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author | Michieru <michieru@0-mail.com> | 2013-10-24 12:10:43 +0200 |
---|---|---|
committer | Michieru <michieru@0-mail.com> | 2013-10-24 12:10:43 +0200 |
commit | e3afdc2af4c5e50c79237ee092e25f39b7428e47 (patch) | |
tree | 20cfd05dd6fc2e3e53173ef059f045cee1526d58 /npc/other/arena | |
parent | 491892212d338903179909b89a5bfc2385e52261 (diff) | |
download | hercules-e3afdc2af4c5e50c79237ee092e25f39b7428e47.tar.gz hercules-e3afdc2af4c5e50c79237ee092e25f39b7428e47.tar.bz2 hercules-e3afdc2af4c5e50c79237ee092e25f39b7428e47.tar.xz hercules-e3afdc2af4c5e50c79237ee092e25f39b7428e47.zip |
Update to last rAthena npc.
Fix some typos
change sc_bleeding to -> sc_blooding
Updated RE EXP for quests_brasilis.txt
Diffstat (limited to 'npc/other/arena')
-rw-r--r-- | npc/other/arena/arena_aco.txt | 508 | ||||
-rw-r--r-- | npc/other/arena/arena_lvl50.txt | 940 | ||||
-rw-r--r-- | npc/other/arena/arena_lvl60.txt | 955 | ||||
-rw-r--r-- | npc/other/arena/arena_lvl70.txt | 861 | ||||
-rw-r--r-- | npc/other/arena/arena_lvl80.txt | 825 | ||||
-rw-r--r-- | npc/other/arena/arena_party.txt | 1103 | ||||
-rw-r--r-- | npc/other/arena/arena_point.txt | 4 | ||||
-rw-r--r-- | npc/other/arena/arena_room.txt | 802 |
8 files changed, 2633 insertions, 3365 deletions
diff --git a/npc/other/arena/arena_aco.txt b/npc/other/arena/arena_aco.txt index 60077b88e..315d61165 100644 --- a/npc/other/arena/arena_aco.txt +++ b/npc/other/arena/arena_aco.txt @@ -1,20 +1,23 @@ //===== Hercules Script ====================================== -//= Izlude Arena script +//= Izlude Arena Script //===== By: ================================================== //= L0ne_W0lf //===== Current Version: ===================================== -//= 1.2 +//= 1.5 //===== Description: ========================================= //= Izlude Acolyte Battle Arena //===== Additional Comments: ================================= //= 1.0 First version. //= 1.1 Corrected variable typos. (bugreport:4374) [L0ne_w0lf] //= 1.2 Updated 'waitingroom' to support required zeny/lvl. [Kisuka] +//= 1.3 Label standardization. [Euphy] +//= 1.4 Script updates, and removed two level restrictions. [Euphy] +//= 1.5 Added GM management function. [Euphy] //============================================================ arena_room,114,102,0 script onlyaco#arena 45,1,1,{ OnTouch: - if (baseclass == job_acolyte && baselevel > 9) { + if (BaseClass == Job_Acolyte) { warp "arena_room",135,129; end; } @@ -24,13 +27,11 @@ OnTouch: } } -arena_room,135,126,0 warp byeaco#arena 1,1,arena_room,111,99 - arena_room,136,138,3 script Acolyte Waiting Room 124,{ end; OnInit: - waitingroom "Personal Force, Acolyte Class",50,"Acolyte Waiting Room::OnStartArena",1,1000,10,99; + waitingroom "Personal Force, Acolyte Class",50,"Acolyte Waiting Room::OnStartArena",1,1000,10; enablewaitingroomevent; end; @@ -40,7 +41,7 @@ OnStartArena: disablewaitingroomevent; end; -Onstart: +OnStart: enablewaitingroomevent; end; } @@ -48,63 +49,63 @@ Onstart: force_5-1,100,12,0 script arena#aco -1,5,5,{ OnTouch: donpcevent "allkill#aco::OnEnable"; - if (basejob == job_acolyte) { - donpcevent "arena_aco1::Onstart"; + if (BaseJob == Job_Acolyte) { + donpcevent "arena_aco1::OnStart"; } else { - donpcevent "arena_aco2::Onstart"; + donpcevent "arena_aco2::OnStart"; } disablenpc "arena#aco"; end; } - script arena_aco1 -1,{ -Onstart: +OnStart: donpcevent "Trocco#aco1::OnEnable"; end; -Onreset_01: +OnReset_01: enablenpc "force_01_02#aco"; enablenpc "force_02start#aco"; end; -Onreset_02: - donpcevent "force_02mob#aco::Onreset"; +OnReset_02: + donpcevent "force_02mob#aco::OnReset"; enablenpc "force_02_03#aco"; enablenpc "force_03start#aco"; end; -Onreset_03: +OnReset_03: enablenpc "force_03_04#aco"; enablenpc "force_04start#aco"; end; -Onreset_04: +OnReset_04: enablenpc "force_04_05#aco"; enablenpc "force_05start#aco"; end; -Onreset_05: +OnReset_05: enablenpc "force_05_06#aco"; enablenpc "force_06start#aco"; end; -Onreset_06: +OnReset_06: enablenpc "force_06_07#aco"; enablenpc "force_07start#aco"; end; -Onreset_07: +OnReset_07: enablenpc "force_07_08#aco"; enablenpc "force_08start#aco"; end; -Onreset_08: +OnReset_08: enablenpc "force_08_09#aco"; enablenpc "force_09start#aco"; end; -Onreset_09: +OnReset_09: enablenpc "force_exit#aco"; end; } @@ -129,49 +130,49 @@ OnTimer4000: OnTimer60000: if (getmapusers("force_5-1") == 0) { - donpcevent "Trocco#aco1::Onfailclearstage"; + donpcevent "Trocco#aco1::OnFailClearStage"; } mapannounce "force_5-1","Time left: 7 Minutes",bc_map|bc_npc; end; OnTimer120000: if (getmapusers("force_5-1") == 0) { - donpcevent "Trocco#aco1::Onfailclearstage"; + donpcevent "Trocco#aco1::OnFailClearStage"; } mapannounce "force_5-1","Time left: 6 Minutes",bc_map|bc_npc; end; OnTimer180000: if (getmapusers("force_5-1") == 0) { - donpcevent "Trocco#aco1::Onfailclearstage"; + donpcevent "Trocco#aco1::OnFailClearStage"; } mapannounce "force_5-1","Time left: 5 Minutes",bc_map|bc_npc; end; OnTimer240000: if (getmapusers("force_5-1") == 0) { - donpcevent "Trocco#aco1::Onfailclearstage"; + donpcevent "Trocco#aco1::OnFailClearStage"; } mapannounce "force_5-1","Time left: 4 Minutes",bc_map|bc_npc; end; OnTimer300000: if (getmapusers("force_5-1") == 0) { - donpcevent "Trocco#aco1::Onfailclearstage"; + donpcevent "Trocco#aco1::OnFailClearStage"; } mapannounce "force_5-1","Time left: 3 Minutes",bc_map|bc_npc; end; OnTimer360000: if (getmapusers("force_5-1") == 0) { - donpcevent "Trocco#aco1::Onfailclearstage"; + donpcevent "Trocco#aco1::OnFailClearStage"; } mapannounce "force_5-1","Time left: 2 Minutes",bc_map|bc_npc; end; OnTimer420000: if (getmapusers("force_5-1") == 0) { - donpcevent "Trocco#aco1::Onfailclearstage"; + donpcevent "Trocco#aco1::OnFailClearStage"; } mapannounce "force_5-1","Time left: 1 Minute",bc_map|bc_npc; end; @@ -195,77 +196,77 @@ OnTimer494000: OnTimer495000: mapwarp "force_5-1","prt_are_in",177,86; - donpcevent "Trocco#aco1::Onfailclearstage"; + donpcevent "Trocco#aco1::OnFailClearStage"; end; -Ontimeroff: +OnTimerOff: stopnpctimer; end; -Onfailclearstage: +OnFailClearStage: mapwarp "force_5-1","prt_are_in",177,86; - donpcevent "Trocco#aco1::Ontimeroff"; - donpcevent "arena_aco1::Onreset"; + donpcevent "Trocco#aco1::OnTimerOff"; + //donpcevent "arena_aco1::OnReset"; donpcevent "Acolyte Waiting Room::OnStart"; end; -On01_start: +On01_Start: mapannounce "force_5-1","Objective: Destroy all Red Plants!",bc_map|bc_npc; end; -On01_end: +On01_End: mapannounce "force_5-1","The North Exit has opened!",bc_map|bc_npc; end; -On02_start: +On02_Start: mapannounce "force_5-1","Objective: Kill at least 10 Drops!",bc_map|bc_npc; end; -On02_end: +On02_End: mapannounce "force_5-1","The North Exit has opened!",bc_map|bc_npc; end; -On03_start: +On03_Start: mapannounce "force_5-1","Objective: Terminate all Zombies!",bc_map|bc_npc; end; -On03_end: +On03_End: mapannounce "force_5-1","The East Exit has opened!",bc_map|bc_npc; end; -On04_start: +On04_Start: mapannounce "force_5-1","As a courtesy, we'll restore some of your HP and SP. Now, head to the next room! Go go go!!",bc_map|bc_npc; end; -On05_start: +On05_Start: mapannounce "force_5-1","Objective: Obliterate all Orc Zombies!",bc_map|bc_npc; end; -On05_end: +On05_End: mapannounce "force_5-1","The South Exit has opened!",bc_map|bc_npc; end; -On06_start: +On06_Start: mapannounce "force_5-1","Objective: Reach the South Exit while dodging Hydras!",bc_map|bc_npc; end; -On07_start: +On07_Start: mapannounce "force_5-1","Objective: Kill all Archer Skeletons and Firelock Soldiers!",bc_map|bc_npc; end; -On07_end: +On07_End: mapannounce "force_5-1","The West Exit has opened!",bc_map|bc_npc; end; -On08_start: +On08_Start: mapannounce "force_5-1","Objective: Boss Battle. Please proceed to the room to the north!",bc_map|bc_npc; end; -On09_start: +On09_Start: mapannounce "force_5-1","Objective: Kill Zombie Prisoners, Skel Prisoners and Zombie Troops!",bc_map|bc_npc; end; -On09_end: +On09_End: mapannounce "force_5-1","Boss Defeated! The North Exit has opened. Thank you.",bc_map|bc_npc; end; } @@ -279,7 +280,7 @@ OnTouch: - script force_01mob#aco -1,{ OnEnable: - donpcevent "Trocco#aco1::On01_start"; + donpcevent "Trocco#aco1::On01_Start"; monster "force_5-1",22,29,"Red Plant",1078,1,"force_01mob#aco::OnMyMobDead"; monster "force_5-1",29,29,"Red Plant",1078,1,"force_01mob#aco::OnMyMobDead"; monster "force_5-1",29,22,"Red Plant",1078,1,"force_01mob#aco::OnMyMobDead"; @@ -287,14 +288,14 @@ OnEnable: monster "force_5-1",25,25,"Red Plant",1078,1,"force_01mob#aco::OnMyMobDead"; end; -Onreset: +OnReset: killmonster "force_5-1","force_01mob#aco::OnMyMobDead"; end; OnMyMobDead: if (mobcount("force_5-1","force_01mob#aco::OnMyMobDead") < 1) { - donpcevent "Trocco#aco1::On01_end"; - donpcevent "arena_aco1::Onreset_01"; + donpcevent "Trocco#aco1::On01_End"; + donpcevent "arena_aco1::OnReset_01"; } end; } @@ -309,19 +310,19 @@ OnTouch: - script force_02mob#aco -1,{ OnEnable: - donpcevent "Trocco#aco1::On02_start"; + donpcevent "Trocco#aco1::On02_Start"; areamonster "force_5-1",22,69,29,130,"Drops",1572,20,"force_02mob#aco::OnMyMobDead"; end; -Onreset: +OnReset: killmonster "force_5-1","force_02mob#aco::OnMyMobDead"; end; OnMyMobDead: if ((mobcount("force_5-1","force_02mob#aco::OnMyMobDead") < 11) && ($@drop_gate == 0)) { set $@drop_gate,1; - donpcevent "Trocco#aco1::On02_end"; - donpcevent "arena_aco1::Onreset_02"; + donpcevent "Trocco#aco1::On02_End"; + donpcevent "arena_aco1::OnReset_02"; } end; } @@ -334,26 +335,26 @@ OnTouch: - script force_03mob#aco -1,{ OnEnable: - donpcevent "Trocco#aco1::On03_start"; + donpcevent "Trocco#aco1::On03_Start"; areamonster "force_5-1",9,157,41,190,"Zombie",1394,10,"force_03mob#aco::OnMyMobDead"; end; -Onreset: +OnReset: killmonster "force_5-1","force_03mob#aco::OnMyMobDead"; end; OnMyMobDead: if (mobcount("force_5-1","force_03mob#aco::OnMyMobDead") < 1) { - donpcevent "Trocco#aco1::On03_end"; - donpcevent "arena_aco1::Onreset_03"; + donpcevent "Trocco#aco1::On03_End"; + donpcevent "arena_aco1::OnReset_03"; } end; } force_5-1,69,174,0 script force_04start#aco -1,1,1,{ OnTouch: - donpcevent "Trocco#aco1::On04_start"; - donpcevent "arena_aco1::Onreset_04"; + donpcevent "Trocco#aco1::On04_Start"; + donpcevent "arena_aco1::OnReset_04"; percentheal 50,50; disablenpc "force_04start#aco"; end; @@ -368,18 +369,18 @@ OnTouch: - script force_05mob#aco -1,{ OnEnable: - donpcevent "Trocco#aco1::On05_start"; + donpcevent "Trocco#aco1::On05_Start"; areamonster "force_5-1",159,157,187,190,"Orc Zombie",1463,8,"force_05mob#aco::OnMyMobDead"; end; -Onreset: +OnReset: killmonster "force_5-1","force_05mob#aco::OnMyMobDead"; end; OnMyMobDead: if (mobcount("force_5-1","force_05mob#aco::OnMyMobDead") < 1) { - donpcevent "Trocco#aco1::On05_end"; - donpcevent "arena_aco1::Onreset_05"; + donpcevent "Trocco#aco1::On05_End"; + donpcevent "arena_aco1::OnReset_05"; } end; } @@ -387,14 +388,14 @@ OnMyMobDead: force_5-1,174,130,0 script force_06start#aco -1,1,1,{ OnTouch: donpcevent "force_06mob#aco::OnEnable"; - donpcevent "arena_aco1::Onreset_06"; + donpcevent "arena_aco1::OnReset_06"; disablenpc "force_06start#aco"; end; } - script force_06mob#aco -1,{ OnEnable: - donpcevent "Trocco#aco1::On06_start"; + donpcevent "Trocco#aco1::On06_Start"; monster "force_5-1",170,124,"Hydra",1579,1,"force_06mob#aco::OnMyMobDead"; monster "force_5-1",170,121,"Hydra",1579,1,"force_06mob#aco::OnMyMobDead"; monster "force_5-1",173,116,"Hydra",1579,1,"force_06mob#aco::OnMyMobDead"; @@ -414,7 +415,7 @@ OnEnable: monster "force_5-1",179,80,"Hydra",1579,1,"force_06mob#aco::OnMyMobDead"; end; -Onreset: +OnReset: killmonster "force_5-1","force_06mob#aco::OnMyMobDead"; end; @@ -430,7 +431,7 @@ OnTouch: - script force_07mob#aco -1,{ OnEnable: - donpcevent "Trocco#aco1::On07_start"; + donpcevent "Trocco#aco1::On07_Start"; monster "force_5-1",170,32,"Archer Skeleton",1420,1,"force_07mob#aco::OnMyMobDead"; monster "force_5-1",184,23,"Archer Skeleton",1420,1,"force_07mob#aco::OnMyMobDead"; monster "force_5-1",165,9,"Archer Skeleton",1420,1,"force_07mob#aco::OnMyMobDead"; @@ -438,14 +439,14 @@ OnEnable: monster "force_5-1",189,23,"Firelock Soldier",1523,1,"force_07mob#aco::OnMyMobDead"; end; -Onreset: +OnReset: killmonster "force_5-1","force_07mob#aco::OnMyMobDead"; end; OnMyMobDead: if (mobcount("force_5-1","force_07mob#aco::OnMyMobDead") < 1) { - donpcevent "Trocco#aco1::On07_end"; - donpcevent "arena_aco1::Onreset_07"; + donpcevent "Trocco#aco1::On07_End"; + donpcevent "arena_aco1::OnReset_07"; } end; } @@ -453,15 +454,15 @@ OnMyMobDead: force_5-1,132,26,0 script force_08start#aco -1,1,1,{ OnTouch: percentheal 50,50; - donpcevent "Trocco#aco1::On08_start"; - donpcevent "arena_aco1::Onreset_08"; + donpcevent "Trocco#aco1::On08_Start"; + donpcevent "arena_aco1::OnReset_08"; disablenpc "force_08start#aco"; end; } force_5-1,99,82,0 script force_09start#aco -1,1,1,{ OnTouch: - donpcevent "Trocco#aco1::On09_start"; + donpcevent "Trocco#aco1::On09_Start"; donpcevent "force_09mob#aco::OnEnable"; disablenpc "force_09start#aco"; end; @@ -474,66 +475,66 @@ OnEnable: areamonster "force_5-1",88,89,111,110,"Zombie",1394,4,"force_09mob#aco::OnMyMobDead"; end; -Onreset: +OnReset: killmonster "force_5-1","force_09mob#aco::OnMyMobDead"; end; OnMyMobDead: if (mobcount("force_5-1","force_09mob#aco::OnMyMobDead") < 1) { - donpcevent "Trocco#aco1::On09_end"; + donpcevent "Trocco#aco1::On09_End"; set $@arn_2,gettimetick(2); - donpcevent "arena_aco1::Onreset_09"; + donpcevent "arena_aco1::OnReset_09"; } end; } - script arena_aco2 -1,{ -Onstart: +OnStart: donpcevent "Trocco#aco2::OnEnable"; end; -Onreset_01: +OnReset_01: enablenpc "force_01_02#aco"; enablenpc "force_02start#pri"; end; -Onreset_02: - donpcevent "force_02mob#pri::Onreset"; +OnReset_02: + donpcevent "force_02mob#pri::OnReset"; enablenpc "force_02_03#aco"; enablenpc "force_03start#pri"; end; -Onreset_03: +OnReset_03: enablenpc "force_03_04#aco"; enablenpc "force_04start#pri"; end; -Onreset_04: +OnReset_04: enablenpc "force_04_05#aco"; enablenpc "force_05start#pri"; end; -Onreset_05: +OnReset_05: enablenpc "force_05_06#aco"; enablenpc "force_06start#pri"; end; -Onreset_06: +OnReset_06: enablenpc "force_06_07#aco"; enablenpc "force_07start#pri"; end; -Onreset_07: +OnReset_07: enablenpc "force_07_08#aco"; enablenpc "force_08start#pri"; end; -Onreset_08: +OnReset_08: enablenpc "force_08_09#aco"; enablenpc "force_09start#pri"; end; -Onreset_09: +OnReset_09: enablenpc "force_exit#aco"; } @@ -557,49 +558,49 @@ OnTimer4000: OnTimer60000: if (getmapusers("force_5-1") == 0) { - donpcevent "Trocco#aco2::Onfailclearstage"; + donpcevent "Trocco#aco2::OnFailClearStage"; } mapannounce "force_5-1","Time left: 7 Minutes",bc_map|bc_npc; end; OnTimer120000: if (getmapusers("force_5-1") == 0) { - donpcevent "Trocco#aco2::Onfailclearstage"; + donpcevent "Trocco#aco2::OnFailClearStage"; } mapannounce "force_5-1","Time left: 6 Minutes",bc_map|bc_npc; end; OnTimer180000: if (getmapusers("force_5-1") == 0) { - donpcevent "Trocco#aco2::Onfailclearstage"; + donpcevent "Trocco#aco2::OnFailClearStage"; } mapannounce "force_5-1","Time left: 5 Minutes",bc_map|bc_npc; end; OnTimer240000: if (getmapusers("force_5-1") == 0) { - donpcevent "Trocco#aco2::Onfailclearstage"; + donpcevent "Trocco#aco2::OnFailClearStage"; } mapannounce "force_5-1","Time left: 4 Minutes",bc_map|bc_npc; end; OnTimer300000: if (getmapusers("force_5-1") == 0) { - donpcevent "Trocco#aco2::Onfailclearstage"; + donpcevent "Trocco#aco2::OnFailClearStage"; } mapannounce "force_5-1","Time left: 3 Minutes",bc_map|bc_npc; end; OnTimer360000: if (getmapusers("force_5-1") == 0) { - donpcevent "Trocco#aco2::Onfailclearstage"; + donpcevent "Trocco#aco2::OnFailClearStage"; } mapannounce "force_5-1","Time left: 2 Minutes",bc_map|bc_npc; end; OnTimer420000: if (getmapusers("force_5-1") == 0) { - donpcevent "Trocco#aco2::Onfailclearstage"; + donpcevent "Trocco#aco2::OnFailClearStage"; } mapannounce "force_5-1","Time left: 1 Minute",bc_map|bc_npc; end; @@ -623,85 +624,85 @@ OnTimer494000: OnTimer495000: mapwarp "force_5-1","prt_are_in",177,86; - donpcevent "Trocco#aco2::Onfailclearstage"; + donpcevent "Trocco#aco2::OnFailClearStage"; end; -Ontimeroff: +OnTimerOff: stopnpctimer; end; -Onfailclearstage: +OnFailClearStage: mapwarp "force_5-1","prt_are_in",177,86; - donpcevent "Trocco#aco2::Ontimeroff"; - donpcevent "arena_aco2::Onreset"; + donpcevent "Trocco#aco2::OnTimerOff"; + //donpcevent "arena_aco2::OnReset"; donpcevent "Acolyte Waiting Room::OnStart"; end; -On01_start: +On01_Start: mapannounce "force_5-1","Objective: Kill all Zombies!",bc_map|bc_npc; end; -On01_end: +On01_End: mapannounce "force_5-1","The North Exit has opened!",bc_map|bc_npc; end; -On02_start: +On02_Start: mapannounce "force_5-1","Objective: Defeat all monsters!",bc_map|bc_npc; end; -On02_end: +On02_End: mapannounce "force_5-1","The North Exit has opened!",bc_map|bc_npc; end; -On03_start: +On03_Start: mapannounce "force_5-1","Objective: Destroy all Red Plants!",bc_map|bc_npc; end; -On03_end: +On03_End: mapannounce "force_5-1","The East Exit has opened!",bc_map|bc_npc; end; -On04_start: +On04_Start: mapannounce "force_5-1","Objective: Obliterate every monster!",bc_map|bc_npc; end; -On04_end: +On04_End: mapannounce "force_5-1","The East Exit has opened!",bc_map|bc_npc; end; -On05_start: +On05_Start: mapannounce "force_5-1","Objective: Defeat Gargoyle!",bc_map|bc_npc; end; -On05_end: +On05_End: mapannounce "force_5-1","The South Exit has opened!",bc_map|bc_npc; end; -On06_start: +On06_Start: mapannounce "force_5-1","Objective: Kill all Khalitzburgs!",bc_map|bc_npc; end; -On06_end: +On06_End: mapannounce "force_5-1","The South Exit has opened!",bc_map|bc_npc; end; -On07_start: +On07_Start: mapannounce "force_5-1","Objective: Kill 1 Ancient Mummy!",bc_map|bc_npc; end; -On07_end: +On07_End: mapannounce "force_5-1","The West Exit has opened!",bc_map|bc_npc; end; -On08_start: +On08_Start: mapannounce "force_5-1","The time has come for the Boss Battle. Please move north into the next room...",bc_map|bc_npc; end; -On09_start: +On09_Start: mapannounce "force_5-1","Objective: Defeat the Boss Monster!",bc_map|bc_npc; end; -On09_end: +On09_End: mapannounce "force_5-1","Boss Cleared! The North Exit has opened! Thank you.",bc_map|bc_npc; end; } @@ -715,18 +716,18 @@ OnTouch: - script force_01mob#pri -1,{ OnEnable: - donpcevent "Trocco#aco2::On01_start"; + donpcevent "Trocco#aco2::On01_Start"; areamonster "force_5-1",13,9,38,41,"Zombie",1394,10,"force_01mob#pri::OnMyMobDead"; end; -Onreset: +OnReset: killmonster "force_5-1","force_01mob#pri::OnMyMobDead"; end; OnMyMobDead: if (mobcount("force_5-1","force_01mob#pri::OnMyMobDead") < 1) { - donpcevent "Trocco#aco2::On01_end"; - donpcevent "arena_aco2::Onreset_01"; + donpcevent "Trocco#aco2::On01_End"; + donpcevent "arena_aco2::OnReset_01"; } end; } @@ -745,23 +746,23 @@ OnTouch: - script force_02mob#pri -1,{ OnOn1: - donpcevent "Trocco#aco2::On02_start"; + donpcevent "Trocco#aco2::On02_Start"; areamonster "force_5-1",22,69,29,130,"Orc Skeleton",1462,5,"force_02mob#pri::OnMyMobDead"; end; OnOn2: - donpcevent "Trocco#aco2::On02_start"; + donpcevent "Trocco#aco2::On02_Start"; areamonster "force_5-1",22,69,29,130,"Ghoul",1423,5,"force_02mob#pri::OnMyMobDead"; end; -Onreset: +OnReset: killmonster "force_5-1","force_02mob#pri::OnMyMobDead"; end; OnMyMobDead: if (mobcount("force_5-1","force_02mob#pri::OnMyMobDead") < 1) { - donpcevent "Trocco#aco2::On02_end"; - donpcevent "arena_aco2::Onreset_02"; + donpcevent "Trocco#aco2::On02_End"; + donpcevent "arena_aco2::OnReset_02"; } end; } @@ -775,18 +776,18 @@ OnTouch: - script force_03mob#pri -1,{ OnEnable: - donpcevent "Trocco#aco2::On03_start"; + donpcevent "Trocco#aco2::On03_Start"; areamonster "force_5-1",14,163,37,185,"Red Plant",1078,5,"force_03mob#pri::OnMyMobDead"; end; -Onreset: +OnReset: killmonster "force_5-1","force_03mob#pri::OnMyMobDead"; end; OnMyMobDead: if (mobcount("force_5-1","force_03mob#pri::OnMyMobDead") < 1) { - donpcevent "Trocco#aco2::On03_end"; - donpcevent "arena_aco2::Onreset_03"; + donpcevent "Trocco#aco2::On03_End"; + donpcevent "arena_aco2::OnReset_03"; } end; } @@ -805,7 +806,7 @@ OnTouch: - script force_04mob#pri -1,{ OnOn1: - donpcevent "Trocco#aco2::On04_start"; + donpcevent "Trocco#aco2::On04_Start"; monster "force_5-1",rand(71,130),rand(170,178),"Evil Druid",1435,1,"force_04mob#pri::OnMyMobDead"; monster "force_5-1",rand(71,130),rand(170,178),"Wrath",1475,1,"force_04mob#pri::OnMyMobDead"; monster "force_5-1",rand(71,130),rand(170,178),"Zombie Prisoner",1480,1,"force_04mob#pri::OnMyMobDead"; @@ -813,21 +814,21 @@ OnOn1: end; OnOn2: - donpcevent "Trocco#aco2::On04_start"; + donpcevent "Trocco#aco2::On04_Start"; areamonster "force_5-1",71,170,130,178,"Evil Druid",1435,2,"force_04mob#pri::OnMyMobDead"; areamonster "force_5-1",71,170,130,178,"Wrath",1475,2,"force_04mob#pri::OnMyMobDead"; areamonster "force_5-1",71,170,130,178,"Zombie Prisoner",1480,2,"force_04mob#pri::OnMyMobDead"; monster "force_5-1",rand(71,130),rand(170,178),"Skel Prisoner",1479,1,"force_04mob#pri::OnMyMobDead"; end; -Onreset: +OnReset: killmonster "force_5-1","force_04mob#pri::OnMyMobDead"; end; OnMyMobDead: if (mobcount("force_5-1","force_04mob#pri::OnMyMobDead") < 1) { - donpcevent "Trocco#aco2::On04_end"; - donpcevent "arena_aco2::Onreset_04"; + donpcevent "Trocco#aco2::On04_End"; + donpcevent "arena_aco2::OnReset_04"; } end; } @@ -854,7 +855,7 @@ OnOn2: areamonster "force_5-1",161,159,187,190,"Penomena",1441,10,"force_05ex#pri::OnMyMobDead"; end; -Onreset: +OnReset: killmonster "force_5-1","force_05ex#pri::OnMyMobDead"; end; @@ -864,19 +865,19 @@ OnMyMobDead: - script force_05mob#pri -1,{ OnEnable: - donpcevent "Trocco#aco2::On05_start"; + donpcevent "Trocco#aco2::On05_Start"; areamonster "force_5-1",161,159,187,190,"Gargoyle",1597,4,"force_05mob#pri::OnMyMobDead"; end; -Onreset: +OnReset: killmonster "force_5-1","force_05mob#pri::OnMyMobDead"; end; OnMyMobDead: if (mobcount("force_5-1","force_05mob#pri::OnMyMobDead") < 1) { - donpcevent "force_05ex#pri::Onreset"; - donpcevent "Trocco#aco2::On05_end"; - donpcevent "arena_aco2::Onreset_05"; + donpcevent "force_05ex#pri::OnReset"; + donpcevent "Trocco#aco2::On05_End"; + donpcevent "arena_aco2::OnReset_05"; } end; } @@ -902,7 +903,7 @@ OnEnable: areamonster "force_5-1",170,67,178,131,"Permeter",1314,5,"force_06ex#pri::OnMyMobDead"; end; -Onreset: +OnReset: killmonster "force_5-1","force_06ex#pri::OnMyMobDead"; end; @@ -912,29 +913,29 @@ OnMyMobDead: - script force_06mob#pri -1,{ OnOn1: - donpcevent "Trocco#aco2::On06_start"; + donpcevent "Trocco#aco2::On06_Start"; monster "force_5-1",rand(170,178),rand(67,131),"Khalitzburg",1438,1,"force_06mob#pri::OnMyMobDead"; end; OnOn2: - donpcevent "Trocco#aco2::On06_start"; + donpcevent "Trocco#aco2::On06_Start"; areamonster "force_5-1",170,67,178,131,"Khalitzburg",1438,2,"force_06mob#pri::OnMyMobDead"; end; OnOn3: - donpcevent "Trocco#aco2::On06_start"; + donpcevent "Trocco#aco2::On06_Start"; areamonster "force_5-1",170,67,178,131,"Khalitzburg",1438,4,"force_06mob#pri::OnMyMobDead"; end; -Onreset: +OnReset: killmonster "force_5-1","force_06mob#pri::OnMyMobDead"; end; OnMyMobDead: if (mobcount("force_5-1","force_06mob#pri::OnMyMobDead") < 1) { - donpcevent "force_06ex#pri::Onreset"; - donpcevent "Trocco#aco2::On06_end"; - donpcevent "arena_aco2::Onreset_06"; + donpcevent "force_06ex#pri::OnReset"; + donpcevent "Trocco#aco2::On06_End"; + donpcevent "arena_aco2::OnReset_06"; } end; } @@ -948,33 +949,33 @@ OnTouch: - script force_07mob#pri -1,{ OnEnable: - donpcevent "Trocco#aco2::On07_start"; + donpcevent "Trocco#aco2::On07_Start"; monster "force_5-1",rand(160,188),rand(9,42),"Ancient Mummy",1522,1,"force_07mob#pri::OnMyMobDead"; end; -Onreset: +OnReset: killmonster "force_5-1","force_07mob#pri::OnMyMobDead"; end; OnMyMobDead: if (mobcount("force_5-1","force_07mob#pri::OnMyMobDead") < 1) { - donpcevent "Trocco#aco2::On07_end"; - donpcevent "arena_aco2::Onreset_07"; + donpcevent "Trocco#aco2::On07_End"; + donpcevent "arena_aco2::OnReset_07"; } end; } force_5-1,132,26,0 script force_08start#pri -1,1,1,{ OnTouch: - donpcevent "Trocco#aco2::On08_start"; - donpcevent "arena_aco2::Onreset_08"; + donpcevent "Trocco#aco2::On08_Start"; + donpcevent "arena_aco2::OnReset_08"; disablenpc "force_08start#pri"; end; } force_5-1,99,82,0 script force_09start#pri -1,1,1,{ OnTouch: - donpcevent "Trocco#aco2::On09_start"; + donpcevent "Trocco#aco2::On09_Start"; if (BaseLevel < 70) { donpcevent "force_09mob#pri::OnOn4"; } @@ -1010,15 +1011,15 @@ OnOn4: areamonster "force_5-1",88,89,111,110,"Zombie",1394,4,"force_09mob#pri::OnMyMobDead"; end; -Onreset: +OnReset: killmonster "force_5-1","force_09mob#pri::OnMyMobDead"; end; OnMyMobDead: if (mobcount("force_5-1","force_09mob#pri::OnMyMobDead") < 1) { - donpcevent "Trocco#aco2::On09_end"; + donpcevent "Trocco#aco2::On09_End"; set $@arn_2,gettimetick(2); - donpcevent "arena_aco2::Onreset_09"; + donpcevent "arena_aco2::OnReset_09"; } end; } @@ -1026,7 +1027,7 @@ OnMyMobDead: force_5-1,62,26,0 script force_08_01#aco 45,1,1,{ OnTouch: warp "force_5-1",40,26; - if (basejob == job_acolyte) { + if (BaseJob == Job_Acolyte) { enablenpc "force_01start#aco"; } else { @@ -1035,68 +1036,9 @@ OnTouch: end; } -/* -force_5-1,25,44,0 warp force_01_02#aco 1,1,force_5-1,25,69 -force_5-1,25,134,0 warp force_02_03#aco 1,1,force_5-1,25,159 -force_5-1,44,174,0 warp force_03_04#aco 1,1,force_5-1,69,174 -force_5-1,134,174,0 warp force_04_05#aco 1,1,force_5-1,159,174 -force_5-1,174,155,0 warp force_05_06#aco 1,1,force_5-1,174,130 -force_5-1,174,65,0 warp force_06_07#aco 1,1,force_5-1,174,40 -force_5-1,155,26,0 warp force_07_08#aco 1,1,force_5-1,132,26 -force_5-1,99,54,0 warp force_08_09#aco 1,1,force_5-1,99,82 -*/ - -force_5-1,25,44,0 script force_01_02#aco 45,1,1,{ -OnTouch: - warp "force_5-1",25,69; - end; -} - -force_5-1,25,134,0 script force_02_03#aco 45,1,1,{ -OnTouch: - warp "force_5-1",25,159; - end; -} - -force_5-1,44,174,0 script force_03_04#aco 45,1,1,{ -OnTouch: - warp "force_5-1",69,174; - end; -} - -force_5-1,134,174,0 script force_04_05#aco 45,1,1,{ -OnTouch: - warp "force_5-1",159,174; - end; -} - -force_5-1,174,155,0 script force_05_06#aco 45,1,1,{ -OnTouch: - warp "force_5-1",174,130; - end; -} - -force_5-1,174,65,0 script force_06_07#aco 45,1,1,{ -OnTouch: - warp "force_5-1",174,40; - end; -} - -force_5-1,155,26,0 script force_07_08#aco 45,1,1,{ -OnTouch: - warp "force_5-1",132,26; - end; -} - -force_5-1,99,54,0 script force_08_09#aco 45,1,1,{ -OnTouch: - warp "force_5-1",99,82; - end; -} - force_5-1,99,124,0 script force_exit#aco 45,1,1,{ OnTouch: - donpcevent "Trocco#aco1::Ontimeroff"; + donpcevent "Trocco#aco1::OnTimerOff"; donpcevent "#arn_timer_aco::OnEnable"; mapwarp "force_5-1","prt_are_in",21,35; end; @@ -1186,18 +1128,18 @@ prt_are_in,25,31,3 script Staff#aco-2 67,{ if (arena_point < 29981) { set arena_point,arena_point+20; warp "arena_room",100,75; - donpcevent "#arn_timer_aco::Onstop"; + donpcevent "#arn_timer_aco::OnStop"; donpcevent "Acolyte Waiting Room::OnStart"; } else { warp "arena_room",100,75; - donpcevent "#arn_timer_aco::Onstop"; + donpcevent "#arn_timer_aco::OnStop"; donpcevent "Acolyte Waiting Room::OnStart"; } end; } else { - if (basejob == job_acolyte) { + if (BaseJob == Job_Acolyte) { set .@acotop_t,$arn_acotop; set .@acotop_n$,$arn_acotopn$; } @@ -1253,10 +1195,10 @@ prt_are_in,25,31,3 script Staff#aco-2 67,{ mes "name will now be listed"; mes "under the Time Force Battle"; mes "Arena - Acolyte Class Record!"; - if (basejob == job_acolyte) { + if (BaseJob == Job_Acolyte) { set $arn_acotop,.@record_timeaco; set $arn_acotopn$, strcharinfo(0); - donpcevent "Vendigos::Onlinerec_aco"; + donpcevent "Vendigos::OnLineRec_aco"; } else { if (BaseLevel < 70) { @@ -1275,7 +1217,7 @@ prt_are_in,25,31,3 script Staff#aco-2 67,{ set $arn_pritop90,.@record_timeaco; set $arn_pritopn90$, strcharinfo(0); } - donpcevent "Vendigos::Onlinerec_pri"; + donpcevent "Vendigos::OnLineRec_pri"; } next; if (arena_point == 30000) { @@ -1330,7 +1272,7 @@ prt_are_in,25,31,3 script Staff#aco-2 67,{ } specialeffect2 EF_EXIT; warp "arena_room",100,75; - donpcevent "#arn_timer_aco::Onstop"; + donpcevent "#arn_timer_aco::OnStop"; donpcevent "allkill#aco::OnEnable"; donpcevent "Acolyte Waiting Room::OnStart"; end; @@ -1394,7 +1336,7 @@ prt_are_in,25,31,3 script Staff#aco-2 67,{ } specialeffect2 EF_EXIT; warp "arena_room",100,75; - donpcevent "#arn_timer_aco::Onstop"; + donpcevent "#arn_timer_aco::OnStop"; donpcevent "allkill#aco::OnEnable"; donpcevent "Acolyte Waiting Room::OnStart"; end; @@ -1412,31 +1354,31 @@ prt_are_in,25,31,3 script Staff#aco-2 67,{ mes "the Time Force Battle Arena"; mes "Acolyte Class Records."; mes "Congratulations~"; - if (basejob == job_acolyte) { + if (BaseJob == Job_Acolyte) { set $arn_acotop,.@record_timeaco; set $arn_acotopn$, strcharinfo(0); - donpcevent "#Vendigos::Onlinerec_aco"; + donpcevent "#Vendigos::OnLineRec_aco"; } else { if (BaseLevel < 70) { set $arn_pritop60,.@record_timeaco; set $arn_pritopn60$, strcharinfo(0); - donpcevent "#Vendigos::Onlinerec_pri60"; + donpcevent "#Vendigos::OnLineRec_pri60"; } else if (BaseLevel < 80) { set $arn_pritop70,.@record_timeaco; set $arn_pritopn70$, strcharinfo(0); - donpcevent "#Vendigos::Onlinerec_pri70"; + donpcevent "#Vendigos::OnLineRec_pri70"; } else if (BaseLevel < 90) { set $arn_pritop80,.@record_timeaco; set $arn_pritopn80$, strcharinfo(0); - donpcevent "#Vendigos::Onlinerec_pri80"; + donpcevent "#Vendigos::OnLineRec_pri80"; } else { set $arn_pritop90,.@record_timeaco; set $arn_pritopn90$, strcharinfo(0); - donpcevent "#Vendigos::Onlinerec_pri90"; + donpcevent "#Vendigos::OnLineRec_pri90"; } } next; @@ -1492,11 +1434,11 @@ prt_are_in,25,31,3 script Staff#aco-2 67,{ } specialeffect2 EF_EXIT; warp "arena_room",100,75; - donpcevent "#arn_timer_aco::Onstop"; + donpcevent "#arn_timer_aco::OnStop"; donpcevent "allkill#aco::OnEnable"; donpcevent "Acolyte Waiting Room::OnStart"; } - close; + end; } } @@ -1518,13 +1460,13 @@ OnTimer4000: end; OnTimer60000: - donpcevent "arn_warp_aco::Onout"; - donpcevent "#arn_timer_aco::Onstop"; + donpcevent "arn_warp_aco::OnOut"; + donpcevent "#arn_timer_aco::OnStop"; //donpcevent "alloff#aco::OnEnable"; donpcevent "Acolyte Waiting Room::OnStart"; end; -Onstop: +OnStop: stopnpctimer; end; } @@ -1534,17 +1476,17 @@ OnInit: disablenpc "arn_warp_aco"; end; -Onout: +OnOut: enablenpc "arn_warp_aco"; end; -Onhide: +OnHide: disablenpc "arn_warp_aco"; end; OnTouch: warp "arena_room",100,75; - donpcevent "arn_warp_aco::Onhide"; + donpcevent "arn_warp_aco::OnHide"; end; } @@ -1553,29 +1495,29 @@ OnEnable: initnpctimer; end; -Onstop: +OnStop: stopnpctimer; end; } - script allkill#aco -1,{ OnEnable: - donpcevent "force_01mob#aco::Onreset"; - donpcevent "force_02mob#aco::Onreset"; - donpcevent "force_03mob#aco::Onreset"; - donpcevent "force_05mob#aco::Onreset"; - donpcevent "force_06mob#aco::Onreset"; - donpcevent "force_07mob#aco::Onreset"; - donpcevent "force_09mob#aco::Onreset"; - donpcevent "force_01mob#pri::Onreset"; - donpcevent "force_02mob#pri::Onreset"; - donpcevent "force_03mob#pri::Onreset"; - donpcevent "force_04mob#pri::Onreset"; - donpcevent "force_05mob#pri::Onreset"; - donpcevent "force_06mob#pri::Onreset"; - donpcevent "force_07mob#pri::Onreset"; - donpcevent "force_09mob#pri::Onreset"; - donpcevent "force_05ex#pri::Onreset"; + donpcevent "force_01mob#aco::OnReset"; + donpcevent "force_02mob#aco::OnReset"; + donpcevent "force_03mob#aco::OnReset"; + donpcevent "force_05mob#aco::OnReset"; + donpcevent "force_06mob#aco::OnReset"; + donpcevent "force_07mob#aco::OnReset"; + donpcevent "force_09mob#aco::OnReset"; + donpcevent "force_01mob#pri::OnReset"; + donpcevent "force_02mob#pri::OnReset"; + donpcevent "force_03mob#pri::OnReset"; + donpcevent "force_04mob#pri::OnReset"; + donpcevent "force_05mob#pri::OnReset"; + donpcevent "force_06mob#pri::OnReset"; + donpcevent "force_07mob#pri::OnReset"; + donpcevent "force_09mob#pri::OnReset"; + donpcevent "force_05ex#pri::OnReset"; disablenpc "force_01start#aco"; disablenpc "force_02start#aco"; disablenpc "force_03start#aco"; @@ -1604,9 +1546,9 @@ OnEnable: disablenpc "force_08_09#aco"; disablenpc "force_exit#aco"; disablenpc "arn_warp_aco"; //050630 - donpcevent "Trocco#aco1::Onstop"; - donpcevent "Trocco#aco2::Onstop"; - donpcevent "#arn_timer_aco::Onstop"; + donpcevent "Trocco#aco1::OnTimerOff"; + donpcevent "Trocco#aco2::OnTimerOff"; + donpcevent "#arn_timer_aco::OnStop"; end; } @@ -1626,7 +1568,7 @@ arena_room,94,82,7 script Arena Record Staff#aco 79,{ mes "Class Arena Challenges?"; mes "Please choose from the menu."; next; - switch(select("Acolyte Mode:Priest - Level 70 or lower:Priest - Level 80 or lower:Priest - Level 90 or lower:Priest - Level 91 ~ 99")) { + switch(select("Acolyte Mode:Priest - Level 70 or lower:Priest - Level 80 or lower:Priest - Level 90 or lower:Priest - Level 91 ~ "+(checkre(0)?"160":"99"))) { case 1: set .@acotop_t,$arn_acotop; set .@acotop_n$,$arn_acotopn$; @@ -1685,24 +1627,24 @@ OnInit: } - script #Vendigos -1,{ -Onlinerec_aco: +OnLineRec_aco: mapannounce "arena_room","Vendigos: "+$arn_acotopn$+" has made a new record in the Arena Time Force Battle - Acolyte Mode. Congratulations!",bc_map,"0xFFFF00"; end; -Onlinerec_pri60: +OnLineRec_pri60: mapannounce "arena_room","Vendigos: "+$arn_pritopn60$+" has made a new record in the Arena Time Force Battle - Priest: Level 70 or lower. Congratulations!",bc_map,"0xFFFF00"; end; -Onlinerec_pri70: +OnLineRec_pri70: mapannounce "arena_room","Vendigos: "+$arn_pritopn70$+" has made a new record in the Arena Time Force Battle - Priest: Level 80 or lower. Congratulations!",bc_map,"0xFFFF00"; end; -Onlinerec_pri80: +OnLineRec_pri80: mapannounce "arena_room","Vendigos: "+$arn_pritopn80$+" has made a new record in the Arena Time Force Battle - Priest: Level 90 or lower. Congratulations!",bc_map,"0xFFFF00"; end; -Onlinerec_pri90: - mapannounce "arena_room","Vendigos: "+$arn_pritopn90$+" has made a new record in the Arena Time Force Battle - Priest: Level 91~99. Congratulations!",bc_map,"0xFFFF00"; +OnLineRec_pri90: + mapannounce "arena_room","Vendigos: "+$arn_pritopn90$+" has made a new record in the Arena Time Force Battle - Priest: Level 91~"+(checkre(0)?"160":"99")+". Congratulations!",bc_map,"0xFFFF00"; end; } @@ -1749,7 +1691,7 @@ arena_room,140,136,3 script Guide Alias 729,{ mes "entire stage, you will be"; mes "warped to the ^3131DDFinale Waiting"; mes "Room^000000 where you'll be rewarded"; - mes "with Arena Points. But you must^FFFFFFaaaa^000000 get your points within 1 minute."; + mes "with Arena Points. But you must get your points within 1 minute."; next; mes "[Alias]"; mes "Once you're automatically"; @@ -1766,21 +1708,21 @@ arena_room,140,136,3 script Guide Alias 729,{ close; } -/* arena_room,195,5,3 script log-on-aco#arena 802,{ - input .@input; //,0,2000; - if (.@input == 0) { + set .@i, callfunc("F_GM_NPC",1357,0); + if (.@i == -1) { mes "^3355FFIncorrect Password.^000000"; close; - } - else if (.@input == 1357) { + } else if (.@i == 0) { + end; + } else { mes "[!!CAUTION!!]"; mes "^3355FFThe following menu"; mes "the record for that"; mes "particular mode in the"; mes "Arena Acolyte Class Mode.^000000"; next; - switch(select("Cancel:Acolyte:~level 70:~level 80:~level 90:~level 99")) { + switch(select("Cancel:Acolyte:~level 70:~level 80:~level 90:~level "+(checkre(0)?"160":"99"))) { case 1: mes "^3355FFCommand has"; mes "been canceled.^000000"; @@ -1811,13 +1753,14 @@ arena_room,195,5,3 script log-on-aco#arena 802,{ } arena_room,195,10,3 script acolink#arena 802,{ - input .@input; //,0,2000; - if (.@input == 0) { + set .@i, callfunc("F_GM_NPC",1357,0); + if (.@i == -1) { mes "Command has"; mes "been canceled."; close; - } - else if (.@input == 1357) { + } else if (.@i == 0) { + end; + } else { mes "This NPC opens and"; mes "closes the Warp Portal"; mes "to the Arena's Acolyte"; @@ -1842,4 +1785,3 @@ arena_room,195,10,3 script acolink#arena 802,{ } } } -*/ diff --git a/npc/other/arena/arena_lvl50.txt b/npc/other/arena/arena_lvl50.txt index 9eaba7376..f45ca16ee 100644 --- a/npc/other/arena/arena_lvl50.txt +++ b/npc/other/arena/arena_lvl50.txt @@ -1,31 +1,33 @@ //===== Hercules Script ====================================== -//= Izlude Arena lvl 50 +//= Izlude Arena Level 50 //===== By: ================================================== //= SinSloth //===== Current Version: ===================================== -//= 1.1 +//= 1.3 //===== Description: ========================================= //= Izlude Battle Arena Level 50 //===== Additional Comments: ================================= //= 1.0 First version. //= 1.1 Replaced effect numerics with constants. [Samuray22] +//= 1.2 Label standardization. [Euphy] +//= 1.3 Script updates. [Euphy] //============================================================ -arena_room,64,138,5 script lvl 50s Waiting Room 124,{ +arena_room,64,138,5 script Lv50 Waiting Room 124,{ end; OnInit: - waitingroom "Individual; Level 50 to 69",50,"lvl 50s Waiting Room::OnStartArena",1,1000,50,69; + waitingroom "Individual; Level 50 to 69",50,"Lv50 Waiting Room::OnStartArena",1,1000,50,69; enablewaitingroomevent; end; OnStartArena: warpwaitingpc "force_1-1",99,12; - donpcevent "arena#50::Onstart"; + donpcevent "arena#50::OnStart"; disablewaitingroomevent; end; -Onstart: +OnStart: enablewaitingroomevent; end; } @@ -33,11 +35,7 @@ Onstart: force_1-1,99,20,4 script Heel and Toe#arena 124,{ end; -OnInit: - set $@mapcount50, 0; - end; - -Onstart: +OnStart: initnpctimer; set $arena_min50st,gettime(2); set $arena_sec50st,gettime(1); @@ -56,32 +54,29 @@ OnTimer5000: end; OnTimer60000: - set $@mapcount50, getmapusers ("force_1-1"); - if ($@mapcount50 == 0) { - donpcevent "Heel and Toe#arena::Onfailclearstage"; + if (getmapusers("force_1-1") == 0) { + donpcevent "Heel and Toe#arena::OnFailClearStage"; } mapannounce "force_1-1","Remaining Time : 4 minutes ",0; end; OnTimer120000: - set $@mapcount50, getmapusers ("force_1-1"); - if ($@mapcount50 == 0) { - donpcevent "Heel and Toe#arena::Onfailclearstage"; + if (getmapusers("force_1-1") == 0) { + donpcevent "Heel and Toe#arena::OnFailClearStage"; } mapannounce "force_1-1","Remaining Time : 3 minutes ",0; end; OnTimer180000: - set $@mapcount50, getmapusers ("force_1-1"); - if ($@mapcount50 == 0) { - donpcevent "Heel and Toe#arena::Onfailclearstage"; + if (getmapusers("force_1-1") == 0) { + donpcevent "Heel and Toe#arena::OnFailClearStage"; } mapannounce "force_1-1","Remaining Time : 2 minutes ",0; -end; + end; + OnTimer240000: - set $@mapcount50, getmapusers ("force_1-1"); - if ($@mapcount50 == 0) { - donpcevent "Heel and Toe#arena::Onfailclearstage"; + if (getmapusers("force_1-1") == 0) { + donpcevent "Heel and Toe#arena::OnFailClearStage"; } mapannounce "force_1-1","Remaining Time : 1 minute ",0; end; @@ -105,146 +100,144 @@ OnTimer314000: OnTimer315000: mapwarp "force_1-1","prt_are_in",126,190,0,0; - donpcevent "Heel and Toe#arena::Onfailclearstage"; + donpcevent "Heel and Toe#arena::OnFailClearStage"; end; -Ontimeroff: +OnTimerOff: stopnpctimer; end; -Onfailclearstage: - donpcevent "cast#50::Ontimeover1"; +OnFailClearStage: + donpcevent "cast#50::OnTimeOver1"; mapwarp "force_1-1","prt_are_in",126,190,0,0; - donpcevent "Heel and Toe#arena::Ontimeroff"; - donpcevent "arena#50::Onreset_all"; - donpcevent "alloff#50::Onon"; - donpcevent "lvl 50s Waiting Room::Onstart"; + donpcevent "Heel and Toe#arena::OnTimerOff"; + donpcevent "arena#50::OnReset_All"; + donpcevent "alloff#50::OnEnable"; + donpcevent "Lv50 Waiting Room::OnStart"; end; -On01_start: +On01_Start: mapannounce "force_1-1","In order to clear this battle, you must kill all Smokies!",0; end; -On01_end: +On01_End: mapannounce "force_1-1","A door to the north room has opened!",0; end; -On02_start: +On02_Start: mapannounce "force_1-1","Please escape to the door from monsters!",0; end; -On02_end: +On02_End: mapannounce "force_1-1","A door to the north room has opened!",0; end; -On03_start: +On03_Start: mapannounce "force_1-1","In order to clear this battle, you must kill all Karakasa!",0; end; -On03_end: +On03_End: mapannounce "force_1-1","Clear! A door to the east room has opened!",0; end; -On04_start: +On04_Start: mapannounce "force_1-1","In order to clear this battle, you must kill all Kobolds and escape to the east room!",0; end; -On04_end: +On04_End: mapannounce "force_1-1","A door to the east room has opened!",0; end; -On05_start: +On05_Start: mapannounce "force_1-1","In order to clear this battle, you must kill all monsters except obstructor monsters!",0; end; -On05_end: +On05_End: mapannounce "force_1-1","Clear! A door to the south room has opened!",0; end; -On06_start: +On06_Start: mapannounce "force_1-1","In order to clear this battle, you must kill all Drops and escape to the south room!",0; end; -On06_end: +On06_End: mapannounce "force_1-1","A door to the south room has opened!",0; end; -On07_start: +On07_Start: mapannounce "force_1-1","In order to clear this battle, you must get rid of a Red Plant in the center of this room while dodging attacks from Hydras!",0; end; -On07_end: +On07_End: mapannounce "force_1-1","Clear! A door to the west room has opened!",0; end; -On08_start: +On08_Start: mapannounce "force_1-1","Please escape to the north exit!",0; end; -On09_start: +On09_Start: mapannounce "force_1-1","In order to clear this battle, you must defeat a Vocal!",0; end; -On09_end: +On09_End: mapannounce "force_1-1","Boss Clear! - A door at the north has opened. Thank you. ",0; end; - } - script arena#50 -1,{ - -Onreset_01: - donpcevent "force_01ex#50::Onreset"; - donpcevent "force_02start#50::Onon"; +OnReset_01: + donpcevent "force_01ex#50::OnReset"; + donpcevent "force_02start#50::OnEnable"; enablenpc "force_01_02#50"; enablenpc "force_02_03#50"; end; -Onreset_02: - donpcevent "force_02mob#50::Onreset"; - donpcevent "force_03start#50::Onon"; +OnReset_02: + donpcevent "force_02mob#50::OnReset"; + donpcevent "force_03start#50::OnEnable"; end; -Onreset_03: +OnReset_03: enablenpc "force_03_04#50"; - donpcevent "force_04start#50::Onon"; - donpcevent "force_03ex#50::Onreset"; + donpcevent "force_04start#50::OnEnable"; + donpcevent "force_03ex#50::OnReset"; end; -Onreset_04: +OnReset_04: enablenpc "force_04_05#50"; - donpcevent "force_05start#50::Onon"; - donpcevent "force_04ex#50::Onreset"; + donpcevent "force_05start#50::OnEnable"; + donpcevent "force_04ex#50::OnReset"; end; -Onreset_05: +OnReset_05: enablenpc "force_05_06#50"; - donpcevent "force_06start#50::Onon"; - donpcevent "force_05ex#50::Onreset"; + donpcevent "force_06start#50::OnEnable"; + donpcevent "force_05ex#50::OnReset"; end; -Onreset_06: +OnReset_06: enablenpc "force_06_07#50"; - donpcevent "force_07start#50::Onon"; - donpcevent "force_06ex#50::Onreset"; + donpcevent "force_07start#50::OnEnable"; + donpcevent "force_06ex#50::OnReset"; end; -Onreset_07: +OnReset_07: enablenpc "force_07_08#50"; - donpcevent "force_07ex#50::Onreset"; - donpcevent "force_08start#50::Onon"; + donpcevent "force_07ex#50::OnReset"; + donpcevent "force_08start#50::OnEnable"; end; -Onreset_08: - donpcevent "force_09start#50::Onon"; +OnReset_08: + donpcevent "force_09start#50::OnEnable"; enablenpc "force_08_09#50"; end; -Onreset_09: +OnReset_09: enablenpc "force_exit#50"; end; -Onstart: +OnStart: disablenpc "force_01_02#50"; disablenpc "force_02_03#50"; disablenpc "force_03_04#50"; @@ -254,598 +247,533 @@ Onstart: disablenpc "force_07_08#50"; disablenpc "force_08_09#50"; disablenpc "force_exit#50"; - donpcevent "Heel and Toe#arena::Ontimeroff"; - donpcevent "force_01mob#50::Onreset"; - donpcevent "force_02mob#50::Onreset"; - donpcevent "force_03mob#50::Onreset"; - donpcevent "force_04mob#50::Onreset"; - donpcevent "force_05mob#50::Onreset"; - donpcevent "force_06mob#50::Onreset"; - donpcevent "force_07mob#50::Onreset"; - donpcevent "force_09mob#50::Onreset"; - donpcevent "force_01ex#50::Onreset"; - donpcevent "force_03ex#50::Onreset"; - donpcevent "force_04ex#50::Onreset"; - donpcevent "force_05ex#50::Onreset"; - donpcevent "force_06ex#50::Onreset"; - donpcevent "force_07ex#50::Onreset"; - donpcevent "force_08ex#50::Onreset"; - donpcevent "force_09ex#50::Onreset"; + donpcevent "Heel and Toe#arena::OnTimerOff"; + donpcevent "force_01mob#50::OnReset"; + donpcevent "force_02mob#50::OnReset"; + donpcevent "force_03mob#50::OnReset"; + donpcevent "force_04mob#50::OnReset"; + donpcevent "force_05mob#50::OnReset"; + donpcevent "force_06mob#50::OnReset"; + donpcevent "force_07mob#50::OnReset"; + donpcevent "force_09mob#50::OnReset"; + donpcevent "force_01ex#50::OnReset"; + donpcevent "force_03ex#50::OnReset"; + donpcevent "force_04ex#50::OnReset"; + donpcevent "force_05ex#50::OnReset"; + donpcevent "force_06ex#50::OnReset"; + donpcevent "force_07ex#50::OnReset"; + //donpcevent "force_08ex#50::OnReset"; + donpcevent "force_09ex#50::OnReset"; enablenpc "force_08_01#50"; - donpcevent "force_01start#50::Onon"; - donpcevent "Heel and Toe#arena::Onstart"; - end; - -Onreset_all: - donpcevent "force_01mob#50::Onreset"; - donpcevent "force_02mob#50::Onreset"; - donpcevent "force_03mob#50::Onreset"; - donpcevent "force_04mob#50::Onreset"; - donpcevent "force_05mob#50::Onreset"; - donpcevent "force_06mob#50::Onreset"; - donpcevent "force_07mob#50::Onreset"; - donpcevent "force_09mob#50::Onreset"; - donpcevent "force_01ex#50::Onreset"; - donpcevent "force_03ex#50::Onreset"; - donpcevent "force_04ex#50::Onreset"; - donpcevent "force_05ex#50::Onreset"; - donpcevent "force_06ex#50::Onreset"; - donpcevent "force_07ex#50::Onreset"; - donpcevent "force_08ex#50::Onreset"; - donpcevent "force_09ex#50::Onreset"; + donpcevent "force_01start#50::OnEnable"; + donpcevent "Heel and Toe#arena::OnStart"; + end; + +OnReset_All: + donpcevent "force_01mob#50::OnReset"; + donpcevent "force_02mob#50::OnReset"; + donpcevent "force_03mob#50::OnReset"; + donpcevent "force_04mob#50::OnReset"; + donpcevent "force_05mob#50::OnReset"; + donpcevent "force_06mob#50::OnReset"; + donpcevent "force_07mob#50::OnReset"; + donpcevent "force_09mob#50::OnReset"; + donpcevent "force_01ex#50::OnReset"; + donpcevent "force_03ex#50::OnReset"; + donpcevent "force_04ex#50::OnReset"; + donpcevent "force_05ex#50::OnReset"; + donpcevent "force_06ex#50::OnReset"; + donpcevent "force_07ex#50::OnReset"; + //donpcevent "force_08ex#50::OnReset"; + donpcevent "force_09ex#50::OnReset"; end; - } force_1-1,62,26,1 script force_08_01#50 45,1,1,{ - OnTouch: - donpcevent "Heel and Toe#arena::On01_start"; + donpcevent "Heel and Toe#arena::On01_Start"; warp "force_1-1",40,26; end; - } force_1-1,25,44,1 script force_01_02#50 45,1,1,{ - OnTouch: - donpcevent "Heel and Toe#arena::On02_start"; + donpcevent "Heel and Toe#arena::On02_Start"; warp "force_1-1",25,69; end; - } force_1-1,25,134,1 script force_02_03#50 45,1,1,{ - OnTouch: - donpcevent "arena#50::Onreset_02"; - donpcevent "Heel and Toe#arena::On03_start"; + donpcevent "arena#50::OnReset_02"; + donpcevent "Heel and Toe#arena::On03_Start"; warp "force_1-1",25,159; end; - } force_1-1,44,174,1 script force_03_04#50 45,1,1,{ - OnTouch: - donpcevent "Heel and Toe#arena::On04_start"; + donpcevent "Heel and Toe#arena::On04_Start"; warp "force_1-1",69,174; end; - } force_1-1,134,174,1 script force_04_05#50 45,1,1,{ - OnTouch: - donpcevent "Heel and Toe#arena::On05_start"; + donpcevent "Heel and Toe#arena::On05_Start"; warp "force_1-1",159,174; end; - } force_1-1,174,155,1 script force_05_06#50 45,1,1,{ - OnTouch: - donpcevent "Heel and Toe#arena::On06_start"; + donpcevent "Heel and Toe#arena::On06_Start"; warp "force_1-1",174,130; end; - } force_1-1,174,65,1 script force_06_07#50 45,1,1,{ - OnTouch: - donpcevent "Heel and Toe#arena::On07_start"; + donpcevent "Heel and Toe#arena::On07_Start"; warp "force_1-1",174,40; end; - } force_1-1,155,26,1 script force_07_08#50 45,1,1,{ - OnTouch: - donpcevent "Heel and Toe#arena::On08_start"; + donpcevent "Heel and Toe#arena::On08_Start"; warp "force_1-1",132,26; enablenpc "force_08_09#50"; end; - } force_1-1,99,54,1 script force_08_09#50 45,1,1,{ - OnTouch: - donpcevent "Heel and Toe#arena::On09_start"; + donpcevent "Heel and Toe#arena::On09_Start"; warp "force_1-1",99,82; end; - } force_1-1,99,124,1 script force_exit#50 45,1,1,{ - OnTouch: - donpcevent "Heel and Toe#arena::Ontimeroff"; - donpcevent "#arn_timer_50::Onon"; + donpcevent "Heel and Toe#arena::OnTimerOff"; + donpcevent "#arn_timer_50::OnEnable"; mapwarp "force_1-1","prt_are_in",22,191,0,0; end; - } - script force_01start#50 -1,{ -Onon: - donpcevent "force_01mob#50::Onon"; -end; - +OnEnable: + donpcevent "force_01mob#50::OnEnable"; + end; } - script force_01ex#50 -1,{ - -Onreset: - killmonster "force_1-1","force_01ex#50::OnMobEx"; - end; - -Onsummonmob1: - monster "force_1-1",25,26,"Drops",1572,1,"force_01ex#50::OnMobEx"; - monster "force_1-1",15,25,"Drops",1572,1,"force_01ex#50::OnMobEx"; - monster "force_1-1",30,25,"Drops",1572,1,"force_01ex#50::OnMobEx"; - monster "force_1-1",25,31,"Drops",1572,1,"force_01ex#50::OnMobEx"; - monster "force_1-1",24,19,"Drops",1572,1,"force_01ex#50::OnMobEx"; - monster "force_1-1",25,28,"Drops",1572,1,"force_01ex#50::OnMobEx"; - monster "force_1-1",18,23,"Drops",1572,1,"force_01ex#50::OnMobEx"; - monster "force_1-1",24,25,"Drops",1572,1,"force_01ex#50::OnMobEx"; - monster "force_1-1",23,18,"Drops",1572,1,"force_01ex#50::OnMobEx"; - monster "force_1-1",20,18,"Drops",1572,1,"force_01ex#50::OnMobEx"; - monster "force_1-1",35,31,"Hydra",1579,1,"force_01ex#50::OnMobEx"; - monster "force_1-1",35,28,"Hydra",1579,1,"force_01ex#50::OnMobEx"; - monster "force_1-1",35,25,"Hydra",1579,1,"force_01ex#50::OnMobEx"; - monster "force_1-1",35,21,"Hydra",1579,1,"force_01ex#50::OnMobEx"; - monster "force_1-1",26,16,"Poisonous Toad",1556,1,"force_01ex#50::OnMobEx"; - monster "force_1-1",26,15,"Poisonous Toad",1556,1,"force_01ex#50::OnMobEx"; - monster "force_1-1",26,14,"Poisonous Toad",1556,1,"force_01ex#50::OnMobEx"; - monster "force_1-1",23,17,"Poisonous Toad",1556,1,"force_01ex#50::OnMobEx"; - monster "force_1-1",23,18,"Poisonous Toad",1556,1,"force_01ex#50::OnMobEx"; - monster "force_1-1",23,19,"Poisonous Toad",1556,1,"force_01ex#50::OnMobEx"; - monster "force_1-1",29,20,"Poisonous Toad",1556,1,"force_01ex#50::OnMobEx"; - monster "force_1-1",23,16,"Poisonous Toad",1556,1,"force_01ex#50::OnMobEx"; - monster "force_1-1",19,16,"Poisonous Toad",1556,1,"force_01ex#50::OnMobEx"; - monster "force_1-1",32,19,"Poisonous Toad",1556,1,"force_01ex#50::OnMobEx"; - end; - -OnMobEx: +OnReset: + killmonster "force_1-1","force_01ex#50::OnMyMobDead"; + end; + +OnSummonMob1: + monster "force_1-1",25,26,"Drops",1572,1,"force_01ex#50::OnMyMobDead"; + monster "force_1-1",15,25,"Drops",1572,1,"force_01ex#50::OnMyMobDead"; + monster "force_1-1",30,25,"Drops",1572,1,"force_01ex#50::OnMyMobDead"; + monster "force_1-1",25,31,"Drops",1572,1,"force_01ex#50::OnMyMobDead"; + monster "force_1-1",24,19,"Drops",1572,1,"force_01ex#50::OnMyMobDead"; + monster "force_1-1",25,28,"Drops",1572,1,"force_01ex#50::OnMyMobDead"; + monster "force_1-1",18,23,"Drops",1572,1,"force_01ex#50::OnMyMobDead"; + monster "force_1-1",24,25,"Drops",1572,1,"force_01ex#50::OnMyMobDead"; + monster "force_1-1",23,18,"Drops",1572,1,"force_01ex#50::OnMyMobDead"; + monster "force_1-1",20,18,"Drops",1572,1,"force_01ex#50::OnMyMobDead"; + monster "force_1-1",35,31,"Hydra",1579,1,"force_01ex#50::OnMyMobDead"; + monster "force_1-1",35,28,"Hydra",1579,1,"force_01ex#50::OnMyMobDead"; + monster "force_1-1",35,25,"Hydra",1579,1,"force_01ex#50::OnMyMobDead"; + monster "force_1-1",35,21,"Hydra",1579,1,"force_01ex#50::OnMyMobDead"; + monster "force_1-1",26,16,"Poisonous Toad",1556,1,"force_01ex#50::OnMyMobDead"; + monster "force_1-1",26,15,"Poisonous Toad",1556,1,"force_01ex#50::OnMyMobDead"; + monster "force_1-1",26,14,"Poisonous Toad",1556,1,"force_01ex#50::OnMyMobDead"; + monster "force_1-1",23,17,"Poisonous Toad",1556,1,"force_01ex#50::OnMyMobDead"; + monster "force_1-1",23,18,"Poisonous Toad",1556,1,"force_01ex#50::OnMyMobDead"; + monster "force_1-1",23,19,"Poisonous Toad",1556,1,"force_01ex#50::OnMyMobDead"; + monster "force_1-1",29,20,"Poisonous Toad",1556,1,"force_01ex#50::OnMyMobDead"; + monster "force_1-1",23,16,"Poisonous Toad",1556,1,"force_01ex#50::OnMyMobDead"; + monster "force_1-1",19,16,"Poisonous Toad",1556,1,"force_01ex#50::OnMyMobDead"; + monster "force_1-1",32,19,"Poisonous Toad",1556,1,"force_01ex#50::OnMyMobDead"; + end; + +OnMyMobDead: end; - } - script force_01mob#50 -1,{ - -Onon: - donpcevent "force_01ex#50::Onsummonmob1"; - monster "force_1-1",25,25,"Smokie",1561,1,"force_01mob#50::OnMobDeath"; - monster "force_1-1",18,25,"Smokie",1561,1,"force_01mob#50::OnMobDeath"; - monster "force_1-1",32,25,"Smokie",1561,1,"force_01mob#50::OnMobDeath"; - monster "force_1-1",25,32,"Smokie",1561,1,"force_01mob#50::OnMobDeath"; - monster "force_1-1",25,18,"Smokie",1561,1,"force_01mob#50::OnMobDeath"; - set $force_01_50,5; +OnEnable: + donpcevent "force_01ex#50::OnSummonMob1"; + monster "force_1-1",25,25,"Smokie",1561,1,"force_01mob#50::OnMyMobDead"; + monster "force_1-1",18,25,"Smokie",1561,1,"force_01mob#50::OnMyMobDead"; + monster "force_1-1",32,25,"Smokie",1561,1,"force_01mob#50::OnMyMobDead"; + monster "force_1-1",25,32,"Smokie",1561,1,"force_01mob#50::OnMyMobDead"; + monster "force_1-1",25,18,"Smokie",1561,1,"force_01mob#50::OnMyMobDead"; end; -Onreset: - killmonster "force_1-1","force_01mob#50::OnMobDeath"; +OnReset: + killmonster "force_1-1","force_01mob#50::OnMyMobDead"; end; -OnMobDeath: - set $force_01_50,$force_01_50 -1; - if ($force_01_50 < 1) { - donpcevent "Heel and Toe#arena::On01_end"; - donpcevent "arena#50::Onreset_01"; +OnMyMobDead: + if (mobcount("force_1-1","force_01mob#50::OnMyMobDead") < 1) { + donpcevent "Heel and Toe#arena::On01_End"; + donpcevent "arena#50::OnReset_01"; } end; } - script force_02start#50 -1,{ - -Onon: - donpcevent "force_02mob#50::Onsummonmob2"; +OnEnable: + donpcevent "force_02mob#50::OnSummonMob2"; end; } - script force_02mob#50 -1,{ - -Onreset: - killmonster "force_1-1","force_02mob#50::OnMobEx"; +OnReset: + killmonster "force_1-1","force_02mob#50::OnMyMobDead"; end; -Onsummonmob2: - monster "force_1-1",24,76,"Familiar",1419,1,"force_02mob#50::OnMobEx"; - monster "force_1-1",28,76,"Familiar",1419,1,"force_02mob#50::OnMobEx"; - monster "force_1-1",24,86,"Familiar",1419,1,"force_02mob#50::OnMobEx"; - monster "force_1-1",26,86,"Ghoul",1423,1,"force_02mob#50::OnMobEx"; - monster "force_1-1",25,100,"Ghoul",1423,1,"force_02mob#50::OnMobEx"; - monster "force_1-1",26,118,"Ghoul",1423,1,"force_02mob#50::OnMobEx"; - monster "force_1-1",28,79,"Mummy",1393,1,"force_02mob#50::OnMobEx"; - monster "force_1-1",23,87,"Mummy",1393,1,"force_02mob#50::OnMobEx"; - monster "force_1-1",28,99,"Mummy",1393,1,"force_02mob#50::OnMobEx"; - monster "force_1-1",23,112,"Mummy",1393,1,"force_02mob#50::OnMobEx"; - monster "force_1-1",28,128,"Mummy",1393,1,"force_02mob#50::OnMobEx"; +OnSummonMob2: + monster "force_1-1",24,76,"Familiar",1419,1,"force_02mob#50::OnMyMobDead"; + monster "force_1-1",28,76,"Familiar",1419,1,"force_02mob#50::OnMyMobDead"; + monster "force_1-1",24,86,"Familiar",1419,1,"force_02mob#50::OnMyMobDead"; + monster "force_1-1",26,86,"Ghoul",1423,1,"force_02mob#50::OnMyMobDead"; + monster "force_1-1",25,100,"Ghoul",1423,1,"force_02mob#50::OnMyMobDead"; + monster "force_1-1",26,118,"Ghoul",1423,1,"force_02mob#50::OnMyMobDead"; + monster "force_1-1",28,79,"Mummy",1393,1,"force_02mob#50::OnMyMobDead"; + monster "force_1-1",23,87,"Mummy",1393,1,"force_02mob#50::OnMyMobDead"; + monster "force_1-1",28,99,"Mummy",1393,1,"force_02mob#50::OnMyMobDead"; + monster "force_1-1",23,112,"Mummy",1393,1,"force_02mob#50::OnMyMobDead"; + monster "force_1-1",28,128,"Mummy",1393,1,"force_02mob#50::OnMyMobDead"; end; -OnMobEx: +OnMyMobDead: end; } - script force_03start#50 -1,{ - -Onon: - donpcevent "force_03mob#50::Onon"; +OnEnable: + donpcevent "force_03mob#50::OnEnable"; end; } - script force_03ex#50 -1,{ - -Onreset: - killmonster "force_1-1","force_03ex#50::OnMobEx"; +OnReset: + killmonster "force_1-1","force_03ex#50::OnMyMobDead"; end; -Onsummonmob_03: - monster "force_1-1",26,173,"Hydra",1579,1,"force_03ex#50::OnMobEx"; - monster "force_1-1",21,173,"Hydra",1579,1,"force_03ex#50::OnMobEx"; - monster "force_1-1",31,173,"Hydra",1579,1,"force_03ex#50::OnMobEx"; - monster "force_1-1",26,186,"Marse",1551,1,"force_03ex#50::OnMobEx"; - monster "force_1-1",26,161,"Marse",1551,1,"force_03ex#50::OnMobEx"; - monster "force_1-1",13,173,"Marse",1551,1,"force_03ex#50::OnMobEx"; - monster "force_1-1",38,173,"Marse",1551,1,"force_03ex#50::OnMobEx"; - monster "force_1-1",29,174,"Marse",1551,1,"force_03ex#50::OnMobEx"; +OnSummonMob_03: + monster "force_1-1",26,173,"Hydra",1579,1,"force_03ex#50::OnMyMobDead"; + monster "force_1-1",21,173,"Hydra",1579,1,"force_03ex#50::OnMyMobDead"; + monster "force_1-1",31,173,"Hydra",1579,1,"force_03ex#50::OnMyMobDead"; + monster "force_1-1",26,186,"Marse",1551,1,"force_03ex#50::OnMyMobDead"; + monster "force_1-1",26,161,"Marse",1551,1,"force_03ex#50::OnMyMobDead"; + monster "force_1-1",13,173,"Marse",1551,1,"force_03ex#50::OnMyMobDead"; + monster "force_1-1",38,173,"Marse",1551,1,"force_03ex#50::OnMyMobDead"; + monster "force_1-1",29,174,"Marse",1551,1,"force_03ex#50::OnMyMobDead"; end; -OnMobEx: +OnMyMobDead: end; } - script force_03mob#50 -1,{ - -Onon: - donpcevent "force_03ex#50::Onsummonmob_03"; - monster "force_1-1",23,174,"Karakasa",1544,1,"force_03mob#50::OnMobDeath"; - monster "force_1-1",18,173,"Karakasa",1544,1,"force_03mob#50::OnMobDeath"; - monster "force_1-1",33,173,"Karakasa",1544,1,"force_03mob#50::OnMobDeath"; - monster "force_1-1",26,181,"Karakasa",1544,1,"force_03mob#50::OnMobDeath"; - monster "force_1-1",26,166,"Karakasa",1544,1,"force_03mob#50::OnMobDeath"; - set $force_03_50,5; +OnEnable: + donpcevent "force_03ex#50::OnSummonMob_03"; + monster "force_1-1",23,174,"Karakasa",1544,1,"force_03mob#50::OnMyMobDead"; + monster "force_1-1",18,173,"Karakasa",1544,1,"force_03mob#50::OnMyMobDead"; + monster "force_1-1",33,173,"Karakasa",1544,1,"force_03mob#50::OnMyMobDead"; + monster "force_1-1",26,181,"Karakasa",1544,1,"force_03mob#50::OnMyMobDead"; + monster "force_1-1",26,166,"Karakasa",1544,1,"force_03mob#50::OnMyMobDead"; end; -Onreset: - killmonster "force_1-1","force_03mob#50::OnMobDeath"; +OnReset: + killmonster "force_1-1","force_03mob#50::OnMyMobDead"; end; -OnMobDeath: - set $force_03_50,$force_03_50 -1; - donpcevent "force_03mob#50::Onsummonmob_03"; - if ($force_03_50 < 1) { - donpcevent "Heel and Toe#arena::On03_end"; - donpcevent "arena#50::Onreset_03"; +OnMyMobDead: + //donpcevent "force_03mob#50::OnSummonMob_03"; + if (mobcount("force_1-1","force_03mob#50::OnMyMobDead") < 1) { + donpcevent "Heel and Toe#arena::On03_End"; + donpcevent "arena#50::OnReset_03"; } end; } - script force_04start#50 -1,{ - -Onon: - donpcevent "force_04mob#50::Onon"; -end; - +OnEnable: + donpcevent "force_04mob#50::OnEnable"; + end; } - script force_04ex#50 -1,{ - -Onreset: - killmonster "force_1-1","force_04ex#50::OnMobEx"; +OnReset: + killmonster "force_1-1","force_04ex#50::OnMyMobDead"; end; -Onsummonmob_04: - monster "force_1-1",99,174,"Familiar",1419,1,"force_04ex#50::OnMobEx"; - monster "force_1-1",103,174,"Familiar",1419,1,"force_04ex#50::OnMobEx"; - monster "force_1-1",107,174,"Familiar",1419,1,"force_04ex#50::OnMobEx"; - monster "force_1-1",111,176,"Familiar",1419,1,"force_04ex#50::OnMobEx"; - monster "force_1-1",115,176,"Familiar",1419,1,"force_04ex#50::OnMobEx"; - monster "force_1-1",119,172,"Familiar",1419,1,"force_04ex#50::OnMobEx"; - monster "force_1-1",95,178,"Familiar",1419,1,"force_04ex#50::OnMobEx"; - monster "force_1-1",100,178,"Familiar",1419,1,"force_04ex#50::OnMobEx"; - monster "force_1-1",105,172,"Familiar",1419,1,"force_04ex#50::OnMobEx"; - monster "force_1-1",110,172,"Flora",1575,1,"force_04ex#50::OnMobEx"; - monster "force_1-1",115,172,"Flora",1575,1,"force_04ex#50::OnMobEx"; - monster "force_1-1",120,172,"Flora",1575,1,"force_04ex#50::OnMobEx"; - monster "force_1-1",125,172,"Flora",1575,1,"force_04ex#50::OnMobEx"; - monster "force_1-1",105,178,"Flora",1575,1,"force_04ex#50::OnMobEx"; +OnSummonMob_04: + monster "force_1-1",99,174,"Familiar",1419,1,"force_04ex#50::OnMyMobDead"; + monster "force_1-1",103,174,"Familiar",1419,1,"force_04ex#50::OnMyMobDead"; + monster "force_1-1",107,174,"Familiar",1419,1,"force_04ex#50::OnMyMobDead"; + monster "force_1-1",111,176,"Familiar",1419,1,"force_04ex#50::OnMyMobDead"; + monster "force_1-1",115,176,"Familiar",1419,1,"force_04ex#50::OnMyMobDead"; + monster "force_1-1",119,172,"Familiar",1419,1,"force_04ex#50::OnMyMobDead"; + monster "force_1-1",95,178,"Familiar",1419,1,"force_04ex#50::OnMyMobDead"; + monster "force_1-1",100,178,"Familiar",1419,1,"force_04ex#50::OnMyMobDead"; + monster "force_1-1",105,172,"Familiar",1419,1,"force_04ex#50::OnMyMobDead"; + monster "force_1-1",110,172,"Flora",1575,1,"force_04ex#50::OnMyMobDead"; + monster "force_1-1",115,172,"Flora",1575,1,"force_04ex#50::OnMyMobDead"; + monster "force_1-1",120,172,"Flora",1575,1,"force_04ex#50::OnMyMobDead"; + monster "force_1-1",125,172,"Flora",1575,1,"force_04ex#50::OnMyMobDead"; + monster "force_1-1",105,178,"Flora",1575,1,"force_04ex#50::OnMyMobDead"; end; -OnMobEx: +OnMyMobDead: end; - } - script force_04mob#50 -1,{ - -Onon: - donpcevent "force_04ex#50::Onsummonmob_04"; - monster "force_1-1",85,172,"Kobold",1547,1,"force_04mob#50::OnMobDeath"; - monster "force_1-1",95,172,"Kobold",1547,1,"force_04mob#50::OnMobDeath"; - monster "force_1-1",120,172,"Kobold",1545,1,"force_04mob#50::OnMobDeath"; - set $force_04_50,3; +OnEnable: + donpcevent "force_04ex#50::OnSummonMob_04"; + monster "force_1-1",85,172,"Kobold",1547,1,"force_04mob#50::OnMyMobDead"; + monster "force_1-1",95,172,"Kobold",1547,1,"force_04mob#50::OnMyMobDead"; + monster "force_1-1",120,172,"Kobold",1545,1,"force_04mob#50::OnMyMobDead"; end; -Onreset: - killmonster "force_1-1","force_04mob#50::OnMobDeath"; +OnReset: + killmonster "force_1-1","force_04mob#50::OnMyMobDead"; end; -OnMobDeath: - set $force_04_50,$force_04_50 -1; - if ($force_04_50 < 1) { - donpcevent "Heel and Toe#arena::On04_end"; - donpcevent "arena#50::Onreset_04"; +OnMyMobDead: + if (mobcount("force_1-1","force_04mob#50::OnMyMobDead") < 1) { + donpcevent "Heel and Toe#arena::On04_End"; + donpcevent "arena#50::OnReset_04"; } end; } - script force_05start#50 -1,{ - -Onon: - donpcevent "force_05mob#50::Onon"; +OnEnable: + donpcevent "force_05mob#50::OnEnable"; end; } - script force_05ex#50 -1,{ - -Onreset: - killmonster "force_1-1","force_05ex#50::OnMobEx"; +OnReset: + killmonster "force_1-1","force_05ex#50::OnMyMobDead"; end; -Onsummonmob_05: - set $@randmonster50,rand(1,2); - switch($@randmonster50) { +OnSummonMob_05: + switch(rand(1,2)) { case 1: - monster "force_1-1",174,174,"Desert Wolf",1432,1,"force_05ex#50::OnMobEx"; + monster "force_1-1",174,174,"Desert Wolf",1432,1,"force_05ex#50::OnMyMobDead"; break; case 2: - monster "force_1-1",173,173,"Zerom",1470,1,"force_05ex#50::OnMobEx"; + monster "force_1-1",173,173,"Zerom",1470,1,"force_05ex#50::OnMyMobDead"; break; } end; -OnMobEx: +OnMyMobDead: end; } - script force_05mob#50 -1,{ - -Onon: - monster "force_1-1",173,166,"Hydra",1579,1,"force_05mob#50::OnMobDeath"; - monster "force_1-1",171,170,"Hydra",1579,1,"force_05mob#50::OnMobDeath"; - monster "force_1-1",177,170,"Hydra",1579,1,"force_05mob#50::OnMobDeath"; - monster "force_1-1",183,173,"Orc Lady",1452,1,"force_05mob#50::OnMobDeath"; - monster "force_1-1",173,173,"Orc Lady",1452,1,"force_05mob#50::OnMobDeath"; - monster "force_1-1",181,173,"Golem",1540,1,"force_05mob#50::OnMobDeath"; - monster "force_1-1",171,177,"Golem",1540,1,"force_05mob#50::OnMobDeath"; - set $force_05_50,7; +OnEnable: + monster "force_1-1",173,166,"Hydra",1579,1,"force_05mob#50::OnMyMobDead"; + monster "force_1-1",171,170,"Hydra",1579,1,"force_05mob#50::OnMyMobDead"; + monster "force_1-1",177,170,"Hydra",1579,1,"force_05mob#50::OnMyMobDead"; + monster "force_1-1",183,173,"Orc Lady",1452,1,"force_05mob#50::OnMyMobDead"; + monster "force_1-1",173,173,"Orc Lady",1452,1,"force_05mob#50::OnMyMobDead"; + monster "force_1-1",181,173,"Golem",1540,1,"force_05mob#50::OnMyMobDead"; + monster "force_1-1",171,177,"Golem",1540,1,"force_05mob#50::OnMyMobDead"; end; -Onreset: - killmonster "force_1-1","force_05mob#50::OnMobDeath"; +OnReset: + killmonster "force_1-1","force_05mob#50::OnMyMobDead"; end; -OnMobDeath: - set $force_05_50,$force_05_50 -1; - if ($force_05_50 < 1) { - donpcevent "Heel and Toe#arena::On05_end"; - donpcevent "arena#50::Onreset_05"; +OnMyMobDead: + if (mobcount("force_1-1","force_05mob#50::OnMyMobDead") < 1) { + donpcevent "Heel and Toe#arena::On05_End"; + donpcevent "arena#50::OnReset_05"; } - else donpcevent "force_05ex#50::Onsummonmob_05"; + else donpcevent "force_05ex#50::OnSummonMob_05"; end; - } - script force_06start#50 -1,{ - -Onon: - donpcevent "force_06mob#50::Onon"; +OnEnable: + donpcevent "force_06mob#50::OnEnable"; end; } - script force_06ex#50 -1,{ - -Onreset: - killmonster "force_1-1","force_06ex#50::OnMobEx"; +OnReset: + killmonster "force_1-1","force_06ex#50::OnMyMobDead"; end; -Onsummonmob_06: - monster "force_1-1",173,118,"Smokie",1561,1,"force_06ex#50::OnMobEx"; - monster "force_1-1",173,108,"Smokie",1561,1,"force_06ex#50::OnMobEx"; - monster "force_1-1",173,99,"Smokie",1561,1,"force_06ex#50::OnMobEx"; - monster "force_1-1",171,108,"Golem",1540,1,"force_06ex#50::OnMobEx"; - monster "force_1-1",171,99,"Skel Worker",1469,1,"force_06ex#50::OnMobEx"; - monster "force_1-1",171,85,"Skel Worker",1469,1,"force_06ex#50::OnMobEx"; - monster "force_1-1",171,90,"Golem",1540,1,"force_06ex#50::OnMobEx"; - monster "force_1-1",171,79,"Scorpion",1559,1,"force_06ex#50::OnMobEx"; - monster "force_1-1",175,118,"Scorpion",1559,1,"force_06ex#50::OnMobEx"; - monster "force_1-1",175,108,"Sandman",1558,1,"force_06ex#50::OnMobEx"; - monster "force_1-1",175,99,"Sandman",1558,1,"force_06ex#50::OnMobEx"; +OnSummonMob_06: + monster "force_1-1",173,118,"Smokie",1561,1,"force_06ex#50::OnMyMobDead"; + monster "force_1-1",173,108,"Smokie",1561,1,"force_06ex#50::OnMyMobDead"; + monster "force_1-1",173,99,"Smokie",1561,1,"force_06ex#50::OnMyMobDead"; + monster "force_1-1",171,108,"Golem",1540,1,"force_06ex#50::OnMyMobDead"; + monster "force_1-1",171,99,"Skel Worker",1469,1,"force_06ex#50::OnMyMobDead"; + monster "force_1-1",171,85,"Skel Worker",1469,1,"force_06ex#50::OnMyMobDead"; + monster "force_1-1",171,90,"Golem",1540,1,"force_06ex#50::OnMyMobDead"; + monster "force_1-1",171,79,"Scorpion",1559,1,"force_06ex#50::OnMyMobDead"; + monster "force_1-1",175,118,"Scorpion",1559,1,"force_06ex#50::OnMyMobDead"; + monster "force_1-1",175,108,"Sandman",1558,1,"force_06ex#50::OnMyMobDead"; + monster "force_1-1",175,99,"Sandman",1558,1,"force_06ex#50::OnMyMobDead"; end; -OnMobEx: +OnMyMobDead: end; } - script force_06mob#50 -1,{ - -Onon: - donpcevent "force_06ex#50::Onsummonmob_06"; - monster "force_1-1",173,90,"Drops",1572,1,"force_06mob#50::OnMobDeath"; - monster "force_1-1",173,79,"Drops",1572,1,"force_06mob#50::OnMobDeath"; - monster "force_1-1",172,70,"Drops",1572,1,"force_06mob#50::OnMobDeath"; - monster "force_1-1",175,70,"Drops",1572,1,"force_06mob#50::OnMobDeath"; - monster "force_1-1",171,118,"Drops",1572,1,"force_06mob#50::OnMobDeath"; - set $force_06_50,5; +OnEnable: + donpcevent "force_06ex#50::OnSummonMob_06"; + monster "force_1-1",173,90,"Drops",1572,1,"force_06mob#50::OnMyMobDead"; + monster "force_1-1",173,79,"Drops",1572,1,"force_06mob#50::OnMyMobDead"; + monster "force_1-1",172,70,"Drops",1572,1,"force_06mob#50::OnMyMobDead"; + monster "force_1-1",175,70,"Drops",1572,1,"force_06mob#50::OnMyMobDead"; + monster "force_1-1",171,118,"Drops",1572,1,"force_06mob#50::OnMyMobDead"; end; -Onreset: - killmonster "force_1-1","force_06mob#50::OnMobDeath"; +OnReset: + killmonster "force_1-1","force_06mob#50::OnMyMobDead"; end; -OnMobDeath: - set $force_06_50,$force_06_50 -1; - if ($force_06_50 < 1) { - donpcevent "Heel and Toe#arena::On06_end"; - donpcevent "arena#50::Onreset_06"; +OnMyMobDead: + if (mobcount("force_1-1","force_06mob#50::OnMyMobDead") < 1) { + donpcevent "Heel and Toe#arena::On06_End"; + donpcevent "arena#50::OnReset_06"; } end; } - script force_07start#50 -1,{ - -Onon: - donpcevent "force_07mob#50::Onon"; +OnEnable: + donpcevent "force_07mob#50::OnEnable"; end; } - script force_07ex#50 -1,{ - -Onreset: - killmonster "force_1-1","force_07ex#50::OnMobEx"; - end; - -Onsummonmob_07: - monster "force_1-1",163,36,"Hydra",1579,1,"force_07ex#50::OnMobEx"; - monster "force_1-1",167,36,"Hydra",1579,1,"force_07ex#50::OnMobEx"; - monster "force_1-1",171,36,"Hydra",1579,1,"force_07ex#50::OnMobEx"; - monster "force_1-1",175,36,"Hydra",1579,1,"force_07ex#50::OnMobEx"; - monster "force_1-1",179,36,"Hydra",1579,1,"force_07ex#50::OnMobEx"; - monster "force_1-1",183,36,"Hydra",1579,1,"force_07ex#50::OnMobEx"; - monster "force_1-1",183,32,"Hydra",1579,1,"force_07ex#50::OnMobEx"; - monster "force_1-1",183,28,"Hydra",1579,1,"force_07ex#50::OnMobEx"; - monster "force_1-1",183,24,"Hydra",1579,1,"force_07ex#50::OnMobEx"; - monster "force_1-1",183,20,"Hydra",1579,1,"force_07ex#50::OnMobEx"; - monster "force_1-1",183,16,"Hydra",1579,1,"force_07ex#50::OnMobEx"; - monster "force_1-1",179,16,"Hydra",1579,1,"force_07ex#50::OnMobEx"; - monster "force_1-1",175,16,"Hydra",1579,1,"force_07ex#50::OnMobEx"; - monster "force_1-1",171,16,"Hydra",1579,1,"force_07ex#50::OnMobEx"; - monster "force_1-1",167,16,"Hydra",1579,1,"force_07ex#50::OnMobEx"; - monster "force_1-1",163,16,"Hydra",1579,1,"force_07ex#50::OnMobEx"; - monster "force_1-1",163,20,"Hydra",1579,1,"force_07ex#50::OnMobEx"; - monster "force_1-1",163,24,"Hydra",1579,1,"force_07ex#50::OnMobEx"; - monster "force_1-1",163,28,"Hydra",1579,1,"force_07ex#50::OnMobEx"; - monster "force_1-1",163,32,"Hydra",1579,1,"force_07ex#50::OnMobEx"; - monster "force_1-1",163,31,"Punk",1481,1,"force_07ex#50::OnMobEx"; - monster "force_1-1",163,23,"Punk",1481,1,"force_07ex#50::OnMobEx"; - end; - -OnMobEx: +OnReset: + killmonster "force_1-1","force_07ex#50::OnMyMobDead"; + end; + +OnSummonMob_07: + monster "force_1-1",163,36,"Hydra",1579,1,"force_07ex#50::OnMyMobDead"; + monster "force_1-1",167,36,"Hydra",1579,1,"force_07ex#50::OnMyMobDead"; + monster "force_1-1",171,36,"Hydra",1579,1,"force_07ex#50::OnMyMobDead"; + monster "force_1-1",175,36,"Hydra",1579,1,"force_07ex#50::OnMyMobDead"; + monster "force_1-1",179,36,"Hydra",1579,1,"force_07ex#50::OnMyMobDead"; + monster "force_1-1",183,36,"Hydra",1579,1,"force_07ex#50::OnMyMobDead"; + monster "force_1-1",183,32,"Hydra",1579,1,"force_07ex#50::OnMyMobDead"; + monster "force_1-1",183,28,"Hydra",1579,1,"force_07ex#50::OnMyMobDead"; + monster "force_1-1",183,24,"Hydra",1579,1,"force_07ex#50::OnMyMobDead"; + monster "force_1-1",183,20,"Hydra",1579,1,"force_07ex#50::OnMyMobDead"; + monster "force_1-1",183,16,"Hydra",1579,1,"force_07ex#50::OnMyMobDead"; + monster "force_1-1",179,16,"Hydra",1579,1,"force_07ex#50::OnMyMobDead"; + monster "force_1-1",175,16,"Hydra",1579,1,"force_07ex#50::OnMyMobDead"; + monster "force_1-1",171,16,"Hydra",1579,1,"force_07ex#50::OnMyMobDead"; + monster "force_1-1",167,16,"Hydra",1579,1,"force_07ex#50::OnMyMobDead"; + monster "force_1-1",163,16,"Hydra",1579,1,"force_07ex#50::OnMyMobDead"; + monster "force_1-1",163,20,"Hydra",1579,1,"force_07ex#50::OnMyMobDead"; + monster "force_1-1",163,24,"Hydra",1579,1,"force_07ex#50::OnMyMobDead"; + monster "force_1-1",163,28,"Hydra",1579,1,"force_07ex#50::OnMyMobDead"; + monster "force_1-1",163,32,"Hydra",1579,1,"force_07ex#50::OnMyMobDead"; + monster "force_1-1",163,31,"Punk",1481,1,"force_07ex#50::OnMyMobDead"; + monster "force_1-1",163,23,"Punk",1481,1,"force_07ex#50::OnMyMobDead"; + end; + +OnMyMobDead: end; } - script force_07mob#50 -1,{ - -Onon: - donpcevent "force_07ex#50::Onsummonmob_07"; - monster "force_1-1",174,25,"Red Plant",1078,1,"force_07mob#50::OnMobDeath"; - set $force_07_50,1; +OnEnable: + donpcevent "force_07ex#50::OnSummonMob_07"; + monster "force_1-1",174,25,"Red Plant",1078,1,"force_07mob#50::OnMyMobDead"; end; -Onreset: - killmonster "force_1-1","force_07mob#50::OnMobDeath"; +OnReset: + killmonster "force_1-1","force_07mob#50::OnMyMobDead"; end; -OnMobDeath: - set $force_07_50,$force_07_50 -1; - if ($force_07_50 < 1) { - donpcevent "Heel and Toe#arena::On07_end"; - donpcevent "arena#50::Onreset_07"; +OnMyMobDead: + if (mobcount("force_1-1","force_07mob#50::OnMyMobDead") < 1) { + donpcevent "Heel and Toe#arena::On07_End"; + donpcevent "arena#50::OnReset_07"; } end; } - script force_08start#50 -1,{ - -Onon: - donpcevent "force_08ex#50::Onon"; +OnEnable: + donpcevent "force_08ex#50::OnEnable"; end; } - script force_08ex#50 -1,{ - -Onon: - donpcevent "arena#50::Onreset_08"; +OnEnable: + donpcevent "arena#50::OnReset_08"; end; } - script force_09start#50 -1,{ - -Onon: - donpcevent "force_09mob#50::Onon"; +OnEnable: + donpcevent "force_09mob#50::OnEnable"; end; } - script force_09ex#50 -1,{ - -Onreset: - killmonster "force_1-1","force_09ex#50::OnMobEx"; +OnReset: + killmonster "force_1-1","force_09ex#50::OnMyMobDead"; end; -Onsummonmob_09: - monster "force_1-1",110,110,"Familiar",1419,1,"force_09ex#50::OnMobEx"; - monster "force_1-1",89,110,"Familiar",1419,1,"force_09ex#50::OnMobEx"; - monster "force_1-1",89,89,"Familiar",1419,1,"force_09ex#50::OnMobEx"; - monster "force_1-1",110,89,"Familiar",1419,1,"force_09ex#50::OnMobEx"; - monster "force_1-1",105,105,"Familiar",1419,1,"force_09ex#50::OnMobEx"; - monster "force_1-1",94,105,"Familiar",1419,1,"force_09ex#50::OnMobEx"; - monster "force_1-1",94,94,"Familiar",1419,1,"force_09ex#50::OnMobEx"; - monster "force_1-1",110,110,"Familiar",1419,1,"force_09ex#50::OnMobEx"; - monster "force_1-1",89,110,"Familiar",1419,1,"force_09ex#50::OnMobEx"; - monster "force_1-1",89,89,"Familiar",1419,1,"force_09ex#50::OnMobEx"; - monster "force_1-1",110,89,"Familiar",1419,1,"force_09ex#50::OnMobEx"; - monster "force_1-1",105,105,"Familiar",1419,1,"force_09ex#50::OnMobEx"; - monster "force_1-1",94,105,"Familiar",1419,1,"force_09ex#50::OnMobEx"; - monster "force_1-1",94,94,"Familiar",1419,1,"force_09ex#50::OnMobEx"; - monster "force_1-1",105,94,"Familiar",1419,1,"force_09ex#50::OnMobEx"; +OnSummonMob_09: + monster "force_1-1",110,110,"Familiar",1419,1,"force_09ex#50::OnMyMobDead"; + monster "force_1-1",89,110,"Familiar",1419,1,"force_09ex#50::OnMyMobDead"; + monster "force_1-1",89,89,"Familiar",1419,1,"force_09ex#50::OnMyMobDead"; + monster "force_1-1",110,89,"Familiar",1419,1,"force_09ex#50::OnMyMobDead"; + monster "force_1-1",105,105,"Familiar",1419,1,"force_09ex#50::OnMyMobDead"; + monster "force_1-1",94,105,"Familiar",1419,1,"force_09ex#50::OnMyMobDead"; + monster "force_1-1",94,94,"Familiar",1419,1,"force_09ex#50::OnMyMobDead"; + monster "force_1-1",110,110,"Familiar",1419,1,"force_09ex#50::OnMyMobDead"; + monster "force_1-1",89,110,"Familiar",1419,1,"force_09ex#50::OnMyMobDead"; + monster "force_1-1",89,89,"Familiar",1419,1,"force_09ex#50::OnMyMobDead"; + monster "force_1-1",110,89,"Familiar",1419,1,"force_09ex#50::OnMyMobDead"; + monster "force_1-1",105,105,"Familiar",1419,1,"force_09ex#50::OnMyMobDead"; + monster "force_1-1",94,105,"Familiar",1419,1,"force_09ex#50::OnMyMobDead"; + monster "force_1-1",94,94,"Familiar",1419,1,"force_09ex#50::OnMyMobDead"; + monster "force_1-1",105,94,"Familiar",1419,1,"force_09ex#50::OnMyMobDead"; end; -OnMobEx: +OnMyMobDead: end; } - script force_09mob#50 -1,{ - -Onon: - monster "force_1-1",99,99,"Vocal",1581,1,"force_09mob#50::OnMobDeath"; - donpcevent "force_09ex#50::Onsummonmob_09"; - set $force_09_50,1; +OnEnable: + monster "force_1-1",99,99,"Vocal",1581,1,"force_09mob#50::OnMyMobDead"; + donpcevent "force_09ex#50::OnSummonMob_09"; end; -Onreset: - killmonster "force_1-1","force_09mob#50::OnMobDeath"; +OnReset: + killmonster "force_1-1","force_09mob#50::OnMyMobDead"; end; -OnMobDeath: - set $force_09_50,$force_09_50 -1; - if ($force_09_50 < 1) { - donpcevent "Heel and Toe#arena::On09_end"; - donpcevent "arena#50::Onreset_09"; - donpcevent "arena#50::Onreset_all"; +OnMyMobDead: + if (mobcount("force_1-1","force_09mob#50::OnMyMobDead") < 1) { + donpcevent "Heel and Toe#arena::On09_End"; + donpcevent "arena#50::OnReset_09"; + donpcevent "arena#50::OnReset_All"; set $arena_min50end,gettime(2); set $arena_sec50end,gettime(1); } @@ -853,7 +781,6 @@ OnMobDeath: } prt_are_in,129,188,3 script Staff#50-1 67,{ - mes "[Staff]"; mes "You did a good job."; mes "Even if you have failed to clear a time attack battle, I will reward you with a small amount of arena points."; @@ -875,29 +802,19 @@ prt_are_in,129,188,3 script Staff#50-1 67,{ } prt_are_in,25,188,3 script Staff#50-2 67,{ - - if($arena_min50end < $arena_min50st) - { - if($arena_sec50end < $arena_sec50st) - { + if($arena_min50end < $arena_min50st) { + if($arena_sec50end < $arena_sec50st) { set @record_min50,60 - $arena_min50st + $arena_min50end -1; set @record_sec50,60 - $arena_sec50st + $arena_sec50end; - } - else - { + } else { set @record_min50,60 - $arena_min50st + $arena_min50end; set @record_sec50,$arena_sec50end - $arena_sec50st; } - } - else - { - if($arena_sec50end < $arena_sec50st) - { + } else { + if($arena_sec50end < $arena_sec50st) { set @record_min50,$arena_min50end - $arena_min50st -1; set @record_sec50,60 - $arena_sec50st + $arena_sec50end; - } - else - { + } else { set @record_min50,$arena_min50end - $arena_min50st; set @record_sec50,$arena_sec50end - $arena_sec50st; } @@ -934,9 +851,7 @@ prt_are_in,25,188,3 script Staff#50-2 67,{ mes "I hope you had a good time and let me guide you to the entrance of arena."; mes "Thank you."; close2; - } - else - { + } else { set arena_point, arena_point + 20; mes "[Staff]"; mes "Let me reward you some arena points."; @@ -948,15 +863,13 @@ prt_are_in,25,188,3 script Staff#50-2 67,{ close2; } specialeffect2 EF_EXIT; - donpcevent "cast#50::Onnomal1"; + donpcevent "cast#50::OnNomal1"; warp "arena_room",100,75; - donpcevent "#arn_timer_50::Onstop"; - donpcevent "alloff#50::Onon"; - donpcevent "lvl 50s Waiting Room::Onstart"; + donpcevent "#arn_timer_50::OnStop"; + donpcevent "alloff#50::OnEnable"; + donpcevent "Lv50 Waiting Room::OnStart"; end; - } - else - { + } else { emotion e_omg; mes "[Staff]"; mes "Wow! You have renewed the record!"; @@ -967,7 +880,7 @@ prt_are_in,25,188,3 script Staff#50-2 67,{ set $top_50min, @record_min50; set $top_50sec, @record_sec50; set $arena_50topn$,strcharinfo(0); - donpcevent "Vendigos::Onlinerec_50"; + donpcevent "Vendigos::OnLineRec_50"; next; if (arena_point > 29950) { mes "[Staff]"; @@ -981,9 +894,7 @@ prt_are_in,25,188,3 script Staff#50-2 67,{ mes "I hope you had a good time and let me guide you to the entrance of arena."; mes "Thank you."; close2; - } - else - { + } else { mes "[Staff]"; mes "Let me reward you with some arena points."; mes "At the same time, since you have renewed the record you will receive an extra amount of the points this time."; @@ -999,18 +910,17 @@ prt_are_in,25,188,3 script Staff#50-2 67,{ close2; } specialeffect2 EF_HIT5; - donpcevent "cast#50::Onnomal2"; + donpcevent "cast#50::OnNomal2"; warp "arena_room",100,75; - donpcevent "#arn_timer_50::Onstop"; - donpcevent "alloff#50::Onon"; - donpcevent "lvl 50s Waiting Room::Onstart"; + donpcevent "#arn_timer_50::OnStop"; + donpcevent "alloff#50::OnEnable"; + donpcevent "Lv50 Waiting Room::OnStart"; end; } } - script #arn_timer_50 -1,{ - -Onon: +OnEnable: initnpctimer; end; @@ -1027,62 +937,59 @@ OnTimer4000: end; OnTimer60000: - donpcevent "cast#50::Ontimeover2"; - donpcevent "arn_warp_50::Onout"; - donpcevent "#arn_timer_50::Onstop"; - donpcevent "alloff#50::Onon"; - donpcevent "lvl 50s Waiting Room::Onstart"; + donpcevent "cast#50::OnTimeOver2"; + donpcevent "arn_warp_50::OnOut"; + donpcevent "#arn_timer_50::OnStop"; + donpcevent "alloff#50::OnEnable"; + donpcevent "Lv50 Waiting Room::OnStart"; end; -Onstop: +OnStop: stopnpctimer; end; - } - script arn_warp_50 -1,{ - -Onout: +OnOut: areawarp "prt_are_in",14,195,29,178,"arena_room",100,75; end; } - script cast#50 -1,{ -Ontimeover1: +OnTimeOver1: mapannounce "force_1-1","Arena will be reactivated due to an error occurred during battle.",0,0xFFCE00; end; -Ontimeover2: +OnTimeOver2: mapannounce "force_1-1","Arena will be activated due to an error occurred in the waiting room.",0,0xFFCE00; end; -Onnomal1: +OnNomal1: mapannounce "force_1-1","Arena will be reactivated.",0,0xFFCE00; end; -Onnomal2: +OnNomal2: mapannounce "force_1-1","Arena will be reactivated.",0,0xFFCE00; end; } - script alloff#50 -1,{ - -Onon: +OnEnable: mapwarp "force_1-1","prt_are_in",126,190,0,0; - donpcevent "force_01mob#50::Onreset"; - donpcevent "force_02mob#50::Onreset"; - donpcevent "force_03mob#50::Onreset"; - donpcevent "force_04mob#50::Onreset"; - donpcevent "force_05mob#50::Onreset"; - donpcevent "force_06mob#50::Onreset"; - donpcevent "force_07mob#50::Onreset"; - donpcevent "force_09mob#50::Onreset"; - donpcevent "force_01ex#50::Onreset"; - donpcevent "force_03ex#50::Onreset"; - donpcevent "force_04ex#50::Onreset"; - donpcevent "force_05ex#50::Onreset"; - donpcevent "force_06ex#50::Onreset"; - donpcevent "force_07ex#50::Onreset"; - donpcevent "force_08ex#50::Onreset"; - donpcevent "force_09ex#50::Onreset"; - donpcevent "Heel and Toe#arena::Ontimeroff"; + donpcevent "force_01mob#50::OnReset"; + donpcevent "force_02mob#50::OnReset"; + donpcevent "force_03mob#50::OnReset"; + donpcevent "force_04mob#50::OnReset"; + donpcevent "force_05mob#50::OnReset"; + donpcevent "force_06mob#50::OnReset"; + donpcevent "force_07mob#50::OnReset"; + donpcevent "force_09mob#50::OnReset"; + donpcevent "force_01ex#50::OnReset"; + donpcevent "force_03ex#50::OnReset"; + donpcevent "force_04ex#50::OnReset"; + donpcevent "force_05ex#50::OnReset"; + donpcevent "force_06ex#50::OnReset"; + donpcevent "force_07ex#50::OnReset"; + //donpcevent "force_08ex#50::OnReset"; + donpcevent "force_09ex#50::OnReset"; + donpcevent "Heel and Toe#arena::OnTimerOff"; disablenpc "Heel and Toe#arena"; disablenpc "force_01_02#50"; disablenpc "force_02_03#50"; @@ -1094,7 +1001,7 @@ Onon: disablenpc "force_08_09#50"; disablenpc "force_exit#50"; disablenpc "arena#50"; - donpcevent "#arn_timer_50::Onstop"; + donpcevent "#arn_timer_50::OnStop"; enablenpc "Heel and Toe#arena"; enablenpc "arena#50"; end; @@ -1102,5 +1009,4 @@ Onon: OnInit: if(!$top_50min && !$top_50sec) set $top_50min,5; end; - } diff --git a/npc/other/arena/arena_lvl60.txt b/npc/other/arena/arena_lvl60.txt index b83dc8eea..e100b76f6 100644 --- a/npc/other/arena/arena_lvl60.txt +++ b/npc/other/arena/arena_lvl60.txt @@ -1,32 +1,34 @@ //===== Hercules Script ====================================== -//= Izlude Arena lvl 60 +//= Izlude Arena Level 60 //===== By: ================================================== //= SinSloth //===== Current Version: ===================================== -//= 1.2 +//= 1.4 //===== Description: ========================================= //= Izlude Battle Arena Level 60 //===== Additional Comments: ================================= //= 1.0 First version. //= 1.1 Fixed coordinate typo. (bugreport:1663) [L0ne_W0lf] //= 1.2 Replaced effect numerics with constants. [Samuray22] +//= 1.3 Label standardization. [Euphy] +//= 1.4 Script updates. [Euphy] //============================================================ -arena_room,38,88,5 script lvl 60s Waiting Room 124,{ +arena_room,38,88,5 script Lv60 Waiting Room 124,{ end; OnInit: - waitingroom "Individual; Level 60 to 79",50,"lvl 60s Waiting Room::OnStartArena",1,1000,60,79; + waitingroom "Individual; Level 60 to 79",50,"Lv60 Waiting Room::OnStartArena",1,1000,60,79; enablewaitingroomevent; end; OnStartArena: warpwaitingpc "force_2-1",99,12; - donpcevent "arena#60::Onstart"; + donpcevent "arena#60::OnStart"; disablewaitingroomevent; end; -Onstart: +OnStart: enablewaitingroomevent; end; } @@ -34,11 +36,7 @@ Onstart: force_2-1,99,20,4 script Minilover#arena 124,{ end; -OnInit: - set $@mapcount60, 0; - end; - -Onstart: +OnStart: initnpctimer; set $arena_min60st,gettime(2); set $arena_sec60st,gettime(1); @@ -57,41 +55,36 @@ OnTimer5000: end; OnTimer60000: - set $@mapcount60, getmapusers ("force_2-1"); - if ($@mapcount60 == 0) { - donpcevent "Minilover#arena::Onfailclearstage"; + if (getmapusers("force_2-1") == 0) { + donpcevent "Minilover#arena::OnFailClearStage"; } mapannounce "force_2-1","Remaining Time : 5 minutes ",0; end; OnTimer120000: - set $@mapcount60, getmapusers ("force_2-1"); - if ($@mapcount60 == 0) { - donpcevent "Minilover#arena::Onfailclearstage"; + if (getmapusers("force_2-1") == 0) { + donpcevent "Minilover#arena::OnFailClearStage"; } mapannounce "force_2-1","Remaining Time : 4 minutes ",0; end; OnTimer180000: - set $@mapcount60, getmapusers ("force_2-1"); - if ($@mapcount60 == 0) { - donpcevent "Minilover#arena::Onfailclearstage"; + if (getmapusers("force_2-1") == 0) { + donpcevent "Minilover#arena::OnFailClearStage"; } mapannounce "force_2-1","Remaining Time : 3 minutes ",0; end; OnTimer240000: - set $@mapcount60, getmapusers ("force_2-1"); - if ($@mapcount60 == 0) { - donpcevent "Minilover#arena::Onfailclearstage"; + if (getmapusers("force_2-1") == 0) { + donpcevent "Minilover#arena::OnFailClearStage"; } mapannounce "force_2-1","Remaining Time : 2 minutes ",0; end; OnTimer300000: - set $@mapcount60, getmapusers ("force_2-1"); - if ($@mapcount60 == 0) { - donpcevent "Minilover#arena::Onfailclearstage"; + if (getmapusers("force_2-1") == 0) { + donpcevent "Minilover#arena::OnFailClearStage"; } mapannounce "force_2-1","Remaining Time : 1 minute ",0; end; @@ -115,148 +108,146 @@ OnTimer374000: OnTimer375000: mapwarp "force_2-1","prt_are_in",126,139,0,0; - donpcevent "Minilover#arena::Onfailclearstage"; + donpcevent "Minilover#arena::OnFailClearStage"; end; -Ontimeroff: +OnTimerOff: stopnpctimer; end; -Onfailclearstage: - donpcevent "cast#60::Ontimeover1"; +OnFailClearStage: + donpcevent "cast#60::OnTimeOver1"; mapwarp "force_2-1","prt_are_in",126,139,0,0; - donpcevent "Minilover#arena::Ontimeroff"; - donpcevent "arena#60::Onreset_all"; - donpcevent "alloff#60::Onon"; - donpcevent "lvl 60s Waiting Room::Onstart"; + donpcevent "Minilover#arena::OnTimerOff"; + donpcevent "arena#60::OnReset_All"; + donpcevent "alloff#60::OnEnable"; + donpcevent "Lv60 Waiting Room::OnStart"; end; -On01_start: +On01_Start: mapannounce "force_2-1","In order to clear this battle, you must kill at least 5 Goblins while dodging Rotar Zairos!",0; end; -On01_end: +On01_End: mapannounce "force_2-1","A door to the north room has opened!",0; end; -On02_start: +On02_Start: mapannounce "force_2-1","Escape to the north exit from the monsters!",0; end; -On02_end: +On02_End: mapannounce "force_2-1","A door to the north room has opened!",0; end; -On03_start: +On03_Start: mapannounce "force_2-1","In order to clear this battle, you must kill all Mantises!",0; end; -On03_end: +On03_End: mapannounce "force_2-1","Clear! A door to the east room has opened!",0; end; -On04_start: +On04_Start: mapannounce "force_2-1","In order to clear this battle, you must kill all non-aggressive monsters while dodging aggressive monsters!",0; end; -On04_end: +On04_End: mapannounce "force_2-1","A door to the east room has opened!",0; end; -On05_start: +On05_Start: mapannounce "force_2-1","In order to clear this battle, you must kill all monsters except Hydras and Kaphas!",0; end; -On05_end: +On05_End: mapannounce "force_2-1","Clear! A door to the south room has opened!",0; end; -On06_start: +On06_Start: mapannounce "force_2-1","In order to clear this battle, you must kill all Miyabi Dolls and escape to the south exit!",0; end; -On06_end: +On06_End: mapannounce "force_2-1","A door to the south room has opened!",0; end; -On07_start: +On07_Start: mapannounce "force_2-1","In order to clear this battle, you must kill all monsters!",0; end; -On07_end: +On07_End: mapannounce "force_2-1","Clear! A door to the west room has opened!",0; end; -On08_start: +On08_Start: mapannounce "force_2-1","Please escape to the north exit!",0; end; -On09_start: +On09_Start: mapannounce "force_2-1","In order to clear this battle, you must defeat a Goblin Leader!",0; end; -On09_end: +On09_End: mapannounce "force_2-1","Boss Clear! - North exit has opened. Thank you.",0; end; - } - script arena#60 -1,{ - -Onreset_01: - donpcevent "force_01ex#60::Onreset"; - donpcevent "force_01mob#60::Onreset"; - donpcevent "force_02start#60::Onon"; +OnReset_01: + donpcevent "force_01ex#60::OnReset"; + donpcevent "force_01mob#60::OnReset"; + donpcevent "force_02start#60::OnEnable"; enablenpc "force_01_02#60"; enablenpc "force_02_03#60"; end; -Onreset_02: - donpcevent "force_02mob#60::Onreset"; - donpcevent "force_03start#60::Onon"; +OnReset_02: + donpcevent "force_02mob#60::OnReset"; + donpcevent "force_03start#60::OnEnable"; end; -Onreset_03: +OnReset_03: enablenpc "force_03_04#60"; - donpcevent "force_04start#60::Onon"; - donpcevent "force_03ex#60::Onreset"; + donpcevent "force_04start#60::OnEnable"; + donpcevent "force_03ex#60::OnReset"; end; -Onreset_04: +OnReset_04: enablenpc "force_04_05#60"; - donpcevent "force_05start#60::Onon"; - donpcevent "force_04ex#60::Onreset"; + donpcevent "force_05start#60::OnEnable"; + donpcevent "force_04ex#60::OnReset"; end; -Onreset_05: +OnReset_05: enablenpc "force_05_06#60"; - donpcevent "force_06start#60::Onon"; - donpcevent "force_05ex#60::Onreset"; - donpcevent "force_05mob#60::Onreset"; + donpcevent "force_06start#60::OnEnable"; + donpcevent "force_05ex#60::OnReset"; + donpcevent "force_05mob#60::OnReset"; end; -Onreset_06: +OnReset_06: enablenpc "force_06_07#60"; - donpcevent "force_07start#60::Onon"; - donpcevent "force_06ex#60::Onreset"; - donpcevent "force_06mob#60::Onreset"; + donpcevent "force_07start#60::OnEnable"; + donpcevent "force_06ex#60::OnReset"; + donpcevent "force_06mob#60::OnReset"; end; -Onreset_07: +OnReset_07: enablenpc "force_07_08#60"; - donpcevent "force_08start#60::Onon"; + donpcevent "force_08start#60::OnEnable"; end; -Onreset_08: - donpcevent "force_09start#60::Onon"; +OnReset_08: + donpcevent "force_09start#60::OnEnable"; enablenpc "force_08_09#60"; end; -Onreset_09: +OnReset_09: enablenpc "force_exit#60"; end; -Onstart: +OnStart: disablenpc "force_01_02#60"; disablenpc "force_02_03#60"; disablenpc "force_03_04#60"; @@ -266,584 +257,533 @@ Onstart: disablenpc "force_07_08#60"; disablenpc "force_08_09#60"; disablenpc "force_exit#60"; - donpcevent "Minilover#arena::Ontimeroff"; - donpcevent "force_01mob#60::Onreset"; - donpcevent "force_02mob#60::Onreset"; - donpcevent "force_03mob#60::Onreset"; - donpcevent "force_04mob#60::Onreset"; - donpcevent "force_05mob#60::Onreset"; - donpcevent "force_06mob#60::Onreset"; - donpcevent "force_07mob#60::Onreset"; - donpcevent "force_08mob#60::Onreset"; - donpcevent "force_09mob#60::Onreset"; - donpcevent "force_01ex#60::Onreset"; - donpcevent "force_03ex#60::Onreset"; - donpcevent "force_04ex#60::Onreset"; - donpcevent "force_05ex#60::Onreset"; - donpcevent "force_06ex#60::Onreset"; - donpcevent "force_08ex#60::Onreset"; - donpcevent "force_09ex#60::Onreset"; + donpcevent "Minilover#arena::OnTimerOff"; + donpcevent "force_01mob#60::OnReset"; + donpcevent "force_02mob#60::OnReset"; + donpcevent "force_03mob#60::OnReset"; + donpcevent "force_04mob#60::OnReset"; + donpcevent "force_05mob#60::OnReset"; + donpcevent "force_06mob#60::OnReset"; + donpcevent "force_07mob#60::OnReset"; + //donpcevent "force_08mob#60::OnReset"; + donpcevent "force_09mob#60::OnReset"; + donpcevent "force_01ex#60::OnReset"; + donpcevent "force_03ex#60::OnReset"; + donpcevent "force_04ex#60::OnReset"; + donpcevent "force_05ex#60::OnReset"; + donpcevent "force_06ex#60::OnReset"; + //donpcevent "force_08ex#60::OnReset"; + donpcevent "force_09ex#60::OnReset"; enablenpc "force_08_01#60"; - donpcevent "force_01start#60::Onon"; - donpcevent "Minilover#arena::Onstart"; - end; - -Onreset_all: - donpcevent "force_01mob#60::Onreset"; - donpcevent "force_02mob#60::Onreset"; - donpcevent "force_03mob#60::Onreset"; - donpcevent "force_04mob#60::Onreset"; - donpcevent "force_05mob#60::Onreset"; - donpcevent "force_06mob#60::Onreset"; - donpcevent "force_07mob#60::Onreset"; - donpcevent "force_08mob#60::Onreset"; - donpcevent "force_09mob#60::Onreset"; - donpcevent "force_01ex#60::Onreset"; - donpcevent "force_03ex#60::Onreset"; - donpcevent "force_04ex#60::Onreset"; - donpcevent "force_05ex#60::Onreset"; - donpcevent "force_06ex#60::Onreset"; - donpcevent "force_08ex#60::Onreset"; - donpcevent "force_09ex#60::Onreset"; + donpcevent "force_01start#60::OnEnable"; + donpcevent "Minilover#arena::OnStart"; + end; + +OnReset_All: + donpcevent "force_01mob#60::OnReset"; + donpcevent "force_02mob#60::OnReset"; + donpcevent "force_03mob#60::OnReset"; + donpcevent "force_04mob#60::OnReset"; + donpcevent "force_05mob#60::OnReset"; + donpcevent "force_06mob#60::OnReset"; + donpcevent "force_07mob#60::OnReset"; + //donpcevent "force_08mob#60::OnReset"; + donpcevent "force_09mob#60::OnReset"; + donpcevent "force_01ex#60::OnReset"; + donpcevent "force_03ex#60::OnReset"; + donpcevent "force_04ex#60::OnReset"; + donpcevent "force_05ex#60::OnReset"; + donpcevent "force_06ex#60::OnReset"; + //donpcevent "force_08ex#60::OnReset"; + donpcevent "force_09ex#60::OnReset"; end; - } force_2-1,62,26,1 script force_08_01#60 45,1,1,{ - OnTouch: - donpcevent "Minilover#arena::On01_start"; + donpcevent "Minilover#arena::On01_Start"; warp "force_2-1",40,26; end; } force_2-1,25,44,1 script force_01_02#60 45,1,1,{ - OnTouch: - donpcevent "Minilover#arena::On02_start"; + donpcevent "Minilover#arena::On02_Start"; warp "force_2-1",25,69; end; } force_2-1,25,134,1 script force_02_03#60 45,1,1,{ - OnTouch: - donpcevent "arena#60::Onreset_02"; - donpcevent "Minilover#arena::On03_start"; + donpcevent "arena#60::OnReset_02"; + donpcevent "Minilover#arena::On03_Start"; warp "force_2-1",25,159; end; } force_2-1,44,174,1 script force_03_04#60 45,1,1,{ - OnTouch: - donpcevent "Minilover#arena::On04_start"; + donpcevent "Minilover#arena::On04_Start"; warp "force_2-1",69,174; end; } force_2-1,134,174,1 script force_04_05#60 45,1,1,{ - OnTouch: - donpcevent "Minilover#arena::On05_start"; + donpcevent "Minilover#arena::On05_Start"; warp "force_2-1",159,174; end; } force_2-1,174,155,1 script force_05_06#60 45,1,1,{ - OnTouch: - donpcevent "Minilover#arena::On06_start"; + donpcevent "Minilover#arena::On06_Start"; warp "force_2-1",174,130; end; } force_2-1,174,65,1 script force_06_07#60 45,1,1,{ - OnTouch: - donpcevent "Minilover#arena::On07_start"; + donpcevent "Minilover#arena::On07_Start"; warp "force_2-1",174,40; end; } force_2-1,155,26,1 script force_07_08#60 45,1,1,{ - OnTouch: - donpcevent "Minilover#arena::On08_start"; + donpcevent "Minilover#arena::On08_Start"; warp "force_2-1",132,26; enablenpc "force_08_09#60"; end; } force_2-1,99,54,1 script force_08_09#60 45,1,1,{ - OnTouch: - donpcevent "Minilover#arena::On09_start"; + donpcevent "Minilover#arena::On09_Start"; warp "force_2-1",99,82; end; } force_2-1,99,124,1 script force_exit#60 45,1,1,{ - OnTouch: - donpcevent "Minilover#arena::Ontimeroff"; - donpcevent "#arn_timer_60::Onon"; + donpcevent "Minilover#arena::OnTimerOff"; + donpcevent "#arn_timer_60::OnEnable"; mapwarp "force_2-1","prt_are_in",22,139,0,0; end; } - script force_01start#60 -1,{ - -Onon: - donpcevent "force_01mob#60::Onon"; -end; +OnEnable: + donpcevent "force_01mob#60::OnEnable"; + end; } - script force_01ex#60 -1,{ - -Onreset: - killmonster "force_2-1","force_01ex#60::OnMobEx"; +OnReset: + killmonster "force_2-1","force_01ex#60::OnMyMobDead"; end; -Onon: - monster "force_2-1",25,25,"Rotar Zairo",1392,1,"force_01ex#60::OnMobEx"; +OnEnable: + monster "force_2-1",25,25,"Rotar Zairo",1392,1,"force_01ex#60::OnMyMobDead"; end; -OnMobEx: +OnMyMobDead: end; } - script force_01mob#60 -1,{ - -Onreset: - killmonster "force_2-1","force_01mob#60::OnMobDeath"; - end; - -Onon: - donpcevent "force_01ex#60::Onon"; - monster "force_2-1",25,32,"Goblin Archer",1577,1,"force_01mob#60::OnMobDeath"; - monster "force_2-1",21,26,"Goblin",1534,1,"force_01mob#60::OnMobDeath"; - monster "force_2-1",25,36,"Goblin",1536,1,"force_01mob#60::OnMobDeath"; - monster "force_2-1",25,15,"Goblin",1534,1,"force_01mob#60::OnMobDeath"; - monster "force_2-1",40,30,"Goblin",1536,1,"force_01mob#60::OnMobDeath"; - monster "force_2-1",25,24,"Goblin",1534,1,"force_01mob#60::OnMobDeath"; - monster "force_2-1",25,9,"Goblin",1536,1,"force_01mob#60::OnMobDeath"; - monster "force_2-1",28,15,"Goblin Archer",1577,1,"force_01mob#60::OnMobDeath"; - monster "force_2-1",12,33,"Goblin",1536,1,"force_01mob#60::OnMobDeath"; - monster "force_2-1",24,20,"Goblin",1535,1,"force_01mob#60::OnMobDeath"; - set $force_01_60,5; - end; - -OnMobDeath: - set $force_01_60,$force_01_60 -1; - if ($force_01_60 < 1) { - donpcevent "Minilover#arena::On01_end"; - donpcevent "arena#60::Onreset_01"; +OnReset: + killmonster "force_2-1","force_01mob#60::OnMyMobDead"; + end; + +OnEnable: + donpcevent "force_01ex#60::OnEnable"; + monster "force_2-1",25,32,"Goblin Archer",1577,1,"force_01mob#60::OnMyMobDead"; + monster "force_2-1",21,26,"Goblin",1534,1,"force_01mob#60::OnMyMobDead"; + monster "force_2-1",25,36,"Goblin",1536,1,"force_01mob#60::OnMyMobDead"; + monster "force_2-1",25,15,"Goblin",1534,1,"force_01mob#60::OnMyMobDead"; + monster "force_2-1",40,30,"Goblin",1536,1,"force_01mob#60::OnMyMobDead"; + monster "force_2-1",25,24,"Goblin",1534,1,"force_01mob#60::OnMyMobDead"; + monster "force_2-1",25,9,"Goblin",1536,1,"force_01mob#60::OnMyMobDead"; + monster "force_2-1",28,15,"Goblin Archer",1577,1,"force_01mob#60::OnMyMobDead"; + monster "force_2-1",12,33,"Goblin",1536,1,"force_01mob#60::OnMyMobDead"; + monster "force_2-1",24,20,"Goblin",1535,1,"force_01mob#60::OnMyMobDead"; + end; + +OnMyMobDead: + if (mobcount("force_2-1","force_01mob#60::OnMyMobDead") < 6) { + donpcevent "Minilover#arena::On01_End"; + donpcevent "arena#60::OnReset_01"; } end; } - script force_02start#60 -1,{ - -Onon: - donpcevent "force_02mob#60::Onon"; +OnEnable: + donpcevent "force_02mob#60::OnEnable"; end; } - script force_02mob#60 -1,{ - -Onreset: - killmonster "force_2-1","force_02mob#60::OnMobEx"; - end; -Onon: - monster "force_2-1",24,76,"Drainliar",1434,1,"force_02mob#60::OnMobEx"; - monster "force_2-1",28,76,"Drainliar",1434,1,"force_02mob#60::OnMobEx"; - monster "force_2-1",24,86,"Drainliar",1434,1,"force_02mob#60::OnMobEx"; - monster "force_2-1",24,76,"Drainliar",1434,1,"force_02mob#60::OnMobEx"; - monster "force_2-1",28,76,"Drainliar",1434,1,"force_02mob#60::OnMobEx"; - monster "force_2-1",24,86,"Drainliar",1434,1,"force_02mob#60::OnMobEx"; - monster "force_2-1",24,76,"Drainliar",1434,1,"force_02mob#60::OnMobEx"; - monster "force_2-1",28,76,"Drainliar",1434,1,"force_02mob#60::OnMobEx"; - monster "force_2-1",23,76,"Requiem",1468,1,"force_02mob#60::OnMobEx"; - monster "force_2-1",27,76,"Requiem",1468,1,"force_02mob#60::OnMobEx"; - monster "force_2-1",25,86,"Requiem",1468,1,"force_02mob#60::OnMobEx"; - monster "force_2-1",26,86,"Ghoul",1423,1,"force_02mob#60::OnMobEx"; - monster "force_2-1",25,100,"Ghoul",1423,1,"force_02mob#60::OnMobEx"; - monster "force_2-1",26,118,"Ghoul",1423,1,"force_02mob#60::OnMobEx"; - monster "force_2-1",25,100,"Ghoul",1423,1,"force_02mob#60::OnMobEx"; - monster "force_2-1",26,118,"Ghoul",1423,1,"force_02mob#60::OnMobEx"; - monster "force_2-1",28,79,"Zerom",1470,1,"force_02mob#60::OnMobEx"; - monster "force_2-1",23,87,"Zerom",1470,1,"force_02mob#60::OnMobEx"; - monster "force_2-1",28,99,"Zerom",1470,1,"force_02mob#60::OnMobEx"; - monster "force_2-1",23,112,"Zerom",1470,1,"force_02mob#60::OnMobEx"; - monster "force_2-1",28,128,"Matyr",1460,1,"force_02mob#60::OnMobEx"; - monster "force_2-1",28,128,"Matyr",1460,1,"force_02mob#60::OnMobEx"; - monster "force_2-1",28,128,"Matyr",1460,1,"force_02mob#60::OnMobEx"; - monster "force_2-1",28,128,"Orc Zombie",1463,1,"force_02mob#60::OnMobEx"; - monster "force_2-1",28,128,"Orc Zombie",1463,1,"force_02mob#60::OnMobEx"; - monster "force_2-1",28,128,"Orc Zombie",1463,1,"force_02mob#60::OnMobEx"; - monster "force_2-1",28,128,"Orc Zombie",1463,1,"force_02mob#60::OnMobEx"; - monster "force_2-1",28,128,"Orc Zombie",1463,1,"force_02mob#60::OnMobEx"; - monster "force_2-1",28,128,"Matyr",1460,1,"force_02mob#60::OnMobEx"; - monster "force_2-1",28,128,"Matyr",1460,1,"force_02mob#60::OnMobEx"; - end; - -OnMobEx: +OnReset: + killmonster "force_2-1","force_02mob#60::OnMyMobDead"; + end; +OnEnable: + monster "force_2-1",24,76,"Drainliar",1434,1,"force_02mob#60::OnMyMobDead"; + monster "force_2-1",28,76,"Drainliar",1434,1,"force_02mob#60::OnMyMobDead"; + monster "force_2-1",24,86,"Drainliar",1434,1,"force_02mob#60::OnMyMobDead"; + monster "force_2-1",24,76,"Drainliar",1434,1,"force_02mob#60::OnMyMobDead"; + monster "force_2-1",28,76,"Drainliar",1434,1,"force_02mob#60::OnMyMobDead"; + monster "force_2-1",24,86,"Drainliar",1434,1,"force_02mob#60::OnMyMobDead"; + monster "force_2-1",24,76,"Drainliar",1434,1,"force_02mob#60::OnMyMobDead"; + monster "force_2-1",28,76,"Drainliar",1434,1,"force_02mob#60::OnMyMobDead"; + monster "force_2-1",23,76,"Requiem",1468,1,"force_02mob#60::OnMyMobDead"; + monster "force_2-1",27,76,"Requiem",1468,1,"force_02mob#60::OnMyMobDead"; + monster "force_2-1",25,86,"Requiem",1468,1,"force_02mob#60::OnMyMobDead"; + monster "force_2-1",26,86,"Ghoul",1423,1,"force_02mob#60::OnMyMobDead"; + monster "force_2-1",25,100,"Ghoul",1423,1,"force_02mob#60::OnMyMobDead"; + monster "force_2-1",26,118,"Ghoul",1423,1,"force_02mob#60::OnMyMobDead"; + monster "force_2-1",25,100,"Ghoul",1423,1,"force_02mob#60::OnMyMobDead"; + monster "force_2-1",26,118,"Ghoul",1423,1,"force_02mob#60::OnMyMobDead"; + monster "force_2-1",28,79,"Zerom",1470,1,"force_02mob#60::OnMyMobDead"; + monster "force_2-1",23,87,"Zerom",1470,1,"force_02mob#60::OnMyMobDead"; + monster "force_2-1",28,99,"Zerom",1470,1,"force_02mob#60::OnMyMobDead"; + monster "force_2-1",23,112,"Zerom",1470,1,"force_02mob#60::OnMyMobDead"; + monster "force_2-1",28,128,"Matyr",1460,1,"force_02mob#60::OnMyMobDead"; + monster "force_2-1",28,128,"Matyr",1460,1,"force_02mob#60::OnMyMobDead"; + monster "force_2-1",28,128,"Matyr",1460,1,"force_02mob#60::OnMyMobDead"; + monster "force_2-1",28,128,"Orc Zombie",1463,1,"force_02mob#60::OnMyMobDead"; + monster "force_2-1",28,128,"Orc Zombie",1463,1,"force_02mob#60::OnMyMobDead"; + monster "force_2-1",28,128,"Orc Zombie",1463,1,"force_02mob#60::OnMyMobDead"; + monster "force_2-1",28,128,"Orc Zombie",1463,1,"force_02mob#60::OnMyMobDead"; + monster "force_2-1",28,128,"Orc Zombie",1463,1,"force_02mob#60::OnMyMobDead"; + monster "force_2-1",28,128,"Matyr",1460,1,"force_02mob#60::OnMyMobDead"; + monster "force_2-1",28,128,"Matyr",1460,1,"force_02mob#60::OnMyMobDead"; + end; + +OnMyMobDead: end; } - script force_03start#60 -1,{ - -Onon: - donpcevent "force_03mob#60::Onon"; +OnEnable: + donpcevent "force_03mob#60::OnEnable"; end; } - script force_03ex#60 -1,{ - -Onreset: - killmonster "force_2-1","force_03ex#60::OnMobEx"; +OnReset: + killmonster "force_2-1","force_03ex#60::OnMyMobDead"; end; -Onon: - monster "force_2-1",26,173,"Hydra",1579,1,"force_03ex#60::OnMobEx"; - monster "force_2-1",21,173,"Hydra",1579,1,"force_03ex#60::OnMobEx"; - monster "force_2-1",31,173,"Hydra",1579,1,"force_03ex#60::OnMobEx"; - monster "force_2-1",26,178,"Hydra",1579,1,"force_03ex#60::OnMobEx"; - monster "force_2-1",21,178,"Hydra",1579,1,"force_03ex#60::OnMobEx"; - monster "force_2-1",31,178,"Hydra",1579,1,"force_03ex#60::OnMobEx"; - monster "force_2-1",19,174,"Obeaune",1425,1,"force_03ex#60::OnMobEx"; - monster "force_2-1",26,161,"Obeaune",1425,1,"force_03ex#60::OnMobEx"; - monster "force_2-1",13,173,"Obeaune",1425,1,"force_03ex#60::OnMobEx"; - monster "force_2-1",38,173,"Obeaune",1425,1,"force_03ex#60::OnMobEx"; +OnEnable: + monster "force_2-1",26,173,"Hydra",1579,1,"force_03ex#60::OnMyMobDead"; + monster "force_2-1",21,173,"Hydra",1579,1,"force_03ex#60::OnMyMobDead"; + monster "force_2-1",31,173,"Hydra",1579,1,"force_03ex#60::OnMyMobDead"; + monster "force_2-1",26,178,"Hydra",1579,1,"force_03ex#60::OnMyMobDead"; + monster "force_2-1",21,178,"Hydra",1579,1,"force_03ex#60::OnMyMobDead"; + monster "force_2-1",31,178,"Hydra",1579,1,"force_03ex#60::OnMyMobDead"; + monster "force_2-1",19,174,"Obeaune",1425,1,"force_03ex#60::OnMyMobDead"; + monster "force_2-1",26,161,"Obeaune",1425,1,"force_03ex#60::OnMyMobDead"; + monster "force_2-1",13,173,"Obeaune",1425,1,"force_03ex#60::OnMyMobDead"; + monster "force_2-1",38,173,"Obeaune",1425,1,"force_03ex#60::OnMyMobDead"; end; -OnMobEx: +OnMyMobDead: end; } - script force_03mob#60 -1,{ - -Onon: - donpcevent "force_03ex#60::Onon"; - monster "force_2-1",23,174,"Mantis",1457,1,"force_03mob#60::OnMobDeath"; - monster "force_2-1",18,173,"Mantis",1457,1,"force_03mob#60::OnMobDeath"; - monster "force_2-1",33,173,"Mantis",1457,1,"force_03mob#60::OnMobDeath"; - monster "force_2-1",26,181,"Mantis",1457,1,"force_03mob#60::OnMobDeath"; - set $force_03_60,4; +OnEnable: + donpcevent "force_03ex#60::OnEnable"; + monster "force_2-1",23,174,"Mantis",1457,1,"force_03mob#60::OnMyMobDead"; + monster "force_2-1",18,173,"Mantis",1457,1,"force_03mob#60::OnMyMobDead"; + monster "force_2-1",33,173,"Mantis",1457,1,"force_03mob#60::OnMyMobDead"; + monster "force_2-1",26,181,"Mantis",1457,1,"force_03mob#60::OnMyMobDead"; end; -Onreset: - killmonster "force_2-1","force_mob01#60::OnMobDeath"; +OnReset: + killmonster "force_2-1","force_mob01#60::OnMyMobDead"; end; -OnMobDeath: - set $force_03_60,$force_03_60 -1; - if ($force_03_60 < 1) { - donpcevent "Minilover#arena::On03_end"; - donpcevent "arena#60::Onreset_03"; +OnMyMobDead: + if (mobcount("force_2-1","force_03mob#60::OnMyMobDead") < 1) { + donpcevent "Minilover#arena::On03_End"; + donpcevent "arena#60::OnReset_03"; } end; } - script force_04start#60 -1,{ - -Onon: - donpcevent "force_04mob#60::Onon"; +OnEnable: + donpcevent "force_04mob#60::OnEnable"; end; } - script force_04ex#60 -1,{ - -Onreset: - killmonster "force_2-1","force_04ex#60::OnMobEx"; +OnReset: + killmonster "force_2-1","force_04ex#60::OnMyMobDead"; end; -Onon: - monster "force_2-1",84,177,"Sasquatch",1442,1,"force_04ex#60::OnMobEx"; - monster "force_2-1",125,170,"Sasquatch",1442,1,"force_04ex#60::OnMobEx"; - monster "force_2-1",109,172,"Baby Leopard",1524,1,"force_04ex#60::OnMobEx"; - monster "force_2-1",121,172,"Baby Leopard",1524,1,"force_04ex#60::OnMobEx"; - monster "force_2-1",104,173,"Chepet",1444,1,"force_04ex#60::OnMobEx"; - monster "force_2-1",75,174,"Dokebi",1491,1,"force_04ex#60::OnMobEx"; - monster "force_2-1",102,176,"Dokebi",1491,1,"force_04ex#60::OnMobEx"; +OnEnable: + monster "force_2-1",84,177,"Sasquatch",1442,1,"force_04ex#60::OnMyMobDead"; + monster "force_2-1",125,170,"Sasquatch",1442,1,"force_04ex#60::OnMyMobDead"; + monster "force_2-1",109,172,"Baby Leopard",1524,1,"force_04ex#60::OnMyMobDead"; + monster "force_2-1",121,172,"Baby Leopard",1524,1,"force_04ex#60::OnMyMobDead"; + monster "force_2-1",104,173,"Chepet",1444,1,"force_04ex#60::OnMyMobDead"; + monster "force_2-1",75,174,"Dokebi",1491,1,"force_04ex#60::OnMyMobDead"; + monster "force_2-1",102,176,"Dokebi",1491,1,"force_04ex#60::OnMyMobDead"; end; -OnMobEx: +OnMyMobDead: end; } - script force_04mob#60 -1,{ - -Onreset: - killmonster "force_2-1","force_04mob#60::OnMobDeath"; +OnReset: + killmonster "force_2-1","force_04mob#60::OnMyMobDead"; end; -Onon: - donpcevent "force_04ex#60::Onon"; - monster "force_2-1",79,174,"Golem",1540,1,"force_04mob#60::OnMobDeath"; - monster "force_2-1",131,178,"Marse",1551,1,"force_04mob#60::OnMobDeath"; - set $force_04_60,2; +OnEnable: + donpcevent "force_04ex#60::OnEnable"; + monster "force_2-1",79,174,"Golem",1540,1,"force_04mob#60::OnMyMobDead"; + monster "force_2-1",131,178,"Marse",1551,1,"force_04mob#60::OnMyMobDead"; end; -OnMobDeath: - set $force_04_60,$force_04_60 -1; - if ($force_04_60 < 1) { - donpcevent "force_04ex#60::Onreset"; - donpcevent "Minilover#arena::On04_end"; - donpcevent "arena#60::Onreset_04"; +OnMyMobDead: + if (mobcount("force_2-1","force_04mob#60::OnMyMobDead") < 1) { + donpcevent "force_04ex#60::OnReset"; + donpcevent "Minilover#arena::On04_End"; + donpcevent "arena#60::OnReset_04"; } end; } - script force_05start#60 -1,{ - -Onon: - donpcevent "force_05mob#60::Onon"; +OnEnable: + donpcevent "force_05mob#60::OnEnable"; end; } - script force_05ex#60 -1,{ - -Onreset: - killmonster "force_2-1","force_05ex#60::OnMobEx"; +OnReset: + killmonster "force_2-1","force_05ex#60::OnMyMobDead"; end; -Onsummonmob_05: - monster "force_2-1",168,177,"Hydra",1579,1,"force_05ex#60::OnMobEx"; - monster "force_2-1",170,179,"Hydra",1579,1,"force_05ex#60::OnMobEx"; - monster "force_2-1",177,179,"Hydra",1579,1,"force_05ex#60::OnMobEx"; - monster "force_2-1",179,178,"Hydra",1579,1,"force_05ex#60::OnMobEx"; - monster "force_2-1",179,170,"Hydra",1579,1,"force_05ex#60::OnMobEx"; - monster "force_2-1",177,168,"Hydra",1579,1,"force_05ex#60::OnMobEx"; - monster "force_2-1",170,168,"Hydra",1579,1,"force_05ex#60::OnMobEx"; - monster "force_2-1",173,174,"Hydra",1579,1,"force_05ex#60::OnMobEx"; - monster "force_2-1",174,174,"Hydra",1579,1,"force_05ex#60::OnMobEx"; - monster "force_2-1",173,173,"Hydra",1579,1,"force_05ex#60::OnMobEx"; - monster "force_2-1",174,173,"Hydra",1579,1,"force_05ex#60::OnMobEx"; - monster "force_2-1",173,181,"Kapha",1543,1,"force_05ex#60::OnMobEx"; +OnSummonMob_05: + monster "force_2-1",168,177,"Hydra",1579,1,"force_05ex#60::OnMyMobDead"; + monster "force_2-1",170,179,"Hydra",1579,1,"force_05ex#60::OnMyMobDead"; + monster "force_2-1",177,179,"Hydra",1579,1,"force_05ex#60::OnMyMobDead"; + monster "force_2-1",179,178,"Hydra",1579,1,"force_05ex#60::OnMyMobDead"; + monster "force_2-1",179,170,"Hydra",1579,1,"force_05ex#60::OnMyMobDead"; + monster "force_2-1",177,168,"Hydra",1579,1,"force_05ex#60::OnMyMobDead"; + monster "force_2-1",170,168,"Hydra",1579,1,"force_05ex#60::OnMyMobDead"; + monster "force_2-1",173,174,"Hydra",1579,1,"force_05ex#60::OnMyMobDead"; + monster "force_2-1",174,174,"Hydra",1579,1,"force_05ex#60::OnMyMobDead"; + monster "force_2-1",173,173,"Hydra",1579,1,"force_05ex#60::OnMyMobDead"; + monster "force_2-1",174,173,"Hydra",1579,1,"force_05ex#60::OnMyMobDead"; + monster "force_2-1",173,181,"Kapha",1543,1,"force_05ex#60::OnMyMobDead"; end; -OnMobEx: +OnMyMobDead: end; } - script force_05mob#60 -1,{ - -Onreset: - killmonster "force_2-1","force_05mob#60::OnMobDeath"; +OnReset: + killmonster "force_2-1","force_05mob#60::OnMyMobDead"; end; -Onon: - donpcevent "force_05ex#60::Onsummonmob_05"; - monster "force_2-1",163,173,"Drainliar",1434,1,"force_05mob#60::OnMobDeath"; - monster "force_2-1",173,173,"Myst",1553,1,"force_05mob#60::OnMobDeath"; - monster "force_2-1",181,173,"Orc Skeleton",1462,1,"force_05mob#60::OnMobDeath"; - monster "force_2-1",171,177,"Orc Skeleton",1462,1,"force_05mob#60::OnMobDeath"; - monster "force_2-1",173,181,"Raggler",1445,1,"force_05mob#60::OnMobDeath"; - set $force_05_60,5; +OnEnable: + donpcevent "force_05ex#60::OnSummonMob_05"; + monster "force_2-1",163,173,"Drainliar",1434,1,"force_05mob#60::OnMyMobDead"; + monster "force_2-1",173,173,"Myst",1553,1,"force_05mob#60::OnMyMobDead"; + monster "force_2-1",181,173,"Orc Skeleton",1462,1,"force_05mob#60::OnMyMobDead"; + monster "force_2-1",171,177,"Orc Skeleton",1462,1,"force_05mob#60::OnMyMobDead"; + monster "force_2-1",173,181,"Raggler",1445,1,"force_05mob#60::OnMyMobDead"; end; -OnMobDeath: - set $force_05_60,$force_05_60 -1; - if ($force_05_60 < 1) { - donpcevent "Minilover#arena::On05_end"; - donpcevent "arena#60::Onreset_05"; +OnMyMobDead: + if (mobcount("force_2-1","force_05mob#60::OnMyMobDead") < 1) { + donpcevent "Minilover#arena::On05_End"; + donpcevent "arena#60::OnReset_05"; } end; } - script force_06start#60 -1,{ - -Onon: - donpcevent "force_06mob#60::Onon"; +OnEnable: + donpcevent "force_06mob#60::OnEnable"; end; } - script force_06ex#60 -1,{ - -Onreset: - killmonster "force_2-1","force_06ex#60::OnMobEx"; - end; - -Onon: - monster "force_2-1",169,130,"Greatest General",1541,1,"force_06ex#60::OnMobEx"; - monster "force_2-1",178,130,"Greatest General",1541,1,"force_06ex#60::OnMobEx"; - monster "force_2-1",169,125,"Greatest General",1541,1,"force_06ex#60::OnMobEx"; - monster "force_2-1",178,125,"Greatest General",1541,1,"force_06ex#60::OnMobEx"; - monster "force_2-1",169,120,"Greatest General",1541,1,"force_06ex#60::OnMobEx"; - monster "force_2-1",178,120,"Greatest General",1541,1,"force_06ex#60::OnMobEx"; - monster "force_2-1",169,115,"Greatest General",1541,1,"force_06ex#60::OnMobEx"; - monster "force_2-1",178,115,"Greatest General",1541,1,"force_06ex#60::OnMobEx"; - monster "force_2-1",169,110,"Greatest General",1541,1,"force_06ex#60::OnMobEx"; - monster "force_2-1",178,110,"Greatest General",1541,1,"force_06ex#60::OnMobEx"; - monster "force_2-1",169,105,"Greatest General",1541,1,"force_06ex#60::OnMobEx"; - monster "force_2-1",178,105,"Greatest General",1541,1,"force_06ex#60::OnMobEx"; - monster "force_2-1",169,100,"Greatest General",1541,1,"force_06ex#60::OnMobEx"; - monster "force_2-1",178,100,"Greatest General",1541,1,"force_06ex#60::OnMobEx"; - monster "force_2-1",169,95,"Greatest General",1541,1,"force_06ex#60::OnMobEx"; - monster "force_2-1",178,95,"Greatest General",1541,1,"force_06ex#60::OnMobEx"; - monster "force_2-1",169,90,"Greatest General",1541,1,"force_06ex#60::OnMobEx"; - monster "force_2-1",178,90,"Greatest General",1541,1,"force_06ex#60::OnMobEx"; - monster "force_2-1",169,85,"Greatest General",1541,1,"force_06ex#60::OnMobEx"; - monster "force_2-1",178,85,"Greatest General",1541,1,"force_06ex#60::OnMobEx"; - monster "force_2-1",169,80,"Greatest General",1541,1,"force_06ex#60::OnMobEx"; - monster "force_2-1",178,80,"Greatest General",1541,1,"force_06ex#60::OnMobEx"; - monster "force_2-1",169,75,"Greatest General",1541,1,"force_06ex#60::OnMobEx"; - monster "force_2-1",178,75,"Greatest General",1541,1,"force_06ex#60::OnMobEx"; - end; - -Onsubon: - set $@randmonster60,rand(1,3); - switch($@randmonster60) { +OnReset: + killmonster "force_2-1","force_06ex#60::OnMyMobDead"; + end; + +OnEnable: + monster "force_2-1",169,130,"Greatest General",1541,1,"force_06ex#60::OnMyMobDead"; + monster "force_2-1",178,130,"Greatest General",1541,1,"force_06ex#60::OnMyMobDead"; + monster "force_2-1",169,125,"Greatest General",1541,1,"force_06ex#60::OnMyMobDead"; + monster "force_2-1",178,125,"Greatest General",1541,1,"force_06ex#60::OnMyMobDead"; + monster "force_2-1",169,120,"Greatest General",1541,1,"force_06ex#60::OnMyMobDead"; + monster "force_2-1",178,120,"Greatest General",1541,1,"force_06ex#60::OnMyMobDead"; + monster "force_2-1",169,115,"Greatest General",1541,1,"force_06ex#60::OnMyMobDead"; + monster "force_2-1",178,115,"Greatest General",1541,1,"force_06ex#60::OnMyMobDead"; + monster "force_2-1",169,110,"Greatest General",1541,1,"force_06ex#60::OnMyMobDead"; + monster "force_2-1",178,110,"Greatest General",1541,1,"force_06ex#60::OnMyMobDead"; + monster "force_2-1",169,105,"Greatest General",1541,1,"force_06ex#60::OnMyMobDead"; + monster "force_2-1",178,105,"Greatest General",1541,1,"force_06ex#60::OnMyMobDead"; + monster "force_2-1",169,100,"Greatest General",1541,1,"force_06ex#60::OnMyMobDead"; + monster "force_2-1",178,100,"Greatest General",1541,1,"force_06ex#60::OnMyMobDead"; + monster "force_2-1",169,95,"Greatest General",1541,1,"force_06ex#60::OnMyMobDead"; + monster "force_2-1",178,95,"Greatest General",1541,1,"force_06ex#60::OnMyMobDead"; + monster "force_2-1",169,90,"Greatest General",1541,1,"force_06ex#60::OnMyMobDead"; + monster "force_2-1",178,90,"Greatest General",1541,1,"force_06ex#60::OnMyMobDead"; + monster "force_2-1",169,85,"Greatest General",1541,1,"force_06ex#60::OnMyMobDead"; + monster "force_2-1",178,85,"Greatest General",1541,1,"force_06ex#60::OnMyMobDead"; + monster "force_2-1",169,80,"Greatest General",1541,1,"force_06ex#60::OnMyMobDead"; + monster "force_2-1",178,80,"Greatest General",1541,1,"force_06ex#60::OnMyMobDead"; + monster "force_2-1",169,75,"Greatest General",1541,1,"force_06ex#60::OnMyMobDead"; + monster "force_2-1",178,75,"Greatest General",1541,1,"force_06ex#60::OnMyMobDead"; + end; + +OnSubOn: + switch(rand(1,3)) { case 1: - monster "force_2-1",rand(170,177),rand(70,120),"Sidewinder",1424,1,"force_06ex#60::OnMobEx"; + monster "force_2-1",rand(170,177),rand(70,120),"Sidewinder",1424,1,"force_06ex#60::OnMyMobDead"; break; case 2: - monster "force_2-1",rand(170,177),rand(70,120),"Hermit Plant",1565,1,"force_06ex#60::OnMobEx"; + monster "force_2-1",rand(170,177),rand(70,120),"Hermit Plant",1565,1,"force_06ex#60::OnMyMobDead"; break; case 3: - monster "force_2-1",rand(170,177),rand(70,120),"Cruiser",1443,1,"force_06ex#60::OnMobEx"; + monster "force_2-1",rand(170,177),rand(70,120),"Cruiser",1443,1,"force_06ex#60::OnMyMobDead"; break; } end; -OnMobEx: +OnMyMobDead: end; } - script force_06mob#60 -1,{ - -Onreset: - killmonster "force_2-1","force_06mob#60::OnMobDeath"; +OnReset: + killmonster "force_2-1","force_06mob#60::OnMyMobDead"; end; -Onon: - donpcevent "force_06ex#60::Onon"; - monster "force_2-1",174,100,"Miyabi Doll",1552,1,"force_06mob#60::OnMobDeath"; - monster "force_2-1",174,80,"Miyabi Doll",1552,1,"force_06mob#60::OnMobDeath"; - set $force_06_60,2; +OnEnable: + donpcevent "force_06ex#60::OnEnable"; + monster "force_2-1",174,100,"Miyabi Doll",1552,1,"force_06mob#60::OnMyMobDead"; + monster "force_2-1",174,80,"Miyabi Doll",1552,1,"force_06mob#60::OnMyMobDead"; end; -OnMobDeath: - set $force_06_60,$force_06_60 -1; - if ($force_06_60 < 1) { - set door, 1; - donpcevent "Minilover#arena::On06_end"; - donpcevent "arena#60::Onreset_06"; +OnMyMobDead: + if (mobcount("force_2-1","force_06mob#60::OnMyMobDead") < 1) { + donpcevent "Minilover#arena::On06_End"; + donpcevent "arena#60::OnReset_06"; } - else donpcevent "force_06ex#60::Onsubon"; + else donpcevent "force_06ex#60::OnSubOn"; end; } - script force_07start#60 -1,{ - -Onon: - donpcevent "force_07mob#60::Onon"; +OnEnable: + donpcevent "force_07mob#60::OnEnable"; end; } - script force_07mob#60 -1,{ - -Onreset: - killmonster "force_2-1","force_07mob#60::OnMobDeath"; +OnReset: + killmonster "force_2-1","force_07mob#60::OnMyMobDead"; end; -Onon: - monster "force_2-1",170,25,"Jakk",1436,1,"force_07mob#60::OnMobDeath"; - monster "force_2-1",170,25,"Jakk",1436,1,"force_07mob#60::OnMobDeath"; - monster "force_2-1",175,25,"Myst",1553,1,"force_07mob#60::OnMobDeath"; - monster "force_2-1",179,25,"Isis",1421,1,"force_07mob#60::OnMobDeath"; - set $force_07_50,4; +OnEnable: + monster "force_2-1",170,25,"Jakk",1436,1,"force_07mob#60::OnMyMobDead"; + monster "force_2-1",170,25,"Jakk",1436,1,"force_07mob#60::OnMyMobDead"; + monster "force_2-1",175,25,"Myst",1553,1,"force_07mob#60::OnMyMobDead"; + monster "force_2-1",179,25,"Isis",1421,1,"force_07mob#60::OnMyMobDead"; end; -OnMobDeath: - set $force_07_50,$force_07_50 -1; - if ($force_07_50 < 1) { - donpcevent "Minilover#arena::On07_end"; - donpcevent "arena#60::Onreset_07"; +OnMyMobDead: + if (mobcount("force_2-1","force_07mob#60::OnMyMobDead") < 1) { + donpcevent "Minilover#arena::On07_End"; + donpcevent "arena#60::OnReset_07"; } end; } - script force_08start#60 -1,{ - -Onon: - donpcevent "force_08ex#60::Onon"; +OnEnable: + donpcevent "force_08ex#60::OnEnable"; end; } - script force_08ex#60 -1,{ - -Onon: - donpcevent "arena#60::Onreset_08"; +OnEnable: + donpcevent "arena#60::OnReset_08"; end; } - script force_09start#60 -1,{ - -Onon: - donpcevent "force_09mob#60::Onon"; +OnEnable: + donpcevent "force_09mob#60::OnEnable"; end; } - script force_09ex#60 -1,{ - -Onreset: - killmonster "force_2-1","force_09ex#60::OnMobEx"; - end; - -Onsummonmob_09: - monster "force_2-1",90,100,"Horong",1578,1,"force_09ex#60::OnMobEx"; - monster "force_2-1",92,100,"Horong",1578,1,"force_09ex#60::OnMobEx"; - monster "force_2-1",99,100,"Horong",1578,1,"force_09ex#60::OnMobEx"; - monster "force_2-1",105,100,"Horong",1578,1,"force_09ex#60::OnMobEx"; - monster "force_2-1",91,108,"Greatest General",1541,1,"force_09ex#60::OnMobEx"; - monster "force_2-1",91,104,"Greatest General",1541,1,"force_09ex#60::OnMobEx"; - monster "force_2-1",91,100,"Greatest General",1541,1,"force_09ex#60::OnMobEx"; - monster "force_2-1",91,96,"Greatest General",1541,1,"force_09ex#60::OnMobEx"; - monster "force_2-1",91,92,"Greatest General",1541,1,"force_09ex#60::OnMobEx"; - monster "force_2-1",95,108,"Greatest General",1541,1,"force_09ex#60::OnMobEx"; - monster "force_2-1",99,108,"Greatest General",1541,1,"force_09ex#60::OnMobEx"; - monster "force_2-1",100,108,"Greatest General",1541,1,"force_09ex#60::OnMobEx"; - monster "force_2-1",104,108,"Greatest General",1541,1,"force_09ex#60::OnMobEx"; - monster "force_2-1",108,108,"Greatest General",1541,1,"force_09ex#60::OnMobEx"; - monster "force_2-1",108,104,"Greatest General",1541,1,"force_09ex#60::OnMobEx"; - monster "force_2-1",108,100,"Greatest General",1541,1,"force_09ex#60::OnMobEx"; - monster "force_2-1",108,96,"Greatest General",1541,1,"force_09ex#60::OnMobEx"; - monster "force_2-1",108,92,"Greatest General",1541,1,"force_09ex#60::OnMobEx"; - monster "force_2-1",104,102,"Greatest General",1541,1,"force_09ex#60::OnMobEx"; - monster "force_2-1",196,102,"Greatest General",1541,1,"force_09ex#60::OnMobEx"; - monster "force_2-1",114,100,"Greatest General",1541,1,"force_09ex#60::OnMobEx"; - monster "force_2-1",121,100,"Greatest General",1541,1,"force_09ex#60::OnMobEx"; - monster "force_2-1",85,100,"Greatest General",1541,1,"force_09ex#60::OnMobEx"; - monster "force_2-1",78,100,"Greatest General",1541,1,"force_09ex#60::OnMobEx"; - monster "force_2-1",96,118,"Greatest General",1541,1,"force_09ex#60::OnMobEx"; - monster "force_2-1",103,118,"Greatest General",1541,1,"force_09ex#60::OnMobEx"; - end; - -OnMobEx: +OnReset: + killmonster "force_2-1","force_09ex#60::OnMyMobDead"; + end; + +OnSummonMob_09: + monster "force_2-1",90,100,"Horong",1578,1,"force_09ex#60::OnMyMobDead"; + monster "force_2-1",92,100,"Horong",1578,1,"force_09ex#60::OnMyMobDead"; + monster "force_2-1",99,100,"Horong",1578,1,"force_09ex#60::OnMyMobDead"; + monster "force_2-1",105,100,"Horong",1578,1,"force_09ex#60::OnMyMobDead"; + monster "force_2-1",91,108,"Greatest General",1541,1,"force_09ex#60::OnMyMobDead"; + monster "force_2-1",91,104,"Greatest General",1541,1,"force_09ex#60::OnMyMobDead"; + monster "force_2-1",91,100,"Greatest General",1541,1,"force_09ex#60::OnMyMobDead"; + monster "force_2-1",91,96,"Greatest General",1541,1,"force_09ex#60::OnMyMobDead"; + monster "force_2-1",91,92,"Greatest General",1541,1,"force_09ex#60::OnMyMobDead"; + monster "force_2-1",95,108,"Greatest General",1541,1,"force_09ex#60::OnMyMobDead"; + monster "force_2-1",99,108,"Greatest General",1541,1,"force_09ex#60::OnMyMobDead"; + monster "force_2-1",100,108,"Greatest General",1541,1,"force_09ex#60::OnMyMobDead"; + monster "force_2-1",104,108,"Greatest General",1541,1,"force_09ex#60::OnMyMobDead"; + monster "force_2-1",108,108,"Greatest General",1541,1,"force_09ex#60::OnMyMobDead"; + monster "force_2-1",108,104,"Greatest General",1541,1,"force_09ex#60::OnMyMobDead"; + monster "force_2-1",108,100,"Greatest General",1541,1,"force_09ex#60::OnMyMobDead"; + monster "force_2-1",108,96,"Greatest General",1541,1,"force_09ex#60::OnMyMobDead"; + monster "force_2-1",108,92,"Greatest General",1541,1,"force_09ex#60::OnMyMobDead"; + monster "force_2-1",104,102,"Greatest General",1541,1,"force_09ex#60::OnMyMobDead"; + monster "force_2-1",196,102,"Greatest General",1541,1,"force_09ex#60::OnMyMobDead"; + monster "force_2-1",114,100,"Greatest General",1541,1,"force_09ex#60::OnMyMobDead"; + monster "force_2-1",121,100,"Greatest General",1541,1,"force_09ex#60::OnMyMobDead"; + monster "force_2-1",85,100,"Greatest General",1541,1,"force_09ex#60::OnMyMobDead"; + monster "force_2-1",78,100,"Greatest General",1541,1,"force_09ex#60::OnMyMobDead"; + monster "force_2-1",96,118,"Greatest General",1541,1,"force_09ex#60::OnMyMobDead"; + monster "force_2-1",103,118,"Greatest General",1541,1,"force_09ex#60::OnMyMobDead"; + end; + +OnMyMobDead: end; } - script force_09mob#60 -1,{ - -Onon: - donpcevent "force_09ex#60::Onsummonmob_09"; - monster "force_2-1",99,99,"Goblin Leader",1539,1,"force_09mob#60::OnMobDeath"; - set $force_09_60,1; +OnEnable: + donpcevent "force_09ex#60::OnSummonMob_09"; + monster "force_2-1",99,99,"Goblin Leader",1539,1,"force_09mob#60::OnMyMobDead"; end; -Onreset: - killmonster "force_2-1","force_09mob#60::OnMobDeath"; +OnReset: + killmonster "force_2-1","force_09mob#60::OnMyMobDead"; end; -OnMobDeath: - set $force_09_60,$force_09_60 -1; - if ($force_09_60 < 1) { - donpcevent "Minilover#arena::On09_end"; - donpcevent "arena#60::Onreset_09"; - donpcevent "arena#60::Onreset_all"; +OnMyMobDead: + if (mobcount("force_2-1","force_09mob#60::OnMyMobDead") < 1) { + donpcevent "Minilover#arena::On09_End"; + donpcevent "arena#60::OnReset_09"; + donpcevent "arena#60::OnReset_All"; set $arena_min60end,gettime(2); set $arena_sec60end,gettime(1); } @@ -851,7 +791,6 @@ OnMobDeath: } prt_are_in,129,135,3 script Staff#60-1 67,{ - mes "[Staff]"; mes "You did a good job."; mes "Even if you have failed to clear a time attack battle, I will reward you with a small amount of arena points."; @@ -873,29 +812,19 @@ prt_are_in,129,135,3 script Staff#60-1 67,{ } prt_are_in,25,135,3 script Staff#60-2 67,{ - - if($arena_min60end < $arena_min60st) - { - if($arena_sec60end < $arena_sec60st) - { + if($arena_min60end < $arena_min60st) { + if($arena_sec60end < $arena_sec60st) { set @record_min60,60 - $arena_min60st + $arena_min60end -1; set @record_sec60,60 - $arena_sec60st + $arena_sec60end; - } - else - { + } else { set @record_min60,60 - $arena_min60st + $arena_min60end; set @record_sec60,$arena_sec60end - $arena_sec60st; } - } - else - { - if($arena_sec60end < $arena_sec60st) - { + } else { + if($arena_sec60end < $arena_sec60st) { set @record_min60,$arena_min60end - $arena_min60st -1; set @record_sec60,60 - $arena_sec60st + $arena_sec60end; - } - else - { + } else { set @record_min60,$arena_min60end - $arena_min60st; set @record_sec60,$arena_sec60end - $arena_sec60st; } @@ -911,7 +840,7 @@ prt_are_in,25,135,3 script Staff#60-2 67,{ mes "Congratulations!"; next; mes "[Staff]"; - mes "The fastest player among people who cleared lvl 60s arena time force battle is ^3131FF"+$arena_60topn$+"^000000."; + mes "The fastest player among people who cleared Lv60 arena time force battle is ^3131FF"+$arena_60topn$+"^000000."; next; mes "[Staff]"; mes "^3131FF"+$arena_60topn$+"^000000's running time was ^3131FF"+$top_60min+"^000000minutes ^3131FF"+$top_60sec+"^000000seconds."; @@ -932,9 +861,7 @@ prt_are_in,25,135,3 script Staff#60-2 67,{ mes "I hope you had a good time and let me guide you to the entrance of arena."; mes "Thank you."; close2; - } - else - { + } else { set arena_point, arena_point + 20; mes "[Staff]"; mes "Let me reward you some arena points."; @@ -946,15 +873,13 @@ prt_are_in,25,135,3 script Staff#60-2 67,{ close2; } specialeffect2 EF_EXIT; - donpcevent "cast#60::Onnomal1"; + donpcevent "cast#60::OnNomal1"; warp "arena_room",100,75; - donpcevent "#arn_timer_60::Onstop"; - donpcevent "alloff#60::Onon"; - donpcevent "lvl 60s Waiting Room::Onstart"; + donpcevent "#arn_timer_60::OnStop"; + donpcevent "alloff#60::OnEnable"; + donpcevent "Lv60 Waiting Room::OnStart"; end; - } - else - { + } else { emotion e_omg; mes "[Staff]"; mes "Wow! You have renewed the record!"; @@ -965,7 +890,7 @@ prt_are_in,25,135,3 script Staff#60-2 67,{ set $top_60min, @record_min60; set $top_60sec, @record_sec60; set $arena_60topn$,strcharinfo(0); - donpcevent "Vendigos::Onlinerec_60"; + donpcevent "Vendigos::OnLineRec_60"; next; if (arena_point > 29950) { mes "[Staff]"; @@ -979,9 +904,7 @@ prt_are_in,25,135,3 script Staff#60-2 67,{ mes "I hope you had a good time and let me guide you to the entrance of arena."; mes "Thank you."; close2; - } - else - { + } else { mes "[Staff]"; mes "Let me reward you with some arena points."; mes "At the same time, since you have renewed the record you will receive an extra amount of the points this time."; @@ -997,19 +920,17 @@ prt_are_in,25,135,3 script Staff#60-2 67,{ close2; } specialeffect2 EF_HIT5; - donpcevent "cast#60::Onnomal2"; + donpcevent "cast#60::OnNomal2"; warp "arena_room",100,75; - donpcevent "#arn_timer_60::Onstop"; - donpcevent "alloff#60::Onon"; - donpcevent "lvl 60s Waiting Room::Onstart"; + donpcevent "#arn_timer_60::OnStop"; + donpcevent "alloff#60::OnEnable"; + donpcevent "Lv60 Waiting Room::OnStart"; end; } - } - script #arn_timer_60 -1,{ - -Onon: +OnEnable: initnpctimer; end; @@ -1026,65 +947,62 @@ OnTimer4000: end; OnTimer60000: - donpcevent "cast#60::Ontimeover2"; - donpcevent "arn_warp_60::Onout"; - donpcevent "#arn_timer_60::Onstop"; - donpcevent "alloff#60::Onon"; - donpcevent "lvl 60s Waiting Room::Onstart"; + donpcevent "cast#60::OnTimeOver2"; + donpcevent "arn_warp_60::OnOut"; + donpcevent "#arn_timer_60::OnStop"; + donpcevent "alloff#60::OnEnable"; + donpcevent "Lv60 Waiting Room::OnStart"; end; -Onstop: +OnStop: stopnpctimer; end; } - script arn_warp_60 -1,{ - -Onout: +OnOut: areawarp "prt_are_in",14,143,29,126,"arena_room",100,75; end; } - script cast#60 -1,{ - -Ontimeover1: +OnTimeOver1: mapannounce "force_2-1","Arena will be reactivated due to an error occurred during battle.",0,0xFFCE00; end; -Onnomal1: +OnNomal1: mapannounce "force_2-1","Arena will be reactivated.",0,0xFFCE00; end; -Onnomal2: +OnNomal2: mapannounce "force_2-1","Arena will be reactivated.",0,0xFFCE00; end; -Ontimeover2: +OnTimeOver2: mapannounce "force_2-1","Arena will be reactivated due to an error occurred in the waiting room.",0,0xFFCE00; end; } - script alloff#60 -1,{ - -Onon: +OnEnable: mapwarp "force_2-1","prt_are_in",126,139,0,0; - donpcevent "force_01mob#60::Onreset"; - donpcevent "force_02mob#60::Onreset"; - donpcevent "force_03mob#60::Onreset"; - donpcevent "force_04mob#60::Onreset"; - donpcevent "force_05mob#60::Onreset"; - donpcevent "force_06mob#60::Onreset"; - donpcevent "force_07mob#60::Onreset"; - donpcevent "force_08mob#60::Onreset"; - donpcevent "force_09mob#60::Onreset"; - donpcevent "force_01ex#60::Onreset"; - donpcevent "force_03ex#60::Onreset"; - donpcevent "force_04ex#60::Onreset"; - donpcevent "force_05ex#60::Onreset"; - donpcevent "force_06ex#60::Onreset"; - donpcevent "force_08ex#60::Onreset"; - donpcevent "force_09ex#60::Onreset"; - donpcevent "Minilover#arena::Ontimeroff"; + donpcevent "force_01mob#60::OnReset"; + donpcevent "force_02mob#60::OnReset"; + donpcevent "force_03mob#60::OnReset"; + donpcevent "force_04mob#60::OnReset"; + donpcevent "force_05mob#60::OnReset"; + donpcevent "force_06mob#60::OnReset"; + donpcevent "force_07mob#60::OnReset"; + //donpcevent "force_08mob#60::OnReset"; + donpcevent "force_09mob#60::OnReset"; + donpcevent "force_01ex#60::OnReset"; + donpcevent "force_03ex#60::OnReset"; + donpcevent "force_04ex#60::OnReset"; + donpcevent "force_05ex#60::OnReset"; + donpcevent "force_06ex#60::OnReset"; + //donpcevent "force_08ex#60::OnReset"; + donpcevent "force_09ex#60::OnReset"; + donpcevent "Minilover#arena::OnTimerOff"; disablenpc "Minilover#arena"; disablenpc "force_01_02#60"; disablenpc "force_02_03#60"; @@ -1096,7 +1014,7 @@ Onon: disablenpc "force_08_09#60"; disablenpc "force_exit#60"; disablenpc "arena#60"; - donpcevent "#arn_timer_60::Onstop"; + donpcevent "#arn_timer_60::OnStop"; enablenpc "Minilover#arena"; enablenpc "arena#60"; end; @@ -1104,5 +1022,4 @@ Onon: OnInit: if(!$top_60min && !$top_60sec) set $top_60min,6; end; - } diff --git a/npc/other/arena/arena_lvl70.txt b/npc/other/arena/arena_lvl70.txt index e3ab5367f..cef72fc62 100644 --- a/npc/other/arena/arena_lvl70.txt +++ b/npc/other/arena/arena_lvl70.txt @@ -1,31 +1,33 @@ //===== Hercules Script ====================================== -//= Izlude Arena lvl 70 +//= Izlude Arena Level 70 //===== By: ================================================== //= SinSloth //===== Current Version: ===================================== -//= 1.1 +//= 1.3 //===== Description: ========================================= //= Izlude Battle Arena Level 70 //===== Additional Comments: ================================= //= 1.0 First version. //= 1.1 Replaced effect numerics with constants. [Samuray22] +//= 1.2 Label standardization. [Euphy] +//= 1.3 Script updates. [Euphy] //============================================================ -arena_room,52,42,7 script lvl 70s Waiting Room 124,{ +arena_room,52,42,7 script Lv70 Waiting Room 124,{ end; OnInit: - waitingroom "Individual; Level 70 to 89",50,"lvl 70s Waiting Room::OnStartArena",1,1000,70,89; + waitingroom "Individual; Level 70 to 89",50,"Lv70 Waiting Room::OnStartArena",1,1000,70,89; enablewaitingroomevent; end; OnStartArena: warpwaitingpc "force_3-1",99,12; - donpcevent "arena#70::Onstart"; + donpcevent "arena#70::OnStart"; disablewaitingroomevent; end; -Onstart: +OnStart: enablewaitingroomevent; end; } @@ -33,11 +35,7 @@ Onstart: force_3-1,99,20,4 script Cadillac#arena 124,{ end; -OnInit: - set $@mapcount70, 0; - end; - -Onstart: +OnStart: initnpctimer; set $arena_min70st,gettime(2); set $arena_sec70st,gettime(1); @@ -56,48 +54,43 @@ OnTimer7000: end; OnTimer60000: - set $@mapcount70, getmapusers ("force_3-1"); - if ($@mapcount70 == 0) { - donpcevent "Cadillac#arena::Onfailclearstage"; + if (getmapusers("force_3-1") == 0) { + donpcevent "Cadillac#arena::OnFailClearStage"; } mapannounce "force_3-1","Remaining Time : 6 minutes ",0; end; OnTimer120000: - set $@mapcount70, getmapusers ("force_3-1"); - if ($@mapcount70 == 0) { - donpcevent "Cadillac#arena::Onfailclearstage"; + if (getmapusers("force_3-1") == 0) { + donpcevent "Cadillac#arena::OnFailClearStage"; } mapannounce "force_3-1","Remaining Time : 5 minutes ",0; end; OnTimer180000: - set $@mapcount70, getmapusers ("force_3-1"); - if ($@mapcount70 == 0) { - donpcevent "Cadillac#arena::Onfailclearstage"; + if (getmapusers("force_3-1") == 0) { + donpcevent "Cadillac#arena::OnFailClearStage"; } mapannounce "force_3-1","Remaining Time : 4 minutes ",0; -end; + end; + OnTimer240000: - set $@mapcount70, getmapusers ("force_3-1"); - if ($@mapcount70 == 0) { - donpcevent "Cadillac#arena::Onfailclearstage"; + if (getmapusers("force_3-1") == 0) { + donpcevent "Cadillac#arena::OnFailClearStage"; } mapannounce "force_3-1","Remaining Time : 3 minutes ",0; end; OnTimer300000: - set $@mapcount70, getmapusers ("force_3-1"); - if ($@mapcount70 == 0) { - donpcevent "Cadillac#arena::Onfailclearstage"; + if (getmapusers("force_3-1") == 0) { + donpcevent "Cadillac#arena::OnFailClearStage"; } mapannounce "force_3-1","Remaining Time : 2 minutes ",0; end; OnTimer360000: - set $@mapcount70, getmapusers ("force_3-1"); - if ($@mapcount70 == 0) { - donpcevent "Cadillac#arena::Onfailclearstage"; + if (getmapusers("force_3-1") == 0) { + donpcevent "Cadillac#arena::OnFailClearStage"; } mapannounce "force_3-1","Remaining Time : 1 minute ",0; end; @@ -121,146 +114,144 @@ OnTimer434000: OnTimer435000: mapwarp "force_3-1","prt_are_in",126,87,0,0; - donpcevent "Cadillac#arena::Onfailclearstage"; + donpcevent "Cadillac#arena::OnFailClearStage"; end; -Ontimeroff: +OnTimerOff: stopnpctimer; end; -Onfailclearstage: - donpcevent "cast#70::Ontimeover1"; +OnFailClearStage: + donpcevent "cast#70::OnTimeOver1"; mapwarp "force_3-1","prt_are_in",126,87,0,0; - donpcevent "Cadillac#arena::Ontimeroff"; - donpcevent "arena#70::Onreset_all"; - donpcevent "alloff#70::Onon"; - donpcevent "lvl 70s Waiting Room::Onstart"; + donpcevent "Cadillac#arena::OnTimerOff"; + donpcevent "arena#70::OnReset_All"; + donpcevent "alloff#70::OnEnable"; + donpcevent "Lv70 Waiting Room::OnStart"; end; -On01_start: +On01_Start: mapannounce "force_3-1","In order to clear this battle, you must kill all Kobolds!",0; end; -On01_end: +On01_End: mapannounce "force_3-1","A door to the north room has opened!",0; end; -On02_start: +On02_Start: mapannounce "force_3-1","In order to clear this battle, you must kill all Horongs and escape!",0; end; -On02_end: +On02_End: mapannounce "force_3-1","A door to the north room has opened!",0; end; -On03_start: +On03_Start: mapannounce "force_3-1","In order to clear this battle, you must kill all monsters except Enchanted Peach Trees!",0; end; -On03_end: +On03_End: mapannounce "force_3-1","Clear! A door to the east room has opened!",0; end; -On04_start: +On04_Start: mapannounce "force_3-1","In order to clear this battle, you must kill all Stem Worms while dodging Bathories!",0; end; -On04_end: +On04_End: mapannounce "force_3-1","A door to the east room has opened!",0; end; -On05_start: +On05_Start: mapannounce "force_3-1","In order to clear this battle, you must kill all Argiopes!",0; end; -On05_end: +On05_End: mapannounce "force_3-1","Clear! A door to the south room has opened!",0; end; -On06_start: +On06_Start: mapannounce "force_3-1","In order to clear this battle, you must kill all Hammer Goblins!",0; end; -On06_end: +On06_End: mapannounce "force_3-1","A door to the south room has opened!",0; end; -On07_start: +On07_Start: mapannounce "force_3-1","In order to clear this battle, you must kill an Alice in the center!",0; end; -On07_end: +On07_End: mapannounce "force_3-1","Clear! A door to the west room has opened!",0; end; -On08_start: +On08_Start: mapannounce "force_3-1","Please escape to the north exit!",0; end; -On09_start: +On09_Start: mapannounce "force_3-1","In order to clear this battle, you must kill a Kobold Leader and all Kobolds!",0; end; -On09_end: +On09_End: mapannounce "force_3-1","Boss Clear! - A door at the north has opened. Thank you. ",0; end; - } - script arena#70 -1,{ - -Onreset_01: - donpcevent "force_01ex#70::Onreset"; - donpcevent "force_02start#70::Onon"; +OnReset_01: + //donpcevent "force_01ex#70::OnReset"; + donpcevent "force_02start#70::OnEnable"; enablenpc "force_01_02#70"; end; -Onreset_02: - donpcevent "force_02ex#70::Onreset"; - donpcevent "force_03start#70::Onon"; +OnReset_02: + donpcevent "force_02ex#70::OnReset"; + donpcevent "force_03start#70::OnEnable"; enablenpc "force_02_03#70"; end; -Onreset_03: +OnReset_03: enablenpc "force_03_04#70"; - donpcevent "force_04start#70::Onon"; - donpcevent "force_03ex#70::Onreset"; + donpcevent "force_04start#70::OnEnable"; + donpcevent "force_03ex#70::OnReset"; end; -Onreset_04: +OnReset_04: enablenpc "force_04_05#70"; - donpcevent "force_05start#70::Onon"; - donpcevent "force_04ex#70::Onreset"; + donpcevent "force_05start#70::OnEnable"; + donpcevent "force_04ex#70::OnReset"; end; -Onreset_05: +OnReset_05: enablenpc "force_05_06#70"; - donpcevent "force_06start#70::Onon"; - donpcevent "force_05ex#70::Onreset"; + donpcevent "force_06start#70::OnEnable"; + donpcevent "force_05ex#70::OnReset"; end; -Onreset_06: +OnReset_06: enablenpc "force_06_07#70"; - donpcevent "force_07start#70::Onon"; - donpcevent "force_06ex#70::Onreset"; + donpcevent "force_07start#70::OnEnable"; + donpcevent "force_06ex#70::OnReset"; end; -Onreset_07: +OnReset_07: enablenpc "force_07_08#70"; - donpcevent "force_07ex#70::Onreset"; - donpcevent "force_08start#70::Onon"; + donpcevent "force_07ex#70::OnReset"; + donpcevent "force_08start#70::OnEnable"; end; -Onreset_08: - donpcevent "force_09start#70::Onon"; +OnReset_08: + donpcevent "force_09start#70::OnEnable"; enablenpc "force_08_09#70"; end; -Onreset_09: +OnReset_09: enablenpc "force_exit#70"; end; -Onstart: +OnStart: disablenpc "force_01_02#70"; disablenpc "force_02_03#70"; disablenpc "force_03_04#70"; @@ -270,559 +261,494 @@ Onstart: disablenpc "force_07_08#70"; disablenpc "force_08_09#70"; disablenpc "force_exit#70"; - donpcevent "Cadillac#arena::Ontimeroff"; - donpcevent "force_09mob#70::Ontimeroff"; - donpcevent "force_01mob#70::Onreset"; - donpcevent "force_02mob#70::Onreset"; - donpcevent "force_03mob#70::Onreset"; - donpcevent "force_04mob#70::Onreset"; - donpcevent "force_05mob#70::Onreset"; - donpcevent "force_06mob#70::Onreset"; - donpcevent "force_07mob#70::Onreset"; - donpcevent "force_08mob#70::Onreset"; - donpcevent "force_09mob#70::Onreset"; - donpcevent "force_01ex#70::Onreset"; - donpcevent "force_02ex#70::Onreset"; - donpcevent "force_03ex#70::Onreset"; - donpcevent "force_04ex#70::Onreset"; - donpcevent "force_05ex#70::Onreset"; - donpcevent "force_06ex#70::Onreset"; - donpcevent "force_07ex#70::Onreset"; - donpcevent "force_08ex#70::Onreset"; - donpcevent "force_09ex#70::Onreset"; + donpcevent "Cadillac#arena::OnTimerOff"; + //donpcevent "force_09mob#70::OnTimerOff"; + donpcevent "force_01mob#70::OnReset"; + donpcevent "force_02mob#70::OnReset"; + donpcevent "force_03mob#70::OnReset"; + donpcevent "force_04mob#70::OnReset"; + donpcevent "force_05mob#70::OnReset"; + donpcevent "force_06mob#70::OnReset"; + donpcevent "force_07mob#70::OnReset"; + //donpcevent "force_08mob#70::OnReset"; + donpcevent "force_09mob#70::OnReset"; + //donpcevent "force_01ex#70::OnReset"; + donpcevent "force_02ex#70::OnReset"; + donpcevent "force_03ex#70::OnReset"; + donpcevent "force_04ex#70::OnReset"; + donpcevent "force_05ex#70::OnReset"; + donpcevent "force_06ex#70::OnReset"; + donpcevent "force_07ex#70::OnReset"; + //donpcevent "force_08ex#70::OnReset"; + donpcevent "force_09ex#70::OnReset"; enablenpc "force_08_01#70"; - donpcevent "force_01start#70::Onon"; - donpcevent "Cadillac#arena::Onstart"; - end; - -Onreset_all: - donpcevent "force_01mob#70::Onreset"; - donpcevent "force_02mob#70::Onreset"; - donpcevent "force_03mob#70::Onreset"; - donpcevent "force_04mob#70::Onreset"; - donpcevent "force_05mob#70::Onreset"; - donpcevent "force_06mob#70::Onreset"; - donpcevent "force_07mob#70::Onreset"; - donpcevent "force_09mob#70::Onreset"; - donpcevent "force_01ex#70::Onreset"; - donpcevent "force_02ex#70::Onreset"; - donpcevent "force_03ex#70::Onreset"; - donpcevent "force_04ex#70::Onreset"; - donpcevent "force_05ex#70::Onreset"; - donpcevent "force_06ex#70::Onreset"; - donpcevent "force_07ex#70::Onreset"; - donpcevent "force_08ex#70::Onreset"; - donpcevent "force_09ex#70::Onreset"; + donpcevent "force_01start#70::OnEnable"; + donpcevent "Cadillac#arena::OnStart"; + end; + +OnReset_All: + donpcevent "force_01mob#70::OnReset"; + donpcevent "force_02mob#70::OnReset"; + donpcevent "force_03mob#70::OnReset"; + donpcevent "force_04mob#70::OnReset"; + donpcevent "force_05mob#70::OnReset"; + donpcevent "force_06mob#70::OnReset"; + donpcevent "force_07mob#70::OnReset"; + donpcevent "force_09mob#70::OnReset"; + //donpcevent "force_01ex#70::OnReset"; + donpcevent "force_02ex#70::OnReset"; + donpcevent "force_03ex#70::OnReset"; + donpcevent "force_04ex#70::OnReset"; + donpcevent "force_05ex#70::OnReset"; + donpcevent "force_06ex#70::OnReset"; + donpcevent "force_07ex#70::OnReset"; + //donpcevent "force_08ex#70::OnReset"; + donpcevent "force_09ex#70::OnReset"; end; - } force_3-1,62,26,1 script force_08_01#70 45,1,1,{ - OnTouch: - donpcevent "Cadillac#arena::On01_start"; + donpcevent "Cadillac#arena::On01_Start"; warp "force_3-1",40,26; end; - } force_3-1,25,44,1 script force_01_02#70 45,1,1,{ - OnTouch: - donpcevent "Cadillac#arena::On02_start"; + donpcevent "Cadillac#arena::On02_Start"; warp "force_3-1",25,69; end; - } force_3-1,25,134,1 script force_02_03#70 45,1,1,{ - OnTouch: - donpcevent "Cadillac#arena::On03_start"; + donpcevent "Cadillac#arena::On03_Start"; warp "force_3-1",25,159; end; - } force_3-1,44,174,1 script force_03_04#70 45,1,1,{ - OnTouch: - donpcevent "Cadillac#arena::On04_start"; + donpcevent "Cadillac#arena::On04_Start"; warp "force_3-1",69,174; end; - } force_3-1,134,174,1 script force_04_05#70 45,1,1,{ - OnTouch: - donpcevent "Cadillac#arena::On05_start"; + donpcevent "Cadillac#arena::On05_Start"; warp "force_3-1",159,174; end; - } force_3-1,174,155,1 script force_05_06#70 45,1,1,{ - OnTouch: - donpcevent "Cadillac#arena::On06_start"; + donpcevent "Cadillac#arena::On06_Start"; warp "force_3-1",174,130; end; - } force_3-1,174,65,1 script force_06_07#70 45,1,1,{ - OnTouch: - donpcevent "Cadillac#arena::On07_start"; + donpcevent "Cadillac#arena::On07_Start"; warp "force_3-1",174,40; end; - } force_3-1,155,26,1 script force_07_08#70 45,1,1,{ - OnTouch: - donpcevent "Cadillac#arena::On08_start"; + donpcevent "Cadillac#arena::On08_Start"; warp "force_3-1",132,26; enablenpc "force_08_09#70"; end; - } force_3-1,99,54,1 script force_08_09#70 45,1,1,{ - OnTouch: - donpcevent "Cadillac#arena::On09_start"; + donpcevent "Cadillac#arena::On09_Start"; warp "force_3-1",99,82; end; - } force_3-1,99,124,1 script force_exit#70 45,1,1,{ - OnTouch: - donpcevent "Cadillac#arena::Ontimeroff"; - donpcevent "#arn_timer_70::Onon"; + donpcevent "Cadillac#arena::OnTimerOff"; + donpcevent "#arn_timer_70::OnEnable"; mapwarp "force_3-1","prt_are_in",22,87,0,0; end; - } - script force_01start#70 -1,{ -Onon: - donpcevent "force_01mob#70::Onon"; -end; - +OnEnable: + donpcevent "force_01mob#70::OnEnable"; + end; } - script force_01mob#70 -1,{ - -Onon: - monster "force_3-1",25,36,"Kobold",1545,1,"force_01mob#70::OnMobDeath"; - monster "force_3-1",20,36,"Kobold",1545,1,"force_01mob#70::OnMobDeath"; - monster "force_3-1",25,20,"Kobold",1546,1,"force_01mob#70::OnMobDeath"; - monster "force_3-1",30,36,"Kobold",1547,1,"force_01mob#70::OnMobDeath"; - monster "force_3-1",28,15,"Kobold",1547,1,"force_01mob#70::OnMobDeath"; - set $force_01_70,5; +OnEnable: + monster "force_3-1",25,36,"Kobold",1545,1,"force_01mob#70::OnMyMobDead"; + monster "force_3-1",20,36,"Kobold",1545,1,"force_01mob#70::OnMyMobDead"; + monster "force_3-1",25,20,"Kobold",1546,1,"force_01mob#70::OnMyMobDead"; + monster "force_3-1",30,36,"Kobold",1547,1,"force_01mob#70::OnMyMobDead"; + monster "force_3-1",28,15,"Kobold",1547,1,"force_01mob#70::OnMyMobDead"; end; -Onreset: - killmonster "force_3-1","force_01mob#70::OnMobDeath"; +OnReset: + killmonster "force_3-1","force_01mob#70::OnMyMobDead"; end; -OnMobDeath: - set $force_01_70,$force_01_70 -1; - if ($force_01_70 < 1) { - donpcevent "Cadillac#arena::On01_end"; - donpcevent "arena#70::Onreset_01"; +OnMyMobDead: + if (mobcount("force_3-1","force_01mob#70::OnMyMobDead") < 1) { + donpcevent "Cadillac#arena::On01_End"; + donpcevent "arena#70::OnReset_01"; } end; } - script force_02start#70 -1,{ - -Onon: - donpcevent "force_02mob#70::Onon"; +OnEnable: + donpcevent "force_02mob#70::OnEnable"; end; } - script force_02ex#70 -1,{ - -Onreset: - killmonster "force_3-1","force_02ex#70::OnMobEx"; +OnReset: + killmonster "force_3-1","force_02ex#70::OnMyMobDead"; end; -Onsummonmob2: - monster "force_3-1",21,78,"Archer Skeleton",1420,1,"force_02ex#70::OnMobEx"; - monster "force_3-1",22,93,"Archer Skeleton",1420,1,"force_02ex#70::OnMobEx"; - monster "force_3-1",29,93,"Archer Skeleton",1420,1,"force_02ex#70::OnMobEx"; - monster "force_3-1",25,101,"Mummy",1393,1,"force_02ex#70::OnMobEx"; - monster "force_3-1",26,101,"Mummy",1393,1,"force_02ex#70::OnMobEx"; - monster "force_3-1",27,101,"Mummy",1393,1,"force_02ex#70::OnMobEx"; - monster "force_3-1",28,101,"Mummy",1393,1,"force_02ex#70::OnMobEx"; - monster "force_3-1",24,104,"Ghoul",1423,1,"force_02ex#70::OnMobEx"; - monster "force_3-1",24,113,"Ghoul",1423,1,"force_02ex#70::OnMobEx"; - monster "force_3-1",29,120,"Ghoul",1423,1,"force_02ex#70::OnMobEx"; - monster "force_3-1",29,126,"Ghoul",1423,1,"force_02ex#70::OnMobEx"; - monster "force_3-1",30,110,"Ghoul",1423,1,"force_02ex#70::OnMobEx"; +OnSummonMob2: + monster "force_3-1",21,78,"Archer Skeleton",1420,1,"force_02ex#70::OnMyMobDead"; + monster "force_3-1",22,93,"Archer Skeleton",1420,1,"force_02ex#70::OnMyMobDead"; + monster "force_3-1",29,93,"Archer Skeleton",1420,1,"force_02ex#70::OnMyMobDead"; + monster "force_3-1",25,101,"Mummy",1393,1,"force_02ex#70::OnMyMobDead"; + monster "force_3-1",26,101,"Mummy",1393,1,"force_02ex#70::OnMyMobDead"; + monster "force_3-1",27,101,"Mummy",1393,1,"force_02ex#70::OnMyMobDead"; + monster "force_3-1",28,101,"Mummy",1393,1,"force_02ex#70::OnMyMobDead"; + monster "force_3-1",24,104,"Ghoul",1423,1,"force_02ex#70::OnMyMobDead"; + monster "force_3-1",24,113,"Ghoul",1423,1,"force_02ex#70::OnMyMobDead"; + monster "force_3-1",29,120,"Ghoul",1423,1,"force_02ex#70::OnMyMobDead"; + monster "force_3-1",29,126,"Ghoul",1423,1,"force_02ex#70::OnMyMobDead"; + monster "force_3-1",30,110,"Ghoul",1423,1,"force_02ex#70::OnMyMobDead"; end; -OnMobEx: +OnMyMobDead: end; } - script force_02mob#70 -1,{ - -Onreset: - killmonster "force_3-1","force_02mob#70::OnMobDeath"; +OnReset: + killmonster "force_3-1","force_02mob#70::OnMyMobDead"; end; -Onon: - monster "force_3-1",25,79,"Horong",1578,1,"force_02mob#70::OnMobDeath"; - monster "force_3-1",29,114,"Horong",1578,1,"force_02mob#70::OnMobDeath"; - donpcevent "force_02ex#70::Onsummonmob2"; - set $force_02_70,2; +OnEnable: + monster "force_3-1",25,79,"Horong",1578,1,"force_02mob#70::OnMyMobDead"; + monster "force_3-1",29,114,"Horong",1578,1,"force_02mob#70::OnMyMobDead"; + donpcevent "force_02ex#70::OnSummonMob2"; end; -OnMobDeath: - set $force_02_70,$force_02_70 -1; - if ($force_02_70 < 1) { - donpcevent "Cadillac#arena::On02_end"; - donpcevent "arena#70::Onreset_02"; +OnMyMobDead: + if (mobcount("force_3-1","force_02mob#70::OnMyMobDead") < 1) { + donpcevent "Cadillac#arena::On02_End"; + donpcevent "arena#70::OnReset_02"; } end; } - script force_03start#70 -1,{ - -Onon: - donpcevent "force_03mob#70::Onon"; +OnEnable: + donpcevent "force_03mob#70::OnEnable"; end; } - script force_03ex#70 -1,{ - -Onreset: - killmonster "force_3-1","force_03ex#70::OnMobEx"; +OnReset: + killmonster "force_3-1","force_03ex#70::OnMyMobDead"; end; -Onsummonmob_03: - monster "force_3-1",10,170,"Enchanted Peach Tree",1550,1,"force_03ex#70::OnMobEx"; - monster "force_3-1",26,180,"Enchanted Peach Tree",1550,1,"force_03ex#70::OnMobEx"; +OnSummonMob_03: + monster "force_3-1",10,170,"Enchanted Peach Tree",1550,1,"force_03ex#70::OnMyMobDead"; + monster "force_3-1",26,180,"Enchanted Peach Tree",1550,1,"force_03ex#70::OnMyMobDead"; end; -OnMobEx: +OnMyMobDead: end; } - script force_03mob#70 -1,{ - -Onon: - donpcevent "force_03ex#70::Onsummonmob_03"; - monster "force_3-1",23,174,"Parasite",1555,1,"force_03mob#70::OnMobDeath"; - monster "force_3-1",33,173,"Parasite",1555,1,"force_03mob#70::OnMobDeath"; - monster "force_3-1",26,166,"Blood Butterfly",1526,1,"force_03mob#70::OnMobDeath"; - set $force_03_70,3; +OnEnable: + donpcevent "force_03ex#70::OnSummonMob_03"; + monster "force_3-1",23,174,"Parasite",1555,1,"force_03mob#70::OnMyMobDead"; + monster "force_3-1",33,173,"Parasite",1555,1,"force_03mob#70::OnMyMobDead"; + monster "force_3-1",26,166,"Blood Butterfly",1526,1,"force_03mob#70::OnMyMobDead"; end; -Onreset: - killmonster "force_3-1","force_03mob#70::OnMobDeath"; +OnReset: + killmonster "force_3-1","force_03mob#70::OnMyMobDead"; end; -OnMobDeath: - set $force_03_70,$force_03_70 -1; - donpcevent "force_03ex#70::Onsummonmob_03"; - if ($force_03_70 < 1) { - donpcevent "Cadillac#arena::On03_end"; - donpcevent "arena#70::Onreset_03"; +OnMyMobDead: + donpcevent "force_03ex#70::OnSummonMob_03"; + if (mobcount("force_3-1","force_03mob#70::OnMyMobDead") < 1) { + donpcevent "Cadillac#arena::On03_End"; + donpcevent "arena#70::OnReset_03"; } end; } - script force_04start#70 -1,{ - -Onon: - donpcevent "force_04mob#70::Onon"; -end; - +OnEnable: + donpcevent "force_04mob#70::OnEnable"; + end; } - script force_04ex#70 -1,{ - -Onreset: - killmonster "force_3-1","force_04ex#70::OnMobEx"; +OnReset: + killmonster "force_3-1","force_04ex#70::OnMyMobDead"; end; -Onsummonmob_04: - monster "force_3-1",94,179,"Bathory",1525,1,"force_04ex#70::OnMobEx"; - monster "force_3-1",110,179,"Bathory",1525,1,"force_04ex#70::OnMobEx"; - monster "force_3-1",90,170,"Bathory",1525,1,"force_04ex#70::OnMobEx"; - monster "force_3-1",100,170,"Bathory",1525,1,"force_04ex#70::OnMobEx"; - monster "force_3-1",125,178,"Bathory",1525,1,"force_04ex#70::OnMobEx"; - monster "force_3-1",125,169,"Bathory",1525,1,"force_04ex#70::OnMobEx"; +OnSummonMob_04: + monster "force_3-1",94,179,"Bathory",1525,1,"force_04ex#70::OnMyMobDead"; + monster "force_3-1",110,179,"Bathory",1525,1,"force_04ex#70::OnMyMobDead"; + monster "force_3-1",90,170,"Bathory",1525,1,"force_04ex#70::OnMyMobDead"; + monster "force_3-1",100,170,"Bathory",1525,1,"force_04ex#70::OnMyMobDead"; + monster "force_3-1",125,178,"Bathory",1525,1,"force_04ex#70::OnMyMobDead"; + monster "force_3-1",125,169,"Bathory",1525,1,"force_04ex#70::OnMyMobDead"; end; -OnMobEx: +OnMyMobDead: end; - } - script force_04mob#70 -1,{ - -Onon: - donpcevent "force_04ex#70::Onsummonmob_04"; - monster "force_3-1",87,174,"Stem Worm",1440,1,"force_04mob#70::OnMobDeath"; - monster "force_3-1",103,174,"Stem Worm",1440,1,"force_04mob#70::OnMobDeath"; - monster "force_3-1",96,170,"Stem Worm",1440,1,"force_04mob#70::OnMobDeath"; - set $force_04_70,3; +OnEnable: + donpcevent "force_04ex#70::OnSummonMob_04"; + monster "force_3-1",87,174,"Stem Worm",1440,1,"force_04mob#70::OnMyMobDead"; + monster "force_3-1",103,174,"Stem Worm",1440,1,"force_04mob#70::OnMyMobDead"; + monster "force_3-1",96,170,"Stem Worm",1440,1,"force_04mob#70::OnMyMobDead"; end; -Onreset: - killmonster "force_3-1","force_04mob#70::OnMobDeath"; +OnReset: + killmonster "force_3-1","force_04mob#70::OnMyMobDead"; end; -OnMobDeath: - set $force_04_70,$force_04_70 -1; - if ($force_04_70 < 1) { - donpcevent "Cadillac#arena::On04_end"; - donpcevent "arena#70::Onreset_04"; +OnMyMobDead: + if (mobcount("force_3-1","force_04mob#70::OnMyMobDead") < 1) { + donpcevent "Cadillac#arena::On04_End"; + donpcevent "arena#70::OnReset_04"; } end; } - script force_05start#70 -1,{ - -Onon: - donpcevent "force_05mob#70::Onon"; +OnEnable: + donpcevent "force_05mob#70::OnEnable"; end; } - script force_05ex#70 -1,{ - -Onreset: - killmonster "force_3-1","force_05ex#70::OnMobEx"; +OnReset: + killmonster "force_3-1","force_05ex#70::OnMyMobDead"; end; -Onsummonmob_05: - set $@randmonster70,rand(1,2); - switch($@randmonster70) { +OnSummonMob_05: + switch(rand(1,2)) { case 1: - monster "force_3-1",174,174,"Ride Word",1478,1,"force_05ex#70::OnMobEx"; + monster "force_3-1",174,174,"Ride Word",1478,1,"force_05ex#70::OnMyMobDead"; break; case 2: - monster "force_3-1",173,173,"Mantis",1457,1,"force_05ex#70::OnMobEx"; + monster "force_3-1",173,173,"Mantis",1457,1,"force_05ex#70::OnMyMobDead"; break; } end; -OnMobEx: +OnMyMobDead: end; } - script force_05mob#70 -1,{ - -Onon: - monster "force_3-1",164,183,"Argiope",1429,1,"force_05mob#70::OnMobDeath"; - monster "force_3-1",168,158,"Argiope",1429,1,"force_05mob#70::OnMobDeath"; - monster "force_3-1",175,174,"Argiope",1429,1,"force_05mob#70::OnMobDeath"; - monster "force_3-1",176,179,"Argiope",1429,1,"force_05mob#70::OnMobDeath"; - monster "force_3-1",183,160,"Argiope",1429,1,"force_05mob#70::OnMobDeath"; - set $force_05_70,5; +OnEnable: + monster "force_3-1",164,183,"Argiope",1429,1,"force_05mob#70::OnMyMobDead"; + monster "force_3-1",168,158,"Argiope",1429,1,"force_05mob#70::OnMyMobDead"; + monster "force_3-1",175,174,"Argiope",1429,1,"force_05mob#70::OnMyMobDead"; + monster "force_3-1",176,179,"Argiope",1429,1,"force_05mob#70::OnMyMobDead"; + monster "force_3-1",183,160,"Argiope",1429,1,"force_05mob#70::OnMyMobDead"; end; -Onreset: - killmonster "force_3-1","force_05mob#70::OnMobDeath"; +OnReset: + killmonster "force_3-1","force_05mob#70::OnMyMobDead"; end; -OnMobDeath: - set $force_05_70,$force_05_70 -1; - if ($force_05_70 < 1) { - donpcevent "Cadillac#arena::On05_end"; - donpcevent "arena#70::Onreset_05"; +OnMyMobDead: + if (mobcount("force_3-1","force_05mob#70::OnMyMobDead") < 1) { + donpcevent "Cadillac#arena::On05_End"; + donpcevent "arena#70::OnReset_05"; } - else donpcevent "force_05ex#70::Onsummonmob_05"; + else donpcevent "force_05ex#70::OnSummonMob_05"; end; - } - script force_06start#70 -1,{ - -Onon: - donpcevent "force_06mob#70::Onon"; +OnEnable: + donpcevent "force_06mob#70::OnEnable"; end; } - script force_06ex#70 -1,{ - -Onreset: - killmonster "force_3-1","force_06ex#70::OnMobEx"; +OnReset: + killmonster "force_3-1","force_06ex#70::OnMyMobDead"; end; -Onsummonmob_06: - monster "force_3-1",176,99,"Goblin",1534,1,"force_06ex#70::OnMobEx"; - monster "force_3-1",170,86,"Goblin",1535,1,"force_06ex#70::OnMobEx"; - monster "force_3-1",176,97,"Goblin",1535,1,"force_06ex#70::OnMobEx"; - monster "force_3-1",170,108,"Goblin",1535,1,"force_06ex#70::OnMobEx"; - monster "force_3-1",176,112,"Goblin",1536,1,"force_06ex#70::OnMobEx"; - monster "force_3-1",173,120,"Goblin",1536,1,"force_06ex#70::OnMobEx"; - monster "force_3-1",177,74,"Goblin",1536,1,"force_06ex#70::OnMobEx"; - monster "force_3-1",173,118,"Goblin",1538,1,"force_06ex#70::OnMobEx"; - monster "force_3-1",171,101,"Goblin",1538,1,"force_06ex#70::OnMobEx"; - monster "force_3-1",174,118,"Goblin",1538,1,"force_06ex#70::OnMobEx"; +OnSummonMob_06: + monster "force_3-1",176,99,"Goblin",1534,1,"force_06ex#70::OnMyMobDead"; + monster "force_3-1",170,86,"Goblin",1535,1,"force_06ex#70::OnMyMobDead"; + monster "force_3-1",176,97,"Goblin",1535,1,"force_06ex#70::OnMyMobDead"; + monster "force_3-1",170,108,"Goblin",1535,1,"force_06ex#70::OnMyMobDead"; + monster "force_3-1",176,112,"Goblin",1536,1,"force_06ex#70::OnMyMobDead"; + monster "force_3-1",173,120,"Goblin",1536,1,"force_06ex#70::OnMyMobDead"; + monster "force_3-1",177,74,"Goblin",1536,1,"force_06ex#70::OnMyMobDead"; + monster "force_3-1",173,118,"Goblin",1538,1,"force_06ex#70::OnMyMobDead"; + monster "force_3-1",171,101,"Goblin",1538,1,"force_06ex#70::OnMyMobDead"; + monster "force_3-1",174,118,"Goblin",1538,1,"force_06ex#70::OnMyMobDead"; end; -OnMobEx: +OnMyMobDead: end; } - script force_06mob#70 -1,{ - -Onon: - donpcevent "force_06ex#70::Onsummonmob_06"; - monster "force_3-1",173,90,"Goblin",1537,1,"force_06mob#70::OnMobDeath"; - monster "force_3-1",173,79,"Goblin",1537,1,"force_06mob#70::OnMobDeath"; - monster "force_3-1",172,70,"Goblin",1537,1,"force_06mob#70::OnMobDeath"; - monster "force_3-1",175,70,"Goblin",1537,1,"force_06mob#70::OnMobDeath"; - monster "force_3-1",171,118,"Goblin",1537,1,"force_06mob#70::OnMobDeath"; - set $force_06_70,5; +OnEnable: + donpcevent "force_06ex#70::OnSummonMob_06"; + monster "force_3-1",173,90,"Goblin",1537,1,"force_06mob#70::OnMyMobDead"; + monster "force_3-1",173,79,"Goblin",1537,1,"force_06mob#70::OnMyMobDead"; + monster "force_3-1",172,70,"Goblin",1537,1,"force_06mob#70::OnMyMobDead"; + monster "force_3-1",175,70,"Goblin",1537,1,"force_06mob#70::OnMyMobDead"; + monster "force_3-1",171,118,"Goblin",1537,1,"force_06mob#70::OnMyMobDead"; end; -Onreset: - killmonster "force_3-1","force_06mob#70::OnMobDeath"; +OnReset: + killmonster "force_3-1","force_06mob#70::OnMyMobDead"; end; -OnMobDeath: - set $force_06_70,$force_06_70 -1; - if ($force_06_70 < 1) { - donpcevent "Cadillac#arena::On06_end"; - donpcevent "arena#70::Onreset_06"; +OnMyMobDead: + if (mobcount("force_3-1","force_06mob#70::OnMyMobDead") < 1) { + donpcevent "Cadillac#arena::On06_End"; + donpcevent "arena#70::OnReset_06"; } end; } - script force_07start#70 -1,{ - -Onon: - donpcevent "force_07mob#70::Onon"; +OnEnable: + donpcevent "force_07mob#70::OnEnable"; end; } - script force_07ex#70 -1,{ - -Onreset: - killmonster "force_3-1","force_07ex#70::OnMobEx"; +OnReset: + killmonster "force_3-1","force_07ex#70::OnMyMobDead"; end; -Onsummonmob_07: - monster "force_3-1",168,26,"Nightmare",1427,1,"force_07ex#70::OnMobEx"; - monster "force_3-1",186,23,"Nightmare",1427,1,"force_07ex#70::OnMobEx"; - monster "force_3-1",160,23,"Nightmare",1427,1,"force_07ex#70::OnMobEx"; - monster "force_3-1",188,33,"Nightmare",1427,1,"force_07ex#70::OnMobEx"; - monster "force_3-1",174,13,"Raydric",1453,1,"force_07ex#70::OnMobEx"; - monster "force_3-1",163,15,"Farmiliar",1419,1,"force_07ex#70::OnMobEx"; - monster "force_3-1",164,15,"Farmiliar",1419,1,"force_07ex#70::OnMobEx"; - monster "force_3-1",163,16,"Farmiliar",1419,1,"force_07ex#70::OnMobEx"; - monster "force_3-1",164,16,"Farmiliar",1419,1,"force_07ex#70::OnMobEx"; - monster "force_3-1",187,13,"Farmiliar",1419,1,"force_07ex#70::OnMobEx"; - monster "force_3-1",187,14,"Farmiliar",1419,1,"force_07ex#70::OnMobEx"; - monster "force_3-1",186,14,"Farmiliar",1419,1,"force_07ex#70::OnMobEx"; - monster "force_3-1",186,14,"Farmiliar",1419,1,"force_07ex#70::OnMobEx"; +OnSummonMob_07: + monster "force_3-1",168,26,"Nightmare",1427,1,"force_07ex#70::OnMyMobDead"; + monster "force_3-1",186,23,"Nightmare",1427,1,"force_07ex#70::OnMyMobDead"; + monster "force_3-1",160,23,"Nightmare",1427,1,"force_07ex#70::OnMyMobDead"; + monster "force_3-1",188,33,"Nightmare",1427,1,"force_07ex#70::OnMyMobDead"; + monster "force_3-1",174,13,"Raydric",1453,1,"force_07ex#70::OnMyMobDead"; + monster "force_3-1",163,15,"Farmiliar",1419,1,"force_07ex#70::OnMyMobDead"; + monster "force_3-1",164,15,"Farmiliar",1419,1,"force_07ex#70::OnMyMobDead"; + monster "force_3-1",163,16,"Farmiliar",1419,1,"force_07ex#70::OnMyMobDead"; + monster "force_3-1",164,16,"Farmiliar",1419,1,"force_07ex#70::OnMyMobDead"; + monster "force_3-1",187,13,"Farmiliar",1419,1,"force_07ex#70::OnMyMobDead"; + monster "force_3-1",187,14,"Farmiliar",1419,1,"force_07ex#70::OnMyMobDead"; + monster "force_3-1",186,14,"Farmiliar",1419,1,"force_07ex#70::OnMyMobDead"; + monster "force_3-1",186,14,"Farmiliar",1419,1,"force_07ex#70::OnMyMobDead"; + end; -OnMobEx: +OnMyMobDead: end; } - script force_07mob#70 -1,{ - -Onon: - donpcevent "force_07ex#70::Onsummonmob_07"; - monster "force_3-1",174,25,"Alice",1521,1,"force_07mob#70::OnMobDeath"; - set $force_07_70,1; +OnEnable: + donpcevent "force_07ex#70::OnSummonMob_07"; + monster "force_3-1",174,25,"Alice",1521,1,"force_07mob#70::OnMyMobDead"; end; -Onreset: - killmonster "force_3-1","force_07mob#70::OnMobDeath"; +OnReset: + killmonster "force_3-1","force_07mob#70::OnMyMobDead"; end; -OnMobDeath: - set $force_07_70,$force_07_70 -1; - if ($force_07_70 < 1) { - donpcevent "Cadillac#arena::On07_end"; - donpcevent "arena#70::Onreset_07"; +OnMyMobDead: + if (mobcount("force_3-1","force_07mob#70::OnMyMobDead") < 1) { + donpcevent "Cadillac#arena::On07_End"; + donpcevent "arena#70::OnReset_07"; } end; } - script force_08start#70 -1,{ - -Onon: - donpcevent "force_08ex#70::Onon"; +OnEnable: + donpcevent "force_08ex#70::OnEnable"; end; } - script force_08ex#70 -1,{ - -Onon: - donpcevent "arena#70::Onreset_08"; +OnEnable: + donpcevent "arena#70::OnReset_08"; end; } - script force_09start#70 -1,{ - -Onon: - donpcevent "force_09mob#70::Onon"; +OnEnable: + donpcevent "force_09mob#70::OnEnable"; end; } - script force_09ex#70 -1,{ - -Onreset: - killmonster "force_3-1","force_09ex#70::OnMobEx"; +OnReset: + killmonster "force_3-1","force_09ex#70::OnMyMobDead"; end; -Onsummonmob_09: - monster "force_3-1",93,100,"Familiar",1419,1,"force_09ex#70::OnMobEx"; - monster "force_3-1",94,100,"Familiar",1419,1,"force_09ex#70::OnMobEx"; - monster "force_3-1",93,99,"Familiar",1419,1,"force_09ex#70::OnMobEx"; - monster "force_3-1",85,114,"Familiar",1419,1,"force_09ex#70::OnMobEx"; - monster "force_3-1",87,114,"Familiar",1419,1,"force_09ex#70::OnMobEx"; - monster "force_3-1",89,114,"Familiar",1419,1,"force_09ex#70::OnMobEx"; - monster "force_3-1",91,114,"Familiar",1419,1,"force_09ex#70::OnMobEx"; - monster "force_3-1",93,114,"Familiar",1419,1,"force_09ex#70::OnMobEx"; - monster "force_3-1",95,114,"Familiar",1419,1,"force_09ex#70::OnMobEx"; - monster "force_3-1",85,112,"Familiar",1419,1,"force_09ex#70::OnMobEx"; - monster "force_3-1",85,110,"Familiar",1419,1,"force_09ex#70::OnMobEx"; - monster "force_3-1",85,108,"Familiar",1419,1,"force_09ex#70::OnMobEx"; - monster "force_3-1",85,106,"Familiar",1419,1,"force_09ex#70::OnMobEx"; - monster "force_3-1",85,104,"Familiar",1419,1,"force_09ex#70::OnMobEx"; +OnSummonMob_09: + monster "force_3-1",93,100,"Familiar",1419,1,"force_09ex#70::OnMyMobDead"; + monster "force_3-1",94,100,"Familiar",1419,1,"force_09ex#70::OnMyMobDead"; + monster "force_3-1",93,99,"Familiar",1419,1,"force_09ex#70::OnMyMobDead"; + monster "force_3-1",85,114,"Familiar",1419,1,"force_09ex#70::OnMyMobDead"; + monster "force_3-1",87,114,"Familiar",1419,1,"force_09ex#70::OnMyMobDead"; + monster "force_3-1",89,114,"Familiar",1419,1,"force_09ex#70::OnMyMobDead"; + monster "force_3-1",91,114,"Familiar",1419,1,"force_09ex#70::OnMyMobDead"; + monster "force_3-1",93,114,"Familiar",1419,1,"force_09ex#70::OnMyMobDead"; + monster "force_3-1",95,114,"Familiar",1419,1,"force_09ex#70::OnMyMobDead"; + monster "force_3-1",85,112,"Familiar",1419,1,"force_09ex#70::OnMyMobDead"; + monster "force_3-1",85,110,"Familiar",1419,1,"force_09ex#70::OnMyMobDead"; + monster "force_3-1",85,108,"Familiar",1419,1,"force_09ex#70::OnMyMobDead"; + monster "force_3-1",85,106,"Familiar",1419,1,"force_09ex#70::OnMyMobDead"; + monster "force_3-1",85,104,"Familiar",1419,1,"force_09ex#70::OnMyMobDead"; end; -OnMobEx: +OnMyMobDead: end; } - script force_09mob#70 -1,{ - -Onon: - monster "force_3-1",99,99,"Kobold Leader",1548,1,"force_09mob#70::OnMobDeath"; - monster "force_3-1",98,99,"Kobold",1545,1,"force_09mob#70::OnMobDeath"; - monster "force_3-1",100,99,"Kobold",1546,1,"force_09mob#70::OnMobDeath"; - monster "force_3-1",99,98,"Kobold",1547,1,"force_09mob#70::OnMobDeath"; - donpcevent "force_09ex#70::Onsummonmob_09"; - set $force_09_70,4; +OnEnable: + monster "force_3-1",99,99,"Kobold Leader",1548,1,"force_09mob#70::OnMyMobDead"; + monster "force_3-1",98,99,"Kobold",1545,1,"force_09mob#70::OnMyMobDead"; + monster "force_3-1",100,99,"Kobold",1546,1,"force_09mob#70::OnMyMobDead"; + monster "force_3-1",99,98,"Kobold",1547,1,"force_09mob#70::OnMyMobDead"; + donpcevent "force_09ex#70::OnSummonMob_09"; end; -Onreset: - killmonster "force_3-1","force_09mob#70::OnMobDeath"; +OnReset: + killmonster "force_3-1","force_09mob#70::OnMyMobDead"; end; -OnMobDeath: - set $force_09_70,$force_09_70 -1; - if ($force_09_70 < 1) { - donpcevent "Cadillac#arena::On09_end"; - donpcevent "arena#70::Onreset_09"; - donpcevent "arena#70::Onreset_all"; +OnMyMobDead: + if (mobcount("force_3-1","force_09mob#70::OnMyMobDead") < 1) { + donpcevent "Cadillac#arena::On09_End"; + donpcevent "arena#70::OnReset_09"; + donpcevent "arena#70::OnReset_All"; set $arena_min70end,gettime(2); set $arena_sec70end,gettime(1); } @@ -830,7 +756,6 @@ OnMobDeath: } prt_are_in,129,83,3 script Staff#70-1 67,{ - mes "[Staff]"; mes "You did a good job."; mes "Even if you have failed to clear a time attack battle, I will reward you with a small amount of arena points."; @@ -852,29 +777,19 @@ prt_are_in,129,83,3 script Staff#70-1 67,{ } prt_are_in,25,84,3 script Staff#70-2 67,{ - - if($arena_min70end < $arena_min70st) - { - if($arena_sec70end < $arena_sec70st) - { + if($arena_min70end < $arena_min70st) { + if($arena_sec70end < $arena_sec70st) { set @record_min70,60 - $arena_min70st + $arena_min70end -1; set @record_sec70,60 - $arena_sec70st + $arena_sec70end; - } - else - { + } else { set @record_min70,60 - $arena_min70st + $arena_min70end; set @record_sec70,$arena_sec70end - $arena_sec70st; } - } - else - { - if($arena_sec70end < $arena_sec70st) - { + } else { + if($arena_sec70end < $arena_sec70st) { set @record_min70,$arena_min70end - $arena_min70st -1; set @record_sec70,60 - $arena_sec70st + $arena_sec70end; - } - else - { + } else { set @record_min70,$arena_min70end - $arena_min70st; set @record_sec70,$arena_sec70end - $arena_sec70st; } @@ -890,7 +805,7 @@ prt_are_in,25,84,3 script Staff#70-2 67,{ mes "Congratulations!"; next; mes "[Staff]"; - mes "The fastest player among people who cleared lvl 70s arena time force battle is ^3131FF"+$arena_70topn$+"^000000."; + mes "The fastest player among people who cleared Lv70 arena time force battle is ^3131FF"+$arena_70topn$+"^000000."; next; mes "[Staff]"; mes "^3131FF"+$arena_70topn$+"^000000's running time was ^3131FF"+$top_70min+"^000000minutes ^3131FF"+$top_70sec+"^000000seconds."; @@ -911,9 +826,7 @@ prt_are_in,25,84,3 script Staff#70-2 67,{ mes "I hope you had a good time and let me guide you to the entrance of arena."; mes "Thank you."; close2; - } - else - { + } else { set arena_point, arena_point + 20; mes "[Staff]"; mes "Let me reward you some arena points."; @@ -925,15 +838,13 @@ prt_are_in,25,84,3 script Staff#70-2 67,{ close2; } specialeffect2 EF_EXIT; - donpcevent "cast#70::Onnomal1"; + donpcevent "cast#70::OnNomal1"; warp "arena_room",100,75; - donpcevent "#arn_timer_70::Onstop"; - donpcevent "alloff#70::Onon"; - donpcevent "lvl 70s Waiting Room::Onstart"; + donpcevent "#arn_timer_70::OnStop"; + donpcevent "alloff#70::OnEnable"; + donpcevent "Lv70 Waiting Room::OnStart"; end; - } - else - { + } else { emotion e_omg; mes "[Staff]"; mes "Wow! You have renewed the record!"; @@ -944,7 +855,7 @@ prt_are_in,25,84,3 script Staff#70-2 67,{ set $top_70min, @record_min70; set $top_70sec, @record_sec70; set $arena_70topn$,strcharinfo(0); - donpcevent "Vendigos::Onlinerec_70"; + donpcevent "Vendigos::OnLineRec_70"; next; if (arena_point > 29970) { mes "[Staff]"; @@ -958,9 +869,7 @@ prt_are_in,25,84,3 script Staff#70-2 67,{ mes "I hope you had a good time and let me guide you to the entrance of arena."; mes "Thank you."; close2; - } - else - { + } else { mes "[Staff]"; mes "Let me reward you with some arena points."; mes "At the same time, since you have renewed the record you will receive an extra amount of the points this time."; @@ -976,18 +885,17 @@ prt_are_in,25,84,3 script Staff#70-2 67,{ close2; } specialeffect2 EF_HIT5; - donpcevent "cast#70::Onnomal2"; + donpcevent "cast#70::OnNomal2"; warp "arena_room",100,75; - donpcevent "#arn_timer_70::Onstop"; - donpcevent "alloff#70::Onon"; - donpcevent "lvl 70s Waiting Room::Onstart"; + donpcevent "#arn_timer_70::OnStop"; + donpcevent "alloff#70::OnEnable"; + donpcevent "Lv70 Waiting Room::OnStart"; end; } } - script #arn_timer_70 -1,{ - -Onon: +OnEnable: initnpctimer; end; @@ -1004,64 +912,61 @@ OnTimer4000: end; OnTimer60000: - donpcevent "cast#70::Ontimeover2"; - donpcevent "arn_warp_70::Onout"; - donpcevent "#arn_timer_70::Onstop"; - donpcevent "alloff#70::Onon"; - donpcevent "lvl 70s Waiting Room::Onstart"; + donpcevent "cast#70::OnTimeOver2"; + donpcevent "arn_warp_70::OnOut"; + donpcevent "#arn_timer_70::OnStop"; + donpcevent "alloff#70::OnEnable"; + donpcevent "Lv70 Waiting Room::OnStart"; end; -Onstop: +OnStop: stopnpctimer; end; - } - script arn_warp_70 -1,{ - -Onout: +OnOut: areawarp "prt_are_in",14,91,29,74,"arena_room",100,75; end; } - script cast#70 -1,{ -Ontimeover1: +OnTimeOver1: mapannounce "force_3-1","Arena will be reactivated due to an error occurred during battle.",0,0xFFCE00; end; -Ontimeover2: +OnTimeOver2: mapannounce "force_3-1","Arena will be activated due to an error occurred in the waiting room.",0,0xFFCE00; end; -Onnomal1: +OnNomal1: mapannounce "force_3-1","Arena will be reactivated.",0,0xFFCE00; end; -Onnomal2: +OnNomal2: mapannounce "force_3-1","Arena will be reactivated.",0,0xFFCE00; end; } - script alloff#70 -1,{ - -Onon: +OnEnable: mapwarp "force_3-1","prt_are_in",126,190,0,0; - donpcevent "force_01mob#70::Onreset"; - donpcevent "force_02mob#70::Onreset"; - donpcevent "force_03mob#70::Onreset"; - donpcevent "force_04mob#70::Onreset"; - donpcevent "force_05mob#70::Onreset"; - donpcevent "force_06mob#70::Onreset"; - donpcevent "force_07mob#70::Onreset"; - donpcevent "force_08mob#70::Onreset"; - donpcevent "force_09mob#70::Onreset"; - donpcevent "force_01ex#70::Onreset"; - donpcevent "force_02ex#70::Onreset"; - donpcevent "force_03ex#70::Onreset"; - donpcevent "force_04ex#70::Onreset"; - donpcevent "force_05ex#70::Onreset"; - donpcevent "force_06ex#70::Onreset"; - donpcevent "force_07ex#70::Onreset"; - donpcevent "force_08ex#70::Onreset"; - donpcevent "force_09ex#70::Onreset"; - donpcevent "Cadillac#arena::Ontimeroff"; + donpcevent "force_01mob#70::OnReset"; + donpcevent "force_02mob#70::OnReset"; + donpcevent "force_03mob#70::OnReset"; + donpcevent "force_04mob#70::OnReset"; + donpcevent "force_05mob#70::OnReset"; + donpcevent "force_06mob#70::OnReset"; + donpcevent "force_07mob#70::OnReset"; + //donpcevent "force_08mob#70::OnReset"; + donpcevent "force_09mob#70::OnReset"; + //donpcevent "force_01ex#70::OnReset"; + donpcevent "force_02ex#70::OnReset"; + donpcevent "force_03ex#70::OnReset"; + donpcevent "force_04ex#70::OnReset"; + donpcevent "force_05ex#70::OnReset"; + donpcevent "force_06ex#70::OnReset"; + donpcevent "force_07ex#70::OnReset"; + //donpcevent "force_08ex#70::OnReset"; + donpcevent "force_09ex#70::OnReset"; + donpcevent "Cadillac#arena::OnTimerOff"; disablenpc "Cadillac#arena"; disablenpc "force_01_02#70"; disablenpc "force_02_03#70"; @@ -1073,7 +978,7 @@ Onon: disablenpc "force_08_09#70"; disablenpc "force_exit#70"; disablenpc "arena#70"; - donpcevent "#arn_timer_70::Onstop"; + donpcevent "#arn_timer_70::OnStop"; enablenpc "Cadillac#arena"; enablenpc "arena#70"; end; @@ -1081,6 +986,4 @@ Onon: OnInit: if(!$top_70min && !$top_70sec) set $top_70min,7; end; - } - diff --git a/npc/other/arena/arena_lvl80.txt b/npc/other/arena/arena_lvl80.txt index 729311508..2ad4c254d 100644 --- a/npc/other/arena/arena_lvl80.txt +++ b/npc/other/arena/arena_lvl80.txt @@ -1,31 +1,33 @@ //===== Hercules Script ====================================== -//= Izlude Arena lvl 80 +//= Izlude Arena Level 80 //===== By: ================================================== //= SinSloth //===== Current Version: ===================================== -//= 1.1 +//= 1.3 //===== Description: ========================================= //= Izlude Battle Arena Level 80 //===== Additional Comments: ================================= //= 1.0 First version. //= 1.1 Replaced effect numerics with constants. [Samuray22] +//= 1.2 Label standardization. [Euphy] +//= 1.3 Script updates, and removed a level restriction. [Euphy] //============================================================ -arena_room,147,42,1 script lvl 80s Waiting Room 124,{ +arena_room,147,42,1 script Lv80 Waiting Room 124,{ end; OnInit: - waitingroom "Individual; Level 80 to 99",50,"lvl 80s Waiting Room::OnStartArena",1,1000,80,99; + waitingroom "Individual; Level 80 to "+(checkre(0)?"160":"99"),50,"Lv80 Waiting Room::OnStartArena",1,1000,80; enablewaitingroomevent; end; OnStartArena: warpwaitingpc "force_4-1",99,12; - donpcevent "arena#80::Onstart"; + donpcevent "arena#80::OnStart"; disablewaitingroomevent; end; -Onstart: +OnStart: enablewaitingroomevent; end; } @@ -33,11 +35,7 @@ Onstart: force_4-1,99,20,4 script Octus#arena 124,{ end; -OnInit: - set $@mapcount80, 0; - end; - -Onstart: +OnStart: initnpctimer; set $arena_min80st,gettime(2); set $arena_sec80st,gettime(1); @@ -56,56 +54,50 @@ OnTimer8000: end; OnTimer60000: - set $@mapcount80, getmapusers ("force_4-1"); - if ($@mapcount80 == 0) { - donpcevent "Octus#arena::Onfailclearstage"; + if (getmapusers("force_4-1") == 0) { + donpcevent "Octus#arena::OnFailClearStage"; } mapannounce "force_4-1","Remaining Time : 7 minutes ",0; end; OnTimer120000: - set $@mapcount80, getmapusers ("force_4-1"); - if ($@mapcount80 == 0) { - donpcevent "Octus#arena::Onfailclearstage"; + if (getmapusers("force_4-1") == 0) { + donpcevent "Octus#arena::OnFailClearStage"; } mapannounce "force_4-1","Remaining Time : 6 minutes ",0; end; OnTimer180000: - set $@mapcount80, getmapusers ("force_4-1"); - if ($@mapcount80 == 0) { - donpcevent "Octus#arena::Onfailclearstage"; + if (getmapusers("force_4-1") == 0) { + donpcevent "Octus#arena::OnFailClearStage"; } mapannounce "force_4-1","Remaining Time : 5 minutes ",0; -end; + end; + OnTimer240000: - set $@mapcount80, getmapusers ("force_4-1"); - if ($@mapcount80 == 0) { - donpcevent "Octus#arena::Onfailclearstage"; + if (getmapusers("force_4-1") == 0) { + donpcevent "Octus#arena::OnFailClearStage"; } mapannounce "force_4-1","Remaining Time : 4 minutes ",0; end; OnTimer300000: - set $@mapcount80, getmapusers ("force_4-1"); - if ($@mapcount80 == 0) { - donpcevent "Octus#arena::Onfailclearstage"; + if (getmapusers("force_4-1") == 0) { + donpcevent "Octus#arena::OnFailClearStage"; } mapannounce "force_4-1","Remaining Time : 3 minutes ",0; end; OnTimer360000: - set $@mapcount80, getmapusers ("force_4-1"); - if ($@mapcount80 == 0) { - donpcevent "Octus#arena::Onfailclearstage"; + if (getmapusers("force_4-1") == 0) { + donpcevent "Octus#arena::OnFailClearStage"; } mapannounce "force_4-1","Remaining Time : 2 minutes ",0; end; OnTimer420000: - set $@mapcount80, getmapusers ("force_4-1"); - if ($@mapcount80 == 0) { - donpcevent "Octus#arena::Onfailclearstage"; + if (getmapusers("force_4-1") == 0) { + donpcevent "Octus#arena::OnFailClearStage"; } mapannounce "force_4-1","Remaining Time : 1 minute ",0; end; @@ -129,146 +121,144 @@ OnTimer494000: OnTimer495000: mapwarp "force_4-1","prt_are_in",178,190,0,0; - donpcevent "Octus#arena::Onfailclearstage"; + donpcevent "Octus#arena::OnFailClearStage"; end; -Ontimeroff: +OnTimerOff: stopnpctimer; end; -Onfailclearstage: - donpcevent "cast#80::Ontimeover1"; +OnFailClearStage: + donpcevent "cast#80::OnTimeOver1"; mapwarp "force_4-1","prt_are_in",178,190,0,0; - donpcevent "Octus#arena::Ontimeroff"; - donpcevent "arena#80::Onreset_all"; - donpcevent "alloff#80::Onon"; - donpcevent "lvl 80s Waiting Room::Onstart"; + donpcevent "Octus#arena::OnTimerOff"; + donpcevent "arena#80::OnReset_All"; + donpcevent "alloff#80::OnEnable"; + donpcevent "Lv80 Waiting Room::OnStart"; end; -On01_start: +On01_Start: mapannounce "force_4-1","In order to clear this battle, you must kill all Nightmares!",0; end; -On01_end: +On01_End: mapannounce "force_4-1","A door to the north room has opened!",0; end; -On02_start: +On02_Start: mapannounce "force_4-1","In order to clear this battle, you must kill all monsters!",0; end; -On02_end: +On02_End: mapannounce "force_4-1","A door to the north room has opened!",0; end; -On03_start: +On03_Start: mapannounce "force_4-1","In order to clear this battle, you must kill all Assaulters!",0; end; -On03_end: +On03_End: mapannounce "force_4-1","Clear! A door to the east room has opened!",0; end; -On04_start: +On04_Start: mapannounce "force_4-1","In order to clear this battle, you must kill all Nine Tails!",0; end; -On04_end: +On04_End: mapannounce "force_4-1","A door to the east room has opened!",0; end; -On05_start: +On05_Start: mapannounce "force_4-1","In order to clear this battle, you must kill all Walking Petites!",0; end; -On05_end: +On05_End: mapannounce "force_4-1","Clear! A door to the south room has opened!",0; end; -On06_start: +On06_Start: mapannounce "force_4-1","In order to clear this battle, kill all monsters in this room!",0; end; -On06_end: +On06_End: mapannounce "force_4-1","A door to the south room has opened!",0; end; -On07_start: +On07_Start: mapannounce "force_4-1","In order to clear this battle, kill all Fur-Seals while dodging Mermen!",0; end; -On07_end: +On07_End: mapannounce "force_4-1","Clear! A door to the west room has opened!",0; end; -On08_start: +On08_Start: mapannounce "force_4-1","Please escape to the north exit!",0; end; -On09_start: +On09_Start: mapannounce "force_4-1","In order to clear this battle, you must defeat an Ancient Mummy!",0; end; -On09_end: +On09_End: mapannounce "force_4-1","Boss Clear! - A door at the north has opened. Thank you. ",0; end; - } - script arena#80 -1,{ - -Onreset_01: - donpcevent "force_01ex#80::Onreset"; - donpcevent "force_02start#80::Onon"; +OnReset_01: + donpcevent "force_01ex#80::OnReset"; + donpcevent "force_02start#80::OnEnable"; enablenpc "force_01_02#80"; end; -Onreset_02: - donpcevent "force_02mob#80::Onreset"; - donpcevent "force_03start#80::Onon"; +OnReset_02: + donpcevent "force_02mob#80::OnReset"; + donpcevent "force_03start#80::OnEnable"; enablenpc "force_02_03#80"; end; -Onreset_03: +OnReset_03: enablenpc "force_03_04#80"; - donpcevent "force_04start#80::Onon"; - donpcevent "force_03ex#80::Onreset"; + donpcevent "force_04start#80::OnEnable"; + donpcevent "force_03ex#80::OnReset"; end; -Onreset_04: +OnReset_04: enablenpc "force_04_05#80"; - donpcevent "force_05start#80::Onon"; - donpcevent "force_04ex#80::Onreset"; + donpcevent "force_05start#80::OnEnable"; + donpcevent "force_04ex#80::OnReset"; end; -Onreset_05: +OnReset_05: enablenpc "force_05_06#80"; - donpcevent "force_06start#80::Onon"; - donpcevent "force_05ex#80::Onreset"; + donpcevent "force_06start#80::OnEnable"; + donpcevent "force_05ex#80::OnReset"; end; -Onreset_06: +OnReset_06: enablenpc "force_06_07#80"; - donpcevent "force_07start#80::Onon"; - donpcevent "force_06ex#80::Onreset"; + donpcevent "force_07start#80::OnEnable"; + //donpcevent "force_06ex#80::OnReset"; end; -Onreset_07: +OnReset_07: enablenpc "force_07_08#80"; - donpcevent "force_07ex#80::Onreset"; - donpcevent "force_08start#80::Onon"; + donpcevent "force_07ex#80::OnReset"; + donpcevent "force_08start#80::OnEnable"; end; -Onreset_08: - donpcevent "force_09start#80::Onon"; +OnReset_08: + donpcevent "force_09start#80::OnEnable"; enablenpc "force_08_09#80"; end; -Onreset_09: +OnReset_09: enablenpc "force_exit#80"; end; -Onstart: +OnStart: disablenpc "force_01_02#80"; disablenpc "force_02_03#80"; disablenpc "force_03_04#80"; @@ -278,524 +268,468 @@ Onstart: disablenpc "force_07_08#80"; disablenpc "force_08_09#80"; disablenpc "force_exit#80"; - donpcevent "Octus#arena::Ontimeroff"; - donpcevent "force_09mob#80::Ontimeroff"; - donpcevent "force_01mob#80::Onreset"; - donpcevent "force_02mob#80::Onreset"; - donpcevent "force_03mob#80::Onreset"; - donpcevent "force_04mob#80::Onreset"; - donpcevent "force_05mob#80::Onreset"; - donpcevent "force_06mob#80::Onreset"; - donpcevent "force_07mob#80::Onreset"; - donpcevent "force_08mob#80::Onreset"; - donpcevent "force_09mob#80::Onreset"; - donpcevent "force_01ex#80::Onreset"; - donpcevent "force_03ex#80::Onreset"; - donpcevent "force_04ex#80::Onreset"; - donpcevent "force_05ex#80::Onreset"; - donpcevent "force_07ex#80::Onreset"; - donpcevent "force_08ex#80::Onreset"; - donpcevent "force_09ex#80::Onreset"; + donpcevent "Octus#arena::OnTimerOff"; + //donpcevent "force_09mob#80::OnTimerOff"; + donpcevent "force_01mob#80::OnReset"; + donpcevent "force_02mob#80::OnReset"; + donpcevent "force_03mob#80::OnReset"; + donpcevent "force_04mob#80::OnReset"; + donpcevent "force_05mob#80::OnReset"; + donpcevent "force_06mob#80::OnReset"; + donpcevent "force_07mob#80::OnReset"; + //donpcevent "force_08mob#80::OnReset"; + donpcevent "force_09mob#80::OnReset"; + donpcevent "force_01ex#80::OnReset"; + donpcevent "force_03ex#80::OnReset"; + donpcevent "force_04ex#80::OnReset"; + donpcevent "force_05ex#80::OnReset"; + donpcevent "force_07ex#80::OnReset"; + //donpcevent "force_08ex#80::OnReset"; + donpcevent "force_09ex#80::OnReset"; enablenpc "force_08_01#80"; - donpcevent "force_01start#80::Onon"; - donpcevent "Octus#arena::Onstart"; - end; - -Onreset_all: - donpcevent "force_01mob#80::Onreset"; - donpcevent "force_02mob#80::Onreset"; - donpcevent "force_03mob#80::Onreset"; - donpcevent "force_04mob#80::Onreset"; - donpcevent "force_05mob#80::Onreset"; - donpcevent "force_06mob#80::Onreset"; - donpcevent "force_07mob#80::Onreset"; - donpcevent "force_09mob#80::Onreset"; - donpcevent "force_01ex#80::Onreset"; - donpcevent "force_03ex#80::Onreset"; - donpcevent "force_04ex#80::Onreset"; - donpcevent "force_05ex#80::Onreset"; - donpcevent "force_07ex#80::Onreset"; - donpcevent "force_08ex#80::Onreset"; - donpcevent "force_09ex#80::Onreset"; + donpcevent "force_01start#80::OnEnable"; + donpcevent "Octus#arena::OnStart"; end; +OnReset_All: + donpcevent "force_01mob#80::OnReset"; + donpcevent "force_02mob#80::OnReset"; + donpcevent "force_03mob#80::OnReset"; + donpcevent "force_04mob#80::OnReset"; + donpcevent "force_05mob#80::OnReset"; + donpcevent "force_06mob#80::OnReset"; + donpcevent "force_07mob#80::OnReset"; + donpcevent "force_09mob#80::OnReset"; + donpcevent "force_01ex#80::OnReset"; + donpcevent "force_03ex#80::OnReset"; + donpcevent "force_04ex#80::OnReset"; + donpcevent "force_05ex#80::OnReset"; + donpcevent "force_07ex#80::OnReset"; + //donpcevent "force_08ex#80::OnReset"; + donpcevent "force_09ex#80::OnReset"; + end; } force_4-1,62,26,1 script force_08_01#80 45,1,1,{ - OnTouch: - donpcevent "Octus#arena::On01_start"; + donpcevent "Octus#arena::On01_Start"; warp "force_4-1",40,26; end; - } force_4-1,25,44,1 script force_01_02#80 45,1,1,{ - OnTouch: - donpcevent "Octus#arena::On02_start"; + donpcevent "Octus#arena::On02_Start"; warp "force_4-1",25,69; end; - } force_4-1,25,134,1 script force_02_03#80 45,1,1,{ - OnTouch: - donpcevent "Octus#arena::On03_start"; + donpcevent "Octus#arena::On03_Start"; warp "force_4-1",25,159; end; - } force_4-1,44,174,1 script force_03_04#80 45,1,1,{ - OnTouch: - donpcevent "Octus#arena::On04_start"; + donpcevent "Octus#arena::On04_Start"; warp "force_4-1",69,174; end; } force_4-1,134,174,1 script force_04_05#80 45,1,1,{ - OnTouch: - donpcevent "Octus#arena::On05_start"; + donpcevent "Octus#arena::On05_Start"; warp "force_4-1",159,174; end; - } force_4-1,174,155,1 script force_05_06#80 45,1,1,{ - OnTouch: - donpcevent "Octus#arena::On06_start"; + donpcevent "Octus#arena::On06_Start"; warp "force_4-1",174,130; end; - } force_4-1,174,65,1 script force_06_07#80 45,1,1,{ - OnTouch: - donpcevent "Octus#arena::On07_start"; + donpcevent "Octus#arena::On07_Start"; warp "force_4-1",174,40; end; - } force_4-1,155,26,1 script force_07_08#80 45,1,1,{ - OnTouch: - donpcevent "Octus#arena::On08_start"; + donpcevent "Octus#arena::On08_Start"; warp "force_4-1",132,26; enablenpc "force_08_09#80"; end; - } force_4-1,99,54,1 script force_08_09#80 45,1,1,{ - OnTouch: - donpcevent "Octus#arena::On09_start"; + donpcevent "Octus#arena::On09_Start"; warp "force_4-1",99,82; end; - } force_4-1,99,124,1 script force_exit#80 45,1,1,{ - OnTouch: - donpcevent "Octus#arena::Ontimeroff"; - donpcevent "#arn_timer_80::Onon"; + donpcevent "Octus#arena::OnTimerOff"; + donpcevent "#arn_timer_80::OnEnable"; mapwarp "force_4-1","prt_are_in",73,192,0,0; end; - } - script force_01start#80 -1,{ -Onon: - donpcevent "force_01mob#80::Onon"; -end; - +OnEnable: + donpcevent "force_01mob#80::OnEnable"; + end; } - script force_01ex#80 -1,{ - -Onreset: - killmonster "force_4-1","force_01ex#80::OnMobEx"; +OnReset: + killmonster "force_4-1","force_01ex#80::OnMyMobDead"; end; -Onsummonmob1: - monster "force_4-1",11,25,"Hunter Fly",1422,1,"force_01ex#80::OnMobEx"; - monster "force_4-1",22,22,"Hunter Fly",1422,1,"force_01ex#80::OnMobEx"; - monster "force_4-1",25,25,"Hunter Fly",1422,1,"force_01ex#80::OnMobEx"; - monster "force_4-1",35,13,"Hunter Fly",1422,1,"force_01ex#80::OnMobEx"; - monster "force_4-1",18,33,"Hunter Fly",1422,1,"force_01ex#80::OnMobEx"; +OnSummonMob1: + monster "force_4-1",11,25,"Hunter Fly",1422,1,"force_01ex#80::OnMyMobDead"; + monster "force_4-1",22,22,"Hunter Fly",1422,1,"force_01ex#80::OnMyMobDead"; + monster "force_4-1",25,25,"Hunter Fly",1422,1,"force_01ex#80::OnMyMobDead"; + monster "force_4-1",35,13,"Hunter Fly",1422,1,"force_01ex#80::OnMyMobDead"; + monster "force_4-1",18,33,"Hunter Fly",1422,1,"force_01ex#80::OnMyMobDead"; end; -OnMobEx: +OnMyMobDead: end; - } - script force_01mob#80 -1,{ - -Onon: - monster "force_4-1",35,13,"Nightmare",1427,1,"force_01mob#80::OnMobDeath"; - monster "force_4-1",25,36,"Nightmare",1427,1,"force_01mob#80::OnMobDeath"; - monster "force_4-1",22,23,"Nightmare",1427,1,"force_01mob#80::OnMobDeath"; - monster "force_4-1",25,17,"Nightmare",1427,1,"force_01mob#80::OnMobDeath"; - monster "force_4-1",25,15,"Nightmare",1427,1,"force_01mob#80::OnMobDeath"; - set $force_01_80,5; - donpcevent "force_01ex#80::Onsummonmob1"; +OnEnable: + monster "force_4-1",35,13,"Nightmare",1427,1,"force_01mob#80::OnMyMobDead"; + monster "force_4-1",25,36,"Nightmare",1427,1,"force_01mob#80::OnMyMobDead"; + monster "force_4-1",22,23,"Nightmare",1427,1,"force_01mob#80::OnMyMobDead"; + monster "force_4-1",25,17,"Nightmare",1427,1,"force_01mob#80::OnMyMobDead"; + monster "force_4-1",25,15,"Nightmare",1427,1,"force_01mob#80::OnMyMobDead"; + donpcevent "force_01ex#80::OnSummonMob1"; end; -Onreset: - killmonster "force_4-1","force_01mob#80::OnMobDeath"; +OnReset: + killmonster "force_4-1","force_01mob#80::OnMyMobDead"; end; -OnMobDeath: - set $force_01_80,$force_01_80 -1; - if ($force_01_80 < 1) { - donpcevent "Octus#arena::On01_end"; - donpcevent "arena#80::Onreset_01"; +OnMyMobDead: + if (mobcount("force_4-1","force_01mob#80::OnMyMobDead") < 1) { + donpcevent "Octus#arena::On01_End"; + donpcevent "arena#80::OnReset_01"; } end; } - script force_02start#80 -1,{ - -Onon: - donpcevent "force_02mob#80::Onon"; +OnEnable: + donpcevent "force_02mob#80::OnEnable"; end; } - script force_02mob#80 -1,{ - -Onreset: - killmonster "force_4-1","force_02mob#80::OnMobDeath"; - end; - -Onon: - monster "force_4-1",24,80,"Marionette",1459,1,"force_02mob#80::OnMobDeath"; - monster "force_4-1",23,110,"Marionette",1459,1,"force_02mob#80::OnMobDeath"; - monster "force_4-1",26,90,"Marionette",1459,1,"force_02mob#80::OnMobDeath"; - monster "force_4-1",28,75,"Zombie",1394,1,"force_02mob#80::OnMobDeath"; - monster "force_4-1",24,90,"Zombie",1394,1,"force_02mob#80::OnMobDeath"; - monster "force_4-1",28,85,"Zombie",1394,1,"force_02mob#80::OnMobDeath"; - monster "force_4-1",24,82,"Deviruchi",1433,1,"force_02mob#80::OnMobDeath"; - monster "force_4-1",28,86,"Skel Prisoner",1479,1,"force_02mob#80::OnMobDeath"; - monster "force_4-1",27,73,"Skel Prisoner",1479,1,"force_02mob#80::OnMobDeath"; - monster "force_4-1",26,118,"Skel Prisoner",1479,1,"force_02mob#80::OnMobDeath"; - monster "force_4-1",25,127,"Skel Prisoner",1479,1,"force_02mob#80::OnMobDeath"; - monster "force_4-1",28,128,"Zombie",1394,1,"force_02mob#80::OnMobDeath"; - monster "force_4-1",27,100,"Zombie",1394,1,"force_02mob#80::OnMobDeath"; - monster "force_4-1",29,90,"Zombie",1394,1,"force_02mob#80::OnMobDeath"; - monster "force_4-1",28,128,"Raydric Archer",1453,1,"force_02mob#80::OnMobDeath"; - set $force_02_80,15; - end; - -OnMobDeath: - set $force_02_80,$force_02_80 -1; - if ($force_02_80 < 1) { - donpcevent "Octus#arena::On02_end"; - donpcevent "arena#80::Onreset_02"; +OnReset: + killmonster "force_4-1","force_02mob#80::OnMyMobDead"; + end; + +OnEnable: + monster "force_4-1",24,80,"Marionette",1459,1,"force_02mob#80::OnMyMobDead"; + monster "force_4-1",23,110,"Marionette",1459,1,"force_02mob#80::OnMyMobDead"; + monster "force_4-1",26,90,"Marionette",1459,1,"force_02mob#80::OnMyMobDead"; + monster "force_4-1",28,75,"Zombie",1394,1,"force_02mob#80::OnMyMobDead"; + monster "force_4-1",24,90,"Zombie",1394,1,"force_02mob#80::OnMyMobDead"; + monster "force_4-1",28,85,"Zombie",1394,1,"force_02mob#80::OnMyMobDead"; + monster "force_4-1",24,82,"Deviruchi",1433,1,"force_02mob#80::OnMyMobDead"; + monster "force_4-1",28,86,"Skel Prisoner",1479,1,"force_02mob#80::OnMyMobDead"; + monster "force_4-1",27,73,"Skel Prisoner",1479,1,"force_02mob#80::OnMyMobDead"; + monster "force_4-1",26,118,"Skel Prisoner",1479,1,"force_02mob#80::OnMyMobDead"; + monster "force_4-1",25,127,"Skel Prisoner",1479,1,"force_02mob#80::OnMyMobDead"; + monster "force_4-1",28,128,"Zombie",1394,1,"force_02mob#80::OnMyMobDead"; + monster "force_4-1",27,100,"Zombie",1394,1,"force_02mob#80::OnMyMobDead"; + monster "force_4-1",29,90,"Zombie",1394,1,"force_02mob#80::OnMyMobDead"; + monster "force_4-1",28,128,"Raydric Archer",1453,1,"force_02mob#80::OnMyMobDead"; + end; + +OnMyMobDead: + if (mobcount("force_4-1","force_02mob#80::OnMyMobDead") < 1) { + donpcevent "Octus#arena::On02_End"; + donpcevent "arena#80::OnReset_02"; } end; } - script force_03start#80 -1,{ - -Onon: - donpcevent "force_03mob#80::Onon"; +OnEnable: + donpcevent "force_03mob#80::OnEnable"; end; } - script force_03ex#80 -1,{ - -Onreset: - killmonster "force_4-1","force_03ex#80::OnMobEx"; +OnReset: + killmonster "force_4-1","force_03ex#80::OnMyMobDead"; end; -Onsummonmob_03: - monster "force_4-1",26,173,"Clock Tower Keeper",1527,1,"force_03ex#80::OnMobEx"; - monster "force_4-1",21,173,"Marionette",1459,1,"force_03ex#80::OnMobEx"; - monster "force_4-1",31,173,"Clock Tower Keeper",1527,1,"force_03ex#80::OnMobEx"; - monster "force_4-1",26,178,"Marionette",1459,1,"force_03ex#80::OnMobEx"; - monster "force_4-1",21,178,"Marionette",1459,1,"force_03ex#80::OnMobEx"; - monster "force_4-1",31,178,"Marionette",1459,1,"force_03ex#80::OnMobEx"; - monster "force_4-1",26,186,"Sidewinder",1424,1,"force_03ex#80::OnMobEx"; - monster "force_4-1",26,161,"Sidewinder",1424,1,"force_03ex#80::OnMobEx"; +OnSummonMob_03: + monster "force_4-1",26,173,"Clock Tower Keeper",1527,1,"force_03ex#80::OnMyMobDead"; + monster "force_4-1",21,173,"Marionette",1459,1,"force_03ex#80::OnMyMobDead"; + monster "force_4-1",31,173,"Clock Tower Keeper",1527,1,"force_03ex#80::OnMyMobDead"; + monster "force_4-1",26,178,"Marionette",1459,1,"force_03ex#80::OnMyMobDead"; + monster "force_4-1",21,178,"Marionette",1459,1,"force_03ex#80::OnMyMobDead"; + monster "force_4-1",31,178,"Marionette",1459,1,"force_03ex#80::OnMyMobDead"; + monster "force_4-1",26,186,"Sidewinder",1424,1,"force_03ex#80::OnMyMobDead"; + monster "force_4-1",26,161,"Sidewinder",1424,1,"force_03ex#80::OnMyMobDead"; end; -OnMobEx: +OnMyMobDead: end; } - script force_03mob#80 -1,{ - -Onon: - donpcevent "force_03ex#80::Onsummonmob_03"; - monster "force_4-1",23,174,"Assaulter",1364,1,"force_03mob#80::OnMobDeath"; - monster "force_4-1",18,173,"Assaulter",1364,1,"force_03mob#80::OnMobDeath"; - set $force_03_80,2; +OnEnable: + donpcevent "force_03ex#80::OnSummonMob_03"; + monster "force_4-1",23,174,"Assaulter",1364,1,"force_03mob#80::OnMyMobDead"; + monster "force_4-1",18,173,"Assaulter",1364,1,"force_03mob#80::OnMyMobDead"; end; -Onreset: - killmonster "force_4-1","force_03mob#80::OnMobDeath"; +OnReset: + killmonster "force_4-1","force_03mob#80::OnMyMobDead"; end; -OnMobDeath: - set $force_03_80,$force_03_80 -1; - donpcevent "force_03ex#80::Onsummonmob_03"; - if ($force_03_80 < 1) { - donpcevent "Octus#arena::On03_end"; - donpcevent "arena#80::Onreset_03"; +OnMyMobDead: + donpcevent "force_03ex#80::OnSummonMob_03"; + if (mobcount("force_4-1","force_03mob#80::OnMyMobDead") < 1) { + donpcevent "Octus#arena::On03_End"; + donpcevent "arena#80::OnReset_03"; } end; } - script force_04start#80 -1,{ - -Onon: - donpcevent "force_04mob#80::Onon"; -end; - +OnEnable: + donpcevent "force_04mob#80::OnEnable"; + end; } - script force_04ex#80 -1,{ - -Onreset: - killmonster "force_4-1","force_04ex#80::OnMobEx"; +OnReset: + killmonster "force_4-1","force_04ex#80::OnMyMobDead"; end; -Onsummonmob_04: - monster "force_4-1",99,174,"Archer Skeleton",1420,1,"force_04ex#80::OnMobEx"; - monster "force_4-1",101,174,"Archer Skeleton",1420,1,"force_04ex#80::OnMobEx"; - monster "force_4-1",103,174,"Archer Skeleton",1420,1,"force_04ex#80::OnMobEx"; - monster "force_4-1",105,174,"Archer Skeleton",1420,1,"force_04ex#80::OnMobEx"; - monster "force_4-1",107,174,"Archer Skeleton",1420,1,"force_04ex#80::OnMobEx"; - monster "force_4-1",109,177,"Pasana",1464,1,"force_04ex#80::OnMobEx"; - monster "force_4-1",99,170,"Minorous",1461,1,"force_04ex#80::OnMobEx"; - monster "force_4-1",111,170,"Minorous",1461,1,"force_04ex#80::OnMobEx"; - monster "force_4-1",110,170,"Lava Golem",1549,1,"force_04ex#80::OnMobEx"; +OnSummonMob_04: + monster "force_4-1",99,174,"Archer Skeleton",1420,1,"force_04ex#80::OnMyMobDead"; + monster "force_4-1",101,174,"Archer Skeleton",1420,1,"force_04ex#80::OnMyMobDead"; + monster "force_4-1",103,174,"Archer Skeleton",1420,1,"force_04ex#80::OnMyMobDead"; + monster "force_4-1",105,174,"Archer Skeleton",1420,1,"force_04ex#80::OnMyMobDead"; + monster "force_4-1",107,174,"Archer Skeleton",1420,1,"force_04ex#80::OnMyMobDead"; + monster "force_4-1",109,177,"Pasana",1464,1,"force_04ex#80::OnMyMobDead"; + monster "force_4-1",99,170,"Minorous",1461,1,"force_04ex#80::OnMyMobDead"; + monster "force_4-1",111,170,"Minorous",1461,1,"force_04ex#80::OnMyMobDead"; + monster "force_4-1",110,170,"Lava Golem",1549,1,"force_04ex#80::OnMyMobDead"; end; -OnMobEx: +OnMyMobDead: end; } - script force_04mob#80 -1,{ - -Onon: - donpcevent "force_04ex#80::Onsummonmob_04"; - monster "force_4-1",80,172,"Nine Tails",1471,1,"force_04mob#80::OnMobDeath"; - monster "force_4-1",105,172,"Nine Tails",1471,1,"force_04mob#80::OnMobDeath"; - monster "force_4-1",90,172,"Nine Tails",1471,1,"force_04mob#80::OnMobDeath"; - monster "force_4-1",117,172,"Nine Tails",1471,1,"force_04mob#80::OnMobDeath"; - set $force_04_80,4; +OnEnable: + donpcevent "force_04ex#80::OnSummonMob_04"; + monster "force_4-1",80,172,"Nine Tails",1471,1,"force_04mob#80::OnMyMobDead"; + monster "force_4-1",105,172,"Nine Tails",1471,1,"force_04mob#80::OnMyMobDead"; + monster "force_4-1",90,172,"Nine Tails",1471,1,"force_04mob#80::OnMyMobDead"; + monster "force_4-1",117,172,"Nine Tails",1471,1,"force_04mob#80::OnMyMobDead"; end; -Onreset: - killmonster "force_4-1","force_04mob#80::OnMobDeath"; +OnReset: + killmonster "force_4-1","force_04mob#80::OnMyMobDead"; end; -OnMobDeath: - set $force_04_80,$force_04_80 -1; - if ($force_04_80 < 1) { - donpcevent "Octus#arena::On04_end"; - donpcevent "arena#80::Onreset_04"; +OnMyMobDead: + if (mobcount("force_4-1","force_04mob#80::OnMyMobDead") < 1) { + donpcevent "Octus#arena::On04_End"; + donpcevent "arena#80::OnReset_04"; } end; } - script force_05start#80 -1,{ - -Onon: - donpcevent "force_05mob#80::Onon"; +OnEnable: + donpcevent "force_05mob#80::OnEnable"; end; } - script force_05ex#80 -1,{ - -Onreset: - killmonster "force_4-1","force_05ex#80::OnMobEx"; +OnReset: + killmonster "force_4-1","force_05ex#80::OnMyMobDead"; end; -Onsummonmob_05: - monster "force_4-1",168,190,"Petite",1466,1,"force_05ex#80::OnMobEx"; - monster "force_4-1",173,166,"Petite",1466,1,"force_05ex#80::OnMobEx"; - monster "force_4-1",171,176,"Petite",1466,1,"force_05ex#80::OnMobEx"; - monster "force_4-1",188,167,"Petite",1466,1,"force_05ex#80::OnMobEx"; +OnSummonMob_05: + monster "force_4-1",168,190,"Petite",1466,1,"force_05ex#80::OnMyMobDead"; + monster "force_4-1",173,166,"Petite",1466,1,"force_05ex#80::OnMyMobDead"; + monster "force_4-1",171,176,"Petite",1466,1,"force_05ex#80::OnMyMobDead"; + monster "force_4-1",188,167,"Petite",1466,1,"force_05ex#80::OnMyMobDead"; end; -OnMobEx: +OnMyMobDead: end; } - script force_05mob#80 -1,{ - -Onon: - monster "force_4-1",164,174,"Petite",1465,1,"force_05mob#80::OnMobDeath"; - monster "force_4-1",169,159,"Petite",1465,1,"force_05mob#80::OnMobDeath"; - monster "force_4-1",174,183,"Petite",1465,1,"force_05mob#80::OnMobDeath"; - monster "force_4-1",177,170,"Petite",1465,1,"force_05mob#80::OnMobDeath"; - set $force_05_80,4; +OnEnable: + monster "force_4-1",164,174,"Petite",1465,1,"force_05mob#80::OnMyMobDead"; + monster "force_4-1",169,159,"Petite",1465,1,"force_05mob#80::OnMyMobDead"; + monster "force_4-1",174,183,"Petite",1465,1,"force_05mob#80::OnMyMobDead"; + monster "force_4-1",177,170,"Petite",1465,1,"force_05mob#80::OnMyMobDead"; end; -Onreset: - killmonster "force_4-1","force_05mob#80::OnMobDeath"; +OnReset: + killmonster "force_4-1","force_05mob#80::OnMyMobDead"; end; -OnMobDeath: - set $force_05_80,$force_05_80 -1; - if ($force_05_80 < 1) { - donpcevent "Octus#arena::On05_end"; - donpcevent "arena#80::Onreset_05"; +OnMyMobDead: + if (mobcount("force_4-1","force_05mob#80::OnMyMobDead") < 1) { + donpcevent "Octus#arena::On05_End"; + donpcevent "arena#80::OnReset_05"; } - else donpcevent "force_05ex#80::Onsummonmob_05"; + else donpcevent "force_05ex#80::OnSummonMob_05"; end; } - script force_06start#80 -1,{ +OnEnable: + donpcevent "force_06mob#80::OnEnable"; + end; +} -Onon: - donpcevent "force_06mob#80::Onon"; +- script force_06ex#80 -1,{ +OnEnable: + donpcevent "Octus#arena::On06_start"; end; } - script force_06mob#80 -1,{ - -Onon: - monster "force_4-1",173,118,"Baphomet Jr.",1431,1,"force_06mob#80::OnMobDeath"; - monster "force_4-1",173,90,"Baphomet Jr.",1431,1,"force_06mob#80::OnMobDeath"; - monster "force_4-1",177,72,"Baphomet Jr.",1431,1,"force_06mob#80::OnMobDeath"; - monster "force_4-1",171,108,"Deviruchi",1433,1,"force_06mob#80::OnMobDeath"; - monster "force_4-1",171,85,"Deviruchi",1433,1,"force_06mob#80::OnMobDeath"; - monster "force_4-1",171,79,"Alice",1521,1,"force_06mob#80::OnMobDeath"; - monster "force_4-1",175,118,"Alice",1521,1,"force_06mob#80::OnMobDeath"; - monster "force_4-1",175,99,"Alice",1521,1,"force_06mob#80::OnMobDeath"; - set $force_06_80,8; +OnEnable: + monster "force_4-1",173,118,"Baphomet Jr.",1431,1,"force_06mob#80::OnMyMobDead"; + monster "force_4-1",173,90,"Baphomet Jr.",1431,1,"force_06mob#80::OnMyMobDead"; + monster "force_4-1",177,72,"Baphomet Jr.",1431,1,"force_06mob#80::OnMyMobDead"; + monster "force_4-1",171,108,"Deviruchi",1433,1,"force_06mob#80::OnMyMobDead"; + monster "force_4-1",171,85,"Deviruchi",1433,1,"force_06mob#80::OnMyMobDead"; + monster "force_4-1",171,79,"Alice",1521,1,"force_06mob#80::OnMyMobDead"; + monster "force_4-1",175,118,"Alice",1521,1,"force_06mob#80::OnMyMobDead"; + monster "force_4-1",175,99,"Alice",1521,1,"force_06mob#80::OnMyMobDead"; end; -Onreset: - killmonster "force_4-1","force_06mob#80::OnMobDeath"; +OnReset: + killmonster "force_4-1","force_06mob#80::OnMyMobDead"; end; -OnMobDeath: - set $force_06_80,$force_06_80 -1; - if ($force_06_80 < 1) { - donpcevent "Octus#arena::On06_end"; - donpcevent "arena#80::Onreset_06"; +OnMyMobDead: + if (mobcount("force_4-1","force_06mob#80::OnMyMobDead") < 1) { + donpcevent "Octus#arena::On06_End"; + donpcevent "arena#80::OnReset_06"; } end; } - script force_07start#80 -1,{ - -Onon: - donpcevent "force_07mob#80::Onon"; +OnEnable: + donpcevent "force_07mob#80::OnEnable"; end; } - script force_07ex#80 -1,{ - -Onreset: - killmonster "force_4-1","force_07ex#80::OnMobEx"; +OnReset: + killmonster "force_4-1","force_07ex#80::OnMyMobDead"; end; -Onsummonmob_07: - monster "force_4-1",160,34,"Merman",1451,1,"force_07ex#80::OnMobEx"; - monster "force_4-1",163,27,"Merman",1451,1,"force_07ex#80::OnMobEx"; - monster "force_4-1",163,23,"Merman",1451,1,"force_07ex#80::OnMobEx"; +OnSummonMob_07: + monster "force_4-1",160,34,"Merman",1451,1,"force_07ex#80::OnMyMobDead"; + monster "force_4-1",163,27,"Merman",1451,1,"force_07ex#80::OnMyMobDead"; + monster "force_4-1",163,23,"Merman",1451,1,"force_07ex#80::OnMyMobDead"; end; -OnMobEx: +OnMyMobDead: end; } - script force_07mob#80 -1,{ - -Onon: - donpcevent "force_07ex#80::Onsummonmob_07"; - monster "force_4-1",165,27,"Fur-Seal",1533,1,"force_07mob#80::OnMobDeath"; - monster "force_4-1",184,23,"Fur-Seal",1533,1,"force_07mob#80::OnMobDeath"; - monster "force_4-1",174,19,"Fur-Seal",1533,1,"force_07mob#80::OnMobDeath"; - set $force_07_80,3; +OnEnable: + donpcevent "force_07ex#80::OnSummonMob_07"; + monster "force_4-1",165,27,"Fur-Seal",1533,1,"force_07mob#80::OnMyMobDead"; + monster "force_4-1",184,23,"Fur-Seal",1533,1,"force_07mob#80::OnMyMobDead"; + monster "force_4-1",174,19,"Fur-Seal",1533,1,"force_07mob#80::OnMyMobDead"; end; -Onreset: - killmonster "force_4-1","force_07mob#80::OnMobDeath"; +OnReset: + killmonster "force_4-1","force_07mob#80::OnMyMobDead"; end; -OnMobDeath: - set $force_07_80,$force_07_80 -1; - if ($force_07_80 < 1) { - donpcevent "Octus#arena::On07_end"; - donpcevent "arena#80::Onreset_07"; +OnMyMobDead: + if (mobcount("force_4-1","force_07mob#80::OnMyMobDead") < 1) { + donpcevent "Octus#arena::On07_End"; + donpcevent "arena#80::OnReset_07"; } end; } - script force_08start#80 -1,{ - -Onon: - donpcevent "force_08ex#80::Onon"; +OnEnable: + donpcevent "force_08ex#80::OnEnable"; end; } - script force_08ex#80 -1,{ - -Onon: - donpcevent "arena#80::Onreset_08"; +OnEnable: + donpcevent "arena#80::OnReset_08"; end; } - script force_09start#80 -1,{ - -Onon: - donpcevent "force_09mob#80::Onon"; +OnEnable: + donpcevent "force_09mob#80::OnEnable"; end; } - script force_09ex#80 -1,{ - -Onreset: - killmonster "force_4-1","force_09ex#80::OnMobEx"; +OnReset: + killmonster "force_4-1","force_09ex#80::OnMyMobDead"; end; -Onsummonmob_09: - monster "force_4-1",91,99,"Argos",1430,1,"force_09ex#80::OnMobEx"; - monster "force_4-1",95,105,"Argos",1430,1,"force_09ex#80::OnMobEx"; - monster "force_4-1",122,99,"Argos",1430,1,"force_09ex#80::OnMobEx"; - monster "force_4-1",88,107,"Argos",1430,1,"force_09ex#80::OnMobEx"; - monster "force_4-1",85,104,"Argos",1430,1,"force_09ex#80::OnMobEx"; +OnSummonMob_09: + monster "force_4-1",91,99,"Argos",1430,1,"force_09ex#80::OnMyMobDead"; + monster "force_4-1",95,105,"Argos",1430,1,"force_09ex#80::OnMyMobDead"; + monster "force_4-1",122,99,"Argos",1430,1,"force_09ex#80::OnMyMobDead"; + monster "force_4-1",88,107,"Argos",1430,1,"force_09ex#80::OnMyMobDead"; + monster "force_4-1",85,104,"Argos",1430,1,"force_09ex#80::OnMyMobDead"; end; -OnMobEx: +OnMyMobDead: end; } - script force_09mob#80 -1,{ - -Onon: - monster "force_4-1",99,99,"Ancient Mummy",1522,1,"force_09mob#80::OnMobDeath"; - donpcevent "force_09ex#80::Onsummonmob_09"; - set $force_09_80,1; +OnEnable: + monster "force_4-1",99,99,"Ancient Mummy",1522,1,"force_09mob#80::OnMyMobDead"; + donpcevent "force_09ex#80::OnSummonMob_09"; end; -Onreset: - killmonster "force_4-1","force_09mob#80::OnMobDeath"; +OnReset: + killmonster "force_4-1","force_09mob#80::OnMyMobDead"; end; -OnMobDeath: - set $force_09_80,$force_09_80 -1; - if ($force_09_80 < 1) { - donpcevent "Octus#arena::On09_end"; - donpcevent "arena#80::Onreset_09"; - donpcevent "arena#80::Onreset_all"; +OnMyMobDead: + if (mobcount("force_4-1","force_09mob#80::OnMyMobDead") < 1) { + donpcevent "Octus#arena::On09_End"; + donpcevent "arena#80::OnReset_09"; + donpcevent "arena#80::OnReset_All"; set $arena_min80end,gettime(2); set $arena_sec80end,gettime(1); } @@ -803,7 +737,6 @@ OnMobDeath: } prt_are_in,181,188,3 script Staff#80-1 67,{ - mes "[Staff]"; mes "You did a good job."; mes "Even if you have failed to clear a time attack battle, I will reward you with a small amount of arena points."; @@ -825,29 +758,19 @@ prt_are_in,181,188,3 script Staff#80-1 67,{ } prt_are_in,77,187,3 script Staff#80-2 67,{ - - if($arena_min80end < $arena_min80st) - { - if($arena_sec80end < $arena_sec80st) - { + if($arena_min80end < $arena_min80st) { + if($arena_sec80end < $arena_sec80st) { set @record_min80,60 - $arena_min80st + $arena_min80end -1; set @record_sec80,60 - $arena_sec80st + $arena_sec80end; - } - else - { + } else { set @record_min80,60 - $arena_min80st + $arena_min80end; set @record_sec80,$arena_sec80end - $arena_sec80st; } - } - else - { - if($arena_sec80end < $arena_sec80st) - { + } else { + if($arena_sec80end < $arena_sec80st) { set @record_min80,$arena_min80end - $arena_min80st -1; set @record_sec80,60 - $arena_sec80st + $arena_sec80end; - } - else - { + } else { set @record_min80,$arena_min80end - $arena_min80st; set @record_sec80,$arena_sec80end - $arena_sec80st; } @@ -863,7 +786,7 @@ prt_are_in,77,187,3 script Staff#80-2 67,{ mes "Congratulations!"; next; mes "[Staff]"; - mes "The fastest player among people who cleared lvl 80s arena time force battle is ^3131FF"+$arena_80topn$+"^000000."; + mes "The fastest player among people who cleared Lv80 arena time force battle is ^3131FF"+$arena_80topn$+"^000000."; next; mes "[Staff]"; mes "^3131FF"+$arena_80topn$+"^000000's running time was ^3131FF"+$top_80min+"^000000minutes ^3131FF"+$top_80sec+"^000000seconds."; @@ -884,9 +807,7 @@ prt_are_in,77,187,3 script Staff#80-2 67,{ mes "I hope you had a good time and let me guide you to the entrance of arena."; mes "Thank you."; close2; - } - else - { + } else { set arena_point, arena_point + 20; mes "[Staff]"; mes "Let me reward you some arena points."; @@ -898,15 +819,13 @@ prt_are_in,77,187,3 script Staff#80-2 67,{ close2; } specialeffect2 EF_EXIT; - donpcevent "cast#80::Onnomal1"; + donpcevent "cast#80::OnNomal1"; warp "arena_room",100,75; - donpcevent "#arn_timer_80::Onstop"; - donpcevent "alloff#80::Onon"; - donpcevent "lvl 80s Waiting Room::Onstart"; + donpcevent "#arn_timer_80::OnStop"; + donpcevent "alloff#80::OnEnable"; + donpcevent "Lv80 Waiting Room::OnStart"; end; - } - else - { + } else { emotion e_omg; mes "[Staff]"; mes "Wow! You have renewed the record!"; @@ -917,7 +836,7 @@ prt_are_in,77,187,3 script Staff#80-2 67,{ set $top_80min, @record_min80; set $top_80sec, @record_sec80; set $arena_80topn$,strcharinfo(0); - donpcevent "Vendigos::Onlinerec_80"; + donpcevent "Vendigos::OnLineRec_80"; next; if (arena_point > 29980) { mes "[Staff]"; @@ -931,9 +850,7 @@ prt_are_in,77,187,3 script Staff#80-2 67,{ mes "I hope you had a good time and let me guide you to the entrance of arena."; mes "Thank you."; close2; - } - else - { + } else { mes "[Staff]"; mes "Let me reward you with some arena points."; mes "At the same time, since you have renewed the record you will receive an extra amount of the points this time."; @@ -949,18 +866,17 @@ prt_are_in,77,187,3 script Staff#80-2 67,{ close2; } specialeffect2 EF_HIT5; - donpcevent "cast#80::Onnomal2"; + donpcevent "cast#80::OnNomal2"; warp "arena_room",100,75; - donpcevent "#arn_timer_80::Onstop"; - donpcevent "alloff#80::Onon"; - donpcevent "lvl 80s Waiting Room::Onstart"; + donpcevent "#arn_timer_80::OnStop"; + donpcevent "alloff#80::OnEnable"; + donpcevent "Lv80 Waiting Room::OnStart"; end; } } - script #arn_timer_80 -1,{ - -Onon: +OnEnable: initnpctimer; end; @@ -977,62 +893,59 @@ OnTimer4000: end; OnTimer60000: - donpcevent "cast#80::Ontimeover2"; - donpcevent "arn_warp_80::Onout"; - donpcevent "#arn_timer_80::Onstop"; - donpcevent "alloff#80::Onon"; - donpcevent "lvl 80s Waiting Room::Onstart"; + donpcevent "cast#80::OnTimeOver2"; + donpcevent "arn_warp_80::OnOut"; + donpcevent "#arn_timer_80::OnStop"; + donpcevent "alloff#80::OnEnable"; + donpcevent "Lv80 Waiting Room::OnStart"; end; -Onstop: +OnStop: stopnpctimer; end; - } - script arn_warp_80 -1,{ - -Onout: +OnOut: areawarp "prt_are_in",66,195,81,178,"arena_room",100,75; end; } - script cast#80 -1,{ -Ontimeover1: +OnTimeOver1: mapannounce "force_4-1","Arena will be reactivated due to an error occurred during battle.",0,0xFFCE00; end; -Ontimeover2: +OnTimeOver2: mapannounce "force_4-1","Arena will be activated due to an error occurred in the waiting room.",0,0xFFCE00; end; -Onnomal1: +OnNomal1: mapannounce "force_4-1","Arena will be reactivated.",0,0xFFCE00; end; -Onnomal2: +OnNomal2: mapannounce "force_4-1","Arena will be reactivated.",0,0xFFCE00; end; } - script alloff#80 -1,{ - -Onon: +OnEnable: mapwarp "force_4-1","prt_are_in",126,190,0,0; - donpcevent "force_01mob#80::Onreset"; - donpcevent "force_02mob#80::Onreset"; - donpcevent "force_03mob#80::Onreset"; - donpcevent "force_04mob#80::Onreset"; - donpcevent "force_05mob#80::Onreset"; - donpcevent "force_06mob#80::Onreset"; - donpcevent "force_07mob#80::Onreset"; - donpcevent "force_08mob#80::Onreset"; - donpcevent "force_09mob#80::Onreset"; - donpcevent "force_01ex#80::Onreset"; - donpcevent "force_03ex#80::Onreset"; - donpcevent "force_04ex#80::Onreset"; - donpcevent "force_05ex#80::Onreset"; - donpcevent "force_07ex#80::Onreset"; - donpcevent "force_08ex#80::Onreset"; - donpcevent "force_09ex#80::Onreset"; - donpcevent "Octus#arena::Ontimeroff"; + donpcevent "force_01mob#80::OnReset"; + donpcevent "force_02mob#80::OnReset"; + donpcevent "force_03mob#80::OnReset"; + donpcevent "force_04mob#80::OnReset"; + donpcevent "force_05mob#80::OnReset"; + donpcevent "force_06mob#80::OnReset"; + donpcevent "force_07mob#80::OnReset"; + //donpcevent "force_08mob#80::OnReset"; + donpcevent "force_09mob#80::OnReset"; + donpcevent "force_01ex#80::OnReset"; + donpcevent "force_03ex#80::OnReset"; + donpcevent "force_04ex#80::OnReset"; + donpcevent "force_05ex#80::OnReset"; + donpcevent "force_07ex#80::OnReset"; + //donpcevent "force_08ex#80::OnReset"; + donpcevent "force_09ex#80::OnReset"; + donpcevent "Octus#arena::OnTimerOff"; disablenpc "Octus#arena"; disablenpc "force_01_02#80"; disablenpc "force_02_03#80"; @@ -1044,7 +957,7 @@ Onon: disablenpc "force_08_09#80"; disablenpc "force_exit#80"; disablenpc "arena#80"; - donpcevent "#arn_timer_80::Onstop"; + donpcevent "#arn_timer_80::OnStop"; enablenpc "Octus#arena"; enablenpc "arena#80"; end; @@ -1052,6 +965,4 @@ Onon: OnInit: if(!$top_80min && !$top_80sec) set $top_80min,8; end; - } - diff --git a/npc/other/arena/arena_party.txt b/npc/other/arena/arena_party.txt index 837c3eab1..77ba829eb 100644 --- a/npc/other/arena/arena_party.txt +++ b/npc/other/arena/arena_party.txt @@ -3,22 +3,24 @@ //===== By: ================================================== //= SinSloth //===== Current Version: ===================================== -//= 1.3 +//= 1.5 //===== Description: ========================================= //= Izlude Party Battle Arena //===== Additional Comments: ================================= //= 1.0 First version. //= 1.0a Fixed a typo. //= 1.1 Replaced effect numerics with constants. [Samuray22] -//= 1.2 Fixed "OnMobDeath" doesn't work sometime. [Inkfish] +//= 1.2 Fixed "OnMyMobDead" doesn't work sometime. [Inkfish] //= 1.3 Corrected donpcevent typo. (bugreport:4374) [L0ne_w0lf] +//= 1.4 Label standardization and bug fixes. [Euphy] +//= 1.5 Script updates, and removed a level restriction. [Euphy] //============================================================ arena_room,162,88,3 script Ponox 124,{ end; OnInit: - waitingroom "Party Mode - 5 Member Parties",11,"Ponox::OnStartArena",5,0,10,99; + waitingroom "Party Mode - 5 Member Parties",11,"Ponox::OnStartArena",5,0,10; enablewaitingroomevent; end; @@ -31,15 +33,13 @@ OnStartArena: disablewaitingroomevent; end; -Onstart: +OnStart: enablewaitingroomevent; end; } prt_are_in,76,87,3 script Helper#party 67,4,4,{ - - if($arn_partywait == 0) - { + if($arn_partywait == 0) { set $arn_partywait,1; emotion e_gasp,0; mes "[Helper Iriff]"; @@ -50,28 +50,26 @@ prt_are_in,76,87,3 script Helper#party 67,4,4,{ mes "Only one person at a time is allowed to stay in this waiting room."; mes "Would you like to start a battle now?"; next; - switch( select( "No","Yes" ) ) - { - case 1: - set $arn_partywait,0; - mes "[Helper Iriff]"; - mes "I see."; - mes "However, please remember you have only a limited amount of time."; - close; - - case 2: - mes "[Helper Iriff]"; - mes "Thank you, let me start a battle."; - mes "A warp portal leading to the arena room will be open."; - mes "I hope you will survive until the end of the battle and engrave your name on the list of honor..."; - close2; - donpcevent "toarena#party::OnEnter"; - donpcevent "Helper#party::OnStop"; - donpcevent "arena_p::OnStart"; - end; + switch( select( "No","Yes" ) ) { + case 1: + set $arn_partywait,0; + mes "[Helper Iriff]"; + mes "I see."; + mes "However, please remember you have only a limited amount of time."; + close; + case 2: + mes "[Helper Iriff]"; + mes "Thank you, let me start a battle."; + mes "A warp portal leading to the arena room will be open."; + mes "I hope you will survive until the end of the battle and engrave your name on the list of honor..."; + close2; + donpcevent "toarena#party::OnEnter"; + donpcevent "Helper#party::OnStop"; + donpcevent "arena_p::OnStart"; + end; } } - else end; + end; OnEnter: enablenpc "Helper#party"; @@ -87,15 +85,14 @@ OnInit: } prt_are_in,73,78,0 script toarena#party -1,20,20,{ - OnInit: disablenpc "toarena#party"; end; OnTouch: - if(Zeny < 1000) warp "arena_room",100,75; - else - { + if(Zeny < 1000) + warp "arena_room",100,75; + else { set Zeny,Zeny -1000; set $arn_partywait,0; donpcevent "toout#party::OnStop"; @@ -108,7 +105,6 @@ OnEnter: } prt_are_in,73,79,0 script toout#party -1,20,20,{ - OnInit: disablenpc "toout#party"; end; @@ -124,7 +120,7 @@ OnTimer60000: OnTimer70000: donpcevent "toout#party::OnStop"; - donpcevent "Ponox::Onstart"; + donpcevent "Ponox::OnStart"; disablenpc "toout#party"; OnTouch: @@ -142,7 +138,6 @@ OnStop: } prt_are_in,73,74,0 script arena_out -1,1,1,{ - OnTouch: set $arn_partywait,0; warp "arena_room",100,75; @@ -150,11 +145,6 @@ OnTouch: } force_1-2,99,31,4 script Slipslowrun#party 124,{ - -OnInit: - set $@mapcountpt,0; - end; - OnStart: initnpctimer; set $arena_minptst,gettime(2); @@ -163,7 +153,8 @@ OnStart: OnTimer2000: mapannounce "force_1-2","Good day, my name is Slipslowrun! I am here to assist you in the party arena battles!",bc_all; - donpcevent "arena_compass::OnStart"; + //Official "arena_compass" script is extremely buggy, so we aren't using it. + //donpcevent "arena_compass::OnStart"; end; OnTimer3000: @@ -179,47 +170,56 @@ OnTimer5000: end; OnTimer60000: - if(!getmapusers("force_1-2")) donpcevent "Slipslowrun#party::OnFail"; + if (getmapusers("force_1-2") == 0) + donpcevent "Slipslowrun#party::OnFail"; mapannounce "force_1-2","Remaining Time : 9 minutes ",bc_all; end; OnTimer120000: - if(!getmapusers("force_1-2")) donpcevent "Slipslowrun#party::OnFail"; + if (getmapusers("force_1-2") == 0) + donpcevent "Slipslowrun#party::OnFail"; mapannounce "force_1-2","Remaining Time : 8 minutes ",bc_all; end; OnTimer180000: - if(!getmapusers("force_1-2")) donpcevent "Slipslowrun#party::OnFail"; + if (getmapusers("force_1-2") == 0) + donpcevent "Slipslowrun#party::OnFail"; mapannounce "force_1-2","Remaining Time : 7 minutes ",bc_all; end; OnTimer240000: - if(!getmapusers("force_1-2")) donpcevent "Slipslowrun#party::OnFail"; + if (getmapusers("force_1-2") == 0) + donpcevent "Slipslowrun#party::OnFail"; mapannounce "force_1-2","Remaining Time : 6 minutes ",bc_all; end; OnTimer300000: - if(!getmapusers("force_1-2")) donpcevent "Slipslowrun#party::OnFail"; + if (getmapusers("force_1-2") == 0) + donpcevent "Slipslowrun#party::OnFail"; mapannounce "force_1-2","Remaining Time : 5 minutes ",bc_all; end; OnTimer360000: - if(!getmapusers("force_1-2")) donpcevent "Slipslowrun#party::OnFail"; + if (getmapusers("force_1-2") == 0) + donpcevent "Slipslowrun#party::OnFail"; mapannounce "force_1-2","Remaining Time : 4 minutes ",bc_all; end; OnTimer420000: - if(!getmapusers("force_1-2")) donpcevent "Slipslowrun#party::OnFail"; + if (getmapusers("force_1-2") == 0) + donpcevent "Slipslowrun#party::OnFail"; mapannounce "force_1-2","Remaining Time : 3 minutes ",bc_all; end; OnTimer480000: - if(!getmapusers("force_1-2")) donpcevent "Slipslowrun#party::OnFail"; + if (getmapusers("force_1-2") == 0) + donpcevent "Slipslowrun#party::OnFail"; mapannounce "force_1-2","Remaining Time : 2 minutes ",bc_all; end; OnTimer540000: - if(!getmapusers("force_1-2")) donpcevent "Slipslowrun#party::OnFail"; + if (getmapusers("force_1-2") == 0) + donpcevent "Slipslowrun#party::OnFail"; mapannounce "force_1-2","Remaining Time : 1 minute ",bc_all; end; @@ -249,72 +249,71 @@ OnTimer614000: end; OnFail: - donpcevent "Slipslowrun#party::OnTimeoff"; + donpcevent "Slipslowrun#party::OnTimerOff"; mapwarp "force_1-2","prt_are_in",177,138; donpcevent "arena_p::OnReset"; donpcevent "alloff#party::OnInit"; - donpcevent "Ponox::Onstart"; + donpcevent "Ponox::OnStart"; end; -OnTimeoff: +OnTimerOff: stopnpctimer; end; -On01_end: +On01_End: mapannounce "force_1-2","A door to the east room has opened!",bc_all; end; -On02_end: +On02_End: mapannounce "force_1-2","A door to the west room has opened!",bc_all; end; -On03_end: +On03_End: mapannounce "force_1-2","A door to the south room has opened!",bc_all; end; -On04_start: +On04_Start: mapannounce "force_1-2","A door to the 4th room at the east has opened!",bc_all; end; -On04_end1: +On04_End1: mapannounce "force_1-2","A warp portal at the west has opened! Please clear the 5th room at the end of the west hall! ",bc_all; end; -On04_end2: +On04_End2: mapannounce "force_1-2","A warp portal at the west north room has opened! ",bc_all; end; -On05_end1: +On05_End1: mapannounce "force_1-2","A door to the east room has opened~",bc_all; end; -On05_end2: +On05_End2: mapannounce "force_1-2","A door to the north room has opened~",bc_all; end; -On06_end: +On06_End: mapannounce "force_1-2","A door to the east room has opened~",bc_all; end; -On07_end: +On07_End: mapannounce "force_1-2","A door at the north has opened~",bc_all; end; -On08_end: +On08_End: mapannounce "force_1-2","A door to the west hall has opened~",bc_all; end; -On09_end: +On09_End: mapannounce "force_1-2","A west exit has opened!",bc_all; end; -On10_end: +On10_End: mapannounce "force_1-2","Boss stage cleared! An exit at the east has opened! Thank you.",bc_all; end; } - script arena_p -1,{ - OnStart: mapwarp "force_1-2","prt_are_in",177,138; disablenpc "force_01_00"; @@ -359,37 +358,37 @@ OnStart: set $arn_partywait,0; end; -On04_start: +On04_Start: enablenpc "force_03_04"; enablenpc "force_04start#party"; end; -On06_start: +On06_Start: enablenpc "force_05_06"; enablenpc "force_06start#party"; end; -On07_start: +On07_Start: enablenpc "force_06_07"; enablenpc "force_07start#party"; end; -On08_start: +On08_Start: enablenpc "force_07_08"; enablenpc "force_08start#party"; end; -On09_start: +On09_Start: enablenpc "force_08_09"; enablenpc "force_09start#party"; end; -On10_start: +On10_Start: enablenpc "force_09_10"; enablenpc "force_10start#party"; end; -Onexit: +OnExit: enablenpc "force_10_09"; enablenpc "force_09_exit"; enablenpc "force_exit#party"; @@ -411,183 +410,65 @@ OnReset: end; } -force_1-2,85,26,1 script force_00_01 45,1,1,{ - -OnTouch: - warp "force_1-2",37,26; - end; -} - -force_1-2,114,26,1 script force_00_02 45,1,1,{ - -OnTouch: - warp "force_1-2",162,26; - end; -} - -force_1-2,99,40,1 script force_00_03 45,1,1,{ - -OnTouch: - warp "force_1-2",99,66; - end; -} - -force_1-2,41,26,1 script force_01_00 45,1,1,{ - -OnTouch: - warp "force_1-2",89,26; - end; -} - -force_1-2,158,26,1 script force_02_00 45,1,1,{ - -OnTouch: - warp "force_1-2",110,26; - end; -} - -force_1-2,99,63,1 script force_03_00 45,1,1,{ - -OnTouch: - warp "force_1-2",99,36; - end; -} - -force_1-2,84,78,1 script force_03_05 45,1,1,{ - -OnTouch: - warp "force_1-2",37,78; - end; -} - -force_1-2,115,78,1 script force_03_04 45,1,1,{ - -OnTouch: - warp "force_1-2",162,78; - end; -} -force_1-2,158,77,1 script force_04_03 45,1,1,{ - -OnTouch: - warp "force_1-2",110,78; - end; -} - -force_1-2,41,77,1 script force_05_03 45,1,1,{ - -OnTouch: - warp "force_1-2",37,78; - end; -} - -force_1-2,25,93,1 script force_05_06 45,1,1,{ - -OnTouch: - warp "force_1-2",26,118; - end; -} - -force_1-2,49,130,1 script force_06_07 45,1,1,{ - -OnTouch: - warp "force_1-2",91,125; - end; -} - -force_1-2,107,145,1 script force_07_08 45,1,1,{ - -OnTouch: - warp "force_1-2",173,118; - end; -} - -force_1-2,158,178,1 script force_08_09 45,1,1,{ - -OnTouch: - warp "force_1-2",133,178; - end; -} - -force_1-2,55,178,1 script force_09_10 45,1,1,{ - -OnTouch: - warp "force_1-2",29,178; - end; -} - -force_1-2,33,178,1 script force_10_09 45,1,1,{ - -OnTouch: - warp "force_1-2",59,178; - end; -} - -force_1-2,95,187,1 script force_09_exit 45,1,1,{ - +force_1-2,95,187,0 script force_09_exit 45,1,1,{ OnTouch: set $arena_minptend,gettime(2); set $arena_secptend,gettime(1); warp "prt_are_in",73,139; donpcevent "#arn_timer_pt::OnEnter"; donpcevent "arena_p::OnReset"; - donpcevent "Slipslowrun#party::OnTimeoff"; + donpcevent "Slipslowrun#party::OnTimerOff"; end; } force_1-2,36,26,0 script force_01start#party -1,1,1,{ - OnTouch: - donpcevent "force_01mob#party::Onon"; + donpcevent "force_01mob#party::OnEnable"; disablenpc "force_01start#party"; end; } - script force_01mob#party -1,{ - -Onon: - monster "force_1-2",15,35,"Penomena",1441,1,"force_01mob#party::OnMobDeath"; - monster "force_1-2",35,35,"Penomena",1441,1,"force_01mob#party::OnMobDeath"; - monster "force_1-2",15,15,"Penomena",1441,1,"force_01mob#party::OnMobDeath"; - monster "force_1-2",35,15,"Penomena",1441,1,"force_01mob#party::OnMobDeath"; - monster "force_1-2",15,25,"Clock",1528,1,"force_01mob#party::OnMobDeath"; - monster "force_1-2",17,25,"Clock",1528,1,"force_01mob#party::OnMobDeath"; - monster "force_1-2",19,25,"Clock",1528,1,"force_01mob#party::OnMobDeath"; - monster "force_1-2",21,25,"Clock",1528,1,"force_01mob#party::OnMobDeath"; - monster "force_1-2",15,25,"Clock",1528,1,"force_01mob#party::OnMobDeath"; - monster "force_1-2",17,25,"Clock",1528,1,"force_01mob#party::OnMobDeath"; - monster "force_1-2",19,25,"Clock",1528,1,"force_01mob#party::OnMobDeath"; - monster "force_1-2",21,25,"Clock",1528,1,"force_01mob#party::OnMobDeath"; - monster "force_1-2",15,30,"Alarm",1476,1,"force_01mob#party::OnMobDeath"; - monster "force_1-2",17,22,"Alarm",1476,1,"force_01mob#party::OnMobDeath"; - monster "force_1-2",19,32,"Alarm",1476,1,"force_01mob#party::OnMobDeath"; - monster "force_1-2",21,22,"Alarm",1476,1,"force_01mob#party::OnMobDeath"; - monster "force_1-2",26,33,"Clock Tower Keeper",1527,1,"force_01mob#party::OnMobDeath"; - monster "force_1-2",26,33,"Clock Tower Keeper",1527,1,"force_01mob#party::OnMobDeath"; - monster "force_1-2",26,14,"Ancient Worm",1567,1,"force_01mob#party::OnMobDeath"; - monster "force_1-2",30,27,"Ancient Worm",1567,1,"force_01mob#party::OnMobDeath"; - monster "force_1-2",29,25,"Ancient Worm",1567,1,"force_01mob#party::OnMobDeath"; - monster "force_1-2",26,14,"Ancient Worm",1567,1,"force_01mob#party::OnMobDeath"; - monster "force_1-2",33,26,"Incubus",1580,1,"force_01mob#party::OnMobDeath"; - monster "force_1-2",29,28,"Incubus",1580,1,"force_01mob#party::OnMobDeath"; - monster "force_1-2",33,20,"Incubus",1580,1,"force_01mob#party::OnMobDeath"; - monster "force_1-2",33,30,"Incubus",1580,1,"force_01mob#party::OnMobDeath"; - set $force_01_pt,26; +OnEnable: + monster "force_1-2",15,35,"Penomena",1441,1,"force_01mob#party::OnMyMobDead"; + monster "force_1-2",35,35,"Penomena",1441,1,"force_01mob#party::OnMyMobDead"; + monster "force_1-2",15,15,"Penomena",1441,1,"force_01mob#party::OnMyMobDead"; + monster "force_1-2",35,15,"Penomena",1441,1,"force_01mob#party::OnMyMobDead"; + monster "force_1-2",15,25,"Clock",1528,1,"force_01mob#party::OnMyMobDead"; + monster "force_1-2",17,25,"Clock",1528,1,"force_01mob#party::OnMyMobDead"; + monster "force_1-2",19,25,"Clock",1528,1,"force_01mob#party::OnMyMobDead"; + monster "force_1-2",21,25,"Clock",1528,1,"force_01mob#party::OnMyMobDead"; + monster "force_1-2",15,25,"Clock",1528,1,"force_01mob#party::OnMyMobDead"; + monster "force_1-2",17,25,"Clock",1528,1,"force_01mob#party::OnMyMobDead"; + monster "force_1-2",19,25,"Clock",1528,1,"force_01mob#party::OnMyMobDead"; + monster "force_1-2",21,25,"Clock",1528,1,"force_01mob#party::OnMyMobDead"; + monster "force_1-2",15,30,"Alarm",1476,1,"force_01mob#party::OnMyMobDead"; + monster "force_1-2",17,22,"Alarm",1476,1,"force_01mob#party::OnMyMobDead"; + monster "force_1-2",19,32,"Alarm",1476,1,"force_01mob#party::OnMyMobDead"; + monster "force_1-2",21,22,"Alarm",1476,1,"force_01mob#party::OnMyMobDead"; + monster "force_1-2",26,33,"Clock Tower Keeper",1527,1,"force_01mob#party::OnMyMobDead"; + monster "force_1-2",26,33,"Clock Tower Keeper",1527,1,"force_01mob#party::OnMyMobDead"; + monster "force_1-2",26,14,"Ancient Worm",1567,1,"force_01mob#party::OnMyMobDead"; + monster "force_1-2",30,27,"Ancient Worm",1567,1,"force_01mob#party::OnMyMobDead"; + monster "force_1-2",29,25,"Ancient Worm",1567,1,"force_01mob#party::OnMyMobDead"; + monster "force_1-2",26,14,"Ancient Worm",1567,1,"force_01mob#party::OnMyMobDead"; + monster "force_1-2",33,26,"Incubus",1580,1,"force_01mob#party::OnMyMobDead"; + monster "force_1-2",29,28,"Incubus",1580,1,"force_01mob#party::OnMyMobDead"; + monster "force_1-2",33,20,"Incubus",1580,1,"force_01mob#party::OnMyMobDead"; + monster "force_1-2",33,30,"Incubus",1580,1,"force_01mob#party::OnMyMobDead"; end; OnReset: - killmonster "force_1-2","force_01mob#party::OnMobDeath"; + killmonster "force_1-2","force_01mob#party::OnMyMobDead"; end; -OnMobDeath: - set $force_01_pt,$force_01_pt -1; - if($force_01_pt < 1) - { +OnMyMobDead: + if (mobcount("force_1-2","force_01mob#party::OnMyMobDead") < 1) { enablenpc "force_01_00"; - donpcevent "Slipslowrun#party::On01_end"; + donpcevent "Slipslowrun#party::On01_End"; set $arn_partyc,$arn_partyc +1; - if($arn_partyc == 3) - { - donpcevent "Slipslowrun#party::On04_start"; + if($arn_partyc == 3) { + donpcevent "Slipslowrun#party::On04_Start"; enablenpc "force_03_04"; enablenpc "force_04start#party"; } @@ -596,63 +477,57 @@ OnMobDeath: } force_1-2,162,26,0 script force_02start#party -1,1,1,{ - OnTouch: - donpcevent "force_02mob#party::Onon"; + donpcevent "force_02mob#party::OnEnable"; disablenpc "force_02start#party"; end; } - script force_02mob#party -1,{ - -Onon: - monster "force_1-2",163,36,"Penomena",1441,1,"force_02mob#party::OnMobDeath"; - monster "force_1-2",184,36,"Penomena",1441,1,"force_02mob#party::OnMobDeath"; - monster "force_1-2",184,16,"Penomena",1441,1,"force_02mob#party::OnMobDeath"; - monster "force_1-2",163,16,"Penomena",1441,1,"force_02mob#party::OnMobDeath"; - monster "force_1-2",171,37,"Joker",1437,1,"force_02mob#party::OnMobDeath"; - monster "force_1-2",177,37,"Joker",1437,1,"force_02mob#party::OnMobDeath"; - monster "force_1-2",184,29,"Joker",1437,1,"force_02mob#party::OnMobDeath"; - monster "force_1-2",184,22,"Joker",1437,1,"force_02mob#party::OnMobDeath"; - monster "force_1-2",177,16,"Joker",1437,1,"force_02mob#party::OnMobDeath"; - monster "force_1-2",170,16,"Joker",1437,1,"force_02mob#party::OnMobDeath"; - monster "force_1-2",169,28,"Bathory",1525,1,"force_02mob#party::OnMobDeath"; - monster "force_1-2",171,28,"Bathory",1525,1,"force_02mob#party::OnMobDeath"; - monster "force_1-2",173,28,"Bathory",1525,1,"force_02mob#party::OnMobDeath"; - monster "force_1-2",175,28,"Bathory",1525,1,"force_02mob#party::OnMobDeath"; - monster "force_1-2",177,28,"Bathory",1525,1,"force_02mob#party::OnMobDeath"; - monster "force_1-2",177,23,"Bathory",1525,1,"force_02mob#party::OnMobDeath"; - monster "force_1-2",175,23,"Bathory",1525,1,"force_02mob#party::OnMobDeath"; - monster "force_1-2",173,23,"Bathory",1525,1,"force_02mob#party::OnMobDeath"; - monster "force_1-2",171,23,"Bathory",1525,1,"force_02mob#party::OnMobDeath"; - monster "force_1-2",169,23,"Bathory",1525,1,"force_02mob#party::OnMobDeath"; - monster "force_1-2",187,30,"Arclouse",1477,1,"force_02mob#party::OnMobDeath"; - monster "force_1-2",187,30,"Arclouse",1477,1,"force_02mob#party::OnMobDeath"; - monster "force_1-2",187,30,"Arclouse",1477,1,"force_02mob#party::OnMobDeath"; - monster "force_1-2",187,22,"Arclouse",1477,1,"force_02mob#party::OnMobDeath"; - monster "force_1-2",187,22,"Arclouse",1477,1,"force_02mob#party::OnMobDeath"; - monster "force_1-2",187,22,"Arclouse",1477,1,"force_02mob#party::OnMobDeath"; - monster "force_1-2",173,40,"Arclouse",1477,1,"force_02mob#party::OnMobDeath"; - monster "force_1-2",173,40,"Arclouse",1477,1,"force_02mob#party::OnMobDeath"; - monster "force_1-2",181,25,"Arclouse",1477,1,"force_02mob#party::OnMobDeath"; - monster "force_1-2",181,25,"Arclouse",1477,1,"force_02mob#party::OnMobDeath"; - set $force_02_pt,30; +OnEnable: + monster "force_1-2",163,36,"Penomena",1441,1,"force_02mob#party::OnMyMobDead"; + monster "force_1-2",184,36,"Penomena",1441,1,"force_02mob#party::OnMyMobDead"; + monster "force_1-2",184,16,"Penomena",1441,1,"force_02mob#party::OnMyMobDead"; + monster "force_1-2",163,16,"Penomena",1441,1,"force_02mob#party::OnMyMobDead"; + monster "force_1-2",171,37,"Joker",1437,1,"force_02mob#party::OnMyMobDead"; + monster "force_1-2",177,37,"Joker",1437,1,"force_02mob#party::OnMyMobDead"; + monster "force_1-2",184,29,"Joker",1437,1,"force_02mob#party::OnMyMobDead"; + monster "force_1-2",184,22,"Joker",1437,1,"force_02mob#party::OnMyMobDead"; + monster "force_1-2",177,16,"Joker",1437,1,"force_02mob#party::OnMyMobDead"; + monster "force_1-2",170,16,"Joker",1437,1,"force_02mob#party::OnMyMobDead"; + monster "force_1-2",169,28,"Bathory",1525,1,"force_02mob#party::OnMyMobDead"; + monster "force_1-2",171,28,"Bathory",1525,1,"force_02mob#party::OnMyMobDead"; + monster "force_1-2",173,28,"Bathory",1525,1,"force_02mob#party::OnMyMobDead"; + monster "force_1-2",175,28,"Bathory",1525,1,"force_02mob#party::OnMyMobDead"; + monster "force_1-2",177,28,"Bathory",1525,1,"force_02mob#party::OnMyMobDead"; + monster "force_1-2",177,23,"Bathory",1525,1,"force_02mob#party::OnMyMobDead"; + monster "force_1-2",175,23,"Bathory",1525,1,"force_02mob#party::OnMyMobDead"; + monster "force_1-2",173,23,"Bathory",1525,1,"force_02mob#party::OnMyMobDead"; + monster "force_1-2",171,23,"Bathory",1525,1,"force_02mob#party::OnMyMobDead"; + monster "force_1-2",169,23,"Bathory",1525,1,"force_02mob#party::OnMyMobDead"; + monster "force_1-2",187,30,"Arclouse",1477,1,"force_02mob#party::OnMyMobDead"; + monster "force_1-2",187,30,"Arclouse",1477,1,"force_02mob#party::OnMyMobDead"; + monster "force_1-2",187,30,"Arclouse",1477,1,"force_02mob#party::OnMyMobDead"; + monster "force_1-2",187,22,"Arclouse",1477,1,"force_02mob#party::OnMyMobDead"; + monster "force_1-2",187,22,"Arclouse",1477,1,"force_02mob#party::OnMyMobDead"; + monster "force_1-2",187,22,"Arclouse",1477,1,"force_02mob#party::OnMyMobDead"; + monster "force_1-2",173,40,"Arclouse",1477,1,"force_02mob#party::OnMyMobDead"; + monster "force_1-2",173,40,"Arclouse",1477,1,"force_02mob#party::OnMyMobDead"; + monster "force_1-2",181,25,"Arclouse",1477,1,"force_02mob#party::OnMyMobDead"; + monster "force_1-2",181,25,"Arclouse",1477,1,"force_02mob#party::OnMyMobDead"; end; OnReset: - killmonster "force_1-2","force_02mob#party::OnMobDeath"; + killmonster "force_1-2","force_02mob#party::OnMyMobDead"; end; -OnMobDeath: - set $force_02_pt,$force_02_pt -1; - if($force_02_pt < 1) - { +OnMyMobDead: + if (mobcount("force_1-2","force_02mob#party::OnMyMobDead") < 1) { enablenpc "force_02_00"; - donpcevent "Slipslowrun#party::On02_end"; + donpcevent "Slipslowrun#party::On02_End"; set $arn_partyc,$arn_partyc +1; - if($arn_partyc == 3) - { - donpcevent "Slipslowrun#party::On04_start"; + if($arn_partyc == 3) { + donpcevent "Slipslowrun#party::On04_Start"; enablenpc "force_03_04"; enablenpc "force_04start#party"; } @@ -661,59 +536,53 @@ OnMobDeath: } force_1-2,99,66,0 script force_03start#party -1,1,1,{ - OnTouch: - donpcevent "force_03mob#party::Onon"; + donpcevent "force_03mob#party::OnEnable"; disablenpc "force_03start#party"; end; } - script force_03mob#party -1,{ - -Onon: - monster "force_1-2",89,81,"Merman",1451,1,"force_03mob#party::OnMobDeath"; - monster "force_1-2",90,81,"Merman",1451,1,"force_03mob#party::OnMobDeath"; - monster "force_1-2",91,81,"Merman",1451,1,"force_03mob#party::OnMobDeath"; - monster "force_1-2",92,81,"Merman",1451,1,"force_03mob#party::OnMobDeath"; - monster "force_1-2",93,81,"Merman",1451,1,"force_03mob#party::OnMobDeath"; - monster "force_1-2",96,85,"Wind Ghost",1450,1,"force_03mob#party::OnMobDeath"; - monster "force_1-2",98,85,"Wind Ghost",1450,1,"force_03mob#party::OnMobDeath"; - monster "force_1-2",100,85,"Wind Ghost",1450,1,"force_03mob#party::OnMobDeath"; - monster "force_1-2",102,85,"Wind Ghost",1450,1,"force_03mob#party::OnMobDeath"; - monster "force_1-2",104,85,"Wind Ghost",1450,1,"force_03mob#party::OnMobDeath"; - monster "force_1-2",88,79,"Deviruchi",1433,1,"force_03mob#party::OnMobDeath"; - monster "force_1-2",90,79,"Deviruchi",1433,1,"force_03mob#party::OnMobDeath"; - monster "force_1-2",92,79,"Deviruchi",1433,1,"force_03mob#party::OnMobDeath"; - monster "force_1-2",94,79,"Deviruchi",1433,1,"force_03mob#party::OnMobDeath"; - monster "force_1-2",96,79,"Deviruchi",1433,1,"force_03mob#party::OnMobDeath"; - monster "force_1-2",98,79,"Deviruchi",1433,1,"force_03mob#party::OnMobDeath"; - monster "force_1-2",100,79,"Deviruchi",1433,1,"force_03mob#party::OnMobDeath"; - monster "force_1-2",102,79,"Deviruchi",1433,1,"force_03mob#party::OnMobDeath"; - monster "force_1-2",104,79,"Deviruchi",1433,1,"force_03mob#party::OnMobDeath"; - monster "force_1-2",106,79,"Deviruchi",1433,1,"force_03mob#party::OnMobDeath"; - monster "force_1-2",108,79,"Deviruchi",1433,1,"force_03mob#party::OnMobDeath"; - monster "force_1-2",110,79,"Deviruchi",1433,1,"force_03mob#party::OnMobDeath"; - monster "force_1-2",91,86,"Wanderer",1490,1,"force_03mob#party::OnMobDeath"; - monster "force_1-2",108,86,"Wanderer",1490,1,"force_03mob#party::OnMobDeath"; - monster "force_1-2",91,69,"Wanderer",1490,1,"force_03mob#party::OnMobDeath"; - monster "force_1-2",108,69,"Wanderer",1490,1,"force_03mob#party::OnMobDeath"; - set $force_03_pt,26; +OnEnable: + monster "force_1-2",89,81,"Merman",1451,1,"force_03mob#party::OnMyMobDead"; + monster "force_1-2",90,81,"Merman",1451,1,"force_03mob#party::OnMyMobDead"; + monster "force_1-2",91,81,"Merman",1451,1,"force_03mob#party::OnMyMobDead"; + monster "force_1-2",92,81,"Merman",1451,1,"force_03mob#party::OnMyMobDead"; + monster "force_1-2",93,81,"Merman",1451,1,"force_03mob#party::OnMyMobDead"; + monster "force_1-2",96,85,"Wind Ghost",1450,1,"force_03mob#party::OnMyMobDead"; + monster "force_1-2",98,85,"Wind Ghost",1450,1,"force_03mob#party::OnMyMobDead"; + monster "force_1-2",100,85,"Wind Ghost",1450,1,"force_03mob#party::OnMyMobDead"; + monster "force_1-2",102,85,"Wind Ghost",1450,1,"force_03mob#party::OnMyMobDead"; + monster "force_1-2",104,85,"Wind Ghost",1450,1,"force_03mob#party::OnMyMobDead"; + monster "force_1-2",88,79,"Deviruchi",1433,1,"force_03mob#party::OnMyMobDead"; + monster "force_1-2",90,79,"Deviruchi",1433,1,"force_03mob#party::OnMyMobDead"; + monster "force_1-2",92,79,"Deviruchi",1433,1,"force_03mob#party::OnMyMobDead"; + monster "force_1-2",94,79,"Deviruchi",1433,1,"force_03mob#party::OnMyMobDead"; + monster "force_1-2",96,79,"Deviruchi",1433,1,"force_03mob#party::OnMyMobDead"; + monster "force_1-2",98,79,"Deviruchi",1433,1,"force_03mob#party::OnMyMobDead"; + monster "force_1-2",100,79,"Deviruchi",1433,1,"force_03mob#party::OnMyMobDead"; + monster "force_1-2",102,79,"Deviruchi",1433,1,"force_03mob#party::OnMyMobDead"; + monster "force_1-2",104,79,"Deviruchi",1433,1,"force_03mob#party::OnMyMobDead"; + monster "force_1-2",106,79,"Deviruchi",1433,1,"force_03mob#party::OnMyMobDead"; + monster "force_1-2",108,79,"Deviruchi",1433,1,"force_03mob#party::OnMyMobDead"; + monster "force_1-2",110,79,"Deviruchi",1433,1,"force_03mob#party::OnMyMobDead"; + monster "force_1-2",91,86,"Wanderer",1490,1,"force_03mob#party::OnMyMobDead"; + monster "force_1-2",108,86,"Wanderer",1490,1,"force_03mob#party::OnMyMobDead"; + monster "force_1-2",91,69,"Wanderer",1490,1,"force_03mob#party::OnMyMobDead"; + monster "force_1-2",108,69,"Wanderer",1490,1,"force_03mob#party::OnMyMobDead"; end; OnReset: - killmonster "force_1-2","force_03mob#party::OnMobDeath"; + killmonster "force_1-2","force_03mob#party::OnMyMobDead"; end; -OnMobDeath: - set $force_03_pt,$force_03_pt -1; - if($force_03_pt < 1) - { +OnMyMobDead: + if (mobcount("force_1-2","force_03mob#party::OnMyMobDead") < 1) { enablenpc "force_03_00"; - donpcevent "Slipslowrun#party::On03_end"; + donpcevent "Slipslowrun#party::On03_End"; set $arn_partyc,$arn_partyc +1; - if($arn_partyc == 3) - { - donpcevent "Slipslowrun#party::On04_start"; + if($arn_partyc == 3) { + donpcevent "Slipslowrun#party::On04_Start"; enablenpc "force_03_04"; enablenpc "force_04start#party"; } @@ -722,418 +591,365 @@ OnMobDeath: } force_1-2,162,78,0 script force_04start#party -1,3,3,{ - OnTouch: - donpcevent "force_04mob#party::Onon"; + donpcevent "force_04mob#party::OnEnable"; disablenpc "force_04start#party"; end; } - script force_04mob#party -1,{ - -Onon: - monster "force_1-2",174,78,"Penomena",1441,1,"force_04mob#party::OnMobDeath"; - monster "force_1-2",184,78,"Penomena",1441,1,"force_04mob#party::OnMobDeath"; - monster "force_1-2",184,68,"Penomena",1441,1,"force_04mob#party::OnMobDeath"; - monster "force_1-2",174,68,"Penomena",1441,1,"force_04mob#party::OnMobDeath"; - monster "force_1-2",169,87,"Ride Word",1478,1,"force_04mob#party::OnMobDeath"; - monster "force_1-2",170,87,"Ride Word",1478,1,"force_04mob#party::OnMobDeath"; - monster "force_1-2",171,87,"Ride Word",1478,1,"force_04mob#party::OnMobDeath"; - monster "force_1-2",172,87,"Ride Word",1478,1,"force_04mob#party::OnMobDeath"; - monster "force_1-2",169,77,"Ride Word",1478,1,"force_04mob#party::OnMobDeath"; - monster "force_1-2",170,77,"Ride Word",1478,1,"force_04mob#party::OnMobDeath"; - monster "force_1-2",171,77,"Ride Word",1478,1,"force_04mob#party::OnMobDeath"; - monster "force_1-2",172,77,"Ride Word",1478,1,"force_04mob#party::OnMobDeath"; - monster "force_1-2",183,83,"Wraith Dead",1566,1,"force_04mob#party::OnMobDeath"; - monster "force_1-2",183,80,"Wraith Dead",1566,1,"force_04mob#party::OnMobDeath"; - monster "force_1-2",183,73,"Wraith Dead",1566,1,"force_04mob#party::OnMobDeath"; - monster "force_1-2",183,70,"Wraith Dead",1566,1,"force_04mob#party::OnMobDeath"; - monster "force_1-2",179,77,"Wraith Dead",1566,1,"force_04mob#party::OnMobDeath"; - monster "force_1-2",169,72,"Assaulter",1364,1,"force_04mob#party::OnMobDeath"; - monster "force_1-2",171,72,"Assaulter",1364,1,"force_04mob#party::OnMobDeath"; - monster "force_1-2",173,72,"Assaulter",1364,1,"force_04mob#party::OnMobDeath"; - monster "force_1-2",175,72,"Assaulter",1364,1,"force_04mob#party::OnMobDeath"; - monster "force_1-2",177,72,"Assaulter",1364,1,"force_04mob#party::OnMobDeath"; - set $force_04_pt,22; +OnEnable: + monster "force_1-2",174,78,"Penomena",1441,1,"force_04mob#party::OnMyMobDead"; + monster "force_1-2",184,78,"Penomena",1441,1,"force_04mob#party::OnMyMobDead"; + monster "force_1-2",184,68,"Penomena",1441,1,"force_04mob#party::OnMyMobDead"; + monster "force_1-2",174,68,"Penomena",1441,1,"force_04mob#party::OnMyMobDead"; + monster "force_1-2",169,87,"Ride Word",1478,1,"force_04mob#party::OnMyMobDead"; + monster "force_1-2",170,87,"Ride Word",1478,1,"force_04mob#party::OnMyMobDead"; + monster "force_1-2",171,87,"Ride Word",1478,1,"force_04mob#party::OnMyMobDead"; + monster "force_1-2",172,87,"Ride Word",1478,1,"force_04mob#party::OnMyMobDead"; + monster "force_1-2",169,77,"Ride Word",1478,1,"force_04mob#party::OnMyMobDead"; + monster "force_1-2",170,77,"Ride Word",1478,1,"force_04mob#party::OnMyMobDead"; + monster "force_1-2",171,77,"Ride Word",1478,1,"force_04mob#party::OnMyMobDead"; + monster "force_1-2",172,77,"Ride Word",1478,1,"force_04mob#party::OnMyMobDead"; + monster "force_1-2",183,83,"Wraith Dead",1566,1,"force_04mob#party::OnMyMobDead"; + monster "force_1-2",183,80,"Wraith Dead",1566,1,"force_04mob#party::OnMyMobDead"; + monster "force_1-2",183,73,"Wraith Dead",1566,1,"force_04mob#party::OnMyMobDead"; + monster "force_1-2",183,70,"Wraith Dead",1566,1,"force_04mob#party::OnMyMobDead"; + monster "force_1-2",179,77,"Wraith Dead",1566,1,"force_04mob#party::OnMyMobDead"; + monster "force_1-2",169,72,"Assaulter",1364,1,"force_04mob#party::OnMyMobDead"; + monster "force_1-2",171,72,"Assaulter",1364,1,"force_04mob#party::OnMyMobDead"; + monster "force_1-2",173,72,"Assaulter",1364,1,"force_04mob#party::OnMyMobDead"; + monster "force_1-2",175,72,"Assaulter",1364,1,"force_04mob#party::OnMyMobDead"; + monster "force_1-2",177,72,"Assaulter",1364,1,"force_04mob#party::OnMyMobDead"; end; OnReset: - killmonster "force_1-2","force_04mob#party::OnMobDeath"; + killmonster "force_1-2","force_04mob#party::OnMyMobDead"; end; -OnMobDeath: - set $force_04_pt,$force_04_pt -1; - if($force_04_pt < 1) - { +OnMyMobDead: + if (mobcount("force_1-2","force_04mob#party::OnMyMobDead") < 1) { enablenpc "force_04_03"; enablenpc "force_03_05"; enablenpc "force_05start#party"; - donpcevent "Slipslowrun#party::On04_end1"; + donpcevent "Slipslowrun#party::On04_End1"; } end; } force_1-2,36,77,0 script force_05start#party -1,1,1,{ - OnTouch: - donpcevent "force_05mob#party::Onon"; + donpcevent "force_05mob#party::OnEnable"; disablenpc "force_05start#party"; end; } - script force_05mob#party -1,{ - -Onon: - monster "force_1-2",25,68,"Penomena",1441,1,"force_05mob#party::OnMobDeath"; - monster "force_1-2",36,68,"Penomena",1441,1,"force_05mob#party::OnMobDeath"; - monster "force_1-2",16,88,"Penomena",1441,1,"force_05mob#party::OnMobDeath"; - monster "force_1-2",15,78,"Penomena",1441,1,"force_05mob#party::OnMobDeath"; - monster "force_1-2",33,88,"Sting",1489,1,"force_05mob#party::OnMobDeath"; - monster "force_1-2",29,87,"Sting",1489,1,"force_05mob#party::OnMobDeath"; - monster "force_1-2",25,81,"Sting",1489,1,"force_05mob#party::OnMobDeath"; - monster "force_1-2",25,78,"Sting",1489,1,"force_05mob#party::OnMobDeath"; - monster "force_1-2",25,72,"Sting",1489,1,"force_05mob#party::OnMobDeath"; - monster "force_1-2",29,70,"Sting",1489,1,"force_05mob#party::OnMobDeath"; - monster "force_1-2",21,70,"Sting",1489,1,"force_05mob#party::OnMobDeath"; - monster "force_1-2",19,76,"Sting",1489,1,"force_05mob#party::OnMobDeath"; - monster "force_1-2",19,83,"Sting",1489,1,"force_05mob#party::OnMobDeath"; - monster "force_1-2",23,89,"Sting",1489,1,"force_05mob#party::OnMobDeath"; - monster "force_1-2",22,85,"Cramp",1570,1,"force_05mob#party::OnMobDeath"; - monster "force_1-2",23,85,"Cramp",1570,1,"force_05mob#party::OnMobDeath"; - monster "force_1-2",24,85,"Cramp",1570,1,"force_05mob#party::OnMobDeath"; - monster "force_1-2",23,86,"Cramp",1570,1,"force_05mob#party::OnMobDeath"; - monster "force_1-2",22,86,"Cramp",1570,1,"force_05mob#party::OnMobDeath"; - monster "force_1-2",22,71,"Cramp",1570,1,"force_05mob#party::OnMobDeath"; - monster "force_1-2",22,72,"Cramp",1570,1,"force_05mob#party::OnMobDeath"; - monster "force_1-2",23,71,"Cramp",1570,1,"force_05mob#party::OnMobDeath"; - monster "force_1-2",23,72,"Cramp",1570,1,"force_05mob#party::OnMobDeath"; - monster "force_1-2",24,71,"Cramp",1570,1,"force_05mob#party::OnMobDeath"; - set $force_05_pt,24; +OnEnable: + monster "force_1-2",25,68,"Penomena",1441,1,"force_05mob#party::OnMyMobDead"; + monster "force_1-2",36,68,"Penomena",1441,1,"force_05mob#party::OnMyMobDead"; + monster "force_1-2",16,88,"Penomena",1441,1,"force_05mob#party::OnMyMobDead"; + monster "force_1-2",15,78,"Penomena",1441,1,"force_05mob#party::OnMyMobDead"; + monster "force_1-2",33,88,"Sting",1489,1,"force_05mob#party::OnMyMobDead"; + monster "force_1-2",29,87,"Sting",1489,1,"force_05mob#party::OnMyMobDead"; + monster "force_1-2",25,81,"Sting",1489,1,"force_05mob#party::OnMyMobDead"; + monster "force_1-2",25,78,"Sting",1489,1,"force_05mob#party::OnMyMobDead"; + monster "force_1-2",25,72,"Sting",1489,1,"force_05mob#party::OnMyMobDead"; + monster "force_1-2",29,70,"Sting",1489,1,"force_05mob#party::OnMyMobDead"; + monster "force_1-2",21,70,"Sting",1489,1,"force_05mob#party::OnMyMobDead"; + monster "force_1-2",19,76,"Sting",1489,1,"force_05mob#party::OnMyMobDead"; + monster "force_1-2",19,83,"Sting",1489,1,"force_05mob#party::OnMyMobDead"; + monster "force_1-2",23,89,"Sting",1489,1,"force_05mob#party::OnMyMobDead"; + monster "force_1-2",22,85,"Cramp",1570,1,"force_05mob#party::OnMyMobDead"; + monster "force_1-2",23,85,"Cramp",1570,1,"force_05mob#party::OnMyMobDead"; + monster "force_1-2",24,85,"Cramp",1570,1,"force_05mob#party::OnMyMobDead"; + monster "force_1-2",23,86,"Cramp",1570,1,"force_05mob#party::OnMyMobDead"; + monster "force_1-2",22,86,"Cramp",1570,1,"force_05mob#party::OnMyMobDead"; + monster "force_1-2",22,71,"Cramp",1570,1,"force_05mob#party::OnMyMobDead"; + monster "force_1-2",22,72,"Cramp",1570,1,"force_05mob#party::OnMyMobDead"; + monster "force_1-2",23,71,"Cramp",1570,1,"force_05mob#party::OnMyMobDead"; + monster "force_1-2",23,72,"Cramp",1570,1,"force_05mob#party::OnMyMobDead"; + monster "force_1-2",24,71,"Cramp",1570,1,"force_05mob#party::OnMyMobDead"; end; OnReset: - killmonster "force_1-2","force_05mob#party::OnMobDeath"; + killmonster "force_1-2","force_05mob#party::OnMyMobDead"; end; -OnMobDeath: - set $force_05_pt,$force_05_pt -1; - if($force_05_pt < 1) - { - donpcevent "arena_p::On06_start"; - donpcevent "Slipslowrun#party::On05_end2"; +OnMyMobDead: + if (mobcount("force_1-2","force_05mob#party::OnMyMobDead") < 1) { + donpcevent "arena_p::On06_Start"; + donpcevent "Slipslowrun#party::On05_End2"; } end; } force_1-2,26,118,0 script force_06start#party -1,1,1,{ - OnTouch: - donpcevent "force_06mob#party::Onon"; + donpcevent "force_06mob#party::OnEnable"; disablenpc "force_06start#party"; end; } - script force_06mob#party -1,{ - -Onon: - monster "force_1-2",19,135,"Cloud Hermit",1531,1,"force_06mob#party::OnMobDeath"; - monster "force_1-2",24,135,"Cloud Hermit",1531,1,"force_06mob#party::OnMobDeath"; - monster "force_1-2",28,135,"Cloud Hermit",1531,1,"force_06mob#party::OnMobDeath"; - monster "force_1-2",32,135,"Cloud Hermit",1531,1,"force_06mob#party::OnMobDeath"; - monster "force_1-2",24,127,"Shinobi",1560,1,"force_06mob#party::OnMobDeath"; - monster "force_1-2",27,127,"Shinobi",1560,1,"force_06mob#party::OnMobDeath"; - monster "force_1-2",24,128,"Shinobi",1560,1,"force_06mob#party::OnMobDeath"; - monster "force_1-2",27,128,"Shinobi",1560,1,"force_06mob#party::OnMobDeath"; - monster "force_1-2",24,129,"Shinobi",1560,1,"force_06mob#party::OnMobDeath"; - monster "force_1-2",27,129,"Shinobi",1560,1,"force_06mob#party::OnMobDeath"; - monster "force_1-2",16,140,"Tengu",1563,1,"force_06mob#party::OnMobDeath"; - monster "force_1-2",16,136,"Tengu",1563,1,"force_06mob#party::OnMobDeath"; - monster "force_1-2",16,132,"Tengu",1563,1,"force_06mob#party::OnMobDeath"; - monster "force_1-2",16,128,"Tengu",1563,1,"force_06mob#party::OnMobDeath"; - monster "force_1-2",16,124,"Tengu",1563,1,"force_06mob#party::OnMobDeath"; - monster "force_1-2",16,120,"Tengu",1563,1,"force_06mob#party::OnMobDeath"; - monster "force_1-2",16,140,"Wicked Nymph",1564,1,"force_06mob#party::OnMobDeath"; - monster "force_1-2",16,136,"Wicked Nymph",1564,1,"force_06mob#party::OnMobDeath"; - monster "force_1-2",16,132,"Wicked Nymph",1564,1,"force_06mob#party::OnMobDeath"; - monster "force_1-2",16,128,"Wicked Nymph",1564,1,"force_06mob#party::OnMobDeath"; - monster "force_1-2",16,124,"Wicked Nymph",1564,1,"force_06mob#party::OnMobDeath"; - monster "force_1-2",16,120,"Wicked Nymph",1564,1,"force_06mob#party::OnMobDeath"; - set $force_06_pt,22; +OnEnable: + monster "force_1-2",19,135,"Cloud Hermit",1531,1,"force_06mob#party::OnMyMobDead"; + monster "force_1-2",24,135,"Cloud Hermit",1531,1,"force_06mob#party::OnMyMobDead"; + monster "force_1-2",28,135,"Cloud Hermit",1531,1,"force_06mob#party::OnMyMobDead"; + monster "force_1-2",32,135,"Cloud Hermit",1531,1,"force_06mob#party::OnMyMobDead"; + monster "force_1-2",24,127,"Shinobi",1560,1,"force_06mob#party::OnMyMobDead"; + monster "force_1-2",27,127,"Shinobi",1560,1,"force_06mob#party::OnMyMobDead"; + monster "force_1-2",24,128,"Shinobi",1560,1,"force_06mob#party::OnMyMobDead"; + monster "force_1-2",27,128,"Shinobi",1560,1,"force_06mob#party::OnMyMobDead"; + monster "force_1-2",24,129,"Shinobi",1560,1,"force_06mob#party::OnMyMobDead"; + monster "force_1-2",27,129,"Shinobi",1560,1,"force_06mob#party::OnMyMobDead"; + monster "force_1-2",16,140,"Tengu",1563,1,"force_06mob#party::OnMyMobDead"; + monster "force_1-2",16,136,"Tengu",1563,1,"force_06mob#party::OnMyMobDead"; + monster "force_1-2",16,132,"Tengu",1563,1,"force_06mob#party::OnMyMobDead"; + monster "force_1-2",16,128,"Tengu",1563,1,"force_06mob#party::OnMyMobDead"; + monster "force_1-2",16,124,"Tengu",1563,1,"force_06mob#party::OnMyMobDead"; + monster "force_1-2",16,120,"Tengu",1563,1,"force_06mob#party::OnMyMobDead"; + monster "force_1-2",16,140,"Wicked Nymph",1564,1,"force_06mob#party::OnMyMobDead"; + monster "force_1-2",16,136,"Wicked Nymph",1564,1,"force_06mob#party::OnMyMobDead"; + monster "force_1-2",16,132,"Wicked Nymph",1564,1,"force_06mob#party::OnMyMobDead"; + monster "force_1-2",16,128,"Wicked Nymph",1564,1,"force_06mob#party::OnMyMobDead"; + monster "force_1-2",16,124,"Wicked Nymph",1564,1,"force_06mob#party::OnMyMobDead"; + monster "force_1-2",16,120,"Wicked Nymph",1564,1,"force_06mob#party::OnMyMobDead"; end; OnReset: - killmonster "force_1-2","force_06mob#party::OnMobDeath"; + killmonster "force_1-2","force_06mob#party::OnMyMobDead"; end; -OnMobDeath: - set $force_06_pt,$force_06_pt -1; - if($force_06_pt < 1) - { - donpcevent "arena_p::On07_start"; - donpcevent "Slipslowrun#party::On06_end"; +OnMyMobDead: + if (mobcount("force_1-2","force_06mob#party::OnMyMobDead") < 1) { + donpcevent "arena_p::On07_Start"; + donpcevent "Slipslowrun#party::On06_End"; set $arn_partyc,$arn_partyc +1; } end; } force_1-2,92,124,0 script force_07start#party -1,1,1,{ - OnTouch: - donpcevent "force_07mob#party::Onon"; + donpcevent "force_07mob#party::OnEnable"; disablenpc "force_07start#party"; end; } - script force_07mob#party -1,{ - -Onon: - monster "force_1-2",104,134,"Greatest General",1541,1,"force_07mob#party::OnMobDeath"; - monster "force_1-2",104,136,"Greatest General",1541,1,"force_07mob#party::OnMobDeath"; - monster "force_1-2",104,137,"Greatest General",1541,1,"force_07mob#party::OnMobDeath"; - monster "force_1-2",104,139,"Greatest General",1541,1,"force_07mob#party::OnMobDeath"; - monster "force_1-2",111,134,"Greatest General",1541,1,"force_07mob#party::OnMobDeath"; - monster "force_1-2",111,136,"Greatest General",1541,1,"force_07mob#party::OnMobDeath"; - monster "force_1-2",111,137,"Greatest General",1541,1,"force_07mob#party::OnMobDeath"; - monster "force_1-2",111,139,"Greatest General",1541,1,"force_07mob#party::OnMobDeath"; - monster "force_1-2",98,122,"Khalitzburg",1438,1,"force_07mob#party::OnMobDeath"; - monster "force_1-2",90,119,"Khalitzburg",1438,1,"force_07mob#party::OnMobDeath"; - monster "force_1-2",98,122,"Executioner",1487,1,"force_07mob#party::OnMobDeath"; - monster "force_1-2",108,140,"Chimera",1456,1,"force_07mob#party::OnMobDeath"; - set $force_07_pt,12; +OnEnable: + monster "force_1-2",104,134,"Greatest General",1541,1,"force_07mob#party::OnMyMobDead"; + monster "force_1-2",104,136,"Greatest General",1541,1,"force_07mob#party::OnMyMobDead"; + monster "force_1-2",104,137,"Greatest General",1541,1,"force_07mob#party::OnMyMobDead"; + monster "force_1-2",104,139,"Greatest General",1541,1,"force_07mob#party::OnMyMobDead"; + monster "force_1-2",111,134,"Greatest General",1541,1,"force_07mob#party::OnMyMobDead"; + monster "force_1-2",111,136,"Greatest General",1541,1,"force_07mob#party::OnMyMobDead"; + monster "force_1-2",111,137,"Greatest General",1541,1,"force_07mob#party::OnMyMobDead"; + monster "force_1-2",111,139,"Greatest General",1541,1,"force_07mob#party::OnMyMobDead"; + monster "force_1-2",98,122,"Khalitzburg",1438,1,"force_07mob#party::OnMyMobDead"; + monster "force_1-2",90,119,"Khalitzburg",1438,1,"force_07mob#party::OnMyMobDead"; + monster "force_1-2",98,122,"Executioner",1487,1,"force_07mob#party::OnMyMobDead"; + monster "force_1-2",108,140,"Chimera",1456,1,"force_07mob#party::OnMyMobDead"; end; OnReset: - killmonster "force_1-2","force_07mob#party::OnMobDeath"; + killmonster "force_1-2","force_07mob#party::OnMyMobDead"; end; -OnMobDeath: - set $force_07_pt,$force_07_pt -1; - if($force_07_pt < 1) - { - donpcevent "arena_p::On08_start"; - donpcevent "Slipslowrun#party::On07_end"; +OnMyMobDead: + if (mobcount("force_1-2","force_07mob#party::OnMyMobDead") < 1) { + donpcevent "arena_p::On08_Start"; + donpcevent "Slipslowrun#party::On07_End"; set $arn_partyc,$arn_partyc +1; } end; } force_1-2,173,118,0 script force_08start#party -1,1,1,{ - OnTouch: - donpcevent "force_08mob#party::Onon"; + donpcevent "force_08mob#party::OnEnable"; disablenpc "force_08start#party"; end; } - script force_08mob#party -1,{ - -Onon: - monster "force_1-2",172,154,"Khalitzburg",1438,1,"force_08mob#party::OnMobDeath"; - monster "force_1-2",174,145,"Ghostring",1576,1,"force_08mob#party::OnMobDeath"; - monster "force_1-2",174,145,"Chimera",1456,1,"force_08mob#party::OnMobDeath"; - set $force_08_pt,4; - if(.arn_injustice != 5) - { - monster "force_1-2",rand(162,184),rand(122,185),"Injustice",1446,1,"force_08mob#party::OnMobDeath"; - set .arn_injustice,.arn_injustice +1; - set $force_08_pt,$force_08_pt +1; +OnEnable: + monster "force_1-2",172,154,"Khalitzburg",1438,1,"force_08mob#party::OnMyMobDead"; + monster "force_1-2",174,145,"Ghostring",1576,1,"force_08mob#party::OnMyMobDead"; + monster "force_1-2",174,145,"Chimera",1456,1,"force_08mob#party::OnMyMobDead"; + for(set .@i,0; .@i<5; set .@i,.@i+1) { + monster "force_1-2",rand(162,184),rand(122,185),"Injustice",1446,1,"force_08mob#party::OnMyMobDead"; } - monster "force_1-2",rand(162,184),rand(122,185),"Raydric Archer",1453,1,"force_08mob#party::OnMobDeath"; - if(.arn_terror != 5) - { - monster "force_1-2",rand(162,184),rand(122,185),"Nightmare Terror",1554,1,"force_08mob#party::OnMobDeath"; - set .arn_terror,.arn_terror +1; - set $force_08_pt,$force_08_pt +1; + monster "force_1-2",rand(162,184),rand(122,185),"Raydric Archer",1453,1,"force_08mob#party::OnMyMobDead"; + for(set .@i,0; .@i<5; set .@i,.@i+1) { + monster "force_1-2",rand(162,184),rand(122,185),"Nightmare Terror",1554,1,"force_08mob#party::OnMyMobDead"; } - if(.arn_mummy != 6) - { - monster "force_1-2",rand(162,184),rand(122,185),"Ancient Mummy",1522,1,"force_08mob#party::OnMobDeath"; - set .arn_mummy,.arn_mummy +1; - set $force_08_pt,$force_08_pt +1; + for(set .@i,0; .@i<6; set .@i,.@i+1) { + monster "force_1-2",rand(162,184),rand(122,185),"Ancient Mummy",1522,1,"force_08mob#party::OnMyMobDead"; } - if(.arn_skel != 10) - { - monster "force_1-2",rand(162,184),rand(122,185),"Skel Prisoner",1479,1,"force_08mob#party::OnMobDeath"; - set .arn_skel,.arn_skel +1; - set $force_08_pt,$force_08_pt +1; + for(set .@i,0; .@i<10; set .@i,.@i+1) { + monster "force_1-2",rand(162,184),rand(122,185),"Skel Prisoner",1479,1,"force_08mob#party::OnMyMobDead"; } - if(.arn_hunt != 5) - { - monster "force_1-2",rand(162,184),rand(122,185),"Hunter Fly",1422,1,"force_08mob#party::OnMobDeath"; - set .arn_hunt,.arn_hunt +1; - set $force_08_pt,$force_08_pt +1; + for(set .@i,0; .@i<5; set .@i,.@i+1) { + monster "force_1-2",rand(162,184),rand(122,185),"Hunter Fly",1422,1,"force_08mob#party::OnMyMobDead"; } end; OnReset: - killmonster "force_1-2","force_08mob#party::OnMobDeath"; + killmonster "force_1-2","force_08mob#party::OnMyMobDead"; end; -OnMobDeath: - set $force_08_pt,$force_08_pt -1; - if($force_08_pt < 1) - { - donpcevent "arena_p::On09_start"; - donpcevent "Slipslowrun#party::On08_end"; +OnMyMobDead: + if (mobcount("force_1-2","force_08mob#party::OnMyMobDead") < 1) { + donpcevent "arena_p::On09_Start"; + donpcevent "Slipslowrun#party::On08_End"; set $arn_partyc,$arn_partyc +1; } end; } force_1-2,133,178,0 script force_09start#party -1,1,1,{ - OnTouch: - donpcevent "force_09mob#party::Onon"; + donpcevent "force_09mob#party::OnEnable"; disablenpc "force_09start#party"; end; } - script force_09mob#party -1,{ - -Onon: - monster "force_1-2",86,180,"Elder",1573,1,"force_09mob#party::OnMobDeath"; - monster "force_1-2",86,176,"Elder",1573,1,"force_09mob#party::OnMobDeath"; - monster "force_1-2",95,183,"Elder",1573,1,"force_09mob#party::OnMobDeath"; - monster "force_1-2",94,175,"Elder",1573,1,"force_09mob#party::OnMobDeath"; - monster "force_1-2",76,178,"Elder",1573,1,"force_09mob#party::OnMobDeath"; - monster "force_1-2",84,179,"Explosion",1532,1,"force_09mob#party::OnMobDeath"; - monster "force_1-2",74,181,"Explosion",1532,1,"force_09mob#party::OnMobDeath"; - monster "force_1-2",73,176,"Explosion",1532,1,"force_09mob#party::OnMobDeath"; - monster "force_1-2",62,178,"Explosion",1532,1,"force_09mob#party::OnMobDeath"; - monster "force_1-2",68,177,"Explosion",1532,1,"force_09mob#party::OnMobDeath"; - monster "force_1-2",122,177,"Lava Golem",1549,1,"force_09mob#party::OnMobDeath"; - monster "force_1-2",112,179,"Lava Golem",1549,1,"force_09mob#party::OnMobDeath"; - monster "force_1-2",122,178,"Anolian",1488,1,"force_09mob#party::OnMobDeath"; - monster "force_1-2",121,177,"Anolian",1488,1,"force_09mob#party::OnMobDeath"; - monster "force_1-2",122,177,"Anolian",1488,1,"force_09mob#party::OnMobDeath"; +OnEnable: + monster "force_1-2",86,180,"Elder",1573,1,"force_09mob#party::OnMyMobDead"; + monster "force_1-2",86,176,"Elder",1573,1,"force_09mob#party::OnMyMobDead"; + monster "force_1-2",95,183,"Elder",1573,1,"force_09mob#party::OnMyMobDead"; + monster "force_1-2",94,175,"Elder",1573,1,"force_09mob#party::OnMyMobDead"; + monster "force_1-2",76,178,"Elder",1573,1,"force_09mob#party::OnMyMobDead"; + monster "force_1-2",84,179,"Explosion",1532,1,"force_09mob#party::OnMyMobDead"; + monster "force_1-2",74,181,"Explosion",1532,1,"force_09mob#party::OnMyMobDead"; + monster "force_1-2",73,176,"Explosion",1532,1,"force_09mob#party::OnMyMobDead"; + monster "force_1-2",62,178,"Explosion",1532,1,"force_09mob#party::OnMyMobDead"; + monster "force_1-2",68,177,"Explosion",1532,1,"force_09mob#party::OnMyMobDead"; + monster "force_1-2",122,177,"Lava Golem",1549,1,"force_09mob#party::OnMyMobDead"; + monster "force_1-2",112,179,"Lava Golem",1549,1,"force_09mob#party::OnMyMobDead"; + monster "force_1-2",122,178,"Anolian",1488,1,"force_09mob#party::OnMyMobDead"; + monster "force_1-2",121,177,"Anolian",1488,1,"force_09mob#party::OnMyMobDead"; + monster "force_1-2",122,177,"Anolian",1488,1,"force_09mob#party::OnMyMobDead"; set $force_09_pt,15; end; OnReset: - killmonster "force_1-2","force_09mob#party::OnMobDeath"; + killmonster "force_1-2","force_09mob#party::OnMyMobDead"; end; -OnMobDeath: - set $force_09_pt,$force_09_pt -1; - if($force_09_pt < 1) - { - donpcevent "arena_p::On10_start"; - donpcevent "Slipslowrun#party::On09_end"; +OnMyMobDead: + if (mobcount("force_1-2","force_09mob#party::OnMyMobDead") < 1) { + donpcevent "arena_p::On10_Start"; + donpcevent "Slipslowrun#party::On09_End"; set $arn_partyc,$arn_partyc +1; } end; } force_1-2,29,178,0 script force_10start#party -1,1,1,{ - OnTouch: - donpcevent "force_10mob-1#party::Onon1"; + donpcevent "force_10mob-1#party::OnEnable"; disablenpc "force_10start#party"; end; } - script force_10mob-1#party -1,{ - -Onon1: - switch(rand(1,2)) - { - case 1: - monster "force_1-2",16,179,"Evil Snake Lord",1529,1,"force_10mob-1#party::OnMobDeath"; - break; - - case 2: - monster "force_1-2",24,179,"Dracula",1530,1,"force_10mob-1#party::OnMobDeath"; - break; +OnEnable: + switch(rand(1,2)) { + case 1: + monster "force_1-2",16,179,"Evil Snake Lord",1529,1,"force_10mob-1#party::OnMyMobDead"; + break; + case 2: + monster "force_1-2",24,179,"Dracula",1530,1,"force_10mob-1#party::OnMyMobDead"; + break; } - set $force_10_1_pt,1; end; OnReset: - killmonster "force_1-2","force_10mob-1#party::OnMobDeath"; + killmonster "force_1-2","force_10mob-1#party::OnMyMobDead"; end; -OnMobDeath: - set $force_10_1_pt,$force_10_1_pt -1; - if($force_10_1_pt < 1) donpcevent "force_10mob-2#party::Onon2"; +OnMyMobDead: + if (mobcount("force_1-2","force_10mob-1#party::OnMyMobDead") < 1) + donpcevent "force_10mob-2#party::OnEnable"; end; } - script force_10mob-2#party -1,{ - -Onon2: - monster "force_1-2",16,179,"Samurai Spector",1542,1,"force_10mob-2#party::OnMobDeath"; - monster "force_1-2",16,179,"Shinobi",1560,1,"force_10mob-2#party::OnMobDeath"; - monster "force_1-2",16,179,"Shinobi",1560,1,"force_10mob-2#party::OnMobDeath"; - monster "force_1-2",16,179,"Shinobi",1560,1,"force_10mob-2#party::OnMobDeath"; - monster "force_1-2",16,179,"Shinobi",1560,1,"force_10mob-2#party::OnMobDeath"; - monster "force_1-2",16,179,"Shinobi",1560,1,"force_10mob-2#party::OnMobDeath"; - set $force_10_2_pt,6; +OnEnable: + monster "force_1-2",16,179,"Samurai Spector",1542,1,"force_10mob-2#party::OnMyMobDead"; + monster "force_1-2",16,179,"Shinobi",1560,1,"force_10mob-2#party::OnMyMobDead"; + monster "force_1-2",16,179,"Shinobi",1560,1,"force_10mob-2#party::OnMyMobDead"; + monster "force_1-2",16,179,"Shinobi",1560,1,"force_10mob-2#party::OnMyMobDead"; + monster "force_1-2",16,179,"Shinobi",1560,1,"force_10mob-2#party::OnMyMobDead"; + monster "force_1-2",16,179,"Shinobi",1560,1,"force_10mob-2#party::OnMyMobDead"; end; OnReset: - killmonster "force_1-2","force_10mob-2#party::OnMobDeath"; + killmonster "force_1-2","force_10mob-2#party::OnMyMobDead"; end; -OnMobDeath: - set $force_10_2_pt,$force_10_2_pt -1; - if($force_10_2_pt < 1) - { - donpcevent "arena_p::Onexit"; - donpcevent "Slipslowrun#party::On10_end"; +OnMyMobDead: + if (mobcount("force_1-2","force_10mob-2#party::OnMyMobDead") < 1) { + donpcevent "arena_p::OnExit"; + donpcevent "Slipslowrun#party::On10_End"; set $arn_partyc,0; } end; } force_1-2,59,178,0 script force_exit#party -1,1,1,{ - OnTouch: - donpcevent "force_exitmob#party::Onon-1"; + donpcevent "force_exitmob#party::OnEnable"; disablenpc "force_exit#party"; end; } - script force_exitmob#party -1,{ - -Onon: - monster "force_1-2",95,177,"Farewell",1393,1,"force_exitmob#party::OnMobDeath"; - monster "force_1-2",95,177,"I hate you",1543,1,"force_exitmob#party::OnMobDeath"; - monster "force_1-2",95,177,"I like chocolate",1472,1,"force_exitmob#party::OnMobDeath"; - monster "force_1-2",95,177,"You like it, huh?",1472,1,"force_exitmob-#party::OnMobDeath"; - monster "force_1-2",95,177,"Sorry",1420,1,"force_exitmob#party::OnMobDeath"; - monster "force_1-2",95,177,"Tristram II",1562,1,"force_exitmob#party::OnMobDeath"; - monster "force_1-2",95,177,"I am hungry",1468,1,"force_exitmob#party::OnMobDeath"; - monster "force_1-2",95,177,"Bye",1419,1,"force_exitmob#party::OnMobDeath"; - monster "force_1-2",95,177,"Take care",1394,1,"force_exitmob#party::OnMobDeath"; - monster "force_1-2",95,177,"Sexy Body",1578,1,"force_exitmob#party::OnMobDeath"; - monster "force_1-2",95,177,"Pressure",1471,1,"force_exitmob#party::OnMobDeath"; - monster "force_1-2",95,177,"Take it easy",1491,1,"force_exitmob#party::OnMobDeath"; - monster "force_1-2",95,177,"Are you gonna hurt me?",1555,1,"force_exitmob#party::OnMobDeath"; - monster "force_1-2",95,177,"Merchant",1428,1,"force_exitmob#party::OnMobDeath"; - monster "force_1-2",95,177,"Ms. Kim",1472,1,"force_exitmob#party::OnMobDeath"; - monster "force_1-2",95,177,"Martial Art",1472,1,"force_exitmob#party::OnMobDeath"; - monster "force_1-2",95,177,"Part-timer",1420,1,"force_exitmob#party::OnMobDeath"; - monster "force_1-2",95,177,"Boss",1562,1,"force_exitmob#party::OnMobDeath"; - monster "force_1-2",95,177,"Old Yellow Box",1474,1,"force_exitmob#party::OnMobDeath"; - monster "force_1-2",95,177,"Bat",1419,1,"force_exitmob#party::OnMobDeath"; - monster "force_1-2",95,177,"Extra",1394,1,"force_exitmob#party::OnMobDeath"; - monster "force_1-2",95,177,"Milk Merchant",1578,1,"force_exitmob#party::OnMobDeath"; - monster "force_1-2",95,177,"Darling",1471,1,"force_exitmob#party::OnMobDeath"; - monster "force_1-2",95,177,"Oh noes!",1491,1,"force_exitmob#party::OnMobDeath"; - monster "force_1-2",95,177,"I am not a Wraith",1566,1,"force_exitmob#party::OnMobDeath"; - monster "force_1-2",95,177,"Mom Wraith",1566,1,"force_exitmob#party::OnMobDeath"; - monster "force_1-2",95,177,"Dad Wraith",1566,1,"force_exitmob#party::OnMobDeath"; - monster "force_1-2",95,177,"Book[3]",1478,1,"force_exitmob#party::OnMobDeath"; - monster "force_1-2",95,177,"Exchange Diary",1478,1,"force_exitmob#party::OnMobDeath"; +OnEnable: + monster "force_1-2",95,177,"Farewell",1393,1,"force_exitmob#party::OnMyMobDead"; + monster "force_1-2",95,177,"I hate you",1543,1,"force_exitmob#party::OnMyMobDead"; + monster "force_1-2",95,177,"I like chocolate",1472,1,"force_exitmob#party::OnMyMobDead"; + monster "force_1-2",95,177,"You like it, huh?",1472,1,"force_exitmob#party::OnMyMobDead"; + monster "force_1-2",95,177,"Sorry",1420,1,"force_exitmob#party::OnMyMobDead"; + monster "force_1-2",95,177,"Tristram II",1562,1,"force_exitmob#party::OnMyMobDead"; + monster "force_1-2",95,177,"I am hungry",1468,1,"force_exitmob#party::OnMyMobDead"; + monster "force_1-2",95,177,"Bye",1419,1,"force_exitmob#party::OnMyMobDead"; + monster "force_1-2",95,177,"Take care",1394,1,"force_exitmob#party::OnMyMobDead"; + monster "force_1-2",95,177,"Sexy Body",1578,1,"force_exitmob#party::OnMyMobDead"; + monster "force_1-2",95,177,"Pressure",1471,1,"force_exitmob#party::OnMyMobDead"; + monster "force_1-2",95,177,"Take it easy",1491,1,"force_exitmob#party::OnMyMobDead"; + monster "force_1-2",95,177,"Are you gonna hurt me?",1555,1,"force_exitmob#party::OnMyMobDead"; + monster "force_1-2",95,177,"Merchant",1428,1,"force_exitmob#party::OnMyMobDead"; + monster "force_1-2",95,177,"Ms. Kim",1472,1,"force_exitmob#party::OnMyMobDead"; + monster "force_1-2",95,177,"Martial Art",1472,1,"force_exitmob#party::OnMyMobDead"; + monster "force_1-2",95,177,"Part-timer",1420,1,"force_exitmob#party::OnMyMobDead"; + monster "force_1-2",95,177,"Boss",1562,1,"force_exitmob#party::OnMyMobDead"; + monster "force_1-2",95,177,"Old Yellow Box",1474,1,"force_exitmob#party::OnMyMobDead"; + monster "force_1-2",95,177,"Bat",1419,1,"force_exitmob#party::OnMyMobDead"; + monster "force_1-2",95,177,"Extra",1394,1,"force_exitmob#party::OnMyMobDead"; + monster "force_1-2",95,177,"Milk Merchant",1578,1,"force_exitmob#party::OnMyMobDead"; + monster "force_1-2",95,177,"Darling",1471,1,"force_exitmob#party::OnMyMobDead"; + monster "force_1-2",95,177,"Oh noes!",1491,1,"force_exitmob#party::OnMyMobDead"; + monster "force_1-2",95,177,"I am not a Wraith",1566,1,"force_exitmob#party::OnMyMobDead"; + monster "force_1-2",95,177,"Mom Wraith",1566,1,"force_exitmob#party::OnMyMobDead"; + monster "force_1-2",95,177,"Dad Wraith",1566,1,"force_exitmob#party::OnMyMobDead"; + monster "force_1-2",95,177,"Book[3]",1478,1,"force_exitmob#party::OnMyMobDead"; + monster "force_1-2",95,177,"Exchange Diary",1478,1,"force_exitmob#party::OnMyMobDead"; end; OnReset: - killmonster "force_1-2","force_exitmob#party::OnMobDeath"; + killmonster "force_1-2","force_exitmob#party::OnMyMobDead"; + end; + +OnMyMobDead: end; } prt_are_in,181,135,3 script Staff#party-1 67,{ - mes "[Staff]"; mes "You did a good job."; mes "Even if you have failed to clear a time attack battle, I will reward you with a small amount of arena points."; @@ -1155,29 +971,19 @@ prt_are_in,181,135,3 script Staff#party-1 67,{ } prt_are_in,77,135,3 script Staff#party-2 67,{ - - if($arena_minptend < $arena_minptst) - { - if($arena_secptend < $arena_secptst) - { + if($arena_minptend < $arena_minptst) { + if($arena_secptend < $arena_secptst) { set @record_minpt,60 - $arena_minptst + $arena_minptend -1; set @record_secpt,60 - $arena_secptst + $arena_secptend; - } - else - { + } else { set @record_minpt,60 - $arena_minptst + $arena_minptend; set @record_secpt,$arena_secptend - $arena_secptst; } - } - else - { - if($arena_secptend < $arena_secptst) - { + } else { + if($arena_secptend < $arena_secptst) { set @record_minpt,$arena_minptend - $arena_minptst -1; set @record_secpt,60 - $arena_secptst + $arena_secptend; - } - else - { + } else { set @record_minpt,$arena_minptend - $arena_minptst; set @record_secpt,$arena_secptend - $arena_secptst; } @@ -1215,9 +1021,7 @@ prt_are_in,77,135,3 script Staff#party-2 67,{ mes "I hope you had a good time and let me guide you to the entrance of arena."; mes "Thank you."; close2; - } - else - { + } else { set arena_point, arena_point + 40; mes "[Staff]"; mes "Let me reward you some arena points."; @@ -1228,26 +1032,22 @@ prt_are_in,77,135,3 script Staff#party-2 67,{ mes "See you later~"; close2; } - if(getpartyleader(.arn_party,2) == getcharid(0)) - { - donpcevent "#arn_timer_pt::Onstop"; - donpcevent "alloff#pt::Onon"; - donpcevent "Ponox::Onstart"; + if(getpartyleader(.arn_party,2) == getcharid(0)) { + donpcevent "#arn_timer_pt::OnStop"; + donpcevent "alloff#pt::OnEnable"; + donpcevent "Ponox::OnStart"; } specialeffect2 EH_HIT5; - donpcevent "cast#pt::Onnomal1"; + donpcevent "cast#pt::OnNomal1"; warp "arena_room",100,75; end; - } - else - { + } else { emotion e_omg; mes "[Staff]"; mes "Wow! You have renewed the record!"; mes "What a great job!"; next; - if(getpartyleader(.arn_party,2) == getcharid(0)) - { + if(getpartyleader(.arn_party,2) == getcharid(0)) { mes "[Staff]"; mes "You can record you and your party members on ^FF0000the hall of Arena Time Force Battle party ^000000."; mes "When you enter a name, the name will be remained on the top unless someone make a new record."; @@ -1255,41 +1055,33 @@ prt_are_in,77,135,3 script Staff#party-2 67,{ mes "[Staff]"; mes "Please enter a name within 10 letters which can represent you and your party members."; next; - switch( select( "Ok.","Let me think." ) ) - { + switch( select( "Ok.","Let me think." ) ) { + case 1: + input .@arnparty$; + mes "[Staff]"; + mes "You have entered ^3131FF"+.@arnparty$+"^000000. Is it correct?"; + next; + switch( select( "Yes","No" ) ) { case 1: - input .@arnparty$; + set $top_ptmin, @record_minpt; + set $top_ptsec, @record_secpt; + set $arena_pttopn$,.@arnparty$; + donpcevent "Vendigos::OnLineRec_pt"; mes "[Staff]"; - mes "You have entered ^3131FF"+.@arnparty$+"^000000. Is it correct?"; + mes "Your record has been entered."; next; - switch( select( "Yes","No" ) ) - { - case 1: - set $top_ptmin, @record_minpt; - set $top_ptsec, @record_secpt; - set $arena_pttopn$,.@arnparty$; - donpcevent "Vendigos::Onlinerec_pt"; - mes "[Staff]"; - mes "Your record has been entered."; - next; - break; - - case 2: - mes "[Staff]"; - mes "Please take your time and think up a nice name."; - close; - - } break; - case 2: mes "[Staff]"; mes "Please take your time and think up a nice name."; close; - + } + break; + case 2: + mes "[Staff]"; + mes "Please take your time and think up a nice name."; + close; } - - } if (arena_point > 29900) { mes "[Staff]"; @@ -1303,9 +1095,7 @@ prt_are_in,77,135,3 script Staff#party-2 67,{ mes "I hope you had a good time and let me guide you to the entrance of arena."; mes "Thank you."; close2; - } - else - { + } else { mes "[Staff]"; mes "Let me reward you with some arena points."; mes "At the same time, since you have renewed the record you will receive an extra amount of the points this time."; @@ -1320,21 +1110,18 @@ prt_are_in,77,135,3 script Staff#party-2 67,{ mes "See you later~"; close2; } - if(getpartyleader(.arn_party,2) == getcharid(0)) - { - donpcevent "#arn_timer_pt::Onstop"; - donpcevent "alloff#pt::Onon"; - donpcevent "Ponox::Onstart"; + if(getpartyleader(.arn_party,2) == getcharid(0)) { + donpcevent "#arn_timer_pt::OnStop"; + donpcevent "alloff#pt::OnEnable"; + donpcevent "Ponox::OnStart"; } specialeffect2 EF_HIT5; warp "arena_room",100,75; end; } - } - script #arn_timer_pt -1,{ - OnEnter: initnpctimer; end; @@ -1352,47 +1139,44 @@ OnTimer4000: end; OnTimer60000: - donpcevent "cast#pt::Ontimeover2"; - donpcevent "arn_warp_pt::Onout"; - donpcevent "#arn_timer_pt::Onstop"; - donpcevent "alloff#pt::Onon"; - donpcevent "Ponox::Onstart"; + donpcevent "cast#pt::OnTimeOver2"; + donpcevent "arn_warp_pt::OnOut"; + donpcevent "#arn_timer_pt::OnStop"; + donpcevent "alloff#pt::OnEnable"; + donpcevent "Ponox::OnStart"; end; -Onstop: +OnStop: stopnpctimer; end; } - script arn_warp_pt -1,{ - -Onout: +OnOut: areawarp "prt_are_in",66,143,81,126,"arena_room",100,75; end; } - script cast#pt -1,{ - -Ontimeover1: +OnTimeOver1: mapannounce "force_2-1","Arena will be reactivated due to an error occurred during battle.",0,0xFFCE00; end; -Onnomal1: +OnNomal1: mapannounce "force_2-1","Arena will be reactivated.",0,0xFFCE00; end; -Onnomal2: +OnNomal2: mapannounce "force_2-1","Arena will be reactivated.",0,0xFFCE00; end; -Ontimeover2: +OnTimeOver2: mapannounce "force_2-1","Arena will be reactivated due to an error occurred in the waiting room.",0,0xFFCE00; end; } - script alloff#pt -1,{ - -Onon: +OnEnable: mapwarp "force_1-2","prt_are_in",126,139,0,0; donpcevent "force_01mob#party::OnReset"; donpcevent "force_02mob#party::OnReset"; @@ -1403,8 +1187,8 @@ Onon: donpcevent "force_07mob#party::OnReset"; donpcevent "force_08mob#party::OnReset"; donpcevent "force_09mob#party::OnReset"; - donpcevent "force_10-1mob#party::OnReset"; - donpcevent "force_10-2mob#party::OnReset"; + donpcevent "force_10mob-1#party::OnReset"; + donpcevent "force_10mob-2#party::OnReset"; donpcevent "force_exitmob#party::OnReset"; //disablenpc "force_01mob#party"; //disablenpc "force_02mob#party"; @@ -1443,12 +1227,12 @@ Onon: disablenpc "force_10_09"; disablenpc "force_09_exit"; disablenpc "arena_p"; - donpcevent "Slipslowrun#party::Ontimeroff"; + donpcevent "Slipslowrun#party::OnTimerOff"; disablenpc "Slipslowrun#party"; disablenpc "arn_warp_pt"; set $arn_partywait,0; set $arn_partyc,0; - donpcevent "#arn_timer_pt::Onstop"; + donpcevent "#arn_timer_pt::OnStop"; enablenpc "Slipslowrun#party"; enablenpc "arena_p"; end; @@ -1456,5 +1240,4 @@ Onon: OnInit: if(!$top_ptmin && !$top_ptsec) set $top_ptmin,10; end; - } diff --git a/npc/other/arena/arena_point.txt b/npc/other/arena/arena_point.txt index 0890867bf..dc4911c68 100644 --- a/npc/other/arena/arena_point.txt +++ b/npc/other/arena/arena_point.txt @@ -4,8 +4,8 @@ //= L0ne_W0lf //===== Current Version: ===================================== //= 1.0 -//===== Description: ========================================= -//= [Aegis Conversion] +//===== Description: ========================================= +//= [Official Conversion] //= Point exchanger: Turbo track points -> Arena Points //===== Additional Comments: ================================= //= 1.0 First version. [L0ne_W0lf] diff --git a/npc/other/arena/arena_room.txt b/npc/other/arena/arena_room.txt index 925976f3b..2e067cd28 100644 --- a/npc/other/arena/arena_room.txt +++ b/npc/other/arena/arena_room.txt @@ -3,26 +3,28 @@ //===== By: ================================================== //= SinSloth //===== Current Version: ===================================== -//= 1.1 +//= 1.4 //===== Description: ========================================= //= Izlude Battle Arena Main Room //===== Additional Comments: ================================= //= 1.0 First version. //= 1.1 Fixed a small reward typo (was giving potato.) [L0ne_W0lf] +//= 1.2 Label standardization, disabled GM NPCs. [Euphy] +//= 1.2a Added Renewal level checksk. [Euphy] +//= 1.3 Script updates. [Euphy] +//= 1.4 Added GM management function. [Euphy] //============================================================ arena_room,94,93,5 script Vendigos 97,{ - mes "[Vendigos]"; mes "Welcome to the world of Arena, the battle against a time limit."; mes "My name is Vendigos, I am here to help you."; next; mes "[Vendigos]"; mes "If you have any questions, feel free to ask me."; -L_Menu: next; - switch( select( "How to challenge","About Arena Points","My Current Arena Points","Cancel" ) ) - { + while(1) { + switch(select("How to challenge:About Arena Points:My Current Arena Points:Cancel")) { case 1: mes "[Vendigos]"; mes "There are two different kinds of arena mode such as ^3131FFPlayer Mode^000000 and ^3131FFParty Mode^000000."; @@ -38,7 +40,6 @@ L_Menu: mes "There are the NPCs for Player Mode Stages from 12 o'clock direction to the reversed clock direction."; mes "While you're waiting in a chat room, you will be automatically guided to an arena room by the waiting order."; break; - case 2: mes "[Vendigos]"; mes "Let me explain about the ^3131FFArena Point^000000."; @@ -51,7 +52,6 @@ L_Menu: mes "Regarding the use of Arena Points,"; mes "we are providing various services such as souvenir photograph services through an NPC named Givu."; break; - case 3: mes "[Vendigos]"; mes "Let me check "+strcharinfo(0)+"'s current arena points."; @@ -62,45 +62,46 @@ L_Menu: mes "[Vendigos]"; mes "If you wish to know how to use arena points, please refer to the 2nd menu ^3131FF'About Arena Points'^000000."; break; - case 4: mes "[Vendigos]"; - mes "Okay, please have a good time."; + mes "Okay then,"; + mes "please have"; + mes "a good time."; close; + } + next; + mes "[Vendigos]"; + mes "Is there anything"; + mes "more I can help you with?"; + next; } - next; - mes "[Vendigos]"; - mes "Is there anything I can help you more?"; - goto L_Menu; + close; -Onlinerec_50: +OnLineRec_50: mapannounce "arena_room",""+$arena_50topn$+" has renewed the top record in the Arena Time Force Battle level 50. Congratulations!",0; end; -Onlinerec_60: +OnLineRec_60: mapannounce "arena_room",""+$arena_60topn$+" has renewed the top record in the Arena Time Force Battle level 60. Congratulations!",0; end; -Onlinerec_70: +OnLineRec_70: mapannounce "arena_room",""+$arena_70topn$+" has renewed the top record in the Arena Time Force Battle level 70. Congratulations!",0; end; -Onlinerec_80: +OnLineRec_80: mapannounce "arena_room",""+$arena_80topn$+" has renewed the top record in the Arena Time Force Battle level 80. Congratulations!",0; end; -Onlinerec_pt: +OnLineRec_pt: mapannounce "arena_room","Party "+$arena_pttopn$+" has renewed the top record in the Arena Time Force Battle. Congratulations!",0; end; -//OnCommand: "linerec_vs" -// var vs_winner = GetGlobalStr "040611_arn_vstopn" -// broadcastinmap "Party "+vs_winner+" has renewed the top record in the Arena Time Force Battle. Congratulations!" -// end; - +//OnLineRec_vs: +// mapannounce "arena_room","Party "+$040611_arn_vstopn$+" has renewed the top record in the Arena Time Force Battle. Congratulations!",0; +// end; } arena_room,105,82,5 script Arena Record Staff 57,{ - mes "[Owen Kheuv]"; mes "Hello, my name is Own Kheuv"; mes "in charge of every arena stage record of players."; @@ -109,43 +110,37 @@ arena_room,105,82,5 script Arena Record Staff 57,{ mes "Would you like to check the top record players in each stage?"; mes "If so, please choose a menu below."; next; - switch( select( "lvl 50 Stage","lvl 60 Stage","lvl 70 Stage","lvl 80 Stage","Party Stage" ) ) - { - case 1: - mes "[Owen Kheuv]"; - mes "Currently the top player of the arena lvl 50 stage is ^3131FF "+$arena_50topn$+"^000000, the top record is ^3131FF"+$top_50min+"^000000 minutes ^3131FF"+$top_50sec+"^000000 seconds."; - close; - - case 2: - mes "[Owen Kheuv]"; - mes "Currenly the top player of the arena lvl 60 stage is ^3131FF"+$arena_60topn$+"^000000, the top record is ^3131FF"+$top_60min+"^000000 minutes ^3131FF"+$top_60sec+"^000000 seconds."; - close; - - case 3: - mes "[Owen Kheuv]"; - mes "Currenly the top player of the arena lvl 70 stage is ^3131FF"+$arena_70topn$+"^000000, the top record is ^3131FF"+$top_70min+"^000000 minutes ^3131FF"+$top_70sec+"^000000 seconds."; - close; - - case 4: - mes "[Owen Kheuv]"; - mes "Currenly the top player of the arena lvl 80 stage is ^3131FF"+$arena_80topn$+"^000000, the top record is ^3131FF"+$top_80min+"^000000 minutes ^3131FF"+$top_80sec+"^000000 seconds."; - close; - - case 5: - mes "[Owen Kheuv]"; - mes "Currenly the top party is ^3131FF"+$arena_pttopn$+"^000000, the top record is ^3131FF"+$top_ptmin+"^000000 minutes ^3131FF"+$top_ptsec+"^000000 seconds."; - close; + switch(select("Lv 50 Stage:Lv 60 Stage:Lv 70 Stage:Lv 80 Stage:Party Stage")) { + case 1: + mes "[Owen Kheuv]"; + mes "Currently the top player of the arena Lv 50 stage is ^3131FF "+$arena_50topn$+"^000000, the top record is ^3131FF"+$top_50min+"^000000 minutes ^3131FF"+$top_50sec+"^000000 seconds."; + close; + case 2: + mes "[Owen Kheuv]"; + mes "Currenly the top player of the arena Lv 60 stage is ^3131FF"+$arena_60topn$+"^000000, the top record is ^3131FF"+$top_60min+"^000000 minutes ^3131FF"+$top_60sec+"^000000 seconds."; + close; + case 3: + mes "[Owen Kheuv]"; + mes "Currenly the top player of the arena Lv 70 stage is ^3131FF"+$arena_70topn$+"^000000, the top record is ^3131FF"+$top_70min+"^000000 minutes ^3131FF"+$top_70sec+"^000000 seconds."; + close; + case 4: + mes "[Owen Kheuv]"; + mes "Currenly the top player of the arena Lv 80 stage is ^3131FF"+$arena_80topn$+"^000000, the top record is ^3131FF"+$top_80min+"^000000 minutes ^3131FF"+$top_80sec+"^000000 seconds."; + close; + case 5: + mes "[Owen Kheuv]"; + mes "Currenly the top party is ^3131FF"+$arena_pttopn$+"^000000, the top record is ^3131FF"+$top_ptmin+"^000000 minutes ^3131FF"+$top_ptsec+"^000000 seconds."; + close; } } arena_room,68,135,3 script Helper Pat 726,{ - mes "[Pat]"; mes "Welcome, welcome."; - mes "I am a helper of the lvl 50 arena stage."; + mes "I am a helper of the Lv 50 arena stage."; next; mes "[Pat]"; - mes "This ^3131FFlvl 50 arena stage^000000"; + mes "This ^3131FFLv 50 arena stage^000000"; mes "is accessable to characters from ^FF0000level 50^000000 to ^FF0000level 69^000000."; next; mes "[Pat]"; @@ -179,13 +174,12 @@ arena_room,68,135,3 script Helper Pat 726,{ } arena_room,41,93,5 script Helper Ben 750,{ - mes "[Ben]"; mes "Welcome, welcome."; - mes "I am a helper of the lvl 60 arena stage."; + mes "I am a helper of the Lv 60 arena stage."; next; mes "[Ben]"; - mes "This ^3131FFlvl 60 arena stage^000000"; + mes "This ^3131FFLv 60 arena stage^000000"; mes "is accessable to characters from ^FF0000level 60^000000 to ^FF0000level 79^000000."; next; mes "[Ben]"; @@ -219,14 +213,13 @@ arena_room,41,93,5 script Helper Ben 750,{ } arena_room,53,49,5 script Helper Vicious 730,{ - mes "[Vicious]"; mes "Hey there."; - mes "My name is Vicious, I am a helper of lvl 70 arena stage."; + mes "My name is Vicious, I am a helper of Lv 70 arena stage."; mes "(...I have no clue how the hell I put myself into this crappy work...mumble mumble...grumble grumble..)"; next; mes "[Vicious]"; - mes "This ^3131FFlvl 70 arena stage^000000"; + mes "This ^3131FFLv 70 arena stage^000000"; mes "is accessable to characters from ^FF0000level 70^000000 to ^FF0000level 89^000000."; next; mes "[Vicious]"; @@ -260,10 +253,9 @@ arena_room,53,49,5 script Helper Vicious 730,{ } arena_room,147,49,3 script Helper Epin 727,{ - mes "[Epin]"; mes "Good day,"; - mes "I am a helper of lvl 80 arena stage and my name is Epin."; + mes "I am a helper of Lv 80 arena stage and my name is Epin."; mes "I like reading and I am 19 years old...huh...? Don't you want to hear about me...?"; next; emotion e_cry,0; @@ -271,8 +263,8 @@ arena_room,147,49,3 script Helper Epin 727,{ mes "Okay..."; next; mes "[Epin]"; - mes "This ^3131FFlvl 80 arena stage^000000"; - mes "is accessable to characters from ^FF0000level 80^000000 to ^FF0000level 99^000000."; + mes "This ^3131FFLv 80 arena stage^000000"; + mes "is accessable to characters from ^FF0000level 80^000000 to ^FF0000level "+(checkre(0)?"160":"99")+"^000000."; next; mes "[Epin]"; mes "This level limitation is to prevent high level characters abusing low level arena stages. I hope you will understand."; @@ -305,7 +297,6 @@ arena_room,147,49,3 script Helper Epin 727,{ } arena_room,158,93,5 script Helper Lunic 828,{ - mes "[Lunic]"; mes "Welcome to party arena stage."; mes "I hope you will listen carefully to my introduction"; @@ -313,7 +304,7 @@ arena_room,158,93,5 script Helper Lunic 828,{ next; mes "[Lunic]"; mes "^3131FFParty Arena Stage^000000"; - mes "is accessible to players from ^FF0000level 10^000000 to ^FF0000level 99^000000."; + mes "is accessible to players from ^FF0000level 10^000000 to ^FF0000level "+(checkre(0)?"160":"99")+"^000000."; next; mes "[Lunic]"; mes "Also, arena will be not be started until all of 5 party members enter the room. We accept an entrance fee 1,000 zeny."; @@ -375,7 +366,6 @@ arena_room,158,93,5 script Helper Lunic 828,{ } arena_room,158,82,1 script Helper Lonik 828,{ - emotion e_no1,0; mes "[Lonik]"; mes "Tah dah! Here I am!"; @@ -386,17 +376,14 @@ arena_room,158,82,1 script Helper Lonik 828,{ mes "[Lonik]"; mes "My answer is..."; mes "............."; - if(getmapusers("force_1-2")) - { + if (getmapusers("force_1-2")) { emotion e_oh,0; mes "Yes!"; mes "There is someone inside."; next; mes "[Lonik]"; mes "You'd better wait a little bit longer!"; - } - else - { + } else { emotion e_x,0; mes "No!"; mes "Go for it, good luck!"; @@ -405,235 +392,185 @@ arena_room,158,82,1 script Helper Lonik 828,{ } sec_in02,72,180,3 script Arena Manager#arena 802,{ - - if (!getgmlevel()) end; - - input .@arena; - if(!.@arena) - { + set .@i, callfunc("F_GM_NPC",1357,0); + if (.@i == -1) { mes "[Arena Manager]"; mes "Command has been canceled."; close; - } - else if(.@arena == 1357) - { + } else if (.@i == 0) { + mes "Password is incorrect."; + close; + } else { mes "[Arena Manager]"; mes "Select an option."; next; - switch( select( "Restart arena","Rearrange the Ranking Time" ) ) - { + switch(select("Restart arena:Rearrange the Ranking Time")) { + case 1: + switch(select("Lv 50:Lv 60:Lv 70:Lv 80:Party Mode")) { case 1: - switch( select( "lvl 50","lvl 60","lvl 70","lvl 80","Party Mode" ) ) - { - case 1: - set .@arena,50; - break; - case 2: - set .@arena,60; - break; - case 3: - set .@arena,70; - break; - case 4: - set .@arena,80; - break; - case 5: - mes "[Arena Manager]"; - mes "== Caution =="; - mes "You have chosen to restart party arena stage."; - mes "Do you wish to proceed?"; - next; - switch( select( "Yes","No" ) ) - { - case 1: - donpcevent "Ponox::Onstart"; - mes "[Arena Manager]"; - mes "The arena stage has been successfuly reactivated."; - close; - - case 2: - mes "[Arena Manager]"; - mes "Command has been canceled."; - close; - } - } + set .@arena,50; + break; + case 2: + set .@arena,60; + break; + case 3: + set .@arena,70; + break; + case 4: + set .@arena,80; + break; + case 5: mes "[Arena Manager]"; mes "== Caution =="; - mes "You have chosen to restart lvl "+.@arena+" arena stage."; + mes "You have chosen to restart party arena stage."; mes "Do you wish to proceed?"; next; - switch( select( "Yes","No" ) ) - { - case 1: - donpcevent "lvl "+.@arena+"s Waiting Room::Onstart"; - mes "[Arena Manager]"; - mes "The arena stage has been successfuly reactivated."; - close; + switch(select("Yes:No")) { + case 1: + donpcevent "Ponox::OnStart"; + mes "[Arena Manager]"; + mes "The arena stage has been successfuly reactivated."; + close; - case 2: - mes "[Arena Manager]"; - mes "Command has been canceled."; - close; + case 2: + mes "[Arena Manager]"; + mes "Command has been canceled."; + close; } - + } + mes "[Arena Manager]"; + mes "== Caution =="; + mes "You have chosen to restart Lv "+.@arena+" arena stage."; + mes "Do you wish to proceed?"; + next; + switch(select("Yes:No")) { + case 1: + donpcevent "Lv"+.@arena+" Waiting Room::OnStart"; + mes "[Arena Manager]"; + mes "The arena stage has been successfuly reactivated."; + close; case 2: mes "[Arena Manager]"; - mes "== Caution =="; - mes "^CE0000You have chosen to rearrange the ranking time. Make sure this is not a good decision unless if something serious was happened!^000000"; - next; + mes "Command has been canceled."; + close; + } + case 2: + mes "[Arena Manager]"; + mes "== Caution =="; + mes "^CE0000You have chosen to rearrange the ranking time. Make sure this is not a good decision unless if something serious was happened!^000000"; + next; + mes "[Arena Manager]"; + mes "Are you sure you want to rearrange the ranking time?"; + next; + switch(select("No:Yes")) { + case 1: mes "[Arena Manager]"; - mes "Are you sure you want to rearrange the ranking time?"; - next; - switch( select( "No","Yes" ) ) - { - case 1: - mes "[Arena Manager]"; - mes "Phew~ :)"; - close; - - case 2: - switch( select( "lvl 50","lvl 60","lvl 70","lvl 80","Party Mode" ) ) - { - case 1: - mes "[Arena Manager]"; - mes "Please enter 0 to cancel."; - mes "If not, please enter a value for minutes first and then seconds."; - next; - input .@arenamin; - set $top_50min,.@arenamin; - input .@arenasec; - set $top_50sec,.@arenasec; - mes "[Arena Manager]"; - mes "Current lvl 50 ranker's play time has been rearranged to ^FF0000"+$top_50min+"^000000 minutes and ^FF0000"+$top_50sec+"^000000 seconds."; - close; - case 2: - mes "[Arena Manager]"; - mes "Please enter 0 to cancel."; - mes "If not, please enter a value for minutes first and then seconds."; - next; - input .@arenamin; - set $top_60min,.@arenamin; - input .@arenasec; - set $top_60sec,.@arenasec; - mes "[Arena Manager]"; - mes "Current lvl 60 ranker's play time has been rearranged to ^FF0000"+$top_60min+"^000000 minutes and ^FF0000"+$top_60sec+"^000000 seconds."; - close; - case 3: - mes "[Arena Manager]"; - mes "Please enter 0 to cancel."; - mes "If not, please enter a value for minutes first and then seconds."; - next; - input .@arenamin; - set $top_70min,.@arenamin; - input .@arenasec; - set $top_70sec,.@arenasec; - mes "[Arena Manager]"; - mes "Current lvl 70 ranker's play time has been rearranged to ^FF0000"+$top_70min+"^000000 minutes and ^FF0000"+$top_70sec+"^000000 seconds."; - close; - case 4: - mes "[Arena Manager]"; - mes "Please enter 0 to cancel."; - mes "If not, please enter a value for minutes first and then seconds."; - next; - input .@arenamin; - set $top_80min,.@arenamin; - input .@arenasec; - set $top_80sec,.@arenasec; - mes "[Arena Manager]"; - mes "Current lvl 80 ranker's play time has been rearranged to ^FF0000"+$top_80min+"^000000 minutes and ^FF0000"+$top_80sec+"^000000 seconds."; - close; - case 5: - mes "[Arena Manager]"; - mes "Please enter 0 to cancel."; - mes "If not, please enter a value for minutes first and then seconds."; - next; - input .@arenamin; - set $top_ptmin,.@arenamin; - input .@arenasec; - set $top_ptsec,.@arenasec; - mes "[Arena Manager]"; - mes "Current party ranker's play time has been rearranged to ^FF0000"+$top_ptmin+"^000000 minutes and ^FF0000"+$top_ptsec+"^000000 seconds."; - close; - } + mes "Phew~ :)"; + close; + case 2: + switch(select("Lv 50:Lv 60:Lv 70:Lv 80:Party Mode")) { + case 1: + set .@min$,"$top50min"; + set .@sec$,"$top50sec"; + set .@mode$,"Lv 50"; + break; + case 2: + set .@min$,"$top60min"; + set .@sec$,"$top60sec"; + set .@mode$,"Lv 60"; + break; + case 3: + set .@min$,"$top70min"; + set .@sec$,"$top70sec"; + set .@mode$,"Lv 70"; + break; + case 4: + set .@min$,"$top80min"; + set .@sec$,"$top80sec"; + set .@mode$,"Lv 80"; + break; + case 5: + set .@min$,"$top_ptmin"; + set .@sec$,"$top_ptsec"; + set .@mode$,"party"; + break; } + mes "[Arena Manager]"; + // Doesn't work with Athena's implementation. + //mes "Please enter 0 to cancel."; + //mes "If not, please enter a value for minutes first and then seconds."; + mes "Please enter a value for minutes first and then seconds."; + next; + input .@arenamin; + setd .@min$,.@arenamin; + input .@arenasec; + setd .@sec$,.@arenasec; + mes "[Arena Manager]"; + mes "Current "+.@mode$+" ranker's play time has been rearranged to ^FF0000"+getd(.@min$)+"^000000 minutes and ^FF0000"+getd(.@sec$)+"^000000 seconds."; + close; + } } } - mes "Password is incorrect."; - close; } sec_in02,79,171,3 script Reward Manager#arena 802,{ - - if (!getgmlevel()) end; - - input .@arena; - if(!.@arena) - { + set .@i, callfunc("F_GM_NPC",1357,0); + if (.@i == -1) { mes "[Reward Manager]"; mes "Command has been canceled."; close; - } - else if(.@arena == 1357) - { + } else if (.@i == 0) { + mes "[Reward Manager]"; + mes "Password is incorrect."; + close; + } else { mes "[Reward Manager]"; mes "You have chosen to hide the teleporter NPC."; next; - switch( select( "Cancel","Yes","Turn on" ) ) - { - case 1: - mes "[Reward Manager]"; - mes "You have canceled the command."; - close; - - case 2: - mes "[Reward Manager]"; - mes "NPC has been hidden"; - disablenpc "Teleporter#arena"; - close; - - case 3: - mes "[Reward Manager]"; - mes "NPC has been enabled."; - enablenpc "Teleporter#arena"; - close; + switch(select("Cancel:Yes:Turn on")) { + case 1: + mes "[Reward Manager]"; + mes "You have canceled the command."; + close; + case 2: + mes "[Reward Manager]"; + mes "NPC has been hidden."; + disablenpc "Teleporter#arena"; + close; + case 3: + mes "[Reward Manager]"; + mes "NPC has been enabled."; + enablenpc "Teleporter#arena"; + close; } } - mes "[Reward Manager]"; - mes "Password is incorrect."; - close; } arena_room,105,93,5 script Teleporter#arena 55,{ - mes "[Teleporter]"; mes "I can move you to the reward arena!"; mes "Would you like to go there?"; next; - switch( select( "Yes.","No." ) ) - { - case 1: - mes "[Teleporter]"; - mes "Let me guide you."; - close2; - warp "prt_are_in",60,14; - end; - - case 2: - mes "[Teleporter]"; - mes "No problem, feel free to come back any time."; - close; + switch(select("Yes:No.")) { + case 1: + mes "[Teleporter]"; + mes "Let me guide you."; + close2; + warp "prt_are_in",60,14; + end; + case 2: + mes "[Teleporter]"; + mes "No problem, feel free to come back any time."; + close; } } prt_are_in,98,14,3 script Givu#arena 728,{ - - - if(checkweight(526,5) != 1) - { + if (checkweight(526,5) == 0) { mes "- Wait a moment! -"; mes "- Currently you're carrying -"; mes "- too many items with you. -"; - mes "- Please enlighten your weight -"; + mes "- Please lighten your weight -"; mes "- and try again. -"; close; } @@ -645,149 +582,139 @@ prt_are_in,98,14,3 script Givu#arena 728,{ mes "You can exchange your arena points with various stuffs."; mes "Please choose a menu below."; next; - switch( select( "Exchange with Consumable items","Exchange with EXP points","Take a Souvenir Picture","Check Current Arena Points" ) ) - { + switch(select("Exchange with Consumable items:Exchange with EXP points:Take a Souvenir Picture:Check Current Arena Points")) { + case 1: + mes "[Givu]"; + mes "What consumable item do you wish to exchange?"; + next; + switch(select("Honey:Royal Jelly:Mastela Fruit:Condensed White Potion:Anodyne:Yggdrasil Seed:Yggdrasilberry:Old Blue Box:Old Purple Box:Old Card Album")) { + case 1: callfunc "Func_Are_Rew",518,5,20; + case 2: callfunc "Func_Are_Rew",526,5,30; + case 3: callfunc "Func_Are_Rew",522,5,30; + case 4: callfunc "Func_Are_Rew",547,8,30; + case 5: callfunc "Func_Are_Rew",605,3,20; + case 6: callfunc "Func_Are_Rew",608,1,20; + case 7: callfunc "Func_Are_Rew",607,1,40; + case 8: callfunc "Func_Are_Rew",603,1,100; + case 9: callfunc "Func_Are_Rew",617,1,300; + case 10: callfunc "Func_Are_Rew",616,1,1000; + } + case 2: + mes "[Givu]"; + mes "Would you like to exchange your arena points with experience points?"; + mes "It requires 40 arena points."; + next; + switch(select("Cancel:Yes")) { case 1: mes "[Givu]"; - mes "What consumable item do you wish to exchange?"; - next; - switch( select( "Honey","Royal Jelly","Mastela Fruit","Condensed White Potion","Anodyne","Yggdrasil Seed","Yggdrasilberry","Old Blue Box","Old Purple Box","Old Card Album" ) ) - { - case 1: callfunc "Func_Are_Rew",518,5,20; - case 2: callfunc "Func_Are_Rew",526,5,30; - case 3: callfunc "Func_Are_Rew",522,5,30; - case 4: callfunc "Func_Are_Rew",547,8,30; - case 5: callfunc "Func_Are_Rew",605,3,20; - case 6: callfunc "Func_Are_Rew",608,1,20; - case 7: callfunc "Func_Are_Rew",607,1,40; - case 8: callfunc "Func_Are_Rew",603,1,100; - case 9: callfunc "Func_Are_Rew",617,1,300; - case 10: callfunc "Func_Are_Rew",616,1,1000; - } - + mes "You have canceled your request."; + close; case 2: + if (arena_point < 40) { + mes "[Givu]"; + mes "You do not have enough arena points."; + mes "Please check the total amount of arena points you have."; + close; + } + set arena_point, arena_point-40; + if (checkre(3)) { + if (BaseLevel < 70) getexp 300,0; + else if (BaseLevel < 80) getexp 900,0; + else if (BaseLevel < 90) getexp 1000,0; + else getexp 3000,0; + } else { + if (BaseLevel < 70) getexp 3000,0; + else if (BaseLevel < 80) getexp 9000,0; + else if (BaseLevel < 90) getexp 10000,0; + else getexp 30000,0; + } mes "[Givu]"; - mes "Would you like to exchange your arena points with experience points?"; - mes "It requires 40 arena points."; + mes "You have gained experience points. Thank you."; + close; + } + case 3: + mes "[Givu]"; + mes "You have chosen a souvenir picture services."; + next; + switch(select("About souvenir Picture Services:Take a picture")) { + case 1: + mes "[Givu]"; + mes "Do you see stairs at the right side of me?"; next; - switch( select( "Cancel","Yes" ) ) - { - case 1: - mes "[Givu]"; - mes "You have canceled your request."; - close; - - case 2: - if(arena_point < 40) - { - mes "[Givu]"; - mes "You do not have enough arena points."; - mes "Please check the total amount of arena points you have."; - close; - } - set arena_point,arena_point -40; - if(BaseLevel < 70) getexp 3000,0; - else if(BaseLevel < 80) getexp 9000,0; - else if(BaseLevel < 90) getexp 10000,0; - else if(BaseLevel < 100) getexp 30000,0; - mes "[Givu]"; - mes "You have gained experience points. Thank you."; - close; - } - - case 3: mes "[Givu]"; - mes "You have chosen a souvenir picture services."; + mes "At the stairs, you can take a screenshot with an NPC or a monster."; next; - switch( select( "About souvenir Picture Services","Take a picture" ) ) - { - case 1: - mes "[Givu]"; - mes "Do you see stairs at the right side of me?"; - next; - mes "[Givu]"; - mes "At the stairs, you can take a screenshot with an NPC or a monster."; - next; - mes "[Givu]"; - mes "When you choose an NPC or a monster, it will show some emotion icons ^FF0000for 1 minute^000000."; - next; - mes "[Givu]"; - mes "Don't miss the chance to take a picture with your favorite NPC!"; - close; - - case 2: - if($arenapic) - { - mes "[Givu]"; - mes "A souvenir picture services is on progress. Please wait."; - close; - } - mes "[Givu]"; - mes "Please choose an NPC at below."; - mes "The NPC will appear for 1 minute and this service requires 10 arena points."; - next; - switch( select( "Baphomet","Dark Lord","Doppelganger","Eddga","Dracula","Samurai","Stormy Knight","Phreeoni","Girl","Valkyrie" ) ) - { - case 1: set $@arenapic,1039; break; - case 2: set $@arenapic,1272; break; - case 3: set $@arenapic,1046; break; - case 4: set $@arenapic,1115; break; - case 5: set $@arenapic,1389; break; - case 6: set $@arenapic,1492; break; - case 7: set $@arenapic,1251; break; - case 8: set $@arenapic,1159; break; - case 9: set $@arenapic,6969; break; - case 10: set $@arenapic,7777; break; - } - if(arena_point < 10) - { - mes "[Givu]"; - mes "You do not have enough arena points."; - mes "Please check the total amount of arena points you have."; - close; - } - mes "[Givu]"; - if($@arenapic == 6969) mes "Would you like to take a picture with pretty girls?"; - else if($@arenapic == 7777) mes "Would you like to take a picture with a Valkyrie?"; - else mes "Would you like to take a picture with a "+getmonsterinfo($@arenapic,0)+"?"; - next; - switch( select( "Yes","No" ) ) - { - case 1: - set arena_point,arena_point -10; - set $arenapic,1; - enablenpc "#arena_"+$@arenapic+""; - movenpc "#arena_"+$@arenapic+"",96,28; - if($@arenapic == 6969) - { - enablenpc "#arena_ss_2"; - enablenpc "#arena_ss_3"; - enablenpc "#arena_ss_4"; - } - donpcevent "npctime#arena::OnStart"; - mes "[Givu]"; - mes "Thank you."; - close; - - case 2: - mes "[Givu]"; - mes "Would you like to consider a little longer?"; - close; - } - } - - case 4: mes "[Givu]"; - mes "Let me check "+strcharinfo(0)+"'s current arena points."; + mes "When you choose an NPC or a monster, it will show some emotion icons ^FF0000for 1 minute^000000."; next; mes "[Givu]"; - mes ""+strcharinfo(0)+" has total ^3131FF"+arena_point+"^000000 points."; + mes "Don't miss the chance to take a picture with your favorite NPC!"; close; + case 2: + if ($@arena_picture) { + mes "[Givu]"; + mes "A souvenir picture services is on progress. Please wait."; + close; + } + mes "[Givu]"; + mes "Please choose an NPC at below."; + mes "The NPC will appear for 1 minute and this service requires 10 arena points."; + next; + switch(select("Baphomet:Dark Lord:Doppelganger:Eddga:Dracula:Samurai:Stormy Knight:Phreeoni:Girl:Valkyrie")) { + case 1: set $@arena_picture_id,1039; break; + case 2: set $@arena_picture_id,1272; break; + case 3: set $@arena_picture_id,1046; break; + case 4: set $@arena_picture_id,1115; break; + case 5: set $@arena_picture_id,1389; break; + case 6: set $@arena_picture_id,1492; break; + case 7: set $@arena_picture_id,1251; break; + case 8: set $@arena_picture_id,1159; break; + case 9: set $@arena_picture_id,6969; break; + case 10: set $@arena_picture_id,7777; break; + } + if (arena_point < 10) { + mes "[Givu]"; + mes "You do not have enough arena points."; + mes "Please check the total amount of arena points you have."; + close; + } + mes "[Givu]"; + if ($@arena_picture_id == 6969) + mes "Would you like to take a picture with pretty girls?"; + else if ($@arena_picture_id == 7777) + mes "Would you like to take a picture with a Valkyrie?"; + else + mes "Would you like to take a picture with a "+getmonsterinfo($@arena_picture_id,0)+"?"; + next; + switch(select("Yes:No")) { + case 1: + set arena_point, arena_point-10; + set $@arena_picture,1; + enablenpc "#arena_"+$@arena_picture_id+""; + movenpc "#arena_"+$@arena_picture_id+"",96,28; + if ($@arena_picture_id == 6969) { + enablenpc "#arena_ss_2"; + enablenpc "#arena_ss_3"; + enablenpc "#arena_ss_4"; + } + donpcevent "npctime#arena::OnStart"; + mes "[Givu]"; + mes "Thank you."; + close; + case 2: + mes "[Givu]"; + mes "Would you like to consider a little longer?"; + close; + } + } + case 4: + mes "[Givu]"; + mes "Let me check "+strcharinfo(0)+"'s current arena points."; + next; + mes "[Givu]"; + mes ""+strcharinfo(0)+" has total ^3131FF"+arena_point+"^000000 points."; + close; } - -OnInit: - set $arenapic,0; - end; } prt_are_in,1,1,5 script #arena_1039 1039,{ @@ -828,7 +755,6 @@ OnKis: emotion e_kis,0; end; } - prt_are_in,1,1,5 duplicate(#arena_1039) #arena_6969 714 prt_are_in,94,26,5 duplicate(#arena_1039) #arena_ss_2 714 prt_are_in,100,28,3 duplicate(#arena_1039) #arena_ss_3 714 @@ -843,7 +769,6 @@ prt_are_in,1,1,5 duplicate(#arena_1039) #arena_1159 1159 prt_are_in,1,1,5 duplicate(#arena_1039) #arena_7777 811 - script npctime#arena -1,{ - OnStop: stopnpctimer; end; @@ -874,9 +799,8 @@ OnTimer9000: OnTimer10000: mapannounce "prt_are_in"," ",1,0xFFCE00; - donpcevent "#arena_"+$@arenapic+"::OnHeart"; - if($@arenapic == 6969) - { + donpcevent "#arena_"+$@arena_picture_id+"::OnHeart"; + if ($@arena_picture_id == 6969) { donpcevent "#arena_ss_2::OnHeart"; donpcevent "#arena_ss_3::OnHeart"; donpcevent "#arena_ss_4::OnHeart"; @@ -901,9 +825,8 @@ OnTimer19000: OnTimer20000: mapannounce "prt_are_in"," ",1,0xFFCE00; - donpcevent "#arena_"+$@arenapic+"::OnSci"; - if($@arenapic == 6969) - { + donpcevent "#arena_"+$@arena_picture_id+"::OnSci"; + if ($@arena_picture_id == 6969) { donpcevent "#arena_ss_2::OnSci"; donpcevent "#arena_ss_3::OnSci"; donpcevent "#arena_ss_4::OnSci"; @@ -928,9 +851,8 @@ OnTimer29000: OnTimer30000: mapannounce "prt_are_in"," ",1,0xFFCE00; - donpcevent "#arena_"+$@arenapic+"::OnBest"; - if($@arenapic == 6969) - { + donpcevent "#arena_"+$@arena_picture_id+"::OnBest"; + if ($@arena_picture_id == 6969) { donpcevent "#arena_ss_2::OnBest"; donpcevent "#arena_ss_3::OnBest"; donpcevent "#arena_ss_4::OnBest"; @@ -955,9 +877,8 @@ OnTimer39000: OnTimer40000: mapannounce "prt_are_in"," ",1,0xFFCE00; - donpcevent "#arena_"+$@arenapic+"::OnOmg"; - if($@arenapic == 6969) - { + donpcevent "#arena_"+$@arena_picture_id+"::OnOmg"; + if ($@arena_picture_id == 6969) { donpcevent "#arena_ss_2::OnOmg"; donpcevent "#arena_ss_3::OnOmg"; donpcevent "#arena_ss_4::OnOmg"; @@ -982,9 +903,8 @@ OnTimer49000: OnTimer50000: mapannounce "prt_are_in"," ",1,0xFFCE00; - donpcevent "#arena_"+$@arenapic+"::OnKik"; - if($@arenapic == 6969) - { + donpcevent "#arena_"+$@arena_picture_id+"::OnKik"; + if ($@arena_picture_id == 6969) { donpcevent "#arena_ss_2::OnKik"; donpcevent "#arena_ss_3::OnKik"; donpcevent "#arena_ss_4::OnKik"; @@ -1009,9 +929,8 @@ OnTimer59000: OnTimer60000: mapannounce "prt_are_in"," ",1,0xFFCE00; - donpcevent "#arena_"+$@arenapic+"::OnKis"; - if($@arenapic == 6969) - { + donpcevent "#arena_"+$@arena_picture_id+"::OnKis"; + if ($@arena_picture_id == 6969) { donpcevent "#arena_ss_2::OnKis"; donpcevent "#arena_ss_3::OnKis"; donpcevent "#arena_ss_4::OnKis"; @@ -1020,89 +939,76 @@ OnTimer60000: OnTimer62000: mapannounce "prt_are_in","Time is over. Thank you for using my services.",1,0xFFCE00; - movenpc "#arena_"+$@arenapic+"",1,1; + movenpc "#arena_"+$@arena_picture_id+"",1,1; donpcevent "#arena_1039::OnInit"; - set $arenapic,0; + set $@arena_picture,0; stopnpctimer; end; } sec_in02,72,171,3 script Picture Manager#arena 802,{ - - if (!getgmlevel()) end; - - input .@arena; - if(!.@arena) - { + set .@i, callfunc("F_GM_NPC",1357,0); + if (.@i == -1) { mes "[Picture Manager]"; mes "Command has been canceled."; close; - } - else if(.@arena == 1357) - { + } else if (.@i == 0) { + mes "[Picture Manager]"; + mes "Password is incorrect."; + close; + } else { mes "[Picture Manager]"; mes "Would you like to reset Picture Reward variable to 0?"; next; - switch( select( "Cancel","Yes" ) ) - { - case 1: - mes "[Picture Manager]"; - mes "You have canceled your request."; - close; - - case 2: - mes "[Picture Manager]"; - mes "Picture rewarding reseted."; - set $arenapic,0; - close; + switch(select("Cancel:Yes")) { + case 1: + mes "[Picture Manager]"; + mes "You have canceled your request."; + close; + case 2: + mes "[Picture Manager]"; + mes "Picture rewarding reseted."; + set $@arena_picture,0; + close; } } - mes "[Picture Manager]"; - mes "Password is incorrect."; - close; } sec_in02,76,176,5 script Live Broadcast#arena 802,{ - + callfunc "F_GM_NPC"; mes "[Live Broadcast]"; - mes "Currently there are "+getmapusers("force_1-1")+" people in lvl 50s map."; - mes "Currently there are "+getmapusers("force_2-1")+" people in lvl 60s map."; - mes "Currently there are "+getmapusers("force_3-1")+" people in lvl 70s map."; - mes "Currently there are "+getmapusers("force_4-1")+" people in lvl 80s map."; + mes "Currently there are "+getmapusers("force_1-1")+" people in Lv 50s map."; + mes "Currently there are "+getmapusers("force_2-1")+" people in Lv 60s map."; + mes "Currently there are "+getmapusers("force_3-1")+" people in Lv 70s map."; + mes "Currently there are "+getmapusers("force_4-1")+" people in Lv 80s map."; mes "Currently there are "+getmapusers("force_1-2")+" people in party map."; mes "Currently there are "+getmapusers("arena_room")+" people in the waiting room."; close; } function script Func_Are_Rew { - mes "[Givu]"; mes "Would you like to exchange your arena points with "+getitemname(getarg(0))+"?"; mes "You can exchange ^3131FF"+getarg(2)+" arena points with "+getarg(1)+" "+getitemname(getarg(0))+"^000000."; mes "If you wish to cancel, please enter 0. If you don't, please enter how many ^3131FFtimes^000000 of arena points you wish to spend."; next; input .@reward; - if(!.@reward) - { + if (.@reward == 0) { mes "[Givu]"; mes "You have canceled your request."; close; - - } - else if(.@reward > 1500) - { + } else if (.@reward > 1500) { mes "[Givu]"; mes "You have exceeded the maximum capacity."; close; } - if(arena_point < .@reward * getarg(2)) - { + if (arena_point < .@reward * getarg(2)) { mes "[Givu]"; mes "You do not have enough arena points."; mes "Please check the total amount of arena points you have."; close; } - set arena_point,arena_point - (.@reward * getarg(2)); + set arena_point, arena_point - (.@reward * getarg(2)); getitem getarg(0),.@reward * getarg(1); mes "[Givu]"; mes "Thank you, please come again."; |