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author | Haru <haru@dotalux.com> | 2015-11-10 16:51:00 +0100 |
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committer | Haru <haru@dotalux.com> | 2015-12-15 20:53:51 +0100 |
commit | a29147e139c55ecedfce5dbd75de9bb886b1ad4e (patch) | |
tree | e9353f10e250dc135050ee0465a4070228f62c48 /npc/jobs/2-1/priest.txt | |
parent | d5ed62e142daf76bcfdf68ba2e1da0ae42e9ec13 (diff) | |
download | hercules-a29147e139c55ecedfce5dbd75de9bb886b1ad4e.tar.gz hercules-a29147e139c55ecedfce5dbd75de9bb886b1ad4e.tar.bz2 hercules-a29147e139c55ecedfce5dbd75de9bb886b1ad4e.tar.xz hercules-a29147e139c55ecedfce5dbd75de9bb886b1ad4e.zip |
Standardized header in scripts (part 5)
- Now including GPL-compliant license/copyright info
- Restored some missing copyrights
- Jobs scripts folders
Signed-off-by: Haru <haru@dotalux.com>
Diffstat (limited to 'npc/jobs/2-1/priest.txt')
-rw-r--r-- | npc/jobs/2-1/priest.txt | 85 |
1 files changed, 47 insertions, 38 deletions
diff --git a/npc/jobs/2-1/priest.txt b/npc/jobs/2-1/priest.txt index 89573956e..ced397552 100644 --- a/npc/jobs/2-1/priest.txt +++ b/npc/jobs/2-1/priest.txt @@ -1,36 +1,49 @@ -//===== Hercules Script ====================================== +//================= Hercules Script ======================================= +//= _ _ _ +//= | | | | | | +//= | |_| | ___ _ __ ___ _ _| | ___ ___ +//= | _ |/ _ \ '__/ __| | | | |/ _ \/ __| +//= | | | | __/ | | (__| |_| | | __/\__ \ +//= \_| |_/\___|_| \___|\__,_|_|\___||___/ +//================= License =============================================== +//= This file is part of Hercules. +//= http://herc.ws - http://github.com/HerculesWS/Hercules +//= +//= Copyright (C) 2012-2015 Hercules Dev Team +//= Copyright (C) Kisuka +//= Copyright (C) Samuray22 +//= Copyright (C) L0ne_W0lf +//= Copyright (C) KarLaeda +//= Copyright (C) Vicious +//= Copyright (C) Lupus +//= Copyright (C) kobra_k88 +//= Copyright (C) Pgro Team (OwNaGe)(Aegis) +//= +//= Hercules is free software: you can redistribute it and/or modify +//= it under the terms of the GNU General Public License as published by +//= the Free Software Foundation, either version 3 of the License, or +//= (at your option) any later version. +//= +//= This program is distributed in the hope that it will be useful, +//= but WITHOUT ANY WARRANTY; without even the implied warranty of +//= MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the +//= GNU General Public License for more details. +//= +//= You should have received a copy of the GNU General Public License +//= along with this program. If not, see <http://www.gnu.org/licenses/>. +//========================================================================= //= Priest Job Quest -//===== By: ================================================== -//= Translated By: Pgro Team (OwNaGe)(Aegis) -//= Converted by: kobra_k88. -//= Further bugfixed and tested by Lupus -//===== Current Version: ===================================== -//= 2.6 -//===== File Encoding ======================================== +//================= File Encoding ========================================= //= CP-949 (EUC-KR compatible). Do NOT read/save it as UTF-8. -//===== Description: ========================================= -//= [Official Conversion] +//= -If the encoding is correct, the next three lines have the same length- +//= ============ กฤกฤกฤกฤกฤกฤกฤกฤกฤกฤกฤกฤกฤกฤกฤกฤกฤกฤกฤกฤกฤกฤกฤกฤกฤกฤกฤกฤกฤกฤกฤกฤกฤกฤกฤกฤกฤกฤกฤกฤกฤกฤกฤกฤกฤ ============ +//= ============ ============================================= ============ +//= ============ กมกมกมกมกมกมกมกมกมกมกมกมกมกมกมกมกมกมกมกมกมกมกมกมกมกมกมกมกมกมกมกมกมกมกมกมกมกมกมกมกมกมกมกมกม ============ +//================= Description =========================================== //= Job Change quest for Priest class. -//===== Additional Comments: ================================= -//= Fully working. Changed the way Priests enter the test room to help Acos. -//= Must use this with the included Acolyte quest to work properely. -//= 1.3 Added Baby Class support, fixed 3 wrong constants bugs [Lupus] -//= 1.5 Fixed possible EXP abuse [Lupus] -//= 1.6 Added a func which prevent advanced classes passing -//= 2nd Job Quests again. It also guides adv classes where -//= to go. [Lupus] -//= 2.0 Changed numbers to constants. [Vicious] -//= 2.1 Merged JFunc [Lupus] -//= 2.1a Fixed typo [KarLaeda] -//= 2.2 Rescripted to Aegis 10.3 standards. [L0ne_W0lf] -//= 2.3 Several bugfixes with the help of Barron-Monster. [L0ne_W0lf] -//= 2.3a More bug fixes. [L0ne_W0lf] -//= 2.4 Changed Marthilda to Mathilda. [L0ne_W0llf] -//= 2.4a Deleted unused variables. [Samuray22] -//= 2.4b Corrected a Typo error ";;". [Samuray22] -//= 2.5 Added Quest Log commands. [Kisuka] -//= 2.6 Removed the need for use of 'goto.' [L0ne_W0lf] -//========================================================== +//================= Current Version ======================================= +//= 2.6 +//========================================================================= prt_church,16,41,4 script High Bishop#prst 1_M_PASTOR,{ // Uncomment the following 'if' statement to allow High Priests to assist Acolytes with the job change quest. @@ -842,8 +855,7 @@ prt_church,27,24,1 script Sister Cecilia 1_F_PRIEST,{ } } -// 2nd Test -//========================================================== +//== 2nd Test ============================================== job_prist,24,187,4 script Peter S. Alberto 4_M_MINISTER,{ mes "[Father Peter]"; if (BaseJob == Job_Priest) { @@ -1306,8 +1318,7 @@ OnTouch: end; } -// 3rd Test -//========================================================== +//== 3rd Test ============================================== job_prist,168,45,4 script Deviruchi#prst DEVIRUCHI,8,1,{ OnTouch: if (BaseJob == Job_Priest) { @@ -1607,8 +1618,7 @@ OnTouch: end; } -// 4th Test -//========================================================== +//== 4th Test ============================================== job_prist,1,2,1 script Mummy_Generator 4_M_MINISTER,1,1,{ OnInit: disablenpc "Mummy_Generator"; @@ -1721,8 +1731,7 @@ OnTouch: end; } -// Functions -//========================================================== +//== Functions ============================================= function script F_FatherRub { if (PRIEST_Q != 0) { if (PRIEST_Q == 1) { |