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authorDastgir <dastgirpojee@rocketmail.com>2015-12-10 15:35:54 +0530
committerHaru <haru@dotalux.com>2015-12-18 05:13:36 +0100
commit48122727289c06906d8c4e38e183bb0a16ddbb53 (patch)
treedecd7a501b337f730cb2c16285e2d10049a4026e /npc/quests/doomed_swords_quest.txt
parentecb934ebba6ac3fbd35d8816c1802f0d134ef4ac (diff)
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ItemID to Constant: quests/woe Folder
Diffstat (limited to 'npc/quests/doomed_swords_quest.txt')
-rw-r--r--npc/quests/doomed_swords_quest.txt50
1 files changed, 25 insertions, 25 deletions
diff --git a/npc/quests/doomed_swords_quest.txt b/npc/quests/doomed_swords_quest.txt
index 500730484..38611acd8 100644
--- a/npc/quests/doomed_swords_quest.txt
+++ b/npc/quests/doomed_swords_quest.txt
@@ -161,7 +161,7 @@ mjolnir_02,186,193,4 script Middle-Aged Man#magum1 1_M_LIBRARYMASTER,{
close;
}
else if (dmdswrd_Q == 33) {
- if (countitem(714) > 0 && countitem(962) > 2 && countitem(1003) > 0 && countitem(609) > 24 && countitem(1008) > 0) {
+ if (countitem(Emperium) > 0 && countitem(Tentacle) > 2 && countitem(Coal) > 0 && countitem(Amulet) > 24 && countitem(Frozen_Heart) > 0) {
mes "[Walker]";
mes "Ah, very good.";
mes "You've brought";
@@ -169,11 +169,11 @@ mjolnir_02,186,193,4 script Middle-Aged Man#magum1 1_M_LIBRARYMASTER,{
mes "Now, please wait for";
mes "a moment while I finish";
mes "the preparations...";
- delitem 714,1; //Emperium
- delitem 962,3; //Tentacle
- delitem 1003,1; //Coal
- delitem 609,25; //Amulet
- delitem 1008,1; //Frozen_Heart
+ delitem Emperium,1;
+ delitem Tentacle,3;
+ delitem Coal,1;
+ delitem Amulet,25;
+ delitem Frozen_Heart,1;
dmdswrd_Q = 34;
close;
}
@@ -417,7 +417,7 @@ payon,248,159,1 script Old Man#magum1 2_M_PHARMACIST,{
close;
}
else if (dmdswrd_Q == 36) {
- if (countitem(503) > 19) {
+ if (countitem(Yellow_Potion) > 19) {
mes "[Old Man]";
mes "Oh, thank goodness you've";
mes "brought me the potions! Now,";
@@ -452,7 +452,7 @@ payon,248,159,1 script Old Man#magum1 2_M_PHARMACIST,{
mes "continue forming the doomed";
mes "sword pentagram. I'll just be";
mes "waiting for you right here.";
- delitem 503,20; //Yellow_Potion
+ delitem Yellow_Potion,20;
dmdswrd_Q = 37;
close;
}
@@ -465,7 +465,7 @@ payon,248,159,1 script Old Man#magum1 2_M_PHARMACIST,{
close;
}
else if (dmdswrd_Q == 37) {
- if (countitem(7022) > 2 && countitem(1003) > 0 && countitem(1019) > 2 && countitem(7021) > 0 && countitem(7002) > 49) {
+ if (countitem(Old_Hilt) > 2 && countitem(Coal) > 0 && countitem(Wooden_Block) > 2 && countitem(Foolishness_Of_Blind) > 0 && countitem(Ogre_Tooth) > 49) {
mes "[Morf]";
mes "Hey, you've brought";
mes "everything? Good, the";
@@ -574,11 +574,11 @@ payon,248,159,1 script Old Man#magum1 2_M_PHARMACIST,{
mes "Just...";
mes "Just give me a";
mes "few more minutes...";
- delitem 7022,3; //Old_Hilt
- delitem 1003,1; //Coal
- delitem 1019,3; //Wooden_Block
- delitem 7021,1; //Foolishness_Of_Blind
- delitem 7002,50; //Ogre_Tooth
+ delitem Old_Hilt,3;
+ delitem Coal,1;
+ delitem Wooden_Block,3;
+ delitem Foolishness_Of_Blind,1;
+ delitem Ogre_Tooth,50;
dmdswrd_Q = 38;
close;
}
@@ -896,7 +896,7 @@ morocc,248,159,4 script Young Man#magum1 4_M_04,{
close;
}
else if (dmdswrd_Q == 40) {
- if (countitem(7024) == 9 && countitem(7023) == 6 && countitem(723) == 9 && countitem(7019) == 1) {
+ if (countitem(Bloody_Edge) == 9 && countitem(Blade_Lost_In_Darkness) == 6 && countitem(Cardinal_Jewel) == 9 && countitem(Loki's_Whispers) == 1) {
mes "[Huey]";
mes "Oh, you're back. Did";
mes "you bring everything";
@@ -911,10 +911,10 @@ morocc,248,159,4 script Young Man#magum1 4_M_04,{
mes "time, but trust me, we're";
mes "almost done. All your hard";
mes "work will pay off soon~";
- delitem 7024,9; //Bloody_Edge
- delitem 7023,6; //Blade_Lost_In_Darkness
- delitem 723,9; //Cardinal_Jewel
- delitem 7019,1; //Loki's_Whispers
+ delitem Bloody_Edge,9;
+ delitem Blade_Lost_In_Darkness,6;
+ delitem Cardinal_Jewel,9;
+ delitem Loki's_Whispers,1;
dmdswrd_Q = 41;
close;
}
@@ -997,33 +997,33 @@ morocc,248,159,4 script Young Man#magum1 4_M_04,{
.@random = rand(1,10);
if (.@random >= 1 && .@random <= 5) {
callsub S_GetSword,1237,0,1,42;
- getitem 1237,1; //Grimtooth_
+ getitem Grimtooth_,1;
close;
}
else if (.@random >= 6 && .@random <= 8) {
callsub S_GetSword,1138,1,1,43;
- getitem 1138,1; //Mysteltainn_
+ getitem Mysteltainn_,1;
close;
}
else {
callsub S_GetSword,1169,2,1,44;
- getitem 1169,1; //Executioner_
+ getitem Executioner_,1;
close;
}
}
else if (dmdswrd_Q == 42) {
callsub S_GetSword,1237,0,0,0;
- getitem 1237,1; //Grimtooth_
+ getitem Grimtooth_,1;
close;
}
else if (dmdswrd_Q == 43) {
callsub S_GetSword,1138,1,0,0;
- getitem 1138,1; //Mysteltainn_
+ getitem Mysteltainn_,1;
close;
}
else if (dmdswrd_Q == 44) {
callsub S_GetSword,1169,2,0,0;
- getitem 1169,1; //Executioner_
+ getitem Executioner_,1;
close;
}
else if (dmdswrd_Q == 45) {