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authorshennetsind <shennetsind@54d463be-8e91-2dee-dedb-b68131a5f0ec>2012-07-08 19:30:07 +0000
committershennetsind <shennetsind@54d463be-8e91-2dee-dedb-b68131a5f0ec>2012-07-08 19:30:07 +0000
commit31825ccc2dde034a218d9ad466dd721c40b5651d (patch)
tree961b976e45988f7f7158d33b3f11a18688f34b1f /npc/quests/eden/91-99.txt
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Okie ladies and gentleman if this commit breaks anything it's jman's and maki's fault, yes, blame them.
Fixing pre-re / re npc support, moving /config/ folder to src root so other servers may also make use of the #define renewal dir and other stuff. git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@16382 54d463be-8e91-2dee-dedb-b68131a5f0ec
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-//===== rAthena Script =======================================
-// Eden Group Quests - Mission [91 - 99]
-//===== By: ==================================================
-//= Chilly
-//===== Current Version: =====================================
-//= 1.1
-//===== Compatible With: =====================================
-//= rAthena SVN
-//===== Description: =========================================
-//= Repetable Quests for Players between Baselevel 90 - 100 .
-//===== Additional Comments: =================================
-//= 1.0 First Version. [Chilly]
-//= 1.1 Some little improvements here and there. [Masao]
-//============================================================
-
-moc_para01,48,177,3 script Mission [91 - 99] 857,{
- if (countitem(6219) < 1) {
- mes "- Only members of the -";
- mes "- Eden Group can read -";
- mes "- this bulletin board. -";
- close;
- }
- if (BaseLevel < 91) {
- mes "- This missions can only be -";
- mes "- read by those who are -";
- mes "- of the correct level. -";
- mes "- There might be another -";
- mes "- board somewhere for -";
- mes "- my level. -";
- close;
- }
- if (BaseLevel > 99) {
- if (checkquest(4181,HUNTING) == 2) {
- mes "You hunted all 30 Solider.";
- mes "Thank you very much.";
- next;
- mes "I know it isn't much but here's a small gift.";
- mes "I hope that it helps you at least a little bit.";
- next;
- erasequest 4181;
- getexp 90000,311000;
- mes "Wooohoo!";
- mes "Good luck.";
- close;
- } else if (checkquest(4182,HUNTING) == 2) {
- mes "You hunted all 30 Freezer.";
- mes "Thank you very much.";
- next;
- mes "I know it isn't much but here's a small gift.";
- mes "I hope that it helps you at least a little bit.";
- next;
- erasequest 4182;
- getexp 94000,311000;
- mes "Wooohoo!";
- mes "Good luck.";
- close;
- } else if (checkquest(4183,HUNTING) == 2) {
- mes "You hunted all 30 Heater.";
- mes "Thank you very much.";
- next;
- mes "I know it isn't much but here's a small gift.";
- mes "I hope that it helps you at least a little bit.";
- next;
- erasequest 4183;
- getexp 114000,311000;
- mes "Wooohoo!";
- mes "Good luck.";
- close;
- } else if (checkquest(4184,HUNTING) == 2) {
- mes "You hunted all 30 Injustice.";
- mes "Thank you very much.";
- next;
- mes "I know it isn't much but here's a small gift.";
- mes "I hope that it helps you at least a little bit.";
- next;
- erasequest 4184;
- getexp 96000,311000;
- mes "Wooohoo!";
- mes "Good luck.";
- close;
- } else if (checkquest(4185,HUNTING) == 2) {
- mes "You hunted all 30 Rybio.";
- mes "Thank you very much.";
- next;
- mes "I know it isn't much but here's a small gift.";
- mes "I hope that it helps you at least a little bit.";
- next;
- erasequest 4185;
- getexp 96000,311000;
- mes "Wooohoo!";
- mes "Good luck.";
- close;
- } else if (checkquest(4186,HUNTING) == 2) {
- mes "You hunted all 30 Dark Priest.";
- mes "Thank you very much.";
- next;
- mes "I know it isn't much but here's a small gift.";
- mes "I hope that it helps you at least a little bit.";
- next;
- erasequest 4186;
- getexp 146000,311000;
- mes "Wooohoo!";
- mes "Good luck.";
- close;
- } else if (checkquest(4187,HUNTING) == 2) {
- mes "You hunted all 30 Stapo.";
- mes "Thank you very much.";
- next;
- mes "I know it isn't much but here's a small gift.";
- mes "I hope that it helps you at least a little bit.";
- next;
- erasequest 4187;
- getexp 96000,311000;
- mes "Wooohoo!";
- mes "Good luck.";
- close;
- } else if (checkquest(4188,HUNTING) == 2) {
- mes "You hunted all 30 Roween.";
- mes "Thank you very much.";
- next;
- mes "I know it isn't much but here's a small gift.";
- mes "I hope that it helps you at least a little bit.";
- next;
- erasequest 4188;
- getexp 102000,311000;
- mes "Wooohoo!";
- mes "Good luck.";
- close;
- } else if (checkquest(4189,HUNTING) == 2) {
- mes "You hunted all 30 Siroma.";
- mes "Thank you very much.";
- next;
- mes "I know it isn't much but here's a small gift.";
- mes "I hope that it helps you at least a little bit.";
- next;
- erasequest 4189;
- getexp 110000,311000;
- mes "Wooohoo!";
- mes "Good luck.";
- close;
- } else if (checkquest(4190,HUNTING) == 2) {
- mes "You hunted all 30 Shinobi.";
- mes "Thank you very much.";
- next;
- mes "I know it isn't much but here's a small gift.";
- mes "I hope that it helps you at least a little bit.";
- next;
- erasequest 4190;
- getexp 102000,311000;
- mes "Wooohoo!";
- mes "Good luck.";
- close;
- } else if (checkquest(4191,HUNTING) == 2) {
- mes "You hunted all 30 Evil Nymph.";
- mes "Thank you very much.";
- next;
- mes "I know it isn't much but here's a small gift.";
- mes "I hope that it helps you at least a little bit.";
- next;
- erasequest 4191;
- getexp 108000,311000;
- mes "Wooohoo!";
- mes "Good luck.";
- close;
- } else if (checkquest(4192,HUNTING) == 2) {
- mes "You hunted all 30 Deviruchi.";
- mes "Thank you very much.";
- next;
- mes "I know it isn't much but here's a small gift.";
- mes "I hope that it helps you at least a little bit.";
- next;
- erasequest 4192;
- getexp 110000,311000;
- mes "Wooohoo!";
- mes "Good luck.";
- close;
- } else if (checkquest(4193,HUNTING) == 2) {
- mes "You hunted all 30 Mineral.";
- mes "Thank you very much.";
- next;
- mes "I know it isn't much but here's a small gift.";
- mes "I hope that it helps you at least a little bit.";
- next;
- erasequest 4193;
- getexp 138000,311000;
- mes "Wooohoo!";
- mes "Good luck.";
- close;
- } else if (checkquest(4194,HUNTING) == 2) {
- mes "You hunted all 30 Kaho.";
- mes "Thank you very much.";
- next;
- mes "I know it isn't much but here's a small gift.";
- mes "I hope that it helps you at least a little bit.";
- next;
- erasequest 4194;
- getexp 118000,311000;
- mes "Wooohoo!";
- mes "Good luck.";
- close;
- } else if (checkquest(4195,HUNTING) == 2) {
- mes "You hunted all 30 Neraid.";
- mes "Thank you very much.";
- next;
- mes "I know it isn't much but here's a small gift.";
- mes "I hope that it helps you at least a little bit.";
- next;
- erasequest 4195;
- getexp 96000,311000;
- mes "Wooohoo!";
- mes "Good luck.";
- close;
- } else if (checkquest(4196,HUNTING) == 2) {
- mes "You hunted all 30 Disguise.";
- mes "Thank you very much.";
- next;
- mes "I know it isn't much but here's a small gift.";
- mes "I hope that it helps you at least a little bit.";
- next;
- erasequest 4196;
- getexp 134000,311000;
- mes "Wooohoo!";
- mes "Good luck.";
- close;
- } else {
- mes "- This missions can only be -";
- mes "- read by those who are -";
- mes "- of the correct level. -";
- mes "- There might be another -";
- mes "- board somewhere for -";
- mes "- my level. -";
- close;
- }
- }
- mes "- Many hunting missions -";
- mes "- are on the bulletin board. -";
- next;
- switch(select("Turtle Dungeon Area:Glast Heim Area:Rachel Area:Local Area:Other Area")) {
- case 1:
- switch(select("Solider:Freezer:Heater")) {
- case 1:
- if (checkquest(4181,HUNTING) == 2) {
- mes "You hunted all 30 Solider.";
- mes "Thank you very much.";
- next;
- mes "I know it isn't much but here's a small gift.";
- mes "I hope that it helps you at least a little bit.";
- next;
- erasequest 4181;
- getexp 90000,311000;
- mes "Wooohoo!";
- mes "Good luck.";
- close;
- }
- if (checkquest(4181) == -1) {
- setquest 4181;
- mes "Please hunt 30 Solider and return here.";
- close;
- }
- mes "Umm? You didn't hunt";
- mes "all 30 Solider yet...";
- mes "Will you check again?";
- close;
- case 2:
- if (checkquest(4182,HUNTING) == 2) {
- mes "You hunted all 30 Freezer.";
- mes "Thank you very much.";
- next;
- mes "I know it isn't much but here's a small gift.";
- mes "I hope that it helps you at least a little bit.";
- next;
- erasequest 4182;
- getexp 94000,311000;
- mes "Wooohoo!";
- mes "Good luck.";
- close;
- }
- if (checkquest(4182) == -1) {
- setquest 4182;
- mes "Please hunt 30 Freezer and return here.";
- close;
- }
- mes "Umm? You didn't hunt";
- mes "all 30 Freezer yet...";
- mes "Will you check again?";
- close;
- case 3:
- if (checkquest(4183,HUNTING) == 2) {
- mes "You hunted all 30 Heater.";
- mes "Thank you very much.";
- next;
- mes "I know it isn't much but here's a small gift.";
- mes "I hope that it helps you at least a little bit.";
- next;
- erasequest 4183;
- getexp 114000,311000;
- mes "Wooohoo!";
- mes "Good luck.";
- close;
- }
- if (checkquest(4183) == -1) {
- setquest 4183;
- mes "Please hunt 30 Heater and return here.";
- close;
- }
- mes "Umm? You didn't hunt";
- mes "all 30 Heater yet...";
- mes "Will you check again?";
- close;
- }
- case 2:
- switch(select("Injustice:Rybio:Dark Priest")) {
- case 1:
- if (checkquest(4184,HUNTING) == 2) {
- mes "You hunted all 30 Injustice.";
- mes "Thank you very much.";
- next;
- mes "I know it isn't much but here's a small gift.";
- mes "I hope that it helps you at least a little bit.";
- next;
- erasequest 4184;
- getexp 96000,311000;
- mes "Wooohoo!";
- mes "Good luck.";
- close;
- }
- if (checkquest(4184) == -1) {
- setquest 4184;
- mes "Please hunt 30 Injustice and return here.";
- close;
- }
- mes "Umm? You didn't hunt";
- mes "all 30 Injustice yet...";
- mes "Will you check again?";
- close;
- case 2:
- if (checkquest(4185,HUNTING) == 2) {
- mes "You hunted all 30 Rybio.";
- mes "Thank you very much.";
- next;
- mes "I know it isn't much but here's a small gift.";
- mes "I hope that it helps you at least a little bit.";
- next;
- erasequest 4185;
- getexp 96000,311000;
- mes "Wooohoo!";
- mes "Good luck.";
- close;
- }
- if (checkquest(4185) == -1) {
- setquest 4185;
- mes "Please hunt 30 Rybio and return here.";
- close;
- }
- mes "Umm? You didn't hunt";
- mes "all 30 Rybio yet...";
- mes "Will you check again?";
- close;
- case 3:
- if (checkquest(4186,HUNTING) == 2) {
- mes "You hunted all 30 Dark Priest.";
- mes "Thank you very much.";
- next;
- mes "I know it isn't much but here's a small gift.";
- mes "I hope that it helps you at least a little bit.";
- next;
- erasequest 4186;
- getexp 146000,311000;
- mes "Wooohoo!";
- mes "Good luck.";
- close;
- }
- if (checkquest(4186) == -1) {
- setquest 4186;
- mes "Please hunt 30 Dark Priest and return here.";
- close;
- }
- mes "Umm? You didn't hunt";
- mes "all 30 Dark Priest yet...";
- mes "Will you check again?";
- close;
- }
- case 3:
- switch(select("Stapo:Roween:Siroma")) {
- case 1:
- if (checkquest(4187,HUNTING) == 2) {
- mes "You hunted all 30 Stapo.";
- mes "Thank you very much.";
- next;
- mes "I know it isn't much but here's a small gift.";
- mes "I hope that it helps you at least a little bit.";
- next;
- erasequest 4187;
- getexp 96000,311000;
- mes "Wooohoo!";
- mes "Good luck.";
- close;
- }
- if (checkquest(4187) == -1) {
- setquest 4187;
- mes "Please hunt 30 Stapo and return here.";
- close;
- }
- mes "Umm? You didn't hunt";
- mes "all 30 Stapo yet...";
- mes "Will you check again?";
- close;
- case 2:
- if (checkquest(4188,HUNTING) == 2) {
- mes "You hunted all 30 Roween.";
- mes "Thank you very much.";
- next;
- mes "I know it isn't much but here's a small gift.";
- mes "I hope that it helps you at least a little bit.";
- next;
- erasequest 4188;
- getexp 102000,311000;
- mes "Wooohoo!";
- mes "Good luck.";
- close;
- }
- if (checkquest(4188) == -1) {
- setquest 4188;
- mes "Please hunt 30 Roween and return here.";
- close;
- }
- mes "Umm? You didn't hunt";
- mes "all 30 Roween yet...";
- mes "Will you check again?";
- close;
- case 3:
- if (checkquest(4189,HUNTING) == 2) {
- mes "You hunted all 30 Siroma.";
- mes "Thank you very much.";
- next;
- mes "I know it isn't much but here's a small gift.";
- mes "I hope that it helps you at least a little bit.";
- next;
- erasequest 4189;
- getexp 110000,311000;
- mes "Wooohoo!";
- mes "Good luck.";
- close;
- }
- if (checkquest(4189) == -1) {
- setquest 4189;
- mes "Please hunt 30 Siroma and return here.";
- close;
- }
- mes "Umm? You didn't hunt";
- mes "all 30 Siroma yet...";
- mes "Will you check again?";
- close;
- }
- case 4:
- switch(select("Shinobi:Evil Nymph")) {
- case 1:
- if (checkquest(4190,HUNTING) == 2) {
- mes "You hunted all 30 Shinobi.";
- mes "Thank you very much.";
- next;
- mes "I know it isn't much but here's a small gift.";
- mes "I hope that it helps you at least a little bit.";
- next;
- erasequest 4190;
- getexp 102000,311000;
- mes "Wooohoo!";
- mes "Good luck.";
- close;
- }
- if (checkquest(4190) == -1) {
- setquest 4190;
- mes "Please hunt 30 Shinobi and return here.";
- close;
- }
- mes "Umm? You didn't hunt";
- mes "all 30 Shinobi yet...";
- mes "Will you check again?";
- close;
- case 2:
- if (checkquest(4191,HUNTING) == 2) {
- mes "You hunted all 30 Evil Nymph.";
- mes "Thank you very much.";
- next;
- mes "I know it isn't much but here's a small gift.";
- mes "I hope that it helps you at least a little bit.";
- next;
- erasequest 4191;
- getexp 108000,311000;
- mes "Wooohoo!";
- mes "Good luck.";
- close;
- }
- if (checkquest(4191) == -1) {
- setquest 4191;
- mes "Please hunt 30 Evil Nymph and return here.";
- close;
- }
- mes "Umm? You didn't hunt";
- mes "all 30 Evil Nymph yet...";
- mes "Will you check again?";
- close;
- }
- case 5:
- switch(select("Deviruchi:Mineral:Kaho:Neraid:Disguise")) {
- case 1:
- if (checkquest(4192,HUNTING) == 2) {
- mes "You hunted all 30 Deviruchi.";
- mes "Thank you very much.";
- next;
- mes "I know it isn't much but here's a small gift.";
- mes "I hope that it helps you at least a little bit.";
- next;
- erasequest 4192;
- getexp 110000,311000;
- mes "Wooohoo!";
- mes "Good luck.";
- close;
- }
- if (checkquest(4192) == -1) {
- setquest 4192;
- mes "Please hunt 30 Deviruchi and return here.";
- close;
- }
- mes "Umm? You didn't hunt";
- mes "all 30 Deviruchi yet...";
- mes "Will you check again?";
- close;
- case 2:
- if (checkquest(4193,HUNTING) == 2) {
- mes "You hunted all 30 Mineral.";
- mes "Thank you very much.";
- next;
- mes "I know it isn't much but here's a small gift.";
- mes "I hope that it helps you at least a little bit.";
- next;
- erasequest 4193;
- getexp 138000,311000;
- mes "Wooohoo!";
- mes "Good luck.";
- close;
- }
- if (checkquest(4193) == -1) {
- setquest 4193;
- mes "Please hunt 30 Mineral and return here.";
- close;
- }
- mes "Umm? You didn't hunt";
- mes "all 30 Mineral yet...";
- mes "Will you check again?";
- close;
- case 3:
- if (checkquest(4194,HUNTING) == 2) {
- mes "You hunted all 30 Kaho.";
- mes "Thank you very much.";
- next;
- mes "I know it isn't much but here's a small gift.";
- mes "I hope that it helps you at least a little bit.";
- next;
- erasequest 4194;
- getexp 118000,311000;
- mes "Wooohoo!";
- mes "Good luck.";
- close;
- }
- if (checkquest(4194) == -1) {
- setquest 4194;
- mes "Please hunt 30 Kaho and return here.";
- close;
- }
- mes "Umm? You didn't hunt";
- mes "all 30 Kaho yet...";
- mes "Will you check again?";
- close;
- case 4:
- if (checkquest(4195,HUNTING) == 2) {
- mes "You hunted all 30 Neraid.";
- mes "Thank you very much.";
- next;
- mes "I know it isn't much but here's a small gift.";
- mes "I hope that it helps you at least a little bit.";
- next;
- erasequest 4195;
- getexp 96000,311000;
- mes "Wooohoo!";
- mes "Good luck.";
- close;
- }
- if (checkquest(4195) == -1) {
- setquest 4195;
- mes "Please hunt 30 Neraid and return here.";
- close;
- }
- mes "Umm? You didn't hunt";
- mes "all 30 Neraid yet...";
- mes "Will you check again?";
- close;
- case 5:
- if (checkquest(4196,HUNTING) == 2) {
- mes "You hunted all 30 Disguise.";
- mes "Thank you very much.";
- next;
- mes "I know it isn't much but here's a small gift.";
- mes "I hope that it helps you at least a little bit.";
- next;
- erasequest 4196;
- getexp 134000,311000;
- mes "Wooohoo!";
- mes "Good luck.";
- close;
- }
- if (checkquest(4196) == -1) {
- setquest 4196;
- mes "Please hunt 30 Disguise and return here.";
- close;
- }
- mes "Umm? You didn't hunt";
- mes "all 30 Disguise yet...";
- mes "Will you check again?";
- close;
- }
- }
-}