summaryrefslogtreecommitdiff
path: root/npc/jobs/1-1/swordman.txt
diff options
context:
space:
mode:
authorLupus <Lupus@54d463be-8e91-2dee-dedb-b68131a5f0ec>2006-07-07 04:52:02 +0000
committerLupus <Lupus@54d463be-8e91-2dee-dedb-b68131a5f0ec>2006-07-07 04:52:02 +0000
commitaa0c6f842d41eafbc60ca9cfbaa69e6914d46ae0 (patch)
tree5b67fa6f71bd33af187301029a5d86b8ee99481c /npc/jobs/1-1/swordman.txt
parent6dcb99e42257de276814d3fe42a19c8f85e776d2 (diff)
downloadhercules-aa0c6f842d41eafbc60ca9cfbaa69e6914d46ae0.tar.gz
hercules-aa0c6f842d41eafbc60ca9cfbaa69e6914d46ae0.tar.bz2
hercules-aa0c6f842d41eafbc60ca9cfbaa69e6914d46ae0.tar.xz
hercules-aa0c6f842d41eafbc60ca9cfbaa69e6914d46ae0.zip
turned the rest of job numbers to constants
git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@7554 54d463be-8e91-2dee-dedb-b68131a5f0ec
Diffstat (limited to 'npc/jobs/1-1/swordman.txt')
-rw-r--r--npc/jobs/1-1/swordman.txt8
1 files changed, 4 insertions, 4 deletions
diff --git a/npc/jobs/1-1/swordman.txt b/npc/jobs/1-1/swordman.txt
index 0c9c5e058..0ec8f108b 100644
--- a/npc/jobs/1-1/swordman.txt
+++ b/npc/jobs/1-1/swordman.txt
@@ -28,7 +28,7 @@
izlude_in.gat,74,172,5 script Master Swordsman 119,{
callfunc "F_ToHigh",Job_Swordman_High,"Swordman High",Job_Lord_Knight,"Master Swordsman";
mes "[Master Swordsman]";
- if(BaseJob==Job_Novice && job_sword_q == 2) goto L_Done;
+ if(BaseJob == Job_Novice && job_sword_q == 2) goto L_Done;
mes "Welcome to the Swordsman Association! So.. What business brings you to us?";
L_Menu:
next;
@@ -174,7 +174,7 @@ L_Done:
// == Warp ==
// -- Warp to test room --
izlude_in.gat,62,170,0 script w1039 45,1,1,{
- if(BaseJob==Job_Novice && job_sword_q > 0) warp "izlude_in.gat",40,170;
+ if(BaseJob == Job_Novice && job_sword_q > 0) warp "izlude_in.gat",40,170;
if(job_sword_q == 0) doevent "Swordsman::OnStart";
end;
}
@@ -190,8 +190,8 @@ izlude_in.gat,65,171,5 script Swordsman#02 -1,{
OnStart:
mes "[Swordsman]";
- if(BaseJob == 1) goto L_Sword;
- if(BaseJob == 0) goto L_Novice;
+ if(BaseJob == Job_Swordman) goto L_Sword;
+ if(BaseJob == Job_Novice) goto L_Novice;
L_Other:
mes "Who might you be?! Those who are not Novices are not permitted to go in! Please leave.";