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author | L0ne_W0lf <L0ne_W0lf@54d463be-8e91-2dee-dedb-b68131a5f0ec> | 2008-05-31 17:27:52 +0000 |
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committer | L0ne_W0lf <L0ne_W0lf@54d463be-8e91-2dee-dedb-b68131a5f0ec> | 2008-05-31 17:27:52 +0000 |
commit | b607843c8eeba7599a6d6426815910b25b513d78 (patch) | |
tree | e9e2cd46f03df6b7b6dc1ce2faeca7ca27a82408 /npc/jobs/novice/novice.txt | |
parent | 7ae67febba40a9729b4e3e6253e2da434a231965 (diff) | |
download | hercules-b607843c8eeba7599a6d6426815910b25b513d78.tar.gz hercules-b607843c8eeba7599a6d6426815910b25b513d78.tar.bz2 hercules-b607843c8eeba7599a6d6426815910b25b513d78.tar.xz hercules-b607843c8eeba7599a6d6426815910b25b513d78.zip |
* Implemented some of the 13.1 equipment (no weapons yet.)
* Added sprite ID and names for the 13.1 monsters. (no stats)
* Small update to the novice grounds, by Kisuka.
git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@12749 54d463be-8e91-2dee-dedb-b68131a5f0ec
Diffstat (limited to 'npc/jobs/novice/novice.txt')
-rw-r--r-- | npc/jobs/novice/novice.txt | 14 |
1 files changed, 13 insertions, 1 deletions
diff --git a/npc/jobs/novice/novice.txt b/npc/jobs/novice/novice.txt index 512706c58..5be80a69f 100644 --- a/npc/jobs/novice/novice.txt +++ b/npc/jobs/novice/novice.txt @@ -3,7 +3,7 @@ //===== By: ================================================== //= Dr.Evil & MasterOfMuppets //===== Current Version: ===================================== -//= 1.7c +//= 1.7d //===== Compatible With: ===================================== //= eAthena SVN 3422+(Requires jA Script System) //===== Description: ========================================= @@ -22,6 +22,7 @@ //= 1.7a a bit of optimization [Lupus] //= 1.7b Corrected a little Typo Error. (bugreport:728) [Samuray22] //= 1.7C Corrected another Typo Error. (bugreport:740) [Samuray22] +//= 1.7D Added confirm character name thing on receptionist. [Kisuka] //============================================================ //==================================================================== @@ -247,6 +248,17 @@ new_zone01,144,107,2 script Guard#02 105,{ new_zone02,100,29,4 script Receptionist#nz 86,{ if(Class != Job_Novice || Upper) goto L_Fail; mes "[Training Grounds Receptionist]"; + mes "Hello, you look to be new here."; + mes "What is your name?"; + next; + input .@charname$; + if (.@charname$!=strcharinfo(0)) { + mes "[Training Grounds Receptionist]"; + mes "Sorry, but I don't think I heard"; + mes "you correctly"; + close; + } + mes "[Training Grounds Receptionist]"; mes "Welcome!"; mes "You are at the entrance"; mes "of the ^3355FFTraining Grounds^000000."; |