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authorKisuka <kisuka@kisuka.com>2013-10-28 00:42:23 -0700
committerKisuka <kisuka@kisuka.com>2013-10-28 00:42:23 -0700
commit124ab2a1cdb344f24170a4d91f7000ebabf39b40 (patch)
treeebc5aeee49da96f88e55358c184d69d90eae9289 /npc/guild2/arug_cas05.txt
parente7efdfe96e1b4c288bca845c03512da6842d6425 (diff)
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Added ability to use constants instead of sprite IDs for NPCs. Converted all npcs to use this.
Diffstat (limited to 'npc/guild2/arug_cas05.txt')
-rw-r--r--npc/guild2/arug_cas05.txt76
1 files changed, 38 insertions, 38 deletions
diff --git a/npc/guild2/arug_cas05.txt b/npc/guild2/arug_cas05.txt
index b250a9385..92c9d60bd 100644
--- a/npc/guild2/arug_cas05.txt
+++ b/npc/guild2/arug_cas05.txt
@@ -18,38 +18,38 @@
- duplicate(RL#template) RL2#arug_cas05 -1
- duplicate(RL#template) RL3#arug_cas05 -1
-arug_cas05,328,98,3 duplicate(Steward#template) Steward#ar05 55
-arug_cas05,146,315,3 duplicate(Guardian#template) Eeos#ar05 868
-arug_cas05,315,98,5 duplicate(Kafra#template) Kafra Employee#ar05 117
-arug_cas05,65,171,0 duplicate(Guardian Stone#template) 1st Guardian Stone#ar05 844
-arug_cas05,212,149,0 duplicate(Guardian Stone#template) 2nd Guardian Stone#ar05 844
-arug_cas05,136,158,0 duplicate(Control#template) Control Device01#ar05 111
-arug_cas05,135,212,0 duplicate(Control#template) Control Device02#ar05 111
-arug_cas05,134,266,0 duplicate(Control#template) Control Device03#ar05 111
-arug_cas05,299,277,0 duplicate(Switch#template) #aru05_switch 111
-arug_cas05,312,154,3 duplicate(Sunflower#template) Mysterious Sunflower#10 977
+arug_cas05,328,98,3 duplicate(Steward#template) Steward#ar05 1_M_JOBTESTER
+arug_cas05,146,315,3 duplicate(Guardian#template) Eeos#ar05 4_M_LGTGUARD
+arug_cas05,315,98,5 duplicate(Kafra#template) Kafra Employee#ar05 4_F_KAFRA1
+arug_cas05,65,171,0 duplicate(Guardian Stone#template) 1st Guardian Stone#ar05 CLEAR_NPC
+arug_cas05,212,149,0 duplicate(Guardian Stone#template) 2nd Guardian Stone#ar05 CLEAR_NPC
+arug_cas05,136,158,0 duplicate(Control#template) Control Device01#ar05 HIDDEN_NPC
+arug_cas05,135,212,0 duplicate(Control#template) Control Device02#ar05 HIDDEN_NPC
+arug_cas05,134,266,0 duplicate(Control#template) Control Device03#ar05 HIDDEN_NPC
+arug_cas05,299,277,0 duplicate(Switch#template) #aru05_switch HIDDEN_NPC
+arug_cas05,312,154,3 duplicate(Sunflower#template) Mysterious Sunflower#10 4_RED_FLOWER
-arug_cas05,122,314,0 script LF-01#arug_cas05 111,{ callfunc "LinkFlag","First Gate House",84,158,"Second Gate House",197,136; }
-arug_cas05,125,314,0 script LF-02#arug_cas05 111,{ callfunc "LinkFlag","Defense Area 1-1",65,94,"Defense Area 1-2",211,97; }
-arug_cas05,128,314,0 script LF-03#arug_cas05 111,{ callfunc "LinkFlag","Defense Area 1-3",112,73,"Defense Area 1-4",171,73; }
-arug_cas05,131,314,0 script LF-04#arug_cas05 111,{ callfunc "LinkFlag","Defense Area 2-1",112,152,"Defense Area 2-2",172,152; }
-arug_cas05,134,314,0 script LF-05#arug_cas05 111,{ callfunc "LinkFlag","Defense Area 2-3",120,186,"Defense Area 2-4",162,186; }
-arug_cas05,149,314,0 script LF-06#arug_cas05 111,{ callfunc "LinkFlag","Defense Area 3-1",116,235,"Defense Area 3-2",164,235; }
-arug_cas05,152,314,0 script LF-07#arug_cas05 111,{ callfunc "LinkFlag","Defense Area 1-1",65,94,"Defense Area 2-1",112,152,"Defense Area 3-1",116,235; }
-arug_cas05,155,314,0 script LF-08#arug_cas05 111,{ callfunc "LinkFlag","Defense Area 1-2",211,97,"Defense Area 2-2",172,152,"Defense Area 3-2",164,235; }
-arug_cas05,158,314,0 script LF-09#arug_cas05 111,{ callfunc "LinkFlag","Defense Area 1-4",171,73,"Defense Area 2-4",162,186; }
-arug_cas05,161,314,0 script LF-10#arug_cas05 111,{ callfunc "LinkFlag","Convenience Facility",321,57; }
-arug_cas05,45,158,0 script Banadis#LF_ar05_01::LF_ar05_01 111,{ callfunc "LinkFlag","Emperium Center",121,318; }
-arug_cas05,226,156,0 duplicate(LF_ar05_01) Banadis#LF_ar05_01 111
-arug_cas05,134,62,4 duplicate(LF_ar05_01) Banadis#LF_ar05_02 111
-arug_cas05,149,62,4 duplicate(LF_ar05_01) Banadis#LF_ar05_03 111
-arug_cas05,123,154,0 duplicate(LF_ar05_01) Banadis#LF_ar05_04 111
-arug_cas05,160,154,0 duplicate(LF_ar05_01) Banadis#LF_ar05_05 111
-arug_cas05,135,205,0 duplicate(LF_ar05_01) Banadis#LF_ar05_06 111
-arug_cas05,148,205,0 duplicate(LF_ar05_01) Banadis#LF_ar05_07 111
-arug_cas05,134,260,0 duplicate(LF_ar05_01) Banadis#LF_ar05_08 111
-//arug_cas05,204,142,0 duplicate(LF_ar05_01) Banadis#LF_ar05_09 111
-arug_cas05,148,103,4 script Banadis#LF_ar05_10::LF_ar05_02 722,{
+arug_cas05,122,314,0 script LF-01#arug_cas05 HIDDEN_NPC,{ callfunc "LinkFlag","First Gate House",84,158,"Second Gate House",197,136; }
+arug_cas05,125,314,0 script LF-02#arug_cas05 HIDDEN_NPC,{ callfunc "LinkFlag","Defense Area 1-1",65,94,"Defense Area 1-2",211,97; }
+arug_cas05,128,314,0 script LF-03#arug_cas05 HIDDEN_NPC,{ callfunc "LinkFlag","Defense Area 1-3",112,73,"Defense Area 1-4",171,73; }
+arug_cas05,131,314,0 script LF-04#arug_cas05 HIDDEN_NPC,{ callfunc "LinkFlag","Defense Area 2-1",112,152,"Defense Area 2-2",172,152; }
+arug_cas05,134,314,0 script LF-05#arug_cas05 HIDDEN_NPC,{ callfunc "LinkFlag","Defense Area 2-3",120,186,"Defense Area 2-4",162,186; }
+arug_cas05,149,314,0 script LF-06#arug_cas05 HIDDEN_NPC,{ callfunc "LinkFlag","Defense Area 3-1",116,235,"Defense Area 3-2",164,235; }
+arug_cas05,152,314,0 script LF-07#arug_cas05 HIDDEN_NPC,{ callfunc "LinkFlag","Defense Area 1-1",65,94,"Defense Area 2-1",112,152,"Defense Area 3-1",116,235; }
+arug_cas05,155,314,0 script LF-08#arug_cas05 HIDDEN_NPC,{ callfunc "LinkFlag","Defense Area 1-2",211,97,"Defense Area 2-2",172,152,"Defense Area 3-2",164,235; }
+arug_cas05,158,314,0 script LF-09#arug_cas05 HIDDEN_NPC,{ callfunc "LinkFlag","Defense Area 1-4",171,73,"Defense Area 2-4",162,186; }
+arug_cas05,161,314,0 script LF-10#arug_cas05 HIDDEN_NPC,{ callfunc "LinkFlag","Convenience Facility",321,57; }
+arug_cas05,45,158,0 script Banadis#LF_ar05_01::LF_ar05_01 HIDDEN_NPC,{ callfunc "LinkFlag","Emperium Center",121,318; }
+arug_cas05,226,156,0 duplicate(LF_ar05_01) Banadis#LF_ar05_01 HIDDEN_NPC
+arug_cas05,134,62,4 duplicate(LF_ar05_01) Banadis#LF_ar05_02 HIDDEN_NPC
+arug_cas05,149,62,4 duplicate(LF_ar05_01) Banadis#LF_ar05_03 HIDDEN_NPC
+arug_cas05,123,154,0 duplicate(LF_ar05_01) Banadis#LF_ar05_04 HIDDEN_NPC
+arug_cas05,160,154,0 duplicate(LF_ar05_01) Banadis#LF_ar05_05 HIDDEN_NPC
+arug_cas05,135,205,0 duplicate(LF_ar05_01) Banadis#LF_ar05_06 HIDDEN_NPC
+arug_cas05,148,205,0 duplicate(LF_ar05_01) Banadis#LF_ar05_07 HIDDEN_NPC
+arug_cas05,134,260,0 duplicate(LF_ar05_01) Banadis#LF_ar05_08 HIDDEN_NPC
+//arug_cas05,204,142,0 duplicate(LF_ar05_01) Banadis#LF_ar05_09 HIDDEN_NPC
+arug_cas05,148,103,4 script Banadis#LF_ar05_10::LF_ar05_02 GUILD_FLAG,{
callfunc "LinkFlag","Emperium Center",121,318;
end;
OnAgitInit2:
@@ -57,11 +57,11 @@ OnRecvCastlear05:
FlagEmblem GetCastleData("arug_cas05",1);
end;
}
-arug_cas05,135,103,4 duplicate(LF_ar05_02) Banadis#LF_ar05_11 722
-arug_cas05,63,51,7 duplicate(LF_ar05_02) Banadis#LF_ar05_12 722
-arug_cas05,214,51,1 duplicate(LF_ar05_02) Banadis#LF_ar05_13 722
+arug_cas05,135,103,4 duplicate(LF_ar05_02) Banadis#LF_ar05_11 GUILD_FLAG
+arug_cas05,63,51,7 duplicate(LF_ar05_02) Banadis#LF_ar05_12 GUILD_FLAG
+arug_cas05,214,51,1 duplicate(LF_ar05_02) Banadis#LF_ar05_13 GUILD_FLAG
-aru_gld,289,103,6 script Banadis#flag_ar05_1::ar05_Flag 722,{
+aru_gld,289,103,6 script Banadis#flag_ar05_1::ar05_Flag GUILD_FLAG,{
callfunc "ReturnFlag","arug_cas05",1;
end;
OnAgitInit2:
@@ -69,8 +69,8 @@ OnRecvCastlear05:
FlagEmblem GetCastleData("arug_cas05",1);
end;
}
-aru_gld,289,112,6 duplicate(ar05_Flag) Banadis#flag_ar05_2 722
-aru_gld,350,98,6 script Banadis#flag_ar05_3::ar05_Flag2 722,{
+aru_gld,289,112,6 duplicate(ar05_Flag) Banadis#flag_ar05_2 GUILD_FLAG
+aru_gld,350,98,6 script Banadis#flag_ar05_3::ar05_Flag2 GUILD_FLAG,{
callfunc "ReturnFlag","arug_cas05",0;
end;
OnAgitInit2:
@@ -78,4 +78,4 @@ OnRecvCastlear05:
FlagEmblem GetCastleData("arug_cas05",1);
end;
}
-aru_gld,350,88,6 duplicate(ar05_Flag2) Banadis#flag_ar05_4 722 \ No newline at end of file
+aru_gld,350,88,6 duplicate(ar05_Flag2) Banadis#flag_ar05_4 GUILD_FLAG \ No newline at end of file