summaryrefslogtreecommitdiff
path: root/npc/other
diff options
context:
space:
mode:
authorKisuka <Kisuka@54d463be-8e91-2dee-dedb-b68131a5f0ec>2011-03-09 12:50:24 +0000
committerKisuka <Kisuka@54d463be-8e91-2dee-dedb-b68131a5f0ec>2011-03-09 12:50:24 +0000
commit5cca96bf950bcd9586ab04f0e0f2b5d9a556c5e0 (patch)
tree1f546bf12a99017b41ae2fd90e0ac452f97b0282 /npc/other
parentb4208257ea0906e375024f811d8e51208d539d35 (diff)
downloadhercules-5cca96bf950bcd9586ab04f0e0f2b5d9a556c5e0.tar.gz
hercules-5cca96bf950bcd9586ab04f0e0f2b5d9a556c5e0.tar.bz2
hercules-5cca96bf950bcd9586ab04f0e0f2b5d9a556c5e0.tar.xz
hercules-5cca96bf950bcd9586ab04f0e0f2b5d9a556c5e0.zip
* Merged changes from trunk [14688:14739/trunk].
git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/branches/renewal@14740 54d463be-8e91-2dee-dedb-b68131a5f0ec
Diffstat (limited to 'npc/other')
-rw-r--r--npc/other/auction.txt13
-rw-r--r--npc/other/comodo_gambling.txt2
-rw-r--r--npc/other/mail.txt13
-rw-r--r--npc/other/mercenary_rent.txt8
-rw-r--r--npc/other/pvp.txt28
5 files changed, 42 insertions, 22 deletions
diff --git a/npc/other/auction.txt b/npc/other/auction.txt
index 4a033fa3a..20fcde573 100644
--- a/npc/other/auction.txt
+++ b/npc/other/auction.txt
@@ -3,7 +3,7 @@
//===== By: ==================================================
//= L0ne_W0lf
//===== Current Version: =====================================
-//= 1.2
+//= 1.3
//===== Compatible With: =====================================
//= eAthena SVN
//===== Description: =========================================
@@ -13,6 +13,7 @@
//= 1.0 First version, place holders only. [L0ne_W0lf]
//= 1.1 Moved Morroc Auction NPCs to Morroc Ruins. [L0ne_W0lf]
//= 1.2 Warp fixed. Dialog in Ruins/Lighthalzen changed. [Kisuka]
+//= 1.3 Duplicates now spawn from floating NPCs. [L0ne_W0lf]
//============================================================
// Auction House warpers
@@ -72,14 +73,15 @@ function script F_AuctionWarper {
// Sign posts
//============================================================
-moc_ruins,76,176,6 script Information Post#moc::AuctionSign 837,{
+- script Information Post#dum::AuctionSign -1,{
mes "[Information]";
mes "Auction Warp Guide";
close;
}
-prontera,216,120,4 duplicate(AuctionSign) Information Post#prt 837,{
-yuno,131,116,0 duplicate(AuctionSign) Information Post#yuno 837,{
+moc_ruins,76,176,6 duplicate(AuctionSign) Information Post#moc 837
+prontera,216,120,4 duplicate(AuctionSign) Information Post#prt 837
+yuno,131,116,0 duplicate(AuctionSign) Information Post#yuno 837
lighthalzen,207,169,6 duplicate(AuctionSign) Information Post#lhz 837
// Warps
@@ -91,7 +93,7 @@ auction_02,43,17,0 warp auction_enterance_lhz 1,1,lighthalzen,209,169
// Auction House NPCs
//============================================================
-auction_01,182,68,6 script Auction Broker#moc1::AuctionBroker 98,{
+- script Auction Broker#dum::AuctionBroker -1,{
mes "[Auction Broker]";
mes "Welcome to the Auction Hall.";
mes "Would you like to view the goods?";
@@ -114,6 +116,7 @@ auction_01,182,68,6 script Auction Broker#moc1::AuctionBroker 98,{
close;
}
+auction_01,182,68,6 duplicate(AuctionBroker) Auction Broker#moc1 98
auction_01,182,75,0 duplicate(AuctionBroker) Auction Broker#moc2 99
auction_01,177,75,2 duplicate(AuctionBroker) Auction Broker#moc3 98
auction_01,177,68,4 duplicate(AuctionBroker) Auction Broker#moc4 99
diff --git a/npc/other/comodo_gambling.txt b/npc/other/comodo_gambling.txt
index 155e21031..9f563141f 100644
--- a/npc/other/comodo_gambling.txt
+++ b/npc/other/comodo_gambling.txt
@@ -21,6 +21,7 @@
//= Added missing emotions and cutins
//= 1.1- Updated prizes according to 11.1 NPC [Paradox924X]
//= 1.2 Corrected NPC names to fall within proper restrictions. [L0ne_W0lf]
+//= 1.3 Added missing item. [Kisuka]
//============================================================
comodo,219,160,3 script Kachua 91,{
@@ -169,6 +170,7 @@ comodo,219,160,3 script Kachua 91,{
else if (.@gamble2 == 81) set .@item,1560; // Sage's Diary[2]
else if (.@gamble2 == 82) set .@item,1618; // Survivor's Rod[1]
else if (.@gamble2 == 83) set .@item,1620; // Survivor's Rod[1]
+ else if (.@gamble2 > 83 && .@gamble2 < 86) set .@item,1971; // Electric Wire
}
else if ((.@gamble1 > 0) && (.@gamble1 < 201)) set .@item,1201; // Knife[3]
else if ((.@gamble1 > 200) && (.@gamble1 < 301)) set .@item,1101; // Sword[3]
diff --git a/npc/other/mail.txt b/npc/other/mail.txt
index 626efcb0b..778dba4f4 100644
--- a/npc/other/mail.txt
+++ b/npc/other/mail.txt
@@ -3,7 +3,7 @@
//===== By: ==================================================
//= L0ne_W0lf
//===== Current Version: =====================================
-//= 1.5
+//= 1.6
//===== Compatible With: =====================================
//= eAthena SVN
//===== Description: =========================================
@@ -17,14 +17,12 @@
//= 1.3a Corrected a typo error. (bugreport:798) [Samuray22]
//= 1.4 Added a Mapflag to prevent mail operations in other maps [Zephyrus]
//= 1.5 Moved Morroc Mail boxes to Morroc Ruins. [L0ne_W0lf]
+//= 1.6 Duplicates now spawn from floating NPCs. [L0ne_W0lf]
//============================================================
-// Allow Mail Inbox reading from
+// Floating mailbox npc that all NPCs duplicate from.
//============================================================
-
-// Prontera
-//============================================================
-prontera,146,86,0 script Mailbox#prt::MailBox 888,{
+- script Mailbox#dummy::MailBox -1,{
mes "[Mailbox]";
mes "If you'd like to use";
mes "the Mailbox Service,";
@@ -57,6 +55,9 @@ prontera,146,86,0 script Mailbox#prt::MailBox 888,{
close;
}
+// Prontera
+//============================================================
+prontera,146,86,0 duplicate(MailBox) Mailbox#prt 888
prontera,275,213,0 duplicate(MailBox) Mailbox#2prt 888
prontera,34,212,0 duplicate(MailBox) Mailbox#3prt 888
diff --git a/npc/other/mercenary_rent.txt b/npc/other/mercenary_rent.txt
index 645f7dfd6..23c3e78c1 100644
--- a/npc/other/mercenary_rent.txt
+++ b/npc/other/mercenary_rent.txt
@@ -1,9 +1,10 @@
//===== eAthena Script =======================================
+//===== eAthena Script =======================================
//= Mercenary related NPCs
//===== By: ==================================================
//= L0ne_W0lf
//===== Current Version: =====================================
-//= 1.2
+//= 1.3
//===== Compatible With: =====================================
//= eAthena SVN
//===== Description: =========================================
@@ -14,6 +15,7 @@
//= 1.0 First version. [L0ne_W0lf]
//= 1.1 Optimization. [Zephyrus]
//= 1.2 Removed redundent input. [L0ne_W0lf]
+//= 1.3 Duplicates now spawned from floating NPCs. [L0ne_W0lf]
//============================================================
prontera,41,337,5 script Mercenary Manager#Spear 105,{
@@ -653,7 +655,7 @@ pay_arche,99,167,4 script Mercenary Manager#Bow 732,{
// Mercenary Merchant NPCs
//============================================================
-prontera,30,337,4 script Mercenary Merchant#Spear::MercMerchant 700,{
+- script Mercenary Merchant#dummy::MercMerchant -1,{
mes "[Mercenary Goods Merchant]";
mes "Hello, I sell goods";
mes "that Mercenaries can";
@@ -698,8 +700,10 @@ prontera,30,337,4 script Mercenary Merchant#Spear::MercMerchant 700,{
next;
callfunc "F_PurchaseMercItem",12243,2100;
}
+ close;
}
+prontera,30,337,4 duplicate(MercMerchant) Mercenary Merchant#Spear 700
izlude,56,139,4 duplicate(MercMerchant) Mercenary Merchant#Sword 892
pay_arche,102,167,5 duplicate(MercMerchant) Mercenary Merchant#Bow 879
diff --git a/npc/other/pvp.txt b/npc/other/pvp.txt
index 05c56e2e5..5a7673ce9 100644
--- a/npc/other/pvp.txt
+++ b/npc/other/pvp.txt
@@ -3,7 +3,7 @@
//===== By: ==================================================
//= kobra_k88; L0ne_W0lf
//===== Current Version: =====================================
-//= 1.4
+//= 1.5
//===== Compatible With: =====================================
//= eAthena SVN
//===== Description: =========================================
@@ -26,15 +26,12 @@
//= exception of the "Free for all" mode.
//= Added PVP event NPCs.
//= 1.4 Corrected NPC names to fall within proper restrictions. [L0ne_W0lf]
+//= 1.5 Duplicates now spawn from floating NPCs. [L0ne_W0lf]
//============================================================
-// Morroc
+// Floating NPC
//============================================================
-morocc_in,144,138,4 script PVPNarrator#moc 84,{
- callfunc "F_PVPNarrator","morocc_in",141,139;
-}
-
-morocc_in,144,142,4 script Gate Keeper#moc::PVPGateKeeper 83,{
+- script Gate Keeper#dummy::PVPGateKeeper -1,{
mes "[Gate Keeper]";
mes "Glad to be of service.";
mes "I will open the PVP fight";
@@ -114,6 +111,15 @@ morocc_in,144,142,4 script Gate Keeper#moc::PVPGateKeeper 83,{
}
}
+// Morroc
+//============================================================
+morocc_in,144,138,4 script PVPNarrator#moc 84,{
+ callfunc "F_PVPNarrator","morocc_in",141,139;
+}
+
+morocc_in,144,142,4 duplicate(PVPGateKeeper) Gate Keeper#moc 83,{
+
+
// Alberta
//============================================================
alberta_in,22,146,4 script PVP Narrator#alb 84,{
@@ -465,7 +471,7 @@ OnInit:
// Spectator Entrance
//============================================================
-pvp_room,62,85,4 script Spectator's Entrance#1::PVPSpectator 105,{
+- script Spectator's Entrance#dum::PVPSpectator -1,{
if (countitem(7029) == 0) {
mes "[PVP Compete Square Register Staff]";
mes "This is the entrance for viewers.";
@@ -492,6 +498,8 @@ OnInit:
end;
}
+pvp_room,62,85,4 duplicate(PVPSpectator) Spectator's Entrance#1 105
+
pvp_room,70,85,4 duplicate(PVPSpectator) Spectator's Entrance#2 105
pvp_room,78,85,4 duplicate(PVPSpectator) Spectator's Entrance#3 105
@@ -500,7 +508,7 @@ pvp_room,86,85,4 duplicate(PVPSpectator) Spectator's Entrance#4 105
// Spectator Warps
//============================================================
-pvp_2vs2,5,4,0 script Combat Square Staff#1::PVPSpecWarp 45,1,1,{
+- script Combat Square Staff#dum::PVPSpecWarp -1,{
OnTouch:
mes "[Combat Square Staff]";
mes "May I help you?";
@@ -512,6 +520,8 @@ OnTouch:
end;
}
+pvp_2vs2,5,4,0 duplicate(PVPSpecWarp) Combat Square Staff#1 45,1,1,{
+
pvp_2vs2,5,74,0 duplicate(PVPSpecWarp) Combat Square Staff#2 45,1,1
pvp_2vs2,74,74,0 duplicate(PVPSpecWarp) Combat Square Staff#3 45,1,1