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authorPlaytester <Playtester@54d463be-8e91-2dee-dedb-b68131a5f0ec>2006-10-06 22:48:53 +0000
committerPlaytester <Playtester@54d463be-8e91-2dee-dedb-b68131a5f0ec>2006-10-06 22:48:53 +0000
commit459b511e82bb6d70025441d8191ef914ecaec080 (patch)
tree17e541e99b8340d45592bab79410a9a6dd50a603 /npc/merchants/shuriken_maker.txt
parentf52effe3297697259c889f6c0d35e58282553348 (diff)
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Fixed Shuriken Rekka requiring Cracked Diamond rather than Steel
git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@8949 54d463be-8e91-2dee-dedb-b68131a5f0ec
Diffstat (limited to 'npc/merchants/shuriken_maker.txt')
-rw-r--r--npc/merchants/shuriken_maker.txt320
1 files changed, 160 insertions, 160 deletions
diff --git a/npc/merchants/shuriken_maker.txt b/npc/merchants/shuriken_maker.txt
index d78305948..1ae9583b1 100644
--- a/npc/merchants/shuriken_maker.txt
+++ b/npc/merchants/shuriken_maker.txt
@@ -1,161 +1,161 @@
-//===== eAthena Script ========================================
-//= Shuriken Blacksmith
-//===== By: ==================================================
-//= Au{R}oN
-//===== Current Version: =====================================
-//= 1.2c
-//===== Compatible With: =====================================
-//= eAthena 1.0+
-//===== Description: =========================================
-//= Shuriken Weapon Maker.
-//===== Additional Comments: =================================
-//= Converted from Aegis
-//= 1.0 Added the 4 Shuriken. [Au{R}oN]
-//= 1.1 Fix getitem bugs and add if ninja job check. [Au{R}oN]
-//= 1.2 more bugs fixed,wrong labels, missing stuf, etc[Lupus]
-//= 1.2a added missing next;
-//= 1.2b Thanks to $ephiroth, fixed wrong ingredient lists
-//============================================================
-
-que_ng.gat,22,62,3 script Taitsu 709,{
-
- mes "[Taitsu]";
- if(Class!=Job_Ninja){
- mes "Sorry, but I can use my ability only for Ninja Class.";
- close;
- }
- mes "Hello";
- mes "I'm Taitsu, the Blacksmith of Fuuma Ninja.";
- next;
- mes "[Taitsu]";
- mes "Due to a burst of interest, my life became very miserable.";
- mes "So, I'm taking everything from the beginning, but haven't made weapon in a long time...";
- next;
- mes "[Taitsu]";
- mes "However, in terms of making Fuuma weapons, no one can make them any better then mine.";
- mes "Here, take a look.";
- next;
- menu "Fuuma Shuriken Beneki",M_BENEKI,"Fuuma Shuriken Daisharin",M_DAIS,
- "Fuuma Shuriken Daisharin [4]",M_DAIS4,"Fuuma Shuriken Rekka",M_REKKA;
-
-//=====================BENEKI========================
-M_BENEKI:
- mes "[Taitsu]";
- mes "For making ^FF0000Fuuma Shuriken Beneki^000000";
- mes "you need these items:";
- mes "50 Steel, 20 Harpy's Feathers, 5 Oridecon, and 90.000z.";
- mes "Do you want it?";
- next;
- menu "Yes",-,"No Thanks",M_NOPE;
-
- mes "[Taitsu]";
- mes "So let me check for your items...";
- set @z,90000;
- if(Zeny < @z) goto L_NOZENY;
- if(countitem(999)<50 || countitem(7115)<20 || countitem(984)<5) goto L_NOITEMS;
- set Zeny,Zeny-@z;
- delitem 999,50;
- delitem 7115,20;
- delitem 984,5;
- next;
- getitem 13300,1;
- mes "[Taitsu]";
- mes "Ok, enjoy with your new weapon.";
- close;
-
-//=====================DAISHARIN========================
-M_DAIS:
- mes "[Taitsu]";
- mes "For making ^FF0000Fuuma Shuriken Daisharin^000000";
- mes "you need these items:";
- mes "30 Steel, 100 Tassels, 2 Oridecon, and 40.000z.";
- mes "Do you want it?";
- next;
- menu "Yes",-,"No Thanks",M_NOPE;
-
- mes "[Taitsu]";
- mes "So let me check for your items...";
- set @z,40000;
- if(Zeny < @z) goto L_NOZENY;
- if(countitem(999)<30 || countitem(7301)<100 || countitem(984)<2) goto L_NOITEMS;
- set Zeny,Zeny-@z;
- delitem 999,30;
- delitem 7301,100;
- delitem 984,2;
- next;
- getitem 13301,1;
- mes "[Taitsu]";
- mes "Ok, enjoy with your new weapon.";
- close;
-
-//=====================DAISHARIN4========================
-M_DAIS4:
- mes "[Taitsu]";
- mes "For making ^FF0000Fuuma Shuriken Daisharin[4]^000000";
- mes "you need these items:";
- mes "20 Cracked Diamonds, 1 Fuuma Shuriken Daisharin, 3 Oridecon, and 40.000z.";
- mes "Do you want it?";
- next;
- menu "Yes",-,"No Thanks",M_NOPE;
-
- mes "[Taitsu]";
- mes "So let me check for your items...";
- set @z,40000;
- if(Zeny < @z) goto L_NOZENY;
- if(countitem(733)<20 || countitem(13301)<1 || countitem(984)<3) goto L_NOITEMS;
- set Zeny,Zeny-@z;
- delitem 733,20;
- delitem 13301,1;
- delitem 984,3;
- next;
- getitem 13302,1;
- mes "[Taitsu]";
- mes "Ok, enjoy with your new weapon.";
- close;
-
-//=====================REKKA========================
-M_REKKA:
- mes "[Taitsu]";
- mes "For making ^FF0000Fuuma Shuriken Rekka^000000";
- mes "you need these items:";
- mes "50 Steel, 100 Live Coal, 100 Burning Heart, 50 Burning Stone and 78.000z.";
- mes "Do you want it?";
- next;
- menu "Yes",-,"No Thanks",M_NOPE;
-
- mes "[Taitsu]";
- mes "So let me check for your items...";
- set @z,78000;
- if(Zeny < @z) goto L_NOZENY;
- if(countitem(733)<50 || countitem(7098)<100 || countitem(7097)<100 || countitem(7521)<50) goto L_NOITEMS;
- set Zeny,Zeny-@z;
- delitem 733,50;
- delitem 7098,100;
- delitem 7097,100;
- delitem 7521,50;
- next;
- getitem 13303,1;
- mes "[Taitsu]";
- mes "Ok, enjoy with your new weapon.";
- close;
-
-//=====================I'M SORRY========================
-L_NOITEMS:
- next;
- mes "[Taitsu]";
- mes "Sorry, but you don't have all the required items.";
- emotion e_sry;
- close;
-
-L_NOZENY:
- next;
- mes "[Taitsu]";
- mes "I'm sorry, but you need "+@z+"z";
- emotion e_cash;
- close;
-
-M_NOPE:
- mes "[Taitsu]";
- mes "OK, came back when you want.";
- close;
+//===== eAthena Script ========================================
+//= Shuriken Blacksmith
+//===== By: ==================================================
+//= Au{R}oN
+//===== Current Version: =====================================
+//= 1.2c
+//===== Compatible With: =====================================
+//= eAthena 1.0+
+//===== Description: =========================================
+//= Shuriken Weapon Maker.
+//===== Additional Comments: =================================
+//= Converted from Aegis
+//= 1.0 Added the 4 Shuriken. [Au{R}oN]
+//= 1.1 Fix getitem bugs and add if ninja job check. [Au{R}oN]
+//= 1.2 more bugs fixed,wrong labels, missing stuf, etc[Lupus]
+//= 1.2a added missing next;
+//= 1.2b Thanks to $ephiroth, fixed wrong ingredient lists
+//============================================================
+
+que_ng.gat,22,62,3 script Taitsu 709,{
+
+ mes "[Taitsu]";
+ if(Class!=Job_Ninja){
+ mes "Sorry, but I can use my ability only for Ninja Class.";
+ close;
+ }
+ mes "Hello";
+ mes "I'm Taitsu, the Blacksmith of Fuuma Ninja.";
+ next;
+ mes "[Taitsu]";
+ mes "Due to a burst of interest, my life became very miserable.";
+ mes "So, I'm taking everything from the beginning, but haven't made weapon in a long time...";
+ next;
+ mes "[Taitsu]";
+ mes "However, in terms of making Fuuma weapons, no one can make them any better then mine.";
+ mes "Here, take a look.";
+ next;
+ menu "Fuuma Shuriken Beneki",M_BENEKI,"Fuuma Shuriken Daisharin",M_DAIS,
+ "Fuuma Shuriken Daisharin [4]",M_DAIS4,"Fuuma Shuriken Rekka",M_REKKA;
+
+//=====================BENEKI========================
+M_BENEKI:
+ mes "[Taitsu]";
+ mes "For making ^FF0000Fuuma Shuriken Beneki^000000";
+ mes "you need these items:";
+ mes "50 Steel, 20 Harpy's Feathers, 5 Oridecon, and 90.000z.";
+ mes "Do you want it?";
+ next;
+ menu "Yes",-,"No Thanks",M_NOPE;
+
+ mes "[Taitsu]";
+ mes "So let me check for your items...";
+ set @z,90000;
+ if(Zeny < @z) goto L_NOZENY;
+ if(countitem(999)<50 || countitem(7115)<20 || countitem(984)<5) goto L_NOITEMS;
+ set Zeny,Zeny-@z;
+ delitem 999,50;
+ delitem 7115,20;
+ delitem 984,5;
+ next;
+ getitem 13300,1;
+ mes "[Taitsu]";
+ mes "Ok, enjoy with your new weapon.";
+ close;
+
+//=====================DAISHARIN========================
+M_DAIS:
+ mes "[Taitsu]";
+ mes "For making ^FF0000Fuuma Shuriken Daisharin^000000";
+ mes "you need these items:";
+ mes "30 Steel, 100 Tassels, 2 Oridecon, and 40.000z.";
+ mes "Do you want it?";
+ next;
+ menu "Yes",-,"No Thanks",M_NOPE;
+
+ mes "[Taitsu]";
+ mes "So let me check for your items...";
+ set @z,40000;
+ if(Zeny < @z) goto L_NOZENY;
+ if(countitem(999)<30 || countitem(7301)<100 || countitem(984)<2) goto L_NOITEMS;
+ set Zeny,Zeny-@z;
+ delitem 999,30;
+ delitem 7301,100;
+ delitem 984,2;
+ next;
+ getitem 13301,1;
+ mes "[Taitsu]";
+ mes "Ok, enjoy with your new weapon.";
+ close;
+
+//=====================DAISHARIN4========================
+M_DAIS4:
+ mes "[Taitsu]";
+ mes "For making ^FF0000Fuuma Shuriken Daisharin[4]^000000";
+ mes "you need these items:";
+ mes "20 Cracked Diamonds, 1 Fuuma Shuriken Daisharin, 3 Oridecon, and 40.000z.";
+ mes "Do you want it?";
+ next;
+ menu "Yes",-,"No Thanks",M_NOPE;
+
+ mes "[Taitsu]";
+ mes "So let me check for your items...";
+ set @z,40000;
+ if(Zeny < @z) goto L_NOZENY;
+ if(countitem(733)<20 || countitem(13301)<1 || countitem(984)<3) goto L_NOITEMS;
+ set Zeny,Zeny-@z;
+ delitem 733,20;
+ delitem 13301,1;
+ delitem 984,3;
+ next;
+ getitem 13302,1;
+ mes "[Taitsu]";
+ mes "Ok, enjoy with your new weapon.";
+ close;
+
+//=====================REKKA========================
+M_REKKA:
+ mes "[Taitsu]";
+ mes "For making ^FF0000Fuuma Shuriken Rekka^000000";
+ mes "you need these items:";
+ mes "50 Steel, 100 Live Coal, 100 Burning Heart, 50 Burning Stone and 78.000z.";
+ mes "Do you want it?";
+ next;
+ menu "Yes",-,"No Thanks",M_NOPE;
+
+ mes "[Taitsu]";
+ mes "So let me check for your items...";
+ set @z,78000;
+ if(Zeny < @z) goto L_NOZENY;
+ if(countitem(999)<50 || countitem(7098)<100 || countitem(7097)<100 || countitem(7521)<50) goto L_NOITEMS;
+ set Zeny,Zeny-@z;
+ delitem 999,50;
+ delitem 7098,100;
+ delitem 7097,100;
+ delitem 7521,50;
+ next;
+ getitem 13303,1;
+ mes "[Taitsu]";
+ mes "Ok, enjoy with your new weapon.";
+ close;
+
+//=====================I'M SORRY========================
+L_NOITEMS:
+ next;
+ mes "[Taitsu]";
+ mes "Sorry, but you don't have all the required items.";
+ emotion e_sry;
+ close;
+
+L_NOZENY:
+ next;
+ mes "[Taitsu]";
+ mes "I'm sorry, but you need "+@z+"z";
+ emotion e_cash;
+ close;
+
+M_NOPE:
+ mes "[Taitsu]";
+ mes "OK, came back when you want.";
+ close;
} \ No newline at end of file