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authormasao87 <masao87@54d463be-8e91-2dee-dedb-b68131a5f0ec>2012-05-31 22:13:00 +0000
committermasao87 <masao87@54d463be-8e91-2dee-dedb-b68131a5f0ec>2012-05-31 22:13:00 +0000
commitfb10d4b4a1cf11daf0be70c2c03ca12358b22fbe (patch)
treea9b5bc2168d681f851b4cf9b60b7d5e551eae52f /npc/jobs/3-2/sorcerer.txt
parent72c4b91d210c6b8885033896d7b6e31b1baa5bc6 (diff)
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- Fixed parenthesis check in most 3rd job change quests. bugreport:5883
- Partially rewrote Rune Knight job change quest. bugreport:5881 - Follow up r16180 where i forgot to rename some Warper NPC from Mina to Warp Agent. - Fixed some comodo quest typos. bugreport:5882 git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@16192 54d463be-8e91-2dee-dedb-b68131a5f0ec
Diffstat (limited to 'npc/jobs/3-2/sorcerer.txt')
-rw-r--r--npc/jobs/3-2/sorcerer.txt16
1 files changed, 8 insertions, 8 deletions
diff --git a/npc/jobs/3-2/sorcerer.txt b/npc/jobs/3-2/sorcerer.txt
index a2355a5c9..9f6626f4a 100644
--- a/npc/jobs/3-2/sorcerer.txt
+++ b/npc/jobs/3-2/sorcerer.txt
@@ -35,7 +35,7 @@ gef_tower,102,34,5 script Merito 742,{
mes "Wow~ you are a young adventurer. I envy you.";
close;
}
- if (Class == Job_Sage || Class == Job_Professor || Class == Job_Baby_Sage && (job_soc < 1)){
+ if ((Class == Job_Sage || Class == Job_Professor || Class == Job_Baby_Sage) && (job_soc < 1)){
mes "[Merito]";
mes "Welcome. What can I help you with?";
next;
@@ -82,7 +82,7 @@ gef_tower,102,34,5 script Merito 742,{
set job_soc,1;
close;
}
- if (Class == Job_Sage || Class == Job_Professor || Class == Job_Baby_Sage && (job_soc == 1)){
+ if ((Class == Job_Sage || Class == Job_Professor || Class == Job_Baby_Sage) && (job_soc == 1)){
mes "[Merito]";
mes "Good, then I'll give you a short explanation about the Sorcerer.";
next;
@@ -140,7 +140,7 @@ gef_tower,102,34,5 script Merito 742,{
close;
}
}
- if (Class == Job_Sage || Class == Job_Professor || Class == Job_Baby_Sage && (job_soc > 1)){
+ if ((Class == Job_Sage || Class == Job_Professor || Class == Job_Baby_Sage) && (job_soc > 1)){
mes "[Merito]";
mes "How about your test? Well, Karacas is a little lazy, so that might bother you some... kkk";
close;
@@ -168,12 +168,12 @@ gef_tower,113,161,5 script Karacas 754,{
mes "Is there anything I can do for you?";
close;
}
- if (Class == Job_Sage || Class == Job_Professor || Class == Job_Baby_Sage && (job_soc < 2)){
+ if ((Class == Job_Sage || Class == Job_Professor || Class == Job_Baby_Sage) && (job_soc < 2)){
mes "[Karacas]";
mes "More people are visiting Geffen Tower thesedays.";
close;
}
- if (Class == Job_Sage || Class == Job_Professor || Class == Job_Baby_Sage && (job_soc == 2)){
+ if ((Class == Job_Sage || Class == Job_Professor || Class == Job_Baby_Sage) && (job_soc == 2)){
mes "[Karacas]";
mes "....";
next;
@@ -259,7 +259,7 @@ gef_tower,113,161,5 script Karacas 754,{
changequest 12096,12097;
close;
}
- if (Class == Job_Sage || Class == Job_Professor || Class == Job_Baby_Sage && (job_soc == 3)){
+ if ((Class == Job_Sage || Class == Job_Professor || Class == Job_Baby_Sage) && (job_soc == 3)){
if ((countitem(992) > 2) && (countitem(991) > 2) && (countitem(990) > 2) && (countitem(993) > 2)){
mes "[Karacas]";
mes "Oh, you have all the materials.";
@@ -349,7 +349,7 @@ gef_tower,113,161,5 script Karacas 754,{
mes "When you bring these basic things, I'll guide you to the next step.";
close;
}
- if (Class == Job_Sage || Class == Job_Professor || Class == Job_Baby_Sage && (job_soc == 4)){
+ if ((Class == Job_Sage || Class == Job_Professor || Class == Job_Baby_Sage) && (job_soc == 4)){
if ((countitem(6276) > 0) && (countitem(6278) > 0) && (countitem(6277) > 0)){
mes "[Karacas]";
mes "Wow~ your skill is good.";
@@ -372,7 +372,7 @@ gef_tower,113,161,5 script Karacas 754,{
mes "Don't give up and keep on trying~";
close;
}
- if (Class == Job_Sage || Class == Job_Professor || Class == Job_Baby_Sage && (job_soc == 5)){
+ if ((Class == Job_Sage || Class == Job_Professor || Class == Job_Baby_Sage) && (job_soc == 5)){
mes "[Karacas]";
mes "Originally my teacher needs to check the Sorcerer job change but after he went out to find the spirit of fish, I can't see him. So I'll check it myself.";
next;