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author | Happy <markaizer@gmail.com> | 2014-08-21 04:50:46 +0800 |
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committer | Happy <markaizer@gmail.com> | 2014-08-21 04:50:46 +0800 |
commit | f52e1007fe08c67003c0bc4c78231904dd3fd5cc (patch) | |
tree | 99907d827264e501774e58ab4630e41fa7103c02 /npc/quests/juice_maker.txt | |
parent | 2410110dece79b4598c12f1c953219f1d0d1904a (diff) | |
parent | 769b1d05aa5cfa8cddfe7d21b35d5c5e4da3bbd6 (diff) | |
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Merge pull request #1 from HerculesWS/master
Update from original
Diffstat (limited to 'npc/quests/juice_maker.txt')
-rw-r--r-- | npc/quests/juice_maker.txt | 28 |
1 files changed, 13 insertions, 15 deletions
diff --git a/npc/quests/juice_maker.txt b/npc/quests/juice_maker.txt index 5f92a4829..27d5e22cb 100644 --- a/npc/quests/juice_maker.txt +++ b/npc/quests/juice_maker.txt @@ -4,21 +4,19 @@ //= kobra_k88 //===== Current Version: ===================================== //= 2.1 -//===== Compatible With: ===================================== -//= Hercules //===== Description: ========================================= -//= [Aegis COnversion] +//= [Official Conversion] //= Learn where to turn apples, bananas, carrots, and grapes //= into juice. //= Condition if done: (MISC_QUEST & 1) //===== Additional Comments: ================================= //= 1.9 Rescripted to Aegis 10.3 standards. [L0ne_W0lf] -//= Added tracking variables in, which are unset when complete. +//= Added tracking variables in, which are unset when complete. //= 2.0 Added missing checkweight. [L0ne_W0lf] //= 2.1 Fixed dialog for if your missing the needed items (He always said the dialog for grape juice). [Kisuka] //============================================================ -prt_in,49,172,3 script Marianne#juice 53,{ +prt_in,49,172,3 script Marianne#juice 1_M_INNKEEPER,{ if (MISC_QUEST&1 || morison_meat == 15) { mes "[Housewife Marianne]"; mes "Whew...!"; @@ -79,7 +77,7 @@ prt_in,49,172,3 script Marianne#juice 53,{ close; } -prt_in,47,173,3 script Morrison#juice 97,{ +prt_in,47,173,3 script Morrison#juice 4W_M_01,{ if (MISC_QUEST&1 || morison_meat == 15) { mes "[Little Morrison]"; mes "Bleh... Forget it."; @@ -169,7 +167,7 @@ prt_in,47,173,3 script Morrison#juice 97,{ close; } -payon_in03,188,146,5 script Marx Hansen#juice 86,{ +payon_in03,188,146,5 script Marx Hansen#juice 4_M_04,{ if (checkweight(1201,1) == 0) { mes "- Wait a moment! -"; mes "- Currently you're carrying -"; @@ -271,7 +269,7 @@ payon_in03,188,146,5 script Marx Hansen#juice 86,{ } delitem .@fruit,.@make; delitem 713,.@make; - set zeny,zeny-.@total_zeny; + Zeny -= .@total_zeny; getitem .@juice,.@make; mes "[Merchant Marx Hansen]"; @@ -336,17 +334,17 @@ payon_in03,188,146,5 script Marx Hansen#juice 86,{ } } -//============================================================ +//============================================================ // Old changelog -//============================================================ +//============================================================ //= 1.1 fixed input number check [Lupus] //= 1.2 fixed misplaced Grape<->Carrot juices [Lupus] //= 1.3 added a loopless menu 'as many as possible' [Lupus] //= 1.3a Turned the juice making part of the Juicer npc into a -//= subfunc. Changed fruit amount needed to 1.[kobra_k88] -//= Fixed exploits [Lupus] +//= subfunc. Changed fruit amount needed to 1.[kobra_k88] +//= Fixed exploits [Lupus] //= 1.6 fixed typo (where did @ipnut came from?) [Lance] //= 1.8 got rid of vars: 'MEAT',"MARIANNE","MORRISON" -//= From now, all common quests start using bits of the -//= same variable MISC_QUEST [Lupus] -//============================================================ +//= From now, all common quests start using bits of the +//= same variable MISC_QUEST [Lupus] +//============================================================ |