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author | Andrei Karas <akaras@inbox.ru> | 2014-10-05 11:34:32 +0300 |
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committer | Andrei Karas <akaras@inbox.ru> | 2019-03-11 21:55:00 +0300 |
commit | 2f6d4516113059d9edbe71b085540c9cda92fa03 (patch) | |
tree | 4b9a4d9d3ddbff7d478f3f7363f395fd44036ecc /npc/pre-re/guides/guides_morroc.txt | |
parent | d8215077643025d10527cbab22d6949a59d3258c (diff) | |
download | hercules-2f6d4516113059d9edbe71b085540c9cda92fa03.tar.gz hercules-2f6d4516113059d9edbe71b085540c9cda92fa03.tar.bz2 hercules-2f6d4516113059d9edbe71b085540c9cda92fa03.tar.xz hercules-2f6d4516113059d9edbe71b085540c9cda92fa03.zip |
Remove conf dir.
Diffstat (limited to 'npc/pre-re/guides/guides_morroc.txt')
-rw-r--r-- | npc/pre-re/guides/guides_morroc.txt | 182 |
1 files changed, 0 insertions, 182 deletions
diff --git a/npc/pre-re/guides/guides_morroc.txt b/npc/pre-re/guides/guides_morroc.txt deleted file mode 100644 index 6ea77bcc5..000000000 --- a/npc/pre-re/guides/guides_morroc.txt +++ /dev/null @@ -1,182 +0,0 @@ -//================= Hercules Script ======================================= -//= _ _ _ -//= | | | | | | -//= | |_| | ___ _ __ ___ _ _| | ___ ___ -//= | _ |/ _ \ '__/ __| | | | |/ _ \/ __| -//= | | | | __/ | | (__| |_| | | __/\__ \ -//= \_| |_/\___|_| \___|\__,_|_|\___||___/ -//================= License =============================================== -//= This file is part of Hercules. -//= http://herc.ws - http://github.com/HerculesWS/Hercules -//= -//= Copyright (C) 2012-2015 Hercules Dev Team -//= Copyright (C) Samuray22 -//= Copyright (C) Silent -//= Copyright (C) Lupus -//= Copyright (C) L0ne_W0lf -//= Copyright (C) kobra_k88 -//= -//= Hercules is free software: you can redistribute it and/or modify -//= it under the terms of the GNU General Public License as published by -//= the Free Software Foundation, either version 3 of the License, or -//= (at your option) any later version. -//= -//= This program is distributed in the hope that it will be useful, -//= but WITHOUT ANY WARRANTY; without even the implied warranty of -//= MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the -//= GNU General Public License for more details. -//= -//= You should have received a copy of the GNU General Public License -//= along with this program. If not, see <http://www.gnu.org/licenses/>. -//========================================================================= -//= Morroc Guides (Pre-Renewal) -//================= Description =========================================== -//= Guides for the City of Morroc -//================= Current Version ======================================= -//= 1.4a -//========================================================================= - -morocc,153,286,6 script Guide#moc::MocGuide 4_M_MOC_SOLDIER,{ - cutin "moc_soldier",2; - mes "[Morroc Guide]"; - mes "Welcome to Morroc,"; - mes "the frontier town of the"; - mes "Rune-Midgarts Kingdom."; - mes "Please ask me for help if"; - mes "you're having any trouble"; - mes "finding anything in town."; - .@loop1 = 1; - while (.@loop1) { - next; - switch(select("City Guide", "Remove Marks from Mini-Map", "Notice", "Cancel")) { - case 1: - mes "[Morroc Guide]"; - mes "Please select"; - mes "a location from"; - mes "the following menu."; - if (.@compass_check == 0) { - mes "Would you like me"; - mes "to mark locations"; - mes "on your Mini-Map?"; - next; - if (select("Yes.", "No.") == 1) .@compass_check = 1; - } - .@loop2 = 1; - while(.@loop2) { - if (.@wait_button_chk == 0) .@wait_button_chk = 1; - else next; - - switch(select("^FF0000Thief Guild^000000", "Weapon Shop", "Inn", "Pub", "Mercenary Guild", "Forge", "Cancel")) { - case 1: - mes "[Morroc Guide]"; - mes "The Thief Guild is"; - mes "in charge of all Job"; - mes "Changes to the Thief"; - mes "Class. From what I hear,"; - mes "you can find them inside"; - mes "the Pyramids nearby..."; - if (.@compass_check) - viewpoint 1,24,297,2,0xFF0000; - break; - case 2: - mes "[Morroc Guide]"; - mes "The Weapon Shop"; - mes "is in the southeast"; - mes "end of Morroc."; - if (.@compass_check) - viewpoint 1,253,56,3,0xFF00FF; - break; - case 3: - mes "[Morroc Guide]"; - mes "There are Inns"; - mes "where you can rest"; - mes "at the southeast and"; - mes "northeast ends of Morroc."; - if (.@compass_check) { - viewpoint 1,197,66,4,0xFF00FF; - viewpoint 1,273,269,5,0xFF00FF; - } - break; - case 4: - mes "[Morroc Guide]"; - mes "You can find the"; - mes "Pub in northeast Morroc."; - if (.@compass_check) - viewpoint 1,52,259,6,0xFF00FF; - break; - case 5: - mes "[Morroc Guide]"; - mes "The Mercenary"; - mes "Guild is located"; - mes "in East Morroc."; - if (.@compass_check) - viewpoint 1,284,171,7,0x00FF00; - break; - case 6: - mes "[Morroc Guide]"; - mes "The Forge is"; - mes "located just"; - mes "southwest from"; - mes "the center of Morroc."; - if (.@compass_check) - viewpoint 1,47,47,7,0xFF00FF; - break; - case 7: - mes "[Morroc Guide]"; - mes "Please ask me to ''Remove"; - mes "Marks from Mini-Map'' if you"; - mes "no longer wish to have the"; - mes "location marks displayed"; - mes "on your Mini-Map."; - .@loop2 = 0; - } - } - break; - case 2: - viewpoint 2,237,41,2,0x00FF00; - viewpoint 2,237,41,3,0x0000FF; - viewpoint 2,46,345,4,0x00FF00; - viewpoint 2,175,220,5,0xFF0000; - viewpoint 2,175,220,6,0xFF0000; - viewpoint 2,175,220,7,0xFF0000; - .@compass_check = 0; - break; - case 3: - mes "[Morroc Guide]"; - mes "Advances in sorcery and"; - mes "technology have allowed"; - mes "us to update our information"; - mes "system, enabling up to mark"; - mes "locations on your Mini-Map"; - mes "for easier navigation."; - next; - mes "[Morroc Guide]"; - mes "Your Mini-Map is located"; - mes "in the upper right corner"; - mes "of the screen. If you can't"; - mes "see it, press the Ctrl + Tab"; - mes "keys or click the ''Map'' button in your Basic Info Window."; - next; - mes "[Morroc Guide]"; - mes "On your Mini-Map,"; - mes "click on the ''+'' and ''-''"; - mes "symbols to zoom in and"; - mes "our of your Mini-Map. We"; - mes "hope you enjoy your travels"; - mes "here in the city of Morroc."; - break; - case 4: - mes "[Morroc Guide]"; - mes "Alright then,"; - mes "try to stay out of"; - mes "too much trouble"; - mes "out there, adventurer."; - close2; - .@loop1 = 0; - } - } - cutin "moc_soldier",255; - end; -} - -morocc,54,97,0 duplicate(MocGuide) Guide#2moc 4_M_MOC_SOLDIER |