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author | Playtester <Playtester@54d463be-8e91-2dee-dedb-b68131a5f0ec> | 2006-06-16 10:02:18 +0000 |
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committer | Playtester <Playtester@54d463be-8e91-2dee-dedb-b68131a5f0ec> | 2006-06-16 10:02:18 +0000 |
commit | e07326b0aa71a74cacd425e30745bb01a60b153f (patch) | |
tree | b72f1f4ada283ca5f02885e957c5e194eb1652a7 /npc/jobs/2-1/hunter.txt | |
parent | e4bb98fd9afd36dcd42a4135a55ad8930e2acf01 (diff) | |
download | hercules-e07326b0aa71a74cacd425e30745bb01a60b153f.tar.gz hercules-e07326b0aa71a74cacd425e30745bb01a60b153f.tar.bz2 hercules-e07326b0aa71a74cacd425e30745bb01a60b153f.tar.xz hercules-e07326b0aa71a74cacd425e30745bb01a60b153f.zip |
* Commited Silent's Fix to the duplicate NPCs
- needs testing
- can't be fully fixed because of length limitation of names
git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@7200 54d463be-8e91-2dee-dedb-b68131a5f0ec
Diffstat (limited to 'npc/jobs/2-1/hunter.txt')
-rw-r--r-- | npc/jobs/2-1/hunter.txt | 5 |
1 files changed, 3 insertions, 2 deletions
diff --git a/npc/jobs/2-1/hunter.txt b/npc/jobs/2-1/hunter.txt index 19d4267a9..bb424fd66 100644 --- a/npc/jobs/2-1/hunter.txt +++ b/npc/jobs/2-1/hunter.txt @@ -5,7 +5,7 @@ //= Converted by kobra_k88
//= Further bugfixed and tested by Lupus
//===== Current Version: =====================================
-//= 2.0
+//= 2.1
//===== Compatible With: =====================================
//= eAthena 1.0
//===== Description: =========================================
@@ -27,6 +27,7 @@ //= reported the bug) [Lupus]
//= 1.7 Moved the Job QUest to Hugel [Poki#3]
//= 2.0 Changed numbers to constants. [Vicious]
+//= 2.1 Removed Duplicates [Silent]
//============================================================
//<====================================== Job Changer ========================================>\\
@@ -488,7 +489,7 @@ L_Done: //<=============================== Guild Master: Last Test =================================>\\
-payon_in02.gat,21,31,1 script Guild Master 59,{
+payon_in02.gat,21,31,1 script Guild Master#03 59,{
if(BaseJob == Job_Archer) goto L_Archer;
if(BaseJob == Job_Hunter) goto L_Hnt;
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