - Grape x 1 ea, Empty Bottle x 1 ea, 3 zeny.";
+ close;
+ M_1End:
+ mes "[Juicer Marx Hansen]";
+ mes "Oh well... see you next time.";
+ close;
+
+// Subfunction for making juice
+//----------------------------------
+sF_Make:
+ mes "[Juicer Marx Hansen]";
+ mes "How many bottles would you like?";
+ next;
+ menu "I'll tell you.",M_Tell, "As many as possible",-, "I've changed my mind.",M_1End;
+
+ set @amount,1000; //max possible amount of Juice
+ //calc max possible # juices
+ if(Zeny/3 < @amount) set @amount, Zeny/3;
+ if(countitem(getarg(0)) < @amount) set @amount, countitem(getarg(0));
+ if(countitem(713) < @amount) set @amount, countitem(713);
+ if(@amount > 0) goto L_Make;
+ mes "[Juicer Marx Hansen]";
+ mes "Doh! You don't have enough ingredients for a single bottle of juice.";
+ emotion 0;
+ close;
+
+ M_Tell:
+ mes "[Juicer Marx Hansen]";
+ mes "Very well then. Enter 0 if you don't want any. Also you cannot";
+ mes "buy more than 1000 at a time.";
+ next;
+ input @amount;
+ if(@amount < 1 || @amount > 1000) return;
+ if(countitem(getarg(0)) < @amount) goto sL_NoFruits;
+ if(countitem(713) < @amount) goto sL_NoBottles;
+ if(Zeny < @amount * 3) goto sL_NoZeny;
+
+ L_Make:
+ delitem getarg(0), @amount; //del Fruit
+ delitem 713, @amount; //del Empty Bottle
+ set Zeny, Zeny - @amount * 3;
+ getitem getarg(2), @amount; //get Juice
+ mes "[Juicer Marx Hansen]";
+ mes "Here you are. Take it.";
+ close;
+
+ sL_NoFruits:
+ mes "[Juicer Marx Hansen]";
+ mes "You don't have enough fruit.";
+ mes "You need " +@amount+ " " +getarg(1)+ " to make that much juice.";
+ next;
+ return;
+ sL_NoBottles:
+ mes "[Juicer Marx Hansen]";
+ mes "You don't have enough bottles. You need "+@amount+" empty bottle(s) to make that many juice drinks.";
+ next;
+ return;
+ sL_NoZeny:
+ mes "[Juicer Marx Hansen]";
+ mes "You don't have enough zeny. You need " +(@amount*3)+ " zeny, to make that many juice drinks.";
+ next;
+ return;
+}