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author | SinSloth <SinSloth@54d463be-8e91-2dee-dedb-b68131a5f0ec> | 2007-09-10 13:15:55 +0000 |
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committer | SinSloth <SinSloth@54d463be-8e91-2dee-dedb-b68131a5f0ec> | 2007-09-10 13:15:55 +0000 |
commit | e536ed30725598649b8a41125a15b055362472af (patch) | |
tree | c0905b9ef113acc77b233904084d45fec17d9fb0 /npc/quests/first_class/tu_archer.txt | |
parent | f15d4f0e1e7f7d3aad96e3df66c040b2e8cbb16f (diff) | |
download | hercules-e536ed30725598649b8a41125a15b055362472af.tar.gz hercules-e536ed30725598649b8a41125a15b055362472af.tar.bz2 hercules-e536ed30725598649b8a41125a15b055362472af.tar.xz hercules-e536ed30725598649b8a41125a15b055362472af.zip |
* Updated experience rewards in a lot of quests to match upcoming rate adjustments changes.
- Please use 'getexp' command when rewarding experience in any lore-related quest.
git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@11165 54d463be-8e91-2dee-dedb-b68131a5f0ec
Diffstat (limited to 'npc/quests/first_class/tu_archer.txt')
-rw-r--r-- | npc/quests/first_class/tu_archer.txt | 24 |
1 files changed, 11 insertions, 13 deletions
diff --git a/npc/quests/first_class/tu_archer.txt b/npc/quests/first_class/tu_archer.txt index 72a9fb020..95e461b19 100644 --- a/npc/quests/first_class/tu_archer.txt +++ b/npc/quests/first_class/tu_archer.txt @@ -14,6 +14,7 @@ //= TODO: Test, Add correct misceffects numbers //= 1.3 Moved Master Kavaruk (overlapped Phantasmic Arrow //= Skill quest NPC) [Lupus] +//= 1.4 Fixed experience gains to match upcoming rate adjustments. [SinSloth] //============================================================ @@ -307,8 +308,7 @@ payon_in02,47,13,3 script Master Kavaruk 55,{ mes "for bringing me the news. As Arthail has said, I shall wait until he has more news for me."; mes "You should also train and prepare for the future as well."; set tu_archer02, 10; - set BaseExp, BaseExp + 2000; - set JobExp,JobExp+1000; + getexp 2000,1000; close; } @@ -608,7 +608,7 @@ pay_arche,103,165,5 script Raiden Karus#tu 832,{ emotion e_ag; mes "Huh. So you already know a little about Owl's Eye already, huh? Well then, I guess I oughta talk about something you don't know about!"; set tu_archer01, 7; - set BaseExp, BaseExp + 500; + getexp 500,0; close; } break; @@ -636,7 +636,7 @@ pay_arche,103,165,5 script Raiden Karus#tu 832,{ mes "Here, this is a small, special reward for you."; //misceffect EF_WIND ; set tu_archer01, 7; - set BaseExp, BaseExp + 500; + getexp 500,0; next; emotion e_pif; mes "[Raiden Karus]"; @@ -855,7 +855,7 @@ pay_arche,103,165,5 script Raiden Karus#tu 832,{ if(@eagle == 0){ //misceffect EF_WIND; set tu_archer01, 10; - set JobExp,JobExp+500; + getexp 0,500; } emotion e_no1; next; @@ -904,8 +904,7 @@ pay_arche,103,165,5 script Raiden Karus#tu 832,{ mes "Don't forget that you gotta keep training and improve your skills. Before you know it, you'll be an expert almost as good as me!"; //misceffect EF_WIND; set tu_archer01, 12; - set BaseExp, BaseExp + 1000; - set JobExp,JobExp+1000; + getexp 1000,1000; getitem 1707, 1; close; } @@ -1001,8 +1000,7 @@ pay_arche,103,165,5 script Raiden Karus#tu 832,{ mes "this little reward!"; //misceffect EF_WIND ; set tu_archer01, 16; - set BaseExp, BaseExp + 3000; - set JobExp,JobExp+3000; + getexp 3000,3000; getitem 1770, 500; next; mes "[Raiden Karus]"; @@ -1341,13 +1339,13 @@ pay_arche,84,139,3 script Seisner 727,{ //misceffect EF_WIND ; set tu_archer01, 3; if(JobLevel == 1){ - set JobExp,JobExp+30; + getexp 0,30; } else if((JobLevel > 1) && (JobLevel < 11)){ - set JobExp,JobExp+100; + getexp 0,100; } else if((JobLevel > 10) && (JobLevel < 21)){ - set JobExp,JobExp+250; + getexp 0,250; } else { - set JobExp,JobExp+500; + getexp 0,500; } end; } |