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authorL0ne_W0lf <L0ne_W0lf@54d463be-8e91-2dee-dedb-b68131a5f0ec>2008-07-22 16:37:32 +0000
committerL0ne_W0lf <L0ne_W0lf@54d463be-8e91-2dee-dedb-b68131a5f0ec>2008-07-22 16:37:32 +0000
commit510732bf8cc3f487969dcbde2d01099fd3eef42b (patch)
tree5d69e75e8d496e11db2537ec0c01ac8b7dcd944b /npc/guild2/arug_cas03.txt
parent54aed550d3d0a6208da6651b460fbbff65ca10c4 (diff)
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* Removed mail commands that no longer exist from help.txt.
* Finally getting around to fixing a few bug reports - Corrected some view IDs for some newer headgears. (bugreport:1842) - 11.3 bows are now equippable by all archer classes. (bugreport:1885) * Getting around to fixing some script bug. - Fixed bugs in the nameless quest, and other npcs. (bugreport:1845) - Fixed some bugs in the WoE:SE control devices. (bugreport:1848) - Fixed minor typo in the novice grounds. (Bugreport:1877) git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@12981 54d463be-8e91-2dee-dedb-b68131a5f0ec
Diffstat (limited to 'npc/guild2/arug_cas03.txt')
-rw-r--r--npc/guild2/arug_cas03.txt7
1 files changed, 4 insertions, 3 deletions
diff --git a/npc/guild2/arug_cas03.txt b/npc/guild2/arug_cas03.txt
index 40f8ec810..12fff2581 100644
--- a/npc/guild2/arug_cas03.txt
+++ b/npc/guild2/arug_cas03.txt
@@ -3,7 +3,7 @@
//===== By: ==================================================
//= L0ne_W0lf
//===== Current Version: =====================================
-//= 1.4
+//= 1.5
//===== Compatible With: =====================================
//= eAthena SVN
//===== Description: =========================================
@@ -18,6 +18,7 @@
//= Made it so treasure won't spawn if castle is empty.
//= Treasure will now be killed before spawning.
//= Should take care of event-not-found error.
+//= 1.5 Fixed error with control devices. [L0ne_W0lf]
//============================================================
arug_cas03,1,1,0 script Manager#aru03_02 111,{
@@ -1704,7 +1705,7 @@ arug_cas03,135,212,0 script Control Device02#aru03 111,{
mapannounce "arug_cas03","The 2nd Fortress Gate has been reconstructed!",bc_map,"0x00ff00";
setarray $agit_ar03[3],0; //Global Variable
setarray $agit_ar03[2],2; //Global Variable
- donpcevent "Control Device01#aru03::OnDevice01#aru03_dlrp01";
+ donpcevent "Control Device01#aru03::OnEnable";
end;
}
else {
@@ -1943,7 +1944,7 @@ arug_cas03,134,266,0 script Control Device03#aru03 111,{
mapannounce "arug_cas03","The 3rd Fortress Gate has been reconstructed!",bc_map,"0x00ff00";
setarray $agit_ar03[4],0;
setarray $agit_ar03[3],2;
- donpcevent "Control Device02#aru03::OnDevice02#aru03_dlrp02";
+ donpcevent "Control Device02#aru03::OnEnable";
end;
}
else {