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authorbrianluau <brianluau@54d463be-8e91-2dee-dedb-b68131a5f0ec>2012-03-27 03:04:34 +0000
committerbrianluau <brianluau@54d463be-8e91-2dee-dedb-b68131a5f0ec>2012-03-27 03:04:34 +0000
commit555c7fb865bfc03d04824d776f9cae7394aea190 (patch)
treea86bb8ac11e9d6f81f9bd97950610018885dcac4 /npc/mobs/fields
parent03044098dae9b297881112bdac39beaf674765fa (diff)
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- Changed scripted MVPs (Bio3 and Lord of Death) to spawn instantly on server start, just like other permanent monster spawns.
git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@15802 54d463be-8e91-2dee-dedb-b68131a5f0ec
Diffstat (limited to 'npc/mobs/fields')
-rw-r--r--npc/mobs/fields/niflheim.txt5
1 files changed, 1 insertions, 4 deletions
diff --git a/npc/mobs/fields/niflheim.txt b/npc/mobs/fields/niflheim.txt
index a1f6ce7d2..1c8c2340e 100644
--- a/npc/mobs/fields/niflheim.txt
+++ b/npc/mobs/fields/niflheim.txt
@@ -45,12 +45,9 @@ nif_fild02,0,0,0,0 monster Lude 1509,10,5000,0,0
nif_fild02,0,0,0,0 monster Heirozoist 1510,10,5000,0,0
niflheim,0,0,0 script mvp_niflheim -1,{
-OnInit:
- initnpctimer;
- end;
-
OnTimer7980000: // delay1 = 7980000 ms (133 min)
stopnpctimer;
+OnInit:
switch(rand(6)) {
case 0:
monster "niflheim",327,193,"Lord Of Death",1373,1,strnpcinfo(3)+"::OnLoDDead";