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author | Kisuka <kisuka@kisuka.com> | 2013-10-28 00:42:23 -0700 |
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committer | Kisuka <kisuka@kisuka.com> | 2013-10-28 00:42:23 -0700 |
commit | 124ab2a1cdb344f24170a4d91f7000ebabf39b40 (patch) | |
tree | ebc5aeee49da96f88e55358c184d69d90eae9289 /npc/guild/prtg_cas03.txt | |
parent | e7efdfe96e1b4c288bca845c03512da6842d6425 (diff) | |
download | hercules-124ab2a1cdb344f24170a4d91f7000ebabf39b40.tar.gz hercules-124ab2a1cdb344f24170a4d91f7000ebabf39b40.tar.bz2 hercules-124ab2a1cdb344f24170a4d91f7000ebabf39b40.tar.xz hercules-124ab2a1cdb344f24170a4d91f7000ebabf39b40.zip |
Added ability to use constants instead of sprite IDs for NPCs. Converted all npcs to use this.
Diffstat (limited to 'npc/guild/prtg_cas03.txt')
-rw-r--r-- | npc/guild/prtg_cas03.txt | 42 |
1 files changed, 21 insertions, 21 deletions
diff --git a/npc/guild/prtg_cas03.txt b/npc/guild/prtg_cas03.txt index 28dea58d4..07b7aec4a 100644 --- a/npc/guild/prtg_cas03.txt +++ b/npc/guild/prtg_cas03.txt @@ -16,7 +16,7 @@ // Guild Flags (Outside Castle) //============================================================ -- script Fadhgridh#1::OutsideFlagsPR3 722,{ +- script Fadhgridh#1::OutsideFlagsPR3 GUILD_FLAG,{ set .@GID, GetCastleData("prtg_cas03",1); @@ -66,14 +66,14 @@ OnRecvCastlePt03: end; } -prt_gld,147,140,4 duplicate(OutsideFlagsPR3) Fadhgridh#1-2 722 -prt_gld,147,136,4 duplicate(OutsideFlagsPR3) Fadhgridh#2 722 -prt_gld,158,140,4 duplicate(OutsideFlagsPR3) Fadhgridh#3 722 -prt_gld,158,136,4 duplicate(OutsideFlagsPR3) Fadhgridh#4 722 +prt_gld,147,140,4 duplicate(OutsideFlagsPR3) Fadhgridh#1-2 GUILD_FLAG +prt_gld,147,136,4 duplicate(OutsideFlagsPR3) Fadhgridh#2 GUILD_FLAG +prt_gld,158,140,4 duplicate(OutsideFlagsPR3) Fadhgridh#3 GUILD_FLAG +prt_gld,158,136,4 duplicate(OutsideFlagsPR3) Fadhgridh#4 GUILD_FLAG // Guild Flags (Inside Castle) //============================================================ -- script Fadhgridh#5::InsideFlagsPR3 722,{ +- script Fadhgridh#5::InsideFlagsPR3 GUILD_FLAG,{ end; OnRecvCastlePt03: @@ -81,32 +81,32 @@ OnRecvCastlePt03: end; } -prtg_cas03,168,28,4 duplicate(InsideFlagsPR3) Fadhgridh#5-2 722 -prtg_cas03,182,28,4 duplicate(InsideFlagsPR3) Fadhgridh#6 722 -prtg_cas03,43,50,4 duplicate(InsideFlagsPR3) Fadhgridh#7 722 -prtg_cas03,48,50,4 duplicate(InsideFlagsPR3) Fadhgridh#8 722 -prtg_cas03,43,58,4 duplicate(InsideFlagsPR3) Fadhgridh#9 722 -prtg_cas03,48,58,4 duplicate(InsideFlagsPR3) Fadhgridh#10 722 -prtg_cas03,158,210,4 duplicate(InsideFlagsPR3) Fadhgridh#11 722 -prtg_cas03,169,210,4 duplicate(InsideFlagsPR3) Fadhgridh#12 722 -prtg_cas03,162,201,4 duplicate(InsideFlagsPR3) Fadhgridh#13 722 -prtg_cas03,165,201,4 duplicate(InsideFlagsPR3) Fadhgridh#14 722 +prtg_cas03,168,28,4 duplicate(InsideFlagsPR3) Fadhgridh#5-2 GUILD_FLAG +prtg_cas03,182,28,4 duplicate(InsideFlagsPR3) Fadhgridh#6 GUILD_FLAG +prtg_cas03,43,50,4 duplicate(InsideFlagsPR3) Fadhgridh#7 GUILD_FLAG +prtg_cas03,48,50,4 duplicate(InsideFlagsPR3) Fadhgridh#8 GUILD_FLAG +prtg_cas03,43,58,4 duplicate(InsideFlagsPR3) Fadhgridh#9 GUILD_FLAG +prtg_cas03,48,58,4 duplicate(InsideFlagsPR3) Fadhgridh#10 GUILD_FLAG +prtg_cas03,158,210,4 duplicate(InsideFlagsPR3) Fadhgridh#11 GUILD_FLAG +prtg_cas03,169,210,4 duplicate(InsideFlagsPR3) Fadhgridh#12 GUILD_FLAG +prtg_cas03,162,201,4 duplicate(InsideFlagsPR3) Fadhgridh#13 GUILD_FLAG +prtg_cas03,165,201,4 duplicate(InsideFlagsPR3) Fadhgridh#14 GUILD_FLAG // Guild Flag (Town) //============================================================ -prontera,143,203,2 duplicate(InsideFlagsPR3) Fadhgridh#15 722 +prontera,143,203,2 duplicate(InsideFlagsPR3) Fadhgridh#15 GUILD_FLAG // Kafra Employee //============================================================ -prtg_cas03,181,215,4 duplicate(guildkafra) Kafra Staff#prtg_cas03 117 +prtg_cas03,181,215,4 duplicate(guildkafra) Kafra Staff#prtg_cas03 4_F_KAFRA1 // Steward //============================================================ -prtg_cas03,51,100,4 duplicate(cm) Sttick#prtg_cas03 55 +prtg_cas03,51,100,4 duplicate(cm) Sttick#prtg_cas03 1_M_JOBTESTER // Treasure Room Exit //============================================================ -prtg_cas03,193,130,0 script #Lever_PR03 111,{ +prtg_cas03,193,130,0 script #Lever_PR03 HIDDEN_NPC,{ mes " "; mes "There's a small lever. Will you pull it?"; @@ -121,7 +121,7 @@ prtg_cas03,193,130,0 script #Lever_PR03 111,{ // Guild Dungeon Switch //============================================================ -prtg_cas03,5,70,0 duplicate(gdlever) #prtg_cas03 111 +prtg_cas03,5,70,0 duplicate(gdlever) #prtg_cas03 HIDDEN_NPC // Guild Treasure Spawns //============================================================ |