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authorDastgir <dastgirpojee@rocketmail.com>2015-12-10 15:35:54 +0530
committerHaru <haru@dotalux.com>2015-12-18 05:13:36 +0100
commit48122727289c06906d8c4e38e183bb0a16ddbb53 (patch)
treedecd7a501b337f730cb2c16285e2d10049a4026e /npc/quests/first_class/tu_ma_th01.txt
parentecb934ebba6ac3fbd35d8816c1802f0d134ef4ac (diff)
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ItemID to Constant: quests/woe Folder
Diffstat (limited to 'npc/quests/first_class/tu_ma_th01.txt')
-rw-r--r--npc/quests/first_class/tu_ma_th01.txt32
1 files changed, 16 insertions, 16 deletions
diff --git a/npc/quests/first_class/tu_ma_th01.txt b/npc/quests/first_class/tu_ma_th01.txt
index 282ad6a50..787d64498 100644
--- a/npc/quests/first_class/tu_ma_th01.txt
+++ b/npc/quests/first_class/tu_ma_th01.txt
@@ -297,7 +297,7 @@ moc_fild11,205,52,0 script Trace of Battle#5 CLEAR_NPC,{
mes "^3355FFThe traces of the battle";
mes "now split and head towards";
mes "the north and south. However,^000000";
- if(countitem(506) == 0){
+ if(countitem(Green_Potion) == 0){
mes "^3355FFthere is a puddle of strong poison that you must neutralize before you can investigate this scene.^000000";
close;
} else {
@@ -366,7 +366,7 @@ moc_fild11,205,52,0 script Trace of Battle#5 CLEAR_NPC,{
mes "^3355FFThe traces of the battle";
mes "now split and head towards";
mes "the north and south. However,^000000";
- if(countitem(506) == 0){
+ if(countitem(Green_Potion) == 0){
mes "^3355FFthere is a puddle of strong poison that you must neutralize before you can investigate this scene.^000000";
close;
} else {
@@ -979,7 +979,7 @@ moc_fild18,109,197,0 script Trace of Battle#15 CLEAR_NPC,{
next;
switch(select("Pour Green Potion.:Don't use Green Potion.")){
case 1:
- if(countitem(506) < 1){
+ if(countitem(Green_Potion) < 1){
mes "^3355FFUnfortunately, you";
mes "don't have a Green";
mes "Potion that you can";
@@ -991,7 +991,7 @@ moc_fild18,109,197,0 script Trace of Battle#15 CLEAR_NPC,{
mes "really make anything";
mes "happen. Perhaps you";
mes "should try something else.^000000";
- delitem 506,1; //Green_Potion
+ delitem Green_Potion,1;
tu_thief01 = 23;
close;
}
@@ -1012,8 +1012,8 @@ moc_fild18,109,197,0 script Trace of Battle#15 CLEAR_NPC,{
close;
}
} else if(tu_thief01 == 23){
- if(countitem(511) > 0 || countitem(716) > 0){
- if(countitem(511) > 0 && countitem(716) > 0){
+ if(countitem(Green_Herb) > 0 || countitem(Red_Gemstone) > 0){
+ if(countitem(Green_Herb) > 0 && countitem(Red_Gemstone) > 0){
mes "^3355FFYou try grinding";
mes "a Green Herb and";
mes "sprinkling it on the";
@@ -1029,11 +1029,11 @@ moc_fild18,109,197,0 script Trace of Battle#15 CLEAR_NPC,{
mes "to successfully dismantle";
mes "the trap. Now you can safely";
mes "check what might be inside.^000000";
- delitem 511,1; //Green_Herb
- delitem 716,1; //Red_Gemstone
+ delitem Green_Herb,1;
+ delitem Red_Gemstone,1;
tu_thief01 = 24;
close;
- } else if(countitem(511) > 0){
+ } else if(countitem(Green_Herb) > 0){
mes "^3355FFYou should try to";
mes "dismantle this trap";
mes "by using other catalysts";
@@ -1133,7 +1133,7 @@ moc_fild18,109,197,0 script Trace of Battle#15 CLEAR_NPC,{
next;
switch(select("Pour Green Potion.:Don't use Green Potion.")){
case 1:
- if(countitem(506) < 1){
+ if(countitem(Green_Potion) < 1){
mes "^3355FFUnfortunately, you";
mes "don't have a Green";
mes "Potion that you can";
@@ -1145,7 +1145,7 @@ moc_fild18,109,197,0 script Trace of Battle#15 CLEAR_NPC,{
mes "really make anything";
mes "happen. Perhaps you";
mes "should try something else.^000000";
- delitem 506,1; //Green_Potion
+ delitem Green_Potion,1;
tu_magician01 = 23;
close;
}
@@ -1166,8 +1166,8 @@ moc_fild18,109,197,0 script Trace of Battle#15 CLEAR_NPC,{
close;
}
} else if(tu_magician01 == 23){
- if(countitem(511) > 0 || countitem(716) > 0){
- if(countitem(511) > 0 && countitem(716) > 0){
+ if(countitem(Green_Herb) > 0 || countitem(Red_Gemstone) > 0){
+ if(countitem(Green_Herb) > 0 && countitem(Red_Gemstone) > 0){
mes "^3355FFYou try grinding";
mes "a Green Herb and";
mes "sprinkling it on the";
@@ -1183,11 +1183,11 @@ moc_fild18,109,197,0 script Trace of Battle#15 CLEAR_NPC,{
mes "to successfully dismantle";
mes "the trap. Now you can safely";
mes "check what might be inside.^000000";
- delitem 511,1; //Green_Herb
- delitem 716,1; //Red_Gemstone
+ delitem Green_Herb,1;
+ delitem Red_Gemstone,1;
tu_magician01 = 24;
close;
- } else if(countitem(511) > 0){
+ } else if(countitem(Green_Herb) > 0){
mes "^3355FFYou should try to";
mes "dismantle this trap";
mes "by using other catalysts";