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authorLupus <Lupus@54d463be-8e91-2dee-dedb-b68131a5f0ec>2007-03-15 20:32:55 +0000
committerLupus <Lupus@54d463be-8e91-2dee-dedb-b68131a5f0ec>2007-03-15 20:32:55 +0000
commit788a65d41bce37aad857e5b5202d0293e84963a2 (patch)
tree2070539f8f2ed0a635ff39a18194c21a76595848 /npc/jobs/2-1/knight.txt
parenta50476a588b2d7bc819cf0235a093dcddef9f2bf (diff)
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removed all .GAT from all the scripts and tested
git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@10018 54d463be-8e91-2dee-dedb-b68131a5f0ec
Diffstat (limited to 'npc/jobs/2-1/knight.txt')
-rw-r--r--npc/jobs/2-1/knight.txt206
1 files changed, 103 insertions, 103 deletions
diff --git a/npc/jobs/2-1/knight.txt b/npc/jobs/2-1/knight.txt
index aca206ea6..77d61039b 100644
--- a/npc/jobs/2-1/knight.txt
+++ b/npc/jobs/2-1/knight.txt
@@ -31,7 +31,7 @@
//<------------------------------------------------------------------------------------ Chivalry Captain Herman------------------------------------------------------------------------------------------>\\
-prt_in.gat,88,101,3 script Chivalry Captain Herman 56,{
+prt_in,88,101,3 script Chivalry Captain Herman 56,{
callfunc "F_BlockHigh",Job_Swordman_High,"Swordman High",Job_Lord_Knight,"Lord Knight","Chivalry Captain Herman";
if (BaseJob == Job_Swordman && KNIGHT_Q > 0) goto L_Check;
@@ -226,7 +226,7 @@ L_Check:
//<--------------------------------------------------------------------------------- Sir Andrew Syloc (1st test) ------------------------------------------------------------------------------------------>\\
-prt_in.gat,75,107,4 script Sir Andrew Syloc 65,{
+prt_in,75,107,4 script Sir Andrew Syloc 65,{
mes "[Sir Andrew Syloc]";
if (BaseJob == Job_Knight) goto L_Knight;
if (BaseJob == Job_Novice) goto L_Novice;
@@ -384,7 +384,7 @@ L_Check:
//<------------------------------------------------------------------------------ Sir James Syracuse (2nd Test) ----------------------------------------------------------------------------------------->\\
-prt_in.gat,71,91,6 script Sir James Syracuse 65,{
+prt_in,71,91,6 script Sir James Syracuse 65,{
mes "[Sir James Syracuse]";
if (BaseJob == Job_Knight) goto L_Knight;
if (BaseJob == Job_Novice) goto L_Novice;
@@ -723,7 +723,7 @@ L_Test:
//<--------------------------------------------------------------------------------- Sir Windsor (3rd Test) -------------------------------------------------------------------------------------------------->\\
// Sir Windsor ---------------------------------------------------------
-prt_in.gat,79,94,3 script Sir Windsor#1 733,{
+prt_in,79,94,3 script Sir Windsor#1 733,{
mes "[Sir Windsor]";
if(BaseJob == Job_Knight) goto L_Knight;
if(BaseJob == Job_Novice) goto L_Novice;
@@ -759,7 +759,7 @@ L_Test:
mes "Follow me.....";
next;
set KNIGHT_Q2,1;
- savepoint "prt_in.gat",77,96;
+ savepoint "prt_in",77,96;
warp "job_knt",89,106;
end;
@@ -772,7 +772,7 @@ L_Test:
mes "[Sir Windsor]";
mes "Lets go......";
next;
- savepoint "prt_in.gat",77,96;
+ savepoint "prt_in",77,96;
warp "job_knt",89,106;
end;
@@ -791,7 +791,7 @@ L_Done:
// Waiting Room ---------------------------------------------------------------------------
-job_knt.gat,89,110,4 script Sir Windsor#2::SW2 733,{
+job_knt,89,110,4 script Sir Windsor#2::SW2 733,{
mes "[Sir Windsor]";
mes "..........";
next;
@@ -853,7 +853,7 @@ job_knt.gat,89,110,4 script Sir Windsor#2::SW2 733,{
mes "[Sir Windsor]";
mes ".....Leave then.";
next;
- warp "prt_in.gat",80,100;
+ warp "prt_in",80,100;
close;
M_End:
@@ -866,39 +866,39 @@ OnInit:
end;
OnStart:
- set $@KntUsers, getareausers("job_knt.gat", 24, 126, 63, 165); // get user count for first lvl
- set $@KntUsers, $@KntUsers + getareausers("job_knt.gat", 24, 32, 63, 71); // get user count for second lvl + first lvl
- set $@KntUsers, $@KntUsers + getareausers("job_knt.gat", 124, 132, 163, 171); // get user count for third lvl + second lvl + first lvl
+ set $@KntUsers, getareausers("job_knt", 24, 126, 63, 165); // get user count for first lvl
+ set $@KntUsers, $@KntUsers + getareausers("job_knt", 24, 32, 63, 71); // get user count for second lvl + first lvl
+ set $@KntUsers, $@KntUsers + getareausers("job_knt", 124, 132, 163, 171); // get user count for third lvl + second lvl + first lvl
if($@KntUsers > 0) end;
if ((getwaitingroomstate(33)) == 0) end; // stops the rest of the script from running if there is no one in the waiting room;
//kills off any left over monsters from other testers
- killmonster "job_knt.gat", "KntLvl1::OnMyMobDead";
- killmonster "job_knt.gat", "KntLvl2::OnMyMobDead";
- killmonster "job_knt.gat", "KntLvl3::OnMyMobDead";
- warpwaitingpc "job_knt.gat",43,146;
+ killmonster "job_knt", "KntLvl1::OnMyMobDead";
+ killmonster "job_knt", "KntLvl2::OnMyMobDead";
+ killmonster "job_knt", "KntLvl3::OnMyMobDead";
+ warpwaitingpc "job_knt",43,146;
donpcevent "KntLvl1::OnStart";
end;
}
// First Level ---------------------------------------------------------
-job_knt.gat,1,1,1 script KntLvl1 -1,{
+job_knt,1,1,1 script KntLvl1 -1,{
OnStart:
set $@KntRm, 1;
set $@KntMob,12;
- monster "job_knt.gat",39,150,"Dustiness",1114,1,"KntLvl1::OnMyMobDead";
- monster "job_knt.gat",47,150,"Dustiness",1114,1,"KntLvl1::OnMyMobDead";
- monster "job_knt.gat",39,142,"Dustiness",1114,1,"KntLvl1::OnMyMobDead";
- monster "job_knt.gat",47,142,"Dustiness",1114,1,"KntLvl1::OnMyMobDead";
- monster "job_knt.gat",43,137,"Piere",1160,1,"KntLvl1::OnMyMobDead";
- monster "job_knt.gat",43,155,"Piere",1160,1,"KntLvl1::OnMyMobDead";
- monster "job_knt.gat",43,155,"Deniro",1105,1,"KntLvl1::OnMyMobDead";
- monster "job_knt.gat",43,155,"Deniro",1105,1,"KntLvl1::OnMyMobDead";
- monster "job_knt.gat",43,155,"Andre",1095,1,"KntLvl1::OnMyMobDead";
- monster "job_knt.gat",43,137,"Andre",1095,1,"KntLvl1::OnMyMobDead";
- monster "job_knt.gat",35,146,"Argos",1100,1,"KntLvl1::OnMyMobDead";
- monster "job_knt.gat",52,146,"Argos",1100,1,"KntLvl1::OnMyMobDead";
+ monster "job_knt",39,150,"Dustiness",1114,1,"KntLvl1::OnMyMobDead";
+ monster "job_knt",47,150,"Dustiness",1114,1,"KntLvl1::OnMyMobDead";
+ monster "job_knt",39,142,"Dustiness",1114,1,"KntLvl1::OnMyMobDead";
+ monster "job_knt",47,142,"Dustiness",1114,1,"KntLvl1::OnMyMobDead";
+ monster "job_knt",43,137,"Piere",1160,1,"KntLvl1::OnMyMobDead";
+ monster "job_knt",43,155,"Piere",1160,1,"KntLvl1::OnMyMobDead";
+ monster "job_knt",43,155,"Deniro",1105,1,"KntLvl1::OnMyMobDead";
+ monster "job_knt",43,155,"Deniro",1105,1,"KntLvl1::OnMyMobDead";
+ monster "job_knt",43,155,"Andre",1095,1,"KntLvl1::OnMyMobDead";
+ monster "job_knt",43,137,"Andre",1095,1,"KntLvl1::OnMyMobDead";
+ monster "job_knt",35,146,"Argos",1100,1,"KntLvl1::OnMyMobDead";
+ monster "job_knt",52,146,"Argos",1100,1,"KntLvl1::OnMyMobDead";
initnpctimer "TimerKnt";
end;
@@ -907,7 +907,7 @@ OnMyMobDead:
if($@KntMob > 0) end;
stopnpctimer "TimerKnt";
- areaannounce "job_knt.gat", 24, 126, 63, 165, "[Sir Windsor]: Get ready for the second level....",8;
+ areaannounce "job_knt", 24, 126, 63, 165, "[Sir Windsor]: Get ready for the second level....",8;
set $@KntMob, 0;
addtimer 5000, "KntLvl2::OnStart";
end;
@@ -915,24 +915,24 @@ OnMyMobDead:
// Second Level ---------------------------------------------------------
-job_knt.gat,1,1,1 script KntLvl2 -1,{
+job_knt,1,1,1 script KntLvl2 -1,{
OnStart:
set $@KntRm, 2;
set $@KntMob,12;
- monster "job_knt.gat",53,52,"Frilldora",1119,1,"KntLvl2::OnMyMobDead";
- monster "job_knt.gat",34,52,"Frilldora",1119,1,"KntLvl2::OnMyMobDead";
- monster "job_knt.gat",43,42,"Desert Wolf",1106,1,"KntLvl2::OnMyMobDead";
- monster "job_knt.gat",43,62,"Desert Wolf",1106,1,"KntLvl2::OnMyMobDead";
- monster "job_knt.gat",58,52,"Drainliar",1111,1,"KntLvl2::OnMyMobDead";
- monster "job_knt.gat",58,52,"Drainliar",1111,1,"KntLvl2::OnMyMobDead";
- monster "job_knt.gat",29,52,"Drainliar",1111,1,"KntLvl2::OnMyMobDead";
- monster "job_knt.gat",29,52,"Drainliar",1111,1,"KntLvl2::OnMyMobDead";
- monster "job_knt.gat",60,68,"Anacondaq",1030,1,"KntLvl2::OnMyMobDead";
- monster "job_knt.gat",27,68,"Anacondaq",1030,1,"KntLvl2::OnMyMobDead";
- monster "job_knt.gat",60,35,"Anacondaq",1030,1,"KntLvl2::OnMyMobDead";
- monster "job_knt.gat",27,35,"Anacondaq",1030,1,"KntLvl2::OnMyMobDead";
- warp "job_knt.gat",43,52;
+ monster "job_knt",53,52,"Frilldora",1119,1,"KntLvl2::OnMyMobDead";
+ monster "job_knt",34,52,"Frilldora",1119,1,"KntLvl2::OnMyMobDead";
+ monster "job_knt",43,42,"Desert Wolf",1106,1,"KntLvl2::OnMyMobDead";
+ monster "job_knt",43,62,"Desert Wolf",1106,1,"KntLvl2::OnMyMobDead";
+ monster "job_knt",58,52,"Drainliar",1111,1,"KntLvl2::OnMyMobDead";
+ monster "job_knt",58,52,"Drainliar",1111,1,"KntLvl2::OnMyMobDead";
+ monster "job_knt",29,52,"Drainliar",1111,1,"KntLvl2::OnMyMobDead";
+ monster "job_knt",29,52,"Drainliar",1111,1,"KntLvl2::OnMyMobDead";
+ monster "job_knt",60,68,"Anacondaq",1030,1,"KntLvl2::OnMyMobDead";
+ monster "job_knt",27,68,"Anacondaq",1030,1,"KntLvl2::OnMyMobDead";
+ monster "job_knt",60,35,"Anacondaq",1030,1,"KntLvl2::OnMyMobDead";
+ monster "job_knt",27,35,"Anacondaq",1030,1,"KntLvl2::OnMyMobDead";
+ warp "job_knt",43,52;
initnpctimer "TimerKnt";
end;
@@ -941,7 +941,7 @@ OnMyMobDead:
if($@KntMob > 0) end;
stopnpctimer "TimerKnt";
- areaannounce "job_knt.gat", 24, 32, 63, 71, "[Sir Windsor]: Get ready for the third level....",8;
+ areaannounce "job_knt", 24, 32, 63, 71, "[Sir Windsor]: Get ready for the third level....",8;
set $@KntMob, 0;
addtimer 5000, "KntLvl3::OnStart";
end;
@@ -949,19 +949,19 @@ OnMyMobDead:
}
// Third Level ---------------------------------------------------------------
-job_knt.gat,1,1,1 script KntLvl3 -1,{
+job_knt,1,1,1 script KntLvl3 -1,{
OnStart:
set $@KntRm, 3;
set $@KntMob,7;
- monster "job_knt.gat",136,152,"Knife Goblin Bro",1122,1,"KntLvl3::OnMyMobDead";
- monster "job_knt.gat",150,152,"Mace Goblin Bro",1123,1,"KntLvl3::OnMyMobDead";
- monster "job_knt.gat",143,145,"Axe Goblin Bro",1124,1,"KntLvl3::OnMyMobDead";
- monster "job_knt.gat",143,167,"Hammer Goblin Bro",1125,1,"KntLvl3::OnMyMobDead";
- monster "job_knt.gat",139,167,"Club Goblin Bro",1126,1,"KntLvl3::OnMyMobDead";
- monster "job_knt.gat",147,167,"Goblin Archer",1258,1,"KntLvl3::OnMyMobDead";
- monster "job_knt.gat",136,158,"Steam Goblin",1280,1,"KntLvl3::OnMyMobDead";
- warp "job_knt.gat",143,152;
+ monster "job_knt",136,152,"Knife Goblin Bro",1122,1,"KntLvl3::OnMyMobDead";
+ monster "job_knt",150,152,"Mace Goblin Bro",1123,1,"KntLvl3::OnMyMobDead";
+ monster "job_knt",143,145,"Axe Goblin Bro",1124,1,"KntLvl3::OnMyMobDead";
+ monster "job_knt",143,167,"Hammer Goblin Bro",1125,1,"KntLvl3::OnMyMobDead";
+ monster "job_knt",139,167,"Club Goblin Bro",1126,1,"KntLvl3::OnMyMobDead";
+ monster "job_knt",147,167,"Goblin Archer",1258,1,"KntLvl3::OnMyMobDead";
+ monster "job_knt",136,158,"Steam Goblin",1280,1,"KntLvl3::OnMyMobDead";
+ warp "job_knt",143,152;
initnpctimer "TimerKnt";
end;
@@ -971,7 +971,7 @@ OnMyMobDead:
stopnpctimer "TimerKnt";
set KNIGHT_Q2, 2;
- areaannounce "job_knt.gat", 124, 132, 163, 171, "[Sir Windsor]: ....... test completed.",8;
+ areaannounce "job_knt", 124, 132, 163, 171, "[Sir Windsor]: ....... test completed.",8;
set $@KntMob, 0;
addtimer 7000, "TimerKnt::OnTimer184000";
end;
@@ -979,7 +979,7 @@ OnMyMobDead:
}
// Timer --------------------------------------------------------------------------------
-job_knt.gat,1,1,1 script TimerKnt -1,{
+job_knt,1,1,1 script TimerKnt -1,{
OnTimer2000:
set $@KntTime$, "You have 3 minutes...";
@@ -1012,26 +1012,26 @@ OnTimer182000:
callsub AnnounceKnt;
OnTimer184000:
stopnpctimer;
- if($@KntRm==1) areawarp "job_knt.gat", 24, 126, 63, 165, "prt_in.gat",77,96;
- if($@KntRm==2) areawarp "job_knt.gat", 24, 32, 63, 71, "prt_in.gat",77,96;
- if($@KntRm==3) areawarp "job_knt.gat", 124, 132, 163, 171, "prt_in.gat",77,96;
- areaannounce "job_knt.gat", 82, 98, 97, 113, "[Sir Windsor]: The testing rooms are now open.....",8;
- killmonster "job_knt.gat", "KntLvl1::OnMyMobDead";
- killmonster "job_knt.gat", "KntLvl2::OnMyMobDead";
- killmonster "job_knt.gat", "KntLvl3::OnMyMobDead";
+ if($@KntRm==1) areawarp "job_knt", 24, 126, 63, 165, "prt_in",77,96;
+ if($@KntRm==2) areawarp "job_knt", 24, 32, 63, 71, "prt_in",77,96;
+ if($@KntRm==3) areawarp "job_knt", 124, 132, 163, 171, "prt_in",77,96;
+ areaannounce "job_knt", 82, 98, 97, 113, "[Sir Windsor]: The testing rooms are now open.....",8;
+ killmonster "job_knt", "KntLvl1::OnMyMobDead";
+ killmonster "job_knt", "KntLvl2::OnMyMobDead";
+ killmonster "job_knt", "KntLvl3::OnMyMobDead";
donpcevent "SW2::OnStart";
end;
AnnounceKnt:
- if($@KntRm==1) areaannounce "job_knt.gat", 24, 126, 63, 165, "[Sir Windsor]: "+$@KntTime$+".",8;
- if($@KntRm==2) areaannounce "job_knt.gat", 24, 32, 63, 71, "[Sir Windsor]: "+$@KntTime$+".",8;
- if($@KntRm==3) areaannounce "job_knt.gat", 124, 132, 163, 171, "[Sir Windsor]: "+$@KntTime$+".",8;
+ if($@KntRm==1) areaannounce "job_knt", 24, 126, 63, 165, "[Sir Windsor]: "+$@KntTime$+".",8;
+ if($@KntRm==2) areaannounce "job_knt", 24, 32, 63, 71, "[Sir Windsor]: "+$@KntTime$+".",8;
+ if($@KntRm==3) areaannounce "job_knt", 124, 132, 163, 171, "[Sir Windsor]: "+$@KntTime$+".",8;
end;
}
//<------------------------------------------------------------------------------------ Lady Amy Beatris (4th Test) ---------------------------------------------------------------------------------------------->\\
-prt_in.gat,69,107,5 script Lady Amy Beatris 728,{
+prt_in,69,107,5 script Lady Amy Beatris 728,{
mes "[Lady Amy Beatris]";
if (BaseJob == Job_Knight) goto L_Knight;
if (BaseJob == Job_Novice) goto L_Novice;
@@ -1346,7 +1346,7 @@ M_Menu:
//<------------------------------------------------------------------------------------------- Sir Edmund (5th Test) --------------------------------------------------------------------------------------------->\\
-prt_in.gat,70,99,5 script Sir Edmund 734,{
+prt_in,70,99,5 script Sir Edmund 734,{
mes "[Sir Edmund]";
if (BaseJob == Job_Knight) goto L_Knight;
if (BaseJob == Job_Swordman) goto L_Sword;
@@ -1417,7 +1417,7 @@ L_Test:
mes "[Sir Edmund]";
mes "Okay lets start the test now.";
next;
- warp "job_knt.gat",143,57;
+ warp "job_knt",143,57;
doevent "ev_Test::OnStart";
end;
@@ -1432,7 +1432,7 @@ L_Test:
mes "[Sir Edmund]";
mes "Okay now, try again.";
next;
- warp "job_knt.gat",143,57;
+ warp "job_knt",143,57;
doevent "ev_Test::OnStart";
end;
@@ -1453,56 +1453,56 @@ L_Test:
}
// Test -----------------------------
-job_knt.gat,1,1,1 script ev_Test -1,{
+job_knt,1,1,1 script ev_Test -1,{
OnStart:
- killmonster "job_knt.gat","ev_Test::OnMyMobDead";
- monster "job_knt.gat",141,57,"Poring",1002,1,"ev_Test::OnMyMobDead";
- monster "job_knt.gat",145,57,"Poring",1002,1,"ev_Test::OnMyMobDead";
- monster "job_knt.gat",143,55,"Poring",1002,1,"ev_Test::OnMyMobDead";
- monster "job_knt.gat",143,59,"Poring",1002,1,"ev_Test::OnMyMobDead";
- monster "job_knt.gat",141,55,"Lunatic",1063,1,"ev_Test::OnMyMobDead";
- monster "job_knt.gat",141,59,"Lunatic",1063,1,"ev_Test::OnMyMobDead";
- monster "job_knt.gat",145,55,"Lunatic",1063,1,"ev_Test::OnMyMobDead";
- monster "job_knt.gat",145,59,"Lunatic",1063,1,"ev_Test::OnMyMobDead";
- monster "job_knt.gat",139,57,"Chonchon",1011,1,"ev_Test::OnMyMobDead";
- monster "job_knt.gat",147,57,"Chonchon",1011,1,"ev_Test::OnMyMobDead";
- monster "job_knt.gat",143,53,"Chonchon",1011,1,"ev_Test::OnMyMobDead";
- monster "job_knt.gat",143,61,"Chonchon",1011,1,"ev_Test::OnMyMobDead";
- monster "job_knt.gat",130,69,"Spore",1014,1,"ev_Test::OnMyMobDead";
- monster "job_knt.gat",157,69,"Spore",1014,1,"ev_Test::OnMyMobDead";
- monster "job_knt.gat",130,42,"Spore",1014,1,"ev_Test::OnMyMobDead";
- monster "job_knt.gat",157,42,"Spore",1014,1,"ev_Test::OnMyMobDead";
- monster "job_knt.gat",165,54,"Spore",1014,1,"ev_Test::OnMyMobDead";
- monster "job_knt.gat",165,57,"Spore",1014,1,"ev_Test::OnMyMobDead";
- monster "job_knt.gat",122,54,"Spore",1014,1,"ev_Test::OnMyMobDead";
- monster "job_knt.gat",122,57,"Spore",1014,1,"ev_Test::OnMyMobDead";
+ killmonster "job_knt","ev_Test::OnMyMobDead";
+ monster "job_knt",141,57,"Poring",1002,1,"ev_Test::OnMyMobDead";
+ monster "job_knt",145,57,"Poring",1002,1,"ev_Test::OnMyMobDead";
+ monster "job_knt",143,55,"Poring",1002,1,"ev_Test::OnMyMobDead";
+ monster "job_knt",143,59,"Poring",1002,1,"ev_Test::OnMyMobDead";
+ monster "job_knt",141,55,"Lunatic",1063,1,"ev_Test::OnMyMobDead";
+ monster "job_knt",141,59,"Lunatic",1063,1,"ev_Test::OnMyMobDead";
+ monster "job_knt",145,55,"Lunatic",1063,1,"ev_Test::OnMyMobDead";
+ monster "job_knt",145,59,"Lunatic",1063,1,"ev_Test::OnMyMobDead";
+ monster "job_knt",139,57,"Chonchon",1011,1,"ev_Test::OnMyMobDead";
+ monster "job_knt",147,57,"Chonchon",1011,1,"ev_Test::OnMyMobDead";
+ monster "job_knt",143,53,"Chonchon",1011,1,"ev_Test::OnMyMobDead";
+ monster "job_knt",143,61,"Chonchon",1011,1,"ev_Test::OnMyMobDead";
+ monster "job_knt",130,69,"Spore",1014,1,"ev_Test::OnMyMobDead";
+ monster "job_knt",157,69,"Spore",1014,1,"ev_Test::OnMyMobDead";
+ monster "job_knt",130,42,"Spore",1014,1,"ev_Test::OnMyMobDead";
+ monster "job_knt",157,42,"Spore",1014,1,"ev_Test::OnMyMobDead";
+ monster "job_knt",165,54,"Spore",1014,1,"ev_Test::OnMyMobDead";
+ monster "job_knt",165,57,"Spore",1014,1,"ev_Test::OnMyMobDead";
+ monster "job_knt",122,54,"Spore",1014,1,"ev_Test::OnMyMobDead";
+ monster "job_knt",122,57,"Spore",1014,1,"ev_Test::OnMyMobDead";
addtimer 240000, "ev_Test::OnTimerPass";
end;
OnTimerPass:
set KNIGHT_Q2, 2;
- areaannounce "job_knt.gat", 124, 36, 163, 75, "[Sir Edmund]: Well done.",0;
+ areaannounce "job_knt", 124, 36, 163, 75, "[Sir Edmund]: Well done.",0;
addtimer 4000, "ev_Test::OnTimerWarp";
end;
OnMyMobDead:
set KNIGHT_Q2, 1;
- areaannounce "job_knt.gat", 124, 36, 163, 75, "[Sir Edmund]: You are not at peace and therfore have failed my test.",0;
+ areaannounce "job_knt", 124, 36, 163, 75, "[Sir Edmund]: You are not at peace and therfore have failed my test.",0;
deltimer "ev_Test::OnTimerPass";
addtimer 4000, "ev_Test::OnTimerWarp";
end;
OnTimerWarp:
- if(KNIGHT_Q2 == 2) warp "prt_in.gat",80,100;
- if(KNIGHT_Q2 == 1) warp "prt_fild05.gat",353,251;
+ if(KNIGHT_Q2 == 2) warp "prt_in",80,100;
+ if(KNIGHT_Q2 == 1) warp "prt_fild05",353,251;
end;
}
//<------------------------------------------------------------------------------------------ Sir Grey (Final Test) ------------------------------------------------------------------------------------------------------>\\
-prt_in.gat,87,90,3 script Sir Grey 119,{
+prt_in,87,90,3 script Sir Grey 119,{
mes "[Sir Grey]";
if (BaseJob == Job_Knight) goto L_Knight;
if (BaseJob == Job_Novice) goto L_Novice;
@@ -1857,10 +1857,10 @@ M_Menu:
//==============================================================================
// mapflag
//==============================================================================
-job_knt.gat mapflag nomemo
-job_knt.gat mapflag noteleport
-job_knt.gat mapflag nosave SavePoint
-job_knt.gat mapflag nopenalty
-job_knt.gat mapflag nobranch
-job_knt.gat mapflag noexp
-job_knt.gat mapflag noloot
+job_knt mapflag nomemo
+job_knt mapflag noteleport
+job_knt mapflag nosave SavePoint
+job_knt mapflag nopenalty
+job_knt mapflag nobranch
+job_knt mapflag noexp
+job_knt mapflag noloot