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authorDastgir <dastgirpojee@rocketmail.com>2016-01-16 20:43:11 +0530
committerDastgir <dastgirpojee@rocketmail.com>2016-01-16 20:43:11 +0530
commitfcfe8a19a4db505b277d1946761d2c1285413aee (patch)
treeaad93e9961905964a8f12c6e22b4c77880364859 /npc/instances/SealedShrine.txt
parent6cc913e3fada193e29b09c10c728d15d29c49499 (diff)
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Script Standardization: changed select format in instances folder
Diffstat (limited to 'npc/instances/SealedShrine.txt')
-rw-r--r--npc/instances/SealedShrine.txt22
1 files changed, 11 insertions, 11 deletions
diff --git a/npc/instances/SealedShrine.txt b/npc/instances/SealedShrine.txt
index a6cf12a33..5784d52a7 100644
--- a/npc/instances/SealedShrine.txt
+++ b/npc/instances/SealedShrine.txt
@@ -49,10 +49,10 @@ monk_test,309,146,3 script Friar Patrick#edq 4_M_OLDFRIAR,{
next;
if (countitem(Bapho_Doll) > 0) {
.@doll = 1;
- .@selection = select("What is this place?:I want to enter.:About the Cursed Baphomet Doll.:Cancel.");
+ .@selection = select("What is this place?", "I want to enter.", "About the Cursed Baphomet Doll.", "Cancel.");
}
else {
- .@selection = select("What is this place?:I want to enter.:Cancel.");
+ .@selection = select("What is this place?", "I want to enter.", "Cancel.");
}
switch(.@selection) {
case 1:
@@ -65,7 +65,7 @@ monk_test,309,146,3 script Friar Patrick#edq 4_M_OLDFRIAR,{
mes "[Friar Patrick]";
mes "The very place where the great Devil who once demolished this world is sleeping.";
next;
- switch(select("Tell me more.:Stop talking.")) {
+ switch(select("Tell me more.", "Stop talking.")) {
case 1:
cutin "ins_cata_pri_n",2;
mes "[Friar Patrick]";
@@ -225,7 +225,7 @@ monk_test,306,151,3 script Grave of Baphomet#edq HIDDEN_NPC,{
if (countitem(Token_Of_Apostle)) delitem Token_Of_Apostle,countitem(Token_Of_Apostle);
mes "This gravestone has a carving of a wicked devil with large horns. It arouses an ominous feeling.";
next;
- if(select("Touch the stone.:Step back.") == 2)
+ if(select("Touch the stone.", "Step back.") == 2)
close;
// 12 hour cooldown
@@ -317,7 +317,7 @@ prt_monk,261,91,3 script Rust Blackhand#edq 4_M_DWARF,{
}
}
else if (!.@new_maje && countitem(Bapho_Doll) > 0) {
- switch(select("About the Cursed Baphomet Doll:Stop talking.")) {
+ switch(select("About the Cursed Baphomet Doll", "Stop talking.")) {
case 1:
mes "[Rust Blackhand]";
mes "What?... Hmmm... Did you get the doll? You're pretty good, unlike your appearance...";
@@ -337,7 +337,7 @@ prt_monk,261,91,3 script Rust Blackhand#edq 4_M_DWARF,{
mes "[Rust Blackhand]";
mes "The Cursed Baphomet Doll is the most important ingredient... I'll make you if you want. What would you like to do?";
next;
- switch(select("I want to make one!:I don't need one.")) {
+ switch(select("I want to make one!", "I don't need one.")) {
case 1:
mes "[Rust Blackhand]";
mes "kkk... Yes, wise men take their chances when the opportunity comes. I'll tell you the ingredients. Don't forget, and bring them all.";
@@ -377,7 +377,7 @@ prt_monk,261,91,3 script Rust Blackhand#edq 4_M_DWARF,{
close;
}
else if (.@new_maje == 2 && countitem(Bapho_Doll)) {
- switch(select("About the Cursed Baphomet Doll:Stop talking.")) {
+ switch(select("About the Cursed Baphomet Doll", "Stop talking.")) {
case 1:
mes "[Rust Blackhand]";
mes "What?... You again? What do you want this time?";
@@ -394,7 +394,7 @@ prt_monk,261,91,3 script Rust Blackhand#edq 4_M_DWARF,{
mes "[Rust Blackhand]";
mes "I'll tell you the ingredients again. So, do you want to make?";
next;
- switch(select("I want.:No, I don't want.")) {
+ switch(select("I want.", "No, I don't want.")) {
case 1:
mes "[Rust Blackhand]";
mes "kkk... Yes, wise men take their chances when the opportunity comes. I'll tell you the ingredients. Don't forget, and bring them all.";
@@ -502,7 +502,7 @@ OnMyMobDead:
mes "I have waited and waited for a brave adventurer like you who will come back here again...";
next;
while(1) {
- switch(select("Who are you?:Waited for me?:Cancel.")) {
+ switch(select("Who are you?", "Waited for me?", "Cancel.")) {
case 1:
mes "[Voice of the Gravestone]";
mes "I was one of the warriors to stop Baphomet like you. Now, I'm dead and only my soul remains...";
@@ -615,7 +615,7 @@ OnInstanceInit: // Temporary fix for @reloadscript.
next;
while(1) {
cutin "ins_cata_champ_n",2;
- switch(select("What is Essence of Fire?:What is a Token of Apostle?:What should I do?:I am ready.")) {
+ switch(select("What is Essence of Fire?", "What is a Token of Apostle?", "What should I do?", "I am ready.")) {
case 1:
++.@ins_baphomet_1f_1;
mes "[Ancient Hero's Soul]";
@@ -1163,7 +1163,7 @@ OnInstanceInit:
mes "[Ancient Hero's Soul]";
mes "The struggle for peace on this world will never end. But... my role here is finally over because there are brave heroes like you.";
next;
- switch(select("Let me leave the shrine.:Stop talking.")) {
+ switch(select("Let me leave the shrine.", "Stop talking.")) {
case 1:
mes "[Ancient Hero's Soul]";
mes "Okay. I'll let you and your group leave here safely.";