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authorPlaytester <Playtester@54d463be-8e91-2dee-dedb-b68131a5f0ec>2006-04-30 15:04:06 +0000
committerPlaytester <Playtester@54d463be-8e91-2dee-dedb-b68131a5f0ec>2006-04-30 15:04:06 +0000
commit45679a4081d418bb719feaf66fe3a966b4c9e77e (patch)
tree43e7185e270120a9dd41c3b04f10beb70eab01d2 /npc/jobs/2-1/hunter.txt
parent4cda59dd53012e13193bc8875b231ddaf4df61ba (diff)
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Updated several job quests so they work again
git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@6400 54d463be-8e91-2dee-dedb-b68131a5f0ec
Diffstat (limited to 'npc/jobs/2-1/hunter.txt')
-rw-r--r--npc/jobs/2-1/hunter.txt6
1 files changed, 4 insertions, 2 deletions
diff --git a/npc/jobs/2-1/hunter.txt b/npc/jobs/2-1/hunter.txt
index 9637e5ff1..19d4267a9 100644
--- a/npc/jobs/2-1/hunter.txt
+++ b/npc/jobs/2-1/hunter.txt
@@ -645,7 +645,7 @@ OnStart:
if ((getwaitingroomstate(33)) == 0) end; // stops the rest of the script from running if there is no one in the waiting room
killmonsterall "job_hunte.gat";
warpwaitingpc "job_hunte.gat", 90, 67;
- donpcevent "Ev_HntRm";
+ donpcevent "Ev_HntRm::OnStart";
end;
}
@@ -654,6 +654,7 @@ OnStart:
// Ev_HntRm: Test room --------------------------------------------------------
job_hunte.gat,1,1,1 script Ev_HntRm -1,{
+OnStart:
disablenpc "SwitchHnt";
disablenpc "ExitHnt";
set $@HntMob, 4;
@@ -664,7 +665,7 @@ job_hunte.gat,1,1,1 script Ev_HntRm -1,{
monster "job_hunte.gat",53,73,"Job Change Monster",1041,1,"Ev_HntRm::OnMyMobDead1";
monster "job_hunte.gat",125,70,"Job Change Monster",1016,1,"Ev_HntRm::OnMyMobDead1";
monster "job_hunte.gat",90,92,"Job Change Monster",1015,1,"Ev_HntRm::OnMyMobDead1";
- donpcevent "Ev_HntRm2";
+ donpcevent "Ev_HntRm2::OnStart";
initnpctimer "TimerHnt";
end;
@@ -683,6 +684,7 @@ OnMyMobDead1:
// Ev_HntRm2: Spawns the Decoy Monsters ----------------------------------------
job_hunte.gat,1,1,1 script Ev_HntRm2 -1,{
+OnStart:
// Decoy Monsters
monster "job_hunte.gat",85,100,"Test Monster",1016,1,"Ev_HntRm2::OnMyMobDead2";
monster "job_hunte.gat",72,102,"Test Monster",1041,1,"Ev_HntRm2::OnMyMobDead2";