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authorbrianluau <brianluau@54d463be-8e91-2dee-dedb-b68131a5f0ec>2012-01-30 16:02:55 +0000
committerbrianluau <brianluau@54d463be-8e91-2dee-dedb-b68131a5f0ec>2012-01-30 16:02:55 +0000
commitf17c3bc02c9e82147fb471132940e84d227ec4bc (patch)
treec7623d4aefa26cb8ae461b63c1efed99d8c99adf /npc/other
parentfa2020be43ddc026460896a3bb8b1d0f425265b2 (diff)
downloadhercules-f17c3bc02c9e82147fb471132940e84d227ec4bc.tar.gz
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- Removed trailing tabs, and fixed some spacing.
git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@15524 54d463be-8e91-2dee-dedb-b68131a5f0ec
Diffstat (limited to 'npc/other')
-rw-r--r--npc/other/arena/arena_lvl50.txt128
-rw-r--r--npc/other/arena/arena_lvl60.txt124
-rw-r--r--npc/other/arena/arena_lvl70.txt134
-rw-r--r--npc/other/arena/arena_lvl80.txt132
-rw-r--r--npc/other/arena/arena_party.txt112
-rw-r--r--npc/other/hugel_bingo.txt14
-rw-r--r--npc/other/turbotrack/Expert_16.txt2
-rw-r--r--npc/other/turbotrack/Expert_4.txt2
-rw-r--r--npc/other/turbotrack/Expert_8.txt2
-rw-r--r--npc/other/turbotrack/Normal_16.txt2
-rw-r--r--npc/other/turbotrack/Normal_4.txt2
-rw-r--r--npc/other/turbotrack/Normal_8.txt2
12 files changed, 328 insertions, 328 deletions
diff --git a/npc/other/arena/arena_lvl50.txt b/npc/other/arena/arena_lvl50.txt
index 817501a3a..6ed2ef96c 100644
--- a/npc/other/arena/arena_lvl50.txt
+++ b/npc/other/arena/arena_lvl50.txt
@@ -36,7 +36,7 @@ force_1-1,99,20,4 script Heel and Toe#arena 124,{
end;
OnInit:
- set $@mapcount50, 0;
+ set $@mapcount50, 0;
end;
Onstart:
@@ -58,7 +58,7 @@ OnTimer5000:
end;
OnTimer60000:
- set $@mapcount50, getmapusers ("force_1-1");
+ set $@mapcount50, getmapusers ("force_1-1");
if ($@mapcount50 == 0) {
donpcevent "Heel and Toe#arena::Onfailclearstage";
}
@@ -66,7 +66,7 @@ OnTimer60000:
end;
OnTimer120000:
- set $@mapcount50, getmapusers ("force_1-1");
+ set $@mapcount50, getmapusers ("force_1-1");
if ($@mapcount50 == 0) {
donpcevent "Heel and Toe#arena::Onfailclearstage";
}
@@ -74,14 +74,14 @@ OnTimer120000:
end;
OnTimer180000:
- set $@mapcount50, getmapusers ("force_1-1");
+ set $@mapcount50, getmapusers ("force_1-1");
if ($@mapcount50 == 0) {
donpcevent "Heel and Toe#arena::Onfailclearstage";
}
mapannounce "force_1-1","Remaining Time : 2 minutes ",0;
end;
OnTimer240000:
- set $@mapcount50, getmapusers ("force_1-1");
+ set $@mapcount50, getmapusers ("force_1-1");
if ($@mapcount50 == 0) {
donpcevent "Heel and Toe#arena::Onfailclearstage";
}
@@ -619,7 +619,7 @@ Onreset:
end;
Onsummonmob_05:
- set $@randmonster50,rand(1,2);
+ set $@randmonster50,rand(1,2);
switch($@randmonster50) {
case 1:
monster "force_1-1",174,174,"Desert Wolf",1432,1,"force_05ex#50::OnMobEx";
@@ -856,20 +856,20 @@ OnMobDeath:
prt_are_in,129,188,3 script Staff#50-1 67,{
- mes "[Staff]";
- mes "You did a good job.";
- mes "Even if you have failed to clear a time attack battle, I will reward you with a small amount of arena points.";
+ mes "[Staff]";
+ mes "You did a good job.";
+ mes "Even if you have failed to clear a time attack battle, I will reward you with a small amount of arena points.";
next;
if (arena_point == 30000) {
- mes "[Staff]";
- mes "Uh huh!";
- mes "You already have enough arena points.";
- mes "Please spend some arena points later. When I see you next time, I will make sure to give you some reward.";
+ mes "[Staff]";
+ mes "Uh huh!";
+ mes "You already have enough arena points.";
+ mes "Please spend some arena points later. When I see you next time, I will make sure to give you some reward.";
next;
}
else set arena_point, arena_point + 1;
- mes "[Staff]";
- mes "Let me guide you outside. I hope you had a good time.";
+ mes "[Staff]";
+ mes "Let me guide you outside. I hope you had a good time.";
close2;
specialeffect2 EF_EXIT;
warp "arena_room",100,75;
@@ -905,48 +905,48 @@ prt_are_in,25,188,3 script Staff#50-2 67,{
}
}
set @gap50,(60 * $top_50min + $top_50sec) - (60 * @record_min50 + @record_sec50);
- mes "[Staff]";
- mes "Wow, you did a good job~ ";
- mes "Your name is...^3131FF" + strcharinfo(0) +"^000000, isn't it?";
- mes "^3131FF"+ strcharinfo(0) +"^000000, total time you spent to pass the battle..";
+ mes "[Staff]";
+ mes "Wow, you did a good job~ ";
+ mes "Your name is...^3131FF" + strcharinfo(0) +"^000000, isn't it?";
+ mes "^3131FF"+ strcharinfo(0) +"^000000, total time you spent to pass the battle..";
next;
- mes "[Staff]";
- mes "is "+@record_min50+"minutes "+@record_sec50+"seconds.";
- mes "Congratulations!";
+ mes "[Staff]";
+ mes "is "+@record_min50+"minutes "+@record_sec50+"seconds.";
+ mes "Congratulations!";
next;
- mes "[Staff]";
- mes "The fastest player among people who cleared lvl 50s arena time force battle is ^3131FF"+$arena_50topn$+"^000000.";
+ mes "[Staff]";
+ mes "The fastest player among people who cleared lvl 50s arena time force battle is ^3131FF"+$arena_50topn$+"^000000.";
next;
- mes "[Staff]";
- mes "^3131FF"+$arena_50topn$+"^000000's running time was ^3131FF"+$top_50min+"^000000minutes ^3131FF"+$top_50sec+"^000000seconds.";
+ mes "[Staff]";
+ mes "^3131FF"+$arena_50topn$+"^000000's running time was ^3131FF"+$top_50min+"^000000minutes ^3131FF"+$top_50sec+"^000000seconds.";
next;
if (@gap50 < 0) {
- mes "[Staff]";
- mes "Although you failed to make a new record, I hope you will succeed next time.";
+ mes "[Staff]";
+ mes "Although you failed to make a new record, I hope you will succeed next time.";
next;
if (arena_point > 29980) {
- mes "[Staff]";
- mes "Then let me reward you with some arena points....eh?";
- mes "Your arena points have exceeded the maximum amount. I cannot give you more points until you spend some points.";
+ mes "[Staff]";
+ mes "Then let me reward you with some arena points....eh?";
+ mes "Your arena points have exceeded the maximum amount. I cannot give you more points until you spend some points.";
next;
- mes "[Staff]";
- mes "You can check the amount of arena points you have in the arena waiting room.";
+ mes "[Staff]";
+ mes "You can check the amount of arena points you have in the arena waiting room.";
next;
- mes "[Staff]";
- mes "I hope you had a good time and let me guide you to the entrance of arena.";
- mes "Thank you.";
+ mes "[Staff]";
+ mes "I hope you had a good time and let me guide you to the entrance of arena.";
+ mes "Thank you.";
close2;
}
else
{
set arena_point, arena_point + 20;
- mes "[Staff]";
- mes "Let me reward you some arena points.";
- mes "If you wish to check the amount of arena points you have, please go talk to ^3131FFVendigos^000000 at the arena entrance.";
+ mes "[Staff]";
+ mes "Let me reward you some arena points.";
+ mes "If you wish to check the amount of arena points you have, please go talk to ^3131FFVendigos^000000 at the arena entrance.";
next;
- mes "[Staff]";
- mes "Let me guide you to the entrance of arena.";
- mes "See you later~";
+ mes "[Staff]";
+ mes "Let me guide you to the entrance of arena.";
+ mes "See you later~";
close2;
}
specialeffect2 EF_EXIT;
@@ -960,44 +960,44 @@ prt_are_in,25,188,3 script Staff#50-2 67,{
else
{
emotion e_omg;
- mes "[Staff]";
- mes "Wow! You have renewed the record!";
- mes "What a great job!";
+ mes "[Staff]";
+ mes "Wow! You have renewed the record!";
+ mes "What a great job!";
next;
- mes "[Staff]";
- mes "You have been recorded as the fastest player among people who cleared ^FF0000Arena Time Force Battle lvl 50s^000000, ^3131FF"+strcharinfo(0)+"^000000.";
+ mes "[Staff]";
+ mes "You have been recorded as the fastest player among people who cleared ^FF0000Arena Time Force Battle lvl 50s^000000, ^3131FF"+strcharinfo(0)+"^000000.";
set $top_50min, @record_min50;
set $top_50sec, @record_sec50;
- set $arena_50topn$,strcharinfo(0);
+ set $arena_50topn$,strcharinfo(0);
donpcevent "Vendigos::Onlinerec_50";
next;
if (arena_point > 29950) {
- mes "[Staff]";
- mes "Then let me reward you with some arena points....eh?";
- mes "Your arena points have exceeded the maximum amount. I cannot give you more points until you spend some points.";
+ mes "[Staff]";
+ mes "Then let me reward you with some arena points....eh?";
+ mes "Your arena points have exceeded the maximum amount. I cannot give you more points until you spend some points.";
next;
- mes "[Staff]";
- mes "You can check the amount of arena points you have in the arena waiting room.";
+ mes "[Staff]";
+ mes "You can check the amount of arena points you have in the arena waiting room.";
next;
- mes "[Staff]";
- mes "I hope you had a good time and let me guide you to the entrance of arena.";
- mes "Thank you.";
+ mes "[Staff]";
+ mes "I hope you had a good time and let me guide you to the entrance of arena.";
+ mes "Thank you.";
close2;
}
else
{
mes "[Staff]";
- mes "Let me reward you with some arena points.";
- mes "At the same time, since you have renewed the record you will receive an extra amount of the points this time.";
+ mes "Let me reward you with some arena points.";
+ mes "At the same time, since you have renewed the record you will receive an extra amount of the points this time.";
next;
set arena_point, arena_point + 50;
- mes "[Staff]";
- mes "Let me reward you some arena points.";
- mes "If you wish to check the amount of arena points you have, please go talk to ^3131FFVendigos^000000 at the arena entrance.";
+ mes "[Staff]";
+ mes "Let me reward you some arena points.";
+ mes "If you wish to check the amount of arena points you have, please go talk to ^3131FFVendigos^000000 at the arena entrance.";
next;
- mes "[Staff]";
- mes "Let me guide you to the entrance of arena.";
- mes "See you later~";
+ mes "[Staff]";
+ mes "Let me guide you to the entrance of arena.";
+ mes "See you later~";
close2;
}
specialeffect2 EF_HIT5;
diff --git a/npc/other/arena/arena_lvl60.txt b/npc/other/arena/arena_lvl60.txt
index 9224898cd..440d9e451 100644
--- a/npc/other/arena/arena_lvl60.txt
+++ b/npc/other/arena/arena_lvl60.txt
@@ -49,7 +49,7 @@ OnTouch:
force_2-1,99,20,4 script Minilover#arena 124,{
OnInit:
- set $@mapcount60, 0;
+ set $@mapcount60, 0;
end;
Onstart:
@@ -103,7 +103,7 @@ OnTimer240000:
end;
OnTimer300000:
- set $@mapcount60, getmapusers ("force_2-1");
+ set $@mapcount60, getmapusers ("force_2-1");
if ($@mapcount60 == 0) {
donpcevent "Minilover#arena::Onfailclearstage";
}
@@ -708,7 +708,7 @@ Onon:
end;
Onsubon:
- set $@randmonster60,rand(1,3);
+ set $@randmonster60,rand(1,3);
switch($@randmonster60) {
case 1:
monster "force_2-1",rand(170,177),rand(70,120),"Sidewinder",1424,1,"force_06ex#60::OnMobEx";
@@ -742,7 +742,7 @@ Onon:
OnMobDeath:
set $force_06_60,$force_06_60 -1;
if ($force_06_60 < 1) {
- set door, 1;
+ set door, 1;
donpcevent "Minilover#arena::On06_end";
donpcevent "arena#60::Onreset_06";
}
@@ -866,20 +866,20 @@ OnMobDeath:
prt_are_in,129,135,3 script Staff#60-1 67,{
- mes "[Staff]";
- mes "You did a good job.";
- mes "Even if you have failed to clear a time attack battle, I will reward you with a small amount of arena points.";
+ mes "[Staff]";
+ mes "You did a good job.";
+ mes "Even if you have failed to clear a time attack battle, I will reward you with a small amount of arena points.";
next;
if (arena_point == 30000) {
- mes "[Staff]";
- mes "Uh huh!";
- mes "You already have enough arena points.";
- mes "Please spend some arena points later. When I see you next time, I will make sure to give you some reward.";
+ mes "[Staff]";
+ mes "Uh huh!";
+ mes "You already have enough arena points.";
+ mes "Please spend some arena points later. When I see you next time, I will make sure to give you some reward.";
next;
}
else set arena_point, arena_point + 1;
- mes "[Staff]";
- mes "Let me guide you outside. I hope you had a good time.";
+ mes "[Staff]";
+ mes "Let me guide you outside. I hope you had a good time.";
close2;
specialeffect2 EF_EXIT;
warp "arena_room",100,75;
@@ -915,48 +915,48 @@ prt_are_in,25,135,3 script Staff#60-2 67,{
}
}
set @gap60,(60 * $top_60min + $top_60sec) - (60 * @record_min60 + @record_sec60);
- mes "[Staff]";
- mes "Wow, you did a good job~ ";
- mes "Your name is...^3131FF" + strcharinfo(0) +"^000000, isn't it?";
- mes "^3131FF"+ strcharinfo(0) +"^000000, total time you spent to pass the battle..";
+ mes "[Staff]";
+ mes "Wow, you did a good job~ ";
+ mes "Your name is...^3131FF" + strcharinfo(0) +"^000000, isn't it?";
+ mes "^3131FF"+ strcharinfo(0) +"^000000, total time you spent to pass the battle..";
next;
- mes "[Staff]";
- mes "is "+@record_min60+"minutes "+@record_sec60+"seconds.";
- mes "Congratulations!";
+ mes "[Staff]";
+ mes "is "+@record_min60+"minutes "+@record_sec60+"seconds.";
+ mes "Congratulations!";
next;
- mes "[Staff]";
- mes "The fastest player among people who cleared lvl 60s arena time force battle is ^3131FF"+$arena_60topn$+"^000000.";
+ mes "[Staff]";
+ mes "The fastest player among people who cleared lvl 60s arena time force battle is ^3131FF"+$arena_60topn$+"^000000.";
next;
- mes "[Staff]";
- mes "^3131FF"+$arena_60topn$+"^000000's running time was ^3131FF"+$top_60min+"^000000minutes ^3131FF"+$top_60sec+"^000000seconds.";
+ mes "[Staff]";
+ mes "^3131FF"+$arena_60topn$+"^000000's running time was ^3131FF"+$top_60min+"^000000minutes ^3131FF"+$top_60sec+"^000000seconds.";
next;
if (@gap60 < 0) {
- mes "[Staff]";
- mes "Although you failed to make a new record, I hope you will succeed next time.";
+ mes "[Staff]";
+ mes "Although you failed to make a new record, I hope you will succeed next time.";
next;
if (arena_point > 29980) {
- mes "[Staff]";
- mes "Then let me reward you with some arena points....eh?";
- mes "Your arena points have exceeded the maximum amount. I cannot give you more points until you spend some points.";
+ mes "[Staff]";
+ mes "Then let me reward you with some arena points....eh?";
+ mes "Your arena points have exceeded the maximum amount. I cannot give you more points until you spend some points.";
next;
- mes "[Staff]";
- mes "You can check the amount of arena points you have in the arena waiting room.";
+ mes "[Staff]";
+ mes "You can check the amount of arena points you have in the arena waiting room.";
next;
- mes "[Staff]";
- mes "I hope you had a good time and let me guide you to the entrance of arena.";
- mes "Thank you.";
+ mes "[Staff]";
+ mes "I hope you had a good time and let me guide you to the entrance of arena.";
+ mes "Thank you.";
close2;
}
else
{
set arena_point, arena_point + 20;
- mes "[Staff]";
- mes "Let me reward you some arena points.";
- mes "If you wish to check the amount of arena points you have, please go talk to ^3131FFVendigos^000000 at the arena entrance.";
+ mes "[Staff]";
+ mes "Let me reward you some arena points.";
+ mes "If you wish to check the amount of arena points you have, please go talk to ^3131FFVendigos^000000 at the arena entrance.";
next;
- mes "[Staff]";
- mes "Let me guide you to the entrance of arena.";
- mes "See you later~";
+ mes "[Staff]";
+ mes "Let me guide you to the entrance of arena.";
+ mes "See you later~";
close2;
}
specialeffect2 EF_EXIT;
@@ -970,44 +970,44 @@ prt_are_in,25,135,3 script Staff#60-2 67,{
else
{
emotion e_omg;
- mes "[Staff]";
- mes "Wow! You have renewed the record!";
- mes "What a great job!";
+ mes "[Staff]";
+ mes "Wow! You have renewed the record!";
+ mes "What a great job!";
next;
- mes "[Staff]";
- mes "You have been recorded as the fastest player among people who cleared ^FF0000Arena Time Force Battle lvl 60s^000000, ^3131FF"+strcharinfo(0)+"^000000.";
+ mes "[Staff]";
+ mes "You have been recorded as the fastest player among people who cleared ^FF0000Arena Time Force Battle lvl 60s^000000, ^3131FF"+strcharinfo(0)+"^000000.";
set $top_60min, @record_min60;
set $top_60sec, @record_sec60;
- set $arena_60topn$,strcharinfo(0);
+ set $arena_60topn$,strcharinfo(0);
donpcevent "Vendigos::Onlinerec_60";
next;
if (arena_point > 29950) {
- mes "[Staff]";
- mes "Then let me reward you with some arena points....eh?";
- mes "Your arena points have exceeded the maximum amount. I cannot give you more points until you spend some points.";
+ mes "[Staff]";
+ mes "Then let me reward you with some arena points....eh?";
+ mes "Your arena points have exceeded the maximum amount. I cannot give you more points until you spend some points.";
next;
- mes "[Staff]";
- mes "You can check the amount of arena points you have in the arena waiting room.";
+ mes "[Staff]";
+ mes "You can check the amount of arena points you have in the arena waiting room.";
next;
- mes "[Staff]";
- mes "I hope you had a good time and let me guide you to the entrance of arena.";
- mes "Thank you.";
+ mes "[Staff]";
+ mes "I hope you had a good time and let me guide you to the entrance of arena.";
+ mes "Thank you.";
close2;
}
else
{
mes "[Staff]";
- mes "Let me reward you with some arena points.";
- mes "At the same time, since you have renewed the record you will receive an extra amount of the points this time.";
+ mes "Let me reward you with some arena points.";
+ mes "At the same time, since you have renewed the record you will receive an extra amount of the points this time.";
next;
set arena_point, arena_point + 50;
- mes "[Staff]";
- mes "Let me reward you some arena points.";
- mes "If you wish to check the amount of arena points you have, please go talk to ^3131FFVendigos^000000 at the arena entrance.";
+ mes "[Staff]";
+ mes "Let me reward you some arena points.";
+ mes "If you wish to check the amount of arena points you have, please go talk to ^3131FFVendigos^000000 at the arena entrance.";
next;
- mes "[Staff]";
- mes "Let me guide you to the entrance of arena.";
- mes "See you later~";
+ mes "[Staff]";
+ mes "Let me guide you to the entrance of arena.";
+ mes "See you later~";
close2;
}
specialeffect2 EF_HIT5;
diff --git a/npc/other/arena/arena_lvl70.txt b/npc/other/arena/arena_lvl70.txt
index aa24b02a9..43e6e4fe0 100644
--- a/npc/other/arena/arena_lvl70.txt
+++ b/npc/other/arena/arena_lvl70.txt
@@ -36,7 +36,7 @@ force_3-1,99,20,4 script Cadillac#arena 124,{
end;
OnInit:
- set $@mapcount70, 0;
+ set $@mapcount70, 0;
end;
Onstart:
@@ -58,7 +58,7 @@ OnTimer7000:
end;
OnTimer60000:
- set $@mapcount70, getmapusers ("force_3-1");
+ set $@mapcount70, getmapusers ("force_3-1");
if ($@mapcount70 == 0) {
donpcevent "Cadillac#arena::Onfailclearstage";
}
@@ -66,7 +66,7 @@ OnTimer60000:
end;
OnTimer120000:
- set $@mapcount70, getmapusers ("force_3-1");
+ set $@mapcount70, getmapusers ("force_3-1");
if ($@mapcount70 == 0) {
donpcevent "Cadillac#arena::Onfailclearstage";
}
@@ -74,14 +74,14 @@ OnTimer120000:
end;
OnTimer180000:
- set $@mapcount70, getmapusers ("force_3-1");
+ set $@mapcount70, getmapusers ("force_3-1");
if ($@mapcount70 == 0) {
donpcevent "Cadillac#arena::Onfailclearstage";
}
mapannounce "force_3-1","Remaining Time : 4 minutes ",0;
end;
OnTimer240000:
- set $@mapcount70, getmapusers ("force_3-1");
+ set $@mapcount70, getmapusers ("force_3-1");
if ($@mapcount70 == 0) {
donpcevent "Cadillac#arena::Onfailclearstage";
}
@@ -89,7 +89,7 @@ OnTimer240000:
end;
OnTimer300000:
- set $@mapcount70, getmapusers ("force_3-1");
+ set $@mapcount70, getmapusers ("force_3-1");
if ($@mapcount70 == 0) {
donpcevent "Cadillac#arena::Onfailclearstage";
}
@@ -97,7 +97,7 @@ OnTimer300000:
end;
OnTimer360000:
- set $@mapcount70, getmapusers ("force_3-1");
+ set $@mapcount70, getmapusers ("force_3-1");
if ($@mapcount70 == 0) {
donpcevent "Cadillac#arena::Onfailclearstage";
}
@@ -606,7 +606,7 @@ Onreset:
end;
Onsummonmob_05:
- set $@randmonster70,rand(1,2);
+ set $@randmonster70,rand(1,2);
switch($@randmonster70) {
case 1:
monster "force_3-1",174,174,"Ride Word",1478,1,"force_05ex#70::OnMobEx";
@@ -833,22 +833,22 @@ OnMobDeath:
prt_are_in,129,83,3 script Staff#70-1 67,{
- mes "[Staff]";
- mes "You did a good job.";
- mes "Even if you have failed to clear a time attack battle, I will reward you with a small amount of arena points.";
+ mes "[Staff]";
+ mes "You did a good job.";
+ mes "Even if you have failed to clear a time attack battle, I will reward you with a small amount of arena points.";
next;
if (arena_point == 30000) {
- mes "[Staff]";
- mes "Uh huh!";
- mes "You already have enough arena points.";
- mes "Please spend some arena points later. When I see you next time, I will make sure to give you some reward.";
+ mes "[Staff]";
+ mes "Uh huh!";
+ mes "You already have enough arena points.";
+ mes "Please spend some arena points later. When I see you next time, I will make sure to give you some reward.";
next;
}
else set arena_point, arena_point + 1;
- mes "[Staff]";
- mes "Let me guide you outside. I hope you had a good time.";
+ mes "[Staff]";
+ mes "Let me guide you outside. I hope you had a good time.";
close2;
- specialeffect2 EF_EXIT;
+ specialeffect2 EF_EXIT;
warp "arena_room",100,75;
end;
}
@@ -882,48 +882,48 @@ prt_are_in,25,84,3 script Staff#70-2 67,{
}
}
set @gap70,(60 * $top_70min + $top_70sec) - (60 * @record_min70 + @record_sec70);
- mes "[Staff]";
- mes "Wow, you did a good job~ ";
- mes "Your name is...^3131FF" + strcharinfo(0) +"^000000, isn't it?";
- mes "^3131FF"+ strcharinfo(0) +"^000000, total time you spent to pass the battle..";
+ mes "[Staff]";
+ mes "Wow, you did a good job~ ";
+ mes "Your name is...^3131FF" + strcharinfo(0) +"^000000, isn't it?";
+ mes "^3131FF"+ strcharinfo(0) +"^000000, total time you spent to pass the battle..";
next;
- mes "[Staff]";
- mes "is "+@record_min70+"minutes "+@record_sec70+"seconds.";
- mes "Congratulations!";
+ mes "[Staff]";
+ mes "is "+@record_min70+"minutes "+@record_sec70+"seconds.";
+ mes "Congratulations!";
next;
- mes "[Staff]";
- mes "The fastest player among people who cleared lvl 70s arena time force battle is ^3131FF"+$arena_70topn$+"^000000.";
+ mes "[Staff]";
+ mes "The fastest player among people who cleared lvl 70s arena time force battle is ^3131FF"+$arena_70topn$+"^000000.";
next;
- mes "[Staff]";
- mes "^3131FF"+$arena_70topn$+"^000000's running time was ^3131FF"+$top_70min+"^000000minutes ^3131FF"+$top_70sec+"^000000seconds.";
+ mes "[Staff]";
+ mes "^3131FF"+$arena_70topn$+"^000000's running time was ^3131FF"+$top_70min+"^000000minutes ^3131FF"+$top_70sec+"^000000seconds.";
next;
if (@gap70 < 0) {
- mes "[Staff]";
- mes "Although you failed to make a new record, I hope you will succeed next time.";
+ mes "[Staff]";
+ mes "Although you failed to make a new record, I hope you will succeed next time.";
next;
if (arena_point > 29980) {
- mes "[Staff]";
- mes "Then let me reward you with some arena points....eh?";
- mes "Your arena points have exceeded the maximum amount. I cannot give you more points until you spend some points.";
+ mes "[Staff]";
+ mes "Then let me reward you with some arena points....eh?";
+ mes "Your arena points have exceeded the maximum amount. I cannot give you more points until you spend some points.";
next;
- mes "[Staff]";
- mes "You can check the amount of arena points you have in the arena waiting room.";
+ mes "[Staff]";
+ mes "You can check the amount of arena points you have in the arena waiting room.";
next;
- mes "[Staff]";
- mes "I hope you had a good time and let me guide you to the entrance of arena.";
- mes "Thank you.";
+ mes "[Staff]";
+ mes "I hope you had a good time and let me guide you to the entrance of arena.";
+ mes "Thank you.";
close2;
}
else
{
set arena_point, arena_point + 20;
- mes "[Staff]";
- mes "Let me reward you some arena points.";
- mes "If you wish to check the amount of arena points you have, please go talk to ^3131FFVendigos^000000 at the arena entrance.";
+ mes "[Staff]";
+ mes "Let me reward you some arena points.";
+ mes "If you wish to check the amount of arena points you have, please go talk to ^3131FFVendigos^000000 at the arena entrance.";
next;
- mes "[Staff]";
- mes "Let me guide you to the entrance of arena.";
- mes "See you later~";
+ mes "[Staff]";
+ mes "Let me guide you to the entrance of arena.";
+ mes "See you later~";
close2;
}
specialeffect2 EF_EXIT;
@@ -937,44 +937,44 @@ prt_are_in,25,84,3 script Staff#70-2 67,{
else
{
emotion e_omg;
- mes "[Staff]";
- mes "Wow! You have renewed the record!";
- mes "What a great job!";
+ mes "[Staff]";
+ mes "Wow! You have renewed the record!";
+ mes "What a great job!";
next;
- mes "[Staff]";
- mes "You have been recorded as the fastest player among people who cleared ^FF0000Arena Time Force Battle lvl 70s^000000, ^3131FF"+strcharinfo(0)+"^000000.";
+ mes "[Staff]";
+ mes "You have been recorded as the fastest player among people who cleared ^FF0000Arena Time Force Battle lvl 70s^000000, ^3131FF"+strcharinfo(0)+"^000000.";
set $top_70min, @record_min70;
set $top_70sec, @record_sec70;
- set $arena_70topn$,strcharinfo(0);
+ set $arena_70topn$,strcharinfo(0);
donpcevent "Vendigos::Onlinerec_70";
next;
if (arena_point > 29970) {
- mes "[Staff]";
- mes "Then let me reward you with some arena points....eh?";
- mes "Your arena points have exceeded the maximum amount. I cannot give you more points until you spend some points.";
+ mes "[Staff]";
+ mes "Then let me reward you with some arena points....eh?";
+ mes "Your arena points have exceeded the maximum amount. I cannot give you more points until you spend some points.";
next;
- mes "[Staff]";
- mes "You can check the amount of arena points you have in the arena waiting room.";
+ mes "[Staff]";
+ mes "You can check the amount of arena points you have in the arena waiting room.";
next;
- mes "[Staff]";
- mes "I hope you had a good time and let me guide you to the entrance of arena.";
- mes "Thank you.";
+ mes "[Staff]";
+ mes "I hope you had a good time and let me guide you to the entrance of arena.";
+ mes "Thank you.";
close2;
}
else
{
mes "[Staff]";
- mes "Let me reward you with some arena points.";
- mes "At the same time, since you have renewed the record you will receive an extra amount of the points this time.";
+ mes "Let me reward you with some arena points.";
+ mes "At the same time, since you have renewed the record you will receive an extra amount of the points this time.";
next;
set arena_point, arena_point + 50;
- mes "[Staff]";
- mes "Let me reward you some arena points.";
- mes "If you wish to check the amount of arena points you have, please go talk to ^3131FFVendigos^000000 at the arena entrance.";
+ mes "[Staff]";
+ mes "Let me reward you some arena points.";
+ mes "If you wish to check the amount of arena points you have, please go talk to ^3131FFVendigos^000000 at the arena entrance.";
next;
- mes "[Staff]";
- mes "Let me guide you to the entrance of arena.";
- mes "See you later~";
+ mes "[Staff]";
+ mes "Let me guide you to the entrance of arena.";
+ mes "See you later~";
close2;
}
specialeffect2 EF_HIT5;
diff --git a/npc/other/arena/arena_lvl80.txt b/npc/other/arena/arena_lvl80.txt
index dbdecba73..c0db333e7 100644
--- a/npc/other/arena/arena_lvl80.txt
+++ b/npc/other/arena/arena_lvl80.txt
@@ -36,7 +36,7 @@ force_4-1,99,20,4 script Octus#arena 124,{
end;
OnInit:
- set $@mapcount80, 0;
+ set $@mapcount80, 0;
end;
Onstart:
@@ -58,7 +58,7 @@ OnTimer8000:
end;
OnTimer60000:
- set $@mapcount80, getmapusers ("force_4-1");
+ set $@mapcount80, getmapusers ("force_4-1");
if ($@mapcount80 == 0) {
donpcevent "Octus#arena::Onfailclearstage";
}
@@ -66,7 +66,7 @@ OnTimer60000:
end;
OnTimer120000:
- set $@mapcount80, getmapusers ("force_4-1");
+ set $@mapcount80, getmapusers ("force_4-1");
if ($@mapcount80 == 0) {
donpcevent "Octus#arena::Onfailclearstage";
}
@@ -74,14 +74,14 @@ OnTimer120000:
end;
OnTimer180000:
- set $@mapcount80, getmapusers ("force_4-1");
+ set $@mapcount80, getmapusers ("force_4-1");
if ($@mapcount80 == 0) {
donpcevent "Octus#arena::Onfailclearstage";
}
mapannounce "force_4-1","Remaining Time : 5 minutes ",0;
end;
OnTimer240000:
- set $@mapcount80, getmapusers ("force_4-1");
+ set $@mapcount80, getmapusers ("force_4-1");
if ($@mapcount80 == 0) {
donpcevent "Octus#arena::Onfailclearstage";
}
@@ -89,7 +89,7 @@ OnTimer240000:
end;
OnTimer300000:
- set $@mapcount80, getmapusers ("force_4-1");
+ set $@mapcount80, getmapusers ("force_4-1");
if ($@mapcount80 == 0) {
donpcevent "Octus#arena::Onfailclearstage";
}
@@ -97,7 +97,7 @@ OnTimer300000:
end;
OnTimer360000:
- set $@mapcount80, getmapusers ("force_4-1");
+ set $@mapcount80, getmapusers ("force_4-1");
if ($@mapcount80 == 0) {
donpcevent "Octus#arena::Onfailclearstage";
}
@@ -105,7 +105,7 @@ OnTimer360000:
end;
OnTimer420000:
- set $@mapcount80, getmapusers ("force_4-1");
+ set $@mapcount80, getmapusers ("force_4-1");
if ($@mapcount80 == 0) {
donpcevent "Octus#arena::Onfailclearstage";
}
@@ -806,20 +806,20 @@ OnMobDeath:
prt_are_in,181,188,3 script Staff#80-1 67,{
- mes "[Staff]";
- mes "You did a good job.";
- mes "Even if you have failed to clear a time attack battle, I will reward you with a small amount of arena points.";
+ mes "[Staff]";
+ mes "You did a good job.";
+ mes "Even if you have failed to clear a time attack battle, I will reward you with a small amount of arena points.";
next;
if (arena_point == 30000) {
- mes "[Staff]";
- mes "Uh huh!";
- mes "You already have enough arena points.";
- mes "Please spend some arena points later. When I see you next time, I will make sure to give you some reward.";
+ mes "[Staff]";
+ mes "Uh huh!";
+ mes "You already have enough arena points.";
+ mes "Please spend some arena points later. When I see you next time, I will make sure to give you some reward.";
next;
}
else set arena_point, arena_point + 1;
- mes "[Staff]";
- mes "Let me guide you outside. I hope you had a good time.";
+ mes "[Staff]";
+ mes "Let me guide you outside. I hope you had a good time.";
close2;
specialeffect2 EF_EXIT;
warp "arena_room",100,75;
@@ -855,48 +855,48 @@ prt_are_in,77,187,3 script Staff#80-2 67,{
}
}
set @gap80,(60 * $top_80min + $top_80sec) - (60 * @record_min80 + @record_sec80);
- mes "[Staff]";
- mes "Wow, you did a good job~ ";
- mes "Your name is...^3131FF" + strcharinfo(0) +"^000000, isn't it?";
- mes "^3131FF"+ strcharinfo(0) +"^000000, total time you spent to pass the battle..";
+ mes "[Staff]";
+ mes "Wow, you did a good job~ ";
+ mes "Your name is...^3131FF" + strcharinfo(0) +"^000000, isn't it?";
+ mes "^3131FF"+ strcharinfo(0) +"^000000, total time you spent to pass the battle..";
next;
- mes "[Staff]";
- mes "is "+@record_min80+"minutes "+@record_sec80+"seconds.";
- mes "Congratulations!";
+ mes "[Staff]";
+ mes "is "+@record_min80+"minutes "+@record_sec80+"seconds.";
+ mes "Congratulations!";
next;
- mes "[Staff]";
- mes "The fastest player among people who cleared lvl 80s arena time force battle is ^3131FF"+$arena_80topn$+"^000000.";
+ mes "[Staff]";
+ mes "The fastest player among people who cleared lvl 80s arena time force battle is ^3131FF"+$arena_80topn$+"^000000.";
next;
- mes "[Staff]";
- mes "^3131FF"+$arena_80topn$+"^000000's running time was ^3131FF"+$top_80min+"^000000minutes ^3131FF"+$top_80sec+"^000000seconds.";
+ mes "[Staff]";
+ mes "^3131FF"+$arena_80topn$+"^000000's running time was ^3131FF"+$top_80min+"^000000minutes ^3131FF"+$top_80sec+"^000000seconds.";
next;
if (@gap80 < 0) {
- mes "[Staff]";
- mes "Although you failed to make a new record, I hope you will succeed next time.";
+ mes "[Staff]";
+ mes "Although you failed to make a new record, I hope you will succeed next time.";
next;
if (arena_point > 29980) {
- mes "[Staff]";
- mes "Then let me reward you with some arena points....eh?";
- mes "Your arena points have exceeded the maximum amount. I cannot give you more points until you spend some points.";
+ mes "[Staff]";
+ mes "Then let me reward you with some arena points....eh?";
+ mes "Your arena points have exceeded the maximum amount. I cannot give you more points until you spend some points.";
next;
- mes "[Staff]";
- mes "You can check the amount of arena points you have in the arena waiting room.";
+ mes "[Staff]";
+ mes "You can check the amount of arena points you have in the arena waiting room.";
next;
- mes "[Staff]";
- mes "I hope you had a good time and let me guide you to the entrance of arena.";
- mes "Thank you.";
+ mes "[Staff]";
+ mes "I hope you had a good time and let me guide you to the entrance of arena.";
+ mes "Thank you.";
close2;
}
else
{
set arena_point, arena_point + 20;
- mes "[Staff]";
- mes "Let me reward you some arena points.";
- mes "If you wish to check the amount of arena points you have, please go talk to ^3131FFVendigos^000000 at the arena entrance.";
+ mes "[Staff]";
+ mes "Let me reward you some arena points.";
+ mes "If you wish to check the amount of arena points you have, please go talk to ^3131FFVendigos^000000 at the arena entrance.";
next;
- mes "[Staff]";
- mes "Let me guide you to the entrance of arena.";
- mes "See you later~";
+ mes "[Staff]";
+ mes "Let me guide you to the entrance of arena.";
+ mes "See you later~";
close2;
}
specialeffect2 EF_EXIT;
@@ -910,44 +910,44 @@ prt_are_in,77,187,3 script Staff#80-2 67,{
else
{
emotion e_omg;
- mes "[Staff]";
- mes "Wow! You have renewed the record!";
- mes "What a great job!";
+ mes "[Staff]";
+ mes "Wow! You have renewed the record!";
+ mes "What a great job!";
next;
- mes "[Staff]";
- mes "You have been recorded as the fastest player among people who cleared ^FF0000Arena Time Force Battle lvl 80s^000000, ^3131FF"+strcharinfo(0)+"^000000.";
+ mes "[Staff]";
+ mes "You have been recorded as the fastest player among people who cleared ^FF0000Arena Time Force Battle lvl 80s^000000, ^3131FF"+strcharinfo(0)+"^000000.";
set $top_80min, @record_min80;
set $top_80sec, @record_sec80;
- set $arena_80topn$,strcharinfo(0);
+ set $arena_80topn$,strcharinfo(0);
donpcevent "Vendigos::Onlinerec_80";
next;
if (arena_point > 29980) {
- mes "[Staff]";
- mes "Then let me reward you with some arena points....eh?";
- mes "Your arena points have exceeded the maximum amount. I cannot give you more points until you spend some points.";
+ mes "[Staff]";
+ mes "Then let me reward you with some arena points....eh?";
+ mes "Your arena points have exceeded the maximum amount. I cannot give you more points until you spend some points.";
next;
- mes "[Staff]";
- mes "You can check the amount of arena points you have in the arena waiting room.";
+ mes "[Staff]";
+ mes "You can check the amount of arena points you have in the arena waiting room.";
next;
- mes "[Staff]";
- mes "I hope you had a good time and let me guide you to the entrance of arena.";
- mes "Thank you.";
+ mes "[Staff]";
+ mes "I hope you had a good time and let me guide you to the entrance of arena.";
+ mes "Thank you.";
close2;
}
else
{
mes "[Staff]";
- mes "Let me reward you with some arena points.";
- mes "At the same time, since you have renewed the record you will receive an extra amount of the points this time.";
+ mes "Let me reward you with some arena points.";
+ mes "At the same time, since you have renewed the record you will receive an extra amount of the points this time.";
next;
set arena_point, arena_point + 50;
- mes "[Staff]";
- mes "Let me reward you some arena points.";
- mes "If you wish to check the amount of arena points you have, please go talk to ^3131FFVendigos^000000 at the arena entrance.";
+ mes "[Staff]";
+ mes "Let me reward you some arena points.";
+ mes "If you wish to check the amount of arena points you have, please go talk to ^3131FFVendigos^000000 at the arena entrance.";
next;
- mes "[Staff]";
- mes "Let me guide you to the entrance of arena.";
- mes "See you later~";
+ mes "[Staff]";
+ mes "Let me guide you to the entrance of arena.";
+ mes "See you later~";
close2;
}
specialeffect2 EF_HIT5;
diff --git a/npc/other/arena/arena_party.txt b/npc/other/arena/arena_party.txt
index 880b80e88..03134b0cb 100644
--- a/npc/other/arena/arena_party.txt
+++ b/npc/other/arena/arena_party.txt
@@ -1136,20 +1136,20 @@ OnReset:
prt_are_in,181,135,3 script Staff#party-1 67,{
- mes "[Staff]";
- mes "You did a good job.";
- mes "Even if you have failed to clear a time attack battle, I will reward you with a small amount of arena points.";
+ mes "[Staff]";
+ mes "You did a good job.";
+ mes "Even if you have failed to clear a time attack battle, I will reward you with a small amount of arena points.";
next;
if (arena_point == 30000) {
- mes "[Staff]";
- mes "Uh huh!";
- mes "You already have enough arena points.";
- mes "Please spend some arena points later. When I see you next time, I will make sure to give you some reward.";
+ mes "[Staff]";
+ mes "Uh huh!";
+ mes "You already have enough arena points.";
+ mes "Please spend some arena points later. When I see you next time, I will make sure to give you some reward.";
next;
}
else set arena_point, arena_point + 1;
- mes "[Staff]";
- mes "Let me guide you outside. I hope you had a good time.";
+ mes "[Staff]";
+ mes "Let me guide you outside. I hope you had a good time.";
close2;
specialeffect2 EF_HIT5;
warp "arena_room",100,75;
@@ -1185,49 +1185,49 @@ prt_are_in,77,135,3 script Staff#party-2 67,{
}
}
set @gappt,(60 * $top_ptmin + $top_ptsec) - (60 * @record_minpt + @record_secpt);
- mes "[Staff]";
- mes "Wow, you did a good job~ ";
- mes "Your name is...^3131FF" + strcharinfo(0) +"^000000, isn't it?";
- mes "^3131FF"+ strcharinfo(0) +"^000000, total time you spent to pass the battle..";
+ mes "[Staff]";
+ mes "Wow, you did a good job~ ";
+ mes "Your name is...^3131FF" + strcharinfo(0) +"^000000, isn't it?";
+ mes "^3131FF"+ strcharinfo(0) +"^000000, total time you spent to pass the battle..";
next;
- mes "[Staff]";
- mes "is "+@record_minpt+"minutes "+@record_secpt+"seconds.";
- mes "Congratulations!";
+ mes "[Staff]";
+ mes "is "+@record_minpt+"minutes "+@record_secpt+"seconds.";
+ mes "Congratulations!";
next;
- mes "[Staff]";
- mes "The fastest party among people who cleared party arena time force battle is ^3131FF"+$arena_pttopn$+"^000000.";
+ mes "[Staff]";
+ mes "The fastest party among people who cleared party arena time force battle is ^3131FF"+$arena_pttopn$+"^000000.";
next;
- mes "[Staff]";
- mes "^3131FF"+$arena_pttopn$+"^000000's running time was ^3131FF"+$top_ptmin+"^000000minutes ^3131FF"+$top_ptsec+"^000000seconds.";
+ mes "[Staff]";
+ mes "^3131FF"+$arena_pttopn$+"^000000's running time was ^3131FF"+$top_ptmin+"^000000minutes ^3131FF"+$top_ptsec+"^000000seconds.";
next;
set .arn_party,getcharid(1);
if (@gappt < 0) {
- mes "[Staff]";
- mes "Although you failed to make a new record, I hope you will succeed next time.";
+ mes "[Staff]";
+ mes "Although you failed to make a new record, I hope you will succeed next time.";
next;
if (arena_point > 29980) {
- mes "[Staff]";
- mes "Then let me reward you with some arena points....eh?";
- mes "Your arena points have exceeded the maximum amount. I cannot give you more points until you spend some points.";
+ mes "[Staff]";
+ mes "Then let me reward you with some arena points....eh?";
+ mes "Your arena points have exceeded the maximum amount. I cannot give you more points until you spend some points.";
next;
- mes "[Staff]";
- mes "You can check the amount of arena points you have in the arena waiting room.";
+ mes "[Staff]";
+ mes "You can check the amount of arena points you have in the arena waiting room.";
next;
- mes "[Staff]";
- mes "I hope you had a good time and let me guide you to the entrance of arena.";
- mes "Thank you.";
+ mes "[Staff]";
+ mes "I hope you had a good time and let me guide you to the entrance of arena.";
+ mes "Thank you.";
close2;
}
else
{
set arena_point, arena_point + 40;
- mes "[Staff]";
- mes "Let me reward you some arena points.";
- mes "If you wish to check the amount of arena points you have, please go talk to ^3131FFVendigos^000000 at the arena entrance.";
+ mes "[Staff]";
+ mes "Let me reward you some arena points.";
+ mes "If you wish to check the amount of arena points you have, please go talk to ^3131FFVendigos^000000 at the arena entrance.";
next;
- mes "[Staff]";
- mes "Let me guide you to the entrance of arena.";
- mes "See you later~";
+ mes "[Staff]";
+ mes "Let me guide you to the entrance of arena.";
+ mes "See you later~";
close2;
}
if(getpartyleader(.arn_party,2) == getcharid(0))
@@ -1244,9 +1244,9 @@ prt_are_in,77,135,3 script Staff#party-2 67,{
else
{
emotion e_omg;
- mes "[Staff]";
- mes "Wow! You have renewed the record!";
- mes "What a great job!";
+ mes "[Staff]";
+ mes "Wow! You have renewed the record!";
+ mes "What a great job!";
next;
if(getpartyleader(.arn_party,2) == getcharid(0))
{
@@ -1269,7 +1269,7 @@ prt_are_in,77,135,3 script Staff#party-2 67,{
case 1:
set $top_ptmin, @record_minpt;
set $top_ptsec, @record_secpt;
- set $arena_pttopn$,.@arnparty$;
+ set $arena_pttopn$,.@arnparty$;
donpcevent "Vendigos::Onlinerec_pt";
mes "[Staff]";
mes "Your record has been entered.";
@@ -1294,32 +1294,32 @@ prt_are_in,77,135,3 script Staff#party-2 67,{
}
if (arena_point > 29900) {
- mes "[Staff]";
- mes "Then let me reward you with some arena points....eh?";
- mes "Your arena points have exceeded the maximum amount. I cannot give you more points until you spend some points.";
+ mes "[Staff]";
+ mes "Then let me reward you with some arena points....eh?";
+ mes "Your arena points have exceeded the maximum amount. I cannot give you more points until you spend some points.";
next;
- mes "[Staff]";
- mes "You can check the amount of arena points you have in the arena waiting room.";
+ mes "[Staff]";
+ mes "You can check the amount of arena points you have in the arena waiting room.";
next;
- mes "[Staff]";
- mes "I hope you had a good time and let me guide you to the entrance of arena.";
- mes "Thank you.";
+ mes "[Staff]";
+ mes "I hope you had a good time and let me guide you to the entrance of arena.";
+ mes "Thank you.";
close2;
}
else
{
mes "[Staff]";
- mes "Let me reward you with some arena points.";
- mes "At the same time, since you have renewed the record you will receive an extra amount of the points this time.";
+ mes "Let me reward you with some arena points.";
+ mes "At the same time, since you have renewed the record you will receive an extra amount of the points this time.";
next;
set arena_point, arena_point + 100;
- mes "[Staff]";
- mes "Let me reward you some arena points.";
- mes "If you wish to check the amount of arena points you have, please go talk to ^3131FFVendigos^000000 at the arena entrance.";
+ mes "[Staff]";
+ mes "Let me reward you some arena points.";
+ mes "If you wish to check the amount of arena points you have, please go talk to ^3131FFVendigos^000000 at the arena entrance.";
next;
- mes "[Staff]";
- mes "Let me guide you to the entrance of arena.";
- mes "See you later~";
+ mes "[Staff]";
+ mes "Let me guide you to the entrance of arena.";
+ mes "See you later~";
close2;
}
if(getpartyleader(.arn_party,2) == getcharid(0))
diff --git a/npc/other/hugel_bingo.txt b/npc/other/hugel_bingo.txt
index acd5bad75..fee3d3568 100644
--- a/npc/other/hugel_bingo.txt
+++ b/npc/other/hugel_bingo.txt
@@ -450,7 +450,7 @@ OnInit:
disablenpc "12a#bingo";
disablenpc "13a#bingo";
disablenpc "14a#bingo";
- disablenpc "15a#bingo";
+ disablenpc "15a#bingo";
disablenpc "16a#bingo";
disablenpc "17a#bingo";
disablenpc "18a#bingo";
@@ -475,7 +475,7 @@ OnInit:
disablenpc "12b#bingo";
disablenpc "13b#bingo";
disablenpc "14b#bingo";
- disablenpc "15b#bingo";
+ disablenpc "15b#bingo";
disablenpc "16b#bingo";
disablenpc "17b#bingo";
disablenpc "18b#bingo";
@@ -500,7 +500,7 @@ OnInit:
disablenpc "12c#bingo";
disablenpc "13c#bingo";
disablenpc "14c#bingo";
- disablenpc "15c#bingo";
+ disablenpc "15c#bingo";
disablenpc "16c#bingo";
disablenpc "17c#bingo";
disablenpc "18c#bingo";
@@ -525,7 +525,7 @@ OnInit:
disablenpc "12d#bingo";
disablenpc "13d#bingo";
disablenpc "14d#bingo";
- disablenpc "15d#bingo";
+ disablenpc "15d#bingo";
disablenpc "16d#bingo";
disablenpc "17d#bingo";
disablenpc "18d#bingo";
@@ -550,7 +550,7 @@ OnInit:
disablenpc "12e#bingo";
disablenpc "13e#bingo";
disablenpc "14e#bingo";
- disablenpc "15e#bingo";
+ disablenpc "15e#bingo";
disablenpc "16e#bingo";
disablenpc "17e#bingo";
disablenpc "18e#bingo";
@@ -991,7 +991,7 @@ function script Func_Bingo {
if(@bingoplate[17] < 10) set @bingo_d2$,"0"+@bingoplate[17]+""; else set @bingo_d2$,@bingoplate[17];
if(@bingoplate[18] < 10) set @bingo_d3$,"0"+@bingoplate[18]+""; else set @bingo_d3$,@bingoplate[18];
if(@bingoplate[19] < 10) set @bingo_d4$,"0"+@bingoplate[19]+""; else set @bingo_d4$,@bingoplate[19];
- if(@bingoplate[20] < 10) set @bingo_d5$,"0"+@bingoplate[20]+""; else set @bingo_d5$,@bingoplate[20];
+ if(@bingoplate[20] < 10) set @bingo_d5$,"0"+@bingoplate[20]+""; else set @bingo_d5$,@bingoplate[20];
if(.@i > 20) mes "["+@bingo_d1$+"] ["+@bingo_d2$+"] ["+@bingo_d3$+"] ["+@bingo_d4$+"] ["+@bingo_d5$+"]";
else if(.@i < 16) mes "[ ] [ ] [ ] [ ] [ ]";
else
@@ -1057,7 +1057,7 @@ que_bingo,49,31,4 script Arcade Helper#1 47,{
mes "If you'd like to play";
mes "a game of bingo, then";
mes "please proceed this way.";
- close;
+ close;
}
que_bingo,42,31,4 script Arcade Helper#2 66,{
diff --git a/npc/other/turbotrack/Expert_16.txt b/npc/other/turbotrack/Expert_16.txt
index f9d78b394..74e0d80c9 100644
--- a/npc/other/turbotrack/Expert_16.txt
+++ b/npc/other/turbotrack/Expert_16.txt
@@ -1484,5 +1484,5 @@ OnTouch:
warp "turbo_e_16",218,228;
else if (.@bing1 == 6)
warp "turbo_e_16",220,195;
- end;
+ end;
}
diff --git a/npc/other/turbotrack/Expert_4.txt b/npc/other/turbotrack/Expert_4.txt
index 5091df596..a27309f22 100644
--- a/npc/other/turbotrack/Expert_4.txt
+++ b/npc/other/turbotrack/Expert_4.txt
@@ -1402,5 +1402,5 @@ OnTouch:
warp "turbo_e_4",218,228;
else if (.@bing1 == 6)
warp "turbo_e_4",220,195;
- end;
+ end;
}
diff --git a/npc/other/turbotrack/Expert_8.txt b/npc/other/turbotrack/Expert_8.txt
index 46df00488..c3876911d 100644
--- a/npc/other/turbotrack/Expert_8.txt
+++ b/npc/other/turbotrack/Expert_8.txt
@@ -1406,5 +1406,5 @@ OnTouch:
warp "turbo_e_8",218,228;
else if (.@bing1 == 6)
warp "turbo_e_8",220,195;
- end;
+ end;
}
diff --git a/npc/other/turbotrack/Normal_16.txt b/npc/other/turbotrack/Normal_16.txt
index e15b6347f..ff22a5ff5 100644
--- a/npc/other/turbotrack/Normal_16.txt
+++ b/npc/other/turbotrack/Normal_16.txt
@@ -1486,5 +1486,5 @@ OnTouch:
warp "turbo_n_16",218,228;
else if (.@bing1 == 6)
warp "turbo_n_16",220,195;
- end;
+ end;
}
diff --git a/npc/other/turbotrack/Normal_4.txt b/npc/other/turbotrack/Normal_4.txt
index 0005e0fb7..4a9ac1db6 100644
--- a/npc/other/turbotrack/Normal_4.txt
+++ b/npc/other/turbotrack/Normal_4.txt
@@ -1402,5 +1402,5 @@ OnTouch:
warp "turbo_n_4",218,228;
else if (.@bing1 == 6)
warp "turbo_n_4",220,195;
- end;
+ end;
}
diff --git a/npc/other/turbotrack/Normal_8.txt b/npc/other/turbotrack/Normal_8.txt
index d9204e152..b66434d3e 100644
--- a/npc/other/turbotrack/Normal_8.txt
+++ b/npc/other/turbotrack/Normal_8.txt
@@ -1407,5 +1407,5 @@ OnTouch:
warp "turbo_n_8",218,228;
else if (.@bing1 == 6)
warp "turbo_n_8",220,195;
- end;
+ end;
}