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authorKisuka <kisuka@kisuka.com>2013-10-28 00:42:23 -0700
committerKisuka <kisuka@kisuka.com>2013-10-28 00:42:23 -0700
commit124ab2a1cdb344f24170a4d91f7000ebabf39b40 (patch)
treeebc5aeee49da96f88e55358c184d69d90eae9289 /npc/merchants/inn.txt
parente7efdfe96e1b4c288bca845c03512da6842d6425 (diff)
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Added ability to use constants instead of sprite IDs for NPCs. Converted all npcs to use this.
Diffstat (limited to 'npc/merchants/inn.txt')
-rw-r--r--npc/merchants/inn.txt24
1 files changed, 12 insertions, 12 deletions
diff --git a/npc/merchants/inn.txt b/npc/merchants/inn.txt
index 3c5c1874b..0c23555d2 100644
--- a/npc/merchants/inn.txt
+++ b/npc/merchants/inn.txt
@@ -48,34 +48,34 @@
//========================Prontera ===================================
// West Side Inn -------------------
-prt_in,244,135,2 script Inn Employee#Sammy 53,{
+prt_in,244,135,2 script Inn Employee#Sammy 1_M_INNKEEPER,{
callfunc "F_InnMaid","[Employee Sammy]","Nenkaras","prt_in",238,130;
warp "prt_in",247,104; end;
}
// East Side Inn ------------------
-prt_in,61,141,2 script Inn Employee#Ahlma 53,{
+prt_in,61,141,2 script Inn Employee#Ahlma 1_M_INNKEEPER,{
callfunc "F_InnMaid","[Employee Ahlma]","Nenkaras","prt_in",64,136;
warp "prt_in",60,166; end;
}
//========================Alberta ====================================
-alberta_in,32,142,3 script Inn Employee#Jennie 53,{
+alberta_in,32,142,3 script Inn Employee#Jennie 1_M_INNKEEPER,{
callfunc "F_InnMaid","[Employee Jennie]","'Fisherman Inn'!","alberta_in",26,142;
warp "alberta_in",18,188; end;
}
//======================Geffen ======================================
-geffen_in,70,64,5 script Inn Employee#Cena 53,{
+geffen_in,70,64,5 script Inn Employee#Cena 1_M_INNKEEPER,{
callfunc "F_InnMaid","[Employee Cena]","'Ifrit,' the only Inn in the city of Geffen.","geffen_in",70,59;
warp "geffen_in",31,31; end;
}
//=======================Payon ======================================
-payon_in01,132,62,5 script Inn Employee#Ahee 53,{
+payon_in01,132,62,5 script Inn Employee#Ahee 1_M_INNKEEPER,{
callfunc "F_InnMaid","[Employee Ahee]","Payon Inn","payon_in01",136,61;
warp "payon_in01",132,11; end;
@@ -84,13 +84,13 @@ payon_in01,132,62,5 script Inn Employee#Ahee 53,{
//========================Morocc ====================================
// North East --------------------------
/*
-morocc_in,147,141,3 script Inn Employee#Hasna 53,{
+morocc_in,147,141,3 script Inn Employee#Hasna 1_M_INNKEEPER,{
callfunc "F_InnMaid","[Employee Hasna]","Morroc Inn","morocc_in",142,140;
warp "morocc_in",173,135; end;
}
// South --------------------------------
-morocc_in,80,100,5 script Inn Employee#Manar 53,{
+morocc_in,80,100,5 script Inn Employee#Manar 1_M_INNKEEPER,{
callfunc "F_InnMaid","[Employee Manar]","Morroc Inn","morocc_in",78,95;
warp "morocc_in",79,123; end;
@@ -98,21 +98,21 @@ morocc_in,80,100,5 script Inn Employee#Manar 53,{
*/
//======================Aldebaran ===================================
-aldeba_in,92,58,5 script Inn Maid#Rilim 53,{
+aldeba_in,92,58,5 script Inn Maid#Rilim 1_M_INNKEEPER,{
callfunc "F_InnMaid","[Rilim]","Al De Baran Inn","aldeba_in",92,50;
warp "aldeba_in",92,112; end;
}
//========================Rachel ====================================
-ra_in01,376,69,4 script Inn Keeper#Annie 931,{
+ra_in01,376,69,4 script Inn Keeper#Annie 4_M_RACHMAN1,{
callfunc "F_InnMaid","[Annie]","Rachel Inn","ra_in01",375,58;
warp "ra_in01",384,128; end;
}
//======================Lighthalzen =================================
-lhz_in02,230,284,4 script Hotel Employee#01 86,{
+lhz_in02,230,284,4 script Hotel Employee#01 4_M_04,{
mes "[Hotel Employee]";
mes "Welcome to";
mes "the Royal Dragon,";
@@ -157,14 +157,14 @@ lhz_in02,230,284,4 script Hotel Employee#01 86,{
}
//========================Hugel ====================================
-hu_in01,246,107,3 script Inn Maid#Receptionist 53,{
+hu_in01,246,107,3 script Inn Maid#Receptionist 1_M_INNKEEPER,{
callfunc "F_InnMaid","[Receptionist]","Hugel Inn","hu_in01",263,95;
warp "hu_in01",267,5; end;
}
//========================Veins ====================================
-ve_in,157,219,5 script Inn Master#Receptionist 709,{
+ve_in,157,219,5 script Inn Master#Receptionist 4_M_SEAMAN,{
mes "[Inn Master]";
mes "Good day~";
mes "Welcome to the";