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authorHappy <markaizer@gmail.com>2014-08-21 04:50:46 +0800
committerHappy <markaizer@gmail.com>2014-08-21 04:50:46 +0800
commitf52e1007fe08c67003c0bc4c78231904dd3fd5cc (patch)
tree99907d827264e501774e58ab4630e41fa7103c02 /npc/guild
parent2410110dece79b4598c12f1c953219f1d0d1904a (diff)
parent769b1d05aa5cfa8cddfe7d21b35d5c5e4da3bbd6 (diff)
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Merge pull request #1 from HerculesWS/master
Update from original
Diffstat (limited to 'npc/guild')
-rw-r--r--npc/guild/agit_controller.txt12
-rw-r--r--npc/guild/agit_main.txt226
-rw-r--r--npc/guild/aldeg_cas01.txt72
-rw-r--r--npc/guild/aldeg_cas02.txt60
-rw-r--r--npc/guild/aldeg_cas03.txt66
-rw-r--r--npc/guild/aldeg_cas04.txt66
-rw-r--r--npc/guild/aldeg_cas05.txt64
-rw-r--r--npc/guild/gefg_cas01.txt48
-rw-r--r--npc/guild/gefg_cas02.txt50
-rw-r--r--npc/guild/gefg_cas03.txt56
-rw-r--r--npc/guild/gefg_cas04.txt48
-rw-r--r--npc/guild/gefg_cas05.txt48
-rw-r--r--npc/guild/payg_cas01.txt50
-rw-r--r--npc/guild/payg_cas02.txt50
-rw-r--r--npc/guild/payg_cas03.txt50
-rw-r--r--npc/guild/payg_cas04.txt50
-rw-r--r--npc/guild/payg_cas05.txt50
-rw-r--r--npc/guild/prtg_cas01.txt56
-rw-r--r--npc/guild/prtg_cas02.txt60
-rw-r--r--npc/guild/prtg_cas03.txt56
-rw-r--r--npc/guild/prtg_cas04.txt56
-rw-r--r--npc/guild/prtg_cas05.txt52
-rw-r--r--npc/guild/trs_rp.txt12
23 files changed, 680 insertions, 678 deletions
diff --git a/npc/guild/agit_controller.txt b/npc/guild/agit_controller.txt
index 283807a46..de55029fc 100644
--- a/npc/guild/agit_controller.txt
+++ b/npc/guild/agit_controller.txt
@@ -48,7 +48,7 @@ OnAgitInit:
(gettime(4)==4) && (gettime(3)>=21 && gettime(3)<23) ||
(gettime(4)==6) && (gettime(3)>=16 && gettime(3)<18)) {
if (!agitcheck()) {
- AgitStart;
+ agitstart;
callsub S_DisplayOwners;
}
end;
@@ -57,9 +57,9 @@ OnAgitInit:
// end time checks
if ((gettime(4)==2) && (gettime(3)==23) ||
(gettime(4)==4) && (gettime(3)==23) ||
- (gettime(4)==6) && (gettime(3)==18)) {
+ (gettime(4)==6) && (gettime(3)==18)) {
if (agitcheck()) {
- AgitEnd;
+ agitend;
callsub S_DisplayOwners;
}
end;
@@ -72,10 +72,10 @@ S_DisplayOwners:
setarray .@maps$[10],"payg_cas01","payg_cas02","payg_cas03","payg_cas04","payg_cas05";
setarray .@maps$[15],"prtg_cas01","prtg_cas02","prtg_cas03","prtg_cas04","prtg_cas05";
for( set .@i, 0; .@i <= 19; set .@i, .@i+1 ) {
- if (GetCastleData(.@maps$[.@i],1))
- Announce "The [" + GetCastleName(.@maps$[.@i]) + "] castle has been conquered by the [" + GetGuildName(GetCastleData(.@maps$[.@i],1)) + "] guild.",bc_all|bc_woe;
+ if (getcastledata(.@maps$[.@i],1))
+ announce "The [" + getcastlename(.@maps$[.@i]) + "] castle has been conquered by the [" + getguildname(getcastledata(.@maps$[.@i],1)) + "] guild.",bc_all|bc_woe;
else
- Announce "The [" + GetCastleName(.@maps$[.@i]) + "] castle is currently unoccupied.",bc_all|bc_woe;
+ announce "The [" + getcastlename(.@maps$[.@i]) + "] castle is currently unoccupied.",bc_all|bc_woe;
}
end;
}
diff --git a/npc/guild/agit_main.txt b/npc/guild/agit_main.txt
index 5253fbe16..dc799a21f 100644
--- a/npc/guild/agit_main.txt
+++ b/npc/guild/agit_main.txt
@@ -3,7 +3,7 @@
//===== By: ==================================================
//= L0ne_W0lf
//===== Current Version: =====================================
-//= 1.9a
+//= 2.0
//===== Description: =========================================
//= [ Aegis Conversion]
//= ----------------------------------------------------------
@@ -31,7 +31,7 @@
//= treasure chest spawned.
//===== Additional Comments: =================================
//= 1.0 First Version. No longer uses functions. [L0ne_W0lf]
-//= 1.1 Daily investement will now be reset. [L0ne_W0lf]
+//= 1.1 Daily investment will now be reset. [L0ne_W0lf]
//= Template will no longer try to spawn chests.
//= 1.2 Fixed Eco Invest option charging twice. [L0ne_W0lf]
//= 1.3 Fixed a loading flag emblem for Payon 1. [L0ne_W0lf]
@@ -46,10 +46,11 @@
//= 1.6a Corrected conditions in the new investing blocks. [L0ne_W0lf]
//= 1.6b Moved where investments are added to eco/def. [L0ne_W0lf]
//= 1.7 Updated Agitbreak announcements, added bc_woe [L0ne_W0lf]
-//= and added extended anouncement format for mapannounce.
+//= and added extended announcement format for mapannounce.
//= 1.8 Fixed a possible exploit in guild castle investment. [Brian]
//= 1.9 Partially rewrote Script. [Masao]
//= 1.9a Fixed incorrect setcastledata parameter. [Euphy]
+//= 2.0 Fixed an issue where Castle Manager couldn't be fired. [Joseph]
//============================================================
// WoE : Main Functions
@@ -60,8 +61,8 @@
// War of Emperium has started.
OnAgitStart:
if (strnpcinfo(0) == "Gld_Agit_Manager") end;
- MapRespawnGuildID strnpcinfo(2),GetCastleData(strnpcinfo(2),1),6;
- GvgOn strnpcinfo(2);
+ maprespawnguildid strnpcinfo(2),getcastledata(strnpcinfo(2),1),6;
+ gvgon strnpcinfo(2);
// Spawn (fall through), or respawn the Emperium once it has been broken.
OnStartArena:
@@ -106,31 +107,31 @@ OnAgitBreak:
end;
}
// Adjust Economy Invest Level for Castle
- set .@Economy,GetCastleData(strnpcinfo(2),2) - 5;
+ set .@Economy,getcastledata(strnpcinfo(2),2) - 5;
if (.@Economy < 0) set .@Economy, 0;
- SetCastleData strnpcinfo(2), 2, .@Economy;
+ setcastledata strnpcinfo(2), 2, .@Economy;
// Adjust Defense Invest Level for Castle
- set .@Defence,GetCastleData(strnpcinfo(2),3) - 5;
- if (.@Defence < 0) set .@Defence, 0;
- SetCastleData strnpcinfo(2), 3, .@Defence;
+ set .@defence,getcastledata(strnpcinfo(2),3) - 5;
+ if (.@defence < 0) set .@defence, 0;
+ setcastledata strnpcinfo(2), 3, .@defence;
// Set new Castle Occupant
- SetCastleData strnpcinfo(2),1, .@GID;
+ setcastledata strnpcinfo(2),1, .@GID;
// Announce that the Emperium is destroyed, and respawn all but new castle-occupants.
mapannounce strnpcinfo(2),"The emperium has been destroyed.",bc_map|bc_woe,"0x00CCFF",FW_NORMAL,12;
- MapRespawnGuildID strnpcinfo(2),.@GID,6;
+ maprespawnguildid strnpcinfo(2),.@GID,6;
// Refresh castle data, disable Kafra and reset Invest information.
donpcevent strnpcinfo(0)+"::OnRecvCastle";
disablenpc "Kafra Staff#"+strnpcinfo(2);
for( set .@i, 4; .@i <= 9; set .@i, .@i+1 ) {
- SetCastleData strnpcinfo(2), .@i, 0;
+ setcastledata strnpcinfo(2), .@i, 0;
}
// Erase Guardian Database information if the new owners do not have Guardian Research.
if( getgdskilllv(.@GID,10002) == 0 ) {
for( set .@i, 10; .@i <= 17; set .@i, .@i+1 ) {
- SetCastleData strnpcinfo(2), .@i, 0;
+ setcastledata strnpcinfo(2), .@i, 0;
}
}
// Respawn the Emperium, and display new owners.
@@ -138,16 +139,16 @@ OnAgitBreak:
if( agitcheck() )
donpcevent "Agit#"+strnpcinfo(2)+"::OnStartArena";
sleep 7000;
- announce "The [" + getcastlename(strnpcinfo(2)) + "] castle has been conquered by the [" + getguildName(.@GID) + "] guild.",bc_all|bc_woe;
+ announce "The [" + getcastlename(strnpcinfo(2)) + "] castle has been conquered by the [" + getguildname(.@GID) + "] guild.",bc_all|bc_woe;
end;
// War of Emperium has ended.
OnAgitEnd:
if (strnpcinfo(0) == "Gld_Agit_Manager") end;
- GvgOff strnpcinfo(2);
+ gvgoff strnpcinfo(2);
// If the castle has no owner at the end of WoE, do not kill Emperium.
- if (GetCastleData(strnpcinfo(2),1)) {
- KillMonster strnpcinfo(2),"Agit#"+strnpcinfo(2)+"::OnAgitBreak";
+ if (getcastledata(strnpcinfo(2),1)) {
+ killmonster strnpcinfo(2),"Agit#"+strnpcinfo(2)+"::OnAgitBreak";
}
end;
@@ -157,10 +158,10 @@ OnGuildBreak:
// Kill guardians, disable the Kafra, and set owner to 0.
killmonster strnpcinfo(2),"Guardian#"+strnpcinfo(2)+"::OnGuardianDied";
disablenpc "Kafra Staff#"+strnpcinfo(2);
- SetCastleData strnpcinfo(2),1,0;
+ setcastledata strnpcinfo(2),1,0;
// Wait before refreshing guild information.
sleep 7000;
- Announce "Guild Base [" + GetCastleName(strnpcinfo(2)) + "] has been abandoned.",0;
+ announce "Guild Base [" + getcastlename(strnpcinfo(2)) + "] has been abandoned.",0;
donpcevent strnpcinfo(0)+"::OnRecvCastle";
end;
@@ -168,7 +169,7 @@ OnAgitInit:
OnRecvCastle:
if (strnpcinfo(0) == "Gld_Agit_Manager") end;
// Spawn Monsters if the castle is empty.
- set .@GID, GetCastleData(strnpcinfo(2),1);
+ set .@GID, getcastledata(strnpcinfo(2),1);
if (.@GID == 0) {
killmonsterall strnpcinfo(2);
if (compare(strnpcinfo(2),"aldeg")) {
@@ -306,7 +307,7 @@ OnRecvCastle:
// And load purchased Guardian in castles.
donpcevent "Guardian#"+strnpcinfo(2)+"::OnSpawnGuardians";
// And display Kafra if purchased.
- if (GetCastleData(strnpcinfo(2),9) < 1) disablenpc "Kafra Staff#"+strnpcinfo(2);
+ if (getcastledata(strnpcinfo(2),9) < 1) disablenpc "Kafra Staff#"+strnpcinfo(2);
}
end;
}
@@ -315,7 +316,7 @@ OnRecvCastle:
//============================================================
- script Kafra Staff#woe::guildkafra -1,{
- set .@GID,GetCastleData(strnpcinfo(2),1);
+ set .@GID,getcastledata(strnpcinfo(2),1);
if (compare(strnpcinfo(2),"aldeg")) {
setarray .@destination$[0],"Al De Baran","aldebaran";
@@ -341,7 +342,7 @@ OnRecvCastle:
cutin "kafra_01",2;
if (getcharid(2) == .@GID) {
mes "[Kafra Employee]";
- mes "Welcome. ^ff0000" + GetGuildName(.@GID) + "^000000 Member.";
+ mes "Welcome. ^ff0000" + getguildname(.@GID) + "^000000 Member.";
mes "The Kafra Corporation will stay with you wherever you go.";
next;
switch (select("Use Storage:Use Teleport Service:Rent a Pushcart:Cancel")) {
@@ -382,7 +383,7 @@ OnRecvCastle:
cutin "",255;
end;
}
- set Zeny, Zeny - 200;
+ Zeny -= 200;
set RESRVPTS,RESRVPTS+2;
close2;
warp .@destination$[1],.@coordinates[0],.@coordinates[1];
@@ -434,7 +435,7 @@ OnRecvCastle:
end;
}
set RESRVPTS,RESRVPTS+8;
- set Zeny, Zeny - 800;
+ Zeny -= 800;
setcart;
close2;
cutin "",255;
@@ -454,7 +455,7 @@ OnRecvCastle:
}
}
mes "[Kafra Employee]";
- mes "I am instructed to only offer my services to the ^ff0000"+GetGuildName(.@GID)+"^000000 Guild. Please try another Kafra Employee around here. Sorry for the inconvenience.";
+ mes "I am instructed to only offer my services to the ^ff0000"+getguildname(.@GID)+"^000000 Guild. Please try another Kafra Employee around here. Sorry for the inconvenience.";
close2;
cutin "",255;
end;
@@ -464,7 +465,7 @@ OnRecvCastle:
//============================================================
- script Castle Manager#cm::cm -1,{
- set .@GID,GetCastleData(strnpcinfo(2),1);
+ set .@GID,getcastledata(strnpcinfo(2),1);
// .@guardiantype = Defines the types of guardians per castle basis.
// 1 - Soldier Guardian, 2 - Archer Guardian, 3 - Knight Guardian
@@ -473,7 +474,7 @@ OnRecvCastle:
// .@guardianposy = Define the y spawn point for each guardian.
// [0] = 1st guardian's y spawn point.
// .@masterroom = Defines the coordinates of the Treasure Room.
- if (strnpcinfo(2) == "aldeg_cas01") {
+ if (strnpcinfo(2) == "aldeg_cas01") {
setarray .@guardiantype[0],1,2,2,2,2,3,3,3;
setarray .@guardianposx[0],17,39,38,45,21,218,213,73;
setarray .@guardianposy[0],218,208,196,228,194,24,24,70;
@@ -607,9 +608,9 @@ OnRecvCastle:
mes "Brave soul... fate will guide you towards your future...";
close;
}
- if (GetGuildMaster(.@GID) != strcharinfo(0)) {
+ if (getguildmaster(.@GID) != strcharinfo(0)) {
mes "["+strnpcinfo(1)+"]";
- mes "No matter how much you pester me, I'll still follow my master ^ff0000"+GetGuildMaster(.@GID)+"^000000. Where are the Guardians?! Send these ruffians away right now!";
+ mes "No matter how much you pester me, I'll still follow my master ^ff0000"+getguildmaster(.@GID)+"^000000. Where are the Guardians?! Send these ruffians away right now!";
close;
}
mes "["+strnpcinfo(1)+"]";
@@ -621,19 +622,19 @@ OnRecvCastle:
mes "["+strnpcinfo(1)+"]";
mes "I will report the Castle briefing, Master.";
mes " ";
- mes "^0000ffNow, the commercial growth level is "+GetCastleData(strnpcinfo(2),2)+".";
- if (GetCastleData(strnpcinfo(2),4)) {
- mes " You invested "+GetCastleData(strnpcinfo(2),4)+" times in past 1 day.";
+ mes "^0000ffNow, the commercial growth level is "+getcastledata(strnpcinfo(2),2)+".";
+ if (getcastledata(strnpcinfo(2),4)) {
+ mes " You invested "+getcastledata(strnpcinfo(2),4)+" times in past 1 day.";
}
- mes " Now, the Castle Defense level is "+GetCastleData(strnpcinfo(2),3)+".^000000";
- if (GetCastleData(strnpcinfo(2),5)) {
- mes " ^0000ff- You invested "+GetCastleData(strnpcinfo(2),5)+" times in past 1 day.^000000";
+ mes " Now, the Castle Defense level is "+getcastledata(strnpcinfo(2),3)+".^000000";
+ if (getcastledata(strnpcinfo(2),5)) {
+ mes " ^0000ff- You invested "+getcastledata(strnpcinfo(2),5)+" times in past 1 day.^000000";
}
mes " ";
mes "That's all I have to report, Master.";
close;
case 2:
- set .@Economy,GetCastleData(strnpcinfo(2),2);
+ set .@Economy,getcastledata(strnpcinfo(2),2);
if (.@Economy < 6) { set .@eco_invest,5000; }
else if ((.@Economy >= 6) && (.@Economy <= 10)) { set .@eco_invest,10000; }
else if ((.@Economy >= 11) && (.@Economy <= 15)) { set .@eco_invest,20000; }
@@ -655,7 +656,7 @@ OnRecvCastle:
else if ((.@Economy >= 91) && (.@Economy <= 95)) { set .@eco_invest,860000; }
else if ((.@Economy >= 96) && (.@Economy <= 100)) { set .@eco_invest,955000; }
//Quadruple the cost of investing if you've already invested once.
- if (GetCastleData(strnpcinfo(2),4)) {
+ if (getcastledata(strnpcinfo(2),4)) {
set .@eco_invest,.@eco_invest*4;
}
mes "["+strnpcinfo(1)+"]";
@@ -667,12 +668,12 @@ OnRecvCastle:
mes "^ff0000The commercial growth level of our Castle is at it's highest, 100%. No more investments are needed. Just as I have expected from a great economist like you, Master.^000000";
close;
}
- if (GetCastleData(strnpcinfo(2),4) >= 2) {
+ if (getcastledata(strnpcinfo(2),4) >= 2) {
mes " ";
mes "^ff0000You have already invested twice today. You cannot invest any more.^000000 I expect riches of the guild to grow at a high rate.";
close;
}
- if (GetCastleData(strnpcinfo(2),4) == 0) {
+ if (getcastledata(strnpcinfo(2),4) == 0) {
mes " ";
mes "The current investment amount required is ^ff0000"+.@eco_invest+"^000000 zeny. Will you invest?";
}
@@ -688,8 +689,8 @@ OnRecvCastle:
mes "I'm sorry but there is not enough zeny to invest. You will have to try again when you have the funds, Master.";
close;
}
- set Zeny, Zeny - .@eco_invest;
- SetCastleData strnpcinfo(2),4,GetCastleData(strnpcinfo(2),4)+1;
+ Zeny -= .@eco_invest;
+ setcastledata strnpcinfo(2),4,getcastledata(strnpcinfo(2),4)+1;
mes "[ "+strnpcinfo(1)+"]";
mes "We finished the investment safely. I expect that our growth level will be increased by tomorrow.";
close;
@@ -699,46 +700,46 @@ OnRecvCastle:
close;
}
case 3:
- set .@Defence,GetCastleData(strnpcinfo(2),3);
- if (.@Defence < 6) { set .@def_invest,10000; }
- else if ((.@Defence >= 6) && (.@Defence <= 10)) { set .@def_invest,20000; }
- else if ((.@Defence >= 11) && (.@Defence <= 15)) { set .@def_invest,40000; }
- else if ((.@Defence >= 16) && (.@Defence <= 20)) { set .@def_invest,70000; }
- else if ((.@Defence >= 21) && (.@Defence <= 25)) { set .@def_invest,110000; }
- else if ((.@Defence >= 26) && (.@Defence <= 30)) { set .@def_invest,160000; }
- else if ((.@Defence >= 31) && (.@Defence <= 35)) { set .@def_invest,220000; }
- else if ((.@Defence >= 36) && (.@Defence <= 40)) { set .@def_invest,290000; }
- else if ((.@Defence >= 41) && (.@Defence <= 45)) { set .@def_invest,370000; }
- else if ((.@Defence >= 46) && (.@Defence <= 50)) { set .@def_invest,460000; }
- else if ((.@Defence >= 51) && (.@Defence <= 55)) { set .@def_invest,560000; }
- else if ((.@Defence >= 56) && (.@Defence <= 60)) { set .@def_invest,670000; }
- else if ((.@Defence >= 61) && (.@Defence <= 65)) { set .@def_invest,790000; }
- else if ((.@Defence >= 66) && (.@Defence <= 70)) { set .@def_invest,920000; }
- else if ((.@Defence >= 71) && (.@Defence <= 75)) { set .@def_invest,1060000; }
- else if ((.@Defence >= 76) && (.@Defence <= 80)) { set .@def_invest,1210000; }
- else if ((.@Defence >= 81) && (.@Defence <= 85)) { set .@def_invest,1370000; }
- else if ((.@Defence >= 86) && (.@Defence <= 90)) { set .@def_invest,1540000; }
- else if ((.@Defence >= 91) && (.@Defence <= 95)) { set .@def_invest,1720000; }
- else if ((.@Defence >= 96) && (.@Defence <= 100)) { set .@def_invest,1910000; }
+ set .@defence,getcastledata(strnpcinfo(2),3);
+ if (.@defence < 6) { set .@def_invest,10000; }
+ else if ((.@defence >= 6) && (.@defence <= 10)) { set .@def_invest,20000; }
+ else if ((.@defence >= 11) && (.@defence <= 15)) { set .@def_invest,40000; }
+ else if ((.@defence >= 16) && (.@defence <= 20)) { set .@def_invest,70000; }
+ else if ((.@defence >= 21) && (.@defence <= 25)) { set .@def_invest,110000; }
+ else if ((.@defence >= 26) && (.@defence <= 30)) { set .@def_invest,160000; }
+ else if ((.@defence >= 31) && (.@defence <= 35)) { set .@def_invest,220000; }
+ else if ((.@defence >= 36) && (.@defence <= 40)) { set .@def_invest,290000; }
+ else if ((.@defence >= 41) && (.@defence <= 45)) { set .@def_invest,370000; }
+ else if ((.@defence >= 46) && (.@defence <= 50)) { set .@def_invest,460000; }
+ else if ((.@defence >= 51) && (.@defence <= 55)) { set .@def_invest,560000; }
+ else if ((.@defence >= 56) && (.@defence <= 60)) { set .@def_invest,670000; }
+ else if ((.@defence >= 61) && (.@defence <= 65)) { set .@def_invest,790000; }
+ else if ((.@defence >= 66) && (.@defence <= 70)) { set .@def_invest,920000; }
+ else if ((.@defence >= 71) && (.@defence <= 75)) { set .@def_invest,1060000; }
+ else if ((.@defence >= 76) && (.@defence <= 80)) { set .@def_invest,1210000; }
+ else if ((.@defence >= 81) && (.@defence <= 85)) { set .@def_invest,1370000; }
+ else if ((.@defence >= 86) && (.@defence <= 90)) { set .@def_invest,1540000; }
+ else if ((.@defence >= 91) && (.@defence <= 95)) { set .@def_invest,1720000; }
+ else if ((.@defence >= 96) && (.@defence <= 100)) { set .@def_invest,1910000; }
//Quadruple the cost of investing if you've already invested once.
- if (GetCastleData(strnpcinfo(2),5)) {
+ if (getcastledata(strnpcinfo(2),5)) {
set .@def_invest,.@def_invest*4;
}
mes "["+strnpcinfo(1)+"]";
mes "If you raise Castle Defenses, the durability of Guardians and the Emperium will increase. Therefore, if you consider our coming battles, some investment in this area will be required.";
mes " ";
mes "Originally you can invest just once but if you pay more money, you can invest twice.";
- if (.@Defence >= 100) {
+ if (.@defence >= 100) {
mes " ";
mes "^ff0000But the Castle Defense level of our Castle is at it's highest, 100%. No more investments are needed. Just as I have expected from a great strategist like you, Master.^000000";
close;
}
- if (GetCastleData(strnpcinfo(2),5) >= 2) {
+ if (getcastledata(strnpcinfo(2),5) >= 2) {
mes " ";
mes "^ff0000You have already invested twice today. You cannot invest any more.^000000 I expect the Defenses of the guild to grow at a high rate.";
close;
}
- if (GetCastleData(strnpcinfo(2),5) == 0) {
+ if (getcastledata(strnpcinfo(2),5) == 0) {
mes " ";
mes "The current investment amount required is ^ff0000"+.@def_invest+"^000000 zeny. Will you invest?";
}
@@ -754,8 +755,8 @@ OnRecvCastle:
mes "I'm sorry but there is not enough zeny to invest. You will have to try again when you have the funds, Master.";
close;
}
- set Zeny, Zeny - .@def_invest;
- SetCastleData strnpcinfo(2),5,GetCastleData(strnpcinfo(2),5)+1;
+ Zeny -= .@def_invest;
+ setcastledata strnpcinfo(2),5,getcastledata(strnpcinfo(2),5)+1;
mes "[ "+strnpcinfo(1)+"]";
mes "We finished the investment safely. I expect that our Castle Defense level will be increased by tomorrow.";
close;
@@ -792,7 +793,7 @@ OnRecvCastle:
mes "Master, we have not the resources to Summon the Guardian. If you want to accumulate them, you have to learn the Guild skill. We failed to summon the Guardian.";
close;
}
- if (GetCastleData(strnpcinfo(2),.@GDnum) == 1) {
+ if (getcastledata(strnpcinfo(2),.@GDnum) == 1) {
mes "["+strnpcinfo(1)+"]";
mes "Master, you already have summoned that Guardian. We cannot summon another.";
close;
@@ -802,8 +803,8 @@ OnRecvCastle:
mes "Well... I'm sorry but we don't have funds to summon the Guardian. We failed to summon the Guardian.";
close;
}
- set Zeny, Zeny - 10000;
- SetCastleData strnpcinfo(2),.@GDnum,1; // mark as 'installed'
+ Zeny -= 10000;
+ setcastledata strnpcinfo(2),.@GDnum,1; // mark as 'installed'
set .@UseGID,.@GDnum - 10;
if (.@guardiantype[.@UseGID] == 1) { set .@type,1287; }
else if (.@guardiantype[.@UseGID] == 2) { set .@type,1285; }
@@ -818,7 +819,7 @@ OnRecvCastle:
close;
}
case 5:
- if (GetCastleData(strnpcinfo(2),9) == 1) {
+ if (getcastledata(strnpcinfo(2),9) == 1) {
mes "["+strnpcinfo(1)+"]";
mes "We are currently hiring a Kafra Employee... Do you want to fire the Kafra Employee?";
next;
@@ -834,19 +835,20 @@ OnRecvCastle:
mes "Oh, my goodness! This is nonsense!";
next;
cutin "",255;
- close;
+ break;
case 2:
mes "[ Hired Kafra Employee ]";
mes "I'll work hard for you... Thank you!";
close;
}
+ break;
case 2:
mes "["+strnpcinfo(1)+"]";
mes "She worked hard in my opinion. It was a good decision to keep her.";
close;
}
disablenpc "Kafra Staff#"+strnpcinfo(2);
- SetCastleData strnpcinfo(2),9,0;
+ setcastledata strnpcinfo(2),9,0;
mes "["+strnpcinfo(1)+"]";
mes "....";
mes "I have discharged the Kafra Employee... But... are you unsatisfied with something?";
@@ -868,9 +870,9 @@ OnRecvCastle:
mes "Well... I'm sorry but we don't have enough funds to hire a Kafra Employee.";
close;
}
- set Zeny, Zeny - 10000;
+ Zeny -= 10000;
enablenpc "Kafra Staff#"+strnpcinfo(2);
- SetCastleData strnpcinfo(2),9,1;
+ setcastledata strnpcinfo(2),9,1;
mes "["+strnpcinfo(1)+"]";
mes "We obtained a contract with the kafra Main Office, and hired a Kafra Employee.";
next;
@@ -915,7 +917,7 @@ OnRecvCastle:
//============================================================
- script Lever#gd::gdlever -1,{
- set .@GID,GetCastleData(strnpcinfo(2),1);
+ set .@GID,getcastledata(strnpcinfo(2),1);
if (.@GID == 0) {
mes "[Ringing Voice]";
@@ -993,7 +995,7 @@ OnSpawnGuardians:
// Define the y spawn point for each uardian.
// [0] = 1st guardian's y spawn point.
// Aldebaran (Luina) Castles
- if (strnpcinfo(2) == "aldeg_cas01") {
+ if (strnpcinfo(2) == "aldeg_cas01") {
setarray .@guardiantype[0],1,2,2,2,2,3,3,3;
setarray .@guardianposx[0],17,39,38,45,21,218,213,73;
setarray .@guardianposy[0],218,208,196,228,194,24,24,70;
@@ -1110,7 +1112,7 @@ OnSpawnGuardians:
if (.@guardiantype[.@i] == 1) { set .@type,1287; }
else if (.@guardiantype[.@i] == 2) { set .@type,1285; }
else { set .@type,1286; }
- if (GetCastleData(strnpcinfo(2),.@UseGID)) {
+ if (getcastledata(strnpcinfo(2),.@UseGID)) {
guardian strnpcinfo(2),.@guardianposx[.@i],.@guardianposy[.@i],strmobinfo(2,.@type),.@type,"Guardian#"+strnpcinfo(2)+"::OnGuardianDied",.@i;
}
}
@@ -1129,111 +1131,111 @@ OnClock0001:
// Do nothing if this script is the template.
if (strnpcinfo(1) == "Gld_Trea_Spawn") end;
- set .@GID, GetCastleData(strnpcinfo(2),1);
+ set .@GID, getcastledata(strnpcinfo(2),1);
// If there is no owner, do nothing.
if (!.@GID) end;
// Is there Economy in this castle?
- set .@Treasure,GetCastleData(strnpcinfo(2),2)/5+4;
+ set .@Treasure,getcastledata(strnpcinfo(2),2)/5+4;
// Set information
- if (strnpcinfo(2) == "aldeg_cas01") {
+ if (strnpcinfo(2) == "aldeg_cas01") {
set .@treasurebox,1324;
setarray .@treasurex[0],115,122,115,122,116,117,118,119,120,121,121,121,121,121,121,120,119,118,117,116,116,116,116,116;
setarray .@treasurey[0],226,226,219,219,225,225,225,225,225,225,224,223,222,221,220,220,220,220,220,220,221,222,223,224;
}
- else if (strnpcinfo(2) == "aldeg_cas02") {
+ else if (strnpcinfo(2) == "aldeg_cas02") {
set .@treasurebox,1326;
setarray .@treasurex[0],134,135,135,134,132,133,134,135,136,137,137,137,137,137,137,136,135,134,133,132,132,132,132,132;
setarray .@treasurey[0],231,231,230,230,233,233,233,233,233,233,232,231,230,229,228,228,228,228,228,228,229,230,231,232;
}
- else if (strnpcinfo(2) == "aldeg_cas03") {
+ else if (strnpcinfo(2) == "aldeg_cas03") {
set .@treasurebox,1328;
setarray .@treasurex[0],224,225,225,224,222,223,224,225,226,227,227,227,227,227,227,226,225,224,223,222,222,222,222,222;
setarray .@treasurey[0],269,269,268,268,271,271,271,271,271,271,270,269,268,267,266,266,266,266,266,266,267,268,269,270;
}
- else if (strnpcinfo(2) == "aldeg_cas04") {
+ else if (strnpcinfo(2) == "aldeg_cas04") {
set .@treasurebox,1330;
setarray .@treasurex[0],84,85,85,84,82,83,84,85,86,87,87,87,87,87,87,86,85,84,83,82,82,82,82,82;
setarray .@treasurey[0],13,13,12,12,15,15,15,15,15,15,14,13,12,11,10,10,10,10,10,10,11,12,13,14;
}
- else if (strnpcinfo(2) == "aldeg_cas05") {
+ else if (strnpcinfo(2) == "aldeg_cas05") {
set .@treasurebox,1332;
setarray .@treasurex[0],61,62,62,61,59,60,61,62,63,64,64,64,64,64,64,63,62,61,60,59,59,59,59,59;
setarray .@treasurey[0],12,12,11,11,14,14,14,14,14,14,13,12,11,10,9,9,9,9,9,9,10,11,12,13;
}
- else if (strnpcinfo(2) == "gefg_cas01") {
+ else if (strnpcinfo(2) == "gefg_cas01") {
set .@treasurebox,1334;
setarray .@treasurex[0],153,154,154,153,151,152,153,154,155,156,156,156,156,156,156,155,154,153,152,151,151,151,151,151;
setarray .@treasurey[0],113,113,112,112,115,115,115,115,115,115,114,113,112,111,110,110,110,110,110,110,111,112,113,114;
}
- else if (strnpcinfo(2) == "gefg_cas02") {
+ else if (strnpcinfo(2) == "gefg_cas02") {
set .@treasurebox,1336;
setarray .@treasurex[0],139,140,140,139,137,138,139,140,141,142,142,142,142,142,142,141,140,139,138,137,137,137,137,137;
setarray .@treasurey[0],115,115,114,114,117,117,117,117,117,117,116,115,114,113,112,112,112,112,112,112,113,114,115,116;
}
- else if (strnpcinfo(2) == "gefg_cas03") {
+ else if (strnpcinfo(2) == "gefg_cas03") {
set .@treasurebox,1338;
setarray .@treasurex[0],269,270,270,269,267,268,269,270,271,272,272,272,272,272,272,271,270,269,268,267,267,267,267,267;
setarray .@treasurey[0],291,291,290,290,293,293,293,293,293,293,292,291,290,289,288,288,288,288,288,288,289,290,291,292;
}
- else if (strnpcinfo(2) == "gefg_cas04") {
+ else if (strnpcinfo(2) == "gefg_cas04") {
set .@treasurebox,1340;
setarray .@treasurex[0],115,116,116,115,113,114,115,116,117,118,118,118,118,118,118,117,116,115,114,113,113,113,113,113;
setarray .@treasurey[0],119,119,118,118,121,121,121,121,121,121,120,119,118,117,116,116,116,116,116,116,117,118,119,120;
}
- else if (strnpcinfo(2) == "gefg_cas05") {
+ else if (strnpcinfo(2) == "gefg_cas05") {
set .@treasurebox,1342;
setarray .@treasurex[0],143,144,144,143,141,142,143,144,145,146,146,146,146,146,146,145,144,143,142,141,141,141,141,141;
setarray .@treasurey[0],110,110,109,109,112,112,112,112,112,112,111,110,109,108,107,107,107,107,107,107,108,109,110,111;
}
- else if (strnpcinfo(2) == "payg_cas01") {
+ else if (strnpcinfo(2) == "payg_cas01") {
set .@treasurebox,1344;
setarray .@treasurex[0],289,292,292,289,288,289,290,291,292,293,293,293,293,293,293,292,291,290,289,288,288,288,288,288;
setarray .@treasurey[0],10,10,7,7,11,11,11,11,11,11,10,9,8,7,6,6,6,6,6,6,7,8,9,10;
}
- else if (strnpcinfo(2) == "payg_cas02") {
+ else if (strnpcinfo(2) == "payg_cas02") {
set .@treasurebox,1346;
setarray .@treasurex[0],143,146,146,143,142,143,144,145,146,147,147,147,147,147,147,146,145,144,143,142,142,142,142,142;
setarray .@treasurey[0],146,146,143,143,147,147,147,147,147,147,146,145,144,143,142,142,142,142,142,142,143,144,145,146;
}
- else if (strnpcinfo(2) == "payg_cas03") {
+ else if (strnpcinfo(2) == "payg_cas03") {
set .@treasurebox,1348;
setarray .@treasurex[0],158,159,159,158,156,157,158,159,160,161,161,161,161,161,161,160,159,158,157,156,156,156,156,156;
setarray .@treasurey[0],169,169,168,168,171,171,171,171,171,171,170,169,168,167,166,166,166,166,166,166,167,168,169,170;
}
- else if (strnpcinfo(2) == "payg_cas04") {
+ else if (strnpcinfo(2) == "payg_cas04") {
set .@treasurebox,1350;
setarray .@treasurex[0],146,147,147,146,144,145,146,147,148,149,149,149,149,149,149,148,147,146,145,144,144,144,144,144;
setarray .@treasurey[0],48,48,47,47,50,50,50,50,50,50,49,48,47,46,45,45,45,45,45,45,46,47,48,49;
}
- else if (strnpcinfo(2) == "payg_cas05") {
+ else if (strnpcinfo(2) == "payg_cas05") {
set .@treasurebox,1352;
setarray .@treasurex[0],155,158,158,155,154,155,156,157,158,159,159,159,159,159,159,158,157,156,155,154,154,154,154,154;
setarray .@treasurey[0],134,134,131,131,135,135,135,135,135,135,134,133,132,131,130,130,130,130,130,130,131,132,133,134;
}
- else if (strnpcinfo(2) == "prtg_cas01") {
+ else if (strnpcinfo(2) == "prtg_cas01") {
set .@treasurebox,1354;
setarray .@treasurex[0],10,11,11,10,8,9,10,11,12,13,13,13,13,13,13,12,11,10,9,8,8,8,8,8;
setarray .@treasurey[0],209,209,208,208,211,211,211,211,211,211,210,209,208,207,206,206,206,206,206,206,207,208,209,210;
}
- else if (strnpcinfo(2) == "prtg_cas02") {
+ else if (strnpcinfo(2) == "prtg_cas02") {
set .@treasurebox,1356;
setarray .@treasurex[0],201,202,202,201,199,200,201,202,203,204,204,204,204,204,204,203,202,201,200,199,199,199,199,199;
setarray .@treasurey[0],228,228,227,227,230,230,230,230,230,230,229,228,227,226,225,225,225,225,225,225,226,227,228,229;
}
- else if (strnpcinfo(2) == "prtg_cas03") {
+ else if (strnpcinfo(2) == "prtg_cas03") {
set .@treasurebox,1358;
setarray .@treasurex[0],187,188,188,187,185,186,187,188,189,190,190,190,190,190,190,189,188,187,186,185,185,185,185,185;
setarray .@treasurey[0],132,132,131,131,134,134,134,134,134,134,133,132,131,130,129,129,129,129,129,129,130,131,132,133;
}
- else if (strnpcinfo(2) == "prtg_cas04") {
+ else if (strnpcinfo(2) == "prtg_cas04") {
set .@treasurebox,1360;
setarray .@treasurex[0],269,270,270,269,267,268,269,270,271,272,272,272,272,272,272,271,270,269,268,267,267,267,267,267;
setarray .@treasurey[0],162,162,161,161,164,164,164,164,164,164,163,162,161,160,159,159,159,159,159,159,160,161,162,163;
}
- else if (strnpcinfo(2) == "prtg_cas05") {
+ else if (strnpcinfo(2) == "prtg_cas05") {
set .@treasurebox,1362;
setarray .@treasurex[0],275,276,276,275,273,274,275,276,277,278,278,278,278,278,278,277,276,275,274,273,273,273,273,273;
setarray .@treasurey[0],178,178,177,177,180,180,180,180,180,180,179,178,177,176,175,175,175,175,175,175,176,177,178,179;
@@ -1245,15 +1247,15 @@ OnClock0001:
// Apply investment to Eco. and Def. Only happens if there were investments made.
// Permanent Development can only happen once per day.
- if (GetCastleData(strnpcinfo(2),4)) {
- set .@Economy,GetCastleData(strnpcinfo(2),2);
- SetCastleData strnpcinfo(2),2,.@Economy + GetCastleData(strnpcinfo(2),4) + (rand(2) && getgdskilllv(.@GID,10014));
- if (GetCastleData(strnpcinfo(2),2) > 100) SetCastleData strnpcinfo(2),2,100;
- }
- if (GetCastleData(strnpcinfo(2),5)) {
- set .@Defence,GetCastleData(strnpcinfo(2),3);
- SetCastleData strnpcinfo(2),3,.@Defence + GetCastleData(strnpcinfo(2),5);
- if (GetCastleData(strnpcinfo(2),3) > 100) SetCastleData strnpcinfo(2),3,100;
+ if (getcastledata(strnpcinfo(2),4)) {
+ set .@Economy,getcastledata(strnpcinfo(2),2);
+ setcastledata strnpcinfo(2),2,.@Economy + getcastledata(strnpcinfo(2),4) + (rand(2) && getgdskilllv(.@GID,10014));
+ if (getcastledata(strnpcinfo(2),2) > 100) setcastledata strnpcinfo(2),2,100;
+ }
+ if (getcastledata(strnpcinfo(2),5)) {
+ set .@defence,getcastledata(strnpcinfo(2),3);
+ setcastledata strnpcinfo(2),3,.@defence + getcastledata(strnpcinfo(2),5);
+ if (getcastledata(strnpcinfo(2),3) > 100) setcastledata strnpcinfo(2),3,100;
}
// Reset daily investment limits.
setcastledata strnpcinfo(2),4,0;
diff --git a/npc/guild/aldeg_cas01.txt b/npc/guild/aldeg_cas01.txt
index 0707d4725..82b09d608 100644
--- a/npc/guild/aldeg_cas01.txt
+++ b/npc/guild/aldeg_cas01.txt
@@ -14,9 +14,9 @@
// Guild Flags (Outside Castle)
//============================================================
-- script Neuschwanstein#1::OutsideFlagsA1 722,{
+- script Neuschwanstein#1::OutsideFlagsA1 GUILD_FLAG,{
- set .@GID, GetCastleData("aldeg_cas01",1);
+ set .@GID, getcastledata("aldeg_cas01",1);
if (.@GID == 0) {
mes "[ Edict of the Divine Rune-Midgarts Kingdom ]";
@@ -39,7 +39,7 @@
next;
if(select("Return to the guild castle.:Quit.") == 1) {
close2;
- if (getcharid(2) == GetCastleData("aldeg_cas01",1)) {
+ if (getcharid(2) == getcastledata("aldeg_cas01",1)) {
warp "aldeg_cas01",218,170;
end;
}
@@ -51,68 +51,68 @@
mes " ";
mes "1. Follow the ordinance of The Divine Rune-Midgarts Kingdom, ";
mes "we approve that this place is in";
- mes "the private prossession of ^ff0000"+GetGuildName(.@GID)+"^000000 Guild.";
+ mes "the private prossession of ^ff0000"+getguildname(.@GID)+"^000000 Guild.";
mes " ";
- mes "2. The guild Master of ^ff0000"+GetGuildName(.@GID)+"^000000 Guild is";
- mes "^ff0000"+GetGuildMaster(.@GID)+"^000000";
+ mes "2. The guild Master of ^ff0000"+getguildname(.@GID)+"^000000 Guild is";
+ mes "^ff0000"+getguildmaster(.@GID)+"^000000";
mes "If there is anyone who objects to this,";
mes "prove your strength and honor with a steel blade in your hand.";
close;
OnRecvCastleA01:
- FlagEmblem GetCastleData("aldeg_cas01",1);
+ flagemblem getcastledata("aldeg_cas01",1);
end;
}
-alde_gld,61,87,6 duplicate(OutsideFlagsA1) Neuschwanstein#1-2 722
-alde_gld,61,79,6 duplicate(OutsideFlagsA1) Neuschwanstein#2 722
-alde_gld,45,87,8 duplicate(OutsideFlagsA1) Neuschwanstein#3 722
-alde_gld,51,87,8 duplicate(OutsideFlagsA1) Neuschwanstein#4 722
+alde_gld,61,87,6 duplicate(OutsideFlagsA1) Neuschwanstein#1-2 GUILD_FLAG
+alde_gld,61,79,6 duplicate(OutsideFlagsA1) Neuschwanstein#2 GUILD_FLAG
+alde_gld,45,87,8 duplicate(OutsideFlagsA1) Neuschwanstein#3 GUILD_FLAG
+alde_gld,51,87,8 duplicate(OutsideFlagsA1) Neuschwanstein#4 GUILD_FLAG
// Guild Flags (Inside Castle)
//============================================================
-- script Neuschwanstein#5::InsideFlagsA1 722,{
+- script Neuschwanstein#5::InsideFlagsA1 GUILD_FLAG,{
end;
OnRecvCastleA01:
- FlagEmblem GetCastleData("aldeg_cas01",1);
+ flagemblem getcastledata("aldeg_cas01",1);
end;
}
-aldeg_cas01,30,248,4 duplicate(InsideFlagsA1) Neuschwanstein#5-2 722
-aldeg_cas01,30,248,4 duplicate(InsideFlagsA1) Neuschwanstein#6 722
-aldeg_cas01,37,248,4 duplicate(InsideFlagsA1) Neuschwanstein#7 722
-aldeg_cas01,37,246,4 duplicate(InsideFlagsA1) Neuschwanstein#8 722
-aldeg_cas01,30,246,4 duplicate(InsideFlagsA1) Neuschwanstein#9 722
-aldeg_cas01,95,80,2 duplicate(InsideFlagsA1) Neuschwanstein#10 722
-aldeg_cas01,95,59,2 duplicate(InsideFlagsA1) Neuschwanstein#11 722
-aldeg_cas01,62,75,2 duplicate(InsideFlagsA1) Neuschwanstein#12 722
-aldeg_cas01,66,75,2 duplicate(InsideFlagsA1) Neuschwanstein#13 722
-aldeg_cas01,70,75,2 duplicate(InsideFlagsA1) Neuschwanstein#14 722
-aldeg_cas01,74,75,2 duplicate(InsideFlagsA1) Neuschwanstein#15 722
-aldeg_cas01,62,64,2 duplicate(InsideFlagsA1) Neuschwanstein#16 722
-aldeg_cas01,66,64,2 duplicate(InsideFlagsA1) Neuschwanstein#17 722
-aldeg_cas01,70,64,2 duplicate(InsideFlagsA1) Neuschwanstein#18 722
-aldeg_cas01,74,64,2 duplicate(InsideFlagsA1) Neuschwanstein#19 722
-aldeg_cas01,74,64,2 duplicate(InsideFlagsA1) Neuschwanstein#20 722
-aldeg_cas01,203,150,4 duplicate(InsideFlagsA1) Neuschwanstein#21 722
-aldeg_cas01,210,150,4 duplicate(InsideFlagsA1) Neuschwanstein#22 722
+aldeg_cas01,30,248,4 duplicate(InsideFlagsA1) Neuschwanstein#5-2 GUILD_FLAG
+aldeg_cas01,30,248,4 duplicate(InsideFlagsA1) Neuschwanstein#6 GUILD_FLAG
+aldeg_cas01,37,248,4 duplicate(InsideFlagsA1) Neuschwanstein#7 GUILD_FLAG
+aldeg_cas01,37,246,4 duplicate(InsideFlagsA1) Neuschwanstein#8 GUILD_FLAG
+aldeg_cas01,30,246,4 duplicate(InsideFlagsA1) Neuschwanstein#9 GUILD_FLAG
+aldeg_cas01,95,80,2 duplicate(InsideFlagsA1) Neuschwanstein#10 GUILD_FLAG
+aldeg_cas01,95,59,2 duplicate(InsideFlagsA1) Neuschwanstein#11 GUILD_FLAG
+aldeg_cas01,62,75,2 duplicate(InsideFlagsA1) Neuschwanstein#12 GUILD_FLAG
+aldeg_cas01,66,75,2 duplicate(InsideFlagsA1) Neuschwanstein#13 GUILD_FLAG
+aldeg_cas01,70,75,2 duplicate(InsideFlagsA1) Neuschwanstein#14 GUILD_FLAG
+aldeg_cas01,74,75,2 duplicate(InsideFlagsA1) Neuschwanstein#15 GUILD_FLAG
+aldeg_cas01,62,64,2 duplicate(InsideFlagsA1) Neuschwanstein#16 GUILD_FLAG
+aldeg_cas01,66,64,2 duplicate(InsideFlagsA1) Neuschwanstein#17 GUILD_FLAG
+aldeg_cas01,70,64,2 duplicate(InsideFlagsA1) Neuschwanstein#18 GUILD_FLAG
+aldeg_cas01,74,64,2 duplicate(InsideFlagsA1) Neuschwanstein#19 GUILD_FLAG
+aldeg_cas01,74,64,2 duplicate(InsideFlagsA1) Neuschwanstein#20 GUILD_FLAG
+aldeg_cas01,203,150,4 duplicate(InsideFlagsA1) Neuschwanstein#21 GUILD_FLAG
+aldeg_cas01,210,150,4 duplicate(InsideFlagsA1) Neuschwanstein#22 GUILD_FLAG
// Guild Flag (Town)
//============================================================
-aldebaran,152,97,4 duplicate(InsideFlagsA1) Neuschwanstein#23 722
+aldebaran,152,97,4 duplicate(InsideFlagsA1) Neuschwanstein#23 GUILD_FLAG
// Kafra Employee
//============================================================
-aldeg_cas01,218,170,0 duplicate(guildkafra) Kafra Staff#aldeg_cas01 117
+aldeg_cas01,218,170,0 duplicate(guildkafra) Kafra Staff#aldeg_cas01 4_F_KAFRA1
// Steward
//============================================================
-aldeg_cas01,218,175,0 duplicate(cm) Alfredo#aldeg_cas01 55
+aldeg_cas01,218,175,0 duplicate(cm) Alfredo#aldeg_cas01 1_M_JOBTESTER
// Treasure Room Exit
//============================================================
-aldeg_cas01,123,223,0 script #lever_A01 111,{
+aldeg_cas01,123,223,0 script #lever_A01 HIDDEN_NPC,{
mes " ";
mes "There's a small lever. Will you pull it?";
@@ -127,7 +127,7 @@ aldeg_cas01,123,223,0 script #lever_A01 111,{
// Guild Dungeon Switch
//============================================================
-aldeg_cas01,211,181,0 duplicate(gdlever) #aldeg_cas01 111
+aldeg_cas01,211,181,0 duplicate(gdlever) #aldeg_cas01 HIDDEN_NPC
// Guild Treasure Spawns
//============================================================
diff --git a/npc/guild/aldeg_cas02.txt b/npc/guild/aldeg_cas02.txt
index 06371f14d..fe98f22a8 100644
--- a/npc/guild/aldeg_cas02.txt
+++ b/npc/guild/aldeg_cas02.txt
@@ -14,9 +14,9 @@
// Guild Flags (Outside Castle)
//============================================================
-- script Hohenschwangau#1::OutsideFlagsA2 722,{
+- script Hohenschwangau#1::OutsideFlagsA2 GUILD_FLAG,{
- set .@GID, GetCastleData("aldeg_cas02",1);
+ set .@GID, getcastledata("aldeg_cas02",1);
if (.@GID == 0) {
mes "[ Edict of the Divine Rune-Midgarts Kingdom ]";
@@ -39,7 +39,7 @@
next;
if(select("Return to the guild castle.:Quit.") == 1) {
close2;
- if (getcharid(2) == GetCastleData("aldeg_cas02",1)) {
+ if (getcharid(2) == getcastledata("aldeg_cas02",1)) {
warp "aldeg_cas02",220,190;
end;
}
@@ -51,62 +51,62 @@
mes " ";
mes "1. Follow the ordinance of The Divine Rune-Midgarts Kingdom, ";
mes "we approve that this place is in";
- mes "the private prossession of ^ff0000"+GetGuildName(.@GID)+"^000000 Guild.";
+ mes "the private prossession of ^ff0000"+getguildname(.@GID)+"^000000 Guild.";
mes " ";
- mes "2. The guild Master of ^ff0000"+GetGuildName(.@GID)+"^000000 Guild is";
- mes "^ff0000"+GetGuildMaster(.@GID)+"^000000";
+ mes "2. The guild Master of ^ff0000"+getguildname(.@GID)+"^000000 Guild is";
+ mes "^ff0000"+getguildmaster(.@GID)+"^000000";
mes "If there is anyone who objects to this,";
mes "prove your strength and honor with a steel blade in your hand.";
close;
OnRecvCastleA02:
- FlagEmblem GetCastleData("aldeg_cas02",1);
+ flagemblem getcastledata("aldeg_cas02",1);
end;
}
-alde_gld,99,251,4 duplicate(OutsideFlagsA2) Hohenschwangau#1-2 722
-alde_gld,99,244,4 duplicate(OutsideFlagsA2) Hohenschwangau#2 722
+alde_gld,99,251,4 duplicate(OutsideFlagsA2) Hohenschwangau#1-2 GUILD_FLAG
+alde_gld,99,244,4 duplicate(OutsideFlagsA2) Hohenschwangau#2 GUILD_FLAG
// Guild Flags (Inside Castle)
//============================================================
-- script Hohenschwangau#3::InsideFlagsA2 722,{
+- script Hohenschwangau#3::InsideFlagsA2 GUILD_FLAG,{
end;
OnRecvCastleA02:
- FlagEmblem GetCastleData("aldeg_cas02",1);
+ flagemblem getcastledata("aldeg_cas02",1);
end;
}
-aldeg_cas02,82,71,2 duplicate(InsideFlagsA2) Hohenschwangau#3-2 722
-aldeg_cas02,67,30,2 duplicate(InsideFlagsA2) Hohenschwangau#4 722
-aldeg_cas02,183,140,2 duplicate(InsideFlagsA2) Hohenschwangau#5 722
-aldeg_cas02,212,152,2 duplicate(InsideFlagsA2) Hohenschwangau#6 722
-aldeg_cas02,108,39,2 duplicate(InsideFlagsA2) Hohenschwangau#7 722
-aldeg_cas02,57,213,2 duplicate(InsideFlagsA2) Hohenschwangau#8 722
-aldeg_cas02,103,53,2 duplicate(InsideFlagsA2) Hohenschwangau#9 722
-aldeg_cas02,73,53,2 duplicate(InsideFlagsA2) Hohenschwangau#10 722
-aldeg_cas02,63,41,2 duplicate(InsideFlagsA2) Hohenschwangau#11 722
-aldeg_cas02,229,6,2 duplicate(InsideFlagsA2) Hohenschwangau#12 722
-aldeg_cas02,230,40,2 duplicate(InsideFlagsA2) Hohenschwangau#13 722
-aldeg_cas02,197,40,2 duplicate(InsideFlagsA2) Hohenschwangau#14 722
-aldeg_cas02,32,213,2 duplicate(InsideFlagsA2) Hohenschwangau#15 722
-aldeg_cas02,121,29,2 duplicate(InsideFlagsA2) Hohenschwangau#16 722
+aldeg_cas02,82,71,2 duplicate(InsideFlagsA2) Hohenschwangau#3-2 GUILD_FLAG
+aldeg_cas02,67,30,2 duplicate(InsideFlagsA2) Hohenschwangau#4 GUILD_FLAG
+aldeg_cas02,183,140,2 duplicate(InsideFlagsA2) Hohenschwangau#5 GUILD_FLAG
+aldeg_cas02,212,152,2 duplicate(InsideFlagsA2) Hohenschwangau#6 GUILD_FLAG
+aldeg_cas02,108,39,2 duplicate(InsideFlagsA2) Hohenschwangau#7 GUILD_FLAG
+aldeg_cas02,57,213,2 duplicate(InsideFlagsA2) Hohenschwangau#8 GUILD_FLAG
+aldeg_cas02,103,53,2 duplicate(InsideFlagsA2) Hohenschwangau#9 GUILD_FLAG
+aldeg_cas02,73,53,2 duplicate(InsideFlagsA2) Hohenschwangau#10 GUILD_FLAG
+aldeg_cas02,63,41,2 duplicate(InsideFlagsA2) Hohenschwangau#11 GUILD_FLAG
+aldeg_cas02,229,6,2 duplicate(InsideFlagsA2) Hohenschwangau#12 GUILD_FLAG
+aldeg_cas02,230,40,2 duplicate(InsideFlagsA2) Hohenschwangau#13 GUILD_FLAG
+aldeg_cas02,197,40,2 duplicate(InsideFlagsA2) Hohenschwangau#14 GUILD_FLAG
+aldeg_cas02,32,213,2 duplicate(InsideFlagsA2) Hohenschwangau#15 GUILD_FLAG
+aldeg_cas02,121,29,2 duplicate(InsideFlagsA2) Hohenschwangau#16 GUILD_FLAG
// Guild Flag (Town)
//============================================================
-aldebaran,149,97,4 duplicate(InsideFlagsA2) Hohenschwangau#17 722
+aldebaran,149,97,4 duplicate(InsideFlagsA2) Hohenschwangau#17 GUILD_FLAG
// Kafra Employee
//============================================================
-aldeg_cas02,84,74,0 duplicate(guildkafra) Kafra Staff#aldeg_cas02 117
+aldeg_cas02,84,74,0 duplicate(guildkafra) Kafra Staff#aldeg_cas02 4_F_KAFRA1
// Steward
//============================================================
-aldeg_cas02,78,74,0 duplicate(cm) Chenchenlie#aldeg_cas02 55
+aldeg_cas02,78,74,0 duplicate(cm) Chenchenlie#aldeg_cas02 1_M_JOBTESTER
// Treasure Room Lever
//============================================================
-aldeg_cas02,139,234,0 script #lever_A02 111,{
+aldeg_cas02,139,234,0 script #lever_A02 HIDDEN_NPC,{
mes " ";
mes "There's a small lever. Will you pull it?";
@@ -121,7 +121,7 @@ aldeg_cas02,139,234,0 script #lever_A02 111,{
// Guild Dungeon Lever
//============================================================
-aldeg_cas02,194,136,0 duplicate(gdlever) #aldeg_cas02 111
+aldeg_cas02,194,136,0 duplicate(gdlever) #aldeg_cas02 HIDDEN_NPC
// Guild Treasure Spawns
//============================================================
diff --git a/npc/guild/aldeg_cas03.txt b/npc/guild/aldeg_cas03.txt
index 299ffdadc..d5aa3535c 100644
--- a/npc/guild/aldeg_cas03.txt
+++ b/npc/guild/aldeg_cas03.txt
@@ -14,9 +14,9 @@
// Guild Flag (Outside Castle)
//============================================================
-- script Nuernberg#1::OutsideFlagsA3 722,{
+- script Nuernberg#1::OutsideFlagsA3 GUILD_FLAG,{
- set .@GID, GetCastleData("aldeg_cas03",1);
+ set .@GID, getcastledata("aldeg_cas03",1);
if (.@GID == 0) {
mes "[ Edict of the Divine Rune-Midgarts Kingdom ]";
@@ -39,7 +39,7 @@
next;
if(select("Return to the guild castle.:Quit.") == 1) {
close2;
- if (getcharid(2) == GetCastleData("aldeg_cas03",1)) {
+ if (getcharid(2) == getcastledata("aldeg_cas03",1)) {
warp "aldeg_cas03",205,186;
end;
}
@@ -51,65 +51,65 @@
mes " ";
mes "1. Follow the ordinance of The Divine Rune-Midgarts Kingdom, ";
mes "we approve that this place is in";
- mes "the private prossession of ^ff0000"+GetGuildName(.@GID)+"^000000 Guild.";
+ mes "the private prossession of ^ff0000"+getguildname(.@GID)+"^000000 Guild.";
mes " ";
- mes "2. The guild Master of ^ff0000"+GetGuildName(.@GID)+"^000000 Guild is";
- mes "^ff0000"+GetGuildMaster(.@GID)+"^000000";
+ mes "2. The guild Master of ^ff0000"+getguildname(.@GID)+"^000000 Guild is";
+ mes "^ff0000"+getguildmaster(.@GID)+"^000000";
mes "If there is anyone who objects to this,";
mes "prove your strength and honor with a steel blade in your hand.";
close;
OnRecvCastleA03:
- FlagEmblem GetCastleData("aldeg_cas03",1);
+ flagemblem getcastledata("aldeg_cas03",1);
end;
}
-alde_gld,146,82,8 duplicate(OutsideFlagsA3) Nuernberg#1-2 722
-alde_gld,138,82,8 duplicate(OutsideFlagsA3) Nuernberg#2 722
+alde_gld,146,82,8 duplicate(OutsideFlagsA3) Nuernberg#1-2 GUILD_FLAG
+alde_gld,138,82,8 duplicate(OutsideFlagsA3) Nuernberg#2 GUILD_FLAG
// Guild Flag (Inside Castle)
//============================================================
-- script Nuernberg#3::InsideFlagsA3 722,{
+- script Nuernberg#3::InsideFlagsA3 GUILD_FLAG,{
end;
OnRecvCastleA03:
- FlagEmblem GetCastleData("aldeg_cas03",1);
+ flagemblem getcastledata("aldeg_cas03",1);
end;
}
-aldeg_cas03,176,175,2 duplicate(InsideFlagsA3) Nuernberg#3-2 722
-aldeg_cas03,77,115,2 duplicate(InsideFlagsA3) Nuernberg#4 722
-aldeg_cas03,77,215,2 duplicate(InsideFlagsA3) Nuernberg#5 722
-aldeg_cas03,112,107,2 duplicate(InsideFlagsA3) Nuernberg#6 722
-aldeg_cas03,112,117,2 duplicate(InsideFlagsA3) Nuernberg#7 722
-aldeg_cas03,69,71,2 duplicate(InsideFlagsA3) Nuernberg#8 722
-aldeg_cas03,91,69,2 duplicate(InsideFlagsA3) Nuernberg#9 722
-aldeg_cas03,108,60,2 duplicate(InsideFlagsA3) Nuernberg#10 722
-aldeg_cas03,121,73,2 duplicate(InsideFlagsA3) Nuernberg#11 722
-aldeg_cas03,121,73,2 duplicate(InsideFlagsA3) Nuernberg#12 722
-aldeg_cas03,75,102,2 duplicate(InsideFlagsA3) Nuernberg#13 722
-aldeg_cas03,199,169,2 duplicate(InsideFlagsA3) Nuernberg#14 722
-aldeg_cas03,181,179,2 duplicate(InsideFlagsA3) Nuernberg#15 722
-aldeg_cas03,192,44,2 duplicate(InsideFlagsA3) Nuernberg#16 722
-aldeg_cas03,208,145,2 duplicate(InsideFlagsA3) Nuernberg#17 722
-aldeg_cas03,207,75,2 duplicate(InsideFlagsA3) Nuernberg#18 722
-aldeg_cas03,96,62,2 duplicate(InsideFlagsA3) Nuernberg#19 722
+aldeg_cas03,176,175,2 duplicate(InsideFlagsA3) Nuernberg#3-2 GUILD_FLAG
+aldeg_cas03,77,115,2 duplicate(InsideFlagsA3) Nuernberg#4 GUILD_FLAG
+aldeg_cas03,77,215,2 duplicate(InsideFlagsA3) Nuernberg#5 GUILD_FLAG
+aldeg_cas03,112,107,2 duplicate(InsideFlagsA3) Nuernberg#6 GUILD_FLAG
+aldeg_cas03,112,117,2 duplicate(InsideFlagsA3) Nuernberg#7 GUILD_FLAG
+aldeg_cas03,69,71,2 duplicate(InsideFlagsA3) Nuernberg#8 GUILD_FLAG
+aldeg_cas03,91,69,2 duplicate(InsideFlagsA3) Nuernberg#9 GUILD_FLAG
+aldeg_cas03,108,60,2 duplicate(InsideFlagsA3) Nuernberg#10 GUILD_FLAG
+aldeg_cas03,121,73,2 duplicate(InsideFlagsA3) Nuernberg#11 GUILD_FLAG
+aldeg_cas03,121,73,2 duplicate(InsideFlagsA3) Nuernberg#12 GUILD_FLAG
+aldeg_cas03,75,102,2 duplicate(InsideFlagsA3) Nuernberg#13 GUILD_FLAG
+aldeg_cas03,199,169,2 duplicate(InsideFlagsA3) Nuernberg#14 GUILD_FLAG
+aldeg_cas03,181,179,2 duplicate(InsideFlagsA3) Nuernberg#15 GUILD_FLAG
+aldeg_cas03,192,44,2 duplicate(InsideFlagsA3) Nuernberg#16 GUILD_FLAG
+aldeg_cas03,208,145,2 duplicate(InsideFlagsA3) Nuernberg#17 GUILD_FLAG
+aldeg_cas03,207,75,2 duplicate(InsideFlagsA3) Nuernberg#18 GUILD_FLAG
+aldeg_cas03,96,62,2 duplicate(InsideFlagsA3) Nuernberg#19 GUILD_FLAG
// Guild Flag (Town)
//============================================================
-aldebaran,134,97,4 duplicate(InsideFlagsA3) Nuernberg#20 722
+aldebaran,134,97,4 duplicate(InsideFlagsA3) Nuernberg#20 GUILD_FLAG
// Kafra Employee
//============================================================
-aldeg_cas03,118,76,0 duplicate(guildkafra) Kafra Staff#aldeg_cas03 117
+aldeg_cas03,118,76,0 duplicate(guildkafra) Kafra Staff#aldeg_cas03 4_F_KAFRA1
// Steward
//============================================================
-aldeg_cas03,110,118,0 duplicate(cm) Nahzarf#aldeg_cas03 55
+aldeg_cas03,110,118,0 duplicate(cm) Nahzarf#aldeg_cas03 1_M_JOBTESTER
// Treasure Room Exit
//============================================================
-aldeg_cas03,229,267,0 script #lever_A03 111,{
+aldeg_cas03,229,267,0 script #lever_A03 HIDDEN_NPC,{
mes " ";
mes "There's a small lever. Will you pull it?";
@@ -124,7 +124,7 @@ aldeg_cas03,229,267,0 script #lever_A03 111,{
// Guild Dungeon Switch
//============================================================
-aldeg_cas03,200,177,0 duplicate(gdlever) #aldeg_cas03 111
+aldeg_cas03,200,177,0 duplicate(gdlever) #aldeg_cas03 HIDDEN_NPC
// Guild Treasure Spawns
//============================================================
diff --git a/npc/guild/aldeg_cas04.txt b/npc/guild/aldeg_cas04.txt
index 91e38c96d..4f6bb1265 100644
--- a/npc/guild/aldeg_cas04.txt
+++ b/npc/guild/aldeg_cas04.txt
@@ -14,9 +14,9 @@
// Guild Flag (Outside Castle)
//============================================================
-- script Wuerzburg#1::OutsideFlagsA4 722,{
+- script Wuerzburg#1::OutsideFlagsA4 GUILD_FLAG,{
- set .@GID, GetCastleData("aldeg_cas04",1);
+ set .@GID, getcastledata("aldeg_cas04",1);
if (.@GID == 0) {
mes "[ Edict of the Divine Rune-Midgarts Kingdom ]";
@@ -39,7 +39,7 @@
next;
if(select("Return to the guild castle.:Quit.") == 1) {
close2;
- if (getcharid(2) == GetCastleData("aldeg_cas04",1)) {
+ if (getcharid(2) == getcastledata("aldeg_cas04",1)) {
warp "aldeg_cas04",116,217;
end;
}
@@ -51,65 +51,65 @@
mes " ";
mes "1. Follow the ordinance of The Divine Rune-Midgarts Kingdom, ";
mes "we approve that this place is in";
- mes "the private prossession of ^ff0000"+GetGuildName(.@GID)+"^000000 Guild.";
+ mes "the private prossession of ^ff0000"+getguildname(.@GID)+"^000000 Guild.";
mes " ";
- mes "2. The guild Master of ^ff0000"+GetGuildName(.@GID)+"^000000 Guild is";
- mes "^ff0000"+GetGuildMaster(.@GID)+"^000000";
+ mes "2. The guild Master of ^ff0000"+getguildname(.@GID)+"^000000 Guild is";
+ mes "^ff0000"+getguildmaster(.@GID)+"^000000";
mes "If there is anyone who objects to this,";
mes "prove your strength and honor with a steel blade in your hand.";
close;
OnRecvCastleA04:
- FlagEmblem GetCastleData("aldeg_cas04",1);
+ flagemblem getcastledata("aldeg_cas04",1);
end;
}
-alde_gld,239,246,2 duplicate(OutsideFlagsA4) Wuerzburg#1-2 722
-alde_gld,239,239,2 duplicate(OutsideFlagsA4) Wuerzburg#2 722
+alde_gld,239,246,2 duplicate(OutsideFlagsA4) Wuerzburg#1-2 GUILD_FLAG
+alde_gld,239,239,2 duplicate(OutsideFlagsA4) Wuerzburg#2 GUILD_FLAG
// Guild Flag (Inside Castle)
//============================================================
-- script Wuerzburg#3::InsideFlagsA4 722,{
+- script Wuerzburg#3::InsideFlagsA4 GUILD_FLAG,{
end;
OnRecvCastleA04:
- FlagEmblem GetCastleData("aldeg_cas04",1);
+ flagemblem getcastledata("aldeg_cas04",1);
end;
}
-aldeg_cas04,167,61,2 duplicate(InsideFlagsA4) Wuerzburg#3-2 722
-aldeg_cas04,164,90,2 duplicate(InsideFlagsA4) Wuerzburg#4 722
-aldeg_cas04,129,193,2 duplicate(InsideFlagsA4) Wuerzburg#5 722
-aldeg_cas04,112,206,2 duplicate(InsideFlagsA4) Wuerzburg#6 722
-aldeg_cas04,113,212,2 duplicate(InsideFlagsA4) Wuerzburg#7 722
-aldeg_cas04,77,117,2 duplicate(InsideFlagsA4) Wuerzburg#8 722
-aldeg_cas04,186,42,2 duplicate(InsideFlagsA4) Wuerzburg#9 722
-aldeg_cas04,30,69,2 duplicate(InsideFlagsA4) Wuerzburg#10 722
-aldeg_cas04,55,97,2 duplicate(InsideFlagsA4) Wuerzburg#11 722
-aldeg_cas04,45,98,2 duplicate(InsideFlagsA4) Wuerzburg#12 722
-aldeg_cas04,33,116,2 duplicate(InsideFlagsA4) Wuerzburg#13 722
-aldeg_cas04,130,180,2 duplicate(InsideFlagsA4) Wuerzburg#14 722
-aldeg_cas04,129,193,2 duplicate(InsideFlagsA4) Wuerzburg#15 722
-aldeg_cas04,33,107,2 duplicate(InsideFlagsA4) Wuerzburg#16 722
-aldeg_cas04,133,220,2 duplicate(InsideFlagsA4) Wuerzburg#17 722
-aldeg_cas04,169,22,2 duplicate(InsideFlagsA4) Wuerzburg#18 722
-aldeg_cas04,169,15,2 duplicate(InsideFlagsA4) Wuerzburg#19 722
+aldeg_cas04,167,61,2 duplicate(InsideFlagsA4) Wuerzburg#3-2 GUILD_FLAG
+aldeg_cas04,164,90,2 duplicate(InsideFlagsA4) Wuerzburg#4 GUILD_FLAG
+aldeg_cas04,129,193,2 duplicate(InsideFlagsA4) Wuerzburg#5 GUILD_FLAG
+aldeg_cas04,112,206,2 duplicate(InsideFlagsA4) Wuerzburg#6 GUILD_FLAG
+aldeg_cas04,113,212,2 duplicate(InsideFlagsA4) Wuerzburg#7 GUILD_FLAG
+aldeg_cas04,77,117,2 duplicate(InsideFlagsA4) Wuerzburg#8 GUILD_FLAG
+aldeg_cas04,186,42,2 duplicate(InsideFlagsA4) Wuerzburg#9 GUILD_FLAG
+aldeg_cas04,30,69,2 duplicate(InsideFlagsA4) Wuerzburg#10 GUILD_FLAG
+aldeg_cas04,55,97,2 duplicate(InsideFlagsA4) Wuerzburg#11 GUILD_FLAG
+aldeg_cas04,45,98,2 duplicate(InsideFlagsA4) Wuerzburg#12 GUILD_FLAG
+aldeg_cas04,33,116,2 duplicate(InsideFlagsA4) Wuerzburg#13 GUILD_FLAG
+aldeg_cas04,130,180,2 duplicate(InsideFlagsA4) Wuerzburg#14 GUILD_FLAG
+aldeg_cas04,129,193,2 duplicate(InsideFlagsA4) Wuerzburg#15 GUILD_FLAG
+aldeg_cas04,33,107,2 duplicate(InsideFlagsA4) Wuerzburg#16 GUILD_FLAG
+aldeg_cas04,133,220,2 duplicate(InsideFlagsA4) Wuerzburg#17 GUILD_FLAG
+aldeg_cas04,169,22,2 duplicate(InsideFlagsA4) Wuerzburg#18 GUILD_FLAG
+aldeg_cas04,169,15,2 duplicate(InsideFlagsA4) Wuerzburg#19 GUILD_FLAG
// Guild Flag (Town)
//============================================================
-aldebaran,131,97,4 duplicate(InsideFlagsA4) Wuerzburg#20 722
+aldebaran,131,97,4 duplicate(InsideFlagsA4) Wuerzburg#20 GUILD_FLAG
// Kafra Employee
//============================================================
-aldeg_cas04,45,88,0 duplicate(guildkafra) Kafra Staff#aldeg_cas04 117
+aldeg_cas04,45,88,0 duplicate(guildkafra) Kafra Staff#aldeg_cas04 4_F_KAFRA1
// Steward
//============================================================
-aldeg_cas04,67,116,0 duplicate(cm) Brymhensen#aldeg_cas04 55
+aldeg_cas04,67,116,0 duplicate(cm) Brymhensen#aldeg_cas04 1_M_JOBTESTER
// Treasure Room Exit
//============================================================
-aldeg_cas04,83,17,0 script #lever_A04 111,{
+aldeg_cas04,83,17,0 script #lever_A04 HIDDEN_NPC,{
mes " ";
mes "There's a small lever. Will you pull it?";
@@ -124,7 +124,7 @@ aldeg_cas04,83,17,0 script #lever_A04 111,{
// Guild Dungeon Switch
//============================================================
-aldeg_cas04,76,64,0 duplicate(gdlever) #aldeg_cas04 111
+aldeg_cas04,76,64,0 duplicate(gdlever) #aldeg_cas04 HIDDEN_NPC
// Guild Treasure Spawns
//============================================================
diff --git a/npc/guild/aldeg_cas05.txt b/npc/guild/aldeg_cas05.txt
index 85bb272f1..8712d314a 100644
--- a/npc/guild/aldeg_cas05.txt
+++ b/npc/guild/aldeg_cas05.txt
@@ -14,9 +14,9 @@
// Guild Flag (Outside Castle)
//============================================================
-- script Rothenburg#1::OutsideFlagsA5 722,{
+- script Rothenburg#1::OutsideFlagsA5 GUILD_FLAG,{
- set .@GID, GetCastleData("aldeg_cas05",1);
+ set .@GID, getcastledata("aldeg_cas05",1);
if (.@GID == 0) {
mes "[ Edict of the Divine Rune-Midgarts Kingdom ]";
@@ -39,7 +39,7 @@
next;
if(select("Return to the guild castle.:Quit.") == 1) {
close2;
- if (getcharid(2) == GetCastleData("aldeg_cas05",1)) {
+ if (getcharid(2) == getcastledata("aldeg_cas05",1)) {
warp "aldeg_cas05",167,225;
end;
}
@@ -51,64 +51,64 @@
mes " ";
mes "1. Follow the ordinance of The Divine Rune-Midgarts Kingdom, ";
mes "we approve that this place is in";
- mes "the private prossession of ^ff0000"+GetGuildName(.@GID)+"^000000 Guild.";
+ mes "the private prossession of ^ff0000"+getguildname(.@GID)+"^000000 Guild.";
mes " ";
- mes "2. The guild Master of ^ff0000"+GetGuildName(.@GID)+"^000000 Guild is";
- mes "^ff0000"+GetGuildMaster(.@GID)+"^000000";
+ mes "2. The guild Master of ^ff0000"+getguildname(.@GID)+"^000000 Guild is";
+ mes "^ff0000"+getguildmaster(.@GID)+"^000000";
mes "If there is anyone who objects to this,";
mes "prove your strength and honor with a steel blade in your hand.";
close;
OnRecvCastleA05:
- FlagEmblem GetCastleData("aldeg_cas05",1);
+ flagemblem getcastledata("aldeg_cas05",1);
end;
}
-alde_gld,265,93,6 duplicate(OutsideFlagsA5) Rothenburg#1-2 722
-alde_gld,265,87,6 duplicate(OutsideFlagsA5) Rothenburg#2 722
+alde_gld,265,93,6 duplicate(OutsideFlagsA5) Rothenburg#1-2 GUILD_FLAG
+alde_gld,265,87,6 duplicate(OutsideFlagsA5) Rothenburg#2 GUILD_FLAG
// Guild Flag (Inside Castle)
//============================================================
-- script Rothenburg#3::InsideFlagsA5 722,{
+- script Rothenburg#3::InsideFlagsA5 GUILD_FLAG,{
end;
OnRecvCastleA05:
- FlagEmblem GetCastleData("aldeg_cas05",1);
+ flagemblem getcastledata("aldeg_cas05",1);
end;
}
-aldeg_cas05,170,85,2 duplicate(InsideFlagsA5) Rothenburg#3-2 722
-aldeg_cas05,142,212,2 duplicate(InsideFlagsA5) Rothenburg#4 722
-aldeg_cas05,149,196,2 duplicate(InsideFlagsA5) Rothenburg#5 722
-aldeg_cas05,41,180,2 duplicate(InsideFlagsA5) Rothenburg#6 722
-aldeg_cas05,38,201,2 duplicate(InsideFlagsA5) Rothenburg#7 722
-aldeg_cas05,65,182,2 duplicate(InsideFlagsA5) Rothenburg#8 722
-aldeg_cas05,65,205,2 duplicate(InsideFlagsA5) Rothenburg#9 722
-aldeg_cas05,10,218,2 duplicate(InsideFlagsA5) Rothenburg#10 722
-aldeg_cas05,10,218,2 duplicate(InsideFlagsA5) Rothenburg#11 722
-aldeg_cas05,164,201,2 duplicate(InsideFlagsA5) Rothenburg#12 722
-aldeg_cas05,14,117,2 duplicate(InsideFlagsA5) Rothenburg#13 722
-aldeg_cas05,10,225,2 duplicate(InsideFlagsA5) Rothenburg#14 722
-aldeg_cas05,187,59,2 duplicate(InsideFlagsA5) Rothenburg#15 722
-aldeg_cas05,154,51,2 duplicate(InsideFlagsA5) Rothenburg#16 722
-aldeg_cas05,22,211,2 duplicate(InsideFlagsA5) Rothenburg#17 722
-aldeg_cas05,150,202,2 duplicate(InsideFlagsA5) Rothenburg#18 722
+aldeg_cas05,170,85,2 duplicate(InsideFlagsA5) Rothenburg#3-2 GUILD_FLAG
+aldeg_cas05,142,212,2 duplicate(InsideFlagsA5) Rothenburg#4 GUILD_FLAG
+aldeg_cas05,149,196,2 duplicate(InsideFlagsA5) Rothenburg#5 GUILD_FLAG
+aldeg_cas05,41,180,2 duplicate(InsideFlagsA5) Rothenburg#6 GUILD_FLAG
+aldeg_cas05,38,201,2 duplicate(InsideFlagsA5) Rothenburg#7 GUILD_FLAG
+aldeg_cas05,65,182,2 duplicate(InsideFlagsA5) Rothenburg#8 GUILD_FLAG
+aldeg_cas05,65,205,2 duplicate(InsideFlagsA5) Rothenburg#9 GUILD_FLAG
+aldeg_cas05,10,218,2 duplicate(InsideFlagsA5) Rothenburg#10 GUILD_FLAG
+aldeg_cas05,10,218,2 duplicate(InsideFlagsA5) Rothenburg#11 GUILD_FLAG
+aldeg_cas05,164,201,2 duplicate(InsideFlagsA5) Rothenburg#12 GUILD_FLAG
+aldeg_cas05,14,117,2 duplicate(InsideFlagsA5) Rothenburg#13 GUILD_FLAG
+aldeg_cas05,10,225,2 duplicate(InsideFlagsA5) Rothenburg#14 GUILD_FLAG
+aldeg_cas05,187,59,2 duplicate(InsideFlagsA5) Rothenburg#15 GUILD_FLAG
+aldeg_cas05,154,51,2 duplicate(InsideFlagsA5) Rothenburg#16 GUILD_FLAG
+aldeg_cas05,22,211,2 duplicate(InsideFlagsA5) Rothenburg#17 GUILD_FLAG
+aldeg_cas05,150,202,2 duplicate(InsideFlagsA5) Rothenburg#18 GUILD_FLAG
// Guild Flag (Town)
//============================================================
-aldebaran,128,97,4 duplicate(InsideFlagsA5) Rothenburg#19 722
+aldebaran,128,97,4 duplicate(InsideFlagsA5) Rothenburg#19 GUILD_FLAG
// Kafra Employee
//============================================================
-aldeg_cas05,31,190,0 duplicate(guildkafra) Kafra Staff#aldeg_cas05 117
+aldeg_cas05,31,190,0 duplicate(guildkafra) Kafra Staff#aldeg_cas05 4_F_KAFRA1
// Steward
//============================================================
-aldeg_cas05,51,179,0 duplicate(cm) Esmarehk#aldeg_cas05 55
+aldeg_cas05,51,179,0 duplicate(cm) Esmarehk#aldeg_cas05 1_M_JOBTESTER
// Treasure Room Exit
//============================================================
-aldeg_cas05,64,8,0 script #lever_A05 111,{
+aldeg_cas05,64,8,0 script #lever_A05 HIDDEN_NPC,{
mes " ";
mes "There's a small lever. Will you pull it?";
@@ -123,7 +123,7 @@ aldeg_cas05,64,8,0 script #lever_A05 111,{
// Guild Dungeon Switch
//============================================================
-aldeg_cas05,22,205,0 duplicate(gdlever) #aldeg_cas05 111
+aldeg_cas05,22,205,0 duplicate(gdlever) #aldeg_cas05 HIDDEN_NPC
// Guild Treasure Spawns
//============================================================
diff --git a/npc/guild/gefg_cas01.txt b/npc/guild/gefg_cas01.txt
index 527a1a9a6..71a227173 100644
--- a/npc/guild/gefg_cas01.txt
+++ b/npc/guild/gefg_cas01.txt
@@ -14,9 +14,9 @@
// Guild Flag (Outside Castle)
//============================================================
-- script Repherion#1::OutsideFlagsG1 722,{
+- script Repherion#1::OutsideFlagsG1 GUILD_FLAG,{
- set .@GID, GetCastleData("gefg_cas01",1);
+ set .@GID, getcastledata("gefg_cas01",1);
if (.@GID == 0) {
mes "[ Edict of the Divine Rune-Midgarts Kingdom ]";
@@ -39,7 +39,7 @@
next;
if(select("Return to the guild castle.:Quit.") == 1) {
close2;
- if (getcharid(2) == GetCastleData("gefg_cas01",1)) {
+ if (getcharid(2) == getcastledata("gefg_cas01",1)) {
warp "gefg_cas01",197,36;
end;
}
@@ -51,56 +51,56 @@
mes " ";
mes "1. Follow the ordinance of The Divine Rune-Midgarts Kingdom, ";
mes "we approve that this place is in";
- mes "the private prossession of ^ff0000"+GetGuildName(.@GID)+"^000000 Guild.";
+ mes "the private prossession of ^ff0000"+getguildname(.@GID)+"^000000 Guild.";
mes " ";
- mes "2. The guild Master of ^ff0000"+GetGuildName(.@GID)+"^000000 Guild is";
- mes "^ff0000"+GetGuildMaster(.@GID)+"^000000";
+ mes "2. The guild Master of ^ff0000"+getguildname(.@GID)+"^000000 Guild is";
+ mes "^ff0000"+getguildmaster(.@GID)+"^000000";
mes "If there is anyone who objects to this,";
mes "prove your strength and honor with a steel blade in your hand.";
close;
OnRecvCastleG01:
- FlagEmblem GetCastleData("gefg_cas01",1);
+ flagemblem getcastledata("gefg_cas01",1);
end;
}
-gef_fild13,148,51,5 duplicate(OutsideFlagsG1) Repherion#1-2 722
-gef_fild13,155,54,5 duplicate(OutsideFlagsG1) Repherion#2 722
-gef_fild13,212,79,6 duplicate(OutsideFlagsG1) Repherion#3 722
-gef_fild13,211,71,6 duplicate(OutsideFlagsG1) Repherion#4 722
+gef_fild13,148,51,5 duplicate(OutsideFlagsG1) Repherion#1-2 GUILD_FLAG
+gef_fild13,155,54,5 duplicate(OutsideFlagsG1) Repherion#2 GUILD_FLAG
+gef_fild13,212,79,6 duplicate(OutsideFlagsG1) Repherion#3 GUILD_FLAG
+gef_fild13,211,71,6 duplicate(OutsideFlagsG1) Repherion#4 GUILD_FLAG
// Guild Flag (Inside Castle)
//============================================================
-- script Repherion#5::InsideFlagsG1 722,{
+- script Repherion#5::InsideFlagsG1 GUILD_FLAG,{
end;
OnRecvCastleG01:
- FlagEmblem GetCastleData("gefg_cas01",1);
+ flagemblem getcastledata("gefg_cas01",1);
end;
}
-gefg_cas01,28,157,4 duplicate(InsideFlagsG1) Repherion#5-2 722
-gefg_cas01,22,156,5 duplicate(InsideFlagsG1) Repherion#6 722
-gefg_cas01,68,185,3 duplicate(InsideFlagsG1) Repherion#7 722
-gefg_cas01,17,171,5 duplicate(InsideFlagsG1) Repherion#8 722
-gefg_cas01,59,16,4 duplicate(InsideFlagsG1) Repherion#9 722
-gefg_cas01,64,16,4 duplicate(InsideFlagsG1) Repherion#10 722
+gefg_cas01,28,157,4 duplicate(InsideFlagsG1) Repherion#5-2 GUILD_FLAG
+gefg_cas01,22,156,5 duplicate(InsideFlagsG1) Repherion#6 GUILD_FLAG
+gefg_cas01,68,185,3 duplicate(InsideFlagsG1) Repherion#7 GUILD_FLAG
+gefg_cas01,17,171,5 duplicate(InsideFlagsG1) Repherion#8 GUILD_FLAG
+gefg_cas01,59,16,4 duplicate(InsideFlagsG1) Repherion#9 GUILD_FLAG
+gefg_cas01,64,16,4 duplicate(InsideFlagsG1) Repherion#10 GUILD_FLAG
// Guild Flag (Town)
//============================================================
-geffen,109,123,2 duplicate(InsideFlagsG1) Repherion#11 722
+geffen,109,123,2 duplicate(InsideFlagsG1) Repherion#11 GUILD_FLAG
// Kafra Employee
//============================================================
-gefg_cas01,83,47,3 duplicate(guildkafra) Kafra Staff#gefg_cas01 117
+gefg_cas01,83,47,3 duplicate(guildkafra) Kafra Staff#gefg_cas01 4_F_KAFRA1
// Steward
//============================================================
-gefg_cas01,40,48,5 duplicate(cm) Gnahcher#gefg_cas01 55
+gefg_cas01,40,48,5 duplicate(cm) Gnahcher#gefg_cas01 1_M_JOBTESTER
// Treasure Room Exit
//============================================================
-gefg_cas01,152,117,0 script #lever_G01 111,{
+gefg_cas01,152,117,0 script #lever_G01 HIDDEN_NPC,{
mes " ";
mes "There's a small lever. Will you pull it?";
@@ -115,7 +115,7 @@ gefg_cas01,152,117,0 script #lever_G01 111,{
// Guild Dungeon Switch
//============================================================
-gefg_cas01,78,84,0 duplicate(gdlever) #gefg_cas01 111
+gefg_cas01,78,84,0 duplicate(gdlever) #gefg_cas01 HIDDEN_NPC
// Guild Treasure Spawns
//============================================================
diff --git a/npc/guild/gefg_cas02.txt b/npc/guild/gefg_cas02.txt
index dfb20f93b..8aa183045 100644
--- a/npc/guild/gefg_cas02.txt
+++ b/npc/guild/gefg_cas02.txt
@@ -14,9 +14,9 @@
// Guild Flag (Outside Castle)
//============================================================
-- script Eeyorbriggar#1::OutsideFlagsG2 722,{
+- script Eeyorbriggar#1::OutsideFlagsG2 GUILD_FLAG,{
- set .@GID, GetCastleData("gefg_cas02",1);
+ set .@GID, getcastledata("gefg_cas02",1);
if (.@GID == 0) {
mes "[ Edict of the Divine Rune-Midgarts Kingdom ]";
@@ -39,7 +39,7 @@
next;
if(select("Return to the guild castle.:Quit.") == 1) {
close2;
- if (getcharid(2) == GetCastleData("gefg_cas02",1)) {
+ if (getcharid(2) == getcastledata("gefg_cas02",1)) {
warp "gefg_cas02",178,43;
end;
}
@@ -51,57 +51,57 @@
mes " ";
mes "1. Follow the ordinance of The Divine Rune-Midgarts Kingdom, ";
mes "we approve that this place is in";
- mes "the private prossession of ^ff0000"+GetGuildName(.@GID)+"^000000 Guild.";
+ mes "the private prossession of ^ff0000"+getguildname(.@GID)+"^000000 Guild.";
mes " ";
- mes "2. The guild Master of ^ff0000"+GetGuildName(.@GID)+"^000000 Guild is";
- mes "^ff0000"+GetGuildMaster(.@GID)+"^000000";
+ mes "2. The guild Master of ^ff0000"+getguildname(.@GID)+"^000000 Guild is";
+ mes "^ff0000"+getguildmaster(.@GID)+"^000000";
mes "If there is anyone who objects to this,";
mes "prove your strength and honor with a steel blade in your hand.";
close;
OnRecvCastleG02:
- FlagEmblem GetCastleData("gefg_cas02",1);
+ flagemblem getcastledata("gefg_cas02",1);
end;
}
-gef_fild13,303,243,4 duplicate(OutsideFlagsG2) Eeyorbriggar#1-2 722
-gef_fild13,312,243,4 duplicate(OutsideFlagsG2) Eeyorbriggar#2 722
-gef_fild13,290,243,4 duplicate(OutsideFlagsG2) Eeyorbriggar#3 722
-gef_fild13,324,243,4 duplicate(OutsideFlagsG2) Eeyorbriggar#4 722
+gef_fild13,303,243,4 duplicate(OutsideFlagsG2) Eeyorbriggar#1-2 GUILD_FLAG
+gef_fild13,312,243,4 duplicate(OutsideFlagsG2) Eeyorbriggar#2 GUILD_FLAG
+gef_fild13,290,243,4 duplicate(OutsideFlagsG2) Eeyorbriggar#3 GUILD_FLAG
+gef_fild13,324,243,4 duplicate(OutsideFlagsG2) Eeyorbriggar#4 GUILD_FLAG
// Guild Flag (Inside Castle)
//============================================================
-- script Eeyorbriggar#5::InsideFlagsG2 722,{
+- script Eeyorbriggar#5::InsideFlagsG2 GUILD_FLAG,{
end;
OnRecvCastleG02:
- FlagEmblem GetCastleData("gefg_cas02",1);
+ flagemblem getcastledata("gefg_cas02",1);
end;
}
-gefg_cas02,65,130,5 duplicate(InsideFlagsG2) Eeyorbriggar#5-2 722
-gefg_cas02,30,123,5 duplicate(InsideFlagsG2) Eeyorbriggar#6 722
-gefg_cas02,65,139,6 duplicate(InsideFlagsG2) Eeyorbriggar#7 722
-gefg_cas02,37,177,6 duplicate(InsideFlagsG2) Eeyorbriggar#8 722
-gefg_cas02,37,168,6 duplicate(InsideFlagsG2) Eeyorbriggar#9 722
-gefg_cas02,68,47,2 duplicate(InsideFlagsG2) Eeyorbriggar#10 722
-gefg_cas02,68,36,2 duplicate(InsideFlagsG2) Eeyorbriggar#11 722
+gefg_cas02,65,130,5 duplicate(InsideFlagsG2) Eeyorbriggar#5-2 GUILD_FLAG
+gefg_cas02,30,123,5 duplicate(InsideFlagsG2) Eeyorbriggar#6 GUILD_FLAG
+gefg_cas02,65,139,6 duplicate(InsideFlagsG2) Eeyorbriggar#7 GUILD_FLAG
+gefg_cas02,37,177,6 duplicate(InsideFlagsG2) Eeyorbriggar#8 GUILD_FLAG
+gefg_cas02,37,168,6 duplicate(InsideFlagsG2) Eeyorbriggar#9 GUILD_FLAG
+gefg_cas02,68,47,2 duplicate(InsideFlagsG2) Eeyorbriggar#10 GUILD_FLAG
+gefg_cas02,68,36,2 duplicate(InsideFlagsG2) Eeyorbriggar#11 GUILD_FLAG
// Guild Flag (Town)
//============================================================
-geffen,112,129,1 duplicate(InsideFlagsG2) Eeyorbriggar#12 722
+geffen,112,129,1 duplicate(InsideFlagsG2) Eeyorbriggar#12 GUILD_FLAG
// Kafra Employee
//============================================================
-gefg_cas02,23,66,3 duplicate(guildkafra) Kafra Staff#gefg_cas02 117
+gefg_cas02,23,66,3 duplicate(guildkafra) Kafra Staff#gefg_cas02 4_F_KAFRA1
// Steward
//============================================================
-gefg_cas02,12,66,5 duplicate(cm) Esmarehk#gefg_cas02 55
+gefg_cas02,12,66,5 duplicate(cm) Esmarehk#gefg_cas02 1_M_JOBTESTER
// Treasure Room Exit
//============================================================
-gefg_cas02,145,114,0 script #lever_G02 111,{
+gefg_cas02,145,114,0 script #lever_G02 HIDDEN_NPC,{
mes " ";
mes "There's a small lever. Will you pull it?";
@@ -116,7 +116,7 @@ gefg_cas02,145,114,0 script #lever_G02 111,{
// Guild Dungeon Switch
//============================================================
-gefg_cas02,167,40,0 duplicate(gdlever) #gefg_cas02 111
+gefg_cas02,167,40,0 duplicate(gdlever) #gefg_cas02 HIDDEN_NPC
// Guild Treasure Spawns
//============================================================
diff --git a/npc/guild/gefg_cas03.txt b/npc/guild/gefg_cas03.txt
index b46ed18c7..50ba0005b 100644
--- a/npc/guild/gefg_cas03.txt
+++ b/npc/guild/gefg_cas03.txt
@@ -14,9 +14,9 @@
// Guild Flag (Outside Castle)
//============================================================
-- script Yesnelph#1::OutsideFlagsG3 722,{
+- script Yesnelph#1::OutsideFlagsG3 GUILD_FLAG,{
- set .@GID, GetCastleData("gefg_cas03",1);
+ set .@GID, getcastledata("gefg_cas03",1);
if (.@GID == 0) {
mes "[ Edict of the Divine Rune-Midgarts Kingdom ]";
@@ -39,7 +39,7 @@
next;
if(select("Return to the guild castle.:Quit.") == 1) {
close2;
- if (getcharid(2) == GetCastleData("gefg_cas03",1)) {
+ if (getcharid(2) == getcastledata("gefg_cas03",1)) {
warp "gefg_cas03",221,30;
end;
}
@@ -51,60 +51,60 @@
mes " ";
mes "1. Follow the ordinance of The Divine Rune-Midgarts Kingdom, ";
mes "we approve that this place is in";
- mes "the private prossession of ^ff0000"+GetGuildName(.@GID)+"^000000 Guild.";
+ mes "the private prossession of ^ff0000"+getguildname(.@GID)+"^000000 Guild.";
mes " ";
- mes "2. The guild Master of ^ff0000"+GetGuildName(.@GID)+"^000000 Guild is";
- mes "^ff0000"+GetGuildMaster(.@GID)+"^000000";
+ mes "2. The guild Master of ^ff0000"+getguildname(.@GID)+"^000000 Guild is";
+ mes "^ff0000"+getguildmaster(.@GID)+"^000000";
mes "If there is anyone who objects to this,";
mes "prove your strength and honor with a steel blade in your hand.";
close;
OnRecvCastleG03:
- FlagEmblem GetCastleData("gefg_cas03",1);
+ flagemblem getcastledata("gefg_cas03",1);
end;
}
-gef_fild13,78,182,4 duplicate(OutsideFlagsG3) Yesnelph#1-2 722
-gef_fild13,87,182,4 duplicate(OutsideFlagsG3) Yesnelph#2 722
-gef_fild13,73,295,7 duplicate(OutsideFlagsG3) Yesnelph#3 722
-gef_fild13,113,274,7 duplicate(OutsideFlagsG3) Yesnelph#4 722
-gef_fild13,144,235,6 duplicate(OutsideFlagsG3) Yesnelph#5 722
-gef_fild13,144,244,6 duplicate(OutsideFlagsG3) Yesnelph#6 722
+gef_fild13,78,182,4 duplicate(OutsideFlagsG3) Yesnelph#1-2 GUILD_FLAG
+gef_fild13,87,182,4 duplicate(OutsideFlagsG3) Yesnelph#2 GUILD_FLAG
+gef_fild13,73,295,7 duplicate(OutsideFlagsG3) Yesnelph#3 GUILD_FLAG
+gef_fild13,113,274,7 duplicate(OutsideFlagsG3) Yesnelph#4 GUILD_FLAG
+gef_fild13,144,235,6 duplicate(OutsideFlagsG3) Yesnelph#5 GUILD_FLAG
+gef_fild13,144,244,6 duplicate(OutsideFlagsG3) Yesnelph#6 GUILD_FLAG
// Guild Flag (Inside Castle)
//============================================================
-- script Yesnelph#7::InsideFlagsG3 722,{
+- script Yesnelph#7::InsideFlagsG3 GUILD_FLAG,{
end;
OnRecvCastleG03:
- FlagEmblem GetCastleData("gefg_cas03",1);
+ flagemblem getcastledata("gefg_cas03",1);
end;
}
-gefg_cas03,122,220,6 duplicate(InsideFlagsG3) Yesnelph#7-2 722
-gefg_cas03,122,229,6 duplicate(InsideFlagsG3) Yesnelph#8 722
-gefg_cas03,91,257,7 duplicate(InsideFlagsG3) Yesnelph#9 722
-gefg_cas03,52,276,7 duplicate(InsideFlagsG3) Yesnelph#10 722
-gefg_cas03,56,164,4 duplicate(InsideFlagsG3) Yesnelph#11 722
-gefg_cas03,65,164,4 duplicate(InsideFlagsG3) Yesnelph#12 722
-gefg_cas03,37,214,1 duplicate(InsideFlagsG3) Yesnelph#13 722
-gefg_cas03,34,208,1 duplicate(InsideFlagsG3) Yesnelph#14 722
+gefg_cas03,122,220,6 duplicate(InsideFlagsG3) Yesnelph#7-2 GUILD_FLAG
+gefg_cas03,122,229,6 duplicate(InsideFlagsG3) Yesnelph#8 GUILD_FLAG
+gefg_cas03,91,257,7 duplicate(InsideFlagsG3) Yesnelph#9 GUILD_FLAG
+gefg_cas03,52,276,7 duplicate(InsideFlagsG3) Yesnelph#10 GUILD_FLAG
+gefg_cas03,56,164,4 duplicate(InsideFlagsG3) Yesnelph#11 GUILD_FLAG
+gefg_cas03,65,164,4 duplicate(InsideFlagsG3) Yesnelph#12 GUILD_FLAG
+gefg_cas03,37,214,1 duplicate(InsideFlagsG3) Yesnelph#13 GUILD_FLAG
+gefg_cas03,34,208,1 duplicate(InsideFlagsG3) Yesnelph#14 GUILD_FLAG
// Guild Flag (Town)
//============================================================
-geffen,120,132,8 duplicate(InsideFlagsG3) Yesnelph#15 722
+geffen,120,132,8 duplicate(InsideFlagsG3) Yesnelph#15 GUILD_FLAG
// Kafra Employee
//============================================================
-gefg_cas03,116,89,5 duplicate(guildkafra) Kafra Staff#gefg_cas03 117
+gefg_cas03,116,89,5 duplicate(guildkafra) Kafra Staff#gefg_cas03 4_F_KAFRA1
// Steward
//============================================================
-gefg_cas03,106,23,5 duplicate(cm) Jyang#gefg_cas03 55
+gefg_cas03,106,23,5 duplicate(cm) Jyang#gefg_cas03 1_M_JOBTESTER
// Treasure Room Exit
//============================================================
-gefg_cas03,275,289,0 script #lever_G03 111,{
+gefg_cas03,275,289,0 script #lever_G03 HIDDEN_NPC,{
mes " ";
mes "There's a small lever. Will you pull it?";
@@ -119,7 +119,7 @@ gefg_cas03,275,289,0 script #lever_G03 111,{
// Guild Dungeon Switch
//============================================================
-gefg_cas03,221,43,0 duplicate(gdlever) #gefg_cas03 111
+gefg_cas03,221,43,0 duplicate(gdlever) #gefg_cas03 HIDDEN_NPC
// Guild Treasure Spawns
//============================================================
diff --git a/npc/guild/gefg_cas04.txt b/npc/guild/gefg_cas04.txt
index b42055293..67c490baf 100644
--- a/npc/guild/gefg_cas04.txt
+++ b/npc/guild/gefg_cas04.txt
@@ -14,9 +14,9 @@
// Guild Flag (Outside Castle)
//============================================================
-- script Bergel#1::OutsideFlagsG4 722,{
+- script Bergel#1::OutsideFlagsG4 GUILD_FLAG,{
- set .@GID, GetCastleData("gefg_cas04",1);
+ set .@GID, getcastledata("gefg_cas04",1);
if (.@GID == 0) {
mes "[ Edict of the Divine Rune-Midgarts Kingdom ]";
@@ -39,7 +39,7 @@
next;
if(select("Return to the guild castle.:Quit.") == 1) {
close2;
- if (getcharid(2) == GetCastleData("gefg_cas04",1)) {
+ if (getcharid(2) == getcastledata("gefg_cas04",1)) {
warp "gefg_cas04",168,43;
end;
}
@@ -51,56 +51,56 @@
mes " ";
mes "1. Follow the ordinance of The Divine Rune-Midgarts Kingdom, ";
mes "we approve that this place is in";
- mes "the private prossession of ^ff0000"+GetGuildName(.@GID)+"^000000 Guild.";
+ mes "the private prossession of ^ff0000"+getguildname(.@GID)+"^000000 Guild.";
mes " ";
- mes "2. The guild Master of ^ff0000"+GetGuildName(.@GID)+"^000000 Guild is";
- mes "^ff0000"+GetGuildMaster(.@GID)+"^000000";
+ mes "2. The guild Master of ^ff0000"+getguildname(.@GID)+"^000000 Guild is";
+ mes "^ff0000"+getguildmaster(.@GID)+"^000000";
mes "If there is anyone who objects to this,";
mes "prove your strength and honor with a steel blade in your hand.";
close;
OnRecvCastleG04:
- FlagEmblem GetCastleData("gefg_cas04",1);
+ flagemblem getcastledata("gefg_cas04",1);
end;
}
-gef_fild13,190,283,3 duplicate(OutsideFlagsG4) Bergel#1-2 722
-gef_fild13,199,274,3 duplicate(OutsideFlagsG4) Bergel#2 722
+gef_fild13,190,283,3 duplicate(OutsideFlagsG4) Bergel#1-2 GUILD_FLAG
+gef_fild13,199,274,3 duplicate(OutsideFlagsG4) Bergel#2 GUILD_FLAG
// Guild Flag (Inside Castle)
//============================================================
-- script Bergel#3::InsideFlagsG4 722,{
+- script Bergel#3::InsideFlagsG4 GUILD_FLAG,{
end;
OnRecvCastleG04:
- FlagEmblem GetCastleData("gefg_cas04",1);
+ flagemblem getcastledata("gefg_cas04",1);
end;
}
-gefg_cas04,24,157,4 duplicate(InsideFlagsG4) Bergel#3-2 722
-gefg_cas04,35,158,4 duplicate(InsideFlagsG4) Bergel#4 722
-gefg_cas04,44,184,4 duplicate(InsideFlagsG4) Bergel#5 722
-gefg_cas04,51,184,4 duplicate(InsideFlagsG4) Bergel#6 722
-gefg_cas04,39,212,7 duplicate(InsideFlagsG4) Bergel#7 722
-gefg_cas04,29,212,1 duplicate(InsideFlagsG4) Bergel#8 722
-gefg_cas04,24,73,1 duplicate(InsideFlagsG4) Bergel#9 722
-gefg_cas04,35,73,4 duplicate(InsideFlagsG4) Bergel#10 722
+gefg_cas04,24,157,4 duplicate(InsideFlagsG4) Bergel#3-2 GUILD_FLAG
+gefg_cas04,35,158,4 duplicate(InsideFlagsG4) Bergel#4 GUILD_FLAG
+gefg_cas04,44,184,4 duplicate(InsideFlagsG4) Bergel#5 GUILD_FLAG
+gefg_cas04,51,184,4 duplicate(InsideFlagsG4) Bergel#6 GUILD_FLAG
+gefg_cas04,39,212,7 duplicate(InsideFlagsG4) Bergel#7 GUILD_FLAG
+gefg_cas04,29,212,1 duplicate(InsideFlagsG4) Bergel#8 GUILD_FLAG
+gefg_cas04,24,73,1 duplicate(InsideFlagsG4) Bergel#9 GUILD_FLAG
+gefg_cas04,35,73,4 duplicate(InsideFlagsG4) Bergel#10 GUILD_FLAG
// Guild Flag (Town)
//============================================================
-geffen,127,130,7 duplicate(InsideFlagsG4) Bergel#11 722
+geffen,127,130,7 duplicate(InsideFlagsG4) Bergel#11 GUILD_FLAG
// Kafra Employee
//============================================================
-gefg_cas04,59,70,3 duplicate(guildkafra) Kafra Staff#gefg_cas04 117
+gefg_cas04,59,70,3 duplicate(guildkafra) Kafra Staff#gefg_cas04 4_F_KAFRA1
// Steward
//============================================================
-gefg_cas04,73,46,3 duplicate(cm) Kellvahni#gefg_cas04 55
+gefg_cas04,73,46,3 duplicate(cm) Kellvahni#gefg_cas04 1_M_JOBTESTER
// Treasure Room Exit
//============================================================
-gefg_cas04,116,123,0 script #lever_G04 111,{
+gefg_cas04,116,123,0 script #lever_G04 HIDDEN_NPC,{
mes " ";
mes "There's a small lever. Will you pull it?";
@@ -115,7 +115,7 @@ gefg_cas04,116,123,0 script #lever_G04 111,{
// Guild Dungeon Switch
//============================================================
-gefg_cas04,58,75,0 duplicate(gdlever) #gefg_cas04 111
+gefg_cas04,58,75,0 duplicate(gdlever) #gefg_cas04 HIDDEN_NPC
// Guild Treasure Spawns
//============================================================
diff --git a/npc/guild/gefg_cas05.txt b/npc/guild/gefg_cas05.txt
index ce53a3d04..aa802ea15 100644
--- a/npc/guild/gefg_cas05.txt
+++ b/npc/guild/gefg_cas05.txt
@@ -14,9 +14,9 @@
// Guild Flag (Outside Castle)
//============================================================
-- script Mersetzdeitz#1::OutsideFlagsG5 722,{
+- script Mersetzdeitz#1::OutsideFlagsG5 GUILD_FLAG,{
- set .@GID, GetCastleData("gefg_cas05",1);
+ set .@GID, getcastledata("gefg_cas05",1);
if (.@GID == 0) {
mes "[ Edict of the Divine Rune-Midgarts Kingdom ]";
@@ -39,7 +39,7 @@
next;
if(select("Return to the guild castle.:Quit.") == 1) {
close2;
- if (getcharid(2) == GetCastleData("gefg_cas05",1)) {
+ if (getcharid(2) == getcastledata("gefg_cas05",1)) {
warp "gefg_cas05",168,31;
end;
}
@@ -51,56 +51,56 @@
mes " ";
mes "1. Follow the ordinance of The Divine Rune-Midgarts Kingdom, ";
mes "we approve that this place is in";
- mes "the private prossession of ^ff0000"+GetGuildName(.@GID)+"^000000 Guild.";
+ mes "the private prossession of ^ff0000"+getguildname(.@GID)+"^000000 Guild.";
mes " ";
- mes "2. The guild Master of ^ff0000"+GetGuildName(.@GID)+"^000000 Guild is";
- mes "^ff0000"+GetGuildMaster(.@GID)+"^000000";
+ mes "2. The guild Master of ^ff0000"+getguildname(.@GID)+"^000000 Guild is";
+ mes "^ff0000"+getguildmaster(.@GID)+"^000000";
mes "If there is anyone who objects to this,";
mes "prove your strength and honor with a steel blade in your hand.";
close;
OnRecvCastleG05:
- FlagEmblem GetCastleData("gefg_cas05",1);
+ flagemblem getcastledata("gefg_cas05",1);
end;
}
-gef_fild13,302,87,7 duplicate(OutsideFlagsG5) Mersetzdeitz#1-2 722
-gef_fild13,313,83,0 duplicate(OutsideFlagsG5) Mersetzdeitz#2 722
-gef_fild13,252,51,2 duplicate(OutsideFlagsG5) Mersetzdeitz#3 722
-gef_fild13,26,147,2 duplicate(OutsideFlagsG5) Mersetzdeitz#4 722
+gef_fild13,302,87,7 duplicate(OutsideFlagsG5) Mersetzdeitz#1-2 GUILD_FLAG
+gef_fild13,313,83,0 duplicate(OutsideFlagsG5) Mersetzdeitz#2 GUILD_FLAG
+gef_fild13,252,51,2 duplicate(OutsideFlagsG5) Mersetzdeitz#3 GUILD_FLAG
+gef_fild13,26,147,2 duplicate(OutsideFlagsG5) Mersetzdeitz#4 GUILD_FLAG
// Guild Flag (Inside Castle)
//============================================================
-- script Mersetzdeitz#5::InsideFlagsG5 722,{
+- script Mersetzdeitz#5::InsideFlagsG5 GUILD_FLAG,{
end;
OnRecvCastleG05:
- FlagEmblem GetCastleData("gefg_cas05",1);
+ flagemblem getcastledata("gefg_cas05",1);
end;
}
-gefg_cas05,77,185,7 duplicate(InsideFlagsG5) Mersetzdeitz#5-2 722
-gefg_cas05,92,181,0 duplicate(InsideFlagsG5) Mersetzdeitz#6 722
-gefg_cas05,83,158,1 duplicate(InsideFlagsG5) Mersetzdeitz#7 722
-gefg_cas05,62,144,7 duplicate(InsideFlagsG5) Mersetzdeitz#8 722
-gefg_cas05,62,66,4 duplicate(InsideFlagsG5) Mersetzdeitz#9 722
-gefg_cas05,69,66,4 duplicate(InsideFlagsG5) Mersetzdeitz#10 722
+gefg_cas05,77,185,7 duplicate(InsideFlagsG5) Mersetzdeitz#5-2 GUILD_FLAG
+gefg_cas05,92,181,0 duplicate(InsideFlagsG5) Mersetzdeitz#6 GUILD_FLAG
+gefg_cas05,83,158,1 duplicate(InsideFlagsG5) Mersetzdeitz#7 GUILD_FLAG
+gefg_cas05,62,144,7 duplicate(InsideFlagsG5) Mersetzdeitz#8 GUILD_FLAG
+gefg_cas05,62,66,4 duplicate(InsideFlagsG5) Mersetzdeitz#9 GUILD_FLAG
+gefg_cas05,69,66,4 duplicate(InsideFlagsG5) Mersetzdeitz#10 GUILD_FLAG
// Guild Flag (Town)
//============================================================
-geffen,131,123,6 duplicate(InsideFlagsG5) Mersetzdeitz#11 722
+geffen,131,123,6 duplicate(InsideFlagsG5) Mersetzdeitz#11 GUILD_FLAG
// Kafra Employee
//============================================================
-gefg_cas05,61,52,5 duplicate(guildkafra) Kafra Staff#gefg_cas05 117
+gefg_cas05,61,52,5 duplicate(guildkafra) Kafra Staff#gefg_cas05 4_F_KAFRA1
// Steward
//============================================================
-gefg_cas05,70,52,3 duplicate(cm) Byohre#gefg_cas05 55
+gefg_cas05,70,52,3 duplicate(cm) Byohre#gefg_cas05 1_M_JOBTESTER
// Treasure Room Exit
//============================================================
-gefg_cas05,149,107,0 script #lever_G05 111,{
+gefg_cas05,149,107,0 script #lever_G05 HIDDEN_NPC,{
mes " ";
mes "There's a small lever. Will you pull it?";
@@ -115,7 +115,7 @@ gefg_cas05,149,107,0 script #lever_G05 111,{
// Guild Dungeon Switch
//============================================================
-gefg_cas05,65,22,0 duplicate(gdlever) #gefg_cas05 111
+gefg_cas05,65,22,0 duplicate(gdlever) #gefg_cas05 HIDDEN_NPC
// Guild Treasure Spawns
//============================================================
diff --git a/npc/guild/payg_cas01.txt b/npc/guild/payg_cas01.txt
index bd33111cd..2b172929b 100644
--- a/npc/guild/payg_cas01.txt
+++ b/npc/guild/payg_cas01.txt
@@ -16,9 +16,9 @@
// Guild Flags (Outside Castle)
//============================================================
-- script Bright Arbor#1::OutsideFlagsPA1 722,{
+- script Bright Arbor#1::OutsideFlagsPA1 GUILD_FLAG,{
- set .@GID, GetCastleData("payg_cas01",1);
+ set .@GID, getcastledata("payg_cas01",1);
if (.@GID == 0) {
mes "[ Edict of the Divine Rune-Midgarts Kingdom ]";
@@ -41,7 +41,7 @@
next;
if(select("Return to the guild castle.:Quit.") == 1) {
close2;
- if (getcharid(2) == GetCastleData("payg_cas01",1)) {
+ if (getcharid(2) == getcastledata("payg_cas01",1)) {
warp "payg_cas01",54,144;
end;
}
@@ -53,57 +53,57 @@
mes " ";
mes "1. Follow the ordinance of The Divine Rune-Midgarts Kingdom, ";
mes "we approve that this place is in";
- mes "the private prossession of ^ff0000"+GetGuildName(.@GID)+"^000000 Guild.";
+ mes "the private prossession of ^ff0000"+getguildname(.@GID)+"^000000 Guild.";
mes " ";
- mes "2. The guild Master of ^ff0000"+GetGuildName(.@GID)+"^000000 Guild is";
- mes "^ff0000"+GetGuildMaster(.@GID)+"^000000";
+ mes "2. The guild Master of ^ff0000"+getguildname(.@GID)+"^000000 Guild is";
+ mes "^ff0000"+getguildmaster(.@GID)+"^000000";
mes "If there is anyone who objects to this,";
mes "prove your strength and honor with a steel blade in your hand.";
close;
OnRecvCastlePy01:
- FlagEmblem GetCastleData("payg_cas01",1);
+ flagemblem getcastledata("payg_cas01",1);
end;
}
-pay_gld,125,236,4 duplicate(OutsideFlagsPA1) Bright Arbor#1-2 722
-pay_gld,110,233,4 duplicate(OutsideFlagsPA1) Bright Arbor#2 722
-pay_gld,116,233,4 duplicate(OutsideFlagsPA1) Bright Arbor#3 722
-pay_gld,91,239,2 duplicate(OutsideFlagsPA1) Bright Arbor#4 722
+pay_gld,125,236,4 duplicate(OutsideFlagsPA1) Bright Arbor#1-2 GUILD_FLAG
+pay_gld,110,233,4 duplicate(OutsideFlagsPA1) Bright Arbor#2 GUILD_FLAG
+pay_gld,116,233,4 duplicate(OutsideFlagsPA1) Bright Arbor#3 GUILD_FLAG
+pay_gld,91,239,2 duplicate(OutsideFlagsPA1) Bright Arbor#4 GUILD_FLAG
// Guild Flags (Inside Castle)
//============================================================
-- script Bright Arbor#5::InsideFlagsPA1 722,{
+- script Bright Arbor#5::InsideFlagsPA1 GUILD_FLAG,{
end;
OnRecvCastlePy01:
- FlagEmblem GetCastleData("payg_cas01",1);
+ flagemblem getcastledata("payg_cas01",1);
end;
}
-payg_cas01,238,67,4 duplicate(InsideFlagsPA1) Bright Arbor#5-2 722
-payg_cas01,233,67,4 duplicate(InsideFlagsPA1) Bright Arbor#6 722
-payg_cas01,221,123,4 duplicate(InsideFlagsPA1) Bright Arbor#7 722
-payg_cas01,221,116,4 duplicate(InsideFlagsPA1) Bright Arbor#8 722
-payg_cas01,206,108,4 duplicate(InsideFlagsPA1) Bright Arbor#9 722
-payg_cas01,212,108,4 duplicate(InsideFlagsPA1) Bright Arbor#10 722
+payg_cas01,238,67,4 duplicate(InsideFlagsPA1) Bright Arbor#5-2 GUILD_FLAG
+payg_cas01,233,67,4 duplicate(InsideFlagsPA1) Bright Arbor#6 GUILD_FLAG
+payg_cas01,221,123,4 duplicate(InsideFlagsPA1) Bright Arbor#7 GUILD_FLAG
+payg_cas01,221,116,4 duplicate(InsideFlagsPA1) Bright Arbor#8 GUILD_FLAG
+payg_cas01,206,108,4 duplicate(InsideFlagsPA1) Bright Arbor#9 GUILD_FLAG
+payg_cas01,212,108,4 duplicate(InsideFlagsPA1) Bright Arbor#10 GUILD_FLAG
// Guild Flag (Town)
//============================================================
-payon,90,322,4 duplicate(InsideFlagsPA1) Bright Arbor#11 722
-payon,166,177,3 duplicate(InsideFlagsPA1) Bright Arbor#12 722
+payon,90,322,4 duplicate(InsideFlagsPA1) Bright Arbor#11 GUILD_FLAG
+payon,166,177,3 duplicate(InsideFlagsPA1) Bright Arbor#12 GUILD_FLAG
// Kafra Employee
//============================================================
-payg_cas01,128,58,3 duplicate(guildkafra) Kafra Staff#payg_cas01 117
+payg_cas01,128,58,3 duplicate(guildkafra) Kafra Staff#payg_cas01 4_F_KAFRA1
// Steward
//============================================================
-payg_cas01,120,58,4 duplicate(cm) Kurunnadi#payg_cas01 55
+payg_cas01,120,58,4 duplicate(cm) Kurunnadi#payg_cas01 1_M_JOBTESTER
// Treasure Room Exit
//============================================================
-payg_cas01,295,8,0 script #lever_PA01 111,{
+payg_cas01,295,8,0 script #lever_PA01 HIDDEN_NPC,{
mes " ";
mes "There's a small lever. Will you pull it?";
@@ -118,7 +118,7 @@ payg_cas01,295,8,0 script #lever_PA01 111,{
// Guild Dungeon Switch
//============================================================
-payg_cas01,101,25,0 duplicate(gdlever) #payg_cas01 111
+payg_cas01,101,25,0 duplicate(gdlever) #payg_cas01 HIDDEN_NPC
// Guild Treasure Spawns
//============================================================
diff --git a/npc/guild/payg_cas02.txt b/npc/guild/payg_cas02.txt
index 27e5fc4f0..cb7403c6a 100644
--- a/npc/guild/payg_cas02.txt
+++ b/npc/guild/payg_cas02.txt
@@ -17,9 +17,9 @@
// Guild Flags (Outside Castle)
//============================================================
-- script Scarlet Palace#1::OutsideFlagsPA2 722,{
+- script Scarlet Palace#1::OutsideFlagsPA2 GUILD_FLAG,{
- set .@GID, GetCastleData("payg_cas02",1);
+ set .@GID, getcastledata("payg_cas02",1);
if (.@GID == 0) {
mes "[ Edict of the Divine Rune-Midgarts Kingdom ]";
@@ -42,7 +42,7 @@
next;
if(select("Return to the guild castle.:Quit.") == 1) {
close2;
- if (getcharid(2) == GetCastleData("payg_cas02",1)) {
+ if (getcharid(2) == getcastledata("payg_cas02",1)) {
warp "payg_cas02",278,251;
end;
}
@@ -54,57 +54,57 @@
mes " ";
mes "1. Follow the ordinance of The Divine Rune-Midgarts Kingdom, ";
mes "we approve that this place is in";
- mes "the private prossession of ^ff0000"+GetGuildName(.@GID)+"^000000 Guild.";
+ mes "the private prossession of ^ff0000"+getguildname(.@GID)+"^000000 Guild.";
mes " ";
- mes "2. The guild Master of ^ff0000"+GetGuildName(.@GID)+"^000000 Guild is";
- mes "^ff0000"+GetGuildMaster(.@GID)+"^000000";
+ mes "2. The guild Master of ^ff0000"+getguildname(.@GID)+"^000000 Guild is";
+ mes "^ff0000"+getguildmaster(.@GID)+"^000000";
mes "If there is anyone who objects to this,";
mes "prove your strength and honor with a steel blade in your hand.";
close;
OnRecvCastlePy02:
- FlagEmblem GetCastleData("payg_cas02",1);
+ flagemblem getcastledata("payg_cas02",1);
end;
}
-pay_gld,292,112,6 duplicate(OutsideFlagsPA2) Scarlet Palace#1-2 722
-pay_gld,292,120,6 duplicate(OutsideFlagsPA2) Scarlet Palace#2 722
-pay_gld,291,135,6 duplicate(OutsideFlagsPA2) Scarlet Palace#3 722
-pay_gld,271,163,0 duplicate(OutsideFlagsPA2) Scarlet Palace#4 722
+pay_gld,292,112,6 duplicate(OutsideFlagsPA2) Scarlet Palace#1-2 GUILD_FLAG
+pay_gld,292,120,6 duplicate(OutsideFlagsPA2) Scarlet Palace#2 GUILD_FLAG
+pay_gld,291,135,6 duplicate(OutsideFlagsPA2) Scarlet Palace#3 GUILD_FLAG
+pay_gld,271,163,0 duplicate(OutsideFlagsPA2) Scarlet Palace#4 GUILD_FLAG
// Guild Flags (Inside Castle)
//============================================================
-- script Scarlet Palace#5::InsideFlagsPA2 722,{
+- script Scarlet Palace#5::InsideFlagsPA2 GUILD_FLAG,{
end;
OnRecvCastlePy02:
- FlagEmblem GetCastleData("payg_cas02",1);
+ flagemblem getcastledata("payg_cas02",1);
end;
}
-payg_cas02,254,40,6 duplicate(InsideFlagsPA2) Scarlet Palace#5-2 722
-payg_cas02,254,48,6 duplicate(InsideFlagsPA2) Scarlet Palace#6 722
-payg_cas02,202,49,0 duplicate(InsideFlagsPA2) Scarlet Palace#7 722
-payg_cas02,209,49,0 duplicate(InsideFlagsPA2) Scarlet Palace#8 722
-payg_cas02,59,282,4 duplicate(InsideFlagsPA2) Scarlet Palace#9 722
-payg_cas02,70,282,4 duplicate(InsideFlagsPA2) Scarlet Palace#10 722
+payg_cas02,254,40,6 duplicate(InsideFlagsPA2) Scarlet Palace#5-2 GUILD_FLAG
+payg_cas02,254,48,6 duplicate(InsideFlagsPA2) Scarlet Palace#6 GUILD_FLAG
+payg_cas02,202,49,0 duplicate(InsideFlagsPA2) Scarlet Palace#7 GUILD_FLAG
+payg_cas02,209,49,0 duplicate(InsideFlagsPA2) Scarlet Palace#8 GUILD_FLAG
+payg_cas02,59,282,4 duplicate(InsideFlagsPA2) Scarlet Palace#9 GUILD_FLAG
+payg_cas02,70,282,4 duplicate(InsideFlagsPA2) Scarlet Palace#10 GUILD_FLAG
// Guild Flag (Town)
//============================================================
-payon,97,322,4 duplicate(InsideFlagsPA2) Scarlet Palace#11 722
-payon,166,173,3 duplicate(InsideFlagsPA2) Scarlet Palace#12 722
+payon,97,322,4 duplicate(InsideFlagsPA2) Scarlet Palace#11 GUILD_FLAG
+payon,166,173,3 duplicate(InsideFlagsPA2) Scarlet Palace#12 GUILD_FLAG
// Kafra Employee
//============================================================
-payg_cas02,22,275,5 duplicate(guildkafra) Kafra Staff#payg_cas02 117
+payg_cas02,22,275,5 duplicate(guildkafra) Kafra Staff#payg_cas02 4_F_KAFRA1
// Steward
//============================================================
-payg_cas02,22,260,7 duplicate(cm) Cherieos#payg_cas02 55
+payg_cas02,22,260,7 duplicate(cm) Cherieos#payg_cas02 1_M_JOBTESTER
// Treasure Room Exit
//============================================================
-payg_cas02,149,149,0 script #lever_PA02 111,{
+payg_cas02,149,149,0 script #lever_PA02 HIDDEN_NPC,{
mes " ";
mes "There's a small lever. Will you pull it?";
@@ -119,7 +119,7 @@ payg_cas02,149,149,0 script #lever_PA02 111,{
// Guild Dungeon Switch
//============================================================
-payg_cas02,278,247,0 duplicate(gdlever) #payg_cas02 111
+payg_cas02,278,247,0 duplicate(gdlever) #payg_cas02 HIDDEN_NPC
// Guild Treasure Spawns
//============================================================
diff --git a/npc/guild/payg_cas03.txt b/npc/guild/payg_cas03.txt
index e67b9798f..54c69087e 100644
--- a/npc/guild/payg_cas03.txt
+++ b/npc/guild/payg_cas03.txt
@@ -16,9 +16,9 @@
// Guild Flags (Outside Castle)
//============================================================
-- script Holy Shadow#1::OutsideFlagsPA3 722,{
+- script Holy Shadow#1::OutsideFlagsPA3 GUILD_FLAG,{
- set .@GID, GetCastleData("payg_cas03",1);
+ set .@GID, getcastledata("payg_cas03",1);
if (.@GID == 0) {
mes "[ Edict of the Divine Rune-Midgarts Kingdom ]";
@@ -41,7 +41,7 @@
next;
if(select("Return to the guild castle.:Quit.") == 1) {
close2;
- if (getcharid(2) == GetCastleData("payg_cas03",1)) {
+ if (getcharid(2) == getcastledata("payg_cas03",1)) {
warp "payg_cas03",9,263;
end;
}
@@ -53,57 +53,57 @@
mes " ";
mes "1. Follow the ordinance of The Divine Rune-Midgarts Kingdom, ";
mes "we approve that this place is in";
- mes "the private prossession of ^ff0000"+GetGuildName(.@GID)+"^000000 Guild.";
+ mes "the private prossession of ^ff0000"+getguildname(.@GID)+"^000000 Guild.";
mes " ";
- mes "2. The guild Master of ^ff0000"+GetGuildName(.@GID)+"^000000 Guild is";
- mes "^ff0000"+GetGuildMaster(.@GID)+"^000000";
+ mes "2. The guild Master of ^ff0000"+getguildname(.@GID)+"^000000 Guild is";
+ mes "^ff0000"+getguildmaster(.@GID)+"^000000";
mes "If there is anyone who objects to this,";
mes "prove your strength and honor with a steel blade in your hand.";
close;
OnRecvCastlePy03:
- FlagEmblem GetCastleData("payg_cas03",1);
+ flagemblem getcastledata("payg_cas03",1);
end;
}
-pay_gld,321,298,2 duplicate(OutsideFlagsPA3) Holy Shadow#1-2 722
-pay_gld,321,289,2 duplicate(OutsideFlagsPA3) Holy Shadow#2 722
-pay_gld,327,304,1 duplicate(OutsideFlagsPA3) Holy Shadow#3 722
-pay_gld,333,254,4 duplicate(OutsideFlagsPA3) Holy Shadow#4 722
+pay_gld,321,298,2 duplicate(OutsideFlagsPA3) Holy Shadow#1-2 GUILD_FLAG
+pay_gld,321,289,2 duplicate(OutsideFlagsPA3) Holy Shadow#2 GUILD_FLAG
+pay_gld,327,304,1 duplicate(OutsideFlagsPA3) Holy Shadow#3 GUILD_FLAG
+pay_gld,333,254,4 duplicate(OutsideFlagsPA3) Holy Shadow#4 GUILD_FLAG
// Guild Flags (Inside Castle)
//============================================================
-- script Holy Shadow#5::InsideFlagsPA3 722,{
+- script Holy Shadow#5::InsideFlagsPA3 GUILD_FLAG,{
end;
OnRecvCastlePy03:
- FlagEmblem GetCastleData("payg_cas03",1);
+ flagemblem getcastledata("payg_cas03",1);
end;
}
-payg_cas03,236,54,2 duplicate(InsideFlagsPA3) Holy Shadow#5-2 722
-payg_cas03,236,45,2 duplicate(InsideFlagsPA3) Holy Shadow#6 722
-payg_cas03,259,66,4 duplicate(InsideFlagsPA3) Holy Shadow#7 722
-payg_cas03,266,66,4 duplicate(InsideFlagsPA3) Holy Shadow#8 722
-payg_cas03,34,31,4 duplicate(InsideFlagsPA3) Holy Shadow#9 722
-payg_cas03,43,31,4 duplicate(InsideFlagsPA3) Holy Shadow#10 722
+payg_cas03,236,54,2 duplicate(InsideFlagsPA3) Holy Shadow#5-2 GUILD_FLAG
+payg_cas03,236,45,2 duplicate(InsideFlagsPA3) Holy Shadow#6 GUILD_FLAG
+payg_cas03,259,66,4 duplicate(InsideFlagsPA3) Holy Shadow#7 GUILD_FLAG
+payg_cas03,266,66,4 duplicate(InsideFlagsPA3) Holy Shadow#8 GUILD_FLAG
+payg_cas03,34,31,4 duplicate(InsideFlagsPA3) Holy Shadow#9 GUILD_FLAG
+payg_cas03,43,31,4 duplicate(InsideFlagsPA3) Holy Shadow#10 GUILD_FLAG
// Guild Flag (Town)
//============================================================
-payon,113,322,4 duplicate(InsideFlagsPA3) Holy Shadow#11 722
-payon,166,169,3 duplicate(InsideFlagsPA3) Holy Shadow#12 722
+payon,113,322,4 duplicate(InsideFlagsPA3) Holy Shadow#11 GUILD_FLAG
+payon,166,169,3 duplicate(InsideFlagsPA3) Holy Shadow#12 GUILD_FLAG
// Kafra Employee
//============================================================
-payg_cas03,9,263,5 duplicate(guildkafra) Kafra Staff#payg_cas03 117
+payg_cas03,9,263,5 duplicate(guildkafra) Kafra Staff#payg_cas03 4_F_KAFRA1
// Steward
//============================================================
-payg_cas03,50,261,3 duplicate(cm) Gheriot#payg_cas03 55
+payg_cas03,50,261,3 duplicate(cm) Gheriot#payg_cas03 1_M_JOBTESTER
// Treasure Room Exit
//============================================================
-payg_cas03,163,167,0 script #lever_PA03 111,{
+payg_cas03,163,167,0 script #lever_PA03 HIDDEN_NPC,{
mes " ";
mes "There's a small lever. Will you pull it?";
@@ -118,7 +118,7 @@ payg_cas03,163,167,0 script #lever_PA03 111,{
// Guild Dungeon Switch
//============================================================
-payg_cas03,38,42,0 duplicate(gdlever) #payg_cas03 111
+payg_cas03,38,42,0 duplicate(gdlever) #payg_cas03 HIDDEN_NPC
// Guild Treasure Spawns
//============================================================
diff --git a/npc/guild/payg_cas04.txt b/npc/guild/payg_cas04.txt
index 4f584e368..265ace62f 100644
--- a/npc/guild/payg_cas04.txt
+++ b/npc/guild/payg_cas04.txt
@@ -17,9 +17,9 @@
// Guild Flags (Outside Castle)
//============================================================
-- script Sacred Altar#1::OutsideFlagsPA4 722,{
+- script Sacred Altar#1::OutsideFlagsPA4 GUILD_FLAG,{
- set .@GID, GetCastleData("payg_cas04",1);
+ set .@GID, getcastledata("payg_cas04",1);
if (.@GID == 0) {
mes "[ Edict of the Divine Rune-Midgarts Kingdom ]";
@@ -42,7 +42,7 @@
next;
if(select("Return to the guild castle.:Quit.") == 1) {
close2;
- if (getcharid(2) == GetCastleData("payg_cas04",1)) {
+ if (getcharid(2) == getcastledata("payg_cas04",1)) {
warp "payg_cas04",40,235;
end;
}
@@ -54,57 +54,57 @@
mes " ";
mes "1. Follow the ordinance of The Divine Rune-Midgarts Kingdom, ";
mes "we approve that this place is in";
- mes "the private prossession of ^ff0000"+GetGuildName(.@GID)+"^000000 Guild.";
+ mes "the private prossession of ^ff0000"+getguildname(.@GID)+"^000000 Guild.";
mes " ";
- mes "2. The guild Master of ^ff0000"+GetGuildName(.@GID)+"^000000 Guild is";
- mes "^ff0000"+GetGuildMaster(.@GID)+"^000000";
+ mes "2. The guild Master of ^ff0000"+getguildname(.@GID)+"^000000 Guild is";
+ mes "^ff0000"+getguildmaster(.@GID)+"^000000";
mes "If there is anyone who objects to this,";
mes "prove your strength and honor with a steel blade in your hand.";
close;
OnRecvCastlePy04:
- FlagEmblem GetCastleData("payg_cas04",1);
+ flagemblem getcastledata("payg_cas04",1);
end;
}
-pay_gld,137,160,0 duplicate(OutsideFlagsPA4) Sacred Altar#1-2 722
-pay_gld,143,160,0 duplicate(OutsideFlagsPA4) Sacred Altar#2 722
-pay_gld,133,151,2 duplicate(OutsideFlagsPA4) Sacred Altar#3 722
-pay_gld,153,166,1 duplicate(OutsideFlagsPA4) Sacred Altar#4 722
+pay_gld,137,160,0 duplicate(OutsideFlagsPA4) Sacred Altar#1-2 GUILD_FLAG
+pay_gld,143,160,0 duplicate(OutsideFlagsPA4) Sacred Altar#2 GUILD_FLAG
+pay_gld,133,151,2 duplicate(OutsideFlagsPA4) Sacred Altar#3 GUILD_FLAG
+pay_gld,153,166,1 duplicate(OutsideFlagsPA4) Sacred Altar#4 GUILD_FLAG
// Guild Flags (Inside Castle)
//============================================================
-- script Sacred Altar#5::InsideFlagsPA4 722,{
+- script Sacred Altar#5::InsideFlagsPA4 GUILD_FLAG,{
end;
OnRecvCastlePy04:
- FlagEmblem GetCastleData("payg_cas04",1);
+ flagemblem getcastledata("payg_cas04",1);
end;
}
-payg_cas04,255,259,0 duplicate(InsideFlagsPA4) Sacred Altar#5-2 722
-payg_cas04,248,259,0 duplicate(InsideFlagsPA4) Sacred Altar#6 722
-payg_cas04,248,168,6 duplicate(InsideFlagsPA4) Sacred Altar#7 722
-payg_cas04,248,160,6 duplicate(InsideFlagsPA4) Sacred Altar#8 722
-payg_cas04,232,181,4 duplicate(InsideFlagsPA4) Sacred Altar#9 722
-payg_cas04,239,181,4 duplicate(InsideFlagsPA4) Sacred Altar#10 722
+payg_cas04,255,259,0 duplicate(InsideFlagsPA4) Sacred Altar#5-2 GUILD_FLAG
+payg_cas04,248,259,0 duplicate(InsideFlagsPA4) Sacred Altar#6 GUILD_FLAG
+payg_cas04,248,168,6 duplicate(InsideFlagsPA4) Sacred Altar#7 GUILD_FLAG
+payg_cas04,248,160,6 duplicate(InsideFlagsPA4) Sacred Altar#8 GUILD_FLAG
+payg_cas04,232,181,4 duplicate(InsideFlagsPA4) Sacred Altar#9 GUILD_FLAG
+payg_cas04,239,181,4 duplicate(InsideFlagsPA4) Sacred Altar#10 GUILD_FLAG
// Guild Flag (Town)
//============================================================
-payon,118,322,4 duplicate(InsideFlagsPA4) Sacred Altar#11 722
-payon,166,165,3 duplicate(InsideFlagsPA4) Sacred Altar#12 722
+payon,118,322,4 duplicate(InsideFlagsPA4) Sacred Altar#11 GUILD_FLAG
+payon,166,165,3 duplicate(InsideFlagsPA4) Sacred Altar#12 GUILD_FLAG
// Kafra Employee
//============================================================
-payg_cas04,40,235,1 duplicate(guildkafra) Kafra Staff#payg_cas04 117
+payg_cas04,40,235,1 duplicate(guildkafra) Kafra Staff#payg_cas04 4_F_KAFRA1
// Steward
//============================================================
-payg_cas04,38,284,3 duplicate(cm) DJ#payg_cas04 55
+payg_cas04,38,284,3 duplicate(cm) DJ#payg_cas04 1_M_JOBTESTER
// Treasure Room Exit
//============================================================
-payg_cas04,151,47,0 script #lever_PA04 111,{
+payg_cas04,151,47,0 script #lever_PA04 HIDDEN_NPC,{
mes " ";
mes "There's a small lever. Will you pull it?";
@@ -119,7 +119,7 @@ payg_cas04,151,47,0 script #lever_PA04 111,{
// Guild Dungeon Switch
//============================================================
-payg_cas04,52,48,0 duplicate(gdlever) #payg_cas04 111
+payg_cas04,52,48,0 duplicate(gdlever) #payg_cas04 HIDDEN_NPC
// Guild Treasure Spawns
//============================================================
diff --git a/npc/guild/payg_cas05.txt b/npc/guild/payg_cas05.txt
index ce5ee2f06..ec616656e 100644
--- a/npc/guild/payg_cas05.txt
+++ b/npc/guild/payg_cas05.txt
@@ -16,9 +16,9 @@
// Guild Flags (Outside Castle)
//============================================================
-- script Bamboo Grove Hill#1::OutsideFlagsPA5 722,{
+- script Bamboo Grove Hill#1::OutsideFlagsPA5 GUILD_FLAG,{
- set .@GID, GetCastleData("payg_cas05",1);
+ set .@GID, getcastledata("payg_cas05",1);
if (.@GID == 0) {
mes "[ Edict of the Divine Rune-Midgarts Kingdom ]";
@@ -41,7 +41,7 @@
next;
if(select("Return to the guild castle.:Quit.") == 1) {
close2;
- if (getcharid(2) == GetCastleData("payg_cas05",1)) {
+ if (getcharid(2) == getcastledata("payg_cas05",1)) {
warp "payg_cas05",243,27;
end;
}
@@ -53,57 +53,57 @@
mes " ";
mes "1. Follow the ordinance of The Divine Rune-Midgarts Kingdom, ";
mes "we approve that this place is in";
- mes "the private prossession of ^ff0000"+GetGuildName(.@GID)+"^000000 Guild.";
+ mes "the private prossession of ^ff0000"+getguildname(.@GID)+"^000000 Guild.";
mes " ";
- mes "2. The guild Master of ^ff0000"+GetGuildName(.@GID)+"^000000 Guild is";
- mes "^ff0000"+GetGuildMaster(.@GID)+"^000000";
+ mes "2. The guild Master of ^ff0000"+getguildname(.@GID)+"^000000 Guild is";
+ mes "^ff0000"+getguildmaster(.@GID)+"^000000";
mes "If there is anyone who objects to this,";
mes "prove your strength and honor with a steel blade in your hand.";
close;
OnRecvCastlePy05:
- FlagEmblem GetCastleData("payg_cas05",1);
+ flagemblem getcastledata("payg_cas05",1);
end;
}
-pay_gld,208,268,4 duplicate(OutsideFlagsPA5) Bamboo Grove Hill#1-2 722
-pay_gld,199,268,4 duplicate(OutsideFlagsPA5) Bamboo Grove Hill#2 722
-pay_gld,190,277,3 duplicate(OutsideFlagsPA5) Bamboo Grove Hill#3 722
-pay_gld,187,294,2 duplicate(OutsideFlagsPA5) Bamboo Grove Hill#4 722
+pay_gld,208,268,4 duplicate(OutsideFlagsPA5) Bamboo Grove Hill#1-2 GUILD_FLAG
+pay_gld,199,268,4 duplicate(OutsideFlagsPA5) Bamboo Grove Hill#2 GUILD_FLAG
+pay_gld,190,277,3 duplicate(OutsideFlagsPA5) Bamboo Grove Hill#3 GUILD_FLAG
+pay_gld,187,294,2 duplicate(OutsideFlagsPA5) Bamboo Grove Hill#4 GUILD_FLAG
// Guild Flags (Inside Castle)
//============================================================
-- script Bamboo Grove Hill#5::InsideFlagsPA5 722,{
+- script Bamboo Grove Hill#5::InsideFlagsPA5 GUILD_FLAG,{
end;
OnRecvCastlePy05:
- FlagEmblem GetCastleData("payg_cas05",1);
+ flagemblem getcastledata("payg_cas05",1);
end;
}
-payg_cas05,32,249,4 duplicate(InsideFlagsPA5) Bamboo Grove Hill#5-2 722
-payg_cas05,24,249,4 duplicate(InsideFlagsPA5) Bamboo Grove Hill#6 722
-payg_cas05,62,271,0 duplicate(InsideFlagsPA5) Bamboo Grove Hill#7 722
-payg_cas05,57,271,0 duplicate(InsideFlagsPA5) Bamboo Grove Hill#8 722
-payg_cas05,55,252,2 duplicate(InsideFlagsPA5) Bamboo Grove Hill#9 722
-payg_cas05,55,260,2 duplicate(InsideFlagsPA5) Bamboo Grove Hill#10 722
+payg_cas05,32,249,4 duplicate(InsideFlagsPA5) Bamboo Grove Hill#5-2 GUILD_FLAG
+payg_cas05,24,249,4 duplicate(InsideFlagsPA5) Bamboo Grove Hill#6 GUILD_FLAG
+payg_cas05,62,271,0 duplicate(InsideFlagsPA5) Bamboo Grove Hill#7 GUILD_FLAG
+payg_cas05,57,271,0 duplicate(InsideFlagsPA5) Bamboo Grove Hill#8 GUILD_FLAG
+payg_cas05,55,252,2 duplicate(InsideFlagsPA5) Bamboo Grove Hill#9 GUILD_FLAG
+payg_cas05,55,260,2 duplicate(InsideFlagsPA5) Bamboo Grove Hill#10 GUILD_FLAG
// Guild Flag (Town)
//============================================================
-payon,123,322,4 duplicate(InsideFlagsPA5) Bamboo Grove Hill#11 722
-payon,166,161,3 duplicate(InsideFlagsPA5) Bamboo Grove Hill#12 722
+payon,123,322,4 duplicate(InsideFlagsPA5) Bamboo Grove Hill#11 GUILD_FLAG
+payon,166,161,3 duplicate(InsideFlagsPA5) Bamboo Grove Hill#12 GUILD_FLAG
// Kafra Employee
//============================================================
-payg_cas05,276,227,1 duplicate(guildkafra) Kafra Staff#payg_cas05 117
+payg_cas05,276,227,1 duplicate(guildkafra) Kafra Staff#payg_cas05 4_F_KAFRA1
// Steward
//============================================================
-payg_cas05,277,249,3 duplicate(cm) Nahzarf#payg_cas05 55
+payg_cas05,277,249,3 duplicate(cm) Nahzarf#payg_cas05 1_M_JOBTESTER
// Treasure Room Exit
//============================================================
-payg_cas05,161,136,0 script #lever_PA05 111,{
+payg_cas05,161,136,0 script #lever_PA05 HIDDEN_NPC,{
mes " ";
mes "There's a small lever. Will you pull it?";
@@ -118,7 +118,7 @@ payg_cas05,161,136,0 script #lever_PA05 111,{
// Guild Dungeon Switch
//============================================================
-payg_cas05,249,15,0 duplicate(gdlever) #payg_cas05 111
+payg_cas05,249,15,0 duplicate(gdlever) #payg_cas05 HIDDEN_NPC
// Guild Treasure Spawns
//============================================================
diff --git a/npc/guild/prtg_cas01.txt b/npc/guild/prtg_cas01.txt
index 25206d922..a99f37ac9 100644
--- a/npc/guild/prtg_cas01.txt
+++ b/npc/guild/prtg_cas01.txt
@@ -16,9 +16,9 @@
// Guild Flags (Outside Castle)
//============================================================
-- script Kriemhild#1::OutsideFlagsPR1 722,{
+- script Kriemhild#1::OutsideFlagsPR1 GUILD_FLAG,{
- set .@GID, GetCastleData("prtg_cas01",1);
+ set .@GID, getcastledata("prtg_cas01",1);
if (.@GID == 0) {
mes "[ Edict of the Divine Rune-Midgarts Kingdom ]";
@@ -41,7 +41,7 @@
next;
if(select("Return to the guild castle.:Quit.") == 1) {
close2;
- if (getcharid(2) == GetCastleData("prtg_cas01",1)) {
+ if (getcharid(2) == getcastledata("prtg_cas01",1)) {
warp "prtg_cas01",96,173;
end;
}
@@ -53,60 +53,60 @@
mes " ";
mes "1. Follow the ordinance of The Divine Rune-Midgarts Kingdom, ";
mes "we approve that this place is in";
- mes "the private prossession of ^ff0000"+GetGuildName(.@GID)+"^000000 Guild.";
+ mes "the private prossession of ^ff0000"+getguildname(.@GID)+"^000000 Guild.";
mes " ";
- mes "2. The guild Master of ^ff0000"+GetGuildName(.@GID)+"^000000 Guild is";
- mes "^ff0000"+GetGuildMaster(.@GID)+"^000000";
+ mes "2. The guild Master of ^ff0000"+getguildname(.@GID)+"^000000 Guild is";
+ mes "^ff0000"+getguildmaster(.@GID)+"^000000";
mes "If there is anyone who objects to this,";
mes "prove your strength and honor with a steel blade in your hand.";
close;
OnRecvCastlePt01:
- FlagEmblem GetCastleData("prtg_cas01",1);
+ flagemblem getcastledata("prtg_cas01",1);
end;
}
-prt_gld,131,60,6 duplicate(OutsideFlagsPR1) Kriemhild#1-2 722
-prt_gld,138,68,6 duplicate(OutsideFlagsPR1) Kriemhild#2 722
-prt_gld,138,60,6 duplicate(OutsideFlagsPR1) Kriemhild#3 722
-prt_gld,135,60,6 duplicate(OutsideFlagsPR1) Kriemhild#4 722
+prt_gld,131,60,6 duplicate(OutsideFlagsPR1) Kriemhild#1-2 GUILD_FLAG
+prt_gld,138,68,6 duplicate(OutsideFlagsPR1) Kriemhild#2 GUILD_FLAG
+prt_gld,138,60,6 duplicate(OutsideFlagsPR1) Kriemhild#3 GUILD_FLAG
+prt_gld,135,60,6 duplicate(OutsideFlagsPR1) Kriemhild#4 GUILD_FLAG
// Guild Flags (Inside Castle)
//============================================================
-- script Kriemhild#5::InsideFlagsPR1 722,{
+- script Kriemhild#5::InsideFlagsPR1 GUILD_FLAG,{
end;
OnRecvCastlePt01:
- FlagEmblem GetCastleData("prtg_cas01",1);
+ flagemblem getcastledata("prtg_cas01",1);
end;
}
-prtg_cas01,58,56,4 duplicate(InsideFlagsPR1) Kriemhild#5-2 722
-prtg_cas01,64,56,4 duplicate(InsideFlagsPR1) Kriemhild#6 722
-prtg_cas01,76,32,4 duplicate(InsideFlagsPR1) Kriemhild#7 722
-prtg_cas01,84,32,4 duplicate(InsideFlagsPR1) Kriemhild#8 722
-prtg_cas01,94,39,4 duplicate(InsideFlagsPR1) Kriemhild#9 722
-prtg_cas01,94,24,4 duplicate(InsideFlagsPR1) Kriemhild#10 722
-prtg_cas01,73,14,4 duplicate(InsideFlagsPR1) Kriemhild#11 722
-prtg_cas01,73,6,4 duplicate(InsideFlagsPR1) Kriemhild#12 722
-prtg_cas01,55,46,4 duplicate(InsideFlagsPR1) Kriemhild#13 722
-prtg_cas01,45,46,4 duplicate(InsideFlagsPR1) Kriemhild#14 722
+prtg_cas01,58,56,4 duplicate(InsideFlagsPR1) Kriemhild#5-2 GUILD_FLAG
+prtg_cas01,64,56,4 duplicate(InsideFlagsPR1) Kriemhild#6 GUILD_FLAG
+prtg_cas01,76,32,4 duplicate(InsideFlagsPR1) Kriemhild#7 GUILD_FLAG
+prtg_cas01,84,32,4 duplicate(InsideFlagsPR1) Kriemhild#8 GUILD_FLAG
+prtg_cas01,94,39,4 duplicate(InsideFlagsPR1) Kriemhild#9 GUILD_FLAG
+prtg_cas01,94,24,4 duplicate(InsideFlagsPR1) Kriemhild#10 GUILD_FLAG
+prtg_cas01,73,14,4 duplicate(InsideFlagsPR1) Kriemhild#11 GUILD_FLAG
+prtg_cas01,73,6,4 duplicate(InsideFlagsPR1) Kriemhild#12 GUILD_FLAG
+prtg_cas01,55,46,4 duplicate(InsideFlagsPR1) Kriemhild#13 GUILD_FLAG
+prtg_cas01,45,46,4 duplicate(InsideFlagsPR1) Kriemhild#14 GUILD_FLAG
// Guild Flag (Town)
//============================================================
-prontera,155,190,4 duplicate(InsideFlagsPR1) Kriemhild#15 722
+prontera,155,190,4 duplicate(InsideFlagsPR1) Kriemhild#15 GUILD_FLAG
// Kafra Employee
//============================================================
-prtg_cas01,96,173,0 duplicate(guildkafra) Kafra Staff#prtg_cas01 117
+prtg_cas01,96,173,0 duplicate(guildkafra) Kafra Staff#prtg_cas01 4_F_KAFRA1
// Steward
//============================================================
-prtg_cas01,112,181,0 duplicate(cm) Ahvray#prtg_cas01 55
+prtg_cas01,112,181,0 duplicate(cm) Ahvray#prtg_cas01 1_M_JOBTESTER
// Treasure Room Exit
//============================================================
-prtg_cas01,15,208,0 script #Lever_PR01 111,{
+prtg_cas01,15,208,0 script #Lever_PR01 HIDDEN_NPC,{
mes " ";
mes "There's a small lever. Will you pull it?";
@@ -121,7 +121,7 @@ prtg_cas01,15,208,0 script #Lever_PR01 111,{
// Guild Dungeon Switch
//============================================================
-prtg_cas01,94,200,0 duplicate(gdlever) #prtg_cas01 111
+prtg_cas01,94,200,0 duplicate(gdlever) #prtg_cas01 HIDDEN_NPC
// Guild Treasure Spawns
//============================================================
diff --git a/npc/guild/prtg_cas02.txt b/npc/guild/prtg_cas02.txt
index 4ddb3f64f..ceaae4821 100644
--- a/npc/guild/prtg_cas02.txt
+++ b/npc/guild/prtg_cas02.txt
@@ -16,9 +16,9 @@
// Guild Flags (Outside Castle)
//============================================================
-- script Swanhild#1::OutsideFlagsPR2 722,{
+- script Swanhild#1::OutsideFlagsPR2 GUILD_FLAG,{
- set .@GID, GetCastleData("prtg_cas02",1);
+ set .@GID, getcastledata("prtg_cas02",1);
if (.@GID == 0) {
mes "[ Edict of the Divine Rune-Midgarts Kingdom ]";
@@ -41,7 +41,7 @@
next;
if(select("Return to the guild castle.:Quit.") == 1) {
close2;
- if (getcharid(2) == GetCastleData("prtg_cas02",1)) {
+ if (getcharid(2) == getcastledata("prtg_cas02",1)) {
warp "prtg_cas02",169,55;
end;
}
@@ -53,62 +53,62 @@
mes " ";
mes "1. Follow the ordinance of The Divine Rune-Midgarts Kingdom, ";
mes "we approve that this place is in";
- mes "the private prossession of ^ff0000"+GetGuildName(.@GID)+"^000000 Guild.";
+ mes "the private prossession of ^ff0000"+getguildname(.@GID)+"^000000 Guild.";
mes " ";
- mes "2. The guild Master of ^ff0000"+GetGuildName(.@GID)+"^000000 Guild is";
- mes "^ff0000"+GetGuildMaster(.@GID)+"^000000";
+ mes "2. The guild Master of ^ff0000"+getguildname(.@GID)+"^000000 Guild is";
+ mes "^ff0000"+getguildmaster(.@GID)+"^000000";
mes "If there is anyone who objects to this,";
mes "prove your strength and honor with a steel blade in your hand.";
close;
OnRecvCastlePt02:
- FlagEmblem GetCastleData("prtg_cas02",1);
+ flagemblem getcastledata("prtg_cas02",1);
end;
}
-prt_gld,244,126,8 duplicate(OutsideFlagsPR2) Swanhild#1-2 722
-prt_gld,244,128,8 duplicate(OutsideFlagsPR2) Swanhild#2 722
-prt_gld,236,126,8 duplicate(OutsideFlagsPR2) Swanhild#3 722
-prt_gld,236,128,8 duplicate(OutsideFlagsPR2) Swanhild#4 722
+prt_gld,244,126,8 duplicate(OutsideFlagsPR2) Swanhild#1-2 GUILD_FLAG
+prt_gld,244,128,8 duplicate(OutsideFlagsPR2) Swanhild#2 GUILD_FLAG
+prt_gld,236,126,8 duplicate(OutsideFlagsPR2) Swanhild#3 GUILD_FLAG
+prt_gld,236,128,8 duplicate(OutsideFlagsPR2) Swanhild#4 GUILD_FLAG
// Guild Flags (Inside Castle)
//============================================================
-- script Swanhild#5::InsideFlagsPR2 722,{
+- script Swanhild#5::InsideFlagsPR2 GUILD_FLAG,{
end;
OnRecvCastlePt02:
- FlagEmblem GetCastleData("prtg_cas02",1);
+ flagemblem getcastledata("prtg_cas02",1);
end;
}
-prtg_cas02,40,227,4 duplicate(InsideFlagsPR2) Swanhild#5-2 722
-prtg_cas02,46,227,4 duplicate(InsideFlagsPR2) Swanhild#6 722
-prtg_cas02,11,219,4 duplicate(InsideFlagsPR2) Swanhild#7 722
-prtg_cas02,11,214,4 duplicate(InsideFlagsPR2) Swanhild#8 722
-prtg_cas02,20,219,4 duplicate(InsideFlagsPR2) Swanhild#9 722
-prtg_cas02,20,214,4 duplicate(InsideFlagsPR2) Swanhild#10 722
-prtg_cas02,79,227,8 duplicate(InsideFlagsPR2) Swanhild#11 722
-prtg_cas02,70,227,8 duplicate(InsideFlagsPR2) Swanhild#12 722
-prtg_cas02,38,189,8 duplicate(InsideFlagsPR2) Swanhild#13 722
-prtg_cas02,34,189,8 duplicate(InsideFlagsPR2) Swanhild#14 722
-prtg_cas02,153,161,4 duplicate(InsideFlagsPR2) Swanhild#15 722
-prtg_cas02,162,161,4 duplicate(InsideFlagsPR2) Swanhild#16 722
+prtg_cas02,40,227,4 duplicate(InsideFlagsPR2) Swanhild#5-2 GUILD_FLAG
+prtg_cas02,46,227,4 duplicate(InsideFlagsPR2) Swanhild#6 GUILD_FLAG
+prtg_cas02,11,219,4 duplicate(InsideFlagsPR2) Swanhild#7 GUILD_FLAG
+prtg_cas02,11,214,4 duplicate(InsideFlagsPR2) Swanhild#8 GUILD_FLAG
+prtg_cas02,20,219,4 duplicate(InsideFlagsPR2) Swanhild#9 GUILD_FLAG
+prtg_cas02,20,214,4 duplicate(InsideFlagsPR2) Swanhild#10 GUILD_FLAG
+prtg_cas02,79,227,8 duplicate(InsideFlagsPR2) Swanhild#11 GUILD_FLAG
+prtg_cas02,70,227,8 duplicate(InsideFlagsPR2) Swanhild#12 GUILD_FLAG
+prtg_cas02,38,189,8 duplicate(InsideFlagsPR2) Swanhild#13 GUILD_FLAG
+prtg_cas02,34,189,8 duplicate(InsideFlagsPR2) Swanhild#14 GUILD_FLAG
+prtg_cas02,153,161,4 duplicate(InsideFlagsPR2) Swanhild#15 GUILD_FLAG
+prtg_cas02,162,161,4 duplicate(InsideFlagsPR2) Swanhild#16 GUILD_FLAG
// Guild Flag (Town)
//============================================================
-prontera,146,194,3 duplicate(InsideFlagsPR2) Swanhild#17 722
+prontera,146,194,3 duplicate(InsideFlagsPR2) Swanhild#17 GUILD_FLAG
// Kafra Employee
//============================================================
-prtg_cas02,71,36,4 duplicate(guildkafra) Kafra Staff#prtg_cas02 117
+prtg_cas02,71,36,4 duplicate(guildkafra) Kafra Staff#prtg_cas02 4_F_KAFRA1
// Steward
//============================================================
-prtg_cas02,94,61,4 duplicate(cm) Roy#prtg_cas02 55
+prtg_cas02,94,61,4 duplicate(cm) Roy#prtg_cas02 1_M_JOBTESTER
// Treasure Room Exit
//============================================================
-prtg_cas02,207,228,0 script #Lever_PR02 111,{
+prtg_cas02,207,228,0 script #Lever_PR02 HIDDEN_NPC,{
mes " ";
mes "There's a small lever. Will you pull it?";
@@ -123,7 +123,7 @@ prtg_cas02,207,228,0 script #Lever_PR02 111,{
// Guild Dungeon Switch
//============================================================
-prtg_cas02,84,72,0 duplicate(gdlever) #prtg_cas02 111
+prtg_cas02,84,72,0 duplicate(gdlever) #prtg_cas02 HIDDEN_NPC
// Guild Treasure Spawns
//============================================================
diff --git a/npc/guild/prtg_cas03.txt b/npc/guild/prtg_cas03.txt
index 28dea58d4..b0e0515ec 100644
--- a/npc/guild/prtg_cas03.txt
+++ b/npc/guild/prtg_cas03.txt
@@ -16,9 +16,9 @@
// Guild Flags (Outside Castle)
//============================================================
-- script Fadhgridh#1::OutsideFlagsPR3 722,{
+- script Fadhgridh#1::OutsideFlagsPR3 GUILD_FLAG,{
- set .@GID, GetCastleData("prtg_cas03",1);
+ set .@GID, getcastledata("prtg_cas03",1);
if (.@GID == 0) {
mes "[ Edict of the Divine Rune-Midgarts Kingdom ]";
@@ -41,7 +41,7 @@
next;
if(select("Return to the guild castle.:Quit.") == 1) {
close2;
- if (getcharid(2) == GetCastleData("prtg_cas03",1)) {
+ if (getcharid(2) == getcastledata("prtg_cas03",1)) {
warp "prtg_cas03",181,215;
end;
}
@@ -53,60 +53,60 @@
mes " ";
mes "1. Follow the ordinance of The Divine Rune-Midgarts Kingdom, ";
mes "we approve that this place is in";
- mes "the private prossession of ^ff0000"+GetGuildName(.@GID)+"^000000 Guild.";
+ mes "the private prossession of ^ff0000"+getguildname(.@GID)+"^000000 Guild.";
mes " ";
- mes "2. The guild Master of ^ff0000"+GetGuildName(.@GID)+"^000000 Guild is";
- mes "^ff0000"+GetGuildMaster(.@GID)+"^000000";
+ mes "2. The guild Master of ^ff0000"+getguildname(.@GID)+"^000000 Guild is";
+ mes "^ff0000"+getguildmaster(.@GID)+"^000000";
mes "If there is anyone who objects to this,";
mes "prove your strength and honor with a steel blade in your hand.";
close;
OnRecvCastlePt03:
- FlagEmblem GetCastleData("prtg_cas03",1);
+ flagemblem getcastledata("prtg_cas03",1);
end;
}
-prt_gld,147,140,4 duplicate(OutsideFlagsPR3) Fadhgridh#1-2 722
-prt_gld,147,136,4 duplicate(OutsideFlagsPR3) Fadhgridh#2 722
-prt_gld,158,140,4 duplicate(OutsideFlagsPR3) Fadhgridh#3 722
-prt_gld,158,136,4 duplicate(OutsideFlagsPR3) Fadhgridh#4 722
+prt_gld,147,140,4 duplicate(OutsideFlagsPR3) Fadhgridh#1-2 GUILD_FLAG
+prt_gld,147,136,4 duplicate(OutsideFlagsPR3) Fadhgridh#2 GUILD_FLAG
+prt_gld,158,140,4 duplicate(OutsideFlagsPR3) Fadhgridh#3 GUILD_FLAG
+prt_gld,158,136,4 duplicate(OutsideFlagsPR3) Fadhgridh#4 GUILD_FLAG
// Guild Flags (Inside Castle)
//============================================================
-- script Fadhgridh#5::InsideFlagsPR3 722,{
+- script Fadhgridh#5::InsideFlagsPR3 GUILD_FLAG,{
end;
OnRecvCastlePt03:
- FlagEmblem GetCastleData("prtg_cas03",1);
+ flagemblem getcastledata("prtg_cas03",1);
end;
}
-prtg_cas03,168,28,4 duplicate(InsideFlagsPR3) Fadhgridh#5-2 722
-prtg_cas03,182,28,4 duplicate(InsideFlagsPR3) Fadhgridh#6 722
-prtg_cas03,43,50,4 duplicate(InsideFlagsPR3) Fadhgridh#7 722
-prtg_cas03,48,50,4 duplicate(InsideFlagsPR3) Fadhgridh#8 722
-prtg_cas03,43,58,4 duplicate(InsideFlagsPR3) Fadhgridh#9 722
-prtg_cas03,48,58,4 duplicate(InsideFlagsPR3) Fadhgridh#10 722
-prtg_cas03,158,210,4 duplicate(InsideFlagsPR3) Fadhgridh#11 722
-prtg_cas03,169,210,4 duplicate(InsideFlagsPR3) Fadhgridh#12 722
-prtg_cas03,162,201,4 duplicate(InsideFlagsPR3) Fadhgridh#13 722
-prtg_cas03,165,201,4 duplicate(InsideFlagsPR3) Fadhgridh#14 722
+prtg_cas03,168,28,4 duplicate(InsideFlagsPR3) Fadhgridh#5-2 GUILD_FLAG
+prtg_cas03,182,28,4 duplicate(InsideFlagsPR3) Fadhgridh#6 GUILD_FLAG
+prtg_cas03,43,50,4 duplicate(InsideFlagsPR3) Fadhgridh#7 GUILD_FLAG
+prtg_cas03,48,50,4 duplicate(InsideFlagsPR3) Fadhgridh#8 GUILD_FLAG
+prtg_cas03,43,58,4 duplicate(InsideFlagsPR3) Fadhgridh#9 GUILD_FLAG
+prtg_cas03,48,58,4 duplicate(InsideFlagsPR3) Fadhgridh#10 GUILD_FLAG
+prtg_cas03,158,210,4 duplicate(InsideFlagsPR3) Fadhgridh#11 GUILD_FLAG
+prtg_cas03,169,210,4 duplicate(InsideFlagsPR3) Fadhgridh#12 GUILD_FLAG
+prtg_cas03,162,201,4 duplicate(InsideFlagsPR3) Fadhgridh#13 GUILD_FLAG
+prtg_cas03,165,201,4 duplicate(InsideFlagsPR3) Fadhgridh#14 GUILD_FLAG
// Guild Flag (Town)
//============================================================
-prontera,143,203,2 duplicate(InsideFlagsPR3) Fadhgridh#15 722
+prontera,143,203,2 duplicate(InsideFlagsPR3) Fadhgridh#15 GUILD_FLAG
// Kafra Employee
//============================================================
-prtg_cas03,181,215,4 duplicate(guildkafra) Kafra Staff#prtg_cas03 117
+prtg_cas03,181,215,4 duplicate(guildkafra) Kafra Staff#prtg_cas03 4_F_KAFRA1
// Steward
//============================================================
-prtg_cas03,51,100,4 duplicate(cm) Sttick#prtg_cas03 55
+prtg_cas03,51,100,4 duplicate(cm) Sttick#prtg_cas03 1_M_JOBTESTER
// Treasure Room Exit
//============================================================
-prtg_cas03,193,130,0 script #Lever_PR03 111,{
+prtg_cas03,193,130,0 script #Lever_PR03 HIDDEN_NPC,{
mes " ";
mes "There's a small lever. Will you pull it?";
@@ -121,7 +121,7 @@ prtg_cas03,193,130,0 script #Lever_PR03 111,{
// Guild Dungeon Switch
//============================================================
-prtg_cas03,5,70,0 duplicate(gdlever) #prtg_cas03 111
+prtg_cas03,5,70,0 duplicate(gdlever) #prtg_cas03 HIDDEN_NPC
// Guild Treasure Spawns
//============================================================
diff --git a/npc/guild/prtg_cas04.txt b/npc/guild/prtg_cas04.txt
index d6bb7c15c..08f1522db 100644
--- a/npc/guild/prtg_cas04.txt
+++ b/npc/guild/prtg_cas04.txt
@@ -16,9 +16,9 @@
// Guild Flags (Outside Castle)
//============================================================
-- script Skoegul#1::OutsideFlagsPR4 722,{
+- script Skoegul#1::OutsideFlagsPR4 GUILD_FLAG,{
- set .@GID, GetCastleData("prtg_cas04",1);
+ set .@GID, getcastledata("prtg_cas04",1);
if (.@GID == 0) {
mes "[ Edict of the Divine Rune-Midgarts Kingdom ]";
@@ -41,7 +41,7 @@
next;
if(select("Return to the guild castle.:Quit.") == 1) {
close2;
- if (getcharid(2) == GetCastleData("prtg_cas04",1)) {
+ if (getcharid(2) == getcastledata("prtg_cas04",1)) {
warp "prtg_cas04",258,247;
end;
}
@@ -53,60 +53,60 @@
mes " ";
mes "1. Follow the ordinance of The Divine Rune-Midgarts Kingdom, ";
mes "we approve that this place is in";
- mes "the private prossession of ^ff0000"+GetGuildName(.@GID)+"^000000 Guild.";
+ mes "the private prossession of ^ff0000"+getguildname(.@GID)+"^000000 Guild.";
mes " ";
- mes "2. The guild Master of ^ff0000"+GetGuildName(.@GID)+"^000000 Guild is";
- mes "^ff0000"+GetGuildMaster(.@GID)+"^000000";
+ mes "2. The guild Master of ^ff0000"+getguildname(.@GID)+"^000000 Guild is";
+ mes "^ff0000"+getguildmaster(.@GID)+"^000000";
mes "If there is anyone who objects to this,";
mes "prove your strength and honor with a steel blade in your hand.";
close;
OnRecvCastlePt04:
- FlagEmblem GetCastleData("prtg_cas04",1);
+ flagemblem getcastledata("prtg_cas04",1);
end;
}
-prt_gld,120,243,6 duplicate(OutsideFlagsPR4) Skoegul#1-2 722
-prt_gld,120,236,6 duplicate(OutsideFlagsPR4) Skoegul#2 722
-prt_gld,122,243,6 duplicate(OutsideFlagsPR4) Skoegul#3 722
-prt_gld,122,236,6 duplicate(OutsideFlagsPR4) Skoegul#4 722
+prt_gld,120,243,6 duplicate(OutsideFlagsPR4) Skoegul#1-2 GUILD_FLAG
+prt_gld,120,236,6 duplicate(OutsideFlagsPR4) Skoegul#2 GUILD_FLAG
+prt_gld,122,243,6 duplicate(OutsideFlagsPR4) Skoegul#3 GUILD_FLAG
+prt_gld,122,236,6 duplicate(OutsideFlagsPR4) Skoegul#4 GUILD_FLAG
// Guild Flags (Inside Castle)
//============================================================
-- script Skoegul#5::InsideFlagsPR4 722,{
+- script Skoegul#5::InsideFlagsPR4 GUILD_FLAG,{
end;
OnRecvCastlePt04:
- FlagEmblem GetCastleData("prtg_cas04",1);
+ flagemblem getcastledata("prtg_cas04",1);
end;
}
-prtg_cas04,82,29,4 duplicate(InsideFlagsPR4) Skoegul#5-2 722
-prtg_cas04,75,29,4 duplicate(InsideFlagsPR4) Skoegul#6 722
-prtg_cas04,75,27,4 duplicate(InsideFlagsPR4) Skoegul#7 722
-prtg_cas04,82,27,4 duplicate(InsideFlagsPR4) Skoegul#8 722
-prtg_cas04,59,29,4 duplicate(InsideFlagsPR4) Skoegul#9 722
-prtg_cas04,67,29,4 duplicate(InsideFlagsPR4) Skoegul#10 722
-prtg_cas04,258,25,4 duplicate(InsideFlagsPR4) Skoegul#11 722
-prtg_cas04,258,20,4 duplicate(InsideFlagsPR4) Skoegul#12 722
-prtg_cas04,263,20,4 duplicate(InsideFlagsPR4) Skoegul#13 722
-prtg_cas04,263,27,4 duplicate(InsideFlagsPR4) Skoegul#14 722
+prtg_cas04,82,29,4 duplicate(InsideFlagsPR4) Skoegul#5-2 GUILD_FLAG
+prtg_cas04,75,29,4 duplicate(InsideFlagsPR4) Skoegul#6 GUILD_FLAG
+prtg_cas04,75,27,4 duplicate(InsideFlagsPR4) Skoegul#7 GUILD_FLAG
+prtg_cas04,82,27,4 duplicate(InsideFlagsPR4) Skoegul#8 GUILD_FLAG
+prtg_cas04,59,29,4 duplicate(InsideFlagsPR4) Skoegul#9 GUILD_FLAG
+prtg_cas04,67,29,4 duplicate(InsideFlagsPR4) Skoegul#10 GUILD_FLAG
+prtg_cas04,258,25,4 duplicate(InsideFlagsPR4) Skoegul#11 GUILD_FLAG
+prtg_cas04,258,20,4 duplicate(InsideFlagsPR4) Skoegul#12 GUILD_FLAG
+prtg_cas04,263,20,4 duplicate(InsideFlagsPR4) Skoegul#13 GUILD_FLAG
+prtg_cas04,263,27,4 duplicate(InsideFlagsPR4) Skoegul#14 GUILD_FLAG
// Guild Flag (Town)
//============================================================
-prontera,167,203,6 duplicate(InsideFlagsPR4) Skoegul#15 722
+prontera,167,203,6 duplicate(InsideFlagsPR4) Skoegul#15 GUILD_FLAG
// Kafra Employee
//============================================================
-prtg_cas04,258,247,4 duplicate(guildkafra) Kafra Staff#prtg_cas04 117
+prtg_cas04,258,247,4 duplicate(guildkafra) Kafra Staff#prtg_cas04 4_F_KAFRA1
// Steward
//============================================================
-prtg_cas04,259,265,4 duplicate(cm) Van Dreth#prtg_cas04 55
+prtg_cas04,259,265,4 duplicate(cm) Van Dreth#prtg_cas04 1_M_JOBTESTER
// Treasure Room Exit
//============================================================
-prtg_cas04,275,160,0 script #Lever_PR04 111,{
+prtg_cas04,275,160,0 script #Lever_PR04 HIDDEN_NPC,{
mes " ";
mes "There's a small lever. Will you pull it?";
@@ -121,7 +121,7 @@ prtg_cas04,275,160,0 script #Lever_PR04 111,{
// Guild Dungeon Switch
//============================================================
-prtg_cas04,56,283,0 duplicate(gdlever) #prtg_cas04 111
+prtg_cas04,56,283,0 duplicate(gdlever) #prtg_cas04 HIDDEN_NPC
// Guild Treasure Spawns
//============================================================
diff --git a/npc/guild/prtg_cas05.txt b/npc/guild/prtg_cas05.txt
index 40c485f95..69ac3eb32 100644
--- a/npc/guild/prtg_cas05.txt
+++ b/npc/guild/prtg_cas05.txt
@@ -16,9 +16,9 @@
// Guild Flags (Outside Castle)
//============================================================
-- script Gondul#1::OutsideFlagsPR5 722,{
+- script Gondul#1::OutsideFlagsPR5 GUILD_FLAG,{
- set .@GID, GetCastleData("prtg_cas05",1);
+ set .@GID, getcastledata("prtg_cas05",1);
if (.@GID == 0) {
mes "[ Edict of the Divine Rune-Midgarts Kingdom ]";
@@ -41,7 +41,7 @@
next;
if(select("Return to the guild castle.:Quit.") == 1) {
close2;
- if (getcharid(2) == GetCastleData("prtg_cas05",1)) {
+ if (getcharid(2) == getcastledata("prtg_cas05",1)) {
warp "prtg_cas05",52,41;
end;
}
@@ -53,58 +53,58 @@
mes " ";
mes "1. Follow the ordinance of The Divine Rune-Midgarts Kingdom, ";
mes "we approve that this place is in";
- mes "the private prossession of ^ff0000"+GetGuildName(.@GID)+"^000000 Guild.";
+ mes "the private prossession of ^ff0000"+getguildname(.@GID)+"^000000 Guild.";
mes " ";
- mes "2. The guild Master of ^ff0000"+GetGuildName(.@GID)+"^000000 Guild is";
- mes "^ff0000"+GetGuildMaster(.@GID)+"^000000";
+ mes "2. The guild Master of ^ff0000"+getguildname(.@GID)+"^000000 Guild is";
+ mes "^ff0000"+getguildmaster(.@GID)+"^000000";
mes "If there is anyone who objects to this,";
mes "prove your strength and honor with a steel blade in your hand.";
close;
OnRecvCastlePt05:
- FlagEmblem GetCastleData("prtg_cas05",1);
+ flagemblem getcastledata("prtg_cas05",1);
end;
}
-prt_gld,199,243,2 duplicate(OutsideFlagsPR5) Gondul#1-2 722
-prt_gld,199,236,2 duplicate(OutsideFlagsPR5) Gondul#2 722
-prt_gld,197,243,2 duplicate(OutsideFlagsPR5) Gondul#3 722
-prt_gld,197,236,2 duplicate(OutsideFlagsPR5) Gondul#4 722
+prt_gld,199,243,2 duplicate(OutsideFlagsPR5) Gondul#1-2 GUILD_FLAG
+prt_gld,199,236,2 duplicate(OutsideFlagsPR5) Gondul#2 GUILD_FLAG
+prt_gld,197,243,2 duplicate(OutsideFlagsPR5) Gondul#3 GUILD_FLAG
+prt_gld,197,236,2 duplicate(OutsideFlagsPR5) Gondul#4 GUILD_FLAG
// Guild Flags (Inside Castle)
//============================================================
-- script Gondul#5::InsideFlagsPR5 722,{
+- script Gondul#5::InsideFlagsPR5 GUILD_FLAG,{
end;
OnRecvCastlePt05:
- FlagEmblem GetCastleData("prtg_cas05",1);
+ flagemblem getcastledata("prtg_cas05",1);
end;
}
-prtg_cas05,19,247,4 duplicate(InsideFlagsPR5) Gondul#5-2 722
-prtg_cas05,19,243,4 duplicate(InsideFlagsPR5) Gondul#6 722
-prtg_cas05,26,247,4 duplicate(InsideFlagsPR5) Gondul#7 722
-prtg_cas05,26,243,4 duplicate(InsideFlagsPR5) Gondul#8 722
-prtg_cas05,249,289,4 duplicate(InsideFlagsPR5) Gondul#9 722
-prtg_cas05,256,289,4 duplicate(InsideFlagsPR5) Gondul#10 722
-prtg_cas05,253,271,4 duplicate(InsideFlagsPR5) Gondul#11 722
-prtg_cas05,273,257,4 duplicate(InsideFlagsPR5) Gondul#12 722
+prtg_cas05,19,247,4 duplicate(InsideFlagsPR5) Gondul#5-2 GUILD_FLAG
+prtg_cas05,19,243,4 duplicate(InsideFlagsPR5) Gondul#6 GUILD_FLAG
+prtg_cas05,26,247,4 duplicate(InsideFlagsPR5) Gondul#7 GUILD_FLAG
+prtg_cas05,26,243,4 duplicate(InsideFlagsPR5) Gondul#8 GUILD_FLAG
+prtg_cas05,249,289,4 duplicate(InsideFlagsPR5) Gondul#9 GUILD_FLAG
+prtg_cas05,256,289,4 duplicate(InsideFlagsPR5) Gondul#10 GUILD_FLAG
+prtg_cas05,253,271,4 duplicate(InsideFlagsPR5) Gondul#11 GUILD_FLAG
+prtg_cas05,273,257,4 duplicate(InsideFlagsPR5) Gondul#12 GUILD_FLAG
// Guild Flag (Town)
//============================================================
-prontera,165,194,5 duplicate(InsideFlagsPR5) Gondul#13 722
+prontera,165,194,5 duplicate(InsideFlagsPR5) Gondul#13 GUILD_FLAG
// Kafra Employee
//============================================================
-prtg_cas05,52,41,4 duplicate(guildkafra) Kafra Staff#prtg_cas05 117
+prtg_cas05,52,41,4 duplicate(guildkafra) Kafra Staff#prtg_cas05 4_F_KAFRA1
// Steward
//============================================================
-prtg_cas05,36,37,4 duplicate(cm) Raynor#prtg_cas05 55
+prtg_cas05,36,37,4 duplicate(cm) Raynor#prtg_cas05 1_M_JOBTESTER
// Treasure Room Exit
//============================================================
-prtg_cas05,281,176,0 script #Lever_PR05 111,{
+prtg_cas05,281,176,0 script #Lever_PR05 HIDDEN_NPC,{
mes " ";
mes "There's a small lever. Will you pull it?";
@@ -119,7 +119,7 @@ prtg_cas05,281,176,0 script #Lever_PR05 111,{
// Guild Dungeon Switch
//============================================================
-prtg_cas05,212,95,0 duplicate(gdlever) #prtg_cas05 111
+prtg_cas05,212,95,0 duplicate(gdlever) #prtg_cas05 HIDDEN_NPC
// Guild Treasure Spawns
//============================================================
diff --git a/npc/guild/trs_rp.txt b/npc/guild/trs_rp.txt
index 7b3ae5545..260aa6162 100644
--- a/npc/guild/trs_rp.txt
+++ b/npc/guild/trs_rp.txt
@@ -1,16 +1,16 @@
//===== Hercules Script ======================================
//= Treasure Room Protection
-//===== By: ==================================================
+//===== By: ==================================================
//= Masao
-//===== Current Version: =====================================
+//===== Current Version: =====================================
//= 1.1
-//===== Description: =========================================
+//===== Description: =========================================
//= Warps every Player out of the Treasure Room except for the
//= Guildleader.
-//===== Additional Comments: =================================
+//===== Additional Comments: =================================
//= 1.0 Converted from the official script.
//= 1.1 Reverted back and optimized. [Daegaladh]
-//============================================================
+//============================================================
- script Gld_Trea_Protect::Gld_Trea_Protect -1,{
@@ -52,4 +52,4 @@ gefg_cas01,154,112,0 duplicate(Gld_Trea_Protect) ban_warp#gefg_cas01 -1,6,6
gefg_cas02,140,116,0 duplicate(Gld_Trea_Protect) ban_warp#gefg_cas02 -1,6,6
gefg_cas03,271,290,0 duplicate(Gld_Trea_Protect) ban_warp#gefg_cas03 -1,6,6
gefg_cas04,116,119,0 duplicate(Gld_Trea_Protect) ban_warp#gefg_cas04 -1,6,6
-gefg_cas05,144,110,0 duplicate(Gld_Trea_Protect) ban_warp#gefg_cas05 -1,6,6 \ No newline at end of file
+gefg_cas05,144,110,0 duplicate(Gld_Trea_Protect) ban_warp#gefg_cas05 -1,6,6