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authorj-tkay <j-tkay@54d463be-8e91-2dee-dedb-b68131a5f0ec>2012-10-15 15:06:41 +0000
committerj-tkay <j-tkay@54d463be-8e91-2dee-dedb-b68131a5f0ec>2012-10-15 15:06:41 +0000
commitee5fa0d0bf008329c0bbdd63a28171dc2c2cdee1 (patch)
tree6a8a5e5e425aa7635a339b8ca08efb4bfb2825a9 /npc/jobs
parentf1db80c07bb24a810cfd877ba424dc33d70efd42 (diff)
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- Fixed bugreport:6785, missing changequest in Knight Job Quest. (npc/jobs/2-1/knight.txt)
git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@16819 54d463be-8e91-2dee-dedb-b68131a5f0ec
Diffstat (limited to 'npc/jobs')
-rw-r--r--npc/jobs/2-1/knight.txt7
1 files changed, 5 insertions, 2 deletions
diff --git a/npc/jobs/2-1/knight.txt b/npc/jobs/2-1/knight.txt
index f14da8d41..f3b31c0a0 100644
--- a/npc/jobs/2-1/knight.txt
+++ b/npc/jobs/2-1/knight.txt
@@ -5,11 +5,11 @@
//= Converted by kobra_k88
//= Further bugfixed and tested by Lupus
//===== Current Version: =====================================
-//= 3.2
+//= 3.3
//===== Compatible With: =====================================
//= rAthena SVN
//===== Description: =========================================
-//= [Aegis Conversion]
+//= [Official Conversion]
//= Job Change quest for Knight class.
//===== Additional Comments: =================================
//= 1.0 Fully working. Please comment out any pre-existing warps for the
@@ -39,6 +39,7 @@
//= 3.0 Removed the need for use of 'goto.' [L0ne_W0lf]
//= 3.1 Modified the quest to renewal. [Vali] (Thanks to Muad_Dib for the necessary info).
//= 3.2 More Renewal updates and some optimization. [Euphy]
+//= 3.3 Fixed missing changequest. [Joseph]
//============================================================
prt_in,88,101,4 script Chivalry Captain#knt 56,{
@@ -2409,6 +2410,7 @@ prt_in,87,92,4 script Sir Gray#knt 119,{
next;
if (.@knight_t == 0) {
set KNIGHT_Q,14;
+ changequest 9011,9012;
mes "[Sir Gray]";
mes "I enjoyed talking with you. You remind me of myself as a young recruit. Shall we talk to the captain and decide on your";
mes "job change?";
@@ -2422,6 +2424,7 @@ prt_in,87,92,4 script Sir Gray#knt 119,{
}
else if (.@knight_t == 5) {
set KNIGHT_Q,14;
+ changequest 9011,9012;
mes "[Sir Gray]";
mes "I enjoyed speaking with you. You can think about the principles of Knighthood more once you become a Knight.";
next;