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authorDastgir <dastgirpojee@rocketmail.com>2016-01-17 17:35:36 +0530
committerDastgir <dastgirpojee@rocketmail.com>2016-01-17 17:44:45 +0530
commit4d139eb924e63f88065071de722ddc39465cd5e3 (patch)
treef25d5322e19e1ebd060064786e5d9c6e1a5ef572 /npc/quests/first_class/tu_archer.txt
parent57ed698dc135be8222e127fe8e1d02c456e7f8b5 (diff)
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Script Standardization: changed select format in quests folder
Diffstat (limited to 'npc/quests/first_class/tu_archer.txt')
-rw-r--r--npc/quests/first_class/tu_archer.txt32
1 files changed, 16 insertions, 16 deletions
diff --git a/npc/quests/first_class/tu_archer.txt b/npc/quests/first_class/tu_archer.txt
index 144bdfb2f..be6f177d1 100644
--- a/npc/quests/first_class/tu_archer.txt
+++ b/npc/quests/first_class/tu_archer.txt
@@ -189,7 +189,7 @@ payon_in02,54,13,3 script Master Kavaruk 1_M_JOBTESTER,{
mes "of the Icarus Archer Guild.";
mes "I bid you welcome.";
next;
- switch(select("Ask about 'Icarus.':Ask about recent news.:Talk about Archers.")) {
+ switch(select("Ask about 'Icarus.'", "Ask about recent news.", "Talk about Archers.")) {
case 1:
mes "[Master Kavaruk]";
mes "Have you ever";
@@ -366,7 +366,7 @@ payon_in02,54,13,3 script Master Kavaruk 1_M_JOBTESTER,{
mes "some specialized instruction to learn more about the Archer job?";
}
next;
- switch(select("Yes:No")){
+ switch(select("Yes", "No")){
case 1:
tu_archer01 = 1;
mes "[Master Kavaruk]";
@@ -442,7 +442,7 @@ pay_arche,103,165,5 script Reidin Corse#tu 4_M_REIDIN_KURS,{
mes "Can I help you";
mes "with something?";
next;
- switch(select("Tell me about skills.:Er, not really...")) {
+ switch(select("Tell me about skills.", "Er, not really...")) {
case 1:
mes "[Reidin Corse]";
mes "Huh. So Master";
@@ -470,7 +470,7 @@ pay_arche,103,165,5 script Reidin Corse#tu 4_M_REIDIN_KURS,{
mes "call me ^3131FFChief^000000, got it? Stick with me and you'll become the second best archer in the world! How";
mes "about it, kid?";
next;
- switch(select("You got it, Chief!:Ugh, no thanks~!")) {
+ switch(select("You got it, Chief!", "Ugh, no thanks~!")) {
case 1:
mes "[Reidin Corse]";
mes "Ho ho!";
@@ -529,7 +529,7 @@ pay_arche,103,165,5 script Reidin Corse#tu 4_M_REIDIN_KURS,{
mes "If you don't like it, you can just quit! No reason to stick around";
mes "if you can't keep up with the Chief, anyway.";
next;
- switch(select("Please teach me... Chief!:I want to quit.")) {
+ switch(select("Please teach me... Chief!", "I want to quit.")) {
case 1:
mes "[Reidin Corse]";
mes "That's what I'm talkin' about! Yeah! Just trust me and you'll learn almost everything about Archer skills! Let's get started!";
@@ -566,7 +566,7 @@ pay_arche,103,165,5 script Reidin Corse#tu 4_M_REIDIN_KURS,{
mes "else if you want, but if you don't know any training areas, then";
mes "just follow my great advice.";
next;
- switch(select("I'll follow your advice, Chief!:I'll hunt somewhere else...")) {
+ switch(select("I'll follow your advice, Chief!", "I'll hunt somewhere else...")) {
case 1:
mes "[Reidin Corse]";
if (RENEWAL) {
@@ -584,7 +584,7 @@ pay_arche,103,165,5 script Reidin Corse#tu 4_M_REIDIN_KURS,{
mes "and then ^3131FFwest^000000.";
}
next;
- switch(select("Leave right away~:W-wait, let me get ready!")) {
+ switch(select("Leave right away~", "W-wait, let me get ready!")) {
case 1:
mes "[Reidin Corse]";
mes "When you struggle";
@@ -695,7 +695,7 @@ pay_arche,103,165,5 script Reidin Corse#tu 4_M_REIDIN_KURS,{
mes "about vultures, what";
mes "exactly comes to mind?";
next;
- switch(select("Sharp, precise eyes.:You, Chief.")) {
+ switch(select("Sharp, precise eyes.", "You, Chief.")) {
case 1:
mes "[Reidin Corse]";
mes "Exactly!";
@@ -766,7 +766,7 @@ pay_arche,103,165,5 script Reidin Corse#tu 4_M_REIDIN_KURS,{
mes "Alright~";
mes "Ready to go?";
next;
- switch(select("Let's go!:W-wait a minute!")) {
+ switch(select("Let's go!", "W-wait a minute!")) {
case 1:
mes "[Reidin Corse]";
mes "Alright...!";
@@ -810,7 +810,7 @@ pay_arche,103,165,5 script Reidin Corse#tu 4_M_REIDIN_KURS,{
mes "Are you";
mes "ready to go?";
next;
- switch(select("Go.:Wait a moment.")) {
+ switch(select("Go.", "Wait a moment.")) {
case 1:
mes "[Reidin Corse]";
mes "Alright...!";
@@ -1061,7 +1061,7 @@ pay_arche,103,165,5 script Reidin Corse#tu 4_M_REIDIN_KURS,{
mes "From Prontera, you'd get to Mt. Mjolnir by traveling ^3131FFnorth^000000, ^3131FFnorth^000000 and then ^3131FFeast^000000. But if you want,";
mes "I can just send you there.";
next;
- switch(select("Go!:W-Wait!")) {
+ switch(select("Go!", "W-Wait!")) {
case 1:
mes "[Reidin Corse]";
mes "Alright!";
@@ -1224,7 +1224,7 @@ pay_arche,84,139,3 script Seisner 4_F_JOB_HUNTER,{
mes "about Archers and Archery? Alright, what would you like to know more about?";
next;
while(1){
- switch(select("About Archers.:Stats for Archers:End Conversation.")){
+ switch(select("About Archers.", "Stats for Archers", "End Conversation.")){
case 1:
mes "[Seisner]";
mes "Archers specialize";
@@ -1259,7 +1259,7 @@ pay_arche,84,139,3 script Seisner 4_F_JOB_HUNTER,{
mes "and how they affect Archer abilities? I'll do my best to explain.";
next;
while(1) {
- switch(select("STR:^3131FFAGI^000000:VIT:^FF9900INT^000000:^FF3131DEX^000000:LUK:End Conversation.")) {
+ switch(select("STR", "^3131FFAGI^000000", "VIT", "^FF9900INT^000000", "^FF3131DEX^000000", "LUK", "End Conversation.")) {
case 1:
mes "[Seisner]";
mes "STR typically increases the damage of attacks. However, Archer class characters use weapons that rely on ^FF3131DEX^000000 to increase their damage.";
@@ -1429,7 +1429,7 @@ pay_arche,76,135,3 script #Target HIDDEN_NPC,{ end; }
mes "Let's h-help each other train!";
mes "Um, is that okay?";
next;
- switch(select("Sure.:No thanks.:Reidin Corse is mine!")) {
+ switch(select("Sure.", "No thanks.", "Reidin Corse is mine!")) {
case 1:
mes "[Acolyte]";
mes "Wow!";
@@ -1574,7 +1574,7 @@ pay_arche,130,113,3 script Alchemist Guildmember#tu 2_M_ALCHE,{
mes "each Stem for ^3131FF30 Zeny^000000 and each";
mes "Maneater Blossom for ^3131FF130 Zeny^000000.";
next;
- switch(select("Sell all Stems and Maneater Blossoms:Don't sell anything.")) {
+ switch(select("Sell all Stems and Maneater Blossoms", "Don't sell anything.")) {
case 1:
mes "[Alchemist Guildmember]";
mes "Thank you very much!";
@@ -1944,7 +1944,7 @@ monk_in,19,43,1 script Bishop Maugins 1_M_PASTOR,{
mes "charge of that area. So";
mes "how may I help you?";
next;
- switch(select("Has something happened to the Kingdom?:Nothing.")) {
+ switch(select("Has something happened to the Kingdom?", "Nothing.")) {
case 1:
mes "[Bishop Maugins]";
mes "...!!";