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authorajarn <ajarn@54d463be-8e91-2dee-dedb-b68131a5f0ec>2004-12-22 07:33:09 +0000
committerajarn <ajarn@54d463be-8e91-2dee-dedb-b68131a5f0ec>2004-12-22 07:33:09 +0000
commit89a6fd37915266094dcc4cfb7cefac2b0ff34f38 (patch)
treece809f6bcf641bb75ff81d6124472d46b21c683d /npc/jobs
parent98c2c3c621f32fdf36f23cfd09565f8af7753e7d (diff)
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git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/branches/stable@715 54d463be-8e91-2dee-dedb-b68131a5f0ec
Diffstat (limited to 'npc/jobs')
-rw-r--r--npc/jobs/1-1/acolyte.txt3
-rw-r--r--npc/jobs/1-1/archer.txt3
-rw-r--r--npc/jobs/1-1/mage.txt9
-rw-r--r--npc/jobs/1-1/merchant.txt15
-rw-r--r--npc/jobs/1-1/swordsman.txt6
-rw-r--r--npc/jobs/1-1/thief.txt9
-rw-r--r--npc/jobs/2-1/assassin.txt48
-rw-r--r--npc/jobs/2-1/hunter.txt12
-rw-r--r--npc/jobs/2-1/knight.txt36
-rw-r--r--npc/jobs/2-1/priest.txt6
-rw-r--r--npc/jobs/2-1/wizard.txt24
-rw-r--r--npc/jobs/2-2/alchemist.txt18
-rw-r--r--npc/jobs/2-2/rogue.txt54
13 files changed, 81 insertions, 162 deletions
diff --git a/npc/jobs/1-1/acolyte.txt b/npc/jobs/1-1/acolyte.txt
index df02e4310..142fa635b 100644
--- a/npc/jobs/1-1/acolyte.txt
+++ b/npc/jobs/1-1/acolyte.txt
@@ -16,8 +16,7 @@
// -- Father Mareusis --
-prt_church.gat,184,41,4 script "Father Mareusis" 60,
-{
+prt_church.gat,184,41,4 script "Father Mareusis" 60,{
mes "[Father Mareusis]";
if(Class==Job_Novice && job_acolyte_q > 0) goto L_Check;
mes "What is it you are looking for?";
diff --git a/npc/jobs/1-1/archer.txt b/npc/jobs/1-1/archer.txt
index 0d2d0c6e2..32518a9b3 100644
--- a/npc/jobs/1-1/archer.txt
+++ b/npc/jobs/1-1/archer.txt
@@ -14,8 +14,7 @@
// -- Archer Guildsman --
-payon_in02.gat,64,71,4 script Archer Guildsman 59,
-{
+payon_in02.gat,64,71,4 script Archer Guildsman 59,{
mes "[Archer Guildsman]";
if(Class==Job_Novice && job_archer_q == 1) goto L_Check;
mes "Good Day. How may I help you?";
diff --git a/npc/jobs/1-1/mage.txt b/npc/jobs/1-1/mage.txt
index 05e74513a..0b234fb99 100644
--- a/npc/jobs/1-1/mage.txt
+++ b/npc/jobs/1-1/mage.txt
@@ -15,8 +15,7 @@
// -- Expert Mage --
-geffen_in.gat,164,124,4 script Expert Mage 123,
-{
+geffen_in.gat,164,124,4 script Expert Mage 123,{
if(Class==Job_Novice && job_magician_q >= 1) goto L_BeMage;
mes "[Expert Mage]";
@@ -148,8 +147,7 @@ L_BeMage:
}
// -- Solutions Guide Book --
-geffen_in.gat,177,112,1 script Solutions Guide Book 111,
-{
+geffen_in.gat,177,112,1 script Solutions Guide Book 111,{
mes "[Solutions Guide Book]";
mes "I belong to Geffen Magic Academy. Please handle with care.";
next;
@@ -249,8 +247,7 @@ geffen_in.gat,177,112,1 script Solutions Guide Book 111,
}
// -- Mixing Machine --
-geffen_in.gat,164,112,1 script Mixing Machine 111,
-{
+geffen_in.gat,164,112,1 script Mixing Machine 111,{
mes "[Mixing Machine]";
mes "This is the unique Mixing Machine designed only for making magic solutions. It is the property of the Geffen Magic Academy.";
next;
diff --git a/npc/jobs/1-1/merchant.txt b/npc/jobs/1-1/merchant.txt
index 8204df6a9..49ca27475 100644
--- a/npc/jobs/1-1/merchant.txt
+++ b/npc/jobs/1-1/merchant.txt
@@ -15,8 +15,7 @@
// == Guild NPCs ==
// -- Mahnsoo --
-alberta_in.gat,53,43,6 script Chief Mahnsoo 86,
-{
+alberta_in.gat,53,43,6 script Chief Mahnsoo 86,{
mes "[Chief Mahnsoo]";
if(Class==Job_Novice && job_merchant_q3 == 4) goto L_MakeMerc;
if(Class==Job_Novice && job_merchant_q3 == 3) goto L_GiveRecpt;
@@ -396,8 +395,7 @@ L_Failed:
// -- Wharehouse Manager Kay --
-alberta_in.gat,28,29,2 script Merchant Guildsman 83,
-{
+alberta_in.gat,28,29,2 script Merchant Guildsman 83,{
if(Class==Job_Novice && job_merchant_q3 > 0) goto L_Check;
mes "[Wharehouse Manager Kay]";
@@ -716,8 +714,7 @@ L_WrongDest:
}
// -- Kafra(Prontera) --
-prontera.gat,248,42,8 script Kafra 115,
-{
+prontera.gat,248,42,8 script Kafra 115,{
cutin "kafra_03",2;
if(Class==Job_Novice && job_merchant_q3>0) goto L_Start;
L_Other:
@@ -824,8 +821,7 @@ L_WrongDest:
// == Other Npcs ==
// -- Guild Staff --
-geffen_in.gat,155,122,4 script Guild Staff 47,
-{
+geffen_in.gat,155,122,4 script Guild Staff 47,{
if(Class==Job_Novice && job_merchant_q3>0) goto L_Start;
L_Other:
@@ -896,8 +892,7 @@ L_WrongProd:
// -- Dyer's Student --
-morocc_in.gat,140,102,4 script Dyer's Student 86,
-{
+morocc_in.gat,140,102,4 script Dyer's Student 86,{
if(Class==Job_Novice && job_merchant_q3>0) goto L_Start;
L_Other:
diff --git a/npc/jobs/1-1/swordsman.txt b/npc/jobs/1-1/swordsman.txt
index 68447a583..cf6b62c7b 100644
--- a/npc/jobs/1-1/swordsman.txt
+++ b/npc/jobs/1-1/swordsman.txt
@@ -39,8 +39,7 @@ sword_1-1.gat,200,63,0,0 monster Fabre 1184,2,0,0,0
// == Warp ==
// -- Warp to test room --
-izlude_in.gat,62,170,0 script w1039 45,1,1,
-{
+izlude_in.gat,62,170,0 script w1039 45,1,1,{
if(Class==Job_Novice && job_sword_q > 0) warp "izlude_in.gat",40,170;
if(job_sword_q == 0) doevent "Swordsman::OnStart";
end;
@@ -49,8 +48,7 @@ izlude_in.gat,62,170,0 script w1039 45,1,1,
// == Npcs ==
// -- Master Swordsman --
-izlude_in.gat,74,172,5 script Master Swordsman 119,
-{
+izlude_in.gat,74,172,5 script Master Swordsman 119,{
mes "[Master Swordsman]";
if(Class==Job_Novice && job_sword_q == 2) goto L_Done;
mes "Welcome to the Swordsman Association! So.. What business brings you to us?";
diff --git a/npc/jobs/1-1/thief.txt b/npc/jobs/1-1/thief.txt
index 1acc28314..e73054ee9 100644
--- a/npc/jobs/1-1/thief.txt
+++ b/npc/jobs/1-1/thief.txt
@@ -23,8 +23,7 @@ job_thief1.gat,0,0,0,0 monster Spore 1014,30,0,0,0
// == NPCs ==
// -- Interviewer --
-moc_prydb1.gat,39,129,5 script Thief Guide 69,
-{
+moc_prydb1.gat,39,129,5 script Thief Guide 69,{
if(Class== Job_Thief) goto L_JobThief;
if(Class == Job_Novice) goto L_Start;
@@ -232,8 +231,7 @@ M_Menu:
// -- Test Grader --
-moc_prydb1.gat,42,133,2 script Comrade Brad 118,
-{
+moc_prydb1.gat,42,133,2 script Comrade Brad 118,{
if(Class == 0) goto L_Novice;
if(Class == 6) goto L_Thief;
@@ -326,8 +324,7 @@ L_4:
// -- Irrelevant Man --
-moc_ruins.gat,141,125,3 script Irrelevant Man 118,
-{
+moc_ruins.gat,141,125,3 script Irrelevant Man 118,{
if(Class == 6) goto L_Thief;
if(Class == 0) goto L_Novice;
diff --git a/npc/jobs/2-1/assassin.txt b/npc/jobs/2-1/assassin.txt
index 7986cd91e..659da0c3d 100644
--- a/npc/jobs/2-1/assassin.txt
+++ b/npc/jobs/2-1/assassin.txt
@@ -1169,16 +1169,14 @@ OnFailed:
}
// Observer ===========================>\\
-in_moc_16.gat,62,153,1 script Observer 55,
-{
+in_moc_16.gat,62,153,1 script Observer 55,{
mes "[Observer]";
mes "Don't mind me, I'm just here to see how well you do on your test.....";
close;
}
// Warp ==============================>\\
-in_moc_16.gat,87,137,0 script sinWarp1 45,2,1,
-{
+in_moc_16.gat,87,137,0 script sinWarp1 45,2,1,{
OnTimer30000:
killmonsterall "in_moc_16.gat";
enablenpc "Thomas";
@@ -1187,8 +1185,7 @@ OnTimer30000:
}
// Booby Traps ========================>\\
-in_moc_16.gat,68,158,0 script 01_1::SinTrap 139,0,0,
-{
+in_moc_16.gat,68,158,0 script 01_1::SinTrap 139,0,0,{
stopnpctimer "TimerSin";
warp "in_moc_16.gat", 19, 161;
killmonsterall "in_moc_16.gat";
@@ -1434,8 +1431,7 @@ OnTimer188000:
//=============================================//
// Warp
//=============================================//
-in_moc_16.gat,182,169,1 script sinWarp3 45,1,1,
-{
+in_moc_16.gat,182,169,1 script sinWarp3 45,1,1,{
if(getareausers(("in_moc_16.gat"),148,74,187,117) > 0) goto L_Wait;
disablenpc "Huey#End";
disablenpc "Kai#End";
@@ -1457,8 +1453,7 @@ in_moc_16.gat,182,169,1 script sinWarp3 45,1,1,
//==============================================//
// Start Trigger ------------------------------------------------------------------
-in_moc_16.gat,167,114,3 script guildmaster_Trig#0 139,4,0,
-{
+in_moc_16.gat,167,114,3 script guildmaster_Trig#0 139,4,0,{
mes "[Guild Master]";
mes "Welcome ^5533FF" + strcharinfo(0) + "^000000. This is my private room.";
next;
@@ -1476,8 +1471,7 @@ in_moc_16.gat,167,114,3 script guildmaster_Trig#0 139,4,0,
}
// Guild Master -----------------------------------------------------------------------------
-in_moc_16.gat,149,80,4 script Guild Master 106,1,1,
-{
+in_moc_16.gat,149,80,4 script Guild Master 106,1,1,{
end;
OnTouch:
@@ -1834,20 +1828,17 @@ sF_Questions2:
//=============================================//
// Maze Triggers
//=============================================//
-in_moc_16.gat,170,90,0 script maze_trig#1 139,0,0,
-{
+in_moc_16.gat,170,90,0 script maze_trig#1 139,0,0,{
mes "[Guild Master]";
mes "There's no way to walk there, try another way.";
close;
}
-in_moc_16.gat,150,85,0 script maze_trig#2 139,0,0,
-{
+in_moc_16.gat,150,85,0 script maze_trig#2 139,0,0,{
mes "[Guild Master]";
mes ".... Getting warmer.... you're almost there.....";
close;
}
-in_moc_16.gat,153,85,0 script maze_trig#3 139,0,0,
-{
+in_moc_16.gat,153,85,0 script maze_trig#3 139,0,0,{
mes "[Guild Master]";
mes "You can't walk there..";
mes "Good, your almost there, keep walking.";
@@ -1855,39 +1846,33 @@ in_moc_16.gat,153,85,0 script maze_trig#3 139,0,0,
mes "you got to turn a round in order to get in.";
close;
}
-in_moc_16.gat,160,85,0 script maze_trig#4 139,0,0,
-{
+in_moc_16.gat,160,85,0 script maze_trig#4 139,0,0,{
mes "[Guild Master]";
mes "There's no way to walk there, try another way.";
close;
}
-in_moc_16.gat,175,89,0 script maze_trig#5 139,0,0,
-{
+in_moc_16.gat,175,89,0 script maze_trig#5 139,0,0,{
mes "[Guild Master]";
mes "That way leads to Botogun..";
mes "What are going to do there?";
close;
}
-in_moc_16.gat,164,88,0 script maze_trig#6 139,0,0,
-{
+in_moc_16.gat,164,88,0 script maze_trig#6 139,0,0,{
mes "[Guild Master]";
mes "Good.... you're on the right track.";
close;
}
-in_moc_16.gat,149,95,0 script maze_trig#7 139,0,0,
-{
+in_moc_16.gat,149,95,0 script maze_trig#7 139,0,0,{
mes "[Guild Master]";
mes "Good, you found the path.";
close;
}
-in_moc_16.gat,180,101,0 script maze_trig#8 139,0,0,
-{
+in_moc_16.gat,180,101,0 script maze_trig#8 139,0,0,{
mes "[Guild Master]";
mes "... It looks like that's not that way...";
close;
}
-in_moc_16.gat,186,107,0 script maze_trig#9 139,0,0,
-{
+in_moc_16.gat,186,107,0 script maze_trig#9 139,0,0,{
mes "[Guild Master]";
mes "...Not that way either...";
close;
@@ -1897,8 +1882,7 @@ in_moc_16.gat,186,107,0 script maze_trig#9 139,0,0,
//================================================//
// Decoy Chief
//================================================//
-in_moc_16.gat,186,81,0 script Guild Master#2 55,
-{
+in_moc_16.gat,186,81,0 script Guild Master#2 55,{
mes "[Guild Master Botogun]";
mes "I'm sorry but I am not the person in charge here.";
mes "The real Guild Chief is on the other side.";
diff --git a/npc/jobs/2-1/hunter.txt b/npc/jobs/2-1/hunter.txt
index b49b98d3f..b65b78720 100644
--- a/npc/jobs/2-1/hunter.txt
+++ b/npc/jobs/2-1/hunter.txt
@@ -35,8 +35,7 @@ pay_fild10.gat,148,251,4 script Hunter Guildsman 98,{
//<====================================== Job Changer ========================================>\\
-in_hunter.gat,99,99,4 script Hunter Sharon 727,
-{
+in_hunter.gat,99,99,4 script Hunter Sharon 727,{
if(Class==Job_Archer) goto L_Start;
if(Class==Job_Hunter) goto L_Hunt;
if(callfunc("Is_Bow_Class")) goto L_Other;
@@ -373,8 +372,7 @@ L_Change:
//<=========================== Demon Hunter: Second Test ===============================>\\
-in_hunter.gat,55,99,7 script Demon Hunter 732,
-{
+in_hunter.gat,55,99,7 script Demon Hunter 732,{
if(Class == Job_Archer) goto L_Arc;
if(Class == Job_Hunter) goto L_Hnt;
@@ -538,8 +536,7 @@ L_Done:
//<=============================== Guild Master: Last Test =================================>\\
-payon_in02.gat,21,31,1 script Guild Master 59,
-{
+payon_in02.gat,21,31,1 script Guild Master 59,{
if(Class == Job_Archer) goto L_Archer;
if(Class == Job_Hunter) goto L_Hnt;
@@ -835,8 +832,7 @@ OnTimer196000:
}
// SwitchHnt ------------------------------------------------------
-job_hunte.gat,93,101,1 script SwitchHnt 723,
-{
+job_hunte.gat,93,101,1 script SwitchHnt 723,{
areaannounce "job_hunte.gat", 50, 64, 123, 143, "[Test Guide]: *** The exit has been activated! You have 30 sec. to find the exit!! *** ",8;
enablenpc "ExitHnt";
addtimer 30000, "TimerHnt::OnTimer196000";
diff --git a/npc/jobs/2-1/knight.txt b/npc/jobs/2-1/knight.txt
index 70391767b..3171535b1 100644
--- a/npc/jobs/2-1/knight.txt
+++ b/npc/jobs/2-1/knight.txt
@@ -25,8 +25,7 @@
//<------------------------------------------------------------------------------------ Chivalry Captain Herman------------------------------------------------------------------------------------------>\\
-prt_in.gat,88,101,3 script Chivalry Captain Herman 56,
-{
+prt_in.gat,88,101,3 script Chivalry Captain Herman 56,{
if (Class == Job_Swordman && KNIGHT_Q > 0) goto L_Check;
mes "[Chivalry Captain Herman]";
@@ -225,8 +224,7 @@ L_Check:
//<--------------------------------------------------------------------------------- Sir Andrew Syloc (1st test) ------------------------------------------------------------------------------------------>\\
-prt_in.gat,75,107,4 script SIr Andrew Syloc 65,
-{
+prt_in.gat,75,107,4 script Sir Andrew Syloc 65,{
mes "[Sir Andrew Syloc]";
if (Class == Job_Knight) goto L_Knight;
if (Class == Job_Novice) goto L_Novice;
@@ -384,8 +382,7 @@ L_Check:
//<------------------------------------------------------------------------------ Sir James Syracuse (2nd Test) ----------------------------------------------------------------------------------------->\\
-prt_in.gat,71,91,6 script Sir James Syracuse 65,
-{
+prt_in.gat,71,91,6 script Sir James Syracuse 65,{
mes "[Sir James Syracuse]";
if (class == Job_Knight) goto L_Knight;
if (class == Job_Novice) goto L_Novice;
@@ -724,8 +721,7 @@ L_Test:
//<--------------------------------------------------------------------------------- Sir Windsor (3rd Test) -------------------------------------------------------------------------------------------------->\\
// Sir Windsor ---------------------------------------------------------
-prt_in.gat,79,94,3 script Sir Windsor#1 733,
-{
+prt_in.gat,79,94,3 script Sir Windsor#1 733,{
mes "[Sir Windsor]";
if(Class == Job_Knight) goto L_Knight;
if(Class == Job_Novice) goto L_Novice;
@@ -793,8 +789,7 @@ L_Done:
// Waiting Room ---------------------------------------------------------------------------
-job_knt.gat,89,110,4, script Sir Windsor#2::SW2 733,
-{
+job_knt.gat,89,110,4, script Sir Windsor#2::SW2 733,{
mes "[Sir Windsor]";
mes "..........";
next;
@@ -885,8 +880,7 @@ OnStart:
}
// First Level ---------------------------------------------------------
-job_knt.gat,1,1,1 script KntLvl1 -1,
-{
+job_knt.gat,1,1,1 script KntLvl1 -1,{
set $@KntRm, 1;
set $@KntMob,12;
monster "job_knt.gat",39,150,"Dustiness",1114,1,"KntLvl1::OnMyMobDead";
@@ -917,8 +911,7 @@ OnMyMobDead:
// Second Level ---------------------------------------------------------
-job_knt.gat,1,1,1 script KntLvl2 -1,
-{
+job_knt.gat,1,1,1 script KntLvl2 -1,{
set $@KntRm, 2;
set $@KntMob,12;
monster "job_knt.gat",53,52,"Frilldora",1119,1,"KntLvl2::OnMyMobDead";
@@ -950,8 +943,7 @@ OnMyMobDead:
}
// Third Level ---------------------------------------------------------------
-job_knt.gat,1,1,1 script KntLvl3 -1,
-{
+job_knt.gat,1,1,1 script KntLvl3 -1,{
set $@KntRm, 3;
set $@KntMob,7;
monster "job_knt.gat",136,152,"Knife Goblin Bro",1122,1,"KntLvl3::OnMyMobDead";
@@ -979,8 +971,7 @@ OnMyMobDead:
}
// Timer --------------------------------------------------------------------------------
-job_knt.gat,1,1,1 script TimerKnt -1,
-{
+job_knt.gat,1,1,1 script TimerKnt -1,{
OnTimer2000:
set $@KntTime$, "You have 3 minutes...";
@@ -1032,8 +1023,7 @@ AnnounceKnt:
//<------------------------------------------------------------------------------------ Lady Amy Beatris (4th Test) ---------------------------------------------------------------------------------------------->\\
-prt_in.gat,69,107,5 script Lady Amy Beatris 728,
-{
+prt_in.gat,69,107,5 script Lady Amy Beatris 728,{
mes "[Lady Amy Beatris]";
if (class == Job_Knight) goto L_Knight;
if (class == Job_Novice) goto L_Novice;
@@ -1348,8 +1338,7 @@ M_Menu:
//<------------------------------------------------------------------------------------------- Sir Edmund (5th Test) --------------------------------------------------------------------------------------------->\\
-prt_in.gat,70,99,5 script Sir Edmund 734,
-{
+prt_in.gat,70,99,5 script Sir Edmund 734,{
mes "[Sir Edmund]";
if (class == Job_Knight) goto L_Knight;
if (class == Job_Swordman) goto L_Sword;
@@ -1456,8 +1445,7 @@ L_Test:
}
// Test -----------------------------
-job_knt.gat,1,1,1 script ev_Test -1,
-{
+job_knt.gat,1,1,1 script ev_Test -1,{
killmonster "job_knt.gat","ev_Test::OnMyMobDead";
monster "job_knt.gat",141,57,"Poring",1002,1,"ev_Test::OnMyMobDead";
monster "job_knt.gat",145,57,"Poring",1002,1,"ev_Test::OnMyMobDead";
diff --git a/npc/jobs/2-1/priest.txt b/npc/jobs/2-1/priest.txt
index cb9bbe68b..6a852ffd8 100644
--- a/npc/jobs/2-1/priest.txt
+++ b/npc/jobs/2-1/priest.txt
@@ -23,8 +23,7 @@
//*********************************************************************************************************************************************************************************\\
//============================================ Father Thomas: Job changer, Test 1 =============================================\\
//*********************************************************************************************************************************************************************************\\
-prt_church.gat,16,41,4 script Father Thomas 60,
-{
+prt_church.gat,16,41,4 script Father Thomas 60,{
mes "[Father Thomas]";
if (class == Job_Novice) goto L_Novice;
if (class == Job_Priest) goto L_Priest;
@@ -1134,8 +1133,7 @@ AnnouncePrst:
//**********************************************************************************************************************************************************************************\\
//================================================= Sister Cecile: Test 3 =====================================================\\
//**********************************************************************************************************************************************************************************\\
-prt_church.gat,27,24,4 script Sister Cecile 79,
-{
+prt_church.gat,27,24,4 script Sister Cecile 79,{
mes "[Sister Cecile]";
if(Class == Job_Priest) goto L_Prst;
if(Class == Job_Acolyte) goto L_Aco;
diff --git a/npc/jobs/2-1/wizard.txt b/npc/jobs/2-1/wizard.txt
index d899a8ba4..f9f18d860 100644
--- a/npc/jobs/2-1/wizard.txt
+++ b/npc/jobs/2-1/wizard.txt
@@ -23,8 +23,7 @@
//<=================== Some dog =========================>
-gef_tower.gat,107,35,5 script Some Dog 81,
-{
+gef_tower.gat,107,35,5 script Some Dog 81,{
if(Class == Job_Mage) goto L_JobMage;
if(callfunc("Is_Magic_Class")) goto L_Magic;
if(callfunc("Is_Holy_Class")) goto L_Holy;
@@ -153,8 +152,7 @@ L_JobMage:
//<=========================================== Registrar and Examiner Catherine Medichi ==============================================>\\
-gef_tower.gat,111,37,4 script Catherine Medichi 68,
-{
+gef_tower.gat,111,37,4 script Catherine Medichi 68,{
mes "[Catherine Medichi]";
if(Class == Job_Wizard) goto L_Wizard;
if(Class == Job_Novice) goto L_Novice;
@@ -495,8 +493,7 @@ L_Mage:
//<================================================ Examiner: Raul Expagarus ==================================================>\\
-gef_tower.gat,102,24,3 script Raul Expagarus 735,
-{
+gef_tower.gat,102,24,3 script Raul Expagarus 735,{
mes "[Raul Expagarus]";
if(Class == Job_Mage) goto L_Mage;
if(Class == Job_Wizard) goto L_Wizard;
@@ -1130,8 +1127,7 @@ L_Mage:
<====================================================== Test Arena ========================================================>\\
// Test Guide ---------------------------------------------------------------------------------
-job_wiz.gat,50,165,4 script Wizard Test Guide::WzTG 123,
-{
+job_wiz.gat,50,165,4 script Wizard Test Guide::WzTG 123,{
mes "[Test Guide]";
mes "Welcome. I will be your guide for the Wizard Test.";
next;
@@ -1186,8 +1182,7 @@ OnStart:
}
// Room of Water -----------------------------------------------------------------------------
-job_wiz.gat,1,1,1 script WaterRm -1,
-{
+job_wiz.gat,1,1,1 script WaterRm -1,{
set $@WzRm, 1; // used to determine which map area(room) to make time announcements in
set $@WzMOB, 8; //used as a counter for the monsters that are summoned
monster "job_wiz.gat",109,174,"Phen",1158,1,"WaterRm::OnMyMobDead1";
@@ -1239,8 +1234,7 @@ OnMyMobDead2:
}
// Room of Earth -----------------------------------------------------------------------------------------------
-job_wiz.gat,1,1,1 script EarthRm -1,
-{
+job_wiz.gat,1,1,1 script EarthRm -1,{
set $@WzRm, 2;
set $@WzMOB, 10;
monster "job_wiz.gat",111,102,"Yoyo",1057,1,"EarthRm::OnMyMobDead1";
@@ -1296,8 +1290,7 @@ OnMyMobDead2:
}
// Room of Fire ------------------------------------------------------------------------------------------------------------
-job_wiz.gat,1,1,1 script FireRm -1,
-{
+job_wiz.gat,1,1,1 script FireRm -1,{
set $@WzRm, 3;
set $@WzMOB, 8;
monster "job_wiz.gat",58,110,"Zerom",1178,1,"FireRm::OnMyMobDead1";
@@ -1349,8 +1342,7 @@ OnMyMobDead2:
// Timer -----------------------------------------------------------------------------------------------
-job_wiz.gat,1,1,1 script TimerWz -1,
-{
+job_wiz.gat,1,1,1 script TimerWz -1,{
OnTimer1000:
if($@WzRm==1) areaannounce "job_wiz.gat", 98, 154, 129, 185, "[Test Guide]: Room of Water, testing will begin.",8;
diff --git a/npc/jobs/2-2/alchemist.txt b/npc/jobs/2-2/alchemist.txt
index 6b274d56f..e1480d0f3 100644
--- a/npc/jobs/2-2/alchemist.txt
+++ b/npc/jobs/2-2/alchemist.txt
@@ -22,8 +22,7 @@
//==================================================================================================//
// Registration and First Test
//==================================================================================================//
-alde_alche.gat,27,185,4 script Parmry Gianino 744,
-{
+alde_alche.gat,27,185,4 script Parmry Gianino 744,{
mes "[Parmry Gianino]";
if(Class == 5) goto L_Merc;
if(Class == Job_Alchem) goto L_Alch;
@@ -196,8 +195,7 @@ L_GoChange:
//==================================================================================================//
// 2nd Test: Math test :(
//==================================================================================================//
-alde_alche.gat,175,107,4 script Raspuchin Gregory 749,
-{
+alde_alche.gat,175,107,4 script Raspuchin Gregory 749,{
mes "[Raspuchin Gregory]";
if(class == 5) goto L_Merc;
L_Other:
@@ -461,8 +459,7 @@ L_Skip:
//==================================================================================================//
// 3rd Test: Mix some medicine
//==================================================================================================//
-alde_alche.gat,13,15,8 script Darwin 750,
-{
+alde_alche.gat,13,15,8 script Darwin 750,{
mes "[Darwin]";
if(class == 5) goto L_Merc;
L_Other:
@@ -686,8 +683,7 @@ L_NotEnuf:
//==================================================================================================//
// 4th Test: Learn from Morgenstein
//==================================================================================================//
-alde_alche.gat,79,19,4 script Van Helmont 748,
-{
+alde_alche.gat,79,19,4 script Van Helmont 748,{
mes "[Van Helmont]";
if(class == 5) goto L_Merc;
L_Other:
@@ -853,8 +849,7 @@ L_Done:
//==================================================================================================//
// Test 5 & 6: Word Scramble, Help the Baijin Bros.
//==================================================================================================//
-alde_alche.gat,145,19,4 script Nicholas Flamel 57,
-{
+alde_alche.gat,145,19,4 script Nicholas Flamel 57,{
mes "[Nicholas Flamel]";
if(class == 5) goto L_Merc;
L_Other:
@@ -1015,8 +1010,7 @@ L_Done:
//==================================================================================================//
// Job Changer
//==================================================================================================//
-alde_alche.gat,101,184,4 script Vincent Carsciallo 122,
-{
+alde_alche.gat,101,184,4 script Vincent Carsciallo 122,{
mes "[Vincent Carsciallo]";
if(Class == 5) goto L_Merc;
if(Class == Job_Alchem) goto L_Alch;
diff --git a/npc/jobs/2-2/rogue.txt b/npc/jobs/2-2/rogue.txt
index 7c7dd099e..06695a53e 100644
--- a/npc/jobs/2-2/rogue.txt
+++ b/npc/jobs/2-2/rogue.txt
@@ -596,8 +596,7 @@ L_Done:
//===========================================================
//------------------------------------------------------------------------------
-in_rogue.gat,272,136,3 script Hermanthorn Jr. 85,
-{
+in_rogue.gat,272,136,3 script Hermanthorn Jr. 85,{
mes "[Hermanthorn Jr.]";
mes "Huh? Wha.... who are you?! You're not from the Rogue guild!! Get out of here!";
emotion 1;
@@ -739,18 +738,15 @@ sF_Password:
// Guildsman
//===============================================
//---------------------------------------------------------------------------
-in_rogue.gat,244,39,4 script Aragham Junior 99,
-{
+in_rogue.gat,244,39,4 script Aragham Junior 99,{
callfunc "F_RogueTest4", "Aragham Junior", 245, 27;
}
//---------------------------------------------------------------------------
-in_rogue.gat,152,27,6 script Hollgrehen Junior 85,
-{
+in_rogue.gat,152,27,6 script Hollgrehen Junior 85,{
callfunc "F_RogueTest4", "Hollgrehen Junior", 160, 32;
}
//---------------------------------------------------------------------------
-in_rogue.gat,183,105,4 script Antonio Junior 88,
-{
+in_rogue.gat,183,105,4 script Antonio Junior 88,{
callfunc "F_RogueTest4", "Antonio Junior", 175, 107;
}
@@ -814,8 +810,7 @@ L_Restart:
//================================================
// Monster Spawns
//================================================
-in_rogue.gat,15,185,0 script rogue_mob1 139,8,0,
-{
+in_rogue.gat,15,185,0 script rogue_mob1 139,8,0,{
monster "in_rogue.gat",14,188,"Zombie",1015,1;
monster "in_rogue.gat",15,188,"Zombie",1015,1;
monster "in_rogue.gat",16,188,"Zombie",1015,1;
@@ -824,8 +819,7 @@ in_rogue.gat,15,185,0 script rogue_mob1 139,8,0,
monster "in_rogue.gat",16,189,"Zombie",1015,1;
end;
}
-in_rogue.gat,15,245,0 script rogue_mob2 139,8,0,
-{
+in_rogue.gat,15,245,0 script rogue_mob2 139,8,0,{
monster "in_rogue.gat",14,247,"Mummy",1041,1;
monster "in_rogue.gat",15,247,"Mummy",1041,1;
monster "in_rogue.gat",16,247,"Mummy",1041,1;
@@ -834,8 +828,7 @@ in_rogue.gat,15,245,0 script rogue_mob2 139,8,0,
monster "in_rogue.gat",16,248,"Mummy",1041,1;
end;
}
-in_rogue.gat,15,328,0 script rogue_mob3 139,8,0,
-{
+in_rogue.gat,15,328,0 script rogue_mob3 139,8,0,{
monster "in_rogue.gat",14,331,"Zombie",1015,1;
monster "in_rogue.gat",15,331,"Zombie",1015,1;
monster "in_rogue.gat",16,331,"Zombie",1015,1;
@@ -844,65 +837,55 @@ in_rogue.gat,15,328,0 script rogue_mob3 139,8,0,
monster "in_rogue.gat",16,332,"Zombie",1015,1;
end;
}
-in_rogue.gat,35,342,0 script rogue_mob4 139,0,8,
-{
+in_rogue.gat,35,342,0 script rogue_mob4 139,0,8,{
monster "in_rogue.gat",38,340,"Mummy",1041,1;
monster "in_rogue.gat",37,342,"Abyss Knight",1219,1;
monster "in_rogue.gat",39,342,"Ghoul",1036,1;
monster "in_rogue.gat",38,344,"Mummy",1041,1;
end;
}
-in_rogue.gat,57,306,0 script rogue_mob5 139,4,0,
-{
+in_rogue.gat,57,306,0 script rogue_mob5 139,4,0,{
monster "in_rogue.gat",59,301,"Khalitzburg",1132,1;
end;
}
-in_rogue.gat,96,333,0 script rogue_mob6 139,0,4,
-{
+in_rogue.gat,96,333,0 script rogue_mob6 139,0,4,{
monster "in_rogue.gat",92,325,"Khalitzburg",1132,1;
end;
}
-in_rogue.gat,139,313,0 script rogue_mob7 139,4,0,
-{
+in_rogue.gat,139,313,0 script rogue_mob7 139,4,0,{
monster "in_rogue.gat",139,309,"Abyss Knight",1219,1;
end;
}
-in_rogue.gat,135,246,0 script rogue_mob8 139,0,4,
-{
+in_rogue.gat,135,246,0 script rogue_mob8 139,0,4,{
monster "in_rogue.gat",139,245,"Zombie",1015,2;
monster "in_rogue.gat",139,246,"Zombie",1015,2;
monster "in_rogue.gat",139,247,"Zombie",1015,2;
end;
}
-in_rogue.gat,62,302,0 script rogue_mob9 139,0,4,
-{
+in_rogue.gat,62,302,0 script rogue_mob9 139,0,4,{
monster "in_rogue.gat",57,305,"Khalitzburg",1132,1;
end;
}
-in_rogue.gat,199,218,0 script rogue_mob10 139,0,8,
-{
+in_rogue.gat,199,218,0 script rogue_mob10 139,0,8,{
monster "in_rogue.gat",157,218,"Zombie",1015,10;
monster "in_rogue.gat",157,218,"Abyss Knight",1219,1;
monster "in_rogue.gat",157,218,"Ghoul",1036,1;
monster "in_rogue.gat",157,218,"Archer Skeleton",1016,1;
end;
}
-in_rogue.gat,86,187,0 script rogue_mob11 139,0,8,
-{
+in_rogue.gat,86,187,0 script rogue_mob11 139,0,8,{
monster "in_rogue.gat",88,186,"Mummy",1041,1;
monster "in_rogue.gat",88,187,"Mummy",1041,1;
monster "in_rogue.gat",88,188,"Mummy",1041,1;
end;
}
-in_rogue.gat,225,187,0 script rogue_mob12 139,0,8,
-{
+in_rogue.gat,225,187,0 script rogue_mob12 139,0,8,{
monster "in_rogue.gat",232,191,"Abyss Knight",1219,1;
monster "in_rogue.gat",233,190,"Abyss Knight",1219,1;
monster "in_rogue.gat",234,189,"Abyss Knight",1219,1;
end;
}
-in_rogue.gat,252,320,0 script rogue_mob13 139,0,8,
-{
+in_rogue.gat,252,320,0 script rogue_mob13 139,0,8,{
monster "in_rogue.gat",252,319,"Mummy",1041,1;
monster "in_rogue.gat",252,321,"Mummy",1041,1;
monster "in_rogue.gat",252,319,"Ghoul",1036,1;
@@ -926,8 +909,7 @@ in_rogue.gat,370,320,0 script rogue04 45,1,1,
//================================================
// Timer: Keeps monsters from overspawning
//================================================
-- script RogueTest3 -1,
-{
+- script RogueTest3 -1,{
end;
OnMinute10: