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authorKisuka <kisuka@kisuka.com>2013-10-28 00:42:23 -0700
committerKisuka <kisuka@kisuka.com>2013-10-28 00:42:23 -0700
commit124ab2a1cdb344f24170a4d91f7000ebabf39b40 (patch)
treeebc5aeee49da96f88e55358c184d69d90eae9289 /npc/merchants/ammo_dealer.txt
parente7efdfe96e1b4c288bca845c03512da6842d6425 (diff)
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Added ability to use constants instead of sprite IDs for NPCs. Converted all npcs to use this.
Diffstat (limited to 'npc/merchants/ammo_dealer.txt')
-rw-r--r--npc/merchants/ammo_dealer.txt2
1 files changed, 1 insertions, 1 deletions
diff --git a/npc/merchants/ammo_dealer.txt b/npc/merchants/ammo_dealer.txt
index 7a13a5fc5..382916b10 100644
--- a/npc/merchants/ammo_dealer.txt
+++ b/npc/merchants/ammo_dealer.txt
@@ -17,7 +17,7 @@
//= 1.6 Moved Izlude duplicate to pre-re/re paths. [Euphy]
//============================================================
-alberta,118,160,3 script Bullet Dealer Tony#alb::bdt 86,{
+alberta,118,160,3 script Bullet Dealer Tony#alb::bdt 4_M_04,{
if (BaseJob == Job_Gunslinger) {
mes "[Tony]";
mes "I'm Tony, the Bullet Dealer.";