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author | L0ne_W0lf <L0ne_W0lf@54d463be-8e91-2dee-dedb-b68131a5f0ec> | 2007-10-01 14:37:17 +0000 |
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committer | L0ne_W0lf <L0ne_W0lf@54d463be-8e91-2dee-dedb-b68131a5f0ec> | 2007-10-01 14:37:17 +0000 |
commit | 3a9351dbca5aaa24e614a4d15f7399efd8386e07 (patch) | |
tree | d0077475acd2aecb6653ebc891b5b93bd5f9e9b6 /npc/jobs/1-1e | |
parent | ffd2b38e1811f6fde00b656bbbf29c926edbd26f (diff) | |
download | hercules-3a9351dbca5aaa24e614a4d15f7399efd8386e07.tar.gz hercules-3a9351dbca5aaa24e614a4d15f7399efd8386e07.tar.bz2 hercules-3a9351dbca5aaa24e614a4d15f7399efd8386e07.tar.xz hercules-3a9351dbca5aaa24e614a4d15f7399efd8386e07.zip |
* Fixed an assortment of typos and bugs care of yyCC.
git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@11343 54d463be-8e91-2dee-dedb-b68131a5f0ec
Diffstat (limited to 'npc/jobs/1-1e')
-rw-r--r-- | npc/jobs/1-1e/gunslinger.txt | 6 |
1 files changed, 4 insertions, 2 deletions
diff --git a/npc/jobs/1-1e/gunslinger.txt b/npc/jobs/1-1e/gunslinger.txt index 800b8920d..0facac58d 100644 --- a/npc/jobs/1-1e/gunslinger.txt +++ b/npc/jobs/1-1e/gunslinger.txt @@ -7,7 +7,7 @@ //= DON'T REMOVE THIS! (by request of him, he provided all //= the info regarding the quests and shops.) //===== Current Version: ===================================== -//= 1.10b +//= 2.1 //===== Compatible With: ===================================== //= eAthena SVN //===== Description: ========================================= @@ -23,8 +23,9 @@ //= 1.7b Parenthesis fixes [KarLaeda] //= 1.8 Fixed the reward you can get [Playtester] //= 1.9 Removed some 'clever' script constructs [ultramage] -//= 1.10 Updated to official version - Thanks to Omega for +//= 2.0 Updated to official version - Thanks to Omega for //= his first try [SinSloth] 1.10b - removed .GATs [Lupus] +//= 2.1 Wise Bull Horn now deletes all items. Thanks to yyCC. [L0ne_W0lf] //============================================================ que_ng,152,167,3 script Master Miller 901,{ @@ -318,6 +319,7 @@ payon,184,65,3 script The Wise Bull Horn 866,{ delitem 1019,1; delitem 912,3; delitem 511,3; + delitem 1013,3; //Colorful_Shell set GUNS_Q,3; close; |