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authorKisuka <kisuka@kisuka.com>2013-10-28 00:42:23 -0700
committerKisuka <kisuka@kisuka.com>2013-10-28 00:42:23 -0700
commit124ab2a1cdb344f24170a4d91f7000ebabf39b40 (patch)
treeebc5aeee49da96f88e55358c184d69d90eae9289 /npc/jobs/2-1/wizard.txt
parente7efdfe96e1b4c288bca845c03512da6842d6425 (diff)
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Added ability to use constants instead of sprite IDs for NPCs. Converted all npcs to use this.
Diffstat (limited to 'npc/jobs/2-1/wizard.txt')
-rw-r--r--npc/jobs/2-1/wizard.txt22
1 files changed, 11 insertions, 11 deletions
diff --git a/npc/jobs/2-1/wizard.txt b/npc/jobs/2-1/wizard.txt
index 549ebcc95..b1b4d05ab 100644
--- a/npc/jobs/2-1/wizard.txt
+++ b/npc/jobs/2-1/wizard.txt
@@ -27,7 +27,7 @@
//= 3.3 Fixed waitingroom bug. [Euphy]
//============================================================
-gef_tower,111,37,4 script Wizard Guildsman 70,{
+gef_tower,111,37,4 script Wizard Guildsman 1_F_GYPSY,{
if (Upper == 1) {
mes "[Catherine]";
mes "? Excuse me, I am wondering if we have met before...?";
@@ -446,7 +446,7 @@ gef_tower,111,37,4 script Wizard Guildsman 70,{
}
}
-gef_tower,102,24,2 script Gloomy Wizard 735,{
+gef_tower,102,24,2 script Gloomy Wizard 4_M_JOB_WIZARD,{
if (BaseJob != Job_Mage) {
if (BaseJob == Job_Wizard) {
mes "[Raulel]";
@@ -1053,7 +1053,7 @@ gef_tower,102,24,2 script Gloomy Wizard 735,{
}
}
-job_wiz,50,165,4 script Arena Assistant 700,{
+job_wiz,50,165,4 script Arena Assistant 8_F_GIRL,{
mes "[Arena Assistant]";
mes "Welcome to the Wizard Job Change Arena.";
mes "If you would like to take the final test, then please enter the waiting room.";
@@ -1086,7 +1086,7 @@ OnStart:
// Water Room (Test 2 part 1)
//==========================================================
-job_wiz,1,1,1 script Room of Water 66,{
+job_wiz,1,1,1 script Room of Water 1_F_01,{
OnInit:
disablenpc "Room of Water";
end;
@@ -1180,7 +1180,7 @@ OnTimer186000:
end;
}
-job_wiz,1,2,1 script Room of Water#Door 66,{
+job_wiz,1,2,1 script Room of Water#Door 1_F_01,{
OnInit:
disablenpc "Room of Water#Door";
end;
@@ -1259,7 +1259,7 @@ OnTouch:
// Earth Room (Test 2 part 2)
//==========================================================
-job_wiz,1,3,1 script Room of Earth 66,{
+job_wiz,1,3,1 script Room of Earth 1_F_01,{
OnInit:
disablenpc "Room of Earth";
end;
@@ -1354,7 +1354,7 @@ OnTimer186000:
end;
}
-job_wiz,1,4,1 script Room of Earth#Door 66,{
+job_wiz,1,4,1 script Room of Earth#Door 1_F_01,{
OnInit:
disablenpc "Room of Earth#Door";
end;
@@ -1439,7 +1439,7 @@ OnTouch:
// Fire Room (Test 2 part 3)
//==========================================================
-job_wiz,1,5,1 script Room of Fire 66,{
+job_wiz,1,5,1 script Room of Fire 1_F_01,{
OnInit:
disablenpc "Room of Fire";
end;
@@ -1532,7 +1532,7 @@ OnTimer186000:
end;
}
-job_wiz,1,6,1 script Room of Fire#Door 66,{
+job_wiz,1,6,1 script Room of Fire#Door 1_F_01,{
OnInit:
disablenpc "Room of Fire#Door";
end;
@@ -1619,7 +1619,7 @@ OnTouch:
end;
}
-job_wiz,1,7,1 script Test Helper#wiz 66,{
+job_wiz,1,7,1 script Test Helper#wiz 1_F_01,{
end;
OnInit:
@@ -1657,7 +1657,7 @@ OnTimer9000:
end;
}
-gef_tower,107,36,4 script White Dog#wiz 81,{
+gef_tower,107,36,4 script White Dog#wiz 4_DOG01,{
if (BaseJob != Job_Mage) {
if (BaseJob == Job_Wizard) {
mes "[Maria]";