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author | daegaladh <daegaladh@54d463be-8e91-2dee-dedb-b68131a5f0ec> | 2012-08-01 04:29:56 +0000 |
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committer | daegaladh <daegaladh@54d463be-8e91-2dee-dedb-b68131a5f0ec> | 2012-08-01 04:29:56 +0000 |
commit | 8832adba3ec9df0f7f890154f69f0993b8d1d8e5 (patch) | |
tree | 0e73afe6a780abf29fe035301f1354f24762da7a /npc/merchants/splendide.txt | |
parent | fa533907d49c7e288be33efb55fcb094f8e48591 (diff) | |
download | hercules-8832adba3ec9df0f7f890154f69f0993b8d1d8e5.tar.gz hercules-8832adba3ec9df0f7f890154f69f0993b8d1d8e5.tar.bz2 hercules-8832adba3ec9df0f7f890154f69f0993b8d1d8e5.tar.xz hercules-8832adba3ec9df0f7f890154f69f0993b8d1d8e5.zip |
Full npc folder reorganization. (I hope I didn't break anything D:)
-Now common scripts goes to the main npc folder, and pre-re-only/re-only ones goes to their respective folders.
-NPCs with practically the same script but little differences have been left in the main folder and uses the command checkre() for the differences.
-For those NPCs with different coordinates but same script, the script has been left in the main folder but the NPCs splitted as duplicates.
-All pre-renewal files has been reverted back to their pre-renewal behavior.
TODO:
-Correct pre-re quest rewards.
-Check for pre-re/re differences in mapflags.
git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@16545 54d463be-8e91-2dee-dedb-b68131a5f0ec
Diffstat (limited to 'npc/merchants/splendide.txt')
-rw-r--r-- | npc/merchants/splendide.txt | 117 |
1 files changed, 117 insertions, 0 deletions
diff --git a/npc/merchants/splendide.txt b/npc/merchants/splendide.txt new file mode 100644 index 000000000..b8d4f8f71 --- /dev/null +++ b/npc/merchants/splendide.txt @@ -0,0 +1,117 @@ +//===== rAthena Script ======================================= +//= Splendide Merchant +//===== By: ================================================== +//= rAthena dev team +//===== Current Version: ===================================== +//= 1.1 +//===== Compatible With: ===================================== +//= rAthena SVN +//===== Description: ========================================= +//= [Aegis Conversion] +//= Splendide coin redemption NPC. +//===== Additional Comments: ================================= +//= 1.0 First version +//= 1.1 Fixed checkweight. [Gepard] +//============================================================ + +spl_in01,110,326,5 script Merchant of Splendide 439,{ + if ((isequipped(2782) == 1) && (ep13_2_rhea == 100)) { + if (checkweight(1201,1) == 0) { + mes "[Merchant of Splendide]"; + mes "It looks like you're carrying too many things."; + mes "Why not put some of your items in storage and come back?"; + close; + } + mes "[Merchant of Splendide]"; + mes "Hello."; + mes "What are you looking for?"; + next; + switch(select("View item description:Buy Pinguicula's fruit Jam:Buy Luciola's Honey Jam:Buy Cornus' Tears:Do nothing")) { + case 1: + mes "[Merchant of Splendide]"; + mes "Would you like to see the item description?"; + close2; + ReadBook 11018,1; + end; + case 2: + mes "[Merchant of Splendide]"; + mes "I can sell you 3 Pinguicula's fruit Jam for^3131FF 1 coin^000000"; + next; + switch(select("Purchase:Do not purchase.")) { + case 1: + if (countitem(6081) > 0) { + mes "[Merchant of Splendide]"; + mes "Thank you for coming."; + delitem 6081,1; //Splendide_Coin + getitem 12344,3; //Pinguicula's_fruit_Jam + close; + } + else { + mes "[Merchant of Splendide]"; + mes "You don't have enough coins."; + close; + } + case 2: + mes "[Merchant of Splendide]"; + mes "Come again if you change your mind."; + close; + } + case 3: + mes "[Merchant of Splendide]"; + mes "I can sell you 3 Luciola's Honey Jam for^3131FF 1 coin^000000"; + next; + switch(select("Purchase:Do not purchase.")) { + case 1: + if (countitem(6081) > 0) { + mes "[Merchant of Splendide]"; + mes "Thank you for coming."; + delitem 6081,1; //Splendide_Coin + getitem 12345,3; //Luciola's_Honey_Jam + close; + } + else { + mes "[Merchant of Splendide]"; + mes "You don't have enough coins."; + close; + } + case 2: + mes "[Merchant of Splendide]"; + mes "Come again if you change your mind."; + close; + } + case 4: + mes "[Merchant of Splendide]"; + mes "I can sell you 3 Cornus' Tears for^3131FF 1 coin^000000"; + next; + switch(select("Purchase:Do not purchase.")) { + case 1: + if (countitem(6081) > 0) { + mes "[Merchant of Splendide]"; + mes "Thank you for coming."; + delitem 6081,1; //Splendide_Coin + getitem 12349,3; //Cornus'_Tears + close; + } + else { + mes "[Merchant of Splendide]"; + mes "You don't have enough coins."; + close; + } + case 2: + mes "[Merchant of Splendide]"; + mes "Come again if you change your mind."; + close; + } + case 5: + mes "[Merchant of Splendide]"; + mes "Come again if you change your mind."; + close; + } + } + else { + mes "[Merchant of Splendide]"; + mes "BurWehAla"; + mes "tasnarAndu Ie Ru"; + close; + } +} |