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author | Happy <markaizer@gmail.com> | 2014-08-21 04:50:46 +0800 |
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committer | Happy <markaizer@gmail.com> | 2014-08-21 04:50:46 +0800 |
commit | f52e1007fe08c67003c0bc4c78231904dd3fd5cc (patch) | |
tree | 99907d827264e501774e58ab4630e41fa7103c02 /npc/guild | |
parent | 2410110dece79b4598c12f1c953219f1d0d1904a (diff) | |
parent | 769b1d05aa5cfa8cddfe7d21b35d5c5e4da3bbd6 (diff) | |
download | hercules-f52e1007fe08c67003c0bc4c78231904dd3fd5cc.tar.gz hercules-f52e1007fe08c67003c0bc4c78231904dd3fd5cc.tar.bz2 hercules-f52e1007fe08c67003c0bc4c78231904dd3fd5cc.tar.xz hercules-f52e1007fe08c67003c0bc4c78231904dd3fd5cc.zip |
Merge pull request #1 from HerculesWS/master
Update from original
Diffstat (limited to 'npc/guild')
-rw-r--r-- | npc/guild/agit_controller.txt | 12 | ||||
-rw-r--r-- | npc/guild/agit_main.txt | 226 | ||||
-rw-r--r-- | npc/guild/aldeg_cas01.txt | 72 | ||||
-rw-r--r-- | npc/guild/aldeg_cas02.txt | 60 | ||||
-rw-r--r-- | npc/guild/aldeg_cas03.txt | 66 | ||||
-rw-r--r-- | npc/guild/aldeg_cas04.txt | 66 | ||||
-rw-r--r-- | npc/guild/aldeg_cas05.txt | 64 | ||||
-rw-r--r-- | npc/guild/gefg_cas01.txt | 48 | ||||
-rw-r--r-- | npc/guild/gefg_cas02.txt | 50 | ||||
-rw-r--r-- | npc/guild/gefg_cas03.txt | 56 | ||||
-rw-r--r-- | npc/guild/gefg_cas04.txt | 48 | ||||
-rw-r--r-- | npc/guild/gefg_cas05.txt | 48 | ||||
-rw-r--r-- | npc/guild/payg_cas01.txt | 50 | ||||
-rw-r--r-- | npc/guild/payg_cas02.txt | 50 | ||||
-rw-r--r-- | npc/guild/payg_cas03.txt | 50 | ||||
-rw-r--r-- | npc/guild/payg_cas04.txt | 50 | ||||
-rw-r--r-- | npc/guild/payg_cas05.txt | 50 | ||||
-rw-r--r-- | npc/guild/prtg_cas01.txt | 56 | ||||
-rw-r--r-- | npc/guild/prtg_cas02.txt | 60 | ||||
-rw-r--r-- | npc/guild/prtg_cas03.txt | 56 | ||||
-rw-r--r-- | npc/guild/prtg_cas04.txt | 56 | ||||
-rw-r--r-- | npc/guild/prtg_cas05.txt | 52 | ||||
-rw-r--r-- | npc/guild/trs_rp.txt | 12 |
23 files changed, 680 insertions, 678 deletions
diff --git a/npc/guild/agit_controller.txt b/npc/guild/agit_controller.txt index 283807a46..de55029fc 100644 --- a/npc/guild/agit_controller.txt +++ b/npc/guild/agit_controller.txt @@ -48,7 +48,7 @@ OnAgitInit: (gettime(4)==4) && (gettime(3)>=21 && gettime(3)<23) || (gettime(4)==6) && (gettime(3)>=16 && gettime(3)<18)) { if (!agitcheck()) { - AgitStart; + agitstart; callsub S_DisplayOwners; } end; @@ -57,9 +57,9 @@ OnAgitInit: // end time checks if ((gettime(4)==2) && (gettime(3)==23) || (gettime(4)==4) && (gettime(3)==23) || - (gettime(4)==6) && (gettime(3)==18)) { + (gettime(4)==6) && (gettime(3)==18)) { if (agitcheck()) { - AgitEnd; + agitend; callsub S_DisplayOwners; } end; @@ -72,10 +72,10 @@ S_DisplayOwners: setarray .@maps$[10],"payg_cas01","payg_cas02","payg_cas03","payg_cas04","payg_cas05"; setarray .@maps$[15],"prtg_cas01","prtg_cas02","prtg_cas03","prtg_cas04","prtg_cas05"; for( set .@i, 0; .@i <= 19; set .@i, .@i+1 ) { - if (GetCastleData(.@maps$[.@i],1)) - Announce "The [" + GetCastleName(.@maps$[.@i]) + "] castle has been conquered by the [" + GetGuildName(GetCastleData(.@maps$[.@i],1)) + "] guild.",bc_all|bc_woe; + if (getcastledata(.@maps$[.@i],1)) + announce "The [" + getcastlename(.@maps$[.@i]) + "] castle has been conquered by the [" + getguildname(getcastledata(.@maps$[.@i],1)) + "] guild.",bc_all|bc_woe; else - Announce "The [" + GetCastleName(.@maps$[.@i]) + "] castle is currently unoccupied.",bc_all|bc_woe; + announce "The [" + getcastlename(.@maps$[.@i]) + "] castle is currently unoccupied.",bc_all|bc_woe; } end; } diff --git a/npc/guild/agit_main.txt b/npc/guild/agit_main.txt index 5253fbe16..dc799a21f 100644 --- a/npc/guild/agit_main.txt +++ b/npc/guild/agit_main.txt @@ -3,7 +3,7 @@ //===== By: ================================================== //= L0ne_W0lf //===== Current Version: ===================================== -//= 1.9a +//= 2.0 //===== Description: ========================================= //= [ Aegis Conversion] //= ---------------------------------------------------------- @@ -31,7 +31,7 @@ //= treasure chest spawned. //===== Additional Comments: ================================= //= 1.0 First Version. No longer uses functions. [L0ne_W0lf] -//= 1.1 Daily investement will now be reset. [L0ne_W0lf] +//= 1.1 Daily investment will now be reset. [L0ne_W0lf] //= Template will no longer try to spawn chests. //= 1.2 Fixed Eco Invest option charging twice. [L0ne_W0lf] //= 1.3 Fixed a loading flag emblem for Payon 1. [L0ne_W0lf] @@ -46,10 +46,11 @@ //= 1.6a Corrected conditions in the new investing blocks. [L0ne_W0lf] //= 1.6b Moved where investments are added to eco/def. [L0ne_W0lf] //= 1.7 Updated Agitbreak announcements, added bc_woe [L0ne_W0lf] -//= and added extended anouncement format for mapannounce. +//= and added extended announcement format for mapannounce. //= 1.8 Fixed a possible exploit in guild castle investment. [Brian] //= 1.9 Partially rewrote Script. [Masao] //= 1.9a Fixed incorrect setcastledata parameter. [Euphy] +//= 2.0 Fixed an issue where Castle Manager couldn't be fired. [Joseph] //============================================================ // WoE : Main Functions @@ -60,8 +61,8 @@ // War of Emperium has started. OnAgitStart: if (strnpcinfo(0) == "Gld_Agit_Manager") end; - MapRespawnGuildID strnpcinfo(2),GetCastleData(strnpcinfo(2),1),6; - GvgOn strnpcinfo(2); + maprespawnguildid strnpcinfo(2),getcastledata(strnpcinfo(2),1),6; + gvgon strnpcinfo(2); // Spawn (fall through), or respawn the Emperium once it has been broken. OnStartArena: @@ -106,31 +107,31 @@ OnAgitBreak: end; } // Adjust Economy Invest Level for Castle - set .@Economy,GetCastleData(strnpcinfo(2),2) - 5; + set .@Economy,getcastledata(strnpcinfo(2),2) - 5; if (.@Economy < 0) set .@Economy, 0; - SetCastleData strnpcinfo(2), 2, .@Economy; + setcastledata strnpcinfo(2), 2, .@Economy; // Adjust Defense Invest Level for Castle - set .@Defence,GetCastleData(strnpcinfo(2),3) - 5; - if (.@Defence < 0) set .@Defence, 0; - SetCastleData strnpcinfo(2), 3, .@Defence; + set .@defence,getcastledata(strnpcinfo(2),3) - 5; + if (.@defence < 0) set .@defence, 0; + setcastledata strnpcinfo(2), 3, .@defence; // Set new Castle Occupant - SetCastleData strnpcinfo(2),1, .@GID; + setcastledata strnpcinfo(2),1, .@GID; // Announce that the Emperium is destroyed, and respawn all but new castle-occupants. mapannounce strnpcinfo(2),"The emperium has been destroyed.",bc_map|bc_woe,"0x00CCFF",FW_NORMAL,12; - MapRespawnGuildID strnpcinfo(2),.@GID,6; + maprespawnguildid strnpcinfo(2),.@GID,6; // Refresh castle data, disable Kafra and reset Invest information. donpcevent strnpcinfo(0)+"::OnRecvCastle"; disablenpc "Kafra Staff#"+strnpcinfo(2); for( set .@i, 4; .@i <= 9; set .@i, .@i+1 ) { - SetCastleData strnpcinfo(2), .@i, 0; + setcastledata strnpcinfo(2), .@i, 0; } // Erase Guardian Database information if the new owners do not have Guardian Research. if( getgdskilllv(.@GID,10002) == 0 ) { for( set .@i, 10; .@i <= 17; set .@i, .@i+1 ) { - SetCastleData strnpcinfo(2), .@i, 0; + setcastledata strnpcinfo(2), .@i, 0; } } // Respawn the Emperium, and display new owners. @@ -138,16 +139,16 @@ OnAgitBreak: if( agitcheck() ) donpcevent "Agit#"+strnpcinfo(2)+"::OnStartArena"; sleep 7000; - announce "The [" + getcastlename(strnpcinfo(2)) + "] castle has been conquered by the [" + getguildName(.@GID) + "] guild.",bc_all|bc_woe; + announce "The [" + getcastlename(strnpcinfo(2)) + "] castle has been conquered by the [" + getguildname(.@GID) + "] guild.",bc_all|bc_woe; end; // War of Emperium has ended. OnAgitEnd: if (strnpcinfo(0) == "Gld_Agit_Manager") end; - GvgOff strnpcinfo(2); + gvgoff strnpcinfo(2); // If the castle has no owner at the end of WoE, do not kill Emperium. - if (GetCastleData(strnpcinfo(2),1)) { - KillMonster strnpcinfo(2),"Agit#"+strnpcinfo(2)+"::OnAgitBreak"; + if (getcastledata(strnpcinfo(2),1)) { + killmonster strnpcinfo(2),"Agit#"+strnpcinfo(2)+"::OnAgitBreak"; } end; @@ -157,10 +158,10 @@ OnGuildBreak: // Kill guardians, disable the Kafra, and set owner to 0. killmonster strnpcinfo(2),"Guardian#"+strnpcinfo(2)+"::OnGuardianDied"; disablenpc "Kafra Staff#"+strnpcinfo(2); - SetCastleData strnpcinfo(2),1,0; + setcastledata strnpcinfo(2),1,0; // Wait before refreshing guild information. sleep 7000; - Announce "Guild Base [" + GetCastleName(strnpcinfo(2)) + "] has been abandoned.",0; + announce "Guild Base [" + getcastlename(strnpcinfo(2)) + "] has been abandoned.",0; donpcevent strnpcinfo(0)+"::OnRecvCastle"; end; @@ -168,7 +169,7 @@ OnAgitInit: OnRecvCastle: if (strnpcinfo(0) == "Gld_Agit_Manager") end; // Spawn Monsters if the castle is empty. - set .@GID, GetCastleData(strnpcinfo(2),1); + set .@GID, getcastledata(strnpcinfo(2),1); if (.@GID == 0) { killmonsterall strnpcinfo(2); if (compare(strnpcinfo(2),"aldeg")) { @@ -306,7 +307,7 @@ OnRecvCastle: // And load purchased Guardian in castles. donpcevent "Guardian#"+strnpcinfo(2)+"::OnSpawnGuardians"; // And display Kafra if purchased. - if (GetCastleData(strnpcinfo(2),9) < 1) disablenpc "Kafra Staff#"+strnpcinfo(2); + if (getcastledata(strnpcinfo(2),9) < 1) disablenpc "Kafra Staff#"+strnpcinfo(2); } end; } @@ -315,7 +316,7 @@ OnRecvCastle: //============================================================ - script Kafra Staff#woe::guildkafra -1,{ - set .@GID,GetCastleData(strnpcinfo(2),1); + set .@GID,getcastledata(strnpcinfo(2),1); if (compare(strnpcinfo(2),"aldeg")) { setarray .@destination$[0],"Al De Baran","aldebaran"; @@ -341,7 +342,7 @@ OnRecvCastle: cutin "kafra_01",2; if (getcharid(2) == .@GID) { mes "[Kafra Employee]"; - mes "Welcome. ^ff0000" + GetGuildName(.@GID) + "^000000 Member."; + mes "Welcome. ^ff0000" + getguildname(.@GID) + "^000000 Member."; mes "The Kafra Corporation will stay with you wherever you go."; next; switch (select("Use Storage:Use Teleport Service:Rent a Pushcart:Cancel")) { @@ -382,7 +383,7 @@ OnRecvCastle: cutin "",255; end; } - set Zeny, Zeny - 200; + Zeny -= 200; set RESRVPTS,RESRVPTS+2; close2; warp .@destination$[1],.@coordinates[0],.@coordinates[1]; @@ -434,7 +435,7 @@ OnRecvCastle: end; } set RESRVPTS,RESRVPTS+8; - set Zeny, Zeny - 800; + Zeny -= 800; setcart; close2; cutin "",255; @@ -454,7 +455,7 @@ OnRecvCastle: } } mes "[Kafra Employee]"; - mes "I am instructed to only offer my services to the ^ff0000"+GetGuildName(.@GID)+"^000000 Guild. Please try another Kafra Employee around here. Sorry for the inconvenience."; + mes "I am instructed to only offer my services to the ^ff0000"+getguildname(.@GID)+"^000000 Guild. Please try another Kafra Employee around here. Sorry for the inconvenience."; close2; cutin "",255; end; @@ -464,7 +465,7 @@ OnRecvCastle: //============================================================ - script Castle Manager#cm::cm -1,{ - set .@GID,GetCastleData(strnpcinfo(2),1); + set .@GID,getcastledata(strnpcinfo(2),1); // .@guardiantype = Defines the types of guardians per castle basis. // 1 - Soldier Guardian, 2 - Archer Guardian, 3 - Knight Guardian @@ -473,7 +474,7 @@ OnRecvCastle: // .@guardianposy = Define the y spawn point for each guardian. // [0] = 1st guardian's y spawn point. // .@masterroom = Defines the coordinates of the Treasure Room. - if (strnpcinfo(2) == "aldeg_cas01") { + if (strnpcinfo(2) == "aldeg_cas01") { setarray .@guardiantype[0],1,2,2,2,2,3,3,3; setarray .@guardianposx[0],17,39,38,45,21,218,213,73; setarray .@guardianposy[0],218,208,196,228,194,24,24,70; @@ -607,9 +608,9 @@ OnRecvCastle: mes "Brave soul... fate will guide you towards your future..."; close; } - if (GetGuildMaster(.@GID) != strcharinfo(0)) { + if (getguildmaster(.@GID) != strcharinfo(0)) { mes "["+strnpcinfo(1)+"]"; - mes "No matter how much you pester me, I'll still follow my master ^ff0000"+GetGuildMaster(.@GID)+"^000000. Where are the Guardians?! Send these ruffians away right now!"; + mes "No matter how much you pester me, I'll still follow my master ^ff0000"+getguildmaster(.@GID)+"^000000. Where are the Guardians?! Send these ruffians away right now!"; close; } mes "["+strnpcinfo(1)+"]"; @@ -621,19 +622,19 @@ OnRecvCastle: mes "["+strnpcinfo(1)+"]"; mes "I will report the Castle briefing, Master."; mes " "; - mes "^0000ffNow, the commercial growth level is "+GetCastleData(strnpcinfo(2),2)+"."; - if (GetCastleData(strnpcinfo(2),4)) { - mes " You invested "+GetCastleData(strnpcinfo(2),4)+" times in past 1 day."; + mes "^0000ffNow, the commercial growth level is "+getcastledata(strnpcinfo(2),2)+"."; + if (getcastledata(strnpcinfo(2),4)) { + mes " You invested "+getcastledata(strnpcinfo(2),4)+" times in past 1 day."; } - mes " Now, the Castle Defense level is "+GetCastleData(strnpcinfo(2),3)+".^000000"; - if (GetCastleData(strnpcinfo(2),5)) { - mes " ^0000ff- You invested "+GetCastleData(strnpcinfo(2),5)+" times in past 1 day.^000000"; + mes " Now, the Castle Defense level is "+getcastledata(strnpcinfo(2),3)+".^000000"; + if (getcastledata(strnpcinfo(2),5)) { + mes " ^0000ff- You invested "+getcastledata(strnpcinfo(2),5)+" times in past 1 day.^000000"; } mes " "; mes "That's all I have to report, Master."; close; case 2: - set .@Economy,GetCastleData(strnpcinfo(2),2); + set .@Economy,getcastledata(strnpcinfo(2),2); if (.@Economy < 6) { set .@eco_invest,5000; } else if ((.@Economy >= 6) && (.@Economy <= 10)) { set .@eco_invest,10000; } else if ((.@Economy >= 11) && (.@Economy <= 15)) { set .@eco_invest,20000; } @@ -655,7 +656,7 @@ OnRecvCastle: else if ((.@Economy >= 91) && (.@Economy <= 95)) { set .@eco_invest,860000; } else if ((.@Economy >= 96) && (.@Economy <= 100)) { set .@eco_invest,955000; } //Quadruple the cost of investing if you've already invested once. - if (GetCastleData(strnpcinfo(2),4)) { + if (getcastledata(strnpcinfo(2),4)) { set .@eco_invest,.@eco_invest*4; } mes "["+strnpcinfo(1)+"]"; @@ -667,12 +668,12 @@ OnRecvCastle: mes "^ff0000The commercial growth level of our Castle is at it's highest, 100%. No more investments are needed. Just as I have expected from a great economist like you, Master.^000000"; close; } - if (GetCastleData(strnpcinfo(2),4) >= 2) { + if (getcastledata(strnpcinfo(2),4) >= 2) { mes " "; mes "^ff0000You have already invested twice today. You cannot invest any more.^000000 I expect riches of the guild to grow at a high rate."; close; } - if (GetCastleData(strnpcinfo(2),4) == 0) { + if (getcastledata(strnpcinfo(2),4) == 0) { mes " "; mes "The current investment amount required is ^ff0000"+.@eco_invest+"^000000 zeny. Will you invest?"; } @@ -688,8 +689,8 @@ OnRecvCastle: mes "I'm sorry but there is not enough zeny to invest. You will have to try again when you have the funds, Master."; close; } - set Zeny, Zeny - .@eco_invest; - SetCastleData strnpcinfo(2),4,GetCastleData(strnpcinfo(2),4)+1; + Zeny -= .@eco_invest; + setcastledata strnpcinfo(2),4,getcastledata(strnpcinfo(2),4)+1; mes "[ "+strnpcinfo(1)+"]"; mes "We finished the investment safely. I expect that our growth level will be increased by tomorrow."; close; @@ -699,46 +700,46 @@ OnRecvCastle: close; } case 3: - set .@Defence,GetCastleData(strnpcinfo(2),3); - if (.@Defence < 6) { set .@def_invest,10000; } - else if ((.@Defence >= 6) && (.@Defence <= 10)) { set .@def_invest,20000; } - else if ((.@Defence >= 11) && (.@Defence <= 15)) { set .@def_invest,40000; } - else if ((.@Defence >= 16) && (.@Defence <= 20)) { set .@def_invest,70000; } - else if ((.@Defence >= 21) && (.@Defence <= 25)) { set .@def_invest,110000; } - else if ((.@Defence >= 26) && (.@Defence <= 30)) { set .@def_invest,160000; } - else if ((.@Defence >= 31) && (.@Defence <= 35)) { set .@def_invest,220000; } - else if ((.@Defence >= 36) && (.@Defence <= 40)) { set .@def_invest,290000; } - else if ((.@Defence >= 41) && (.@Defence <= 45)) { set .@def_invest,370000; } - else if ((.@Defence >= 46) && (.@Defence <= 50)) { set .@def_invest,460000; } - else if ((.@Defence >= 51) && (.@Defence <= 55)) { set .@def_invest,560000; } - else if ((.@Defence >= 56) && (.@Defence <= 60)) { set .@def_invest,670000; } - else if ((.@Defence >= 61) && (.@Defence <= 65)) { set .@def_invest,790000; } - else if ((.@Defence >= 66) && (.@Defence <= 70)) { set .@def_invest,920000; } - else if ((.@Defence >= 71) && (.@Defence <= 75)) { set .@def_invest,1060000; } - else if ((.@Defence >= 76) && (.@Defence <= 80)) { set .@def_invest,1210000; } - else if ((.@Defence >= 81) && (.@Defence <= 85)) { set .@def_invest,1370000; } - else if ((.@Defence >= 86) && (.@Defence <= 90)) { set .@def_invest,1540000; } - else if ((.@Defence >= 91) && (.@Defence <= 95)) { set .@def_invest,1720000; } - else if ((.@Defence >= 96) && (.@Defence <= 100)) { set .@def_invest,1910000; } + set .@defence,getcastledata(strnpcinfo(2),3); + if (.@defence < 6) { set .@def_invest,10000; } + else if ((.@defence >= 6) && (.@defence <= 10)) { set .@def_invest,20000; } + else if ((.@defence >= 11) && (.@defence <= 15)) { set .@def_invest,40000; } + else if ((.@defence >= 16) && (.@defence <= 20)) { set .@def_invest,70000; } + else if ((.@defence >= 21) && (.@defence <= 25)) { set .@def_invest,110000; } + else if ((.@defence >= 26) && (.@defence <= 30)) { set .@def_invest,160000; } + else if ((.@defence >= 31) && (.@defence <= 35)) { set .@def_invest,220000; } + else if ((.@defence >= 36) && (.@defence <= 40)) { set .@def_invest,290000; } + else if ((.@defence >= 41) && (.@defence <= 45)) { set .@def_invest,370000; } + else if ((.@defence >= 46) && (.@defence <= 50)) { set .@def_invest,460000; } + else if ((.@defence >= 51) && (.@defence <= 55)) { set .@def_invest,560000; } + else if ((.@defence >= 56) && (.@defence <= 60)) { set .@def_invest,670000; } + else if ((.@defence >= 61) && (.@defence <= 65)) { set .@def_invest,790000; } + else if ((.@defence >= 66) && (.@defence <= 70)) { set .@def_invest,920000; } + else if ((.@defence >= 71) && (.@defence <= 75)) { set .@def_invest,1060000; } + else if ((.@defence >= 76) && (.@defence <= 80)) { set .@def_invest,1210000; } + else if ((.@defence >= 81) && (.@defence <= 85)) { set .@def_invest,1370000; } + else if ((.@defence >= 86) && (.@defence <= 90)) { set .@def_invest,1540000; } + else if ((.@defence >= 91) && (.@defence <= 95)) { set .@def_invest,1720000; } + else if ((.@defence >= 96) && (.@defence <= 100)) { set .@def_invest,1910000; } //Quadruple the cost of investing if you've already invested once. - if (GetCastleData(strnpcinfo(2),5)) { + if (getcastledata(strnpcinfo(2),5)) { set .@def_invest,.@def_invest*4; } mes "["+strnpcinfo(1)+"]"; mes "If you raise Castle Defenses, the durability of Guardians and the Emperium will increase. Therefore, if you consider our coming battles, some investment in this area will be required."; mes " "; mes "Originally you can invest just once but if you pay more money, you can invest twice."; - if (.@Defence >= 100) { + if (.@defence >= 100) { mes " "; mes "^ff0000But the Castle Defense level of our Castle is at it's highest, 100%. No more investments are needed. Just as I have expected from a great strategist like you, Master.^000000"; close; } - if (GetCastleData(strnpcinfo(2),5) >= 2) { + if (getcastledata(strnpcinfo(2),5) >= 2) { mes " "; mes "^ff0000You have already invested twice today. You cannot invest any more.^000000 I expect the Defenses of the guild to grow at a high rate."; close; } - if (GetCastleData(strnpcinfo(2),5) == 0) { + if (getcastledata(strnpcinfo(2),5) == 0) { mes " "; mes "The current investment amount required is ^ff0000"+.@def_invest+"^000000 zeny. Will you invest?"; } @@ -754,8 +755,8 @@ OnRecvCastle: mes "I'm sorry but there is not enough zeny to invest. You will have to try again when you have the funds, Master."; close; } - set Zeny, Zeny - .@def_invest; - SetCastleData strnpcinfo(2),5,GetCastleData(strnpcinfo(2),5)+1; + Zeny -= .@def_invest; + setcastledata strnpcinfo(2),5,getcastledata(strnpcinfo(2),5)+1; mes "[ "+strnpcinfo(1)+"]"; mes "We finished the investment safely. I expect that our Castle Defense level will be increased by tomorrow."; close; @@ -792,7 +793,7 @@ OnRecvCastle: mes "Master, we have not the resources to Summon the Guardian. If you want to accumulate them, you have to learn the Guild skill. We failed to summon the Guardian."; close; } - if (GetCastleData(strnpcinfo(2),.@GDnum) == 1) { + if (getcastledata(strnpcinfo(2),.@GDnum) == 1) { mes "["+strnpcinfo(1)+"]"; mes "Master, you already have summoned that Guardian. We cannot summon another."; close; @@ -802,8 +803,8 @@ OnRecvCastle: mes "Well... I'm sorry but we don't have funds to summon the Guardian. We failed to summon the Guardian."; close; } - set Zeny, Zeny - 10000; - SetCastleData strnpcinfo(2),.@GDnum,1; // mark as 'installed' + Zeny -= 10000; + setcastledata strnpcinfo(2),.@GDnum,1; // mark as 'installed' set .@UseGID,.@GDnum - 10; if (.@guardiantype[.@UseGID] == 1) { set .@type,1287; } else if (.@guardiantype[.@UseGID] == 2) { set .@type,1285; } @@ -818,7 +819,7 @@ OnRecvCastle: close; } case 5: - if (GetCastleData(strnpcinfo(2),9) == 1) { + if (getcastledata(strnpcinfo(2),9) == 1) { mes "["+strnpcinfo(1)+"]"; mes "We are currently hiring a Kafra Employee... Do you want to fire the Kafra Employee?"; next; @@ -834,19 +835,20 @@ OnRecvCastle: mes "Oh, my goodness! This is nonsense!"; next; cutin "",255; - close; + break; case 2: mes "[ Hired Kafra Employee ]"; mes "I'll work hard for you... Thank you!"; close; } + break; case 2: mes "["+strnpcinfo(1)+"]"; mes "She worked hard in my opinion. It was a good decision to keep her."; close; } disablenpc "Kafra Staff#"+strnpcinfo(2); - SetCastleData strnpcinfo(2),9,0; + setcastledata strnpcinfo(2),9,0; mes "["+strnpcinfo(1)+"]"; mes "...."; mes "I have discharged the Kafra Employee... But... are you unsatisfied with something?"; @@ -868,9 +870,9 @@ OnRecvCastle: mes "Well... I'm sorry but we don't have enough funds to hire a Kafra Employee."; close; } - set Zeny, Zeny - 10000; + Zeny -= 10000; enablenpc "Kafra Staff#"+strnpcinfo(2); - SetCastleData strnpcinfo(2),9,1; + setcastledata strnpcinfo(2),9,1; mes "["+strnpcinfo(1)+"]"; mes "We obtained a contract with the kafra Main Office, and hired a Kafra Employee."; next; @@ -915,7 +917,7 @@ OnRecvCastle: //============================================================ - script Lever#gd::gdlever -1,{ - set .@GID,GetCastleData(strnpcinfo(2),1); + set .@GID,getcastledata(strnpcinfo(2),1); if (.@GID == 0) { mes "[Ringing Voice]"; @@ -993,7 +995,7 @@ OnSpawnGuardians: // Define the y spawn point for each uardian. // [0] = 1st guardian's y spawn point. // Aldebaran (Luina) Castles - if (strnpcinfo(2) == "aldeg_cas01") { + if (strnpcinfo(2) == "aldeg_cas01") { setarray .@guardiantype[0],1,2,2,2,2,3,3,3; setarray .@guardianposx[0],17,39,38,45,21,218,213,73; setarray .@guardianposy[0],218,208,196,228,194,24,24,70; @@ -1110,7 +1112,7 @@ OnSpawnGuardians: if (.@guardiantype[.@i] == 1) { set .@type,1287; } else if (.@guardiantype[.@i] == 2) { set .@type,1285; } else { set .@type,1286; } - if (GetCastleData(strnpcinfo(2),.@UseGID)) { + if (getcastledata(strnpcinfo(2),.@UseGID)) { guardian strnpcinfo(2),.@guardianposx[.@i],.@guardianposy[.@i],strmobinfo(2,.@type),.@type,"Guardian#"+strnpcinfo(2)+"::OnGuardianDied",.@i; } } @@ -1129,111 +1131,111 @@ OnClock0001: // Do nothing if this script is the template. if (strnpcinfo(1) == "Gld_Trea_Spawn") end; - set .@GID, GetCastleData(strnpcinfo(2),1); + set .@GID, getcastledata(strnpcinfo(2),1); // If there is no owner, do nothing. if (!.@GID) end; // Is there Economy in this castle? - set .@Treasure,GetCastleData(strnpcinfo(2),2)/5+4; + set .@Treasure,getcastledata(strnpcinfo(2),2)/5+4; // Set information - if (strnpcinfo(2) == "aldeg_cas01") { + if (strnpcinfo(2) == "aldeg_cas01") { set .@treasurebox,1324; setarray .@treasurex[0],115,122,115,122,116,117,118,119,120,121,121,121,121,121,121,120,119,118,117,116,116,116,116,116; setarray .@treasurey[0],226,226,219,219,225,225,225,225,225,225,224,223,222,221,220,220,220,220,220,220,221,222,223,224; } - else if (strnpcinfo(2) == "aldeg_cas02") { + else if (strnpcinfo(2) == "aldeg_cas02") { set .@treasurebox,1326; setarray .@treasurex[0],134,135,135,134,132,133,134,135,136,137,137,137,137,137,137,136,135,134,133,132,132,132,132,132; setarray .@treasurey[0],231,231,230,230,233,233,233,233,233,233,232,231,230,229,228,228,228,228,228,228,229,230,231,232; } - else if (strnpcinfo(2) == "aldeg_cas03") { + else if (strnpcinfo(2) == "aldeg_cas03") { set .@treasurebox,1328; setarray .@treasurex[0],224,225,225,224,222,223,224,225,226,227,227,227,227,227,227,226,225,224,223,222,222,222,222,222; setarray .@treasurey[0],269,269,268,268,271,271,271,271,271,271,270,269,268,267,266,266,266,266,266,266,267,268,269,270; } - else if (strnpcinfo(2) == "aldeg_cas04") { + else if (strnpcinfo(2) == "aldeg_cas04") { set .@treasurebox,1330; setarray .@treasurex[0],84,85,85,84,82,83,84,85,86,87,87,87,87,87,87,86,85,84,83,82,82,82,82,82; setarray .@treasurey[0],13,13,12,12,15,15,15,15,15,15,14,13,12,11,10,10,10,10,10,10,11,12,13,14; } - else if (strnpcinfo(2) == "aldeg_cas05") { + else if (strnpcinfo(2) == "aldeg_cas05") { set .@treasurebox,1332; setarray .@treasurex[0],61,62,62,61,59,60,61,62,63,64,64,64,64,64,64,63,62,61,60,59,59,59,59,59; setarray .@treasurey[0],12,12,11,11,14,14,14,14,14,14,13,12,11,10,9,9,9,9,9,9,10,11,12,13; } - else if (strnpcinfo(2) == "gefg_cas01") { + else if (strnpcinfo(2) == "gefg_cas01") { set .@treasurebox,1334; setarray .@treasurex[0],153,154,154,153,151,152,153,154,155,156,156,156,156,156,156,155,154,153,152,151,151,151,151,151; setarray .@treasurey[0],113,113,112,112,115,115,115,115,115,115,114,113,112,111,110,110,110,110,110,110,111,112,113,114; } - else if (strnpcinfo(2) == "gefg_cas02") { + else if (strnpcinfo(2) == "gefg_cas02") { set .@treasurebox,1336; setarray .@treasurex[0],139,140,140,139,137,138,139,140,141,142,142,142,142,142,142,141,140,139,138,137,137,137,137,137; setarray .@treasurey[0],115,115,114,114,117,117,117,117,117,117,116,115,114,113,112,112,112,112,112,112,113,114,115,116; } - else if (strnpcinfo(2) == "gefg_cas03") { + else if (strnpcinfo(2) == "gefg_cas03") { set .@treasurebox,1338; setarray .@treasurex[0],269,270,270,269,267,268,269,270,271,272,272,272,272,272,272,271,270,269,268,267,267,267,267,267; setarray .@treasurey[0],291,291,290,290,293,293,293,293,293,293,292,291,290,289,288,288,288,288,288,288,289,290,291,292; } - else if (strnpcinfo(2) == "gefg_cas04") { + else if (strnpcinfo(2) == "gefg_cas04") { set .@treasurebox,1340; setarray .@treasurex[0],115,116,116,115,113,114,115,116,117,118,118,118,118,118,118,117,116,115,114,113,113,113,113,113; setarray .@treasurey[0],119,119,118,118,121,121,121,121,121,121,120,119,118,117,116,116,116,116,116,116,117,118,119,120; } - else if (strnpcinfo(2) == "gefg_cas05") { + else if (strnpcinfo(2) == "gefg_cas05") { set .@treasurebox,1342; setarray .@treasurex[0],143,144,144,143,141,142,143,144,145,146,146,146,146,146,146,145,144,143,142,141,141,141,141,141; setarray .@treasurey[0],110,110,109,109,112,112,112,112,112,112,111,110,109,108,107,107,107,107,107,107,108,109,110,111; } - else if (strnpcinfo(2) == "payg_cas01") { + else if (strnpcinfo(2) == "payg_cas01") { set .@treasurebox,1344; setarray .@treasurex[0],289,292,292,289,288,289,290,291,292,293,293,293,293,293,293,292,291,290,289,288,288,288,288,288; setarray .@treasurey[0],10,10,7,7,11,11,11,11,11,11,10,9,8,7,6,6,6,6,6,6,7,8,9,10; } - else if (strnpcinfo(2) == "payg_cas02") { + else if (strnpcinfo(2) == "payg_cas02") { set .@treasurebox,1346; setarray .@treasurex[0],143,146,146,143,142,143,144,145,146,147,147,147,147,147,147,146,145,144,143,142,142,142,142,142; setarray .@treasurey[0],146,146,143,143,147,147,147,147,147,147,146,145,144,143,142,142,142,142,142,142,143,144,145,146; } - else if (strnpcinfo(2) == "payg_cas03") { + else if (strnpcinfo(2) == "payg_cas03") { set .@treasurebox,1348; setarray .@treasurex[0],158,159,159,158,156,157,158,159,160,161,161,161,161,161,161,160,159,158,157,156,156,156,156,156; setarray .@treasurey[0],169,169,168,168,171,171,171,171,171,171,170,169,168,167,166,166,166,166,166,166,167,168,169,170; } - else if (strnpcinfo(2) == "payg_cas04") { + else if (strnpcinfo(2) == "payg_cas04") { set .@treasurebox,1350; setarray .@treasurex[0],146,147,147,146,144,145,146,147,148,149,149,149,149,149,149,148,147,146,145,144,144,144,144,144; setarray .@treasurey[0],48,48,47,47,50,50,50,50,50,50,49,48,47,46,45,45,45,45,45,45,46,47,48,49; } - else if (strnpcinfo(2) == "payg_cas05") { + else if (strnpcinfo(2) == "payg_cas05") { set .@treasurebox,1352; setarray .@treasurex[0],155,158,158,155,154,155,156,157,158,159,159,159,159,159,159,158,157,156,155,154,154,154,154,154; setarray .@treasurey[0],134,134,131,131,135,135,135,135,135,135,134,133,132,131,130,130,130,130,130,130,131,132,133,134; } - else if (strnpcinfo(2) == "prtg_cas01") { + else if (strnpcinfo(2) == "prtg_cas01") { set .@treasurebox,1354; setarray .@treasurex[0],10,11,11,10,8,9,10,11,12,13,13,13,13,13,13,12,11,10,9,8,8,8,8,8; setarray .@treasurey[0],209,209,208,208,211,211,211,211,211,211,210,209,208,207,206,206,206,206,206,206,207,208,209,210; } - else if (strnpcinfo(2) == "prtg_cas02") { + else if (strnpcinfo(2) == "prtg_cas02") { set .@treasurebox,1356; setarray .@treasurex[0],201,202,202,201,199,200,201,202,203,204,204,204,204,204,204,203,202,201,200,199,199,199,199,199; setarray .@treasurey[0],228,228,227,227,230,230,230,230,230,230,229,228,227,226,225,225,225,225,225,225,226,227,228,229; } - else if (strnpcinfo(2) == "prtg_cas03") { + else if (strnpcinfo(2) == "prtg_cas03") { set .@treasurebox,1358; setarray .@treasurex[0],187,188,188,187,185,186,187,188,189,190,190,190,190,190,190,189,188,187,186,185,185,185,185,185; setarray .@treasurey[0],132,132,131,131,134,134,134,134,134,134,133,132,131,130,129,129,129,129,129,129,130,131,132,133; } - else if (strnpcinfo(2) == "prtg_cas04") { + else if (strnpcinfo(2) == "prtg_cas04") { set .@treasurebox,1360; setarray .@treasurex[0],269,270,270,269,267,268,269,270,271,272,272,272,272,272,272,271,270,269,268,267,267,267,267,267; setarray .@treasurey[0],162,162,161,161,164,164,164,164,164,164,163,162,161,160,159,159,159,159,159,159,160,161,162,163; } - else if (strnpcinfo(2) == "prtg_cas05") { + else if (strnpcinfo(2) == "prtg_cas05") { set .@treasurebox,1362; setarray .@treasurex[0],275,276,276,275,273,274,275,276,277,278,278,278,278,278,278,277,276,275,274,273,273,273,273,273; setarray .@treasurey[0],178,178,177,177,180,180,180,180,180,180,179,178,177,176,175,175,175,175,175,175,176,177,178,179; @@ -1245,15 +1247,15 @@ OnClock0001: // Apply investment to Eco. and Def. Only happens if there were investments made. // Permanent Development can only happen once per day. - if (GetCastleData(strnpcinfo(2),4)) { - set .@Economy,GetCastleData(strnpcinfo(2),2); - SetCastleData strnpcinfo(2),2,.@Economy + GetCastleData(strnpcinfo(2),4) + (rand(2) && getgdskilllv(.@GID,10014)); - if (GetCastleData(strnpcinfo(2),2) > 100) SetCastleData strnpcinfo(2),2,100; - } - if (GetCastleData(strnpcinfo(2),5)) { - set .@Defence,GetCastleData(strnpcinfo(2),3); - SetCastleData strnpcinfo(2),3,.@Defence + GetCastleData(strnpcinfo(2),5); - if (GetCastleData(strnpcinfo(2),3) > 100) SetCastleData strnpcinfo(2),3,100; + if (getcastledata(strnpcinfo(2),4)) { + set .@Economy,getcastledata(strnpcinfo(2),2); + setcastledata strnpcinfo(2),2,.@Economy + getcastledata(strnpcinfo(2),4) + (rand(2) && getgdskilllv(.@GID,10014)); + if (getcastledata(strnpcinfo(2),2) > 100) setcastledata strnpcinfo(2),2,100; + } + if (getcastledata(strnpcinfo(2),5)) { + set .@defence,getcastledata(strnpcinfo(2),3); + setcastledata strnpcinfo(2),3,.@defence + getcastledata(strnpcinfo(2),5); + if (getcastledata(strnpcinfo(2),3) > 100) setcastledata strnpcinfo(2),3,100; } // Reset daily investment limits. setcastledata strnpcinfo(2),4,0; diff --git a/npc/guild/aldeg_cas01.txt b/npc/guild/aldeg_cas01.txt index 0707d4725..82b09d608 100644 --- a/npc/guild/aldeg_cas01.txt +++ b/npc/guild/aldeg_cas01.txt @@ -14,9 +14,9 @@ // Guild Flags (Outside Castle) //============================================================ -- script Neuschwanstein#1::OutsideFlagsA1 722,{ +- script Neuschwanstein#1::OutsideFlagsA1 GUILD_FLAG,{ - set .@GID, GetCastleData("aldeg_cas01",1); + set .@GID, getcastledata("aldeg_cas01",1); if (.@GID == 0) { mes "[ Edict of the Divine Rune-Midgarts Kingdom ]"; @@ -39,7 +39,7 @@ next; if(select("Return to the guild castle.:Quit.") == 1) { close2; - if (getcharid(2) == GetCastleData("aldeg_cas01",1)) { + if (getcharid(2) == getcastledata("aldeg_cas01",1)) { warp "aldeg_cas01",218,170; end; } @@ -51,68 +51,68 @@ mes " "; mes "1. Follow the ordinance of The Divine Rune-Midgarts Kingdom, "; mes "we approve that this place is in"; - mes "the private prossession of ^ff0000"+GetGuildName(.@GID)+"^000000 Guild."; + mes "the private prossession of ^ff0000"+getguildname(.@GID)+"^000000 Guild."; mes " "; - mes "2. The guild Master of ^ff0000"+GetGuildName(.@GID)+"^000000 Guild is"; - mes "^ff0000"+GetGuildMaster(.@GID)+"^000000"; + mes "2. The guild Master of ^ff0000"+getguildname(.@GID)+"^000000 Guild is"; + mes "^ff0000"+getguildmaster(.@GID)+"^000000"; mes "If there is anyone who objects to this,"; mes "prove your strength and honor with a steel blade in your hand."; close; OnRecvCastleA01: - FlagEmblem GetCastleData("aldeg_cas01",1); + flagemblem getcastledata("aldeg_cas01",1); end; } -alde_gld,61,87,6 duplicate(OutsideFlagsA1) Neuschwanstein#1-2 722 -alde_gld,61,79,6 duplicate(OutsideFlagsA1) Neuschwanstein#2 722 -alde_gld,45,87,8 duplicate(OutsideFlagsA1) Neuschwanstein#3 722 -alde_gld,51,87,8 duplicate(OutsideFlagsA1) Neuschwanstein#4 722 +alde_gld,61,87,6 duplicate(OutsideFlagsA1) Neuschwanstein#1-2 GUILD_FLAG +alde_gld,61,79,6 duplicate(OutsideFlagsA1) Neuschwanstein#2 GUILD_FLAG +alde_gld,45,87,8 duplicate(OutsideFlagsA1) Neuschwanstein#3 GUILD_FLAG +alde_gld,51,87,8 duplicate(OutsideFlagsA1) Neuschwanstein#4 GUILD_FLAG // Guild Flags (Inside Castle) //============================================================ -- script Neuschwanstein#5::InsideFlagsA1 722,{ +- script Neuschwanstein#5::InsideFlagsA1 GUILD_FLAG,{ end; OnRecvCastleA01: - FlagEmblem GetCastleData("aldeg_cas01",1); + flagemblem getcastledata("aldeg_cas01",1); end; } -aldeg_cas01,30,248,4 duplicate(InsideFlagsA1) Neuschwanstein#5-2 722 -aldeg_cas01,30,248,4 duplicate(InsideFlagsA1) Neuschwanstein#6 722 -aldeg_cas01,37,248,4 duplicate(InsideFlagsA1) Neuschwanstein#7 722 -aldeg_cas01,37,246,4 duplicate(InsideFlagsA1) Neuschwanstein#8 722 -aldeg_cas01,30,246,4 duplicate(InsideFlagsA1) Neuschwanstein#9 722 -aldeg_cas01,95,80,2 duplicate(InsideFlagsA1) Neuschwanstein#10 722 -aldeg_cas01,95,59,2 duplicate(InsideFlagsA1) Neuschwanstein#11 722 -aldeg_cas01,62,75,2 duplicate(InsideFlagsA1) Neuschwanstein#12 722 -aldeg_cas01,66,75,2 duplicate(InsideFlagsA1) Neuschwanstein#13 722 -aldeg_cas01,70,75,2 duplicate(InsideFlagsA1) Neuschwanstein#14 722 -aldeg_cas01,74,75,2 duplicate(InsideFlagsA1) Neuschwanstein#15 722 -aldeg_cas01,62,64,2 duplicate(InsideFlagsA1) Neuschwanstein#16 722 -aldeg_cas01,66,64,2 duplicate(InsideFlagsA1) Neuschwanstein#17 722 -aldeg_cas01,70,64,2 duplicate(InsideFlagsA1) Neuschwanstein#18 722 -aldeg_cas01,74,64,2 duplicate(InsideFlagsA1) Neuschwanstein#19 722 -aldeg_cas01,74,64,2 duplicate(InsideFlagsA1) Neuschwanstein#20 722 -aldeg_cas01,203,150,4 duplicate(InsideFlagsA1) Neuschwanstein#21 722 -aldeg_cas01,210,150,4 duplicate(InsideFlagsA1) Neuschwanstein#22 722 +aldeg_cas01,30,248,4 duplicate(InsideFlagsA1) Neuschwanstein#5-2 GUILD_FLAG +aldeg_cas01,30,248,4 duplicate(InsideFlagsA1) Neuschwanstein#6 GUILD_FLAG +aldeg_cas01,37,248,4 duplicate(InsideFlagsA1) Neuschwanstein#7 GUILD_FLAG +aldeg_cas01,37,246,4 duplicate(InsideFlagsA1) Neuschwanstein#8 GUILD_FLAG +aldeg_cas01,30,246,4 duplicate(InsideFlagsA1) Neuschwanstein#9 GUILD_FLAG +aldeg_cas01,95,80,2 duplicate(InsideFlagsA1) Neuschwanstein#10 GUILD_FLAG +aldeg_cas01,95,59,2 duplicate(InsideFlagsA1) Neuschwanstein#11 GUILD_FLAG +aldeg_cas01,62,75,2 duplicate(InsideFlagsA1) Neuschwanstein#12 GUILD_FLAG +aldeg_cas01,66,75,2 duplicate(InsideFlagsA1) Neuschwanstein#13 GUILD_FLAG +aldeg_cas01,70,75,2 duplicate(InsideFlagsA1) Neuschwanstein#14 GUILD_FLAG +aldeg_cas01,74,75,2 duplicate(InsideFlagsA1) Neuschwanstein#15 GUILD_FLAG +aldeg_cas01,62,64,2 duplicate(InsideFlagsA1) Neuschwanstein#16 GUILD_FLAG +aldeg_cas01,66,64,2 duplicate(InsideFlagsA1) Neuschwanstein#17 GUILD_FLAG +aldeg_cas01,70,64,2 duplicate(InsideFlagsA1) Neuschwanstein#18 GUILD_FLAG +aldeg_cas01,74,64,2 duplicate(InsideFlagsA1) Neuschwanstein#19 GUILD_FLAG +aldeg_cas01,74,64,2 duplicate(InsideFlagsA1) Neuschwanstein#20 GUILD_FLAG +aldeg_cas01,203,150,4 duplicate(InsideFlagsA1) Neuschwanstein#21 GUILD_FLAG +aldeg_cas01,210,150,4 duplicate(InsideFlagsA1) Neuschwanstein#22 GUILD_FLAG // Guild Flag (Town) //============================================================ -aldebaran,152,97,4 duplicate(InsideFlagsA1) Neuschwanstein#23 722 +aldebaran,152,97,4 duplicate(InsideFlagsA1) Neuschwanstein#23 GUILD_FLAG // Kafra Employee //============================================================ -aldeg_cas01,218,170,0 duplicate(guildkafra) Kafra Staff#aldeg_cas01 117 +aldeg_cas01,218,170,0 duplicate(guildkafra) Kafra Staff#aldeg_cas01 4_F_KAFRA1 // Steward //============================================================ -aldeg_cas01,218,175,0 duplicate(cm) Alfredo#aldeg_cas01 55 +aldeg_cas01,218,175,0 duplicate(cm) Alfredo#aldeg_cas01 1_M_JOBTESTER // Treasure Room Exit //============================================================ -aldeg_cas01,123,223,0 script #lever_A01 111,{ +aldeg_cas01,123,223,0 script #lever_A01 HIDDEN_NPC,{ mes " "; mes "There's a small lever. Will you pull it?"; @@ -127,7 +127,7 @@ aldeg_cas01,123,223,0 script #lever_A01 111,{ // Guild Dungeon Switch //============================================================ -aldeg_cas01,211,181,0 duplicate(gdlever) #aldeg_cas01 111 +aldeg_cas01,211,181,0 duplicate(gdlever) #aldeg_cas01 HIDDEN_NPC // Guild Treasure Spawns //============================================================ diff --git a/npc/guild/aldeg_cas02.txt b/npc/guild/aldeg_cas02.txt index 06371f14d..fe98f22a8 100644 --- a/npc/guild/aldeg_cas02.txt +++ b/npc/guild/aldeg_cas02.txt @@ -14,9 +14,9 @@ // Guild Flags (Outside Castle) //============================================================ -- script Hohenschwangau#1::OutsideFlagsA2 722,{ +- script Hohenschwangau#1::OutsideFlagsA2 GUILD_FLAG,{ - set .@GID, GetCastleData("aldeg_cas02",1); + set .@GID, getcastledata("aldeg_cas02",1); if (.@GID == 0) { mes "[ Edict of the Divine Rune-Midgarts Kingdom ]"; @@ -39,7 +39,7 @@ next; if(select("Return to the guild castle.:Quit.") == 1) { close2; - if (getcharid(2) == GetCastleData("aldeg_cas02",1)) { + if (getcharid(2) == getcastledata("aldeg_cas02",1)) { warp "aldeg_cas02",220,190; end; } @@ -51,62 +51,62 @@ mes " "; mes "1. Follow the ordinance of The Divine Rune-Midgarts Kingdom, "; mes "we approve that this place is in"; - mes "the private prossession of ^ff0000"+GetGuildName(.@GID)+"^000000 Guild."; + mes "the private prossession of ^ff0000"+getguildname(.@GID)+"^000000 Guild."; mes " "; - mes "2. The guild Master of ^ff0000"+GetGuildName(.@GID)+"^000000 Guild is"; - mes "^ff0000"+GetGuildMaster(.@GID)+"^000000"; + mes "2. The guild Master of ^ff0000"+getguildname(.@GID)+"^000000 Guild is"; + mes "^ff0000"+getguildmaster(.@GID)+"^000000"; mes "If there is anyone who objects to this,"; mes "prove your strength and honor with a steel blade in your hand."; close; OnRecvCastleA02: - FlagEmblem GetCastleData("aldeg_cas02",1); + flagemblem getcastledata("aldeg_cas02",1); end; } -alde_gld,99,251,4 duplicate(OutsideFlagsA2) Hohenschwangau#1-2 722 -alde_gld,99,244,4 duplicate(OutsideFlagsA2) Hohenschwangau#2 722 +alde_gld,99,251,4 duplicate(OutsideFlagsA2) Hohenschwangau#1-2 GUILD_FLAG +alde_gld,99,244,4 duplicate(OutsideFlagsA2) Hohenschwangau#2 GUILD_FLAG // Guild Flags (Inside Castle) //============================================================ -- script Hohenschwangau#3::InsideFlagsA2 722,{ +- script Hohenschwangau#3::InsideFlagsA2 GUILD_FLAG,{ end; OnRecvCastleA02: - FlagEmblem GetCastleData("aldeg_cas02",1); + flagemblem getcastledata("aldeg_cas02",1); end; } -aldeg_cas02,82,71,2 duplicate(InsideFlagsA2) Hohenschwangau#3-2 722 -aldeg_cas02,67,30,2 duplicate(InsideFlagsA2) Hohenschwangau#4 722 -aldeg_cas02,183,140,2 duplicate(InsideFlagsA2) Hohenschwangau#5 722 -aldeg_cas02,212,152,2 duplicate(InsideFlagsA2) Hohenschwangau#6 722 -aldeg_cas02,108,39,2 duplicate(InsideFlagsA2) Hohenschwangau#7 722 -aldeg_cas02,57,213,2 duplicate(InsideFlagsA2) Hohenschwangau#8 722 -aldeg_cas02,103,53,2 duplicate(InsideFlagsA2) Hohenschwangau#9 722 -aldeg_cas02,73,53,2 duplicate(InsideFlagsA2) Hohenschwangau#10 722 -aldeg_cas02,63,41,2 duplicate(InsideFlagsA2) Hohenschwangau#11 722 -aldeg_cas02,229,6,2 duplicate(InsideFlagsA2) Hohenschwangau#12 722 -aldeg_cas02,230,40,2 duplicate(InsideFlagsA2) Hohenschwangau#13 722 -aldeg_cas02,197,40,2 duplicate(InsideFlagsA2) Hohenschwangau#14 722 -aldeg_cas02,32,213,2 duplicate(InsideFlagsA2) Hohenschwangau#15 722 -aldeg_cas02,121,29,2 duplicate(InsideFlagsA2) Hohenschwangau#16 722 +aldeg_cas02,82,71,2 duplicate(InsideFlagsA2) Hohenschwangau#3-2 GUILD_FLAG +aldeg_cas02,67,30,2 duplicate(InsideFlagsA2) Hohenschwangau#4 GUILD_FLAG +aldeg_cas02,183,140,2 duplicate(InsideFlagsA2) Hohenschwangau#5 GUILD_FLAG +aldeg_cas02,212,152,2 duplicate(InsideFlagsA2) Hohenschwangau#6 GUILD_FLAG +aldeg_cas02,108,39,2 duplicate(InsideFlagsA2) Hohenschwangau#7 GUILD_FLAG +aldeg_cas02,57,213,2 duplicate(InsideFlagsA2) Hohenschwangau#8 GUILD_FLAG +aldeg_cas02,103,53,2 duplicate(InsideFlagsA2) Hohenschwangau#9 GUILD_FLAG +aldeg_cas02,73,53,2 duplicate(InsideFlagsA2) Hohenschwangau#10 GUILD_FLAG +aldeg_cas02,63,41,2 duplicate(InsideFlagsA2) Hohenschwangau#11 GUILD_FLAG +aldeg_cas02,229,6,2 duplicate(InsideFlagsA2) Hohenschwangau#12 GUILD_FLAG +aldeg_cas02,230,40,2 duplicate(InsideFlagsA2) Hohenschwangau#13 GUILD_FLAG +aldeg_cas02,197,40,2 duplicate(InsideFlagsA2) Hohenschwangau#14 GUILD_FLAG +aldeg_cas02,32,213,2 duplicate(InsideFlagsA2) Hohenschwangau#15 GUILD_FLAG +aldeg_cas02,121,29,2 duplicate(InsideFlagsA2) Hohenschwangau#16 GUILD_FLAG // Guild Flag (Town) //============================================================ -aldebaran,149,97,4 duplicate(InsideFlagsA2) Hohenschwangau#17 722 +aldebaran,149,97,4 duplicate(InsideFlagsA2) Hohenschwangau#17 GUILD_FLAG // Kafra Employee //============================================================ -aldeg_cas02,84,74,0 duplicate(guildkafra) Kafra Staff#aldeg_cas02 117 +aldeg_cas02,84,74,0 duplicate(guildkafra) Kafra Staff#aldeg_cas02 4_F_KAFRA1 // Steward //============================================================ -aldeg_cas02,78,74,0 duplicate(cm) Chenchenlie#aldeg_cas02 55 +aldeg_cas02,78,74,0 duplicate(cm) Chenchenlie#aldeg_cas02 1_M_JOBTESTER // Treasure Room Lever //============================================================ -aldeg_cas02,139,234,0 script #lever_A02 111,{ +aldeg_cas02,139,234,0 script #lever_A02 HIDDEN_NPC,{ mes " "; mes "There's a small lever. Will you pull it?"; @@ -121,7 +121,7 @@ aldeg_cas02,139,234,0 script #lever_A02 111,{ // Guild Dungeon Lever //============================================================ -aldeg_cas02,194,136,0 duplicate(gdlever) #aldeg_cas02 111 +aldeg_cas02,194,136,0 duplicate(gdlever) #aldeg_cas02 HIDDEN_NPC // Guild Treasure Spawns //============================================================ diff --git a/npc/guild/aldeg_cas03.txt b/npc/guild/aldeg_cas03.txt index 299ffdadc..d5aa3535c 100644 --- a/npc/guild/aldeg_cas03.txt +++ b/npc/guild/aldeg_cas03.txt @@ -14,9 +14,9 @@ // Guild Flag (Outside Castle) //============================================================ -- script Nuernberg#1::OutsideFlagsA3 722,{ +- script Nuernberg#1::OutsideFlagsA3 GUILD_FLAG,{ - set .@GID, GetCastleData("aldeg_cas03",1); + set .@GID, getcastledata("aldeg_cas03",1); if (.@GID == 0) { mes "[ Edict of the Divine Rune-Midgarts Kingdom ]"; @@ -39,7 +39,7 @@ next; if(select("Return to the guild castle.:Quit.") == 1) { close2; - if (getcharid(2) == GetCastleData("aldeg_cas03",1)) { + if (getcharid(2) == getcastledata("aldeg_cas03",1)) { warp "aldeg_cas03",205,186; end; } @@ -51,65 +51,65 @@ mes " "; mes "1. Follow the ordinance of The Divine Rune-Midgarts Kingdom, "; mes "we approve that this place is in"; - mes "the private prossession of ^ff0000"+GetGuildName(.@GID)+"^000000 Guild."; + mes "the private prossession of ^ff0000"+getguildname(.@GID)+"^000000 Guild."; mes " "; - mes "2. The guild Master of ^ff0000"+GetGuildName(.@GID)+"^000000 Guild is"; - mes "^ff0000"+GetGuildMaster(.@GID)+"^000000"; + mes "2. The guild Master of ^ff0000"+getguildname(.@GID)+"^000000 Guild is"; + mes "^ff0000"+getguildmaster(.@GID)+"^000000"; mes "If there is anyone who objects to this,"; mes "prove your strength and honor with a steel blade in your hand."; close; OnRecvCastleA03: - FlagEmblem GetCastleData("aldeg_cas03",1); + flagemblem getcastledata("aldeg_cas03",1); end; } -alde_gld,146,82,8 duplicate(OutsideFlagsA3) Nuernberg#1-2 722 -alde_gld,138,82,8 duplicate(OutsideFlagsA3) Nuernberg#2 722 +alde_gld,146,82,8 duplicate(OutsideFlagsA3) Nuernberg#1-2 GUILD_FLAG +alde_gld,138,82,8 duplicate(OutsideFlagsA3) Nuernberg#2 GUILD_FLAG // Guild Flag (Inside Castle) //============================================================ -- script Nuernberg#3::InsideFlagsA3 722,{ +- script Nuernberg#3::InsideFlagsA3 GUILD_FLAG,{ end; OnRecvCastleA03: - FlagEmblem GetCastleData("aldeg_cas03",1); + flagemblem getcastledata("aldeg_cas03",1); end; } -aldeg_cas03,176,175,2 duplicate(InsideFlagsA3) Nuernberg#3-2 722 -aldeg_cas03,77,115,2 duplicate(InsideFlagsA3) Nuernberg#4 722 -aldeg_cas03,77,215,2 duplicate(InsideFlagsA3) Nuernberg#5 722 -aldeg_cas03,112,107,2 duplicate(InsideFlagsA3) Nuernberg#6 722 -aldeg_cas03,112,117,2 duplicate(InsideFlagsA3) Nuernberg#7 722 -aldeg_cas03,69,71,2 duplicate(InsideFlagsA3) Nuernberg#8 722 -aldeg_cas03,91,69,2 duplicate(InsideFlagsA3) Nuernberg#9 722 -aldeg_cas03,108,60,2 duplicate(InsideFlagsA3) Nuernberg#10 722 -aldeg_cas03,121,73,2 duplicate(InsideFlagsA3) Nuernberg#11 722 -aldeg_cas03,121,73,2 duplicate(InsideFlagsA3) Nuernberg#12 722 -aldeg_cas03,75,102,2 duplicate(InsideFlagsA3) Nuernberg#13 722 -aldeg_cas03,199,169,2 duplicate(InsideFlagsA3) Nuernberg#14 722 -aldeg_cas03,181,179,2 duplicate(InsideFlagsA3) Nuernberg#15 722 -aldeg_cas03,192,44,2 duplicate(InsideFlagsA3) Nuernberg#16 722 -aldeg_cas03,208,145,2 duplicate(InsideFlagsA3) Nuernberg#17 722 -aldeg_cas03,207,75,2 duplicate(InsideFlagsA3) Nuernberg#18 722 -aldeg_cas03,96,62,2 duplicate(InsideFlagsA3) Nuernberg#19 722 +aldeg_cas03,176,175,2 duplicate(InsideFlagsA3) Nuernberg#3-2 GUILD_FLAG +aldeg_cas03,77,115,2 duplicate(InsideFlagsA3) Nuernberg#4 GUILD_FLAG +aldeg_cas03,77,215,2 duplicate(InsideFlagsA3) Nuernberg#5 GUILD_FLAG +aldeg_cas03,112,107,2 duplicate(InsideFlagsA3) Nuernberg#6 GUILD_FLAG +aldeg_cas03,112,117,2 duplicate(InsideFlagsA3) Nuernberg#7 GUILD_FLAG +aldeg_cas03,69,71,2 duplicate(InsideFlagsA3) Nuernberg#8 GUILD_FLAG +aldeg_cas03,91,69,2 duplicate(InsideFlagsA3) Nuernberg#9 GUILD_FLAG +aldeg_cas03,108,60,2 duplicate(InsideFlagsA3) Nuernberg#10 GUILD_FLAG +aldeg_cas03,121,73,2 duplicate(InsideFlagsA3) Nuernberg#11 GUILD_FLAG +aldeg_cas03,121,73,2 duplicate(InsideFlagsA3) Nuernberg#12 GUILD_FLAG +aldeg_cas03,75,102,2 duplicate(InsideFlagsA3) Nuernberg#13 GUILD_FLAG +aldeg_cas03,199,169,2 duplicate(InsideFlagsA3) Nuernberg#14 GUILD_FLAG +aldeg_cas03,181,179,2 duplicate(InsideFlagsA3) Nuernberg#15 GUILD_FLAG +aldeg_cas03,192,44,2 duplicate(InsideFlagsA3) Nuernberg#16 GUILD_FLAG +aldeg_cas03,208,145,2 duplicate(InsideFlagsA3) Nuernberg#17 GUILD_FLAG +aldeg_cas03,207,75,2 duplicate(InsideFlagsA3) Nuernberg#18 GUILD_FLAG +aldeg_cas03,96,62,2 duplicate(InsideFlagsA3) Nuernberg#19 GUILD_FLAG // Guild Flag (Town) //============================================================ -aldebaran,134,97,4 duplicate(InsideFlagsA3) Nuernberg#20 722 +aldebaran,134,97,4 duplicate(InsideFlagsA3) Nuernberg#20 GUILD_FLAG // Kafra Employee //============================================================ -aldeg_cas03,118,76,0 duplicate(guildkafra) Kafra Staff#aldeg_cas03 117 +aldeg_cas03,118,76,0 duplicate(guildkafra) Kafra Staff#aldeg_cas03 4_F_KAFRA1 // Steward //============================================================ -aldeg_cas03,110,118,0 duplicate(cm) Nahzarf#aldeg_cas03 55 +aldeg_cas03,110,118,0 duplicate(cm) Nahzarf#aldeg_cas03 1_M_JOBTESTER // Treasure Room Exit //============================================================ -aldeg_cas03,229,267,0 script #lever_A03 111,{ +aldeg_cas03,229,267,0 script #lever_A03 HIDDEN_NPC,{ mes " "; mes "There's a small lever. Will you pull it?"; @@ -124,7 +124,7 @@ aldeg_cas03,229,267,0 script #lever_A03 111,{ // Guild Dungeon Switch //============================================================ -aldeg_cas03,200,177,0 duplicate(gdlever) #aldeg_cas03 111 +aldeg_cas03,200,177,0 duplicate(gdlever) #aldeg_cas03 HIDDEN_NPC // Guild Treasure Spawns //============================================================ diff --git a/npc/guild/aldeg_cas04.txt b/npc/guild/aldeg_cas04.txt index 91e38c96d..4f6bb1265 100644 --- a/npc/guild/aldeg_cas04.txt +++ b/npc/guild/aldeg_cas04.txt @@ -14,9 +14,9 @@ // Guild Flag (Outside Castle) //============================================================ -- script Wuerzburg#1::OutsideFlagsA4 722,{ +- script Wuerzburg#1::OutsideFlagsA4 GUILD_FLAG,{ - set .@GID, GetCastleData("aldeg_cas04",1); + set .@GID, getcastledata("aldeg_cas04",1); if (.@GID == 0) { mes "[ Edict of the Divine Rune-Midgarts Kingdom ]"; @@ -39,7 +39,7 @@ next; if(select("Return to the guild castle.:Quit.") == 1) { close2; - if (getcharid(2) == GetCastleData("aldeg_cas04",1)) { + if (getcharid(2) == getcastledata("aldeg_cas04",1)) { warp "aldeg_cas04",116,217; end; } @@ -51,65 +51,65 @@ mes " "; mes "1. Follow the ordinance of The Divine Rune-Midgarts Kingdom, "; mes "we approve that this place is in"; - mes "the private prossession of ^ff0000"+GetGuildName(.@GID)+"^000000 Guild."; + mes "the private prossession of ^ff0000"+getguildname(.@GID)+"^000000 Guild."; mes " "; - mes "2. The guild Master of ^ff0000"+GetGuildName(.@GID)+"^000000 Guild is"; - mes "^ff0000"+GetGuildMaster(.@GID)+"^000000"; + mes "2. The guild Master of ^ff0000"+getguildname(.@GID)+"^000000 Guild is"; + mes "^ff0000"+getguildmaster(.@GID)+"^000000"; mes "If there is anyone who objects to this,"; mes "prove your strength and honor with a steel blade in your hand."; close; OnRecvCastleA04: - FlagEmblem GetCastleData("aldeg_cas04",1); + flagemblem getcastledata("aldeg_cas04",1); end; } -alde_gld,239,246,2 duplicate(OutsideFlagsA4) Wuerzburg#1-2 722 -alde_gld,239,239,2 duplicate(OutsideFlagsA4) Wuerzburg#2 722 +alde_gld,239,246,2 duplicate(OutsideFlagsA4) Wuerzburg#1-2 GUILD_FLAG +alde_gld,239,239,2 duplicate(OutsideFlagsA4) Wuerzburg#2 GUILD_FLAG // Guild Flag (Inside Castle) //============================================================ -- script Wuerzburg#3::InsideFlagsA4 722,{ +- script Wuerzburg#3::InsideFlagsA4 GUILD_FLAG,{ end; OnRecvCastleA04: - FlagEmblem GetCastleData("aldeg_cas04",1); + flagemblem getcastledata("aldeg_cas04",1); end; } -aldeg_cas04,167,61,2 duplicate(InsideFlagsA4) Wuerzburg#3-2 722 -aldeg_cas04,164,90,2 duplicate(InsideFlagsA4) Wuerzburg#4 722 -aldeg_cas04,129,193,2 duplicate(InsideFlagsA4) Wuerzburg#5 722 -aldeg_cas04,112,206,2 duplicate(InsideFlagsA4) Wuerzburg#6 722 -aldeg_cas04,113,212,2 duplicate(InsideFlagsA4) Wuerzburg#7 722 -aldeg_cas04,77,117,2 duplicate(InsideFlagsA4) Wuerzburg#8 722 -aldeg_cas04,186,42,2 duplicate(InsideFlagsA4) Wuerzburg#9 722 -aldeg_cas04,30,69,2 duplicate(InsideFlagsA4) Wuerzburg#10 722 -aldeg_cas04,55,97,2 duplicate(InsideFlagsA4) Wuerzburg#11 722 -aldeg_cas04,45,98,2 duplicate(InsideFlagsA4) Wuerzburg#12 722 -aldeg_cas04,33,116,2 duplicate(InsideFlagsA4) Wuerzburg#13 722 -aldeg_cas04,130,180,2 duplicate(InsideFlagsA4) Wuerzburg#14 722 -aldeg_cas04,129,193,2 duplicate(InsideFlagsA4) Wuerzburg#15 722 -aldeg_cas04,33,107,2 duplicate(InsideFlagsA4) Wuerzburg#16 722 -aldeg_cas04,133,220,2 duplicate(InsideFlagsA4) Wuerzburg#17 722 -aldeg_cas04,169,22,2 duplicate(InsideFlagsA4) Wuerzburg#18 722 -aldeg_cas04,169,15,2 duplicate(InsideFlagsA4) Wuerzburg#19 722 +aldeg_cas04,167,61,2 duplicate(InsideFlagsA4) Wuerzburg#3-2 GUILD_FLAG +aldeg_cas04,164,90,2 duplicate(InsideFlagsA4) Wuerzburg#4 GUILD_FLAG +aldeg_cas04,129,193,2 duplicate(InsideFlagsA4) Wuerzburg#5 GUILD_FLAG +aldeg_cas04,112,206,2 duplicate(InsideFlagsA4) Wuerzburg#6 GUILD_FLAG +aldeg_cas04,113,212,2 duplicate(InsideFlagsA4) Wuerzburg#7 GUILD_FLAG +aldeg_cas04,77,117,2 duplicate(InsideFlagsA4) Wuerzburg#8 GUILD_FLAG +aldeg_cas04,186,42,2 duplicate(InsideFlagsA4) Wuerzburg#9 GUILD_FLAG +aldeg_cas04,30,69,2 duplicate(InsideFlagsA4) Wuerzburg#10 GUILD_FLAG +aldeg_cas04,55,97,2 duplicate(InsideFlagsA4) Wuerzburg#11 GUILD_FLAG +aldeg_cas04,45,98,2 duplicate(InsideFlagsA4) Wuerzburg#12 GUILD_FLAG +aldeg_cas04,33,116,2 duplicate(InsideFlagsA4) Wuerzburg#13 GUILD_FLAG +aldeg_cas04,130,180,2 duplicate(InsideFlagsA4) Wuerzburg#14 GUILD_FLAG +aldeg_cas04,129,193,2 duplicate(InsideFlagsA4) Wuerzburg#15 GUILD_FLAG +aldeg_cas04,33,107,2 duplicate(InsideFlagsA4) Wuerzburg#16 GUILD_FLAG +aldeg_cas04,133,220,2 duplicate(InsideFlagsA4) Wuerzburg#17 GUILD_FLAG +aldeg_cas04,169,22,2 duplicate(InsideFlagsA4) Wuerzburg#18 GUILD_FLAG +aldeg_cas04,169,15,2 duplicate(InsideFlagsA4) Wuerzburg#19 GUILD_FLAG // Guild Flag (Town) //============================================================ -aldebaran,131,97,4 duplicate(InsideFlagsA4) Wuerzburg#20 722 +aldebaran,131,97,4 duplicate(InsideFlagsA4) Wuerzburg#20 GUILD_FLAG // Kafra Employee //============================================================ -aldeg_cas04,45,88,0 duplicate(guildkafra) Kafra Staff#aldeg_cas04 117 +aldeg_cas04,45,88,0 duplicate(guildkafra) Kafra Staff#aldeg_cas04 4_F_KAFRA1 // Steward //============================================================ -aldeg_cas04,67,116,0 duplicate(cm) Brymhensen#aldeg_cas04 55 +aldeg_cas04,67,116,0 duplicate(cm) Brymhensen#aldeg_cas04 1_M_JOBTESTER // Treasure Room Exit //============================================================ -aldeg_cas04,83,17,0 script #lever_A04 111,{ +aldeg_cas04,83,17,0 script #lever_A04 HIDDEN_NPC,{ mes " "; mes "There's a small lever. Will you pull it?"; @@ -124,7 +124,7 @@ aldeg_cas04,83,17,0 script #lever_A04 111,{ // Guild Dungeon Switch //============================================================ -aldeg_cas04,76,64,0 duplicate(gdlever) #aldeg_cas04 111 +aldeg_cas04,76,64,0 duplicate(gdlever) #aldeg_cas04 HIDDEN_NPC // Guild Treasure Spawns //============================================================ diff --git a/npc/guild/aldeg_cas05.txt b/npc/guild/aldeg_cas05.txt index 85bb272f1..8712d314a 100644 --- a/npc/guild/aldeg_cas05.txt +++ b/npc/guild/aldeg_cas05.txt @@ -14,9 +14,9 @@ // Guild Flag (Outside Castle) //============================================================ -- script Rothenburg#1::OutsideFlagsA5 722,{ +- script Rothenburg#1::OutsideFlagsA5 GUILD_FLAG,{ - set .@GID, GetCastleData("aldeg_cas05",1); + set .@GID, getcastledata("aldeg_cas05",1); if (.@GID == 0) { mes "[ Edict of the Divine Rune-Midgarts Kingdom ]"; @@ -39,7 +39,7 @@ next; if(select("Return to the guild castle.:Quit.") == 1) { close2; - if (getcharid(2) == GetCastleData("aldeg_cas05",1)) { + if (getcharid(2) == getcastledata("aldeg_cas05",1)) { warp "aldeg_cas05",167,225; end; } @@ -51,64 +51,64 @@ mes " "; mes "1. Follow the ordinance of The Divine Rune-Midgarts Kingdom, "; mes "we approve that this place is in"; - mes "the private prossession of ^ff0000"+GetGuildName(.@GID)+"^000000 Guild."; + mes "the private prossession of ^ff0000"+getguildname(.@GID)+"^000000 Guild."; mes " "; - mes "2. The guild Master of ^ff0000"+GetGuildName(.@GID)+"^000000 Guild is"; - mes "^ff0000"+GetGuildMaster(.@GID)+"^000000"; + mes "2. The guild Master of ^ff0000"+getguildname(.@GID)+"^000000 Guild is"; + mes "^ff0000"+getguildmaster(.@GID)+"^000000"; mes "If there is anyone who objects to this,"; mes "prove your strength and honor with a steel blade in your hand."; close; OnRecvCastleA05: - FlagEmblem GetCastleData("aldeg_cas05",1); + flagemblem getcastledata("aldeg_cas05",1); end; } -alde_gld,265,93,6 duplicate(OutsideFlagsA5) Rothenburg#1-2 722 -alde_gld,265,87,6 duplicate(OutsideFlagsA5) Rothenburg#2 722 +alde_gld,265,93,6 duplicate(OutsideFlagsA5) Rothenburg#1-2 GUILD_FLAG +alde_gld,265,87,6 duplicate(OutsideFlagsA5) Rothenburg#2 GUILD_FLAG // Guild Flag (Inside Castle) //============================================================ -- script Rothenburg#3::InsideFlagsA5 722,{ +- script Rothenburg#3::InsideFlagsA5 GUILD_FLAG,{ end; OnRecvCastleA05: - FlagEmblem GetCastleData("aldeg_cas05",1); + flagemblem getcastledata("aldeg_cas05",1); end; } -aldeg_cas05,170,85,2 duplicate(InsideFlagsA5) Rothenburg#3-2 722 -aldeg_cas05,142,212,2 duplicate(InsideFlagsA5) Rothenburg#4 722 -aldeg_cas05,149,196,2 duplicate(InsideFlagsA5) Rothenburg#5 722 -aldeg_cas05,41,180,2 duplicate(InsideFlagsA5) Rothenburg#6 722 -aldeg_cas05,38,201,2 duplicate(InsideFlagsA5) Rothenburg#7 722 -aldeg_cas05,65,182,2 duplicate(InsideFlagsA5) Rothenburg#8 722 -aldeg_cas05,65,205,2 duplicate(InsideFlagsA5) Rothenburg#9 722 -aldeg_cas05,10,218,2 duplicate(InsideFlagsA5) Rothenburg#10 722 -aldeg_cas05,10,218,2 duplicate(InsideFlagsA5) Rothenburg#11 722 -aldeg_cas05,164,201,2 duplicate(InsideFlagsA5) Rothenburg#12 722 -aldeg_cas05,14,117,2 duplicate(InsideFlagsA5) Rothenburg#13 722 -aldeg_cas05,10,225,2 duplicate(InsideFlagsA5) Rothenburg#14 722 -aldeg_cas05,187,59,2 duplicate(InsideFlagsA5) Rothenburg#15 722 -aldeg_cas05,154,51,2 duplicate(InsideFlagsA5) Rothenburg#16 722 -aldeg_cas05,22,211,2 duplicate(InsideFlagsA5) Rothenburg#17 722 -aldeg_cas05,150,202,2 duplicate(InsideFlagsA5) Rothenburg#18 722 +aldeg_cas05,170,85,2 duplicate(InsideFlagsA5) Rothenburg#3-2 GUILD_FLAG +aldeg_cas05,142,212,2 duplicate(InsideFlagsA5) Rothenburg#4 GUILD_FLAG +aldeg_cas05,149,196,2 duplicate(InsideFlagsA5) Rothenburg#5 GUILD_FLAG +aldeg_cas05,41,180,2 duplicate(InsideFlagsA5) Rothenburg#6 GUILD_FLAG +aldeg_cas05,38,201,2 duplicate(InsideFlagsA5) Rothenburg#7 GUILD_FLAG +aldeg_cas05,65,182,2 duplicate(InsideFlagsA5) Rothenburg#8 GUILD_FLAG +aldeg_cas05,65,205,2 duplicate(InsideFlagsA5) Rothenburg#9 GUILD_FLAG +aldeg_cas05,10,218,2 duplicate(InsideFlagsA5) Rothenburg#10 GUILD_FLAG +aldeg_cas05,10,218,2 duplicate(InsideFlagsA5) Rothenburg#11 GUILD_FLAG +aldeg_cas05,164,201,2 duplicate(InsideFlagsA5) Rothenburg#12 GUILD_FLAG +aldeg_cas05,14,117,2 duplicate(InsideFlagsA5) Rothenburg#13 GUILD_FLAG +aldeg_cas05,10,225,2 duplicate(InsideFlagsA5) Rothenburg#14 GUILD_FLAG +aldeg_cas05,187,59,2 duplicate(InsideFlagsA5) Rothenburg#15 GUILD_FLAG +aldeg_cas05,154,51,2 duplicate(InsideFlagsA5) Rothenburg#16 GUILD_FLAG +aldeg_cas05,22,211,2 duplicate(InsideFlagsA5) Rothenburg#17 GUILD_FLAG +aldeg_cas05,150,202,2 duplicate(InsideFlagsA5) Rothenburg#18 GUILD_FLAG // Guild Flag (Town) //============================================================ -aldebaran,128,97,4 duplicate(InsideFlagsA5) Rothenburg#19 722 +aldebaran,128,97,4 duplicate(InsideFlagsA5) Rothenburg#19 GUILD_FLAG // Kafra Employee //============================================================ -aldeg_cas05,31,190,0 duplicate(guildkafra) Kafra Staff#aldeg_cas05 117 +aldeg_cas05,31,190,0 duplicate(guildkafra) Kafra Staff#aldeg_cas05 4_F_KAFRA1 // Steward //============================================================ -aldeg_cas05,51,179,0 duplicate(cm) Esmarehk#aldeg_cas05 55 +aldeg_cas05,51,179,0 duplicate(cm) Esmarehk#aldeg_cas05 1_M_JOBTESTER // Treasure Room Exit //============================================================ -aldeg_cas05,64,8,0 script #lever_A05 111,{ +aldeg_cas05,64,8,0 script #lever_A05 HIDDEN_NPC,{ mes " "; mes "There's a small lever. Will you pull it?"; @@ -123,7 +123,7 @@ aldeg_cas05,64,8,0 script #lever_A05 111,{ // Guild Dungeon Switch //============================================================ -aldeg_cas05,22,205,0 duplicate(gdlever) #aldeg_cas05 111 +aldeg_cas05,22,205,0 duplicate(gdlever) #aldeg_cas05 HIDDEN_NPC // Guild Treasure Spawns //============================================================ diff --git a/npc/guild/gefg_cas01.txt b/npc/guild/gefg_cas01.txt index 527a1a9a6..71a227173 100644 --- a/npc/guild/gefg_cas01.txt +++ b/npc/guild/gefg_cas01.txt @@ -14,9 +14,9 @@ // Guild Flag (Outside Castle) //============================================================ -- script Repherion#1::OutsideFlagsG1 722,{ +- script Repherion#1::OutsideFlagsG1 GUILD_FLAG,{ - set .@GID, GetCastleData("gefg_cas01",1); + set .@GID, getcastledata("gefg_cas01",1); if (.@GID == 0) { mes "[ Edict of the Divine Rune-Midgarts Kingdom ]"; @@ -39,7 +39,7 @@ next; if(select("Return to the guild castle.:Quit.") == 1) { close2; - if (getcharid(2) == GetCastleData("gefg_cas01",1)) { + if (getcharid(2) == getcastledata("gefg_cas01",1)) { warp "gefg_cas01",197,36; end; } @@ -51,56 +51,56 @@ mes " "; mes "1. Follow the ordinance of The Divine Rune-Midgarts Kingdom, "; mes "we approve that this place is in"; - mes "the private prossession of ^ff0000"+GetGuildName(.@GID)+"^000000 Guild."; + mes "the private prossession of ^ff0000"+getguildname(.@GID)+"^000000 Guild."; mes " "; - mes "2. The guild Master of ^ff0000"+GetGuildName(.@GID)+"^000000 Guild is"; - mes "^ff0000"+GetGuildMaster(.@GID)+"^000000"; + mes "2. The guild Master of ^ff0000"+getguildname(.@GID)+"^000000 Guild is"; + mes "^ff0000"+getguildmaster(.@GID)+"^000000"; mes "If there is anyone who objects to this,"; mes "prove your strength and honor with a steel blade in your hand."; close; OnRecvCastleG01: - FlagEmblem GetCastleData("gefg_cas01",1); + flagemblem getcastledata("gefg_cas01",1); end; } -gef_fild13,148,51,5 duplicate(OutsideFlagsG1) Repherion#1-2 722 -gef_fild13,155,54,5 duplicate(OutsideFlagsG1) Repherion#2 722 -gef_fild13,212,79,6 duplicate(OutsideFlagsG1) Repherion#3 722 -gef_fild13,211,71,6 duplicate(OutsideFlagsG1) Repherion#4 722 +gef_fild13,148,51,5 duplicate(OutsideFlagsG1) Repherion#1-2 GUILD_FLAG +gef_fild13,155,54,5 duplicate(OutsideFlagsG1) Repherion#2 GUILD_FLAG +gef_fild13,212,79,6 duplicate(OutsideFlagsG1) Repherion#3 GUILD_FLAG +gef_fild13,211,71,6 duplicate(OutsideFlagsG1) Repherion#4 GUILD_FLAG // Guild Flag (Inside Castle) //============================================================ -- script Repherion#5::InsideFlagsG1 722,{ +- script Repherion#5::InsideFlagsG1 GUILD_FLAG,{ end; OnRecvCastleG01: - FlagEmblem GetCastleData("gefg_cas01",1); + flagemblem getcastledata("gefg_cas01",1); end; } -gefg_cas01,28,157,4 duplicate(InsideFlagsG1) Repherion#5-2 722 -gefg_cas01,22,156,5 duplicate(InsideFlagsG1) Repherion#6 722 -gefg_cas01,68,185,3 duplicate(InsideFlagsG1) Repherion#7 722 -gefg_cas01,17,171,5 duplicate(InsideFlagsG1) Repherion#8 722 -gefg_cas01,59,16,4 duplicate(InsideFlagsG1) Repherion#9 722 -gefg_cas01,64,16,4 duplicate(InsideFlagsG1) Repherion#10 722 +gefg_cas01,28,157,4 duplicate(InsideFlagsG1) Repherion#5-2 GUILD_FLAG +gefg_cas01,22,156,5 duplicate(InsideFlagsG1) Repherion#6 GUILD_FLAG +gefg_cas01,68,185,3 duplicate(InsideFlagsG1) Repherion#7 GUILD_FLAG +gefg_cas01,17,171,5 duplicate(InsideFlagsG1) Repherion#8 GUILD_FLAG +gefg_cas01,59,16,4 duplicate(InsideFlagsG1) Repherion#9 GUILD_FLAG +gefg_cas01,64,16,4 duplicate(InsideFlagsG1) Repherion#10 GUILD_FLAG // Guild Flag (Town) //============================================================ -geffen,109,123,2 duplicate(InsideFlagsG1) Repherion#11 722 +geffen,109,123,2 duplicate(InsideFlagsG1) Repherion#11 GUILD_FLAG // Kafra Employee //============================================================ -gefg_cas01,83,47,3 duplicate(guildkafra) Kafra Staff#gefg_cas01 117 +gefg_cas01,83,47,3 duplicate(guildkafra) Kafra Staff#gefg_cas01 4_F_KAFRA1 // Steward //============================================================ -gefg_cas01,40,48,5 duplicate(cm) Gnahcher#gefg_cas01 55 +gefg_cas01,40,48,5 duplicate(cm) Gnahcher#gefg_cas01 1_M_JOBTESTER // Treasure Room Exit //============================================================ -gefg_cas01,152,117,0 script #lever_G01 111,{ +gefg_cas01,152,117,0 script #lever_G01 HIDDEN_NPC,{ mes " "; mes "There's a small lever. Will you pull it?"; @@ -115,7 +115,7 @@ gefg_cas01,152,117,0 script #lever_G01 111,{ // Guild Dungeon Switch //============================================================ -gefg_cas01,78,84,0 duplicate(gdlever) #gefg_cas01 111 +gefg_cas01,78,84,0 duplicate(gdlever) #gefg_cas01 HIDDEN_NPC // Guild Treasure Spawns //============================================================ diff --git a/npc/guild/gefg_cas02.txt b/npc/guild/gefg_cas02.txt index dfb20f93b..8aa183045 100644 --- a/npc/guild/gefg_cas02.txt +++ b/npc/guild/gefg_cas02.txt @@ -14,9 +14,9 @@ // Guild Flag (Outside Castle) //============================================================ -- script Eeyorbriggar#1::OutsideFlagsG2 722,{ +- script Eeyorbriggar#1::OutsideFlagsG2 GUILD_FLAG,{ - set .@GID, GetCastleData("gefg_cas02",1); + set .@GID, getcastledata("gefg_cas02",1); if (.@GID == 0) { mes "[ Edict of the Divine Rune-Midgarts Kingdom ]"; @@ -39,7 +39,7 @@ next; if(select("Return to the guild castle.:Quit.") == 1) { close2; - if (getcharid(2) == GetCastleData("gefg_cas02",1)) { + if (getcharid(2) == getcastledata("gefg_cas02",1)) { warp "gefg_cas02",178,43; end; } @@ -51,57 +51,57 @@ mes " "; mes "1. Follow the ordinance of The Divine Rune-Midgarts Kingdom, "; mes "we approve that this place is in"; - mes "the private prossession of ^ff0000"+GetGuildName(.@GID)+"^000000 Guild."; + mes "the private prossession of ^ff0000"+getguildname(.@GID)+"^000000 Guild."; mes " "; - mes "2. The guild Master of ^ff0000"+GetGuildName(.@GID)+"^000000 Guild is"; - mes "^ff0000"+GetGuildMaster(.@GID)+"^000000"; + mes "2. The guild Master of ^ff0000"+getguildname(.@GID)+"^000000 Guild is"; + mes "^ff0000"+getguildmaster(.@GID)+"^000000"; mes "If there is anyone who objects to this,"; mes "prove your strength and honor with a steel blade in your hand."; close; OnRecvCastleG02: - FlagEmblem GetCastleData("gefg_cas02",1); + flagemblem getcastledata("gefg_cas02",1); end; } -gef_fild13,303,243,4 duplicate(OutsideFlagsG2) Eeyorbriggar#1-2 722 -gef_fild13,312,243,4 duplicate(OutsideFlagsG2) Eeyorbriggar#2 722 -gef_fild13,290,243,4 duplicate(OutsideFlagsG2) Eeyorbriggar#3 722 -gef_fild13,324,243,4 duplicate(OutsideFlagsG2) Eeyorbriggar#4 722 +gef_fild13,303,243,4 duplicate(OutsideFlagsG2) Eeyorbriggar#1-2 GUILD_FLAG +gef_fild13,312,243,4 duplicate(OutsideFlagsG2) Eeyorbriggar#2 GUILD_FLAG +gef_fild13,290,243,4 duplicate(OutsideFlagsG2) Eeyorbriggar#3 GUILD_FLAG +gef_fild13,324,243,4 duplicate(OutsideFlagsG2) Eeyorbriggar#4 GUILD_FLAG // Guild Flag (Inside Castle) //============================================================ -- script Eeyorbriggar#5::InsideFlagsG2 722,{ +- script Eeyorbriggar#5::InsideFlagsG2 GUILD_FLAG,{ end; OnRecvCastleG02: - FlagEmblem GetCastleData("gefg_cas02",1); + flagemblem getcastledata("gefg_cas02",1); end; } -gefg_cas02,65,130,5 duplicate(InsideFlagsG2) Eeyorbriggar#5-2 722 -gefg_cas02,30,123,5 duplicate(InsideFlagsG2) Eeyorbriggar#6 722 -gefg_cas02,65,139,6 duplicate(InsideFlagsG2) Eeyorbriggar#7 722 -gefg_cas02,37,177,6 duplicate(InsideFlagsG2) Eeyorbriggar#8 722 -gefg_cas02,37,168,6 duplicate(InsideFlagsG2) Eeyorbriggar#9 722 -gefg_cas02,68,47,2 duplicate(InsideFlagsG2) Eeyorbriggar#10 722 -gefg_cas02,68,36,2 duplicate(InsideFlagsG2) Eeyorbriggar#11 722 +gefg_cas02,65,130,5 duplicate(InsideFlagsG2) Eeyorbriggar#5-2 GUILD_FLAG +gefg_cas02,30,123,5 duplicate(InsideFlagsG2) Eeyorbriggar#6 GUILD_FLAG +gefg_cas02,65,139,6 duplicate(InsideFlagsG2) Eeyorbriggar#7 GUILD_FLAG +gefg_cas02,37,177,6 duplicate(InsideFlagsG2) Eeyorbriggar#8 GUILD_FLAG +gefg_cas02,37,168,6 duplicate(InsideFlagsG2) Eeyorbriggar#9 GUILD_FLAG +gefg_cas02,68,47,2 duplicate(InsideFlagsG2) Eeyorbriggar#10 GUILD_FLAG +gefg_cas02,68,36,2 duplicate(InsideFlagsG2) Eeyorbriggar#11 GUILD_FLAG // Guild Flag (Town) //============================================================ -geffen,112,129,1 duplicate(InsideFlagsG2) Eeyorbriggar#12 722 +geffen,112,129,1 duplicate(InsideFlagsG2) Eeyorbriggar#12 GUILD_FLAG // Kafra Employee //============================================================ -gefg_cas02,23,66,3 duplicate(guildkafra) Kafra Staff#gefg_cas02 117 +gefg_cas02,23,66,3 duplicate(guildkafra) Kafra Staff#gefg_cas02 4_F_KAFRA1 // Steward //============================================================ -gefg_cas02,12,66,5 duplicate(cm) Esmarehk#gefg_cas02 55 +gefg_cas02,12,66,5 duplicate(cm) Esmarehk#gefg_cas02 1_M_JOBTESTER // Treasure Room Exit //============================================================ -gefg_cas02,145,114,0 script #lever_G02 111,{ +gefg_cas02,145,114,0 script #lever_G02 HIDDEN_NPC,{ mes " "; mes "There's a small lever. Will you pull it?"; @@ -116,7 +116,7 @@ gefg_cas02,145,114,0 script #lever_G02 111,{ // Guild Dungeon Switch //============================================================ -gefg_cas02,167,40,0 duplicate(gdlever) #gefg_cas02 111 +gefg_cas02,167,40,0 duplicate(gdlever) #gefg_cas02 HIDDEN_NPC // Guild Treasure Spawns //============================================================ diff --git a/npc/guild/gefg_cas03.txt b/npc/guild/gefg_cas03.txt index b46ed18c7..50ba0005b 100644 --- a/npc/guild/gefg_cas03.txt +++ b/npc/guild/gefg_cas03.txt @@ -14,9 +14,9 @@ // Guild Flag (Outside Castle) //============================================================ -- script Yesnelph#1::OutsideFlagsG3 722,{ +- script Yesnelph#1::OutsideFlagsG3 GUILD_FLAG,{ - set .@GID, GetCastleData("gefg_cas03",1); + set .@GID, getcastledata("gefg_cas03",1); if (.@GID == 0) { mes "[ Edict of the Divine Rune-Midgarts Kingdom ]"; @@ -39,7 +39,7 @@ next; if(select("Return to the guild castle.:Quit.") == 1) { close2; - if (getcharid(2) == GetCastleData("gefg_cas03",1)) { + if (getcharid(2) == getcastledata("gefg_cas03",1)) { warp "gefg_cas03",221,30; end; } @@ -51,60 +51,60 @@ mes " "; mes "1. Follow the ordinance of The Divine Rune-Midgarts Kingdom, "; mes "we approve that this place is in"; - mes "the private prossession of ^ff0000"+GetGuildName(.@GID)+"^000000 Guild."; + mes "the private prossession of ^ff0000"+getguildname(.@GID)+"^000000 Guild."; mes " "; - mes "2. The guild Master of ^ff0000"+GetGuildName(.@GID)+"^000000 Guild is"; - mes "^ff0000"+GetGuildMaster(.@GID)+"^000000"; + mes "2. The guild Master of ^ff0000"+getguildname(.@GID)+"^000000 Guild is"; + mes "^ff0000"+getguildmaster(.@GID)+"^000000"; mes "If there is anyone who objects to this,"; mes "prove your strength and honor with a steel blade in your hand."; close; OnRecvCastleG03: - FlagEmblem GetCastleData("gefg_cas03",1); + flagemblem getcastledata("gefg_cas03",1); end; } -gef_fild13,78,182,4 duplicate(OutsideFlagsG3) Yesnelph#1-2 722 -gef_fild13,87,182,4 duplicate(OutsideFlagsG3) Yesnelph#2 722 -gef_fild13,73,295,7 duplicate(OutsideFlagsG3) Yesnelph#3 722 -gef_fild13,113,274,7 duplicate(OutsideFlagsG3) Yesnelph#4 722 -gef_fild13,144,235,6 duplicate(OutsideFlagsG3) Yesnelph#5 722 -gef_fild13,144,244,6 duplicate(OutsideFlagsG3) Yesnelph#6 722 +gef_fild13,78,182,4 duplicate(OutsideFlagsG3) Yesnelph#1-2 GUILD_FLAG +gef_fild13,87,182,4 duplicate(OutsideFlagsG3) Yesnelph#2 GUILD_FLAG +gef_fild13,73,295,7 duplicate(OutsideFlagsG3) Yesnelph#3 GUILD_FLAG +gef_fild13,113,274,7 duplicate(OutsideFlagsG3) Yesnelph#4 GUILD_FLAG +gef_fild13,144,235,6 duplicate(OutsideFlagsG3) Yesnelph#5 GUILD_FLAG +gef_fild13,144,244,6 duplicate(OutsideFlagsG3) Yesnelph#6 GUILD_FLAG // Guild Flag (Inside Castle) //============================================================ -- script Yesnelph#7::InsideFlagsG3 722,{ +- script Yesnelph#7::InsideFlagsG3 GUILD_FLAG,{ end; OnRecvCastleG03: - FlagEmblem GetCastleData("gefg_cas03",1); + flagemblem getcastledata("gefg_cas03",1); end; } -gefg_cas03,122,220,6 duplicate(InsideFlagsG3) Yesnelph#7-2 722 -gefg_cas03,122,229,6 duplicate(InsideFlagsG3) Yesnelph#8 722 -gefg_cas03,91,257,7 duplicate(InsideFlagsG3) Yesnelph#9 722 -gefg_cas03,52,276,7 duplicate(InsideFlagsG3) Yesnelph#10 722 -gefg_cas03,56,164,4 duplicate(InsideFlagsG3) Yesnelph#11 722 -gefg_cas03,65,164,4 duplicate(InsideFlagsG3) Yesnelph#12 722 -gefg_cas03,37,214,1 duplicate(InsideFlagsG3) Yesnelph#13 722 -gefg_cas03,34,208,1 duplicate(InsideFlagsG3) Yesnelph#14 722 +gefg_cas03,122,220,6 duplicate(InsideFlagsG3) Yesnelph#7-2 GUILD_FLAG +gefg_cas03,122,229,6 duplicate(InsideFlagsG3) Yesnelph#8 GUILD_FLAG +gefg_cas03,91,257,7 duplicate(InsideFlagsG3) Yesnelph#9 GUILD_FLAG +gefg_cas03,52,276,7 duplicate(InsideFlagsG3) Yesnelph#10 GUILD_FLAG +gefg_cas03,56,164,4 duplicate(InsideFlagsG3) Yesnelph#11 GUILD_FLAG +gefg_cas03,65,164,4 duplicate(InsideFlagsG3) Yesnelph#12 GUILD_FLAG +gefg_cas03,37,214,1 duplicate(InsideFlagsG3) Yesnelph#13 GUILD_FLAG +gefg_cas03,34,208,1 duplicate(InsideFlagsG3) Yesnelph#14 GUILD_FLAG // Guild Flag (Town) //============================================================ -geffen,120,132,8 duplicate(InsideFlagsG3) Yesnelph#15 722 +geffen,120,132,8 duplicate(InsideFlagsG3) Yesnelph#15 GUILD_FLAG // Kafra Employee //============================================================ -gefg_cas03,116,89,5 duplicate(guildkafra) Kafra Staff#gefg_cas03 117 +gefg_cas03,116,89,5 duplicate(guildkafra) Kafra Staff#gefg_cas03 4_F_KAFRA1 // Steward //============================================================ -gefg_cas03,106,23,5 duplicate(cm) Jyang#gefg_cas03 55 +gefg_cas03,106,23,5 duplicate(cm) Jyang#gefg_cas03 1_M_JOBTESTER // Treasure Room Exit //============================================================ -gefg_cas03,275,289,0 script #lever_G03 111,{ +gefg_cas03,275,289,0 script #lever_G03 HIDDEN_NPC,{ mes " "; mes "There's a small lever. Will you pull it?"; @@ -119,7 +119,7 @@ gefg_cas03,275,289,0 script #lever_G03 111,{ // Guild Dungeon Switch //============================================================ -gefg_cas03,221,43,0 duplicate(gdlever) #gefg_cas03 111 +gefg_cas03,221,43,0 duplicate(gdlever) #gefg_cas03 HIDDEN_NPC // Guild Treasure Spawns //============================================================ diff --git a/npc/guild/gefg_cas04.txt b/npc/guild/gefg_cas04.txt index b42055293..67c490baf 100644 --- a/npc/guild/gefg_cas04.txt +++ b/npc/guild/gefg_cas04.txt @@ -14,9 +14,9 @@ // Guild Flag (Outside Castle) //============================================================ -- script Bergel#1::OutsideFlagsG4 722,{ +- script Bergel#1::OutsideFlagsG4 GUILD_FLAG,{ - set .@GID, GetCastleData("gefg_cas04",1); + set .@GID, getcastledata("gefg_cas04",1); if (.@GID == 0) { mes "[ Edict of the Divine Rune-Midgarts Kingdom ]"; @@ -39,7 +39,7 @@ next; if(select("Return to the guild castle.:Quit.") == 1) { close2; - if (getcharid(2) == GetCastleData("gefg_cas04",1)) { + if (getcharid(2) == getcastledata("gefg_cas04",1)) { warp "gefg_cas04",168,43; end; } @@ -51,56 +51,56 @@ mes " "; mes "1. Follow the ordinance of The Divine Rune-Midgarts Kingdom, "; mes "we approve that this place is in"; - mes "the private prossession of ^ff0000"+GetGuildName(.@GID)+"^000000 Guild."; + mes "the private prossession of ^ff0000"+getguildname(.@GID)+"^000000 Guild."; mes " "; - mes "2. The guild Master of ^ff0000"+GetGuildName(.@GID)+"^000000 Guild is"; - mes "^ff0000"+GetGuildMaster(.@GID)+"^000000"; + mes "2. The guild Master of ^ff0000"+getguildname(.@GID)+"^000000 Guild is"; + mes "^ff0000"+getguildmaster(.@GID)+"^000000"; mes "If there is anyone who objects to this,"; mes "prove your strength and honor with a steel blade in your hand."; close; OnRecvCastleG04: - FlagEmblem GetCastleData("gefg_cas04",1); + flagemblem getcastledata("gefg_cas04",1); end; } -gef_fild13,190,283,3 duplicate(OutsideFlagsG4) Bergel#1-2 722 -gef_fild13,199,274,3 duplicate(OutsideFlagsG4) Bergel#2 722 +gef_fild13,190,283,3 duplicate(OutsideFlagsG4) Bergel#1-2 GUILD_FLAG +gef_fild13,199,274,3 duplicate(OutsideFlagsG4) Bergel#2 GUILD_FLAG // Guild Flag (Inside Castle) //============================================================ -- script Bergel#3::InsideFlagsG4 722,{ +- script Bergel#3::InsideFlagsG4 GUILD_FLAG,{ end; OnRecvCastleG04: - FlagEmblem GetCastleData("gefg_cas04",1); + flagemblem getcastledata("gefg_cas04",1); end; } -gefg_cas04,24,157,4 duplicate(InsideFlagsG4) Bergel#3-2 722 -gefg_cas04,35,158,4 duplicate(InsideFlagsG4) Bergel#4 722 -gefg_cas04,44,184,4 duplicate(InsideFlagsG4) Bergel#5 722 -gefg_cas04,51,184,4 duplicate(InsideFlagsG4) Bergel#6 722 -gefg_cas04,39,212,7 duplicate(InsideFlagsG4) Bergel#7 722 -gefg_cas04,29,212,1 duplicate(InsideFlagsG4) Bergel#8 722 -gefg_cas04,24,73,1 duplicate(InsideFlagsG4) Bergel#9 722 -gefg_cas04,35,73,4 duplicate(InsideFlagsG4) Bergel#10 722 +gefg_cas04,24,157,4 duplicate(InsideFlagsG4) Bergel#3-2 GUILD_FLAG +gefg_cas04,35,158,4 duplicate(InsideFlagsG4) Bergel#4 GUILD_FLAG +gefg_cas04,44,184,4 duplicate(InsideFlagsG4) Bergel#5 GUILD_FLAG +gefg_cas04,51,184,4 duplicate(InsideFlagsG4) Bergel#6 GUILD_FLAG +gefg_cas04,39,212,7 duplicate(InsideFlagsG4) Bergel#7 GUILD_FLAG +gefg_cas04,29,212,1 duplicate(InsideFlagsG4) Bergel#8 GUILD_FLAG +gefg_cas04,24,73,1 duplicate(InsideFlagsG4) Bergel#9 GUILD_FLAG +gefg_cas04,35,73,4 duplicate(InsideFlagsG4) Bergel#10 GUILD_FLAG // Guild Flag (Town) //============================================================ -geffen,127,130,7 duplicate(InsideFlagsG4) Bergel#11 722 +geffen,127,130,7 duplicate(InsideFlagsG4) Bergel#11 GUILD_FLAG // Kafra Employee //============================================================ -gefg_cas04,59,70,3 duplicate(guildkafra) Kafra Staff#gefg_cas04 117 +gefg_cas04,59,70,3 duplicate(guildkafra) Kafra Staff#gefg_cas04 4_F_KAFRA1 // Steward //============================================================ -gefg_cas04,73,46,3 duplicate(cm) Kellvahni#gefg_cas04 55 +gefg_cas04,73,46,3 duplicate(cm) Kellvahni#gefg_cas04 1_M_JOBTESTER // Treasure Room Exit //============================================================ -gefg_cas04,116,123,0 script #lever_G04 111,{ +gefg_cas04,116,123,0 script #lever_G04 HIDDEN_NPC,{ mes " "; mes "There's a small lever. Will you pull it?"; @@ -115,7 +115,7 @@ gefg_cas04,116,123,0 script #lever_G04 111,{ // Guild Dungeon Switch //============================================================ -gefg_cas04,58,75,0 duplicate(gdlever) #gefg_cas04 111 +gefg_cas04,58,75,0 duplicate(gdlever) #gefg_cas04 HIDDEN_NPC // Guild Treasure Spawns //============================================================ diff --git a/npc/guild/gefg_cas05.txt b/npc/guild/gefg_cas05.txt index ce53a3d04..aa802ea15 100644 --- a/npc/guild/gefg_cas05.txt +++ b/npc/guild/gefg_cas05.txt @@ -14,9 +14,9 @@ // Guild Flag (Outside Castle) //============================================================ -- script Mersetzdeitz#1::OutsideFlagsG5 722,{ +- script Mersetzdeitz#1::OutsideFlagsG5 GUILD_FLAG,{ - set .@GID, GetCastleData("gefg_cas05",1); + set .@GID, getcastledata("gefg_cas05",1); if (.@GID == 0) { mes "[ Edict of the Divine Rune-Midgarts Kingdom ]"; @@ -39,7 +39,7 @@ next; if(select("Return to the guild castle.:Quit.") == 1) { close2; - if (getcharid(2) == GetCastleData("gefg_cas05",1)) { + if (getcharid(2) == getcastledata("gefg_cas05",1)) { warp "gefg_cas05",168,31; end; } @@ -51,56 +51,56 @@ mes " "; mes "1. Follow the ordinance of The Divine Rune-Midgarts Kingdom, "; mes "we approve that this place is in"; - mes "the private prossession of ^ff0000"+GetGuildName(.@GID)+"^000000 Guild."; + mes "the private prossession of ^ff0000"+getguildname(.@GID)+"^000000 Guild."; mes " "; - mes "2. The guild Master of ^ff0000"+GetGuildName(.@GID)+"^000000 Guild is"; - mes "^ff0000"+GetGuildMaster(.@GID)+"^000000"; + mes "2. The guild Master of ^ff0000"+getguildname(.@GID)+"^000000 Guild is"; + mes "^ff0000"+getguildmaster(.@GID)+"^000000"; mes "If there is anyone who objects to this,"; mes "prove your strength and honor with a steel blade in your hand."; close; OnRecvCastleG05: - FlagEmblem GetCastleData("gefg_cas05",1); + flagemblem getcastledata("gefg_cas05",1); end; } -gef_fild13,302,87,7 duplicate(OutsideFlagsG5) Mersetzdeitz#1-2 722 -gef_fild13,313,83,0 duplicate(OutsideFlagsG5) Mersetzdeitz#2 722 -gef_fild13,252,51,2 duplicate(OutsideFlagsG5) Mersetzdeitz#3 722 -gef_fild13,26,147,2 duplicate(OutsideFlagsG5) Mersetzdeitz#4 722 +gef_fild13,302,87,7 duplicate(OutsideFlagsG5) Mersetzdeitz#1-2 GUILD_FLAG +gef_fild13,313,83,0 duplicate(OutsideFlagsG5) Mersetzdeitz#2 GUILD_FLAG +gef_fild13,252,51,2 duplicate(OutsideFlagsG5) Mersetzdeitz#3 GUILD_FLAG +gef_fild13,26,147,2 duplicate(OutsideFlagsG5) Mersetzdeitz#4 GUILD_FLAG // Guild Flag (Inside Castle) //============================================================ -- script Mersetzdeitz#5::InsideFlagsG5 722,{ +- script Mersetzdeitz#5::InsideFlagsG5 GUILD_FLAG,{ end; OnRecvCastleG05: - FlagEmblem GetCastleData("gefg_cas05",1); + flagemblem getcastledata("gefg_cas05",1); end; } -gefg_cas05,77,185,7 duplicate(InsideFlagsG5) Mersetzdeitz#5-2 722 -gefg_cas05,92,181,0 duplicate(InsideFlagsG5) Mersetzdeitz#6 722 -gefg_cas05,83,158,1 duplicate(InsideFlagsG5) Mersetzdeitz#7 722 -gefg_cas05,62,144,7 duplicate(InsideFlagsG5) Mersetzdeitz#8 722 -gefg_cas05,62,66,4 duplicate(InsideFlagsG5) Mersetzdeitz#9 722 -gefg_cas05,69,66,4 duplicate(InsideFlagsG5) Mersetzdeitz#10 722 +gefg_cas05,77,185,7 duplicate(InsideFlagsG5) Mersetzdeitz#5-2 GUILD_FLAG +gefg_cas05,92,181,0 duplicate(InsideFlagsG5) Mersetzdeitz#6 GUILD_FLAG +gefg_cas05,83,158,1 duplicate(InsideFlagsG5) Mersetzdeitz#7 GUILD_FLAG +gefg_cas05,62,144,7 duplicate(InsideFlagsG5) Mersetzdeitz#8 GUILD_FLAG +gefg_cas05,62,66,4 duplicate(InsideFlagsG5) Mersetzdeitz#9 GUILD_FLAG +gefg_cas05,69,66,4 duplicate(InsideFlagsG5) Mersetzdeitz#10 GUILD_FLAG // Guild Flag (Town) //============================================================ -geffen,131,123,6 duplicate(InsideFlagsG5) Mersetzdeitz#11 722 +geffen,131,123,6 duplicate(InsideFlagsG5) Mersetzdeitz#11 GUILD_FLAG // Kafra Employee //============================================================ -gefg_cas05,61,52,5 duplicate(guildkafra) Kafra Staff#gefg_cas05 117 +gefg_cas05,61,52,5 duplicate(guildkafra) Kafra Staff#gefg_cas05 4_F_KAFRA1 // Steward //============================================================ -gefg_cas05,70,52,3 duplicate(cm) Byohre#gefg_cas05 55 +gefg_cas05,70,52,3 duplicate(cm) Byohre#gefg_cas05 1_M_JOBTESTER // Treasure Room Exit //============================================================ -gefg_cas05,149,107,0 script #lever_G05 111,{ +gefg_cas05,149,107,0 script #lever_G05 HIDDEN_NPC,{ mes " "; mes "There's a small lever. Will you pull it?"; @@ -115,7 +115,7 @@ gefg_cas05,149,107,0 script #lever_G05 111,{ // Guild Dungeon Switch //============================================================ -gefg_cas05,65,22,0 duplicate(gdlever) #gefg_cas05 111 +gefg_cas05,65,22,0 duplicate(gdlever) #gefg_cas05 HIDDEN_NPC // Guild Treasure Spawns //============================================================ diff --git a/npc/guild/payg_cas01.txt b/npc/guild/payg_cas01.txt index bd33111cd..2b172929b 100644 --- a/npc/guild/payg_cas01.txt +++ b/npc/guild/payg_cas01.txt @@ -16,9 +16,9 @@ // Guild Flags (Outside Castle) //============================================================ -- script Bright Arbor#1::OutsideFlagsPA1 722,{ +- script Bright Arbor#1::OutsideFlagsPA1 GUILD_FLAG,{ - set .@GID, GetCastleData("payg_cas01",1); + set .@GID, getcastledata("payg_cas01",1); if (.@GID == 0) { mes "[ Edict of the Divine Rune-Midgarts Kingdom ]"; @@ -41,7 +41,7 @@ next; if(select("Return to the guild castle.:Quit.") == 1) { close2; - if (getcharid(2) == GetCastleData("payg_cas01",1)) { + if (getcharid(2) == getcastledata("payg_cas01",1)) { warp "payg_cas01",54,144; end; } @@ -53,57 +53,57 @@ mes " "; mes "1. Follow the ordinance of The Divine Rune-Midgarts Kingdom, "; mes "we approve that this place is in"; - mes "the private prossession of ^ff0000"+GetGuildName(.@GID)+"^000000 Guild."; + mes "the private prossession of ^ff0000"+getguildname(.@GID)+"^000000 Guild."; mes " "; - mes "2. The guild Master of ^ff0000"+GetGuildName(.@GID)+"^000000 Guild is"; - mes "^ff0000"+GetGuildMaster(.@GID)+"^000000"; + mes "2. The guild Master of ^ff0000"+getguildname(.@GID)+"^000000 Guild is"; + mes "^ff0000"+getguildmaster(.@GID)+"^000000"; mes "If there is anyone who objects to this,"; mes "prove your strength and honor with a steel blade in your hand."; close; OnRecvCastlePy01: - FlagEmblem GetCastleData("payg_cas01",1); + flagemblem getcastledata("payg_cas01",1); end; } -pay_gld,125,236,4 duplicate(OutsideFlagsPA1) Bright Arbor#1-2 722 -pay_gld,110,233,4 duplicate(OutsideFlagsPA1) Bright Arbor#2 722 -pay_gld,116,233,4 duplicate(OutsideFlagsPA1) Bright Arbor#3 722 -pay_gld,91,239,2 duplicate(OutsideFlagsPA1) Bright Arbor#4 722 +pay_gld,125,236,4 duplicate(OutsideFlagsPA1) Bright Arbor#1-2 GUILD_FLAG +pay_gld,110,233,4 duplicate(OutsideFlagsPA1) Bright Arbor#2 GUILD_FLAG +pay_gld,116,233,4 duplicate(OutsideFlagsPA1) Bright Arbor#3 GUILD_FLAG +pay_gld,91,239,2 duplicate(OutsideFlagsPA1) Bright Arbor#4 GUILD_FLAG // Guild Flags (Inside Castle) //============================================================ -- script Bright Arbor#5::InsideFlagsPA1 722,{ +- script Bright Arbor#5::InsideFlagsPA1 GUILD_FLAG,{ end; OnRecvCastlePy01: - FlagEmblem GetCastleData("payg_cas01",1); + flagemblem getcastledata("payg_cas01",1); end; } -payg_cas01,238,67,4 duplicate(InsideFlagsPA1) Bright Arbor#5-2 722 -payg_cas01,233,67,4 duplicate(InsideFlagsPA1) Bright Arbor#6 722 -payg_cas01,221,123,4 duplicate(InsideFlagsPA1) Bright Arbor#7 722 -payg_cas01,221,116,4 duplicate(InsideFlagsPA1) Bright Arbor#8 722 -payg_cas01,206,108,4 duplicate(InsideFlagsPA1) Bright Arbor#9 722 -payg_cas01,212,108,4 duplicate(InsideFlagsPA1) Bright Arbor#10 722 +payg_cas01,238,67,4 duplicate(InsideFlagsPA1) Bright Arbor#5-2 GUILD_FLAG +payg_cas01,233,67,4 duplicate(InsideFlagsPA1) Bright Arbor#6 GUILD_FLAG +payg_cas01,221,123,4 duplicate(InsideFlagsPA1) Bright Arbor#7 GUILD_FLAG +payg_cas01,221,116,4 duplicate(InsideFlagsPA1) Bright Arbor#8 GUILD_FLAG +payg_cas01,206,108,4 duplicate(InsideFlagsPA1) Bright Arbor#9 GUILD_FLAG +payg_cas01,212,108,4 duplicate(InsideFlagsPA1) Bright Arbor#10 GUILD_FLAG // Guild Flag (Town) //============================================================ -payon,90,322,4 duplicate(InsideFlagsPA1) Bright Arbor#11 722 -payon,166,177,3 duplicate(InsideFlagsPA1) Bright Arbor#12 722 +payon,90,322,4 duplicate(InsideFlagsPA1) Bright Arbor#11 GUILD_FLAG +payon,166,177,3 duplicate(InsideFlagsPA1) Bright Arbor#12 GUILD_FLAG // Kafra Employee //============================================================ -payg_cas01,128,58,3 duplicate(guildkafra) Kafra Staff#payg_cas01 117 +payg_cas01,128,58,3 duplicate(guildkafra) Kafra Staff#payg_cas01 4_F_KAFRA1 // Steward //============================================================ -payg_cas01,120,58,4 duplicate(cm) Kurunnadi#payg_cas01 55 +payg_cas01,120,58,4 duplicate(cm) Kurunnadi#payg_cas01 1_M_JOBTESTER // Treasure Room Exit //============================================================ -payg_cas01,295,8,0 script #lever_PA01 111,{ +payg_cas01,295,8,0 script #lever_PA01 HIDDEN_NPC,{ mes " "; mes "There's a small lever. Will you pull it?"; @@ -118,7 +118,7 @@ payg_cas01,295,8,0 script #lever_PA01 111,{ // Guild Dungeon Switch //============================================================ -payg_cas01,101,25,0 duplicate(gdlever) #payg_cas01 111 +payg_cas01,101,25,0 duplicate(gdlever) #payg_cas01 HIDDEN_NPC // Guild Treasure Spawns //============================================================ diff --git a/npc/guild/payg_cas02.txt b/npc/guild/payg_cas02.txt index 27e5fc4f0..cb7403c6a 100644 --- a/npc/guild/payg_cas02.txt +++ b/npc/guild/payg_cas02.txt @@ -17,9 +17,9 @@ // Guild Flags (Outside Castle) //============================================================ -- script Scarlet Palace#1::OutsideFlagsPA2 722,{ +- script Scarlet Palace#1::OutsideFlagsPA2 GUILD_FLAG,{ - set .@GID, GetCastleData("payg_cas02",1); + set .@GID, getcastledata("payg_cas02",1); if (.@GID == 0) { mes "[ Edict of the Divine Rune-Midgarts Kingdom ]"; @@ -42,7 +42,7 @@ next; if(select("Return to the guild castle.:Quit.") == 1) { close2; - if (getcharid(2) == GetCastleData("payg_cas02",1)) { + if (getcharid(2) == getcastledata("payg_cas02",1)) { warp "payg_cas02",278,251; end; } @@ -54,57 +54,57 @@ mes " "; mes "1. Follow the ordinance of The Divine Rune-Midgarts Kingdom, "; mes "we approve that this place is in"; - mes "the private prossession of ^ff0000"+GetGuildName(.@GID)+"^000000 Guild."; + mes "the private prossession of ^ff0000"+getguildname(.@GID)+"^000000 Guild."; mes " "; - mes "2. The guild Master of ^ff0000"+GetGuildName(.@GID)+"^000000 Guild is"; - mes "^ff0000"+GetGuildMaster(.@GID)+"^000000"; + mes "2. The guild Master of ^ff0000"+getguildname(.@GID)+"^000000 Guild is"; + mes "^ff0000"+getguildmaster(.@GID)+"^000000"; mes "If there is anyone who objects to this,"; mes "prove your strength and honor with a steel blade in your hand."; close; OnRecvCastlePy02: - FlagEmblem GetCastleData("payg_cas02",1); + flagemblem getcastledata("payg_cas02",1); end; } -pay_gld,292,112,6 duplicate(OutsideFlagsPA2) Scarlet Palace#1-2 722 -pay_gld,292,120,6 duplicate(OutsideFlagsPA2) Scarlet Palace#2 722 -pay_gld,291,135,6 duplicate(OutsideFlagsPA2) Scarlet Palace#3 722 -pay_gld,271,163,0 duplicate(OutsideFlagsPA2) Scarlet Palace#4 722 +pay_gld,292,112,6 duplicate(OutsideFlagsPA2) Scarlet Palace#1-2 GUILD_FLAG +pay_gld,292,120,6 duplicate(OutsideFlagsPA2) Scarlet Palace#2 GUILD_FLAG +pay_gld,291,135,6 duplicate(OutsideFlagsPA2) Scarlet Palace#3 GUILD_FLAG +pay_gld,271,163,0 duplicate(OutsideFlagsPA2) Scarlet Palace#4 GUILD_FLAG // Guild Flags (Inside Castle) //============================================================ -- script Scarlet Palace#5::InsideFlagsPA2 722,{ +- script Scarlet Palace#5::InsideFlagsPA2 GUILD_FLAG,{ end; OnRecvCastlePy02: - FlagEmblem GetCastleData("payg_cas02",1); + flagemblem getcastledata("payg_cas02",1); end; } -payg_cas02,254,40,6 duplicate(InsideFlagsPA2) Scarlet Palace#5-2 722 -payg_cas02,254,48,6 duplicate(InsideFlagsPA2) Scarlet Palace#6 722 -payg_cas02,202,49,0 duplicate(InsideFlagsPA2) Scarlet Palace#7 722 -payg_cas02,209,49,0 duplicate(InsideFlagsPA2) Scarlet Palace#8 722 -payg_cas02,59,282,4 duplicate(InsideFlagsPA2) Scarlet Palace#9 722 -payg_cas02,70,282,4 duplicate(InsideFlagsPA2) Scarlet Palace#10 722 +payg_cas02,254,40,6 duplicate(InsideFlagsPA2) Scarlet Palace#5-2 GUILD_FLAG +payg_cas02,254,48,6 duplicate(InsideFlagsPA2) Scarlet Palace#6 GUILD_FLAG +payg_cas02,202,49,0 duplicate(InsideFlagsPA2) Scarlet Palace#7 GUILD_FLAG +payg_cas02,209,49,0 duplicate(InsideFlagsPA2) Scarlet Palace#8 GUILD_FLAG +payg_cas02,59,282,4 duplicate(InsideFlagsPA2) Scarlet Palace#9 GUILD_FLAG +payg_cas02,70,282,4 duplicate(InsideFlagsPA2) Scarlet Palace#10 GUILD_FLAG // Guild Flag (Town) //============================================================ -payon,97,322,4 duplicate(InsideFlagsPA2) Scarlet Palace#11 722 -payon,166,173,3 duplicate(InsideFlagsPA2) Scarlet Palace#12 722 +payon,97,322,4 duplicate(InsideFlagsPA2) Scarlet Palace#11 GUILD_FLAG +payon,166,173,3 duplicate(InsideFlagsPA2) Scarlet Palace#12 GUILD_FLAG // Kafra Employee //============================================================ -payg_cas02,22,275,5 duplicate(guildkafra) Kafra Staff#payg_cas02 117 +payg_cas02,22,275,5 duplicate(guildkafra) Kafra Staff#payg_cas02 4_F_KAFRA1 // Steward //============================================================ -payg_cas02,22,260,7 duplicate(cm) Cherieos#payg_cas02 55 +payg_cas02,22,260,7 duplicate(cm) Cherieos#payg_cas02 1_M_JOBTESTER // Treasure Room Exit //============================================================ -payg_cas02,149,149,0 script #lever_PA02 111,{ +payg_cas02,149,149,0 script #lever_PA02 HIDDEN_NPC,{ mes " "; mes "There's a small lever. Will you pull it?"; @@ -119,7 +119,7 @@ payg_cas02,149,149,0 script #lever_PA02 111,{ // Guild Dungeon Switch //============================================================ -payg_cas02,278,247,0 duplicate(gdlever) #payg_cas02 111 +payg_cas02,278,247,0 duplicate(gdlever) #payg_cas02 HIDDEN_NPC // Guild Treasure Spawns //============================================================ diff --git a/npc/guild/payg_cas03.txt b/npc/guild/payg_cas03.txt index e67b9798f..54c69087e 100644 --- a/npc/guild/payg_cas03.txt +++ b/npc/guild/payg_cas03.txt @@ -16,9 +16,9 @@ // Guild Flags (Outside Castle) //============================================================ -- script Holy Shadow#1::OutsideFlagsPA3 722,{ +- script Holy Shadow#1::OutsideFlagsPA3 GUILD_FLAG,{ - set .@GID, GetCastleData("payg_cas03",1); + set .@GID, getcastledata("payg_cas03",1); if (.@GID == 0) { mes "[ Edict of the Divine Rune-Midgarts Kingdom ]"; @@ -41,7 +41,7 @@ next; if(select("Return to the guild castle.:Quit.") == 1) { close2; - if (getcharid(2) == GetCastleData("payg_cas03",1)) { + if (getcharid(2) == getcastledata("payg_cas03",1)) { warp "payg_cas03",9,263; end; } @@ -53,57 +53,57 @@ mes " "; mes "1. Follow the ordinance of The Divine Rune-Midgarts Kingdom, "; mes "we approve that this place is in"; - mes "the private prossession of ^ff0000"+GetGuildName(.@GID)+"^000000 Guild."; + mes "the private prossession of ^ff0000"+getguildname(.@GID)+"^000000 Guild."; mes " "; - mes "2. The guild Master of ^ff0000"+GetGuildName(.@GID)+"^000000 Guild is"; - mes "^ff0000"+GetGuildMaster(.@GID)+"^000000"; + mes "2. The guild Master of ^ff0000"+getguildname(.@GID)+"^000000 Guild is"; + mes "^ff0000"+getguildmaster(.@GID)+"^000000"; mes "If there is anyone who objects to this,"; mes "prove your strength and honor with a steel blade in your hand."; close; OnRecvCastlePy03: - FlagEmblem GetCastleData("payg_cas03",1); + flagemblem getcastledata("payg_cas03",1); end; } -pay_gld,321,298,2 duplicate(OutsideFlagsPA3) Holy Shadow#1-2 722 -pay_gld,321,289,2 duplicate(OutsideFlagsPA3) Holy Shadow#2 722 -pay_gld,327,304,1 duplicate(OutsideFlagsPA3) Holy Shadow#3 722 -pay_gld,333,254,4 duplicate(OutsideFlagsPA3) Holy Shadow#4 722 +pay_gld,321,298,2 duplicate(OutsideFlagsPA3) Holy Shadow#1-2 GUILD_FLAG +pay_gld,321,289,2 duplicate(OutsideFlagsPA3) Holy Shadow#2 GUILD_FLAG +pay_gld,327,304,1 duplicate(OutsideFlagsPA3) Holy Shadow#3 GUILD_FLAG +pay_gld,333,254,4 duplicate(OutsideFlagsPA3) Holy Shadow#4 GUILD_FLAG // Guild Flags (Inside Castle) //============================================================ -- script Holy Shadow#5::InsideFlagsPA3 722,{ +- script Holy Shadow#5::InsideFlagsPA3 GUILD_FLAG,{ end; OnRecvCastlePy03: - FlagEmblem GetCastleData("payg_cas03",1); + flagemblem getcastledata("payg_cas03",1); end; } -payg_cas03,236,54,2 duplicate(InsideFlagsPA3) Holy Shadow#5-2 722 -payg_cas03,236,45,2 duplicate(InsideFlagsPA3) Holy Shadow#6 722 -payg_cas03,259,66,4 duplicate(InsideFlagsPA3) Holy Shadow#7 722 -payg_cas03,266,66,4 duplicate(InsideFlagsPA3) Holy Shadow#8 722 -payg_cas03,34,31,4 duplicate(InsideFlagsPA3) Holy Shadow#9 722 -payg_cas03,43,31,4 duplicate(InsideFlagsPA3) Holy Shadow#10 722 +payg_cas03,236,54,2 duplicate(InsideFlagsPA3) Holy Shadow#5-2 GUILD_FLAG +payg_cas03,236,45,2 duplicate(InsideFlagsPA3) Holy Shadow#6 GUILD_FLAG +payg_cas03,259,66,4 duplicate(InsideFlagsPA3) Holy Shadow#7 GUILD_FLAG +payg_cas03,266,66,4 duplicate(InsideFlagsPA3) Holy Shadow#8 GUILD_FLAG +payg_cas03,34,31,4 duplicate(InsideFlagsPA3) Holy Shadow#9 GUILD_FLAG +payg_cas03,43,31,4 duplicate(InsideFlagsPA3) Holy Shadow#10 GUILD_FLAG // Guild Flag (Town) //============================================================ -payon,113,322,4 duplicate(InsideFlagsPA3) Holy Shadow#11 722 -payon,166,169,3 duplicate(InsideFlagsPA3) Holy Shadow#12 722 +payon,113,322,4 duplicate(InsideFlagsPA3) Holy Shadow#11 GUILD_FLAG +payon,166,169,3 duplicate(InsideFlagsPA3) Holy Shadow#12 GUILD_FLAG // Kafra Employee //============================================================ -payg_cas03,9,263,5 duplicate(guildkafra) Kafra Staff#payg_cas03 117 +payg_cas03,9,263,5 duplicate(guildkafra) Kafra Staff#payg_cas03 4_F_KAFRA1 // Steward //============================================================ -payg_cas03,50,261,3 duplicate(cm) Gheriot#payg_cas03 55 +payg_cas03,50,261,3 duplicate(cm) Gheriot#payg_cas03 1_M_JOBTESTER // Treasure Room Exit //============================================================ -payg_cas03,163,167,0 script #lever_PA03 111,{ +payg_cas03,163,167,0 script #lever_PA03 HIDDEN_NPC,{ mes " "; mes "There's a small lever. Will you pull it?"; @@ -118,7 +118,7 @@ payg_cas03,163,167,0 script #lever_PA03 111,{ // Guild Dungeon Switch //============================================================ -payg_cas03,38,42,0 duplicate(gdlever) #payg_cas03 111 +payg_cas03,38,42,0 duplicate(gdlever) #payg_cas03 HIDDEN_NPC // Guild Treasure Spawns //============================================================ diff --git a/npc/guild/payg_cas04.txt b/npc/guild/payg_cas04.txt index 4f584e368..265ace62f 100644 --- a/npc/guild/payg_cas04.txt +++ b/npc/guild/payg_cas04.txt @@ -17,9 +17,9 @@ // Guild Flags (Outside Castle) //============================================================ -- script Sacred Altar#1::OutsideFlagsPA4 722,{ +- script Sacred Altar#1::OutsideFlagsPA4 GUILD_FLAG,{ - set .@GID, GetCastleData("payg_cas04",1); + set .@GID, getcastledata("payg_cas04",1); if (.@GID == 0) { mes "[ Edict of the Divine Rune-Midgarts Kingdom ]"; @@ -42,7 +42,7 @@ next; if(select("Return to the guild castle.:Quit.") == 1) { close2; - if (getcharid(2) == GetCastleData("payg_cas04",1)) { + if (getcharid(2) == getcastledata("payg_cas04",1)) { warp "payg_cas04",40,235; end; } @@ -54,57 +54,57 @@ mes " "; mes "1. Follow the ordinance of The Divine Rune-Midgarts Kingdom, "; mes "we approve that this place is in"; - mes "the private prossession of ^ff0000"+GetGuildName(.@GID)+"^000000 Guild."; + mes "the private prossession of ^ff0000"+getguildname(.@GID)+"^000000 Guild."; mes " "; - mes "2. The guild Master of ^ff0000"+GetGuildName(.@GID)+"^000000 Guild is"; - mes "^ff0000"+GetGuildMaster(.@GID)+"^000000"; + mes "2. The guild Master of ^ff0000"+getguildname(.@GID)+"^000000 Guild is"; + mes "^ff0000"+getguildmaster(.@GID)+"^000000"; mes "If there is anyone who objects to this,"; mes "prove your strength and honor with a steel blade in your hand."; close; OnRecvCastlePy04: - FlagEmblem GetCastleData("payg_cas04",1); + flagemblem getcastledata("payg_cas04",1); end; } -pay_gld,137,160,0 duplicate(OutsideFlagsPA4) Sacred Altar#1-2 722 -pay_gld,143,160,0 duplicate(OutsideFlagsPA4) Sacred Altar#2 722 -pay_gld,133,151,2 duplicate(OutsideFlagsPA4) Sacred Altar#3 722 -pay_gld,153,166,1 duplicate(OutsideFlagsPA4) Sacred Altar#4 722 +pay_gld,137,160,0 duplicate(OutsideFlagsPA4) Sacred Altar#1-2 GUILD_FLAG +pay_gld,143,160,0 duplicate(OutsideFlagsPA4) Sacred Altar#2 GUILD_FLAG +pay_gld,133,151,2 duplicate(OutsideFlagsPA4) Sacred Altar#3 GUILD_FLAG +pay_gld,153,166,1 duplicate(OutsideFlagsPA4) Sacred Altar#4 GUILD_FLAG // Guild Flags (Inside Castle) //============================================================ -- script Sacred Altar#5::InsideFlagsPA4 722,{ +- script Sacred Altar#5::InsideFlagsPA4 GUILD_FLAG,{ end; OnRecvCastlePy04: - FlagEmblem GetCastleData("payg_cas04",1); + flagemblem getcastledata("payg_cas04",1); end; } -payg_cas04,255,259,0 duplicate(InsideFlagsPA4) Sacred Altar#5-2 722 -payg_cas04,248,259,0 duplicate(InsideFlagsPA4) Sacred Altar#6 722 -payg_cas04,248,168,6 duplicate(InsideFlagsPA4) Sacred Altar#7 722 -payg_cas04,248,160,6 duplicate(InsideFlagsPA4) Sacred Altar#8 722 -payg_cas04,232,181,4 duplicate(InsideFlagsPA4) Sacred Altar#9 722 -payg_cas04,239,181,4 duplicate(InsideFlagsPA4) Sacred Altar#10 722 +payg_cas04,255,259,0 duplicate(InsideFlagsPA4) Sacred Altar#5-2 GUILD_FLAG +payg_cas04,248,259,0 duplicate(InsideFlagsPA4) Sacred Altar#6 GUILD_FLAG +payg_cas04,248,168,6 duplicate(InsideFlagsPA4) Sacred Altar#7 GUILD_FLAG +payg_cas04,248,160,6 duplicate(InsideFlagsPA4) Sacred Altar#8 GUILD_FLAG +payg_cas04,232,181,4 duplicate(InsideFlagsPA4) Sacred Altar#9 GUILD_FLAG +payg_cas04,239,181,4 duplicate(InsideFlagsPA4) Sacred Altar#10 GUILD_FLAG // Guild Flag (Town) //============================================================ -payon,118,322,4 duplicate(InsideFlagsPA4) Sacred Altar#11 722 -payon,166,165,3 duplicate(InsideFlagsPA4) Sacred Altar#12 722 +payon,118,322,4 duplicate(InsideFlagsPA4) Sacred Altar#11 GUILD_FLAG +payon,166,165,3 duplicate(InsideFlagsPA4) Sacred Altar#12 GUILD_FLAG // Kafra Employee //============================================================ -payg_cas04,40,235,1 duplicate(guildkafra) Kafra Staff#payg_cas04 117 +payg_cas04,40,235,1 duplicate(guildkafra) Kafra Staff#payg_cas04 4_F_KAFRA1 // Steward //============================================================ -payg_cas04,38,284,3 duplicate(cm) DJ#payg_cas04 55 +payg_cas04,38,284,3 duplicate(cm) DJ#payg_cas04 1_M_JOBTESTER // Treasure Room Exit //============================================================ -payg_cas04,151,47,0 script #lever_PA04 111,{ +payg_cas04,151,47,0 script #lever_PA04 HIDDEN_NPC,{ mes " "; mes "There's a small lever. Will you pull it?"; @@ -119,7 +119,7 @@ payg_cas04,151,47,0 script #lever_PA04 111,{ // Guild Dungeon Switch //============================================================ -payg_cas04,52,48,0 duplicate(gdlever) #payg_cas04 111 +payg_cas04,52,48,0 duplicate(gdlever) #payg_cas04 HIDDEN_NPC // Guild Treasure Spawns //============================================================ diff --git a/npc/guild/payg_cas05.txt b/npc/guild/payg_cas05.txt index ce5ee2f06..ec616656e 100644 --- a/npc/guild/payg_cas05.txt +++ b/npc/guild/payg_cas05.txt @@ -16,9 +16,9 @@ // Guild Flags (Outside Castle) //============================================================ -- script Bamboo Grove Hill#1::OutsideFlagsPA5 722,{ +- script Bamboo Grove Hill#1::OutsideFlagsPA5 GUILD_FLAG,{ - set .@GID, GetCastleData("payg_cas05",1); + set .@GID, getcastledata("payg_cas05",1); if (.@GID == 0) { mes "[ Edict of the Divine Rune-Midgarts Kingdom ]"; @@ -41,7 +41,7 @@ next; if(select("Return to the guild castle.:Quit.") == 1) { close2; - if (getcharid(2) == GetCastleData("payg_cas05",1)) { + if (getcharid(2) == getcastledata("payg_cas05",1)) { warp "payg_cas05",243,27; end; } @@ -53,57 +53,57 @@ mes " "; mes "1. Follow the ordinance of The Divine Rune-Midgarts Kingdom, "; mes "we approve that this place is in"; - mes "the private prossession of ^ff0000"+GetGuildName(.@GID)+"^000000 Guild."; + mes "the private prossession of ^ff0000"+getguildname(.@GID)+"^000000 Guild."; mes " "; - mes "2. The guild Master of ^ff0000"+GetGuildName(.@GID)+"^000000 Guild is"; - mes "^ff0000"+GetGuildMaster(.@GID)+"^000000"; + mes "2. The guild Master of ^ff0000"+getguildname(.@GID)+"^000000 Guild is"; + mes "^ff0000"+getguildmaster(.@GID)+"^000000"; mes "If there is anyone who objects to this,"; mes "prove your strength and honor with a steel blade in your hand."; close; OnRecvCastlePy05: - FlagEmblem GetCastleData("payg_cas05",1); + flagemblem getcastledata("payg_cas05",1); end; } -pay_gld,208,268,4 duplicate(OutsideFlagsPA5) Bamboo Grove Hill#1-2 722 -pay_gld,199,268,4 duplicate(OutsideFlagsPA5) Bamboo Grove Hill#2 722 -pay_gld,190,277,3 duplicate(OutsideFlagsPA5) Bamboo Grove Hill#3 722 -pay_gld,187,294,2 duplicate(OutsideFlagsPA5) Bamboo Grove Hill#4 722 +pay_gld,208,268,4 duplicate(OutsideFlagsPA5) Bamboo Grove Hill#1-2 GUILD_FLAG +pay_gld,199,268,4 duplicate(OutsideFlagsPA5) Bamboo Grove Hill#2 GUILD_FLAG +pay_gld,190,277,3 duplicate(OutsideFlagsPA5) Bamboo Grove Hill#3 GUILD_FLAG +pay_gld,187,294,2 duplicate(OutsideFlagsPA5) Bamboo Grove Hill#4 GUILD_FLAG // Guild Flags (Inside Castle) //============================================================ -- script Bamboo Grove Hill#5::InsideFlagsPA5 722,{ +- script Bamboo Grove Hill#5::InsideFlagsPA5 GUILD_FLAG,{ end; OnRecvCastlePy05: - FlagEmblem GetCastleData("payg_cas05",1); + flagemblem getcastledata("payg_cas05",1); end; } -payg_cas05,32,249,4 duplicate(InsideFlagsPA5) Bamboo Grove Hill#5-2 722 -payg_cas05,24,249,4 duplicate(InsideFlagsPA5) Bamboo Grove Hill#6 722 -payg_cas05,62,271,0 duplicate(InsideFlagsPA5) Bamboo Grove Hill#7 722 -payg_cas05,57,271,0 duplicate(InsideFlagsPA5) Bamboo Grove Hill#8 722 -payg_cas05,55,252,2 duplicate(InsideFlagsPA5) Bamboo Grove Hill#9 722 -payg_cas05,55,260,2 duplicate(InsideFlagsPA5) Bamboo Grove Hill#10 722 +payg_cas05,32,249,4 duplicate(InsideFlagsPA5) Bamboo Grove Hill#5-2 GUILD_FLAG +payg_cas05,24,249,4 duplicate(InsideFlagsPA5) Bamboo Grove Hill#6 GUILD_FLAG +payg_cas05,62,271,0 duplicate(InsideFlagsPA5) Bamboo Grove Hill#7 GUILD_FLAG +payg_cas05,57,271,0 duplicate(InsideFlagsPA5) Bamboo Grove Hill#8 GUILD_FLAG +payg_cas05,55,252,2 duplicate(InsideFlagsPA5) Bamboo Grove Hill#9 GUILD_FLAG +payg_cas05,55,260,2 duplicate(InsideFlagsPA5) Bamboo Grove Hill#10 GUILD_FLAG // Guild Flag (Town) //============================================================ -payon,123,322,4 duplicate(InsideFlagsPA5) Bamboo Grove Hill#11 722 -payon,166,161,3 duplicate(InsideFlagsPA5) Bamboo Grove Hill#12 722 +payon,123,322,4 duplicate(InsideFlagsPA5) Bamboo Grove Hill#11 GUILD_FLAG +payon,166,161,3 duplicate(InsideFlagsPA5) Bamboo Grove Hill#12 GUILD_FLAG // Kafra Employee //============================================================ -payg_cas05,276,227,1 duplicate(guildkafra) Kafra Staff#payg_cas05 117 +payg_cas05,276,227,1 duplicate(guildkafra) Kafra Staff#payg_cas05 4_F_KAFRA1 // Steward //============================================================ -payg_cas05,277,249,3 duplicate(cm) Nahzarf#payg_cas05 55 +payg_cas05,277,249,3 duplicate(cm) Nahzarf#payg_cas05 1_M_JOBTESTER // Treasure Room Exit //============================================================ -payg_cas05,161,136,0 script #lever_PA05 111,{ +payg_cas05,161,136,0 script #lever_PA05 HIDDEN_NPC,{ mes " "; mes "There's a small lever. Will you pull it?"; @@ -118,7 +118,7 @@ payg_cas05,161,136,0 script #lever_PA05 111,{ // Guild Dungeon Switch //============================================================ -payg_cas05,249,15,0 duplicate(gdlever) #payg_cas05 111 +payg_cas05,249,15,0 duplicate(gdlever) #payg_cas05 HIDDEN_NPC // Guild Treasure Spawns //============================================================ diff --git a/npc/guild/prtg_cas01.txt b/npc/guild/prtg_cas01.txt index 25206d922..a99f37ac9 100644 --- a/npc/guild/prtg_cas01.txt +++ b/npc/guild/prtg_cas01.txt @@ -16,9 +16,9 @@ // Guild Flags (Outside Castle) //============================================================ -- script Kriemhild#1::OutsideFlagsPR1 722,{ +- script Kriemhild#1::OutsideFlagsPR1 GUILD_FLAG,{ - set .@GID, GetCastleData("prtg_cas01",1); + set .@GID, getcastledata("prtg_cas01",1); if (.@GID == 0) { mes "[ Edict of the Divine Rune-Midgarts Kingdom ]"; @@ -41,7 +41,7 @@ next; if(select("Return to the guild castle.:Quit.") == 1) { close2; - if (getcharid(2) == GetCastleData("prtg_cas01",1)) { + if (getcharid(2) == getcastledata("prtg_cas01",1)) { warp "prtg_cas01",96,173; end; } @@ -53,60 +53,60 @@ mes " "; mes "1. Follow the ordinance of The Divine Rune-Midgarts Kingdom, "; mes "we approve that this place is in"; - mes "the private prossession of ^ff0000"+GetGuildName(.@GID)+"^000000 Guild."; + mes "the private prossession of ^ff0000"+getguildname(.@GID)+"^000000 Guild."; mes " "; - mes "2. The guild Master of ^ff0000"+GetGuildName(.@GID)+"^000000 Guild is"; - mes "^ff0000"+GetGuildMaster(.@GID)+"^000000"; + mes "2. The guild Master of ^ff0000"+getguildname(.@GID)+"^000000 Guild is"; + mes "^ff0000"+getguildmaster(.@GID)+"^000000"; mes "If there is anyone who objects to this,"; mes "prove your strength and honor with a steel blade in your hand."; close; OnRecvCastlePt01: - FlagEmblem GetCastleData("prtg_cas01",1); + flagemblem getcastledata("prtg_cas01",1); end; } -prt_gld,131,60,6 duplicate(OutsideFlagsPR1) Kriemhild#1-2 722 -prt_gld,138,68,6 duplicate(OutsideFlagsPR1) Kriemhild#2 722 -prt_gld,138,60,6 duplicate(OutsideFlagsPR1) Kriemhild#3 722 -prt_gld,135,60,6 duplicate(OutsideFlagsPR1) Kriemhild#4 722 +prt_gld,131,60,6 duplicate(OutsideFlagsPR1) Kriemhild#1-2 GUILD_FLAG +prt_gld,138,68,6 duplicate(OutsideFlagsPR1) Kriemhild#2 GUILD_FLAG +prt_gld,138,60,6 duplicate(OutsideFlagsPR1) Kriemhild#3 GUILD_FLAG +prt_gld,135,60,6 duplicate(OutsideFlagsPR1) Kriemhild#4 GUILD_FLAG // Guild Flags (Inside Castle) //============================================================ -- script Kriemhild#5::InsideFlagsPR1 722,{ +- script Kriemhild#5::InsideFlagsPR1 GUILD_FLAG,{ end; OnRecvCastlePt01: - FlagEmblem GetCastleData("prtg_cas01",1); + flagemblem getcastledata("prtg_cas01",1); end; } -prtg_cas01,58,56,4 duplicate(InsideFlagsPR1) Kriemhild#5-2 722 -prtg_cas01,64,56,4 duplicate(InsideFlagsPR1) Kriemhild#6 722 -prtg_cas01,76,32,4 duplicate(InsideFlagsPR1) Kriemhild#7 722 -prtg_cas01,84,32,4 duplicate(InsideFlagsPR1) Kriemhild#8 722 -prtg_cas01,94,39,4 duplicate(InsideFlagsPR1) Kriemhild#9 722 -prtg_cas01,94,24,4 duplicate(InsideFlagsPR1) Kriemhild#10 722 -prtg_cas01,73,14,4 duplicate(InsideFlagsPR1) Kriemhild#11 722 -prtg_cas01,73,6,4 duplicate(InsideFlagsPR1) Kriemhild#12 722 -prtg_cas01,55,46,4 duplicate(InsideFlagsPR1) Kriemhild#13 722 -prtg_cas01,45,46,4 duplicate(InsideFlagsPR1) Kriemhild#14 722 +prtg_cas01,58,56,4 duplicate(InsideFlagsPR1) Kriemhild#5-2 GUILD_FLAG +prtg_cas01,64,56,4 duplicate(InsideFlagsPR1) Kriemhild#6 GUILD_FLAG +prtg_cas01,76,32,4 duplicate(InsideFlagsPR1) Kriemhild#7 GUILD_FLAG +prtg_cas01,84,32,4 duplicate(InsideFlagsPR1) Kriemhild#8 GUILD_FLAG +prtg_cas01,94,39,4 duplicate(InsideFlagsPR1) Kriemhild#9 GUILD_FLAG +prtg_cas01,94,24,4 duplicate(InsideFlagsPR1) Kriemhild#10 GUILD_FLAG +prtg_cas01,73,14,4 duplicate(InsideFlagsPR1) Kriemhild#11 GUILD_FLAG +prtg_cas01,73,6,4 duplicate(InsideFlagsPR1) Kriemhild#12 GUILD_FLAG +prtg_cas01,55,46,4 duplicate(InsideFlagsPR1) Kriemhild#13 GUILD_FLAG +prtg_cas01,45,46,4 duplicate(InsideFlagsPR1) Kriemhild#14 GUILD_FLAG // Guild Flag (Town) //============================================================ -prontera,155,190,4 duplicate(InsideFlagsPR1) Kriemhild#15 722 +prontera,155,190,4 duplicate(InsideFlagsPR1) Kriemhild#15 GUILD_FLAG // Kafra Employee //============================================================ -prtg_cas01,96,173,0 duplicate(guildkafra) Kafra Staff#prtg_cas01 117 +prtg_cas01,96,173,0 duplicate(guildkafra) Kafra Staff#prtg_cas01 4_F_KAFRA1 // Steward //============================================================ -prtg_cas01,112,181,0 duplicate(cm) Ahvray#prtg_cas01 55 +prtg_cas01,112,181,0 duplicate(cm) Ahvray#prtg_cas01 1_M_JOBTESTER // Treasure Room Exit //============================================================ -prtg_cas01,15,208,0 script #Lever_PR01 111,{ +prtg_cas01,15,208,0 script #Lever_PR01 HIDDEN_NPC,{ mes " "; mes "There's a small lever. Will you pull it?"; @@ -121,7 +121,7 @@ prtg_cas01,15,208,0 script #Lever_PR01 111,{ // Guild Dungeon Switch //============================================================ -prtg_cas01,94,200,0 duplicate(gdlever) #prtg_cas01 111 +prtg_cas01,94,200,0 duplicate(gdlever) #prtg_cas01 HIDDEN_NPC // Guild Treasure Spawns //============================================================ diff --git a/npc/guild/prtg_cas02.txt b/npc/guild/prtg_cas02.txt index 4ddb3f64f..ceaae4821 100644 --- a/npc/guild/prtg_cas02.txt +++ b/npc/guild/prtg_cas02.txt @@ -16,9 +16,9 @@ // Guild Flags (Outside Castle) //============================================================ -- script Swanhild#1::OutsideFlagsPR2 722,{ +- script Swanhild#1::OutsideFlagsPR2 GUILD_FLAG,{ - set .@GID, GetCastleData("prtg_cas02",1); + set .@GID, getcastledata("prtg_cas02",1); if (.@GID == 0) { mes "[ Edict of the Divine Rune-Midgarts Kingdom ]"; @@ -41,7 +41,7 @@ next; if(select("Return to the guild castle.:Quit.") == 1) { close2; - if (getcharid(2) == GetCastleData("prtg_cas02",1)) { + if (getcharid(2) == getcastledata("prtg_cas02",1)) { warp "prtg_cas02",169,55; end; } @@ -53,62 +53,62 @@ mes " "; mes "1. Follow the ordinance of The Divine Rune-Midgarts Kingdom, "; mes "we approve that this place is in"; - mes "the private prossession of ^ff0000"+GetGuildName(.@GID)+"^000000 Guild."; + mes "the private prossession of ^ff0000"+getguildname(.@GID)+"^000000 Guild."; mes " "; - mes "2. The guild Master of ^ff0000"+GetGuildName(.@GID)+"^000000 Guild is"; - mes "^ff0000"+GetGuildMaster(.@GID)+"^000000"; + mes "2. The guild Master of ^ff0000"+getguildname(.@GID)+"^000000 Guild is"; + mes "^ff0000"+getguildmaster(.@GID)+"^000000"; mes "If there is anyone who objects to this,"; mes "prove your strength and honor with a steel blade in your hand."; close; OnRecvCastlePt02: - FlagEmblem GetCastleData("prtg_cas02",1); + flagemblem getcastledata("prtg_cas02",1); end; } -prt_gld,244,126,8 duplicate(OutsideFlagsPR2) Swanhild#1-2 722 -prt_gld,244,128,8 duplicate(OutsideFlagsPR2) Swanhild#2 722 -prt_gld,236,126,8 duplicate(OutsideFlagsPR2) Swanhild#3 722 -prt_gld,236,128,8 duplicate(OutsideFlagsPR2) Swanhild#4 722 +prt_gld,244,126,8 duplicate(OutsideFlagsPR2) Swanhild#1-2 GUILD_FLAG +prt_gld,244,128,8 duplicate(OutsideFlagsPR2) Swanhild#2 GUILD_FLAG +prt_gld,236,126,8 duplicate(OutsideFlagsPR2) Swanhild#3 GUILD_FLAG +prt_gld,236,128,8 duplicate(OutsideFlagsPR2) Swanhild#4 GUILD_FLAG // Guild Flags (Inside Castle) //============================================================ -- script Swanhild#5::InsideFlagsPR2 722,{ +- script Swanhild#5::InsideFlagsPR2 GUILD_FLAG,{ end; OnRecvCastlePt02: - FlagEmblem GetCastleData("prtg_cas02",1); + flagemblem getcastledata("prtg_cas02",1); end; } -prtg_cas02,40,227,4 duplicate(InsideFlagsPR2) Swanhild#5-2 722 -prtg_cas02,46,227,4 duplicate(InsideFlagsPR2) Swanhild#6 722 -prtg_cas02,11,219,4 duplicate(InsideFlagsPR2) Swanhild#7 722 -prtg_cas02,11,214,4 duplicate(InsideFlagsPR2) Swanhild#8 722 -prtg_cas02,20,219,4 duplicate(InsideFlagsPR2) Swanhild#9 722 -prtg_cas02,20,214,4 duplicate(InsideFlagsPR2) Swanhild#10 722 -prtg_cas02,79,227,8 duplicate(InsideFlagsPR2) Swanhild#11 722 -prtg_cas02,70,227,8 duplicate(InsideFlagsPR2) Swanhild#12 722 -prtg_cas02,38,189,8 duplicate(InsideFlagsPR2) Swanhild#13 722 -prtg_cas02,34,189,8 duplicate(InsideFlagsPR2) Swanhild#14 722 -prtg_cas02,153,161,4 duplicate(InsideFlagsPR2) Swanhild#15 722 -prtg_cas02,162,161,4 duplicate(InsideFlagsPR2) Swanhild#16 722 +prtg_cas02,40,227,4 duplicate(InsideFlagsPR2) Swanhild#5-2 GUILD_FLAG +prtg_cas02,46,227,4 duplicate(InsideFlagsPR2) Swanhild#6 GUILD_FLAG +prtg_cas02,11,219,4 duplicate(InsideFlagsPR2) Swanhild#7 GUILD_FLAG +prtg_cas02,11,214,4 duplicate(InsideFlagsPR2) Swanhild#8 GUILD_FLAG +prtg_cas02,20,219,4 duplicate(InsideFlagsPR2) Swanhild#9 GUILD_FLAG +prtg_cas02,20,214,4 duplicate(InsideFlagsPR2) Swanhild#10 GUILD_FLAG +prtg_cas02,79,227,8 duplicate(InsideFlagsPR2) Swanhild#11 GUILD_FLAG +prtg_cas02,70,227,8 duplicate(InsideFlagsPR2) Swanhild#12 GUILD_FLAG +prtg_cas02,38,189,8 duplicate(InsideFlagsPR2) Swanhild#13 GUILD_FLAG +prtg_cas02,34,189,8 duplicate(InsideFlagsPR2) Swanhild#14 GUILD_FLAG +prtg_cas02,153,161,4 duplicate(InsideFlagsPR2) Swanhild#15 GUILD_FLAG +prtg_cas02,162,161,4 duplicate(InsideFlagsPR2) Swanhild#16 GUILD_FLAG // Guild Flag (Town) //============================================================ -prontera,146,194,3 duplicate(InsideFlagsPR2) Swanhild#17 722 +prontera,146,194,3 duplicate(InsideFlagsPR2) Swanhild#17 GUILD_FLAG // Kafra Employee //============================================================ -prtg_cas02,71,36,4 duplicate(guildkafra) Kafra Staff#prtg_cas02 117 +prtg_cas02,71,36,4 duplicate(guildkafra) Kafra Staff#prtg_cas02 4_F_KAFRA1 // Steward //============================================================ -prtg_cas02,94,61,4 duplicate(cm) Roy#prtg_cas02 55 +prtg_cas02,94,61,4 duplicate(cm) Roy#prtg_cas02 1_M_JOBTESTER // Treasure Room Exit //============================================================ -prtg_cas02,207,228,0 script #Lever_PR02 111,{ +prtg_cas02,207,228,0 script #Lever_PR02 HIDDEN_NPC,{ mes " "; mes "There's a small lever. Will you pull it?"; @@ -123,7 +123,7 @@ prtg_cas02,207,228,0 script #Lever_PR02 111,{ // Guild Dungeon Switch //============================================================ -prtg_cas02,84,72,0 duplicate(gdlever) #prtg_cas02 111 +prtg_cas02,84,72,0 duplicate(gdlever) #prtg_cas02 HIDDEN_NPC // Guild Treasure Spawns //============================================================ diff --git a/npc/guild/prtg_cas03.txt b/npc/guild/prtg_cas03.txt index 28dea58d4..b0e0515ec 100644 --- a/npc/guild/prtg_cas03.txt +++ b/npc/guild/prtg_cas03.txt @@ -16,9 +16,9 @@ // Guild Flags (Outside Castle) //============================================================ -- script Fadhgridh#1::OutsideFlagsPR3 722,{ +- script Fadhgridh#1::OutsideFlagsPR3 GUILD_FLAG,{ - set .@GID, GetCastleData("prtg_cas03",1); + set .@GID, getcastledata("prtg_cas03",1); if (.@GID == 0) { mes "[ Edict of the Divine Rune-Midgarts Kingdom ]"; @@ -41,7 +41,7 @@ next; if(select("Return to the guild castle.:Quit.") == 1) { close2; - if (getcharid(2) == GetCastleData("prtg_cas03",1)) { + if (getcharid(2) == getcastledata("prtg_cas03",1)) { warp "prtg_cas03",181,215; end; } @@ -53,60 +53,60 @@ mes " "; mes "1. Follow the ordinance of The Divine Rune-Midgarts Kingdom, "; mes "we approve that this place is in"; - mes "the private prossession of ^ff0000"+GetGuildName(.@GID)+"^000000 Guild."; + mes "the private prossession of ^ff0000"+getguildname(.@GID)+"^000000 Guild."; mes " "; - mes "2. The guild Master of ^ff0000"+GetGuildName(.@GID)+"^000000 Guild is"; - mes "^ff0000"+GetGuildMaster(.@GID)+"^000000"; + mes "2. The guild Master of ^ff0000"+getguildname(.@GID)+"^000000 Guild is"; + mes "^ff0000"+getguildmaster(.@GID)+"^000000"; mes "If there is anyone who objects to this,"; mes "prove your strength and honor with a steel blade in your hand."; close; OnRecvCastlePt03: - FlagEmblem GetCastleData("prtg_cas03",1); + flagemblem getcastledata("prtg_cas03",1); end; } -prt_gld,147,140,4 duplicate(OutsideFlagsPR3) Fadhgridh#1-2 722 -prt_gld,147,136,4 duplicate(OutsideFlagsPR3) Fadhgridh#2 722 -prt_gld,158,140,4 duplicate(OutsideFlagsPR3) Fadhgridh#3 722 -prt_gld,158,136,4 duplicate(OutsideFlagsPR3) Fadhgridh#4 722 +prt_gld,147,140,4 duplicate(OutsideFlagsPR3) Fadhgridh#1-2 GUILD_FLAG +prt_gld,147,136,4 duplicate(OutsideFlagsPR3) Fadhgridh#2 GUILD_FLAG +prt_gld,158,140,4 duplicate(OutsideFlagsPR3) Fadhgridh#3 GUILD_FLAG +prt_gld,158,136,4 duplicate(OutsideFlagsPR3) Fadhgridh#4 GUILD_FLAG // Guild Flags (Inside Castle) //============================================================ -- script Fadhgridh#5::InsideFlagsPR3 722,{ +- script Fadhgridh#5::InsideFlagsPR3 GUILD_FLAG,{ end; OnRecvCastlePt03: - FlagEmblem GetCastleData("prtg_cas03",1); + flagemblem getcastledata("prtg_cas03",1); end; } -prtg_cas03,168,28,4 duplicate(InsideFlagsPR3) Fadhgridh#5-2 722 -prtg_cas03,182,28,4 duplicate(InsideFlagsPR3) Fadhgridh#6 722 -prtg_cas03,43,50,4 duplicate(InsideFlagsPR3) Fadhgridh#7 722 -prtg_cas03,48,50,4 duplicate(InsideFlagsPR3) Fadhgridh#8 722 -prtg_cas03,43,58,4 duplicate(InsideFlagsPR3) Fadhgridh#9 722 -prtg_cas03,48,58,4 duplicate(InsideFlagsPR3) Fadhgridh#10 722 -prtg_cas03,158,210,4 duplicate(InsideFlagsPR3) Fadhgridh#11 722 -prtg_cas03,169,210,4 duplicate(InsideFlagsPR3) Fadhgridh#12 722 -prtg_cas03,162,201,4 duplicate(InsideFlagsPR3) Fadhgridh#13 722 -prtg_cas03,165,201,4 duplicate(InsideFlagsPR3) Fadhgridh#14 722 +prtg_cas03,168,28,4 duplicate(InsideFlagsPR3) Fadhgridh#5-2 GUILD_FLAG +prtg_cas03,182,28,4 duplicate(InsideFlagsPR3) Fadhgridh#6 GUILD_FLAG +prtg_cas03,43,50,4 duplicate(InsideFlagsPR3) Fadhgridh#7 GUILD_FLAG +prtg_cas03,48,50,4 duplicate(InsideFlagsPR3) Fadhgridh#8 GUILD_FLAG +prtg_cas03,43,58,4 duplicate(InsideFlagsPR3) Fadhgridh#9 GUILD_FLAG +prtg_cas03,48,58,4 duplicate(InsideFlagsPR3) Fadhgridh#10 GUILD_FLAG +prtg_cas03,158,210,4 duplicate(InsideFlagsPR3) Fadhgridh#11 GUILD_FLAG +prtg_cas03,169,210,4 duplicate(InsideFlagsPR3) Fadhgridh#12 GUILD_FLAG +prtg_cas03,162,201,4 duplicate(InsideFlagsPR3) Fadhgridh#13 GUILD_FLAG +prtg_cas03,165,201,4 duplicate(InsideFlagsPR3) Fadhgridh#14 GUILD_FLAG // Guild Flag (Town) //============================================================ -prontera,143,203,2 duplicate(InsideFlagsPR3) Fadhgridh#15 722 +prontera,143,203,2 duplicate(InsideFlagsPR3) Fadhgridh#15 GUILD_FLAG // Kafra Employee //============================================================ -prtg_cas03,181,215,4 duplicate(guildkafra) Kafra Staff#prtg_cas03 117 +prtg_cas03,181,215,4 duplicate(guildkafra) Kafra Staff#prtg_cas03 4_F_KAFRA1 // Steward //============================================================ -prtg_cas03,51,100,4 duplicate(cm) Sttick#prtg_cas03 55 +prtg_cas03,51,100,4 duplicate(cm) Sttick#prtg_cas03 1_M_JOBTESTER // Treasure Room Exit //============================================================ -prtg_cas03,193,130,0 script #Lever_PR03 111,{ +prtg_cas03,193,130,0 script #Lever_PR03 HIDDEN_NPC,{ mes " "; mes "There's a small lever. Will you pull it?"; @@ -121,7 +121,7 @@ prtg_cas03,193,130,0 script #Lever_PR03 111,{ // Guild Dungeon Switch //============================================================ -prtg_cas03,5,70,0 duplicate(gdlever) #prtg_cas03 111 +prtg_cas03,5,70,0 duplicate(gdlever) #prtg_cas03 HIDDEN_NPC // Guild Treasure Spawns //============================================================ diff --git a/npc/guild/prtg_cas04.txt b/npc/guild/prtg_cas04.txt index d6bb7c15c..08f1522db 100644 --- a/npc/guild/prtg_cas04.txt +++ b/npc/guild/prtg_cas04.txt @@ -16,9 +16,9 @@ // Guild Flags (Outside Castle) //============================================================ -- script Skoegul#1::OutsideFlagsPR4 722,{ +- script Skoegul#1::OutsideFlagsPR4 GUILD_FLAG,{ - set .@GID, GetCastleData("prtg_cas04",1); + set .@GID, getcastledata("prtg_cas04",1); if (.@GID == 0) { mes "[ Edict of the Divine Rune-Midgarts Kingdom ]"; @@ -41,7 +41,7 @@ next; if(select("Return to the guild castle.:Quit.") == 1) { close2; - if (getcharid(2) == GetCastleData("prtg_cas04",1)) { + if (getcharid(2) == getcastledata("prtg_cas04",1)) { warp "prtg_cas04",258,247; end; } @@ -53,60 +53,60 @@ mes " "; mes "1. Follow the ordinance of The Divine Rune-Midgarts Kingdom, "; mes "we approve that this place is in"; - mes "the private prossession of ^ff0000"+GetGuildName(.@GID)+"^000000 Guild."; + mes "the private prossession of ^ff0000"+getguildname(.@GID)+"^000000 Guild."; mes " "; - mes "2. The guild Master of ^ff0000"+GetGuildName(.@GID)+"^000000 Guild is"; - mes "^ff0000"+GetGuildMaster(.@GID)+"^000000"; + mes "2. The guild Master of ^ff0000"+getguildname(.@GID)+"^000000 Guild is"; + mes "^ff0000"+getguildmaster(.@GID)+"^000000"; mes "If there is anyone who objects to this,"; mes "prove your strength and honor with a steel blade in your hand."; close; OnRecvCastlePt04: - FlagEmblem GetCastleData("prtg_cas04",1); + flagemblem getcastledata("prtg_cas04",1); end; } -prt_gld,120,243,6 duplicate(OutsideFlagsPR4) Skoegul#1-2 722 -prt_gld,120,236,6 duplicate(OutsideFlagsPR4) Skoegul#2 722 -prt_gld,122,243,6 duplicate(OutsideFlagsPR4) Skoegul#3 722 -prt_gld,122,236,6 duplicate(OutsideFlagsPR4) Skoegul#4 722 +prt_gld,120,243,6 duplicate(OutsideFlagsPR4) Skoegul#1-2 GUILD_FLAG +prt_gld,120,236,6 duplicate(OutsideFlagsPR4) Skoegul#2 GUILD_FLAG +prt_gld,122,243,6 duplicate(OutsideFlagsPR4) Skoegul#3 GUILD_FLAG +prt_gld,122,236,6 duplicate(OutsideFlagsPR4) Skoegul#4 GUILD_FLAG // Guild Flags (Inside Castle) //============================================================ -- script Skoegul#5::InsideFlagsPR4 722,{ +- script Skoegul#5::InsideFlagsPR4 GUILD_FLAG,{ end; OnRecvCastlePt04: - FlagEmblem GetCastleData("prtg_cas04",1); + flagemblem getcastledata("prtg_cas04",1); end; } -prtg_cas04,82,29,4 duplicate(InsideFlagsPR4) Skoegul#5-2 722 -prtg_cas04,75,29,4 duplicate(InsideFlagsPR4) Skoegul#6 722 -prtg_cas04,75,27,4 duplicate(InsideFlagsPR4) Skoegul#7 722 -prtg_cas04,82,27,4 duplicate(InsideFlagsPR4) Skoegul#8 722 -prtg_cas04,59,29,4 duplicate(InsideFlagsPR4) Skoegul#9 722 -prtg_cas04,67,29,4 duplicate(InsideFlagsPR4) Skoegul#10 722 -prtg_cas04,258,25,4 duplicate(InsideFlagsPR4) Skoegul#11 722 -prtg_cas04,258,20,4 duplicate(InsideFlagsPR4) Skoegul#12 722 -prtg_cas04,263,20,4 duplicate(InsideFlagsPR4) Skoegul#13 722 -prtg_cas04,263,27,4 duplicate(InsideFlagsPR4) Skoegul#14 722 +prtg_cas04,82,29,4 duplicate(InsideFlagsPR4) Skoegul#5-2 GUILD_FLAG +prtg_cas04,75,29,4 duplicate(InsideFlagsPR4) Skoegul#6 GUILD_FLAG +prtg_cas04,75,27,4 duplicate(InsideFlagsPR4) Skoegul#7 GUILD_FLAG +prtg_cas04,82,27,4 duplicate(InsideFlagsPR4) Skoegul#8 GUILD_FLAG +prtg_cas04,59,29,4 duplicate(InsideFlagsPR4) Skoegul#9 GUILD_FLAG +prtg_cas04,67,29,4 duplicate(InsideFlagsPR4) Skoegul#10 GUILD_FLAG +prtg_cas04,258,25,4 duplicate(InsideFlagsPR4) Skoegul#11 GUILD_FLAG +prtg_cas04,258,20,4 duplicate(InsideFlagsPR4) Skoegul#12 GUILD_FLAG +prtg_cas04,263,20,4 duplicate(InsideFlagsPR4) Skoegul#13 GUILD_FLAG +prtg_cas04,263,27,4 duplicate(InsideFlagsPR4) Skoegul#14 GUILD_FLAG // Guild Flag (Town) //============================================================ -prontera,167,203,6 duplicate(InsideFlagsPR4) Skoegul#15 722 +prontera,167,203,6 duplicate(InsideFlagsPR4) Skoegul#15 GUILD_FLAG // Kafra Employee //============================================================ -prtg_cas04,258,247,4 duplicate(guildkafra) Kafra Staff#prtg_cas04 117 +prtg_cas04,258,247,4 duplicate(guildkafra) Kafra Staff#prtg_cas04 4_F_KAFRA1 // Steward //============================================================ -prtg_cas04,259,265,4 duplicate(cm) Van Dreth#prtg_cas04 55 +prtg_cas04,259,265,4 duplicate(cm) Van Dreth#prtg_cas04 1_M_JOBTESTER // Treasure Room Exit //============================================================ -prtg_cas04,275,160,0 script #Lever_PR04 111,{ +prtg_cas04,275,160,0 script #Lever_PR04 HIDDEN_NPC,{ mes " "; mes "There's a small lever. Will you pull it?"; @@ -121,7 +121,7 @@ prtg_cas04,275,160,0 script #Lever_PR04 111,{ // Guild Dungeon Switch //============================================================ -prtg_cas04,56,283,0 duplicate(gdlever) #prtg_cas04 111 +prtg_cas04,56,283,0 duplicate(gdlever) #prtg_cas04 HIDDEN_NPC // Guild Treasure Spawns //============================================================ diff --git a/npc/guild/prtg_cas05.txt b/npc/guild/prtg_cas05.txt index 40c485f95..69ac3eb32 100644 --- a/npc/guild/prtg_cas05.txt +++ b/npc/guild/prtg_cas05.txt @@ -16,9 +16,9 @@ // Guild Flags (Outside Castle) //============================================================ -- script Gondul#1::OutsideFlagsPR5 722,{ +- script Gondul#1::OutsideFlagsPR5 GUILD_FLAG,{ - set .@GID, GetCastleData("prtg_cas05",1); + set .@GID, getcastledata("prtg_cas05",1); if (.@GID == 0) { mes "[ Edict of the Divine Rune-Midgarts Kingdom ]"; @@ -41,7 +41,7 @@ next; if(select("Return to the guild castle.:Quit.") == 1) { close2; - if (getcharid(2) == GetCastleData("prtg_cas05",1)) { + if (getcharid(2) == getcastledata("prtg_cas05",1)) { warp "prtg_cas05",52,41; end; } @@ -53,58 +53,58 @@ mes " "; mes "1. Follow the ordinance of The Divine Rune-Midgarts Kingdom, "; mes "we approve that this place is in"; - mes "the private prossession of ^ff0000"+GetGuildName(.@GID)+"^000000 Guild."; + mes "the private prossession of ^ff0000"+getguildname(.@GID)+"^000000 Guild."; mes " "; - mes "2. The guild Master of ^ff0000"+GetGuildName(.@GID)+"^000000 Guild is"; - mes "^ff0000"+GetGuildMaster(.@GID)+"^000000"; + mes "2. The guild Master of ^ff0000"+getguildname(.@GID)+"^000000 Guild is"; + mes "^ff0000"+getguildmaster(.@GID)+"^000000"; mes "If there is anyone who objects to this,"; mes "prove your strength and honor with a steel blade in your hand."; close; OnRecvCastlePt05: - FlagEmblem GetCastleData("prtg_cas05",1); + flagemblem getcastledata("prtg_cas05",1); end; } -prt_gld,199,243,2 duplicate(OutsideFlagsPR5) Gondul#1-2 722 -prt_gld,199,236,2 duplicate(OutsideFlagsPR5) Gondul#2 722 -prt_gld,197,243,2 duplicate(OutsideFlagsPR5) Gondul#3 722 -prt_gld,197,236,2 duplicate(OutsideFlagsPR5) Gondul#4 722 +prt_gld,199,243,2 duplicate(OutsideFlagsPR5) Gondul#1-2 GUILD_FLAG +prt_gld,199,236,2 duplicate(OutsideFlagsPR5) Gondul#2 GUILD_FLAG +prt_gld,197,243,2 duplicate(OutsideFlagsPR5) Gondul#3 GUILD_FLAG +prt_gld,197,236,2 duplicate(OutsideFlagsPR5) Gondul#4 GUILD_FLAG // Guild Flags (Inside Castle) //============================================================ -- script Gondul#5::InsideFlagsPR5 722,{ +- script Gondul#5::InsideFlagsPR5 GUILD_FLAG,{ end; OnRecvCastlePt05: - FlagEmblem GetCastleData("prtg_cas05",1); + flagemblem getcastledata("prtg_cas05",1); end; } -prtg_cas05,19,247,4 duplicate(InsideFlagsPR5) Gondul#5-2 722 -prtg_cas05,19,243,4 duplicate(InsideFlagsPR5) Gondul#6 722 -prtg_cas05,26,247,4 duplicate(InsideFlagsPR5) Gondul#7 722 -prtg_cas05,26,243,4 duplicate(InsideFlagsPR5) Gondul#8 722 -prtg_cas05,249,289,4 duplicate(InsideFlagsPR5) Gondul#9 722 -prtg_cas05,256,289,4 duplicate(InsideFlagsPR5) Gondul#10 722 -prtg_cas05,253,271,4 duplicate(InsideFlagsPR5) Gondul#11 722 -prtg_cas05,273,257,4 duplicate(InsideFlagsPR5) Gondul#12 722 +prtg_cas05,19,247,4 duplicate(InsideFlagsPR5) Gondul#5-2 GUILD_FLAG +prtg_cas05,19,243,4 duplicate(InsideFlagsPR5) Gondul#6 GUILD_FLAG +prtg_cas05,26,247,4 duplicate(InsideFlagsPR5) Gondul#7 GUILD_FLAG +prtg_cas05,26,243,4 duplicate(InsideFlagsPR5) Gondul#8 GUILD_FLAG +prtg_cas05,249,289,4 duplicate(InsideFlagsPR5) Gondul#9 GUILD_FLAG +prtg_cas05,256,289,4 duplicate(InsideFlagsPR5) Gondul#10 GUILD_FLAG +prtg_cas05,253,271,4 duplicate(InsideFlagsPR5) Gondul#11 GUILD_FLAG +prtg_cas05,273,257,4 duplicate(InsideFlagsPR5) Gondul#12 GUILD_FLAG // Guild Flag (Town) //============================================================ -prontera,165,194,5 duplicate(InsideFlagsPR5) Gondul#13 722 +prontera,165,194,5 duplicate(InsideFlagsPR5) Gondul#13 GUILD_FLAG // Kafra Employee //============================================================ -prtg_cas05,52,41,4 duplicate(guildkafra) Kafra Staff#prtg_cas05 117 +prtg_cas05,52,41,4 duplicate(guildkafra) Kafra Staff#prtg_cas05 4_F_KAFRA1 // Steward //============================================================ -prtg_cas05,36,37,4 duplicate(cm) Raynor#prtg_cas05 55 +prtg_cas05,36,37,4 duplicate(cm) Raynor#prtg_cas05 1_M_JOBTESTER // Treasure Room Exit //============================================================ -prtg_cas05,281,176,0 script #Lever_PR05 111,{ +prtg_cas05,281,176,0 script #Lever_PR05 HIDDEN_NPC,{ mes " "; mes "There's a small lever. Will you pull it?"; @@ -119,7 +119,7 @@ prtg_cas05,281,176,0 script #Lever_PR05 111,{ // Guild Dungeon Switch //============================================================ -prtg_cas05,212,95,0 duplicate(gdlever) #prtg_cas05 111 +prtg_cas05,212,95,0 duplicate(gdlever) #prtg_cas05 HIDDEN_NPC // Guild Treasure Spawns //============================================================ diff --git a/npc/guild/trs_rp.txt b/npc/guild/trs_rp.txt index 7b3ae5545..260aa6162 100644 --- a/npc/guild/trs_rp.txt +++ b/npc/guild/trs_rp.txt @@ -1,16 +1,16 @@ //===== Hercules Script ====================================== //= Treasure Room Protection -//===== By: ================================================== +//===== By: ================================================== //= Masao -//===== Current Version: ===================================== +//===== Current Version: ===================================== //= 1.1 -//===== Description: ========================================= +//===== Description: ========================================= //= Warps every Player out of the Treasure Room except for the //= Guildleader. -//===== Additional Comments: ================================= +//===== Additional Comments: ================================= //= 1.0 Converted from the official script. //= 1.1 Reverted back and optimized. [Daegaladh] -//============================================================ +//============================================================ - script Gld_Trea_Protect::Gld_Trea_Protect -1,{ @@ -52,4 +52,4 @@ gefg_cas01,154,112,0 duplicate(Gld_Trea_Protect) ban_warp#gefg_cas01 -1,6,6 gefg_cas02,140,116,0 duplicate(Gld_Trea_Protect) ban_warp#gefg_cas02 -1,6,6 gefg_cas03,271,290,0 duplicate(Gld_Trea_Protect) ban_warp#gefg_cas03 -1,6,6 gefg_cas04,116,119,0 duplicate(Gld_Trea_Protect) ban_warp#gefg_cas04 -1,6,6 -gefg_cas05,144,110,0 duplicate(Gld_Trea_Protect) ban_warp#gefg_cas05 -1,6,6
\ No newline at end of file +gefg_cas05,144,110,0 duplicate(Gld_Trea_Protect) ban_warp#gefg_cas05 -1,6,6 |