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authorLupus <Lupus@54d463be-8e91-2dee-dedb-b68131a5f0ec>2006-07-31 10:32:17 +0000
committerLupus <Lupus@54d463be-8e91-2dee-dedb-b68131a5f0ec>2006-07-31 10:32:17 +0000
commit0705e5f5a0943a4d04ce6b39ee1edf46f49d1821 (patch)
tree70a7246d8a636d92282ddc12d6ce8ff13826b214 /npc/jobs/1-1e/gunslinger.txt
parenteafe35a5fe75ddef4ac085c6296721fd3377c080 (diff)
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commonized job change trough the function - u can add an announce "there's a new JOB-NAME !" in that function.
git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@7997 54d463be-8e91-2dee-dedb-b68131a5f0ec
Diffstat (limited to 'npc/jobs/1-1e/gunslinger.txt')
-rw-r--r--npc/jobs/1-1e/gunslinger.txt4
1 files changed, 2 insertions, 2 deletions
diff --git a/npc/jobs/1-1e/gunslinger.txt b/npc/jobs/1-1e/gunslinger.txt
index 4913c9b52..e8ce17583 100644
--- a/npc/jobs/1-1e/gunslinger.txt
+++ b/npc/jobs/1-1e/gunslinger.txt
@@ -50,8 +50,8 @@ if (Class == Job_Novice) {
mes "Glad to know you did what Mr. Tanieh asked you to do, makes me know you're worthy of being..";
next;
mes @npcname$;
- mes "A gunslinger!!!";
- jobchange Job_Gunslinger;
+ mes "A Gunslinger!!!";
+ callfunc "Job_Change",Job_Gunslinger;
callfunc "F_ClearJobVar"; //clears all job variables for the current player
next;
mes @npcname$;