summaryrefslogtreecommitdiff
path: root/npc/quests/first_class/tu_archer.txt
diff options
context:
space:
mode:
authorHaru <haru@dotalux.com>2015-11-16 02:40:31 +0100
committerHaru <haru@dotalux.com>2015-12-15 20:53:52 +0100
commit1a6bb87686dd770b3f072fb5d687ba71ff29c51a (patch)
tree6870263be343c2b81e7ef33c6e4ad696321c001b /npc/quests/first_class/tu_archer.txt
parentfa2cd738a941906700ba3a1f7c5486dcc3ccbea0 (diff)
downloadhercules-1a6bb87686dd770b3f072fb5d687ba71ff29c51a.tar.gz
hercules-1a6bb87686dd770b3f072fb5d687ba71ff29c51a.tar.bz2
hercules-1a6bb87686dd770b3f072fb5d687ba71ff29c51a.tar.xz
hercules-1a6bb87686dd770b3f072fb5d687ba71ff29c51a.zip
Standardized header in scripts (part 9)
- Now including GPL-compliant license/copyright info - Restored some missing copyrights - Quest scripts folders Signed-off-by: Haru <haru@dotalux.com>
Diffstat (limited to 'npc/quests/first_class/tu_archer.txt')
-rw-r--r--npc/quests/first_class/tu_archer.txt101
1 files changed, 50 insertions, 51 deletions
diff --git a/npc/quests/first_class/tu_archer.txt b/npc/quests/first_class/tu_archer.txt
index 2ca63f2f5..1f3506428 100644
--- a/npc/quests/first_class/tu_archer.txt
+++ b/npc/quests/first_class/tu_archer.txt
@@ -1,31 +1,43 @@
-//===== Hercules Script ======================================
+//================= Hercules Script =======================================
+//= _ _ _
+//= | | | | | |
+//= | |_| | ___ _ __ ___ _ _| | ___ ___
+//= | _ |/ _ \ '__/ __| | | | |/ _ \/ __|
+//= | | | | __/ | | (__| |_| | | __/\__ \
+//= \_| |_/\___|_| \___|\__,_|_|\___||___/
+//================= License ===============================================
+//= This file is part of Hercules.
+//= http://herc.ws - http://github.com/HerculesWS/Hercules
+//=
+//= Copyright (C) 2012-2015 Hercules Dev Team
+//= Copyright (C) Euphy
+//= Copyright (C) Kisuka
+//= Copyright (C) L0ne_W0lf
+//= Copyright (C) SinSloth
+//= Copyright (C) Lupus
+//= Copyright (C) Jukka
+//=
+//= Hercules is free software: you can redistribute it and/or modify
+//= it under the terms of the GNU General Public License as published by
+//= the Free Software Foundation, either version 3 of the License, or
+//= (at your option) any later version.
+//=
+//= This program is distributed in the hope that it will be useful,
+//= but WITHOUT ANY WARRANTY; without even the implied warranty of
+//= MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+//= GNU General Public License for more details.
+//=
+//= You should have received a copy of the GNU General Public License
+//= along with this program. If not, see <http://www.gnu.org/licenses/>.
+//=========================================================================
//= Archer Class Tutorial and Job Specific Quest
-//===== By: ==================================================
-//= Fix up by Jukka
-//===== Current Version: =====================================
-//= 2.0
-//===== Description: =========================================
-//= [Official Conversion]
+//================= Description ===========================================
//= Archer training quest.
-//===== Additional Comments: =================================
-//= 1.0 Fully working
-//= 1.1 optimized [Lupus]
-//= 1.2 fixed Weight check
-//= 1.3 Moved Master Kavaruk (overlapped Phantasmic Arrow
-//= Skill quest NPC) [Lupus]
-//= 1.4 Fixed experience gains to match upcoming rate adjustments. [SinSloth]
-//= 1.5 Fixed bad NPC header data to comply with rev. 11603. [L0ne_W0lf]
-//= 1.6 Fixed infinate loop. (bugreport:2393) [L0ne_W0lf]
-//= 1.7 Added 10.3 dialog and moved Arpesto to hunter skill quest. [Kisuka]
-//= 1.8 Updated slightly, removed additional emotions from Reiden. [L0ne_W0lf]
-//= 1.9 Misc. updates. [L0ne_W0lf]
-//= 1.9a Added 'npcskill' command. [Euphy]
-//= 2.0 Updated to match the official script. [Euphy]
-//= Added Pre-Renewal support.
-//============================================================
+//================= Current Version =======================================
+//= 2.0
+//=========================================================================
-// Bard Jet
-//============================================================
+//== Bard Jet ==============================================
payon_in02,67,65,3 script Bard Jet#tu 1_M_BARD,{
mes "[Jet]";
mes "Every god never grows old";
@@ -160,8 +172,7 @@ payon_in02,67,65,3 script Bard Jet#tu 1_M_BARD,{
close;
}
-// Sign
-//============================================================
+//== Sign ==================================================
pay_arche,127,154,4 script Sign#arc 2_BOARD1,{
mes " ";
mes " Archer Job Change Office ---> ";
@@ -170,8 +181,7 @@ pay_arche,127,154,4 script Sign#arc 2_BOARD1,{
close;
}
-// Master Kavaruk
-//============================================================
+//== Master Kavaruk ========================================
payon_in02,54,13,3 script Master Kavaruk 1_M_JOBTESTER,{
mes "[Master Kavaruk]";
mes "Hello, young one.";
@@ -416,8 +426,7 @@ payon_in02,54,13,3 script Master Kavaruk 1_M_JOBTESTER,{
close;
}
-// Reidin Corse
-//============================================================
+//== Reidin Corse ==========================================
pay_arche,103,165,5 script Reidin Corse#tu 4_M_REIDIN_KURS,{
mes "[Reidin Corse]";
if(MaxWeight - Weight < 2000){
@@ -1185,8 +1194,7 @@ pay_arche,103,165,5 script Reidin Corse#tu 4_M_REIDIN_KURS,{
close;
}
-// Seisner
-//============================================================
+//== Seisner ===============================================
pay_arche,84,139,3 script Seisner 4_F_JOB_HUNTER,{
specialeffect EF_HIT2,"#Target";
mes "[Seisner]";
@@ -1391,12 +1399,10 @@ pay_arche,84,139,3 script Seisner 4_F_JOB_HUNTER,{
close;
}
-// Target
-//============================================================
+//== Target ================================================
pay_arche,76,135,3 script #Target HIDDEN_NPC,{ end; }
-// Acolyte
-//============================================================
+//== Acolyte ===============================================
- script ::Acolyte_Tu -1,{
mes "[Acolyte]";
if(tu_archer01 == 14){
@@ -1549,8 +1555,7 @@ pay_arche,76,135,3 script #Target HIDDEN_NPC,{ end; }
close;
}
-// Alchemist Guildmember
-//============================================================
+//== Alchemist Guildmember =================================
pay_arche,130,113,3 script Alchemist Guildmember#tu 2_M_ALCHE,{
mes "[Alchemist Guildmember]";
if(tu_archer02 > 0){
@@ -1623,8 +1628,7 @@ pay_arche,130,113,3 script Alchemist Guildmember#tu 2_M_ALCHE,{
close;
}
-// Arthail
-//============================================================
+//== Arthail ===============================================
prontera,126,335,5 script Arthail 1_M_BARD,{
mes "[Arthail]";
if(tu_archer02 < 3){
@@ -1804,8 +1808,7 @@ prontera,126,335,5 script Arthail 1_M_BARD,{
close;
}
-// New Guild Master
-//============================================================
+//== New Guild Master ======================================
prontera,167,281,3 script New Guild Master#tu 4_M_MONK,{
mes "[New Guild Master]";
mes "Hearken, all";
@@ -1827,8 +1830,7 @@ prontera,167,281,3 script New Guild Master#tu 4_M_MONK,{
close;
}
-// Mage
-//============================================================
+//== Mage ==================================================
prontera,144,301,5 script Mage#tu 2_F_MAGICMASTER,{
mes "[Mage]";
mes "Did you see that";
@@ -1855,8 +1857,7 @@ prontera,144,301,5 script Mage#tu 2_F_MAGICMASTER,{
close;
}
-// Minister
-//============================================================
+//== Minister ==============================================
prt_castle,76,165,6 script Minister#tu 1_M_JOBTESTER,{
mes "[Minister]";
mes "The royal family";
@@ -1915,8 +1916,7 @@ prt_castle,76,165,6 script Minister#tu 1_M_JOBTESTER,{
close;
}
-// Range NPC
-//============================================================
+//== Range NPC =============================================
prt_castle,94,150,4 script #sound_tu HIDDEN_WARP_NPC,6,6,{
OnTouch_:
if(tu_archer02 == 6) {
@@ -1930,8 +1930,7 @@ OnTouch_:
end;
}
-// Bishop Maugins
-//============================================================
+//== Bishop Maugins ========================================
monk_in,19,43,1 script Bishop Maugins 1_M_PASTOR,{
mes "[Bishop Maugins]";
if(tu_archer02 == 7){