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author | shadowlady <shadowlady@54d463be-8e91-2dee-dedb-b68131a5f0ec> | 2004-11-22 13:13:08 +0000 |
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committer | shadowlady <shadowlady@54d463be-8e91-2dee-dedb-b68131a5f0ec> | 2004-11-22 13:13:08 +0000 |
commit | b0bb6f1bb0bd334f5cfa550d7d37357c29a39b3b (patch) | |
tree | 1e0788bce0a5c5c7d1e0f68c77b7fdee3002cafa /npc/jobs | |
parent | 0113082fd5a64bb8787f52b293f0018b557b8452 (diff) | |
download | hercules-b0bb6f1bb0bd334f5cfa550d7d37357c29a39b3b.tar.gz hercules-b0bb6f1bb0bd334f5cfa550d7d37357c29a39b3b.tar.bz2 hercules-b0bb6f1bb0bd334f5cfa550d7d37357c29a39b3b.tar.xz hercules-b0bb6f1bb0bd334f5cfa550d7d37357c29a39b3b.zip |
Fixed a wrong label
Sorry about that.
git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/athena@312 54d463be-8e91-2dee-dedb-b68131a5f0ec
Diffstat (limited to 'npc/jobs')
-rw-r--r-- | npc/jobs/custom/jobchange.txt | 649 |
1 files changed, 649 insertions, 0 deletions
diff --git a/npc/jobs/custom/jobchange.txt b/npc/jobs/custom/jobchange.txt index b5533fdf4..d3736bc8e 100644 --- a/npc/jobs/custom/jobchange.txt +++ b/npc/jobs/custom/jobchange.txt @@ -1,3 +1,651 @@ +<<<<<<< .mine +//===== eAthena Script ======================================= +//= Jobchanger Script +//===== By: ================================================== +//= eAthena Scripting Team +//===== Current Version: ===================================== +//= 2.0 +//===== Compatible With: ===================================== +//= Athena Version RC1+ +//===== Description: ========================================= +//= Changes to every class ingame. +//= Making sure they become the right class. +//===== Additional Comments: ================================= +//Added missing param into resetlevel [Lupus] +//Remade Adv. Classes Menu. [shadowlady] +//============================================================ + +prontera.gat,160,186,6 script Jobchanger 94,{ +mes "[ ^0065DFJobra^000000 ]"; +mes "Sup? I'm the insanely cool and supra-l337 jobchanger thingy for Athena! First of all, what class would you like to change into (must meet preliminary requirements for each class..)"; +next; +menu "First Class",LFirstClass,"Second Class (2-1)",LSecondClass,"Alternate Second Class (2-2)",LSecondClass2,"Novice High",LNovice2,"Advance First Class",Ladvclasses,"Advance Second Class",Ladvclasses,"Super Novice",LSuperNovice; +LNovice2: + if ((readparam(11) >= 99) && (readparam(55) >= 50) || (readparam(19) > 20)) goto Lchange; + mes "[ ^0065DFJobra^000000 ]"; + mes "Ummmm, excuse me... o.O..."; + mes "You don't MEET the class requirements..."; + mes "Hey! You're not ready! Get away, punk! *rolls eyes*"; + mes "Only 2nd Classes and Alternate 2nd Classes can change into the Novice High... jeeze."; + cutin "kafra_01",255; + close; + +Lchange: + mes "[ ^0065DFJobra^000000 ]"; + mes "We shall start the ceremony...."; + next; + if(oldclass > 0) goto Llevelcheck; + set oldclass, readparam(19); + jobchange 24; + resetlvl(1); + mes "[ ^0065DFJobra^000000 ]"; + mes "You have been reborn..."; + cutin "kafra_01",255; + close; + +Llevelcheck: + if(readparam(55) >= 45 || readparam(19) == 4001 && readparam(55) >= 10) goto Ladvclasses; + mes "[ ^0065DFJobra^000000 ]"; + mes "You need a higher level to change..."; + cutin "kafra_01",255; + close; + +Ladvclasses: +//Lord Knight & Paladin + if(oldclass == 7 && readparam(19) == 4001 || oldclass == 14 && readparam(19) == 4001) goto Lswordsmanhigh; + if(readparam(19) == 4002 && oldclass == 7) goto Llordknight; + if(readparam(19) == 4002 && oldclass == 14) goto Lpaladin; +//Assassin Cross & Stalker + if(oldclass == 12 && readparam(19) == 4001 || oldclass == 17 && readparam(19) == 4001) goto Ltheifhigh; + if(readparam(19) == 4007 && oldclass == 12) goto Lassassincross; + if(readparam(19) == 4007 && oldclass == 17) goto Lstalker; +//High Priest & Champion + if(oldclass == 8 && readparam(19) == 4001 || oldclass == 15 && readparam(19) == 4001) goto Lacolytehigh; + if(readparam(19) == 4005 && oldclass == 8) goto Lhighpriest; + if(readparam(19) == 4005 && oldclass == 15) goto Lchampion; +//Sniper & Clown & Gypsy + if(oldclass == 11 && readparam(19) == 4001 || oldclass == 19 && readparam(19) == 4001 || oldclass == 20 && readparam(19) == 4001) goto Larcherhigh; + if(readparam(19) == 4004 && oldclass == 11) goto Lsniper; + if(readparam(19) == 4004 && oldclass == 19) goto Lclown; + if(readparam(19) == 4004 && oldclass == 20) goto Lgypsy; +//Whitesmith & Creator + if(oldclass == 10 && readparam(19) == 4001 || oldclass == 18 && readparam(19) == 4001) goto Lmerchanthigh; + if(readparam(19) == 4006 && oldclass == 10) goto Lwhitesmith; + if(readparam(19) == 4006 && oldclass == 18) goto Lcreator; +//High Wizard & Professor + if(oldclass == 9 && readparam(19) == 4001 || oldclass == 16 && readparam(19) == 4001) goto Lhighmage; + if(readparam(19) == 4003 && oldclass == 9) goto Lhighwizard; + if(readparam(19) == 4003 && oldclass == 16) goto Lprofessor; + mes "[ ^0065DFJobra^000000 ]"; + mes "Please... Remove your cart, leave your falcon and get off your peco before."; + mes "[" + readparam(19) + "] [" + oldclass + "]"; + cutin "kafra_01",255; + close; +//Lord Knight & Paladin +Lswordsmanhigh: + mes "[ ^0065DFJobra^000000 ]"; + mes "Wow, fantastic! Doesn't all that hard work feel like its paid off? *kekeke* I see the ^B70004BLOOD of Porings^000000 on your hands! You truly are fit for the ^0005CESwordsman^000000 job! ^_^"; + cutin "kafra_01",255; + jobchange 4002; + close; + +Llordknight: + mes "[ ^0065DFJobra^000000 ]"; + mes "w00t w00t! You are Job Level 40, you've been a Swordie High all your life..."; + mes "Alrite, you are ready to become the doer of Justice, the embodiment of Heroism, the very soul and life of Valor! "; + mes "..."; + next; + mes "[ ^0065DFJobra^000000 ]"; + mes "Yes! You are ready to become... a Lord Knight! "; + mes "Go save a Damsel in Distress or something.."; + cutin "kafra_01",255; + jobchange 4008; + close; + +Lpaladin: + mes "[ ^0065DFJobra^000000 ]"; + mes "Mmmmm, I always liked Paladins.. their Broad Shoulders always turned me on...."; + next; + mes "[ ^0065DFJobra^000000 ]"; + mes "Go Forth On Your Mission To Serve God"; + mes "This Mission is Free of Charge"; + next; + mes "[ ^0065DFJobra^000000 ]"; + mes "That means your not getting paid dumbass!"; + emotion 29; + cutin "kafra_01",255; + jobchange 38; + close; +//Assassin Cross & Stalker +Ltheifhigh: + mes "[ ^0065DFJobra^000000 ]"; + mes "Those devious hand of yours really look like they need to grab something (no comment)..... go forth and steal!!"; + cutin "kafra_01",255; + jobchange 4007; + close; + +Lassassincross: + mes "[ ^0065DFJobra^000000 ]"; + mes "Poof! Kekeke... "; + cutin "kafra_01",255; + jobchange 4013; + close; + +Lstalker: + mes "[ ^0065DFJobra^000000 ]"; + mes "Hmf."; + mes "How goes the stalking lately?"; + mes "Found Any New Victims?"; + cutin "kafra_01",255; + jobchange 41; + close; +//High Priest & Champion +Lacolytehigh: + mes "[ ^0065DFJobra^000000 ]"; + mes "Yay.. go read a Bible.. or whatever.. er..yeah"; + cutin "kafra_01",255; + jobchange 4005; + close; + +Lhighpriest: + mes "[ ^0065DFJobra^000000 ]"; + mes "I bet you are GODDAMNED TIRED of NOT having Sp Recovery, right? Well I am tired of hearing little Jesus-Hugging Acolytes scream this every time they're low on Sp... "; + next; + mes "[ ^0065DFJobra^000000 ]"; + mes "Yay! You've now reached Priesthood! It's sorta like Manhood.. but not really, see with Manhood, you get this little thingy between your legs.. WHOOPs, I am getting so off topic.."; + cutin "kafra_01",255; + jobchange 4009; + close; + +Lchampion: + mes "[ ^0065DFJobra^000000 ]"; + mes "You are the Champion of the Weak and Poor."; + mes "Wow it must suck being you ^_^!!!"; + cutin "kafra_01",255; + jobchange 39; + close; + +//Sniper & Clown & Gypsy +Larcherhigh: + mes "[ ^0065DFJobra^000000 ]"; + mes "I used to poke things with a stick when I was a child.."; + next; + mes "[ ^0065DFJobra^000000 ]"; + mes "I guess you're like me! You hurl pointed sticks at things! Kekeke..."; + cutin "kafra_01",255; + jobchange 4004; + close; + +Lsniper: + mes "[ ^0065DFJobra^000000 ]"; + mes "Oh goodie, you've met all the requirements... did you have fun hurling pointed sticks at monsters? Well guess what?"; + next; + mes "[ ^0065DFJobra^000000 ]"; + mes "Now you can hurl pointed sticks at monsters AND keep them in one place! w00t, yea! Traps are a great thing..."; + jobchange 35;// Job: Job_Sniper + next; + mes "[ ^0065DFJobra^000000 ]"; + mes "You know what... since I'm just soooo nice... (as long as you dont piss me off *grumble grumble*)"; + mes "I'm gonna give you a complimentary falcon! Use it well! Oh.. and you might wanna wear a hat, this falcon sometimes, uh... poops.."; + cutin "kafra_01",255; + setfalcon; + jobchange 4012; + close; +Lclown: + mes "[ ^0065DFJobra^000000 ]"; + mes "What an amusing fellow."; + mes "Yay! Go play some ballads for some Dancers or something, I just can't stand your clothes... ewww."; + cutin "kafra_01",255; + jobchange 43; + next; +Lgypsy: + mes "[ ^0065DFJobra^000000 ]"; + mes "Uh-huh, swivel those hips girl! Gypsies are sooo sexy.. too bad I'm stuck in this ugly Kafra dress.. blah, if only I could strip down to a little thong too... *sigh*"; + cutin "kafra_01",255; + jobchange 44; + close; + +//Whitesmith & Creator +Lmerchanthigh: + mes "[ ^0065DFJobra^000000 ]"; + mes "Oh yeah, Mr. Moneybags, SOMEBODY here just loves the sound of coins jinglin'..."; + mes "Well its not me!.. >_>..... <_<... bah.. "; + cutin "kafra_01",255; + jobchange 4006; + close; + +Lwhitesmith: + mes "[ ^0065DFJobra^000000 ]"; + mes "Oooo~~ Goodie goodie gumdrops! You meet all the requirements! Guess what I'm gonna do ^_^..."; + next; + mes "[ ^0065DFJobra^000000 ]"; + mes "YUP! You guessed it! I turned you into a Whitesmith! Aren't you PROUD of yourself... Go and make a few weapons! Open up shops across the nation! Yea yea yea! Go go go! w00t! Ho yeah! "; + cutin "kafra_01",255; + jobchange 4011; + close; +Lcreator: + mes "[ ^0065DFJobra^000000 ]"; + mes "Create potions for the swordmen of Rune-Midgart"; + cutin "kafra_01",255; + jobchange 42; + close; +//High Wizard & Professor +Lmagehigh: + mes "[ ^0065DFJobra^000000 ]"; + mes "Nice, now you can finally wield the power of ^2200DFM^7600F9A^AF00FBN^DA00DFA^000000, your spiritual energy!!!"; + cutin "kafra_01",255; + jobchange 4003; + close; + +Lhighwizard: + mes "[ ^0065DFJobra^000000 ]"; + mes "Weeee, doesn't it feel great to finally become a High Wizard? It's like a warm bath.... ahhhhhhh......"; + cutin "kafra_01",255; + jobchange 4010; + close; + +Lprofessor: + mes "[ ^0065DFJobra^000000 ]"; + mes "Time for you to teach your first quantum physics class"; + cutin "kafra_01",255; + jobchange 40; + close; + +LFirstClass: + if(class != 0) goto Lnovice; + if(joblevel<10) goto Ljobten; + if(SkillPoint != 0) goto Lskillpt; + mes "[ ^0065DFJobra^000000 ]"; + mes "So... getting your first job, eh? Thats cool, we all need to grow up sometime I guess..."; + next; + mes "[ ^0065DFJobra^000000 ]"; + mes "Pick a job, any job! Bwahaha........."; + menu "Swordsman",LSword,"Mage",LMage,"Thief",LThief,"Merchant",LMerc,"Acolyte",LAco,"Archer",LArch,"Cancel",LCancel; + +Lnovice: + mes "[ ^0065DFJobra^000000 ]"; + mes "Ummmm, excuse me... o.O..."; + mes "You don't LOOK like a novice..."; + mes "Hey! You're no novice! Get away, punk! *rolls eyes*"; + mes "Only NOVICES can change into the First Job... jeeze."; + cutin "kafra_01",255; + close; + +Lskillpt: + mes "[ ^0065DFJobra^000000 ]"; + mes "Please use up all your skill points before changing into the next job! "; + cutin "kafra_01",255; + close; + +Ljobten: + mes "[ ^0065DFJobra^000000 ]"; + mes "Ugh, you need to have at least a Job Level of 10 before changing into the first class... go kill some porings or something.. >.>'"; + cutin "kafra_01",255; + close; + +LSword: + mes "[ ^0065DFJobra^000000 ]"; + mes "Wow, fantastic! Doesn't all that hard work feel like its paid off? *kekeke* I see the ^B70004BLOOD of Porings^000000 on your hands! You truly are fit for the ^0005CESwordsman^000000 job! ^_^"; + cutin "kafra_01",255; + jobchange 1;// Job: Job_Swordman + close; + +LMage: + mes "[ ^0065DFJobra^000000 ]"; + mes "Nice, now you can finally wield the power of ^2200DFM^7600F9A^AF00FBN^DA00DFA^000000, your spiritual energy!!!"; + cutin "kafra_01",255; + jobchange 2;// Job: Job_Mage + close; + +LThief: + mes "[ ^0065DFJobra^000000 ]"; + mes "Those devious hand of yours really look like they need to grab something (no comment)..... go forth and steal!!"; + cutin "kafra_01",255; + jobchange 6;// Job: Job_Thief + close; + +LMerc: + mes "[ ^0065DFJobra^000000 ]"; + mes "Oh yeah, Mr. Moneybags, SOMEBODY here just loves the sound of coins jinglin'..."; + mes "Well its not me!.. >_>..... <_<... bah.. "; + cutin "kafra_01",255; + jobchange 5;// Job: Job_Merchant + close; + +LAco: + mes "[ ^0065DFJobra^000000 ]"; + mes "Yay.. go read a Bible.. or whatever.. er..yeah"; + cutin "kafra_01",255; + jobchange 4;// Job: Job_Acolyte + close; + +LArch: + mes "[ ^0065DFJobra^000000 ]"; + mes "I used to poke things with a stick when I was a child.."; + next; + mes "[ ^0065DFJobra^000000 ]"; + mes "I guess you're like me! You hurl pointed sticks at things! Kekeke..."; + cutin "kafra_01",255; + jobchange 3;// Job: Job_Archer + close; + +LSecondClass: + if(SkillPoint != 0) goto Lskillpt; + if(joblevel<40) goto Ljobforty; + mes "[ ^0065DFJobra^000000 ]"; + mes "Nice... you are ready to change into the Second Job! Things get really fun after this!"; + next; + mes "[ ^0065DFJobra^000000 ]"; + mes "What would you like to be? (Please be the preliminary job)"; + menu "Knight",LKnight,"Wizard",LWizard,"Hunter",LHunter,"Blacksmith",LBlacksmith,"Assassin",LAssassin,"Priest",LPriest,"Cancel",LCancel; + + Ljobforty: + mes "[ ^0065DFJobra^000000 ]"; + mes "You must be at least Job Level 40 before even thinking about changing into the Second Job."; + cutin "kafra_01",255; + close; + + LKnight: + if(class !=1) goto LNotSword; + mes "[ ^0065DFJobra^000000 ]"; + mes "w00t w00t! You are Job Level 40, you've been a Swordie all your life..."; + mes "Alrite, you are ready to become the doer of Justice, the embodiment of Heroism, the very soul and life of Valor! "; + mes "..."; + next; + mes "[ ^0065DFJobra^000000 ]"; + mes "Yes! You are ready to become... a Knight! "; + mes "Go save a Damsel in Distress or something.."; + cutin "kafra_01",255; + jobchange 7;// Job: Job_Knight + close; + + + LNotSword: + mes "[ ^0065DFJobra^000000 ]"; + mes "Well... you see, there's a little, teensy-weensy problem with YOU becoming a Knight."; + mes "Please be a Swordman before even thinking about 'magically' turning into a Knight... jeeze. *rolls eyes*"; + cutin "kafra_01",255; + close; + + LHunter: + if(class !=3) goto LNotArcher; + mes "[ ^0065DFJobra^000000 ]"; + mes "Oh goodie, you've met all the requirements... did you have fun hurling pointed sticks at monsters? Well guess what?"; + next; + mes "[ ^0065DFJobra^000000 ]"; + mes "Now you can hurl pointed sticks at monsters AND keep them in one place! w00t, yea! Traps are a great thing..."; + jobchange 11;// Job: Job_Hunter + next; + mes "[ ^0065DFJobra^000000 ]"; + mes "You know what... since I'm just soooo nice... (as long as you dont piss me off *grumble grumble*)"; + mes "I'm gonna give you a complimentary falcon! Use it well! Oh.. and you might wanna wear a hat, this falcon sometimes, uh... poops.."; + cutin "kafra_01",255; + setfalcon; + close; + + LNotArcher: + mes "[ ^0065DFJobra^000000 ]"; + mes "Guess what?"; + next; + mes "[ ^0065DFJobra^000000 ]"; + mes "YOU'RE NOT AN ARCHER >_<...."; + mes "WTF?! Do you really think you can magically turn into a Hunter!? I DONT THINK SO BIYATCH!!! >8-(..."; + mes "Go away! *grumble grumble*"; + cutin "kafra_01",255; + close; + + LBlacksmith: + mes "[ ^0065DFJobra^000000 ]"; + if(class !=5) goto LNotMerc; + mes "[ ^0065DFJobra^000000 ]"; + mes "Oooo~~ Goodie goodie gumdrops! You meet allll the requirements! Guess what I'm gonna do ^_^..."; + next; + mes "[ ^0065DFJobra^000000 ]"; + mes "YUP! You guessed it! I turned you into a Blacksmith! Aren't you PROUD of yourself... Go and make a few weapons! Open up shops across the nation! Yea yea yea! Go go go! w00t! Ho yeah! "; + cutin "kafra_01",255; + jobchange 10;// Job: Job_Blacksmith + close; + + LNotMerc: + mes "[ ^0065DFJobra^000000 ]"; + mes "No, uh-uh, you are no Merchant! Go away! Only MERCHANTS can change into Blacksmiths!!"; + mes "Its like the cycle of life or something! Stop trying to disrupt the order of the universe >_<!!"; + cutin "kafra_01",255; + close; + + LAssassin: + if(class !=6) goto LNotThief; + mes "[ ^0065DFJobra^000000 ]"; + mes "Did you know I used to be a male Assassin? Well, I had a few things done to my hair, got a face lift, some implants here and there..."; + next; + mes "[ ^0065DFJobra^000000 ]"; + mes "Oh my, too much information, right? Kekeke, okay, go off and become the most sinister of all Jobs in this world... ^6500BFAssassin..."; + next; + mes "[ ^0065DFJobra^000000 ]"; + mes "Poof! Kekeke... "; + jobchange 12;// Job: Job_Assassin + cutin "kafra_01",255; + close; + + LNotThief: + mes "[ ^0065DFJobra^000000 ]"; + mes ".... You're not even a thief.. >_>... go away.."; + cutin "kafra_01",255; + close; + + LPriest: + if(class !=4) goto LNotAco; + mes "[ ^0065DFJobra^000000 ]"; + mes "I bet you are GODDAMNED TIRED of NOT having Sp Recovery, right? Well I am tired of hearing little Jesus-Hugging Acolytes scream this every time they're low on Sp... "; + next; + mes "[ ^0065DFJobra^000000 ]"; + mes "Yay! You've now reached Priesthood! It's sorta like Manhood.. but not really, see with Manhood, you get this little thingy between your legs.. WHOOPs, I am getting so off topic.."; + jobchange 8;// Job: Job_Priest + cutin "kafra_01",255; + close; + + LNotAco: + mes "[ ^0065DFJobra^000000 ]"; + mes "Okay I'm getting tired of this.. you are NOT an Acolyte... I bet you haven't even read the Bible ONCE! You're going to HELL!"; + cutin "kafra_01",255; + close; + + LWizard: + if(class !=2) goto LNotMage; + mes "[ ^0065DFJobra^000000 ]"; + mes "Weeee, doesn't it feel great to finally become a Wizard? It's like a warm bath.... ahhhhhhh......"; + jobchange 9;// Job: Job_Wizard + cutin "kafra_01",255; + close; + + LNotMage: + mes "[ ^0065DFJobra^000000 ]"; + mes "I bet you've never cast a spell in your life.. go away >_>..."; + cutin "kafra_01",255; + close; + +LSecondClass2: + if(SkillPoint != 0) goto Lskillpt; + if(joblevel<40) goto Ljobforty; + mes "[ ^0065DFJobra^000000 ]"; + mes "Wow, your ready to become second job already?!"; + next; + mes "[ ^0065DFJobra^000000 ]"; + mes "Very well then, what would you like to be?"; + menu "Crusader",LCrusader,"Sage",LSage,"Bard / Dancer",LBardDancer,"Alchemist",LAlchemist,"Rogue",LRogue,"Monk",LMonk,"Cancel",LCancel; + + LCrusader: + if(class !=1) goto LNotSword2; + mes "[ ^0065DFJobra^000000 ]"; + mes "Mmmmm, I always liked Crusaders.. their Broad Shoulders always turned me on...."; + next; + mes "[ ^0065DFJobra^000000 ]"; + mes "Oooo~~~ yeah, thats it... yummy..."; + jobchange 14;// Job: Job_Crusader + cutin "kafra_01",255; + close; + + LNotSword2: + mes "[ ^0065DFJobra^000000 ]"; + mes "Nuh-uh... you ain't no Swordman! Get out of here! Scat!"; + mes ".......Everybody can't be a Crusader."; + cutin "kafra_01",255; + close; + + LBardDancer: + if(sex==0) goto LBard; + if(sex==1) goto LDancer; + + LBard: + if(class !=3) goto LNotArch3; + mes "[ ^0065DFJobra^000000 ]"; + mes "Yay! Go play some ballads for some Dancers or something, I just can't stand your clothes... ewww."; + jobchange 19;// Job: Job_Bard + cutin "kafra_01",255; + close; + + LNotArch3: + mes "[ ^0065DFJobra^000000 ]"; + mes "Nope.. you got it wrong bub.. you gotta be an ARCHER before becoming a Bard.."; + mes "Silly players.. just don't know when to stop..."; + cutin "kafra_01",255; + close; + + LDancer: + if(class !=3) goto LNotArch2; + mes "[ ^0065DFJobra^000000 ]"; + mes "Uh-huh, swivel those hips girl ^_~ Dancers are sooo sexy.. too bad I'm stuck in this ugly Kafra dress.. blah, if only I could strip down to a little thong too... *sigh*"; + jobchange 20;// Job: Job_Dancer + cutin "kafra_01",255; + close; + + LNotArch2: + mes "[ ^0065DFJobra^000000 ]"; + mes "Nope.. you got it wrong girl.. you gotta be an ARCHER before becoming a Dancer.."; + mes "Silly players.. just don't know when to stop..."; + cutin "kafra_01",255; + close; + + LAlchemist: + mes "[ ^0065DFJobra^000000 ]"; + if(class !=5) goto LNotMerc2; + mes "Cool! Go make some potions! Open a Pharmacy! yeah yeah yeah! ^_^"; + jobchange 18;// Job: Job_Alchem + cutin "kafra_01",255; + close; + + + LNotMerc2: + mes "[ ^0065DFJobra^000000 ]"; + mes "Ummm... no, you gotta be a Merchant first..."; + cutin "kafra_01",255; + close; + + LRogue: + if(class !=6) goto LNotThief2; + mes "[ ^0065DFJobra^000000 ]"; + mes "Wow! ^_^ You.. are.. SOOOOO COOOL!! KYAAHH XD!! *drools*"; + jobchange 17;// Job: Job_Rogue + cutin "kafra_01",255; + close; + + LNotThief2: + mes "[ ^0065DFJobra^000000 ]"; + mes "Look... you gotta be a THIEF before becoming a Rogue.."; + mes "I know you think they are really cool.. but NO is NO!"; + cutin "kafra_01",255; + close; + + LMonk: + if(class !=4) goto LNotAco2; + mes "[ ^0065DFJobra^000000 ]"; + mes "Nice.... Monks are pretty darn cool!"; + jobchange 15;// Job: Job_Monk + cutin "kafra_01",255; + close; + + LNotAco2: + mes "[ ^0065DFJobra^000000 ]"; + mes "Go read a Bible.. you're not an Acolyte.. and guess what?"; + mes "YOU GOTTA BE A ACO BEFORE BECOMING A MONK!!! >_<"; + cutin "kafra_01",255; + close; + + LSage: + if(class !=2) goto LNotMage2; + mes "[ ^0065DFJobra^000000 ]"; + mes "Ahhhh, soo cool! I'll never get tired of seeing people turn into those new 2-2 sprites.. KYAHH XD!!"; + mes "Go forth Sage! Show those wizzies what a real mana-wielder can do! Mwahaha..."; + jobchange 16;// Job: Job_Sage + cutin "kafra_01",255; + close; + + LNotMage2: + mes "[ ^0065DFJobra^000000 ]"; + mes "Other jobs except `Mage' are not permitted to be Sages."; + cutin "kafra_01",255; + close; + +LCancel: + mes "[ ^0065DFJobra^000000 ]"; + mes "Blah.. be that way.. >_>.."; + cutin "kafra_01",255; + close; + +LSuperNovice: + if(Class == 23) goto L_Twice; + if(Class != 0) goto L_Otherjob; + if(JobLevel < 10) goto L_LowSkill; + if(BaseLevel < 45) goto L_Lowlevel; + if(SkillPoint != 0) goto L_StillSk; + mes "[ ^0065DFJobra^000000 ]"; + mes "Hello, Novice!"; + mes "Are you enjoying yourself as a novice, the preferred class of the common man?"; + menu "Yes, I love Novices!",L_SNChange,"Ewww, Novices sucks...",LCancel; + +L_SNChange: + mes "[ ^0065DFJobra^000000 ]"; + mes "We pride ourselves on our slogan 'Common Man, Common Goals, Common Dreams'!"; + mes "Have fun with all those skills."; + cutin "kafra_01",255; + jobchange 23; + close; + +L_LowSkill: + mes "[ ^0065DFJobra^000000 ]"; + mes "Well...it seems your level is a little too common at the moment."; + mes "You need to have a class level of ^0000FFat least 9^000000 in order to become a Super Novice."; + cutin "kafra_01",255; + close; + +L_LowLevel: + mes "[ ^0065DFJobra^000000 ]"; + mes "Well...it seems your level is a little too common at the moment."; + mes "You need to have a primary level of ^0000FFat least 45^000000 in order to become a Super Novice."; + cutin "kafra_01",255; + close; + +L_StillSk: + mes "[ ^0065DFJobra^000000 ]"; + mes "Well...it seems you still have some skill points."; + mes "You need to have ^0000FFNO^000000 skill points left in order to change jobs."; + cutin "kafra_01",255; + close; + +L_Twice: + mes "[ ^0065DFJobra^000000 ]"; + mes "You are already a Super Novice..."; + cutin "kafra_01",255; + close; + +L_Otherjob: + next; + mes "[ ^0065DFJobra^000000 ]"; + mes "Such people don't have a place in Novice common society. I'm sorry."; + cutin "kafra_01",255; + close; +} +======= //===== eAthena Script ======================================= //= Jobchanger Script //===== By: ================================================== @@ -644,3 +1292,4 @@ L_Otherjob: cutin "kafra_01",255; close; } + |