summaryrefslogtreecommitdiff
path: root/npc/other/resetskill.txt
diff options
context:
space:
mode:
authordaegaladh <daegaladh@54d463be-8e91-2dee-dedb-b68131a5f0ec>2012-08-01 04:29:56 +0000
committerdaegaladh <daegaladh@54d463be-8e91-2dee-dedb-b68131a5f0ec>2012-08-01 04:29:56 +0000
commit8832adba3ec9df0f7f890154f69f0993b8d1d8e5 (patch)
tree0e73afe6a780abf29fe035301f1354f24762da7a /npc/other/resetskill.txt
parentfa533907d49c7e288be33efb55fcb094f8e48591 (diff)
downloadhercules-8832adba3ec9df0f7f890154f69f0993b8d1d8e5.tar.gz
hercules-8832adba3ec9df0f7f890154f69f0993b8d1d8e5.tar.bz2
hercules-8832adba3ec9df0f7f890154f69f0993b8d1d8e5.tar.xz
hercules-8832adba3ec9df0f7f890154f69f0993b8d1d8e5.zip
Full npc folder reorganization. (I hope I didn't break anything D:)
-Now common scripts goes to the main npc folder, and pre-re-only/re-only ones goes to their respective folders. -NPCs with practically the same script but little differences have been left in the main folder and uses the command checkre() for the differences. -For those NPCs with different coordinates but same script, the script has been left in the main folder but the NPCs splitted as duplicates. -All pre-renewal files has been reverted back to their pre-renewal behavior. TODO: -Correct pre-re quest rewards. -Check for pre-re/re differences in mapflags. git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@16545 54d463be-8e91-2dee-dedb-b68131a5f0ec
Diffstat (limited to 'npc/other/resetskill.txt')
-rw-r--r--npc/other/resetskill.txt143
1 files changed, 143 insertions, 0 deletions
diff --git a/npc/other/resetskill.txt b/npc/other/resetskill.txt
new file mode 100644
index 000000000..10e63fa0f
--- /dev/null
+++ b/npc/other/resetskill.txt
@@ -0,0 +1,143 @@
+//===== rAthena Script =======================================
+//= Hypnotist
+//===== By: ==================================================
+//= L0ne_W0lf
+//===== Current Version: =====================================
+//= 1.0
+//===== Compatible With: =====================================
+//= rAthena SVN
+//===== Description: =========================================
+//= [Aegis conversion]
+//= Permenent first class, base level 40 and under skill resetter.
+//= First Class characters and expanded classes only.
+//= Baby Classes and First Class trans can't use this service.
+//===== Additional Comments: =================================
+//= 1.0 First version. [L0ne_W0lf]
+//============================================================
+prontera,146,232,4 script Hypnotist#2 124,{
+ mes "[Hypnotist]";
+ mes "Greetings, adventurer.";
+ mes "I'm a member of the Hypnotist";
+ mes "Academy sent here to Prontera";
+ mes "to provide Skill Reset services";
+ mes "to certain First Class characters for a really good price: free!";
+ next;
+ mes "[Hypnotist]";
+ mes "Although I offer unlimited";
+ mes "skill resets for now, I have";
+ mes "two conditions that must be";
+ mes "fulfilled. First, you must be";
+ mes "lower than ^FF0000Base Level 40^000000.";
+ next;
+ mes "[Hypnotist]";
+ mes "Second, you must be a";
+ mes "^FF0000Swordman, Acolyte, Mage,";
+ mes "Thief, Archer, Merchant,";
+ mes "Taekwon Boy, Taekwon Girl, Gunslinger and Ninja^000000";
+ mes "Job character to qualify.";
+ mes "Now, do you have any questions?";
+ next;
+ switch(select("Skill Reset?:I want a Skill Reset:Nothing")) {
+
+ case 1:
+ mes "[Hypnotist]";
+ mes "Skill Resets allow adventuers";
+ mes "to redistribute their Skill";
+ mes "Points if they are unhappy";
+ mes "with their current skills.";
+ next;
+ mes "[Hypnotist]";
+ mes "Before proceeding with";
+ mes "a Skill Reset, you must";
+ mes "reduce all of the weight";
+ mes "of all carried items on your";
+ mes "character to 0. You can put";
+ mes "extra items in Kafra Storage.";
+ next;
+ mes "[Hypnotist]";
+ mes "Ah, it's also important";
+ mes "to remove your ^FF0000Pushcart^000000";
+ mes "if you have one equipped.";
+ mes "Otherwise, hypnosis won't";
+ mes "work, or will backfire...";
+ close;
+
+ case 2:
+ mes "[Hypnotist]";
+ mes "Are you sure that you";
+ mes "want to proceed with";
+ mes "my ^FF0000Skill Reset^000000 service?";
+ next;
+ if (select("Yes:Cancel") == 1) {
+ if (BaseLevel > 40) {
+ mes "[Hypnotist]";
+ mes "I'm sorry, but characters";
+ mes "with Base Levels higher";
+ mes "than 40 are ineligible for the";
+ mes "Skill Reset service I provide.";
+ close;
+ }
+ if ((Class > 0 && Class < 7 && Upper == 0) || (Class == Job_Gunslinger) || (Class == Job_Ninja) || (Class == Job_Taekwon)) {
+ if (checkcart()) {
+ mes "[Hypnotist]";
+ mes "Oh! Please remove your";
+ mes "Pushcart before proceeding";
+ mes "with the Skill Reset service.";
+ mes "Thanks for cooperating~";
+ close;
+ }
+ if (Weight) {
+ mes "[Hypnotist]";
+ mes "If you're here for my Skill";
+ mes "Reset service, please";
+ mes "remember that you can't";
+ mes "reset your skills until the";
+ mes "^FF0000weight of your carried items in";
+ mes "your Inventory is reduced to 0^000000.";
+ next;
+ mes "[Hypnotist]";
+ mes "Why don't you place your";
+ mes "things into the Kafra Storage";
+ mes "for now? That way, you can";
+ mes "safely keep all of your goods.";
+ close;
+ }
+ mes "[Hypnotist]";
+ mes "Thank you for using";
+ mes "my Skill Redistribution";
+ mes "services. Oh, and best";
+ mes "of luck to you on your";
+ mes "travels, adventurer.";
+ ResetSkill;
+ close;
+ }
+ mes "[Hypnotist]";
+ mes "I'm sorry, but your";
+ mes "Job Class doesn't qualify";
+ mes "for the Skill Reset service";
+ mes "that I provide. I can only";
+ mes "offer Skill Resets to the";
+ mes "following Jobs...";
+ next;
+ mes "[Hypnotist]";
+ mes "^FF0000Swordman, Acolyte,";
+ mes "Mage, Thief, Archer,";
+ mes "Merchant, Taekwon";
+ mes "Boy, Taekwon Girl, Gunslinger and Ninja^000000.";
+ close;
+ }
+ mes "[Hypnotist]";
+ mes "Thank you, and good";
+ mes "luck on your adventures.";
+ mes "Please travel in safety~";
+ close;
+
+ case 3:
+ mes "[Hypnotist]";
+ mes "Thank you, and good";
+ mes "luck on your adventures.";
+ mes "Please travel in safety~";
+ close;
+ }
+
+}