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authorStreusel <advance_me@hotmail.de>2013-02-19 10:10:18 -0800
committerStreusel <advance_me@hotmail.de>2013-02-19 10:10:18 -0800
commit80362e588f45bf245d517334cefa1e84edc24769 (patch)
tree367e8b88d2752742656221f5b1857f49a32a83b0 /npc/other/arena/arena_party.txt
parent1188df9f38e73590ee3004df18d26105a7a1de37 (diff)
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-Moved Arena to main folder so it can be used by pre-re and re
Signed-off-by: Streusel
Diffstat (limited to 'npc/other/arena/arena_party.txt')
-rw-r--r--npc/other/arena/arena_party.txt1460
1 files changed, 1460 insertions, 0 deletions
diff --git a/npc/other/arena/arena_party.txt b/npc/other/arena/arena_party.txt
new file mode 100644
index 000000000..837c3eab1
--- /dev/null
+++ b/npc/other/arena/arena_party.txt
@@ -0,0 +1,1460 @@
+//===== Hercules Script ======================================
+//= Izlude Party Arena
+//===== By: ==================================================
+//= SinSloth
+//===== Current Version: =====================================
+//= 1.3
+//===== Description: =========================================
+//= Izlude Party Battle Arena
+//===== Additional Comments: =================================
+//= 1.0 First version.
+//= 1.0a Fixed a typo.
+//= 1.1 Replaced effect numerics with constants. [Samuray22]
+//= 1.2 Fixed "OnMobDeath" doesn't work sometime. [Inkfish]
+//= 1.3 Corrected donpcevent typo. (bugreport:4374) [L0ne_w0lf]
+//============================================================
+
+arena_room,162,88,3 script Ponox 124,{
+ end;
+
+OnInit:
+ waitingroom "Party Mode - 5 Member Parties",11,"Ponox::OnStartArena",5,0,10,99;
+ enablewaitingroomevent;
+ end;
+
+OnStartArena:
+ donpcevent "toarena#party::OnInit";
+ donpcevent "toout#party::OnInit";
+ warpwaitingpc "prt_are_in",73,78;
+ donpcevent "toout#party::OnTimer";
+ donpcevent "Helper#party::OnEnter";
+ disablewaitingroomevent;
+ end;
+
+Onstart:
+ enablewaitingroomevent;
+ end;
+}
+
+prt_are_in,76,87,3 script Helper#party 67,4,4,{
+
+ if($arn_partywait == 0)
+ {
+ set $arn_partywait,1;
+ emotion e_gasp,0;
+ mes "[Helper Iriff]";
+ mes "Good day, challengers!";
+ mes "You are in the party arena waiting room.";
+ next;
+ mes "[Helper Iriff]";
+ mes "Only one person at a time is allowed to stay in this waiting room.";
+ mes "Would you like to start a battle now?";
+ next;
+ switch( select( "No","Yes" ) )
+ {
+ case 1:
+ set $arn_partywait,0;
+ mes "[Helper Iriff]";
+ mes "I see.";
+ mes "However, please remember you have only a limited amount of time.";
+ close;
+
+ case 2:
+ mes "[Helper Iriff]";
+ mes "Thank you, let me start a battle.";
+ mes "A warp portal leading to the arena room will be open.";
+ mes "I hope you will survive until the end of the battle and engrave your name on the list of honor...";
+ close2;
+ donpcevent "toarena#party::OnEnter";
+ donpcevent "Helper#party::OnStop";
+ donpcevent "arena_p::OnStart";
+ end;
+ }
+ }
+ else end;
+
+OnEnter:
+ enablenpc "Helper#party";
+ end;
+
+OnStop:
+ disablenpc "Helper#party";
+ end;
+
+OnInit:
+ set $arn_partywait,0;
+ end;
+}
+
+prt_are_in,73,78,0 script toarena#party -1,20,20,{
+
+OnInit:
+ disablenpc "toarena#party";
+ end;
+
+OnTouch:
+ if(Zeny < 1000) warp "arena_room",100,75;
+ else
+ {
+ set Zeny,Zeny -1000;
+ set $arn_partywait,0;
+ donpcevent "toout#party::OnStop";
+ warp "force_1-2",99,26;
+ }
+
+OnEnter:
+ enablenpc "toarena#party";
+ end;
+}
+
+prt_are_in,73,79,0 script toout#party -1,20,20,{
+
+OnInit:
+ disablenpc "toout#party";
+ end;
+
+OnTimer:
+ initnpctimer;
+ end;
+
+OnTimer60000:
+ set $arn_partywait,0;
+ enablenpc "toout#party";
+ end;
+
+OnTimer70000:
+ donpcevent "toout#party::OnStop";
+ donpcevent "Ponox::Onstart";
+ disablenpc "toout#party";
+
+OnTouch:
+ set $arn_partywait,0;
+ warp "arena_room",100,75;
+
+OnEnter:
+ enablenpc "toout#party";
+ end;
+
+OnStop:
+// broadcastinmap "toout turns off the timer."
+ stopnpctimer;
+ end;
+}
+
+prt_are_in,73,74,0 script arena_out -1,1,1,{
+
+OnTouch:
+ set $arn_partywait,0;
+ warp "arena_room",100,75;
+ end;
+}
+
+force_1-2,99,31,4 script Slipslowrun#party 124,{
+
+OnInit:
+ set $@mapcountpt,0;
+ end;
+
+OnStart:
+ initnpctimer;
+ set $arena_minptst,gettime(2);
+ set $arena_secptst,gettime(1);
+ end;
+
+OnTimer2000:
+ mapannounce "force_1-2","Good day, my name is Slipslowrun! I am here to assist you in the party arena battles!",bc_all;
+ donpcevent "arena_compass::OnStart";
+ end;
+
+OnTimer3000:
+ mapannounce "force_1-2","The goal of the party arena is eliminating every monster in each room.",bc_all;
+ end;
+
+OnTimer4000:
+ mapannounce "force_1-2","There is no order to enter one among 3 rooms at 3 direction. But remember you will eliminate all monsters in a room in order to procceed to the next step.",bc_all;
+ end;
+
+OnTimer5000:
+ mapannounce "force_1-2","You have 10 minutes from now. I expect you will do your best! ",bc_all;
+ end;
+
+OnTimer60000:
+ if(!getmapusers("force_1-2")) donpcevent "Slipslowrun#party::OnFail";
+ mapannounce "force_1-2","Remaining Time : 9 minutes ",bc_all;
+ end;
+
+OnTimer120000:
+ if(!getmapusers("force_1-2")) donpcevent "Slipslowrun#party::OnFail";
+ mapannounce "force_1-2","Remaining Time : 8 minutes ",bc_all;
+ end;
+
+OnTimer180000:
+ if(!getmapusers("force_1-2")) donpcevent "Slipslowrun#party::OnFail";
+ mapannounce "force_1-2","Remaining Time : 7 minutes ",bc_all;
+ end;
+
+OnTimer240000:
+ if(!getmapusers("force_1-2")) donpcevent "Slipslowrun#party::OnFail";
+ mapannounce "force_1-2","Remaining Time : 6 minutes ",bc_all;
+ end;
+
+OnTimer300000:
+ if(!getmapusers("force_1-2")) donpcevent "Slipslowrun#party::OnFail";
+ mapannounce "force_1-2","Remaining Time : 5 minutes ",bc_all;
+ end;
+
+OnTimer360000:
+ if(!getmapusers("force_1-2")) donpcevent "Slipslowrun#party::OnFail";
+ mapannounce "force_1-2","Remaining Time : 4 minutes ",bc_all;
+ end;
+
+OnTimer420000:
+ if(!getmapusers("force_1-2")) donpcevent "Slipslowrun#party::OnFail";
+ mapannounce "force_1-2","Remaining Time : 3 minutes ",bc_all;
+ end;
+
+OnTimer480000:
+ if(!getmapusers("force_1-2")) donpcevent "Slipslowrun#party::OnFail";
+ mapannounce "force_1-2","Remaining Time : 2 minutes ",bc_all;
+ end;
+
+OnTimer540000:
+ if(!getmapusers("force_1-2")) donpcevent "Slipslowrun#party::OnFail";
+ mapannounce "force_1-2","Remaining Time : 1 minute ",bc_all;
+ end;
+
+OnTimer600000:
+ mapannounce "force_1-2","Time is over! Please make sure you do not leave anything behind you before you leave .",bc_all;
+ end;
+
+OnTimer605000:
+ donpcevent "arena_p::OnReset";
+ mapwarp "force_1-2","prt_are_in",177,138;
+ end;
+
+OnTimer606000:
+OnTimer607000:
+OnTimer608000:
+OnTimer609000:
+OnTimer610000:
+OnTimer611000:
+OnTimer612000:
+OnTimer613000:
+ mapwarp "force_1-2","prt_are_in",177,138;
+ end;
+
+OnTimer614000:
+ mapwarp "force_1-2","prt_are_in",177,138;
+ donpcevent "Slipslowrun#party::OnFail";
+ end;
+
+OnFail:
+ donpcevent "Slipslowrun#party::OnTimeoff";
+ mapwarp "force_1-2","prt_are_in",177,138;
+ donpcevent "arena_p::OnReset";
+ donpcevent "alloff#party::OnInit";
+ donpcevent "Ponox::Onstart";
+ end;
+
+OnTimeoff:
+ stopnpctimer;
+ end;
+
+On01_end:
+ mapannounce "force_1-2","A door to the east room has opened!",bc_all;
+ end;
+
+On02_end:
+ mapannounce "force_1-2","A door to the west room has opened!",bc_all;
+ end;
+
+On03_end:
+ mapannounce "force_1-2","A door to the south room has opened!",bc_all;
+ end;
+
+On04_start:
+ mapannounce "force_1-2","A door to the 4th room at the east has opened!",bc_all;
+ end;
+
+On04_end1:
+ mapannounce "force_1-2","A warp portal at the west has opened! Please clear the 5th room at the end of the west hall! ",bc_all;
+ end;
+
+On04_end2:
+ mapannounce "force_1-2","A warp portal at the west north room has opened! ",bc_all;
+ end;
+
+On05_end1:
+ mapannounce "force_1-2","A door to the east room has opened~",bc_all;
+ end;
+
+On05_end2:
+ mapannounce "force_1-2","A door to the north room has opened~",bc_all;
+ end;
+
+On06_end:
+ mapannounce "force_1-2","A door to the east room has opened~",bc_all;
+ end;
+
+On07_end:
+ mapannounce "force_1-2","A door at the north has opened~",bc_all;
+ end;
+
+On08_end:
+ mapannounce "force_1-2","A door to the west hall has opened~",bc_all;
+ end;
+
+On09_end:
+ mapannounce "force_1-2","A west exit has opened!",bc_all;
+ end;
+
+On10_end:
+ mapannounce "force_1-2","Boss stage cleared! An exit at the east has opened! Thank you.",bc_all;
+ end;
+}
+
+- script arena_p -1,{
+
+OnStart:
+ mapwarp "force_1-2","prt_are_in",177,138;
+ disablenpc "force_01_00";
+ disablenpc "force_02_00";
+ disablenpc "force_03_00";
+ disablenpc "force_03_05";
+ disablenpc "force_03_04";
+ disablenpc "force_04_03";
+ disablenpc "force_05_03";
+ disablenpc "force_05_06";
+ disablenpc "force_06_07";
+ disablenpc "force_07_08";
+ disablenpc "force_08_09";
+ disablenpc "force_09_10";
+ disablenpc "force_10_09";
+ disablenpc "force_09_exit";
+ enablenpc "force_01start#party";
+ enablenpc "force_02start#party";
+ enablenpc "force_03start#party";
+ disablenpc "force_04start#party";
+ disablenpc "force_05start#party";
+ disablenpc "force_06start#party";
+ disablenpc "force_07start#party";
+ disablenpc "force_08start#party";
+ disablenpc "force_09start#party";
+ disablenpc "force_10start#party";
+ disablenpc "force_exit#party";
+ donpcevent "force_01mob#party::OnReset";
+ donpcevent "force_02mob#party::OnReset";
+ donpcevent "force_03mob#party::OnReset";
+ donpcevent "force_04mob#party::OnReset";
+ donpcevent "force_05mob#party::OnReset";
+ donpcevent "force_06mob#party::OnReset";
+ donpcevent "force_07mob#party::OnReset";
+ donpcevent "force_08mob#party::OnReset";
+ donpcevent "force_09mob#party::OnReset";
+ donpcevent "force_10mob-1#party::OnReset";
+ donpcevent "force_10mob-2#party::OnReset";
+ donpcevent "force_exitmob#party::OnReset";
+ donpcevent "Slipslowrun#party::OnStart";
+ set $arn_partyc,0;
+ set $arn_partywait,0;
+ end;
+
+On04_start:
+ enablenpc "force_03_04";
+ enablenpc "force_04start#party";
+ end;
+
+On06_start:
+ enablenpc "force_05_06";
+ enablenpc "force_06start#party";
+ end;
+
+On07_start:
+ enablenpc "force_06_07";
+ enablenpc "force_07start#party";
+ end;
+
+On08_start:
+ enablenpc "force_07_08";
+ enablenpc "force_08start#party";
+ end;
+
+On09_start:
+ enablenpc "force_08_09";
+ enablenpc "force_09start#party";
+ end;
+
+On10_start:
+ enablenpc "force_09_10";
+ enablenpc "force_10start#party";
+ end;
+
+Onexit:
+ enablenpc "force_10_09";
+ enablenpc "force_09_exit";
+ enablenpc "force_exit#party";
+ end;
+
+OnReset:
+ donpcevent "force_01mob#party::OnReset";
+ donpcevent "force_02mob#party::OnReset";
+ donpcevent "force_03mob#party::OnReset";
+ donpcevent "force_04mob#party::OnReset";
+ donpcevent "force_05mob#party::OnReset";
+ donpcevent "force_06mob#party::OnReset";
+ donpcevent "force_07mob#party::OnReset";
+ donpcevent "force_08mob#party::OnReset";
+ donpcevent "force_09mob#party::OnReset";
+ donpcevent "force_10mob-1#party::OnReset";
+ donpcevent "force_10mob-2#party::OnReset";
+ donpcevent "force_exitmob#party::OnReset";
+ end;
+}
+
+force_1-2,85,26,1 script force_00_01 45,1,1,{
+
+OnTouch:
+ warp "force_1-2",37,26;
+ end;
+}
+
+force_1-2,114,26,1 script force_00_02 45,1,1,{
+
+OnTouch:
+ warp "force_1-2",162,26;
+ end;
+}
+
+force_1-2,99,40,1 script force_00_03 45,1,1,{
+
+OnTouch:
+ warp "force_1-2",99,66;
+ end;
+}
+
+force_1-2,41,26,1 script force_01_00 45,1,1,{
+
+OnTouch:
+ warp "force_1-2",89,26;
+ end;
+}
+
+force_1-2,158,26,1 script force_02_00 45,1,1,{
+
+OnTouch:
+ warp "force_1-2",110,26;
+ end;
+}
+
+force_1-2,99,63,1 script force_03_00 45,1,1,{
+
+OnTouch:
+ warp "force_1-2",99,36;
+ end;
+}
+
+force_1-2,84,78,1 script force_03_05 45,1,1,{
+
+OnTouch:
+ warp "force_1-2",37,78;
+ end;
+}
+
+force_1-2,115,78,1 script force_03_04 45,1,1,{
+
+OnTouch:
+ warp "force_1-2",162,78;
+ end;
+}
+force_1-2,158,77,1 script force_04_03 45,1,1,{
+
+OnTouch:
+ warp "force_1-2",110,78;
+ end;
+}
+
+force_1-2,41,77,1 script force_05_03 45,1,1,{
+
+OnTouch:
+ warp "force_1-2",37,78;
+ end;
+}
+
+force_1-2,25,93,1 script force_05_06 45,1,1,{
+
+OnTouch:
+ warp "force_1-2",26,118;
+ end;
+}
+
+force_1-2,49,130,1 script force_06_07 45,1,1,{
+
+OnTouch:
+ warp "force_1-2",91,125;
+ end;
+}
+
+force_1-2,107,145,1 script force_07_08 45,1,1,{
+
+OnTouch:
+ warp "force_1-2",173,118;
+ end;
+}
+
+force_1-2,158,178,1 script force_08_09 45,1,1,{
+
+OnTouch:
+ warp "force_1-2",133,178;
+ end;
+}
+
+force_1-2,55,178,1 script force_09_10 45,1,1,{
+
+OnTouch:
+ warp "force_1-2",29,178;
+ end;
+}
+
+force_1-2,33,178,1 script force_10_09 45,1,1,{
+
+OnTouch:
+ warp "force_1-2",59,178;
+ end;
+}
+
+force_1-2,95,187,1 script force_09_exit 45,1,1,{
+
+OnTouch:
+ set $arena_minptend,gettime(2);
+ set $arena_secptend,gettime(1);
+ warp "prt_are_in",73,139;
+ donpcevent "#arn_timer_pt::OnEnter";
+ donpcevent "arena_p::OnReset";
+ donpcevent "Slipslowrun#party::OnTimeoff";
+ end;
+}
+
+force_1-2,36,26,0 script force_01start#party -1,1,1,{
+
+OnTouch:
+ donpcevent "force_01mob#party::Onon";
+ disablenpc "force_01start#party";
+ end;
+}
+
+- script force_01mob#party -1,{
+
+Onon:
+ monster "force_1-2",15,35,"Penomena",1441,1,"force_01mob#party::OnMobDeath";
+ monster "force_1-2",35,35,"Penomena",1441,1,"force_01mob#party::OnMobDeath";
+ monster "force_1-2",15,15,"Penomena",1441,1,"force_01mob#party::OnMobDeath";
+ monster "force_1-2",35,15,"Penomena",1441,1,"force_01mob#party::OnMobDeath";
+ monster "force_1-2",15,25,"Clock",1528,1,"force_01mob#party::OnMobDeath";
+ monster "force_1-2",17,25,"Clock",1528,1,"force_01mob#party::OnMobDeath";
+ monster "force_1-2",19,25,"Clock",1528,1,"force_01mob#party::OnMobDeath";
+ monster "force_1-2",21,25,"Clock",1528,1,"force_01mob#party::OnMobDeath";
+ monster "force_1-2",15,25,"Clock",1528,1,"force_01mob#party::OnMobDeath";
+ monster "force_1-2",17,25,"Clock",1528,1,"force_01mob#party::OnMobDeath";
+ monster "force_1-2",19,25,"Clock",1528,1,"force_01mob#party::OnMobDeath";
+ monster "force_1-2",21,25,"Clock",1528,1,"force_01mob#party::OnMobDeath";
+ monster "force_1-2",15,30,"Alarm",1476,1,"force_01mob#party::OnMobDeath";
+ monster "force_1-2",17,22,"Alarm",1476,1,"force_01mob#party::OnMobDeath";
+ monster "force_1-2",19,32,"Alarm",1476,1,"force_01mob#party::OnMobDeath";
+ monster "force_1-2",21,22,"Alarm",1476,1,"force_01mob#party::OnMobDeath";
+ monster "force_1-2",26,33,"Clock Tower Keeper",1527,1,"force_01mob#party::OnMobDeath";
+ monster "force_1-2",26,33,"Clock Tower Keeper",1527,1,"force_01mob#party::OnMobDeath";
+ monster "force_1-2",26,14,"Ancient Worm",1567,1,"force_01mob#party::OnMobDeath";
+ monster "force_1-2",30,27,"Ancient Worm",1567,1,"force_01mob#party::OnMobDeath";
+ monster "force_1-2",29,25,"Ancient Worm",1567,1,"force_01mob#party::OnMobDeath";
+ monster "force_1-2",26,14,"Ancient Worm",1567,1,"force_01mob#party::OnMobDeath";
+ monster "force_1-2",33,26,"Incubus",1580,1,"force_01mob#party::OnMobDeath";
+ monster "force_1-2",29,28,"Incubus",1580,1,"force_01mob#party::OnMobDeath";
+ monster "force_1-2",33,20,"Incubus",1580,1,"force_01mob#party::OnMobDeath";
+ monster "force_1-2",33,30,"Incubus",1580,1,"force_01mob#party::OnMobDeath";
+ set $force_01_pt,26;
+ end;
+
+OnReset:
+ killmonster "force_1-2","force_01mob#party::OnMobDeath";
+ end;
+
+OnMobDeath:
+ set $force_01_pt,$force_01_pt -1;
+ if($force_01_pt < 1)
+ {
+ enablenpc "force_01_00";
+ donpcevent "Slipslowrun#party::On01_end";
+ set $arn_partyc,$arn_partyc +1;
+ if($arn_partyc == 3)
+ {
+ donpcevent "Slipslowrun#party::On04_start";
+ enablenpc "force_03_04";
+ enablenpc "force_04start#party";
+ }
+ }
+ end;
+}
+
+force_1-2,162,26,0 script force_02start#party -1,1,1,{
+
+OnTouch:
+ donpcevent "force_02mob#party::Onon";
+ disablenpc "force_02start#party";
+ end;
+}
+
+- script force_02mob#party -1,{
+
+Onon:
+ monster "force_1-2",163,36,"Penomena",1441,1,"force_02mob#party::OnMobDeath";
+ monster "force_1-2",184,36,"Penomena",1441,1,"force_02mob#party::OnMobDeath";
+ monster "force_1-2",184,16,"Penomena",1441,1,"force_02mob#party::OnMobDeath";
+ monster "force_1-2",163,16,"Penomena",1441,1,"force_02mob#party::OnMobDeath";
+ monster "force_1-2",171,37,"Joker",1437,1,"force_02mob#party::OnMobDeath";
+ monster "force_1-2",177,37,"Joker",1437,1,"force_02mob#party::OnMobDeath";
+ monster "force_1-2",184,29,"Joker",1437,1,"force_02mob#party::OnMobDeath";
+ monster "force_1-2",184,22,"Joker",1437,1,"force_02mob#party::OnMobDeath";
+ monster "force_1-2",177,16,"Joker",1437,1,"force_02mob#party::OnMobDeath";
+ monster "force_1-2",170,16,"Joker",1437,1,"force_02mob#party::OnMobDeath";
+ monster "force_1-2",169,28,"Bathory",1525,1,"force_02mob#party::OnMobDeath";
+ monster "force_1-2",171,28,"Bathory",1525,1,"force_02mob#party::OnMobDeath";
+ monster "force_1-2",173,28,"Bathory",1525,1,"force_02mob#party::OnMobDeath";
+ monster "force_1-2",175,28,"Bathory",1525,1,"force_02mob#party::OnMobDeath";
+ monster "force_1-2",177,28,"Bathory",1525,1,"force_02mob#party::OnMobDeath";
+ monster "force_1-2",177,23,"Bathory",1525,1,"force_02mob#party::OnMobDeath";
+ monster "force_1-2",175,23,"Bathory",1525,1,"force_02mob#party::OnMobDeath";
+ monster "force_1-2",173,23,"Bathory",1525,1,"force_02mob#party::OnMobDeath";
+ monster "force_1-2",171,23,"Bathory",1525,1,"force_02mob#party::OnMobDeath";
+ monster "force_1-2",169,23,"Bathory",1525,1,"force_02mob#party::OnMobDeath";
+ monster "force_1-2",187,30,"Arclouse",1477,1,"force_02mob#party::OnMobDeath";
+ monster "force_1-2",187,30,"Arclouse",1477,1,"force_02mob#party::OnMobDeath";
+ monster "force_1-2",187,30,"Arclouse",1477,1,"force_02mob#party::OnMobDeath";
+ monster "force_1-2",187,22,"Arclouse",1477,1,"force_02mob#party::OnMobDeath";
+ monster "force_1-2",187,22,"Arclouse",1477,1,"force_02mob#party::OnMobDeath";
+ monster "force_1-2",187,22,"Arclouse",1477,1,"force_02mob#party::OnMobDeath";
+ monster "force_1-2",173,40,"Arclouse",1477,1,"force_02mob#party::OnMobDeath";
+ monster "force_1-2",173,40,"Arclouse",1477,1,"force_02mob#party::OnMobDeath";
+ monster "force_1-2",181,25,"Arclouse",1477,1,"force_02mob#party::OnMobDeath";
+ monster "force_1-2",181,25,"Arclouse",1477,1,"force_02mob#party::OnMobDeath";
+ set $force_02_pt,30;
+ end;
+
+OnReset:
+ killmonster "force_1-2","force_02mob#party::OnMobDeath";
+ end;
+
+OnMobDeath:
+ set $force_02_pt,$force_02_pt -1;
+ if($force_02_pt < 1)
+ {
+ enablenpc "force_02_00";
+ donpcevent "Slipslowrun#party::On02_end";
+ set $arn_partyc,$arn_partyc +1;
+ if($arn_partyc == 3)
+ {
+ donpcevent "Slipslowrun#party::On04_start";
+ enablenpc "force_03_04";
+ enablenpc "force_04start#party";
+ }
+ }
+ end;
+}
+
+force_1-2,99,66,0 script force_03start#party -1,1,1,{
+
+OnTouch:
+ donpcevent "force_03mob#party::Onon";
+ disablenpc "force_03start#party";
+ end;
+}
+
+- script force_03mob#party -1,{
+
+Onon:
+ monster "force_1-2",89,81,"Merman",1451,1,"force_03mob#party::OnMobDeath";
+ monster "force_1-2",90,81,"Merman",1451,1,"force_03mob#party::OnMobDeath";
+ monster "force_1-2",91,81,"Merman",1451,1,"force_03mob#party::OnMobDeath";
+ monster "force_1-2",92,81,"Merman",1451,1,"force_03mob#party::OnMobDeath";
+ monster "force_1-2",93,81,"Merman",1451,1,"force_03mob#party::OnMobDeath";
+ monster "force_1-2",96,85,"Wind Ghost",1450,1,"force_03mob#party::OnMobDeath";
+ monster "force_1-2",98,85,"Wind Ghost",1450,1,"force_03mob#party::OnMobDeath";
+ monster "force_1-2",100,85,"Wind Ghost",1450,1,"force_03mob#party::OnMobDeath";
+ monster "force_1-2",102,85,"Wind Ghost",1450,1,"force_03mob#party::OnMobDeath";
+ monster "force_1-2",104,85,"Wind Ghost",1450,1,"force_03mob#party::OnMobDeath";
+ monster "force_1-2",88,79,"Deviruchi",1433,1,"force_03mob#party::OnMobDeath";
+ monster "force_1-2",90,79,"Deviruchi",1433,1,"force_03mob#party::OnMobDeath";
+ monster "force_1-2",92,79,"Deviruchi",1433,1,"force_03mob#party::OnMobDeath";
+ monster "force_1-2",94,79,"Deviruchi",1433,1,"force_03mob#party::OnMobDeath";
+ monster "force_1-2",96,79,"Deviruchi",1433,1,"force_03mob#party::OnMobDeath";
+ monster "force_1-2",98,79,"Deviruchi",1433,1,"force_03mob#party::OnMobDeath";
+ monster "force_1-2",100,79,"Deviruchi",1433,1,"force_03mob#party::OnMobDeath";
+ monster "force_1-2",102,79,"Deviruchi",1433,1,"force_03mob#party::OnMobDeath";
+ monster "force_1-2",104,79,"Deviruchi",1433,1,"force_03mob#party::OnMobDeath";
+ monster "force_1-2",106,79,"Deviruchi",1433,1,"force_03mob#party::OnMobDeath";
+ monster "force_1-2",108,79,"Deviruchi",1433,1,"force_03mob#party::OnMobDeath";
+ monster "force_1-2",110,79,"Deviruchi",1433,1,"force_03mob#party::OnMobDeath";
+ monster "force_1-2",91,86,"Wanderer",1490,1,"force_03mob#party::OnMobDeath";
+ monster "force_1-2",108,86,"Wanderer",1490,1,"force_03mob#party::OnMobDeath";
+ monster "force_1-2",91,69,"Wanderer",1490,1,"force_03mob#party::OnMobDeath";
+ monster "force_1-2",108,69,"Wanderer",1490,1,"force_03mob#party::OnMobDeath";
+ set $force_03_pt,26;
+ end;
+
+OnReset:
+ killmonster "force_1-2","force_03mob#party::OnMobDeath";
+ end;
+
+OnMobDeath:
+ set $force_03_pt,$force_03_pt -1;
+ if($force_03_pt < 1)
+ {
+ enablenpc "force_03_00";
+ donpcevent "Slipslowrun#party::On03_end";
+ set $arn_partyc,$arn_partyc +1;
+ if($arn_partyc == 3)
+ {
+ donpcevent "Slipslowrun#party::On04_start";
+ enablenpc "force_03_04";
+ enablenpc "force_04start#party";
+ }
+ }
+ end;
+}
+
+force_1-2,162,78,0 script force_04start#party -1,3,3,{
+
+OnTouch:
+ donpcevent "force_04mob#party::Onon";
+ disablenpc "force_04start#party";
+ end;
+}
+
+- script force_04mob#party -1,{
+
+Onon:
+ monster "force_1-2",174,78,"Penomena",1441,1,"force_04mob#party::OnMobDeath";
+ monster "force_1-2",184,78,"Penomena",1441,1,"force_04mob#party::OnMobDeath";
+ monster "force_1-2",184,68,"Penomena",1441,1,"force_04mob#party::OnMobDeath";
+ monster "force_1-2",174,68,"Penomena",1441,1,"force_04mob#party::OnMobDeath";
+ monster "force_1-2",169,87,"Ride Word",1478,1,"force_04mob#party::OnMobDeath";
+ monster "force_1-2",170,87,"Ride Word",1478,1,"force_04mob#party::OnMobDeath";
+ monster "force_1-2",171,87,"Ride Word",1478,1,"force_04mob#party::OnMobDeath";
+ monster "force_1-2",172,87,"Ride Word",1478,1,"force_04mob#party::OnMobDeath";
+ monster "force_1-2",169,77,"Ride Word",1478,1,"force_04mob#party::OnMobDeath";
+ monster "force_1-2",170,77,"Ride Word",1478,1,"force_04mob#party::OnMobDeath";
+ monster "force_1-2",171,77,"Ride Word",1478,1,"force_04mob#party::OnMobDeath";
+ monster "force_1-2",172,77,"Ride Word",1478,1,"force_04mob#party::OnMobDeath";
+ monster "force_1-2",183,83,"Wraith Dead",1566,1,"force_04mob#party::OnMobDeath";
+ monster "force_1-2",183,80,"Wraith Dead",1566,1,"force_04mob#party::OnMobDeath";
+ monster "force_1-2",183,73,"Wraith Dead",1566,1,"force_04mob#party::OnMobDeath";
+ monster "force_1-2",183,70,"Wraith Dead",1566,1,"force_04mob#party::OnMobDeath";
+ monster "force_1-2",179,77,"Wraith Dead",1566,1,"force_04mob#party::OnMobDeath";
+ monster "force_1-2",169,72,"Assaulter",1364,1,"force_04mob#party::OnMobDeath";
+ monster "force_1-2",171,72,"Assaulter",1364,1,"force_04mob#party::OnMobDeath";
+ monster "force_1-2",173,72,"Assaulter",1364,1,"force_04mob#party::OnMobDeath";
+ monster "force_1-2",175,72,"Assaulter",1364,1,"force_04mob#party::OnMobDeath";
+ monster "force_1-2",177,72,"Assaulter",1364,1,"force_04mob#party::OnMobDeath";
+ set $force_04_pt,22;
+ end;
+
+OnReset:
+ killmonster "force_1-2","force_04mob#party::OnMobDeath";
+ end;
+
+OnMobDeath:
+ set $force_04_pt,$force_04_pt -1;
+ if($force_04_pt < 1)
+ {
+ enablenpc "force_04_03";
+ enablenpc "force_03_05";
+ enablenpc "force_05start#party";
+ donpcevent "Slipslowrun#party::On04_end1";
+ }
+ end;
+}
+
+force_1-2,36,77,0 script force_05start#party -1,1,1,{
+
+OnTouch:
+ donpcevent "force_05mob#party::Onon";
+ disablenpc "force_05start#party";
+ end;
+}
+
+- script force_05mob#party -1,{
+
+Onon:
+ monster "force_1-2",25,68,"Penomena",1441,1,"force_05mob#party::OnMobDeath";
+ monster "force_1-2",36,68,"Penomena",1441,1,"force_05mob#party::OnMobDeath";
+ monster "force_1-2",16,88,"Penomena",1441,1,"force_05mob#party::OnMobDeath";
+ monster "force_1-2",15,78,"Penomena",1441,1,"force_05mob#party::OnMobDeath";
+ monster "force_1-2",33,88,"Sting",1489,1,"force_05mob#party::OnMobDeath";
+ monster "force_1-2",29,87,"Sting",1489,1,"force_05mob#party::OnMobDeath";
+ monster "force_1-2",25,81,"Sting",1489,1,"force_05mob#party::OnMobDeath";
+ monster "force_1-2",25,78,"Sting",1489,1,"force_05mob#party::OnMobDeath";
+ monster "force_1-2",25,72,"Sting",1489,1,"force_05mob#party::OnMobDeath";
+ monster "force_1-2",29,70,"Sting",1489,1,"force_05mob#party::OnMobDeath";
+ monster "force_1-2",21,70,"Sting",1489,1,"force_05mob#party::OnMobDeath";
+ monster "force_1-2",19,76,"Sting",1489,1,"force_05mob#party::OnMobDeath";
+ monster "force_1-2",19,83,"Sting",1489,1,"force_05mob#party::OnMobDeath";
+ monster "force_1-2",23,89,"Sting",1489,1,"force_05mob#party::OnMobDeath";
+ monster "force_1-2",22,85,"Cramp",1570,1,"force_05mob#party::OnMobDeath";
+ monster "force_1-2",23,85,"Cramp",1570,1,"force_05mob#party::OnMobDeath";
+ monster "force_1-2",24,85,"Cramp",1570,1,"force_05mob#party::OnMobDeath";
+ monster "force_1-2",23,86,"Cramp",1570,1,"force_05mob#party::OnMobDeath";
+ monster "force_1-2",22,86,"Cramp",1570,1,"force_05mob#party::OnMobDeath";
+ monster "force_1-2",22,71,"Cramp",1570,1,"force_05mob#party::OnMobDeath";
+ monster "force_1-2",22,72,"Cramp",1570,1,"force_05mob#party::OnMobDeath";
+ monster "force_1-2",23,71,"Cramp",1570,1,"force_05mob#party::OnMobDeath";
+ monster "force_1-2",23,72,"Cramp",1570,1,"force_05mob#party::OnMobDeath";
+ monster "force_1-2",24,71,"Cramp",1570,1,"force_05mob#party::OnMobDeath";
+ set $force_05_pt,24;
+ end;
+
+OnReset:
+ killmonster "force_1-2","force_05mob#party::OnMobDeath";
+ end;
+
+OnMobDeath:
+ set $force_05_pt,$force_05_pt -1;
+ if($force_05_pt < 1)
+ {
+ donpcevent "arena_p::On06_start";
+ donpcevent "Slipslowrun#party::On05_end2";
+ }
+ end;
+}
+
+force_1-2,26,118,0 script force_06start#party -1,1,1,{
+
+OnTouch:
+ donpcevent "force_06mob#party::Onon";
+ disablenpc "force_06start#party";
+ end;
+}
+
+- script force_06mob#party -1,{
+
+Onon:
+ monster "force_1-2",19,135,"Cloud Hermit",1531,1,"force_06mob#party::OnMobDeath";
+ monster "force_1-2",24,135,"Cloud Hermit",1531,1,"force_06mob#party::OnMobDeath";
+ monster "force_1-2",28,135,"Cloud Hermit",1531,1,"force_06mob#party::OnMobDeath";
+ monster "force_1-2",32,135,"Cloud Hermit",1531,1,"force_06mob#party::OnMobDeath";
+ monster "force_1-2",24,127,"Shinobi",1560,1,"force_06mob#party::OnMobDeath";
+ monster "force_1-2",27,127,"Shinobi",1560,1,"force_06mob#party::OnMobDeath";
+ monster "force_1-2",24,128,"Shinobi",1560,1,"force_06mob#party::OnMobDeath";
+ monster "force_1-2",27,128,"Shinobi",1560,1,"force_06mob#party::OnMobDeath";
+ monster "force_1-2",24,129,"Shinobi",1560,1,"force_06mob#party::OnMobDeath";
+ monster "force_1-2",27,129,"Shinobi",1560,1,"force_06mob#party::OnMobDeath";
+ monster "force_1-2",16,140,"Tengu",1563,1,"force_06mob#party::OnMobDeath";
+ monster "force_1-2",16,136,"Tengu",1563,1,"force_06mob#party::OnMobDeath";
+ monster "force_1-2",16,132,"Tengu",1563,1,"force_06mob#party::OnMobDeath";
+ monster "force_1-2",16,128,"Tengu",1563,1,"force_06mob#party::OnMobDeath";
+ monster "force_1-2",16,124,"Tengu",1563,1,"force_06mob#party::OnMobDeath";
+ monster "force_1-2",16,120,"Tengu",1563,1,"force_06mob#party::OnMobDeath";
+ monster "force_1-2",16,140,"Wicked Nymph",1564,1,"force_06mob#party::OnMobDeath";
+ monster "force_1-2",16,136,"Wicked Nymph",1564,1,"force_06mob#party::OnMobDeath";
+ monster "force_1-2",16,132,"Wicked Nymph",1564,1,"force_06mob#party::OnMobDeath";
+ monster "force_1-2",16,128,"Wicked Nymph",1564,1,"force_06mob#party::OnMobDeath";
+ monster "force_1-2",16,124,"Wicked Nymph",1564,1,"force_06mob#party::OnMobDeath";
+ monster "force_1-2",16,120,"Wicked Nymph",1564,1,"force_06mob#party::OnMobDeath";
+ set $force_06_pt,22;
+ end;
+
+OnReset:
+ killmonster "force_1-2","force_06mob#party::OnMobDeath";
+ end;
+
+OnMobDeath:
+ set $force_06_pt,$force_06_pt -1;
+ if($force_06_pt < 1)
+ {
+ donpcevent "arena_p::On07_start";
+ donpcevent "Slipslowrun#party::On06_end";
+ set $arn_partyc,$arn_partyc +1;
+ }
+ end;
+}
+
+force_1-2,92,124,0 script force_07start#party -1,1,1,{
+
+OnTouch:
+ donpcevent "force_07mob#party::Onon";
+ disablenpc "force_07start#party";
+ end;
+}
+
+- script force_07mob#party -1,{
+
+Onon:
+ monster "force_1-2",104,134,"Greatest General",1541,1,"force_07mob#party::OnMobDeath";
+ monster "force_1-2",104,136,"Greatest General",1541,1,"force_07mob#party::OnMobDeath";
+ monster "force_1-2",104,137,"Greatest General",1541,1,"force_07mob#party::OnMobDeath";
+ monster "force_1-2",104,139,"Greatest General",1541,1,"force_07mob#party::OnMobDeath";
+ monster "force_1-2",111,134,"Greatest General",1541,1,"force_07mob#party::OnMobDeath";
+ monster "force_1-2",111,136,"Greatest General",1541,1,"force_07mob#party::OnMobDeath";
+ monster "force_1-2",111,137,"Greatest General",1541,1,"force_07mob#party::OnMobDeath";
+ monster "force_1-2",111,139,"Greatest General",1541,1,"force_07mob#party::OnMobDeath";
+ monster "force_1-2",98,122,"Khalitzburg",1438,1,"force_07mob#party::OnMobDeath";
+ monster "force_1-2",90,119,"Khalitzburg",1438,1,"force_07mob#party::OnMobDeath";
+ monster "force_1-2",98,122,"Executioner",1487,1,"force_07mob#party::OnMobDeath";
+ monster "force_1-2",108,140,"Chimera",1456,1,"force_07mob#party::OnMobDeath";
+ set $force_07_pt,12;
+ end;
+
+OnReset:
+ killmonster "force_1-2","force_07mob#party::OnMobDeath";
+ end;
+
+OnMobDeath:
+ set $force_07_pt,$force_07_pt -1;
+ if($force_07_pt < 1)
+ {
+ donpcevent "arena_p::On08_start";
+ donpcevent "Slipslowrun#party::On07_end";
+ set $arn_partyc,$arn_partyc +1;
+ }
+ end;
+}
+
+force_1-2,173,118,0 script force_08start#party -1,1,1,{
+
+OnTouch:
+ donpcevent "force_08mob#party::Onon";
+ disablenpc "force_08start#party";
+ end;
+}
+
+- script force_08mob#party -1,{
+
+Onon:
+ monster "force_1-2",172,154,"Khalitzburg",1438,1,"force_08mob#party::OnMobDeath";
+ monster "force_1-2",174,145,"Ghostring",1576,1,"force_08mob#party::OnMobDeath";
+ monster "force_1-2",174,145,"Chimera",1456,1,"force_08mob#party::OnMobDeath";
+ set $force_08_pt,4;
+ if(.arn_injustice != 5)
+ {
+ monster "force_1-2",rand(162,184),rand(122,185),"Injustice",1446,1,"force_08mob#party::OnMobDeath";
+ set .arn_injustice,.arn_injustice +1;
+ set $force_08_pt,$force_08_pt +1;
+ }
+ monster "force_1-2",rand(162,184),rand(122,185),"Raydric Archer",1453,1,"force_08mob#party::OnMobDeath";
+ if(.arn_terror != 5)
+ {
+ monster "force_1-2",rand(162,184),rand(122,185),"Nightmare Terror",1554,1,"force_08mob#party::OnMobDeath";
+ set .arn_terror,.arn_terror +1;
+ set $force_08_pt,$force_08_pt +1;
+ }
+ if(.arn_mummy != 6)
+ {
+ monster "force_1-2",rand(162,184),rand(122,185),"Ancient Mummy",1522,1,"force_08mob#party::OnMobDeath";
+ set .arn_mummy,.arn_mummy +1;
+ set $force_08_pt,$force_08_pt +1;
+ }
+ if(.arn_skel != 10)
+ {
+ monster "force_1-2",rand(162,184),rand(122,185),"Skel Prisoner",1479,1,"force_08mob#party::OnMobDeath";
+ set .arn_skel,.arn_skel +1;
+ set $force_08_pt,$force_08_pt +1;
+ }
+ if(.arn_hunt != 5)
+ {
+ monster "force_1-2",rand(162,184),rand(122,185),"Hunter Fly",1422,1,"force_08mob#party::OnMobDeath";
+ set .arn_hunt,.arn_hunt +1;
+ set $force_08_pt,$force_08_pt +1;
+ }
+ end;
+
+OnReset:
+ killmonster "force_1-2","force_08mob#party::OnMobDeath";
+ end;
+
+OnMobDeath:
+ set $force_08_pt,$force_08_pt -1;
+ if($force_08_pt < 1)
+ {
+ donpcevent "arena_p::On09_start";
+ donpcevent "Slipslowrun#party::On08_end";
+ set $arn_partyc,$arn_partyc +1;
+ }
+ end;
+}
+
+force_1-2,133,178,0 script force_09start#party -1,1,1,{
+
+OnTouch:
+ donpcevent "force_09mob#party::Onon";
+ disablenpc "force_09start#party";
+ end;
+}
+
+- script force_09mob#party -1,{
+
+Onon:
+ monster "force_1-2",86,180,"Elder",1573,1,"force_09mob#party::OnMobDeath";
+ monster "force_1-2",86,176,"Elder",1573,1,"force_09mob#party::OnMobDeath";
+ monster "force_1-2",95,183,"Elder",1573,1,"force_09mob#party::OnMobDeath";
+ monster "force_1-2",94,175,"Elder",1573,1,"force_09mob#party::OnMobDeath";
+ monster "force_1-2",76,178,"Elder",1573,1,"force_09mob#party::OnMobDeath";
+ monster "force_1-2",84,179,"Explosion",1532,1,"force_09mob#party::OnMobDeath";
+ monster "force_1-2",74,181,"Explosion",1532,1,"force_09mob#party::OnMobDeath";
+ monster "force_1-2",73,176,"Explosion",1532,1,"force_09mob#party::OnMobDeath";
+ monster "force_1-2",62,178,"Explosion",1532,1,"force_09mob#party::OnMobDeath";
+ monster "force_1-2",68,177,"Explosion",1532,1,"force_09mob#party::OnMobDeath";
+ monster "force_1-2",122,177,"Lava Golem",1549,1,"force_09mob#party::OnMobDeath";
+ monster "force_1-2",112,179,"Lava Golem",1549,1,"force_09mob#party::OnMobDeath";
+ monster "force_1-2",122,178,"Anolian",1488,1,"force_09mob#party::OnMobDeath";
+ monster "force_1-2",121,177,"Anolian",1488,1,"force_09mob#party::OnMobDeath";
+ monster "force_1-2",122,177,"Anolian",1488,1,"force_09mob#party::OnMobDeath";
+ set $force_09_pt,15;
+ end;
+
+OnReset:
+ killmonster "force_1-2","force_09mob#party::OnMobDeath";
+ end;
+
+OnMobDeath:
+ set $force_09_pt,$force_09_pt -1;
+ if($force_09_pt < 1)
+ {
+ donpcevent "arena_p::On10_start";
+ donpcevent "Slipslowrun#party::On09_end";
+ set $arn_partyc,$arn_partyc +1;
+ }
+ end;
+}
+
+force_1-2,29,178,0 script force_10start#party -1,1,1,{
+
+OnTouch:
+ donpcevent "force_10mob-1#party::Onon1";
+ disablenpc "force_10start#party";
+ end;
+}
+
+- script force_10mob-1#party -1,{
+
+Onon1:
+ switch(rand(1,2))
+ {
+ case 1:
+ monster "force_1-2",16,179,"Evil Snake Lord",1529,1,"force_10mob-1#party::OnMobDeath";
+ break;
+
+ case 2:
+ monster "force_1-2",24,179,"Dracula",1530,1,"force_10mob-1#party::OnMobDeath";
+ break;
+ }
+ set $force_10_1_pt,1;
+ end;
+
+OnReset:
+ killmonster "force_1-2","force_10mob-1#party::OnMobDeath";
+ end;
+
+OnMobDeath:
+ set $force_10_1_pt,$force_10_1_pt -1;
+ if($force_10_1_pt < 1) donpcevent "force_10mob-2#party::Onon2";
+ end;
+}
+
+- script force_10mob-2#party -1,{
+
+Onon2:
+ monster "force_1-2",16,179,"Samurai Spector",1542,1,"force_10mob-2#party::OnMobDeath";
+ monster "force_1-2",16,179,"Shinobi",1560,1,"force_10mob-2#party::OnMobDeath";
+ monster "force_1-2",16,179,"Shinobi",1560,1,"force_10mob-2#party::OnMobDeath";
+ monster "force_1-2",16,179,"Shinobi",1560,1,"force_10mob-2#party::OnMobDeath";
+ monster "force_1-2",16,179,"Shinobi",1560,1,"force_10mob-2#party::OnMobDeath";
+ monster "force_1-2",16,179,"Shinobi",1560,1,"force_10mob-2#party::OnMobDeath";
+ set $force_10_2_pt,6;
+ end;
+
+OnReset:
+ killmonster "force_1-2","force_10mob-2#party::OnMobDeath";
+ end;
+
+OnMobDeath:
+ set $force_10_2_pt,$force_10_2_pt -1;
+ if($force_10_2_pt < 1)
+ {
+ donpcevent "arena_p::Onexit";
+ donpcevent "Slipslowrun#party::On10_end";
+ set $arn_partyc,0;
+ }
+ end;
+}
+
+force_1-2,59,178,0 script force_exit#party -1,1,1,{
+
+OnTouch:
+ donpcevent "force_exitmob#party::Onon-1";
+ disablenpc "force_exit#party";
+ end;
+}
+
+- script force_exitmob#party -1,{
+
+Onon:
+ monster "force_1-2",95,177,"Farewell",1393,1,"force_exitmob#party::OnMobDeath";
+ monster "force_1-2",95,177,"I hate you",1543,1,"force_exitmob#party::OnMobDeath";
+ monster "force_1-2",95,177,"I like chocolate",1472,1,"force_exitmob#party::OnMobDeath";
+ monster "force_1-2",95,177,"You like it, huh?",1472,1,"force_exitmob-#party::OnMobDeath";
+ monster "force_1-2",95,177,"Sorry",1420,1,"force_exitmob#party::OnMobDeath";
+ monster "force_1-2",95,177,"Tristram II",1562,1,"force_exitmob#party::OnMobDeath";
+ monster "force_1-2",95,177,"I am hungry",1468,1,"force_exitmob#party::OnMobDeath";
+ monster "force_1-2",95,177,"Bye",1419,1,"force_exitmob#party::OnMobDeath";
+ monster "force_1-2",95,177,"Take care",1394,1,"force_exitmob#party::OnMobDeath";
+ monster "force_1-2",95,177,"Sexy Body",1578,1,"force_exitmob#party::OnMobDeath";
+ monster "force_1-2",95,177,"Pressure",1471,1,"force_exitmob#party::OnMobDeath";
+ monster "force_1-2",95,177,"Take it easy",1491,1,"force_exitmob#party::OnMobDeath";
+ monster "force_1-2",95,177,"Are you gonna hurt me?",1555,1,"force_exitmob#party::OnMobDeath";
+ monster "force_1-2",95,177,"Merchant",1428,1,"force_exitmob#party::OnMobDeath";
+ monster "force_1-2",95,177,"Ms. Kim",1472,1,"force_exitmob#party::OnMobDeath";
+ monster "force_1-2",95,177,"Martial Art",1472,1,"force_exitmob#party::OnMobDeath";
+ monster "force_1-2",95,177,"Part-timer",1420,1,"force_exitmob#party::OnMobDeath";
+ monster "force_1-2",95,177,"Boss",1562,1,"force_exitmob#party::OnMobDeath";
+ monster "force_1-2",95,177,"Old Yellow Box",1474,1,"force_exitmob#party::OnMobDeath";
+ monster "force_1-2",95,177,"Bat",1419,1,"force_exitmob#party::OnMobDeath";
+ monster "force_1-2",95,177,"Extra",1394,1,"force_exitmob#party::OnMobDeath";
+ monster "force_1-2",95,177,"Milk Merchant",1578,1,"force_exitmob#party::OnMobDeath";
+ monster "force_1-2",95,177,"Darling",1471,1,"force_exitmob#party::OnMobDeath";
+ monster "force_1-2",95,177,"Oh noes!",1491,1,"force_exitmob#party::OnMobDeath";
+ monster "force_1-2",95,177,"I am not a Wraith",1566,1,"force_exitmob#party::OnMobDeath";
+ monster "force_1-2",95,177,"Mom Wraith",1566,1,"force_exitmob#party::OnMobDeath";
+ monster "force_1-2",95,177,"Dad Wraith",1566,1,"force_exitmob#party::OnMobDeath";
+ monster "force_1-2",95,177,"Book[3]",1478,1,"force_exitmob#party::OnMobDeath";
+ monster "force_1-2",95,177,"Exchange Diary",1478,1,"force_exitmob#party::OnMobDeath";
+ end;
+
+OnReset:
+ killmonster "force_1-2","force_exitmob#party::OnMobDeath";
+ end;
+}
+
+prt_are_in,181,135,3 script Staff#party-1 67,{
+
+ mes "[Staff]";
+ mes "You did a good job.";
+ mes "Even if you have failed to clear a time attack battle, I will reward you with a small amount of arena points.";
+ next;
+ if (arena_point == 30000) {
+ mes "[Staff]";
+ mes "Uh huh!";
+ mes "You already have enough arena points.";
+ mes "Please spend some arena points later. When I see you next time, I will make sure to give you some reward.";
+ next;
+ }
+ else set arena_point, arena_point + 1;
+ mes "[Staff]";
+ mes "Let me guide you outside. I hope you had a good time.";
+ close2;
+ specialeffect2 EF_HIT5;
+ warp "arena_room",100,75;
+ end;
+}
+
+prt_are_in,77,135,3 script Staff#party-2 67,{
+
+ if($arena_minptend < $arena_minptst)
+ {
+ if($arena_secptend < $arena_secptst)
+ {
+ set @record_minpt,60 - $arena_minptst + $arena_minptend -1;
+ set @record_secpt,60 - $arena_secptst + $arena_secptend;
+ }
+ else
+ {
+ set @record_minpt,60 - $arena_minptst + $arena_minptend;
+ set @record_secpt,$arena_secptend - $arena_secptst;
+ }
+ }
+ else
+ {
+ if($arena_secptend < $arena_secptst)
+ {
+ set @record_minpt,$arena_minptend - $arena_minptst -1;
+ set @record_secpt,60 - $arena_secptst + $arena_secptend;
+ }
+ else
+ {
+ set @record_minpt,$arena_minptend - $arena_minptst;
+ set @record_secpt,$arena_secptend - $arena_secptst;
+ }
+ }
+ set @gappt,(60 * $top_ptmin + $top_ptsec) - (60 * @record_minpt + @record_secpt);
+ mes "[Staff]";
+ mes "Wow, you did a good job~ ";
+ mes "Your name is...^3131FF" + strcharinfo(0) +"^000000, isn't it?";
+ mes "^3131FF"+ strcharinfo(0) +"^000000, total time you spent to pass the battle..";
+ next;
+ mes "[Staff]";
+ mes "is "+@record_minpt+"minutes "+@record_secpt+"seconds.";
+ mes "Congratulations!";
+ next;
+ mes "[Staff]";
+ mes "The fastest party among people who cleared party arena time force battle is ^3131FF"+$arena_pttopn$+"^000000.";
+ next;
+ mes "[Staff]";
+ mes "^3131FF"+$arena_pttopn$+"^000000's running time was ^3131FF"+$top_ptmin+"^000000minutes ^3131FF"+$top_ptsec+"^000000seconds.";
+ next;
+ set .arn_party,getcharid(1);
+ if (@gappt < 0) {
+ mes "[Staff]";
+ mes "Although you failed to make a new record, I hope you will succeed next time.";
+ next;
+ if (arena_point > 29980) {
+ mes "[Staff]";
+ mes "Then let me reward you with some arena points....eh?";
+ mes "Your arena points have exceeded the maximum amount. I cannot give you more points until you spend some points.";
+ next;
+ mes "[Staff]";
+ mes "You can check the amount of arena points you have in the arena waiting room.";
+ next;
+ mes "[Staff]";
+ mes "I hope you had a good time and let me guide you to the entrance of arena.";
+ mes "Thank you.";
+ close2;
+ }
+ else
+ {
+ set arena_point, arena_point + 40;
+ mes "[Staff]";
+ mes "Let me reward you some arena points.";
+ mes "If you wish to check the amount of arena points you have, please go talk to ^3131FFVendigos^000000 at the arena entrance.";
+ next;
+ mes "[Staff]";
+ mes "Let me guide you to the entrance of arena.";
+ mes "See you later~";
+ close2;
+ }
+ if(getpartyleader(.arn_party,2) == getcharid(0))
+ {
+ donpcevent "#arn_timer_pt::Onstop";
+ donpcevent "alloff#pt::Onon";
+ donpcevent "Ponox::Onstart";
+ }
+ specialeffect2 EH_HIT5;
+ donpcevent "cast#pt::Onnomal1";
+ warp "arena_room",100,75;
+ end;
+ }
+ else
+ {
+ emotion e_omg;
+ mes "[Staff]";
+ mes "Wow! You have renewed the record!";
+ mes "What a great job!";
+ next;
+ if(getpartyleader(.arn_party,2) == getcharid(0))
+ {
+ mes "[Staff]";
+ mes "You can record you and your party members on ^FF0000the hall of Arena Time Force Battle party ^000000.";
+ mes "When you enter a name, the name will be remained on the top unless someone make a new record.";
+ next;
+ mes "[Staff]";
+ mes "Please enter a name within 10 letters which can represent you and your party members.";
+ next;
+ switch( select( "Ok.","Let me think." ) )
+ {
+ case 1:
+ input .@arnparty$;
+ mes "[Staff]";
+ mes "You have entered ^3131FF"+.@arnparty$+"^000000. Is it correct?";
+ next;
+ switch( select( "Yes","No" ) )
+ {
+ case 1:
+ set $top_ptmin, @record_minpt;
+ set $top_ptsec, @record_secpt;
+ set $arena_pttopn$,.@arnparty$;
+ donpcevent "Vendigos::Onlinerec_pt";
+ mes "[Staff]";
+ mes "Your record has been entered.";
+ next;
+ break;
+
+ case 2:
+ mes "[Staff]";
+ mes "Please take your time and think up a nice name.";
+ close;
+
+ }
+ break;
+
+ case 2:
+ mes "[Staff]";
+ mes "Please take your time and think up a nice name.";
+ close;
+
+ }
+
+
+ }
+ if (arena_point > 29900) {
+ mes "[Staff]";
+ mes "Then let me reward you with some arena points....eh?";
+ mes "Your arena points have exceeded the maximum amount. I cannot give you more points until you spend some points.";
+ next;
+ mes "[Staff]";
+ mes "You can check the amount of arena points you have in the arena waiting room.";
+ next;
+ mes "[Staff]";
+ mes "I hope you had a good time and let me guide you to the entrance of arena.";
+ mes "Thank you.";
+ close2;
+ }
+ else
+ {
+ mes "[Staff]";
+ mes "Let me reward you with some arena points.";
+ mes "At the same time, since you have renewed the record you will receive an extra amount of the points this time.";
+ next;
+ set arena_point, arena_point + 100;
+ mes "[Staff]";
+ mes "Let me reward you some arena points.";
+ mes "If you wish to check the amount of arena points you have, please go talk to ^3131FFVendigos^000000 at the arena entrance.";
+ next;
+ mes "[Staff]";
+ mes "Let me guide you to the entrance of arena.";
+ mes "See you later~";
+ close2;
+ }
+ if(getpartyleader(.arn_party,2) == getcharid(0))
+ {
+ donpcevent "#arn_timer_pt::Onstop";
+ donpcevent "alloff#pt::Onon";
+ donpcevent "Ponox::Onstart";
+ }
+ specialeffect2 EF_HIT5;
+ warp "arena_room",100,75;
+ end;
+ }
+
+}
+
+- script #arn_timer_pt -1,{
+
+OnEnter:
+ initnpctimer;
+ end;
+
+OnTimer2000:
+ mapannounce "prt_are_in","This broadcast informs you about the restriction for party arena.",0,0xFFCE00;
+ end;
+
+OnTimer3000:
+ mapannounce "prt_are_in","For a smooth game play, exit warp portal will be activated in 1 minute.",0,0xFFCE00;
+ end;
+
+OnTimer4000:
+ mapannounce "prt_are_in","Please proceed your battle quickly as possible in order to avoid disadvantage. Thank you for your cooperation.",0,0xFFCE00;
+ end;
+
+OnTimer60000:
+ donpcevent "cast#pt::Ontimeover2";
+ donpcevent "arn_warp_pt::Onout";
+ donpcevent "#arn_timer_pt::Onstop";
+ donpcevent "alloff#pt::Onon";
+ donpcevent "Ponox::Onstart";
+ end;
+
+Onstop:
+ stopnpctimer;
+ end;
+}
+
+- script arn_warp_pt -1,{
+
+Onout:
+ areawarp "prt_are_in",66,143,81,126,"arena_room",100,75;
+ end;
+}
+
+- script cast#pt -1,{
+
+Ontimeover1:
+ mapannounce "force_2-1","Arena will be reactivated due to an error occurred during battle.",0,0xFFCE00;
+ end;
+
+Onnomal1:
+ mapannounce "force_2-1","Arena will be reactivated.",0,0xFFCE00;
+ end;
+
+Onnomal2:
+ mapannounce "force_2-1","Arena will be reactivated.",0,0xFFCE00;
+ end;
+
+Ontimeover2:
+ mapannounce "force_2-1","Arena will be reactivated due to an error occurred in the waiting room.",0,0xFFCE00;
+ end;
+}
+
+- script alloff#pt -1,{
+
+Onon:
+ mapwarp "force_1-2","prt_are_in",126,139,0,0;
+ donpcevent "force_01mob#party::OnReset";
+ donpcevent "force_02mob#party::OnReset";
+ donpcevent "force_03mob#party::OnReset";
+ donpcevent "force_04mob#party::OnReset";
+ donpcevent "force_05mob#party::OnReset";
+ donpcevent "force_06mob#party::OnReset";
+ donpcevent "force_07mob#party::OnReset";
+ donpcevent "force_08mob#party::OnReset";
+ donpcevent "force_09mob#party::OnReset";
+ donpcevent "force_10-1mob#party::OnReset";
+ donpcevent "force_10-2mob#party::OnReset";
+ donpcevent "force_exitmob#party::OnReset";
+ //disablenpc "force_01mob#party";
+ //disablenpc "force_02mob#party";
+ //disablenpc "force_03mob#party";
+ //disablenpc "force_04mob#party";
+ //disablenpc "force_05mob#party";
+ //disablenpc "force_06mob#party";
+ //disablenpc "force_07mob#party";
+ //disablenpc "force_08mob#party";
+ //disablenpc "force_09mob#party";
+ //disablenpc "force_10mob-1#party";
+ //disablenpc "force_10mob-2#party";
+ enablenpc "force_01start#party";
+ enablenpc "force_02start#party";
+ enablenpc "force_03start#party";
+ disablenpc "force_04start#party";
+ disablenpc "force_05start#party";
+ disablenpc "force_06start#party";
+ disablenpc "force_07start#party";
+ disablenpc "force_08start#party";
+ disablenpc "force_09start#party";
+ disablenpc "force_10start#party";
+ disablenpc "force_exit#party";
+ disablenpc "force_01_00";
+ disablenpc "force_02_00";
+ disablenpc "force_03_00";
+ disablenpc "force_03_05";
+ disablenpc "force_03_04";
+ disablenpc "force_04_03";
+ disablenpc "force_05_03";
+ disablenpc "force_05_06";
+ disablenpc "force_06_07";
+ disablenpc "force_07_08";
+ disablenpc "force_08_09";
+ disablenpc "force_09_10";
+ disablenpc "force_10_09";
+ disablenpc "force_09_exit";
+ disablenpc "arena_p";
+ donpcevent "Slipslowrun#party::Ontimeroff";
+ disablenpc "Slipslowrun#party";
+ disablenpc "arn_warp_pt";
+ set $arn_partywait,0;
+ set $arn_partyc,0;
+ donpcevent "#arn_timer_pt::Onstop";
+ enablenpc "Slipslowrun#party";
+ enablenpc "arena_p";
+ end;
+
+OnInit:
+ if(!$top_ptmin && !$top_ptsec) set $top_ptmin,10;
+ end;
+
+}